Journal articles on the topic 'Video gamers South Africa'

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1

Pietersen, André J., Jan K. Coetzee, Dominika Byczkowska-Owczarek, Florian Elliker, and Leane Ackermann. "Online Gamers, Lived Experiences, and Sense of Belonging: Students at the University of the Free State, Bloemfontein." Qualitative Sociology Review 14, no. 4 (January 8, 2019): 122–37. http://dx.doi.org/10.18778/1733-8077.14.4.08.

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Individuals who partake in video games are often regarded with prejudice. It is an activity that is perceived to be mainly related to senseless leisure and teenage entertainment. However, many diverse people make video games such an important part of their lives that they become passionately engaged in it. Video games and online video gaming offer the player immersive experiences unlike any other forms of media. A phenomenological and interpretive exploration is undertaken in order to gain a deeper understanding of the narratives of online gamers and their experiences of a sense of belonging to the associated online communities. Through the use of in-depth interviews, the article explores various aspects of the life stories of a group of eight South African university students. It attempts to show how online gaming has become a part of their lifeworlds. The aim of this article is to present the narratives of online gamers as rich and descriptive accounts that maintain the voices of the participants. Various aspects of the lifeworlds of online gamers are explored. Firstly, an exploration is undertaken to gain an understanding of what it means to be a gamer. It focuses on how a person can become involved with gaming and how it can evolve into something that a person is engaged with on a daily basis. Secondly, it explores how video games influence the perception of reality of gamers. Immersion in video games can transfer a player into an alternative reality and can take the focus away from the real world. This can lead to feelings of joy and excitement, but can also lead to escapism. Lastly, the article shifts attention towards how online video gamers experience online communities. Players can have positive experiences with random strangers online, but because of the anonymous nature of the online environment, it can also lead to negative and isolating experiences.
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Bayeck, Rebecca Y. "Exploring video games and learning in South Africa: An integrative review." Educational Technology Research and Development 68, no. 5 (April 8, 2020): 2775–95. http://dx.doi.org/10.1007/s11423-020-09764-7.

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Mamotheti, Makhasane, and Olawande Daramola. "Preferences of Grade R-12 learners in South Africa for Digital Game-based Learning." European Conference on e-Learning 21, no. 1 (October 21, 2022): 240–49. http://dx.doi.org/10.34190/ecel.21.1.909.

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Evidence from the literature suggests that Game-based Learning (GBL) can help students learn better. A gamified environment can provide a blend of serious learning and fun for students. Some researchers have observed that GBL could stimulate valuable educational outcomes and positively impact a child's life. However, evidence shows that students in poor communities in South Africa are performing poorly academically due to poor student engagement and lack of motivation. Although GBL platforms are being used widely in some developed countries, they have not been widely adopted in South African schools. This paper provides insight on the preferences of learners in South African schools with respect to GBL. We conducted a survey involving participants from four South African Schools (2 Primary schools and 2 Secondary schools) to determine the type and mode of GBL that Grade R-12 learners prefer. A total of 193 learners participated in the survey. The study found the learners' preferential order of type of games are puzzles, video games, simulation games, word games, and card games. The aspects of visual aesthetics, musical scores, and incentive appeal to most learners. At the same time, there is also a preference for games that involves a challenge, enable competition with peers, and promotes curiosity. Based on our findings, we argue that multiplayer game platforms that have rich social interaction features would suit learners in South African schools, while single-player game platforms that can stimulate logical thinking and reasoning will also be helpful to aid learners in identified difficult subjects like Mathematics, Mathematical Literacy, Pure Science, accounting, and Geography. The study provides a solid foundation for understanding the requirements for developing GBL solutions to support education in South Africa. Furthermore, the study's findings could guide government policy on the adoption of GBL and software developers in making design choices during the development of GBL platforms.
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Veblen, Kari K., Nathan B. Kruse, Stephen J. Messenger, and Meredith Letain. "Children’s clapping games on the virtual playground." International Journal of Music Education 36, no. 4 (May 14, 2018): 547–59. http://dx.doi.org/10.1177/0255761418772865.

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This study considers children’s informal musicking and online music teaching, learning, playing, and invention through an analysis of children’s clapping games on YouTube. We examined a body of 184 games from 103 separate YouTube postings drawn from North America, Central and South America, Europe, Africa, Asia, Australia, and New Zealand. Selected videos were analyzed according to video characteristics, participant attributes, purpose, and teaching and learning aspects. The results of this investigation indicated that pairs of little girls aged 3 to 12 constituted a majority of the participants in these videos, with other participant subcategories including mixed gender, teen, adult, and intergenerational examples. Seventy-one percent of the videos depicted playing episodes, and 40% were intended for pedagogical purposes; however, several categories overlapped. As of June 1, 2016, nearly 50 million individuals had viewed these YouTube postings.
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Ortiz, Luz, Héctor Tillerias, Christian Chimbo, and Veronica Toaza. "Impact on the video game industry during the COVID-19 pandemic." Athenea 1, no. 1 (September 25, 2020): 5–13. http://dx.doi.org/10.47460/athenea.v1i1.1.

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This work presents trends and comparisons that show a change in the consumption and production of video games in times of confinement due to the health emergency. The video game industry has modified its philosophy and adapted its products to the new requirements and trends of consumers who see in this activity a way to appease the psychological and social impact due to quarantine and isolation. There is evidence of a 65% increase in the use of online video games, which has broken a world record. Products that have new aspects and considerations never before proposed by this great industry have been developed and offered, such as thematic games related to the COVID-19 pandemic. Keywords: Video game, pandemic, online games, confinement. References [1]M. Olff, Screening for consequences of trauma–an update on the global collaboration on traumatic stress.European Journal of Psychotraumatology, 2020. [2]Z. Li, China’s Digital Content Publishing Industry: The 2019 Annual Report on Investment Insights and Market Trends. Publishing Research Quarterly, 2020. [3]R. Agis, An event-driven behavior trees extension to facilitate non-player multi-agent coordination in video games, Expert Systems with Applications, 2020. [4]O. Wulansari, Video games and their correlation to empathy: How to teach and experience empathic emotion. Advances in Intelligent Systems and Computing, 2020. [5]C. Bachen, Simulating real lives: Promoting Global Empathy and Interest in Learning Through SimulationGames. Sage Journal, 2012. [6]S. Fowler, Intercultural simulation games: A review (of the united states and beyond). Sage Journals, 2010. [7]G. Chursin, Learning game development with Unity3D engine and Arduino microcontroller. Journal ofPhysics: Conference Series, 2019. [8]K. Hewett, The Acquisition of 21st-Century Skills Through Video Games: Minecraft Design Process Modelsand Their Web of Class Roles. Sage Journal, 2020. [9]R. Bayeck, Exploring video games and learning in South Africa: An integrative review. Educational TechnologyResearch and Development, 2020. [10]K. Hewett, The 21st-Century Classroom Gamer. Games and Culture, 2021.
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Al-Imam, Ahmed, Marek A. Motyka, and Mariusz Z. Jędrzejko. "Conflicting opinions in connection with digital superintelligence." IAES International Journal of Artificial Intelligence (IJ-AI) 9, no. 2 (June 1, 2020): 336. http://dx.doi.org/10.11591/ijai.v9.i2.pp336-348.

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<p>In 1964, Nikolai Kardashev proposed the Kardashev scale, a system for measuring the extent of technological advancement of a civilization based on the magnitude of energy consumption. We are approaching an inevitable type-1 civilization, and artificial superintelligence superior to that of humans can concur with a higher-hierarchy Kardashev civilization. We aim to survey public opinions, specifically video gamers, worldwide compared to those in Poland, concerning artificial general intelligence and superintelligence. We implemented an amalgam of cross-sectional and longitudinal analyses of the database of literature and Google search engine. The geographic mapping of surface web users who are interested in artificial superintelligence revealed the top ten contributing countries: Iran, Mexico, Colombia, Brazil, India, Peru, South Africa, Romania, Switzerland, and Chile. Developing countries accounted for 54.84% of the total map. Polish people were less enthusiastic about artificial general intelligence and superintelligence compared with the rest of the world. Futuristic technological innovations imply an acceleration in artificial intelligence and superintelligence. This scenario can be pessimistic, as superintelligence can render human-based activities obsolete. However, integrating artificial intelligence with humans, via brain-computer interface technologies, can be protective. Nonetheless, legislation in connection with information technologies is mandatory to regulate upcoming digital knowledge and superintelligence.</p>
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de Jager, Nic. "Reading gamefully: videogamification as multimodal pedagogy for high school setworks." Image & Text, no. 36 (June 21, 2022): 1–41. http://dx.doi.org/10.17159/2617-3255/2022/n36a8.

