Books on the topic 'Virtual generator'
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Carlile, Simon. Virtual Auditory Space: Generation and Applications. Berlin, Heidelberg: Springer Berlin Heidelberg, 1996. http://dx.doi.org/10.1007/978-3-662-22594-3.
Full textHello avatar: Rise of the networked generation. Cambridge, Mass: MIT Press, 2011.
Find full textElena, Ewing, ed. Virtual scanning: The next generation of healthcare : beyond biomedicine. [Cotgrave, Nottinghamshire, England: Montague Healthcare, 2007.
Find full textSerbinski, Theodore Joseph. Design of electronic experiments using computer generated virtual instruments. Monterey, Calif: Naval Postgraduate School, 1994.
Find full textVirtual faith: The irreverent spiritual quest of generation X. San Francisco: Jossey-Bass, 1998.
Find full textPujolle, G., and Otto Carlos M. B. Duarte. Virtual networks: Pluralistic approach for the next generation of internet. London, UK: ISTE, 2013.
Find full textHarders, Matthias. Surgical Scene Generation for Virtual Reality-Based Training in Medicine. London: Springer London, 2008. http://dx.doi.org/10.1007/978-1-84800-107-7.
Full textHarders, Matthias. Surgical scene generation for virtual reality based training in medicine. London: Springer, 2008.
Find full textDigital beauties: 2D & 3D computer generated digital models, virtual idols and characters. Köln: Taschen, 2002.
Find full textSavage, Charles M. Fifth generation management: Co-creating through virtual enterprising, dynamic teaming, and knowledge networking. Boston: Butterworth-Heinemann, 1996.
Find full textUnited States. Congress. House. Committee on Energy and Commerce. Subcommittee on Telecommunications and the Internet. Online virtual worlds: Applications and avatars in a user-generated medium : hearing before the Subcommittee on Telecommunications and the Internet of the Committee on Energy and Commerce, House of Representatives, One Hundred Tenth Congress, second session, April 1, 2008. Washington: U.S. G.P.O., 2008.
Find full textLombardi, Pio. Multi criteria optimization of an autonomous virtual power plant: (Multikriterielle Optimierung eines autonomen virtuellen Kraftwerks). Magdeburg: Otto-von-Guericke-Universität Magdeburg, 2011.
Find full textPivano, Fernanda. Album americano. Milano: Frassinelli, 1997.
Find full textOnline virtual worlds: Applications and avatars in a user-generated medium : hearing before the Subcommittee on Telecommunications and the Internet of the Committee on Energy and Commerce, House of Representatives, One Hundred Tenth Congress, second session, April 1, 2008. Washington: U.S. G.P.O., 2008.
Find full textPolak, Sara, and Daniel Trottier, eds. Violence and Trolling on Social Media. NL Amsterdam: Amsterdam University Press, 2020. http://dx.doi.org/10.5117/9789462989481.
Full textGavrilov, Leonid. Information technologies in commerce. ru: INFRA-M Academic Publishing LLC., 2021. http://dx.doi.org/10.12737/1085795.
Full textPasternak, Nina, and Aleksandr Asmolov. Raising a child. ru: INFRA-M Academic Publishing LLC., 2020. http://dx.doi.org/10.12737/1008484.
Full textRICH. Totally Unauthorized Sega Games Guide. Indianapolis, IN: BradyGames, 1994.
Find full textAwesome Super Nintendo Secrets 4. Lahaina, HI: Sandwich Islands Publishing, 1995.
Find full textPrima. Official Sega Genesis: Power Tips Book, Volume 3. Rocklin, CA: Prima Publishing, 1994.
Find full textCarlile, Simon. Virtual Auditory Space: Generation and Applications. Springer, 2013.
Find full text1957-, Carlile Simon, ed. Virtual auditory space: Generation and applications. Austin, TX: RG Landes, 1996.
Find full textThe Virtual High School: Teaching Generation V. Teachers College Press, 2003.
Find full textZucker, Andrew, Robert Kozma, and Louise Yarnall. The Virtual High School: Teaching Generation V. Teachers College Press, 2003.
Find full textCarlile, Simon. Virtual Auditory Space: Generation and Applications (Neuroscience Intelligence Unit). Landes Bioscience, 1996.
Find full textVirtual Auditory Space: Generation and Applications (Neuroscience Intelligence Unit). Springer, 1996.