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This paper draws from multiple publications in the Literacy Studies, Game Studies and Multimodal fields to foreground the affordances of using modern video game aesthetics - particularly their user interfaces or screens - as learning scaffolds in the under-resourced English classroom context. Though this may be seen as a well-worn terrain for research today (nearly 30 years after the advent of Game Studies), it is argued that video games remain somewhat underrepresented in literacy education, with the Covid-19 pandemic and recurrent lockdowns even further cementing games technologies from learners' home domains as the new frontier in teaching and learning. The benefits of importing such technologies into the classroom is nothing new to the field. Yet, this study innovates by optimising the most accessible of graphological media (pencils, pens, paints and paper) during participants' transmodalisations of prescribed English literature - particularly Shakespeare's plays - into a range of video game screenshots, including character menus, maps, and heads-up-displays. The research site is a public high school in Johannesburg, South Africa, with five Grade 10-12 learners drawing the screenshots in response to an extracurricular, multimodal enrichment programme. The author contends that this programme (or similar pedagogies) may encourage future groups to delve further into the complexities of their school setworks, which may then be connected meaningfully to their own, increasingly digital life-worlds. Recognising game-making as an extraordinarily complex undertaking, the researcher then offers a fine-grained analysis of each participant's text-to-game re-genrefication. In this way, the powerful representational properties of the video game medium can come to light, reaffirming its importance as a semiotic resource and pedagogic tool.
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Loliwe, Thando. "How to Design Accounting Video Lectures to Recover Lost Time." Issues in Informing Science and Information Technology 15 (2018): 207–47. http://dx.doi.org/10.28945/4046.

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Aim/Purpose: The objective of this study is to understand how video lectures of the same length and content as the current face-to-face lectures can be designed and implemented to have a positive effect on student performance, particularly when there is a campus shutdown. Background: In a number of South African universities protests by the students are on the increase. Often, they lead to the cancellation of academic activities such as face-to-face classes and examinations. Methodology: A quasi-experimental design was used on two video lectures to (1) compare the performance of the students who did not watch the video lectures and those who watched the video lectures, (2) compare the performance of each student who watched the video lectures on the test topics covered in the videos and the test topics not covered in the videos, and (3) determine the factors that influence the effectiveness of the video lectures. Contribution: This study contributes to the literature by investigating the effectiveness of video lectures in improving student performance, the factors associated to the effectiveness of such lectures, and the complexity or simplicity of the two video lectures used, and by providing possible solutions to the challenges identified in relation to designing video lectures. Findings: In terms of student performance, there is no significant advantage arising from watching the video lectures for the students who watch the video lectures, as compared to those who did not watch the video lectures. It is also found that the student performance on the topics with video lectures is significantly associated to the students’ commitment, prior performance, the quality of the content, and the design of the videos. Recommendations for Practitioners: This study recommends how the accounting video lectures can be designed and highlights the environments in which the video lectures of the same length and content as the face-to-face lectures should not be used. Recommendation for Researchers: Researchers should replicate this study by using short length videos of better quality and appropriate length, which incorporate current issues, games, are interactive, and so forth. Impact on Society: This study examines the use of educational video lectures in order to minimise the impact of disruptions at university level. Future Research: Future studies may use randomly selecting treatment and control groups. They may consider a nationwide research or using qualitative interviews in examining the use of educational video lectures.
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Zavyalova, Natalya, Evgenia Evgenevna Frolova, Vitaliy Vasilievich Bezbakh, Ekaterina Petrovna Rusakova, and Mihail Nikolaevich Dudin. "BRICS Message From South Africa." Revista Amazonia Investiga 9, no. 26 (February 21, 2020): 529–44. http://dx.doi.org/10.34069/ai/2020.26.02.60.

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The paper features the data obtained from the analysis of a video strip with the help of ELAN 5.4, the free software developed by the experts from Max Planck Institute for Psycholinguistics, the Language Archive, Nijmegen, the Netherlands. The software enables to annotate video and audio strips, describing pauses, the duration of utterances, gestures, pronunciation and other linguistic and extralinguistic factors. The speaker in the video – South African President Cyril Ramaphosa – delivers his official address to the leaders of the 10th BRICS leadership summit in Sandton, Johannesburg on July 26, 2018. BRICS is a powerful link of a global financial architecture. Its main targets are to mobilize resources for sustainable development projects of BRICS and to facilitate the global growth of multilateral and regional financial, educational and industrial institutions. The material and the speaker for the analysis belong to the domain of BRICS top level politics. South Africa was the main host of the leadership summit in 2018. South African President Cyril Ramaphosa in his speech stressed the significance of the fourth industrial revolution highlighted by Professor Klaus Schawb at the World Economic Forum in Davos in 2016. The notion of the revolution appeared in the South African leader's address 7 times. Nevertheless, the authors of the paper see more messages hidden between the lines of the South African President's address. In the paper it is argued that BRICS architecture has a right to be interpreted as an attempt of keeping the world away from further plunging into environmental degradation, the development of critical thinking and innovation among BRICS citizens. The purpose of the paper is to demonstrate the method of pauses analysis to reveal a more complex mixture of speakers' visions. Long pauses are meaningful and extremely informative for discourse analysis. The data may be relevant for discourse analysis experts, political journalists, educators and copywriters.
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Nienaber, LN. "Video laryngoscopy in paediatric anaesthesia in South Africa." Southern African Journal of Anaesthesia and Analgesia 17, no. 6 (January 2011): 363–68. http://dx.doi.org/10.1080/22201173.2011.10872807.

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Fanjul-Peyró, Carlos, Cristina González-Oñate, and Pedro-Jesús Peña-Hernández. "eGamers’ influence in brand advertising strategies. A comparative study between Spain and Korea." Comunicar 27, no. 58 (January 1, 2019): 105–14. http://dx.doi.org/10.3916/c58-2019-10.

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The eGames business (online video games) in Spain generated more than 1.8 trillion euros in profits in 2016. Advertising is no stranger to the potential of this market, and brands study the best ways of approaching and adapting to the world of eGames. In this report, we analyze which the most effective advertising strategies for brands in the online video game world are. To do this, the players (eGamers) answered a 60 question survey that addressed issues such as playful habits, the viewing of advertisements in games, the purchase of advertised items and advertising in competitions. Korean and Spanish players answered the same questionnaire considering that South Korea has the most advanced video game industry in the world and Spain is the fourth European country in eGames and our subject of study. After the investigation, some of the most relevant results indicate that conventional online advertising does not attract the attention of gamers as consumers. We determined that the best strategy would be based on brand presence through products that are prescribed or used by professional gamers, since spectators, as they watch the games, also observe what elements and accessories the players use. El negocio de los eGames (videojuegos online) en España ha conseguido más de 1,8 billones de euros de beneficio en el año 2016. La publicidad no es ajena al potencial de este mercado y las marcas estudian cuáles son las mejores formas de acercarse y adaptarse al entorno de los eGames. En el presente trabajo se analizan las estrategias publicitarias más eficaces para las marcas en el mundo de los videojuegos en red. Para ello, se han investigado a los jugadores (eGamers) a través de una encuesta de 60 preguntas que abordaban cuestiones como hábitos lúdicos, visionado de publicidad en los juegos, compra de artículos anunciados o publicidad en competiciones. El mismo cuestionario se ha realizado tanto a jugadores coreanos, ya que la industria de los videojuegos en Corea del Sur es la más avanzada del mundo, como a jugadores españoles, al ser España el cuarto país europeo en eGames y ser nuestro objeto de estudio. Tras la investigación, algunos de los resultados más relevantes indican que la publicidad online convencional no llama la atención a los consumidores «gamers» y se determina que la mejor estrategia se basaría en la presencia de marca a través de productos prescritos o utilizados por los «gamers» profesionales, ya que los espectadores, a la vez que ven las partidas, observan qué elementos usan los jugadores.
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Naidoo, Rennie, Kalley Coleman, and Cordelia Guyo. "Exploring gender discursive struggles about social inclusion in an online gaming community." Information Technology & People 33, no. 2 (August 19, 2019): 576–601. http://dx.doi.org/10.1108/itp-04-2019-0163.

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Purpose The purpose of this paper is to adopt a critical relational dialectics framework to identify and explore gender discursive struggles about social inclusion observed in an online gaming community, in South Africa. Design/methodology/approach The paper uses a technique called contrapuntal analysis to identify and explore competing discourses in over 200 messages on gender struggles about social inclusion posted in the local community’s gamer discussion board, based on seven threads initiated by women gamer activists. Findings The findings show how four interrelated gender discursive struggles about social inclusion and social exclusion animated the meanings of online gamer relations: dominance vs equality, stereotyping vs diversity, competitiveness vs cooperativeness and privilege vs empowerment. Practical implications Game designers should reinforce more accurate and positive stereotypes to cater for the rapidly growing female gamer segment joining the online gaming market and to develop a less chauvinistic and more diversely representative online gaming community. Enlightened gamers should exercise greater solidarity in fighting for gender equality in online gaming communities. Originality/value The critical relational dialectics analysis adopted in this study offers a promising avenue to understand and critique the discursive struggles that arise when online gamers from the different gender groups relate. The findings highlight the unequal discursive power and privilege of many white male gamers when discussing social inclusion. Advancing our understanding of these discursive struggles creates the possibilities for improving social inclusion in online gaming communities.
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Bao, Hongwei. "The queer Global South: Transnational video activism between China and Africa." Global Media and China 5, no. 3 (August 31, 2020): 294–318. http://dx.doi.org/10.1177/2059436420949985.

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In this article, I examine grassroots cinematic connections between China and Africa by using Queer University, short for the Queer University Video Capacity Building Training Program, a 3-year (2017–2019) participatory video production program between Chinese and African queer filmmakers and activists, as a case study. Through interviews with Queer University organizers and participants, I discuss the transnational politics and decolonial potentials underpinning these grassroots initiatives. Drawing on Françoise Lionnet and Shu-mei Shih’s critical term “minor transnationalism,” I study transnational queer grassroots collaborations in the Global South, and, in doing so, unravel the hopes, promises, and precariousness of emerging people-to-people exchanges taking place in the Global South.
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Pastore, Chris, Yordan Kyosev, Ali-Akbar Fassihi, and Becky Flax. "Textile education during the 2020 pandemic: experiences in US, South Africa and Germany." Communications in Development and Assembling of Textile Products 2, no. 1 (May 24, 2021): 18–33. http://dx.doi.org/10.25367/cdatp.2021.2.p18-33.

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The Covid-19 pandemic has had a major impact on higher education across the world. In this paper we consider how textile education has been impacted and what approaches have been employed to maintain quality education and laboratory experience when traditional methods are not appropriate. This paper considers three different countries – United States, South Africa and Germany. Each has been affected in a different way, has a different sociological makeup, and has developed distinct solutions to the challenge. Methods related to HyFlex, flipped classrooms, and blending learning have been applied by all three institutions. Lectures have been presented as pre-recorded videos, synchronous video conferencing, and hybrid. Similarly, laboratory and studio experiences have been handled through pre-recorded video, guided “at home” experiments, and modified in-person experiences. This paper gives an overview of the laboratory and studio experiences, time spent in preparation, and reaction of the students to remedies. It also addresses best practices from each country in the three continents.
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Modise, Julia Mantsali. "Jerusalema, a Heritage Day Song of the COVID-19 Pandemic." Religions 14, no. 1 (December 28, 2022): 45. http://dx.doi.org/10.3390/rel14010045.

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Musical activities, religious or spiritual, share much in common. They tend to evoke powerful emotional responses in participating individuals and have great significance at the personal, social and communal levels. Music and dance have always been strongly connected in South Africa. The songs of South Africa were prominent for the social and political role they played in the struggle against apartheid rule. Post-apartheid era songs were used to reconcile a nation that was deeply divided. Nkosi Sikelel’ iAfrika (God Bless Africa), became the national anthem of a democratic South Africa. Jerusalema music and dance was unofficially adopted as the Heritage Day song when President Cyril Ramaphosa encouraged the people to participate in the Jerusalemadancechallenge “to remember the loved ones lost to the COVID-19 disease and to quietly rejoice in the diverse heritage of our nation”. A qualitative study was conducted using webnography to find the meaning ascribed to Jerusalema music by the viewers of the video during the COVID-19 pandemic. While several themes emerged after the qualitative content analysis was performed, the focus of this article was on one of the themes that led the viewers of this music video to believe that Jerusalema brought the world together through music and dance during the COVID-19 hard lockdown. South Africans embraced it as the Heritage Day song.
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Tlou, Faith, and Nosisi N. Feza. "Grade R educators voluntarily share their mathematics practices: Authentic realities in South Africa showcased." South African Journal of Childhood Education 7, no. 1 (December 12, 2017): 9. http://dx.doi.org/10.4102/sajce.v7i1.468.

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<p><span>In South Africa’s reception classes (Grade R), the harsh reality is that the sector is beset by serious challenges. As part of a broader professional development study, this article focuses on the actual operations of Grade R educators as they conduct mathematics lessons using video technology to record their teaching. An observation tool adapted from Clements and Sarama is used to determine the quality of mathematics instruction, and to provide recommendations for bridging the gaps observed. Fourteen Grade R classes were video-recorded as part of the bigger project, with the educators themselves selecting three lessons per class to showcase their practices. For this article, the authors employed a qualitative approach guided by Vygotsky’s conceptual development of knowledge theory. A thematic analysis was conducted, mediated by the lesson observation instrument. The findings indicate that Grade R educators lack structure and purpose in their instructional activities. Even when sound content knowledge is demonstrated, the instruction tends to be teacher-centred.</span></p>
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Coetzer, Willem, Alexandra Holland, and Ian Engelbrecht. "Biodiversity Data Curation: South Africa Goes Online." Biodiversity Information Science and Standards 2 (May 22, 2018): e25840. http://dx.doi.org/10.3897/biss.2.25840.

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The South African Institute for Aquatic Biodiversity (SAIAB) operates several research platforms, which may be used by the broader South African research community (e.g. a marine research vessel and a remotely operated underwater vehicle). SAIAB’s Enterprise-grade data centre, along with expertise in systems administration and biodiversity information management, allow the institute to offer a Biodiversity Information Management Platform. Data hosted by SAIAB is replicated across three data centres, with each centre being at least 250m apart and operating independently. Infrastructure at two data centres replicates in real time, forming a high availability cluster. The third datacentre is dedicated to storing backups. High-capacity tape backup will be added in the near future. As an additional measure, cloud storage is used to store daily extracts of Specify databases, which are retained for one year. In the first instance, the Platform aims to provide SAIAB researchers and associates with biodiversity data curation services. This begins with support for the SAIAB Collections Division, to ensure that voucher specimens, tissue samples and associated media are accurately catalogued and can be easily retrieved. Biodiversity data curation is broader than this. It also means that any biodiversity data/metadata (records of species, events, occurrences/observations and traits) can potentially be curated using Specify Software, and standardised and published (subject to relevant policies) to the GBIF Data Portal using the GBIF Integrated Publishing Toolkit. The use of Specify Software to curate biodiveristy data that do not represent voucher specimens (e.g. underwater images and video) is a new research project within SAIAB, which has the potential to be extended beyond SAIAB. A new national initiative, the Natural Science Collections Facility (NSCF), was launched in 2017 to reinvigorate natural science museums across the country, to halt deterioration of specimens and improve capacity for specimen and data curation. In support of the NSCF, the SAIAB platform is offered to natural science museums in South Africa (excluding herbaria, which are all part of or affiliated with SANBI, and therefore accommodated by a different system). Each museum will be provided with a webserver, Specify 7 database, Specify web portal and IPT server. In offering this platform to the broader South African Biodiversity Science community, SAIAB is primarily motivated by the potential for collaborative research in capacity development for biodiversity data curation / information management, using Specify Software. The first research project will examine participating museums’ capacity to use the Specify Workbench sustainably, to import new voucher/occurrence records generated by fieldwork. The requisite training to enhance this potential will be provided. The Natural Science Collections Facility (NSCF) is an important collaborator in the context of enhancing the general state of South Africa’s specimen collections, and the Specify Collections Consortium is an important collaborator, specifically for support.
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De Vos, L., RGA Watson, A. Götz, and CG Attwood. "Baited remote underwater video system (BRUVs) survey of chondrichthyan diversity in False Bay, South Africa." African Journal of Marine Science 37, no. 2 (April 3, 2015): 209–18. http://dx.doi.org/10.2989/1814232x.2015.1036119.

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R. Brett, Michael. "The effectiveness of audio-visual media and social media platforms as components of blended learning." African Journal of Gender, Society and Development (formerly Journal of Gender, Information and Development in Africa) 9, no. 4 (December 1, 2020): 177–95. http://dx.doi.org/10.31920/2634-3622/2020/v9n4a8.