Find full textCarlile, Simon. Virtual Auditory Space: Generation and Applications (Neuroscience Intelligence Unit). R G Landes Co, 1996.
Find full textVirtual Faith: The Irreverent Spiritual Quest of Generation X. Jossey-Bass, 2000.
Find full textPujolle, Guy, and Otto Carlos M. B. Duarte. Virtual Networks: Pluralistic Approach for the Next Generation of Internet. Wiley & Sons, Incorporated, John, 2013.
Find full textHarders, Matthias. Surgical Scene Generation for Virtual Reality-Based Training in Medicine. Springer, 2016.
Find full textPujolle, Guy, and Otto Carlos M. B. Duarte. Virtual Networks: Pluralistic Approach for the Next Generation of Internet. Wiley & Sons, Incorporated, John, 2013.
Find full textCollins, Karen. Breaking the Fourth Wall? User-Generated Sonic Content in Virtual Worlds. Oxford University Press, 2013. http://dx.doi.org/10.1093/oxfordhb/9780199826162.013.028.
Full textSeidl, Helmut, Reinhard Wilhelm, and Sebastian Hack. Compiler Design: Code Generation and Machine-Level Optimization. Springer, 2021.
Find full textA Software Architecture For Computer Generated Forces In Complex Distributed Virtual Environments. Storming Media, 1996.
Find full textDigital Beauties: 2D & 3D Computer Generated Digital Models, Virtual Idols and Characters. Taschen, 2001.
Find full textW, McManus J., Bynum W. L, and Langley Research Center, eds. Automated concurrent blackboard system generation in C++. Hampton, Va: National Aeronautics and Space Administration, Langley Research Center, 1999.
Find full textAutomated concurrent blackboard system generation in C++. Hampton, Va: National Aeronautics and Space Administration, Langley Research Center, 1999.
Find full textRheingold, Howard. Virtual Reality: The Revolutionary Technology of Computer-Generated Artificial Worlds - and How It Promises to Transform Society. Simon & Schuster, 1992.
Find full textZavota, Gina. Plotinus’ “Reverse” Platonism: A Deleuzian Response to the Problem of Emanation Imagery. Edinburgh University Press, 2018. http://dx.doi.org/10.3366/edinburgh/9781474412094.003.0017.
Full textUnited States. National Aeronautics and Space Administration., ed. Psychophysical evaluation of three-dimensional auditory displays: Annual progress report, period covered--5/1/94-4/30/95, NASA cooperative research agreement NCC2-542. [Washington, DC: National Aeronautics and Space Administration, 1995.
Find full textWynn, Mark R. Spiritual Traditions and the Virtues. Oxford University Press, 2020. http://dx.doi.org/10.1093/oso/9780198862949.001.0001.
Full textKatsafanas, Paul. Constitutivism about Practical Reasons. Edited by Daniel Star. Oxford University Press, 2018. http://dx.doi.org/10.1093/oxfordhb/9780199657889.013.17.
Full textRadcliffe, Elizabeth S. Morality and Motivation. Oxford University Press, 2018. http://dx.doi.org/10.1093/oso/9780199573295.003.0006.
Full textSeth, Anil K. Consciousness. Oxford University Press, 2018. http://dx.doi.org/10.1093/oso/9780199674923.003.0037.
Full textRaimondi, Fabio. Tumults and the Birth of Florence. Oxford University Press, 2018. http://dx.doi.org/10.1093/oso/9780198815457.003.0003.
Full textIvanhoe, Philip J. Oneness. Oxford University Press, 2017. http://dx.doi.org/10.1093/oso/9780190840518.001.0001.
Full textDuffy, Brooke Erin. Inviting Audiences In. University of Illinois Press, 2017. http://dx.doi.org/10.5406/illinois/9780252037962.003.0006.
Full textClasen, Mathias. The Future of Horror. Oxford University Press, 2017. http://dx.doi.org/10.1093/oso/9780190666507.003.0014.
Full textCommercial Vehicles 2021. VDI Verlag, 2021. http://dx.doi.org/10.51202/9783181023808.
Full textWeimann, Gabriel. Terrorism and Counterterrorism on the Internet. Oxford University Press, 2018. http://dx.doi.org/10.1093/acrefore/9780190846626.013.420.
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