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South Africa currently has 90 million cellphone connections and 4G bandwidth is accessible to 75% of the population. Audio-visual media, such as videos, can be used to enhance teaching as the use of multimedia is a key component of blended learning. In total, 92 fourth-year university education students were surveyed to determine their response to video-based assessments. Of the students surveyed, 92% believed that videos assisted their understanding of the course content, 78.5% believed that video-based assessments were less difficult than traditional assessments and 89% intend using audio-visual media in their own classrooms. Significantly, 88.7% believe that such media should be used at least once a week. In addition, once they graduate, 63% of participants intend using social media platforms to communicate with learners. The study suggests that a greater emphasis needs to be placed on blended learning, both in schools and tertiary institutions in South Africa.
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Morton, Jennifer F., Laura Myers, Katherine Gill, Linda-Gail Bekker, Gabrielle Stein, Katherine K. Thomas, Menna Duyver, et al. "Evaluation of a behavior-centered design strategy for creating demand for oral PrEP among young women in Cape Town, South Africa." Gates Open Research 4 (March 10, 2020): 29. http://dx.doi.org/10.12688/gatesopenres.13103.1.

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Background: There is an urgent need to find effective interventions that reduce young South African women’s vulnerability to HIV, and pre-exposure prophylaxis (PrEP) is highly effective when taken consistently. As national programs in Africa launch PrEP programs for young women, it is critical to understand how to effectively create awareness, stimulate interest, and increase uptake of PrEP. Methods: Behavior-centered design (BCD) guided the development of a PrEP social marketing campaign for young women. Ethnographic observations, in-depth interviews, and focus-group discussions with young South African women informed the content and design of a 90-second PrEP demand creation video and two informational brochures. A short survey was administered to young women at their homes after watching a video to evaluate PrEP interest. Of 800 households with a 16-25-year-old female identified from a Cape Town township census, 320 women in these households viewed the video and completed a survey about the video and their interest in PrEP. Results: In focus groups, young women from the township preferred local characters and messaging that was empowering, simple, and motivational. From the household survey of young women who viewed the video, most reported interest in learning more about PrEP (67.7% ‘definitely interested’ and 9.4% ‘somewhat interested’) and taking PrEP (56.4% ‘definitely interested’ and 12.5% ‘somewhat interested’). Factors significantly associated with interest in taking PrEP were having a primary partner with whom they regularly have sex (80.0% vs. 65.2% without a primary partner; adjusted odds ratio (AOR)=3.1, 95% CI: 1.3, 7.0) and being in a sexual partnership for <6 months (86.8% vs. 68.5% for >12 months; AOR=3.0, 95% CI: 1.2, 7.3). Conclusions: A positively framed PrEP demand creation video generated high interest in PrEP among young South African women, particularly among women with a primary partner and a shorter-term relationship. Registration: NCT03142256; registered on 5 May 2017.
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Morton, Jennifer F., Laura Myers, Katherine Gill, Linda-Gail Bekker, Gabrielle Stein, Katherine K. Thomas, Menna Duyver, et al. "Evaluation of a behavior-centered design strategy for creating demand for oral PrEP among young women in Cape Town, South Africa." Gates Open Research 4 (July 3, 2020): 29. http://dx.doi.org/10.12688/gatesopenres.13103.2.

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Background: There is an urgent need to find effective interventions that reduce young South African women’s vulnerability to HIV, and pre-exposure prophylaxis (PrEP) is highly effective when taken consistently. As national programs in Africa launch PrEP programs for young women, it is critical to understand how to effectively create awareness, stimulate interest, and increase uptake of PrEP. Methods: Behavior-centered design (BCD) guided the development of a PrEP social marketing campaign for young women. Ethnographic observations, in-depth interviews, and focus-group discussions with young South African women informed the content and design of a 90-second PrEP demand creation video and two informational brochures. A short survey was administered to young women at their homes after watching a video to evaluate PrEP interest. Of 800 households with a 16-25-year-old female identified from a Cape Town township census, 320 women in these households viewed the video and completed a survey about the video and their interest in PrEP. Results: In focus groups, young women from the township preferred local characters and messaging that was empowering, simple, and motivational. From the household survey of young women who viewed the video, most reported interest in learning more about PrEP (67.7% ‘definitely interested’ and 9.4% ‘somewhat interested’) and taking PrEP (56.4% ‘definitely interested’ and 12.5% ‘somewhat interested’). Factors significantly associated with interest in taking PrEP were having a primary partner with whom they regularly have sex (80.0% vs. 65.2% without a primary partner; adjusted odds ratio (AOR)=3.1, 95% CI: 1.3, 7.0) and being in a sexual partnership for <6 months (86.8% vs. 68.5% for >12 months; AOR=3.0, 95% CI: 1.2, 7.3). Conclusions: A positively framed PrEP demand creation video generated high interest in PrEP among young South African women, particularly among women with a primary partner and a shorter-term relationship. Registration: NCT03142256; registered on 5 May 2017.
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Mazinter, Luisa, Michael M. Goldman, and Jennifer Lindsey-Renton. "Cricket South Africa’s Protea Fire brand." Emerald Emerging Markets Case Studies 7, no. 1 (April 18, 2017): 1–20. http://dx.doi.org/10.1108/eemcs-05-2016-0081.

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Subject area Marketing, Sports marketing and Social media marketing. Study level/applicability Graduate level. Case overview This case, based on field research and multiple secondary sources, documents the 12-month period since early 2014 during which Cricket South Africa (CSA) developed the Protea Fire brand for their national men’s cricket team, known as the Proteas. In mid-2014, Marc Jury, the Commercial and Marketing manager of CSA set up a project team to take the previously in-house Protea Fire brand public. With the 2015 Cricket World Cup in Australia and New Zealand less than a year away, Jury worked with a diverse project team of Proteas players, cricket brand managers and external consultants to build a public brand identity for the national team, to nurture greater fan affinity and to mobilize South Africans behind their team for the World Cup. The project team developed a range of Protea Fire multimedia content as the core of the campaign. These included video diaries, scripts which were written by the Proteas players themselves, player profile videos, motivational team-talk videos and good luck video messages featuring ordinary and famous South Africans. Having invested in creating this content, the project team faced the difficult task of allocating a limited media budget to broadcast and amplify the content. Another significant challenge was to ensure that the Proteas team values were authentically communicated across all content, including via the social media strategy using Twitter, Instagram and YouTube. As the World Cup tournament kicked off on February 14th 2015, South Africa was well placed to overcome their previous inability to reach a final, although Jury wondered whether another exit in the knockout round would weaken the strong and positive emotions the Protea Fire campaign had ignited. With the last two balls remaining in South Africa’s semi-final game against New Zealand on March 24th 2015, and the home team requiring just five runs to win, Jury joined 60 million South Africans hoping that Protea Fire was strong enough. The case concludes with South Africa losing the semi-final game and Jury turning his attention to how the #ProteaFire campaign should respond. Expected learning outcomes This study aimed to analyse the development of a sport team brand and a megaevent campaign; to assess the efficiency and effectiveness of a marketing campaign; and to consider appropriate brand responses to the team’s failure to deliver on expectations. Subject code CSS 8: Marketing.
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Adam, Maya, Jamie Johnston, Nophiwe Job, Mithilesh Dronavalli, Ingrid Le Roux, Nokwanele Mbewu, Neliswa Mkunqwana, et al. "Evaluation of a community-based mobile video breastfeeding intervention in Khayelitsha, South Africa: The Philani MOVIE cluster-randomized controlled trial." PLOS Medicine 18, no. 9 (September 28, 2021): e1003744. http://dx.doi.org/10.1371/journal.pmed.1003744.

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Background In South Africa, breastfeeding promotion is a national health priority. Regular perinatal home visits by community health workers (CHWs) have helped promote exclusive breastfeeding (EBF) in underresourced settings. Innovative, digital approaches including mobile video content have also shown promise, especially as access to mobile technology increases among CHWs. We measured the effects of an animated, mobile video series, the Philani MObile Video Intervention for Exclusive breastfeeding (MOVIE), delivered by a cadre of CHWs (“mentor mothers”). Methods and findings We conducted a stratified, cluster-randomized controlled trial from November 2018 to March 2020 in Khayelitsha, South Africa. The trial was conducted in collaboration with the Philani Maternal Child Health and Nutrition Trust, a nongovernmental community health organization. We quantified the effect of the MOVIE intervention on EBF at 1 and 5 months (primary outcomes), and on other infant feeding practices and maternal knowledge (secondary outcomes). We randomized 1,502 pregnant women in 84 clusters 1:1 to 2 study arms. Participants’ median age was 26 years, 36.9% had completed secondary school, and 18.3% were employed. Mentor mothers in the video intervention arm provided standard-of-care counseling plus the MOVIE intervention; mentor mothers in the control arm provided standard of care only. Within the causal impact evaluation, we nested a mixed-methods performance evaluation measuring mentor mothers’ time use and eliciting their subjective experiences through in-depth interviews. At both points of follow-up, we observed no statistically significant differences between the video intervention and the control arm with regard to EBF rates and other infant feeding practices [EBF in the last 24 hours at 1 month: RR 0.93 (95% CI 0.86 to 1.01, P = 0.091); EBF in the last 24 hours at 5 months: RR 0.90 (95% CI 0.77 to 1.04, P = 0.152)]. We observed a small, but significant improvement in maternal knowledge at the 1-month follow-up, but not at the 5-month follow-up. The interpretation of the results from this causal impact evaluation changes when we consider the results of the nested mixed-methods performance evaluation. The mean time spent per home visit was similar across study arms, but the intervention group spent approximately 40% of their visit time viewing videos. The absence of difference in effects on primary and secondary endpoints implies that, for the same time investment, the video intervention was as effective as face-to-face counseling with a mentor mother. The videos were also highly valued by mentor mothers and participants. Study limitations include a high loss to follow-up at 5 months after premature termination of the trial due to the COVID-19 pandemic and changes in mentor mother service demarcations. Conclusions This trial measured the effect of a video-based, mobile health (mHealth) intervention, delivered by CHWs during home visits in an underresourced setting. The videos replaced about two-fifths of CHWs’ direct engagement time with participants in the intervention arm. The similar outcomes in the 2 study arms thus suggest that the videos were as effective as face-to-face counselling, when CHWs used them to replace a portion of that counselling. Where CHWs are scarce, mHealth video interventions could be a feasible and practical solution, supporting the delivery and scaling of community health promotion services. Trial registration The study and its outcomes were registered at clinicaltrials.gov (#NCT03688217) on September 27, 2018.
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RIVERS, PATRICK LYNN. "Governing Images: The Politics of Film and Video Distribution in Late-Apartheid and Postapartheid South Africa." Journal of Film and Video 59, no. 1 (April 1, 2007): 19–31. http://dx.doi.org/10.2307/20688546.

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Scheepers, Caren Brenda, and Rebone Mahlangu. "Male executives' experiences of mentoring Black African women in South Africa." Equality, Diversity and Inclusion: An International Journal 41, no. 9 (September 8, 2022): 47–69. http://dx.doi.org/10.1108/edi-11-2021-0285.

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PurposeThis study explored the motives, relationship dynamics and outcomes of male executives in mentoring Black African women within the context of South Africa. The authors investigated the experiences of White, Black African, coloured, and Indian male mentors conducting cross-gender and cross-race mentoring in South Africa.Design/methodology/approachA qualitative study was conducted with 21 male executives within South Africa's male-dominated financial services industry. Data were collected via semi-structured, one-on-one virtual video interviews. The study endeavoured to deeper understand the mentors' experiences during their interactions with the intersecting marginalised identities of Black African women as protégés.FindingsThe authors found that the mentoring relationship is central to mentoring Black African women. This relationship is often influenced by the mentors' parental approach to mentoring, with resultant negative consequences, including the protégé not taking accountability for driving the relationship. Mentors' stereotypical expectations of women as homemakers and carers also influenced mentoring experiences. Mentors' motives included growing next generation leaders, which led to mentors' job satisfaction.Originality/valueThis study contributes an account of male executives' motivations for mentoring Black African women, the relationship dynamics as well as negative mentoring experiences, and the mentoring outcomes for protégés and mentors. Intersectionality theory was used to highlight the mentors' lack of insight into the intersecting marginalised identities of Black African women in the unique South African context, where inequalities in terms of class, race, and gender are amplified.
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Taylor, Paul, Craig Kennedy, Ian Murdoch, Kathy Johnston, Colin Cook, and Rossi Godoumov. "Assessment of benefit in tele-ophthalmology using a consensus panel." Journal of Telemedicine and Telecare 9, no. 3 (June 1, 2003): 140–45. http://dx.doi.org/10.1258/135763303767149933.

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A videoconferencing link was established from a hospital in South Africa to Moorfields Eye Hospital in London. A clinician in South Africa used a video slit-lamp and videoconferencing equipment to capture images and communicate with a specialist in London. Over 12 months, 113 cases were discussed in teleconsultations. Case-notes were subsequently obtained for 90 cases (80%). Three consultant ophthalmologists took part in the consensus process, one from the UK and two from South Africa. The consensus panel achieved on average 78–96% agreement on the items rated. In approximately half the cases, the panel judged that teleconsultation had had an effect on diagnosis. In nine cases (10%) there was potential for definite improvement in visual health as a result of tele-ophthalmology and in a further 48 cases (53%) there was potential for possible improvement in visual health. The consensus process identified 35 cases (39%) where there was potential improvement in general health as a result of tele-ophthalmology. Despite the methodological limitations of our approach, it was possible to learn a great deal about the effectiveness of the telemedicine intervention.
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Walker, Gavin Robert. "Emotive Media as a Counterbalance to AIDS Messaging Fatigue in South Africa: Responses to an HIV/AIDS Awareness Music Video." AIDS Education and Prevention 34, no. 1 (February 2022): 17–32. http://dx.doi.org/10.1521/aeap.2022.34.1.17.

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South Africa recorded and estimated 230,000 new infections in 2020, and low levels of AIDS risk awareness remain prevalent among the nation's youth. While public health awareness initiatives continue to be necessary, the large quantity of AIDS-related content that has permeated the media landscape since the start of the epidemic has resulted in increasing indifference to health messaging. Drawing from the concept of referent emotional responses, this article analyzes the reception of “Sing,” an HIV/AIDS awareness music video characterized by emotive visual representations of AIDS. The data highlight ongoing fatigue towards HIV/AIDS messaging and the potential of highly emotive media to engage target audiences in a climate of indifference to AIDS awareness. The article recommends that future awareness and prevention campaigns consider the role of emotive content in effective AIDS-related health promotion in South Africa.
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Ade-Ibijola, Abejide, Keagan Young, Nashik Sivparsad, Mpho Seforo, Suhail Ally, Adebola Olowolafe, and Maria Frahm-Arp. "Teaching Students About Plagiarism Using a Serious Game (Plagi-Warfare): Design and Evaluation Study." JMIR Serious Games 10, no. 1 (February 16, 2022): e33459. http://dx.doi.org/10.2196/33459.

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Background Educational games have been proven to support the teaching of various concepts across disciplines. Plagiarism is a major problem among undergraduate and postgraduate students at universities. Objective In this paper, we propose a game called Plagi-Warfare that attempts to teach students about plagiarism. Methods To do this at a level that is beyond quizzes, we proposed a game storyline and mechanics that allow the player (or student) to play as a mafia member or a detective. This either demonstrated their knowledge by plagiarizing within the game as a mafia member or catching plagiarists within the game as a detective. The game plays out in a 3D environment representing the major libraries of the University of Johannesburg, South Africa. In total, 30 students were selected to evaluate the game. Results Evaluation of the game mechanics and storyline showed that the student gamers enjoyed the game and learned about plagiarism. Conclusions In this paper, we presented a new educational game that teaches students about plagiarism by using a new crime story and an immersive 3D gaming environment representing the libraries of the University of Johannesburg.
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NASIR, Taofiq Olaide, Florence Oluwakemi OLADEJI, and Adeyinka Juliet AKINBOYE. "Education through Entertainment in Contemporary African Society: An Examination of Wale Adenuga’s “Super Story” in Select Divisions of Ibadan, Nigeria." International Journal of Education and Literacy Studies 10, no. 1 (February 4, 2022): 231. http://dx.doi.org/10.7575/aiac.ijels.v.10n.1p.231.

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The educational system in many contemporary African nations is faced with many challenges amongst which are the quest for effective teaching and learning methodology. This paper therefore examines the methodological value and inherent potentials within the ambits of drama/cultural performances that embraces ‘edu-tainment’ concepts to identifying a problem while seeking plausible means of finding solutions to the identified problems in a participatory induced order. ‘Edu-tainment’ in this order refers to a form of entertainment activity designed to educate, amuse or entertain and instruct by embedding lessons in form of live acts, television, computer, multimedia and video games. The suitability and preference of this educational mode especially amongst the youth is a sine-qua-non essentially because of their restless gabs and proneness to boredom. The viewership of Super Story among Ibadan South-West Local Government residents was analysed to elicit knowledge for improved educational access. Survey research method using multistage and convenient sampling techniques was used with 500 copies of questionnaire distributed. The analysis of data showed that 100% of the respondents watch soap opera series and super story while 71.4% maintained viewership due to captivating storylines. Further findings suggest that soaps can be used to preserve culture and improve educational access; carefully designed Entertainment-Education programmes are viable requiring the designing and conscious implementation of media messages with the aim of educating the target audience to fulfill the functions of information, education and entertainment.
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Smale, Malcolm J., Warwick H. H. Sauer, and Roger T. Hanlon. "Attempted Ambush Predation on Spawning Squids LoligoVulgaris Reynaudii by Benthic Pyjama Sharks, PorodermaAfricanum, off South Africa." Journal of the Marine Biological Association of the United Kingdom 75, no. 3 (August 1995): 739–42. http://dx.doi.org/10.1017/s002531540003914x.

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This first description of behavioural interactions between benthic pyjama sharks Poroderma africanum (Chondrichthyes: Scyliorhinidae) and spawning squids Loligo vulgaris reynaudii (Cephalopoda: Loliginidae) was made from underwater video recordings. The behaviours are described and illustrated to show that the sharks searched for squids in egg beds, then rested there partially hidden and immobile. The pyjama sharks at-tempted to ambush the squids when they approached to lay their eggs after they had apparently habituated to the predators. Although normally nocturnal, the pyjama sharks had emerged by day from caves and cracks in the rocky reef to attack the spawning squids, thereby benefiting from an occasionally available resource.
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Chipps, Jennifer, and Mary Ann Jarvis. "Technology-assisted communication in older persons in a residential care facility in South Africa." Information Development 33, no. 4 (August 18, 2016): 393–405. http://dx.doi.org/10.1177/0266666916664388.

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Relocation to residential care facilities by older persons (60+) can decrease their social connectedness with their primary networks. The purpose of the study was to identify the use and acceptance of technology-assisted communication to increase social connectedness in older persons (N = 103) in an urban residential care facility in South Africa. The research design was a non-experimental quantitative descriptive survey using self-administered questionnaires based on the Technology Acceptance Model. All residents were included in the study. Perceived Ease of Use, Perceived Usefulness and Attitude scales were calculated and the Behavioural Intention for technology use was measured. Participants with the highest Behavioural Intention were residents in their first year of relocation, younger participants (60–74 years), divorced participants and participants with higher educational qualifications. Perceived Ease of Use and Perceived Usefulness were low and were directly correlated. Perceived Ease of Use contributed significantly towards Attitudes concerning technology use. The overall Behavioural Intention for technology use was good (60/75) and the Technology Acceptance Model pathway was confirmed using Structural Equation Modelling. Video chat offered greatest appeal for future use.
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Bunt, Byron, and Lance Bunt. "Ganking the Ranking: The self-reported Learning Potential from a Selection of game Genres to Develop self-directed Learning." European Conference on Games Based Learning 16, no. 1 (September 29, 2022): 117–27. http://dx.doi.org/10.34190/ecgbl.16.1.802.

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Game-based learning (GBL) is said to have encouraging potential for varying educational contexts and scenarios, but how do practitioners select suitable edifying gaming content for their own unique environments? Moreover, what are the correct strategies, recommendations, procedures and/or parameters for choosing appropriate gaming media for learning? There are countless options to choose from, varying in genre, play style, medium, difficulty, aim(s), etc. This paper presents the results of an interpretive study seeking to discern a set of requirements and qualities of informed GBL selection. Online surveys completed by history-for-education students at a South African Higher Education institution hope to bring us closer to guidelines for more effective GBL selection and application in tertiary education contexts across the globe. The following paper begins with remarks on the significance of self-direction in contemporary Higher Education and the potential for GBL to not only spur this tendency on, but to frame and support it. The conceptual framework used in the project is then unpacked as it relates to self-directed learning, game-based learning, video games and supplementary theoretical structures. The proceeding section is divided into three sections related to central study concepts, including: meta-behaviour, metacognition, and meta-emotion, with trial and error, observation and modelling, as well as reinforcement learning as subcategories of meta-behaviour that follow. Additional subcategories surrounding metacognition are then explored, namely: connected learning, reflect and improvise, logical and analytical reasoning, inquiry-based learning, and synthesis. The methodology then describes the hybrid video/survey techniques utilised to gather data relating to participant impression(s), motivational factors, challenge and educational value of GBL selection for Higher Education contexts. Results obtained provide a suitable starting point to construct a viable applied framework for such an environment.
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Jenkins, Julie. "Blessing the Rains: Fieldwork Meditations on ‘Africa’ by Toto." Suomen Antropologi: Journal of the Finnish Anthropological Society 43, no. 2 (February 6, 2019): 100–103. http://dx.doi.org/10.30676/jfas.v43i2.77705.

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As an anthropologist who works in West Africa, I have ambivalent feelings towards the 1982 song ‘Africa’ by Toto. It is a song that lyrically does not make sense, although powerfully draws its audience into a romanticized mental imagery of the continent with “drums echoing,” “wild dogs crying,” and “old men” with “long forgotten words or ancient melodies.” Despite my annoyance at and critique of the lyrics and music video, I often found myself humming the lyrics “I bless the rains down in Africa” during my fifteen months fieldwork in the small town in south-eastern Ghana. This paper explores how the song came to signify for me a plea for disconnection from the relations I had worked to develop and a celebration when that disconnection was momentarily achieved during the downpours in the rainy seasons. Fieldwork, participant observation, culture shock, West Africa
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Ally, Yaseen, and Justin August. "#Sciencemustfall and Africanising the curriculum: findings from an online interaction." South African Journal of Psychology 48, no. 3 (August 14, 2018): 351–59. http://dx.doi.org/10.1177/0081246318794829.

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Dialogue on the relevance of psychology in South Africa cannot be established if it excludes cultural belief systems and the implications they pose on the lived experiences of individuals. Dialogue on cultural beliefs, however, brings with it conflict between scientific thinking and cultural beliefs. In this article, 11,124 online comments in response to a #sciencemustfall video during the #feesmustfall 2016 protests in South Africa were analysed using a thematic content analysis. The analysis focused on online comments posted in response to the story of a protesting student recommending that #sciencemustfall and that science must be built on the belief in witchcraft and the supernatural. The findings suggest that Africanising of curricula is associated with the perception that Western scientific thinking is absolute at the expense of cultural belief systems. There was also racist resistance to Africanising the curriculum.
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Botha, Martin P. "Current film policy in South Africa: the establishment of the National Film and Video Foundation of South Africa and its role in the development of a post-apartheid film industry." Communicatio 29, no. 1-2 (January 2003): 182–98. http://dx.doi.org/10.1080/02500160308538026.

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Staunton, Ciara, Akin Abayomi, Fatima Bassa, and Keymanthri Moodley. "Negotiating Requests for Reimbursement for Community Engagement: Challenges in Developing an Educational Video for Genomic Biobanking Research in South Africa." Journal of Empirical Research on Human Research Ethics 14, no. 5 (June 22, 2019): 501–3. http://dx.doi.org/10.1177/1556264619856223.

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Genomic research and the biobanking capacity it requires are experiencing considerable growth on the continent of Africa. However genomic research and biobanking raise a range of legal, ethical, social, and cultural issues, including concerns about broad consent, confidentiality, community stigmatization, discrimination, indefinite storage, and long-term use. There is a need to establish governance frameworks that address these issues, and many international health research ethics and biobanking guidelines now recommend that the best way to do so is by involving potential research participants and key community stakeholders in the research development and the process of acquiring samples and data through active community engagement (CE). This article describes the experience and challenges in developing an educational tool as part of a CE initiative in South Africa and the commentaries reflect on how this process may be improved going forward.
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Mathews, C. "Evaluation of a video based health education strategy to improve sexually transmitted disease partner notification in South Africa." Sexually Transmitted Infections 78, no. 1 (February 1, 2002): 53–57. http://dx.doi.org/10.1136/sti.78.1.53.

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Maingard, Jacqueline. "EDUCATION FOR A THIRD CINEMA IN SOUTH AFRICA. REFLECTIONS ON A COMMUNITY VIDEO EDUCATION PROJECT IN ALEXANDRA, JOHANNESBURG." South African Theatre Journal 5, no. 1 (January 1991): 35–45. http://dx.doi.org/10.1080/10137548.1991.9688027.

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Chambers, Nola J., Amy M. Wetherby, Sheri T. Stronach, Nonyameko Njongwe, Shuaib Kauchali, and Richard R. Grinker. "Early detection of autism spectrum disorder in young isiZulu-speaking children in South Africa." Autism 21, no. 5 (June 22, 2016): 518–26. http://dx.doi.org/10.1177/1362361316651196.

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Culturally appropriate tools are needed for detecting symptoms of autism spectrum disorder in young South African children. The objectives of this study were to (1) adapt and translate into isiZulu existing measures for detecting early signs of autism spectrum disorder, (2) use the measures to characterize and compare behavioural profiles of young isiZulu-speaking children with and without autism spectrum disorder and (3) compare symptom profiles across sampling procedures. Measures were translated and adapted into isiZulu and used to evaluate 26 isiZulu-speaking children, 15 children with no reported developmental concerns and 11 referred for suspected autism spectrum disorder. A video-recorded observation of children and caregivers in their home environment was also made. Based on best-estimate diagnoses, 10 children were classified as autism spectrum disorder and 16 as non-autism spectrum disorder. The children with autism spectrum disorder presented with significantly more autism spectrum disorder red flags than the non-autism spectrum disorder group according to parent report and systematic ratings of red flags. Significant correlations between parent report and observational measures of red flags were observed. More red flags were observed during structured evaluations than home observations in the autism spectrum disorder group. Findings provide a foundation for tool translation and adaptation in South Africa and identifying social communication markers to detect autism spectrum disorder in young isiZulu-speaking children.
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Ayanda Malindi Krige, Kerryn, and Margie Sutherland. "Helenvale’s recycling initiative – catalysing community-driven social entrepreneurship." Emerald Emerging Markets Case Studies 6, no. 4 (November 29, 2016): 1–25. http://dx.doi.org/10.1108/eemcs-10-2016-0278.

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Subject area This case was developed to explore what social entrepreneurship looks like in an emerging market context. It tells the story of Neil Campher, a self-identified social entrepreneur working in South Africa, a country that has recently been awarded middle income status by the World Bank despite sharing a ranking with Syria on the Human Development Index. In environments of deep market failure, what does social enterprise look like? and can you sustain change in communities of extreme poverty? The case looks at the academic characteristics of social entrepreneurs and applies them to Neil to see if he “qualifies”. It has a particular focus on the bricoleur social entrepreneur. It explores concepts of poverty, and looks at sustainability, achieved through asset-based community development. It explores the need for organisations to transition in response to the environment and provides a tool to assess sustainability. The value of the paper is in exploring what social entrepreneurship looks like in an emerging market context. It also raises important questions on sustainability in environments which are inherently constrained. Study level/applicability This case study is aimed at students of social entrepreneurship, development studies, sustainable livelihoods and asset-based development. It is written at an Honours level and is therefore appropriate for use in customised or short programmes. The case study is a good introduction for students with a background in business (e.g. Diploma in Business Administration/MBA/custom programmes) who are wanting to understand social enterprise and blended theories of social and economic change. Case overview The case study follows self-identified social entrepreneur Neil Campher in the grime and crime-ridden township of Helenvale, outside Port Elizabeth, in South Africa. Campher has given up his glitzy career as a financier in the economic hub of Johannesburg and returned to his home town, drawn by a need to give back. Helenvale used to be where he and his school friends would hide from the apartheid police, but as an adult, his friends are focused on strengthening and progressing the community. Campher’s entry point to change is a small waste recycling project, and the case study looks at how he uses this as a lever to achieve deeper structural change in the community. The teaching case exposes several questions around social entrepreneurship and change: what is social entrepreneurship in an emerging context and is Campher a social entrepreneur? What is community led change and can it be sustainable? Campher’s dilemma is around sustainability – has his extensive involvement of the community been enough to achieve progress in Helenvale? Expected learning outcomes The case study gives insight into social entrepreneurship in a developing country context. It highlights the nuances in definition and introduces the importance of context in shaping the social entrepreneur. The case is an opportunity for students to interrogate ideas on poverty and classical interpretations of social entrepreneurship and relate them to a small community that mirrors the macro country context in South Africa. The case study shows how asset-based approaches to development are interlinked with basic principles of social entrepreneurship. It shows that sustainability is more than a secure and predictable income stream and the need for community engagement and commitment to the solution. In tackling these issues, the case questions sustainability potential and the need for the organisation to transition to respond to opportunity and the changing environment. Supplementary materials Video X1 5minute video interview with Neil Campher 5min: YouTube Video of Campher from Interview 1 www.leadingchange.co.za (live from 01 April 2016) Video News report of gang violence in Helenvale 3min: YouTube. This is a quick visual introduction to Helenvale. It is a news clip, so is particularly focused on the angle of the story. It includes interviews with residents. The site www.youtube.com/watch?v=TluLpTuEq8I Northern Areas burning 2min: YouTube is a collection of video footage from a local reporter which shows Helenvale and its surroundings. The site www.youtube.com/watch?v=NCW-Hp24vMI shows the Text Global Competitiveness Report: South Africa; the first page gives additional information on social and economic development in South Africa, highlighting developed/developing country attributes. It also highlights how Helenvale is a microcosm of the negative social development indicators in South Africa (http://reports.weforum.org/global-competitiveness-report-2014-2015/economies/#economy=ZAF). Teaching notes are available for educators only. Please contact your library to gain login details or email support@emeraldinsight.com to request teaching notes. Subject code CSS 3: Entrepreneurship.
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41

Terblanche, Etienne. "Peculiar behaviour of a female Alaena margaritacea (Eltringham, 1929) (Lepidoptera: Lycaenidae: Poritiinae)." Metamorphosis 31, no. 1 (March 16, 2022): 23–27. http://dx.doi.org/10.4314/met.v31i1.6.

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A female Alaena margaritacea was observed using her legs to groom grass blades on a slope, the type locality, near Haenertsburg, Limpopo Province, South Africa. The behaviour was video-recorded. The article describes the behaviour’s peculiarities and stages such as reiterative grooming at blade tips. Using extant literature, it posits two hypotheses for the behaviour’s function: that it involves territorial, sexual scent-marking or that it aims to repel competing feeders such as ants by the putative use of semiochemicals.
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42

martin, r. aidan, neil hammerschlag, ralph s. collier, and chris fallows. "predatory behaviour of white sharks (carcharodon carcharias) at seal island, south africa." Journal of the Marine Biological Association of the United Kingdom 85, no. 5 (October 2005): 1121–35. http://dx.doi.org/10.1017/s002531540501218x.

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between 1997 and 2003, there were 2088 natural predations by white sharks (carcharodon carcharias) on cape fur seals (arctocephalus pusillus pusillus) and 121 strikes on towed seal-shaped decoys were documented from observation vessels at seal island, south africa. white sharks at seal island appear to selectively target lone, incoming young of the year cape fur seals at or near the surface. most attacks lasted <1 min and consisted of a single breach, with predatory success rate decreasing rapidly with increasing duration and number of subsequent breaches. a white shark predatory ethogram, composed of four phases and 20 behavioural units, is presented, including four varieties of initial strike and 11 subsequent behaviour units not previously defined in the literature. behaviour units scored from 210 predatory attacks revealed that, for both successful and unsuccessful attacks, polaris breach was the most commonly employed initial strike, while surface lunge was the most frequent second event, closely followed by lateral snap. examination of video footage, still images, and tooth impressions in decoys indicated that white sharks at seal island bite prey obliquely using their anterolateral teeth via a sudden lateral snap of the jaws and not perpendicularly with their anterior teeth, as previously supposed. analysis of white shark upper tooth morphology and spacing suggest the reversed intermediate teeth of white sharks occur at the strongest part of the jaw and produce the largest wound. white shark predatory success at seal island is greatest (55%) within one hour of sunrise and decreases rapidly with increasing ambient light; the sharks cease active predation on seals when success rate drops to ±40%; this is the first evidence of cessation of foraging at unproductive times by any predatory fish. at seal island, white shark predatory success is significantly lower at locations where frequency of predation is highest, suggesting that white sharks may launch suboptimal strikes in areas of greatest intraspecific competition; this is the first evidence of social influence on predation in any elasmobranch. idiosyncratic predatory behaviours and elevated success rates of known individual white sharks at seal island suggest some degree of trial-and-error learning. a hypothetical decision tree is proposed that models predatory behaviour of white sharks attacking cape fur seals at the surface.
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Nuseeb, Mohammad, Mohammad Koussa, Lindelani Matshidze, Nnedinma Umeokafor, and Abimbola Windapo. "Client Characteristics related Critical Success Factors for Public-Private Partnerships in South Africa." International Journal of Construction Supply Chain Management 11, no. 1 (August 2021): 49–68. http://dx.doi.org/10.14424/ijcscm110121-49-68.

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The implementation of the Public-Private Partnership (PPP) projects in South Africa has grown steadily since the late 1990s. However, these partnerships do not realise their potential with a decline in PPP transactions over the past decade. The drivers of success for PPP projects have become a subject of investigation to understand the downward trend. This study evaluates the different critical success factors pertinent to client characteristics that influence PPP projects in South Africa. The study followed a qualitative research inquiry that employs a grounded theory (G.T.) approach involving semi-structured interviews with nine professionals involved in PPP projects selected using a snowball sampling technique. Interviews were conducted on video conferencing and through phone calls. Seven responses were considered relevant to the research, and two were considered irrelevant and were disregarded. An in-depth analysis of the data gathered was conducted through a selective coding process using NVivo. The analysis revealed the research’s emergent themes: client experience and in-house technical capabilities; client risk attitude; client willingness to be involved and trust in the private sector, available financial markets, and political support and stability. By applying the framework established, the chances of success and decline in the use of PPP projects can be considerably improved in South Africa through greater engagement between the public and private sectors in infrastructure investment and delivery. The study’s main limitation is the smallness of the sample size and the use of the snowball sampling technique in which the initial respondents are likely to refer to other respondents who share similar points of view and beliefs. To counter this limitation, the researchers ensured that the convenient sample of initial subjects comprised professionals from different backgrounds.
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Treffry-Goatley, Astrid, Richard John Lessells, Relebohile Moletsane, Tulio de Oliveira, and Bernhard Gaede. "Community engagement with HIV drug adherence in rural South Africa: a transdisciplinary approach." Medical Humanities 44, no. 4 (November 27, 2018): 239–46. http://dx.doi.org/10.1136/medhum-2018-011474.

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Digital storytelling (DST) is an emerging participatory visual method which combines storytelling traditions with computer and video production technology. In this project, at the heart of the HIV epidemic in KwaZulu-Natal, South Africa, we used DST to create a culturally grounded community engagement intervention. Our aim was to use narratives of people living with HIV on antiretroviral therapy (ART) to stimulate dialogue among the wider community and to encourage reflection on the contextual factors that influence ART adherence in this setting. We also wanted to explore whether exposure to the personal narratives might influence health literacy around HIV and ART. We ran two DST workshops, where 20 community participants were supported to create short digital stories about personal experiences of adherence. We then hosted 151 screenings of the digital stories at seven local health facilities and evaluated the impact of the intervention using a three-tiered mixed methods approach. We conducted two independent quantitative surveys of healthcare users (852 respondents during the preintervention round and 860 people during the postintervention round), five focus group discussions and observation of practice. Exposure to the digital stories did stimulate rich dialogue among community members, which broadened from the focus on ART adherence to other aspects around the impact of HIV and its treatment on individuals and the community. In the independently conducted surveys, we found no clear difference in knowledge or understanding of HIV and ART between the people exposed to the digital stories and those who were not exposed. Our findings provide support for the use of DST as an engagement intervention, but highlight some of the challenges in delivering this type of intervention and in evaluating the impact of this approach.
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Ntsime, Naude Refilwe, Lufuno Makhado, and Leepile Alfred Sehularo. "Barriers in Implementing the PMTCT in Moretele Sub-District, South Africa: An Exploratory Study." Health Services Insights 15 (January 2022): 117863292210834. http://dx.doi.org/10.1177/11786329221083439.

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The Prevention-of-Mother-To-Child Transmission (PMTCT) program was introduced to prevent vertical transmission of HIV from a mother to her infant through pregnancy, labor, and breastfeeding. Therefore, it is critical for the program to be accessible in primary health care facilities across the globe to increase treatment uptake and to eliminate child and maternal mortality rates caused by HIV infections. However, barriers are still being experienced by some nurses while implementing PMTCT around Moretele sub-district in the North West Province (NWP). Hence, this qualitative study explored and described the factors influencing the implementation of PMTCT. A qualitative, exploratory-descriptive design was followed. Ten participants were selected purposively, and each participant was interviewed individually using WhatsApp video calling. All participants were made aware of their voices being recorded; data saturation was reached on the eighth participant as no new information evolved. Data were analyzed using Tesch’s method of qualitative data analysis. The findings revealed that factors that influenced PMTCT implementation were due to patient, management, and staff-related factors. Moreover, these factors impacted the provision of effective patient care. The findings of this study show that much still needs to be done to achieve and sustain the PMTCT implementation goal. Therefore, the training of nurses should be of paramount importance. They should be provided and equipped with the necessary resources, support, and encouragement to offer and ensure quality health care. Furthermore, the government should ensure that policies and guidelines are regularly monitored and evaluated.
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Mbatha, Blessing T., Dennis N. Ocholla, and Jerry Le Roux. "Diffusion and adoption of ICTs in selected government departments in KwaZulu-Natal, South Africa." Information Development 27, no. 4 (November 2011): 251–63. http://dx.doi.org/10.1177/0266666911424864.

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This study reports on the use, types, and availability of information and communication technologies (ICTs) in four government departments in KwaZulu-Natal, South Africa, in the context of work productivity and creativity. Roger’s Diffusion of Innovations Theory was used to inform the study in an attempt to understand the diffusion and use of modern ICTs in the government departments under investigation. Through a survey, government departments that are considered to be central to service delivery were targeted. Due to the dispersed nature of the public sector in South Africa, the study was confined to government departments in KwaZulu-Natal. The study used multistage probability sampling to select the elements for the survey method. The sample size for the study was 260 managers. One hundred and fifty-two questionnaires were completed and returned. The data collected was analyzed using thematic categorization and tabulation and the findings presented descriptively. The results indicate that a variety of ICTs have been adopted in the sector for interaction and communication. The respondents' level of interaction with some of the ICTs was very high, while the use of ICTs such as video conferencing, television and radio was very poor. The most common obstacles to the effective use of ICTs in government departments were found to be lack of skills or competence, the lack of an ICT policy, and the lack of proper planning for the adoption and diffusion of ICTs in the sector. Recommendations for the way forward are provided.
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Schwab-Cartas, Joshua, and Claudia Mitchell. "A Tale of Two Sites: Cellphones, participatory video and indigeneity in community-based research." Articles 49, no. 3 (October 8, 2015): 603–20. http://dx.doi.org/10.7202/1033549ar.

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This polyvocal text is both a narrative and a dialogue between two scholar-activist researchers working in rural communities in distinct parts of the world — South Africa and Southern Mexico — sharing their experiences of using cellular phone and camcorders, while also exploring the potential sustainability of these technologies in the context of rural communities engaging with participatory video projects. These communities are not only playing an increasingly salient role as the mediators of this technology, but through their practices they are drawing much needed attention to the ways in which the researcher — participant dynamic in participatory video practices can be transformed into a more autonomous and participant-led set of practices. The article considers the ways these media forms carry the potential to imagine and honour different worldviews.
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48

Crous, Lizelle, and S. J. Armstrong. "The bloody truth: Investigating nurse phlebotomy competencies at a private laboratory in Johannesburg, South Africa." Health SA Gesondheid 21 (October 11, 2016): 339–47. http://dx.doi.org/10.4102/hsag.v21i0.988.

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Background: With the introduction of the phlebotomist technician-certification programme in South Africa, nurses' phlebotomy competence, an acquired skill during basic training, was questioned. Various studies indicate that the majority of errors occur during the collection phase, causing negative outcomes for the patient.Objective: Despite in-service training, samples were rejected and linked to the nurse phlebotomist's sample collection technique. The purpose of this study was to establish if nurses' phlebotomy techniques could be improved through a workplace-training programme in the attempt to improve the quality of the test results.Method: The methodology used was a quantitative, experimental, pilot intervention study, based on a one group pre-test - post-test design. Data was collected by means of peer video recordings of the nurses (n = 20) based at outpatient departments of the laboratory. Independent evaluators evaluated the recordings against criterion-based observationalchecklists.Results: Compliance to standards on the venepuncture procedure was identified during the pre-test, with an average score of 61.9%. The training programme, developed to address all deviations from the standards, proved to be effective as the post-test compliance score was 85%.Conclusion: The reason for improving nurses' phlebotomy skills is to ensure accurate results that will assist clinicians caring for their patients. The results suggest that knowledge and skills were acquired, however further investigations are needed for guidance in the standardisation of training programmes and at what intervals should these training programmes be presented.
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Sharma, Devika. "Hvem vil vi være? ”Africa for Norway” og den humanitære relation." K&K - Kultur og Klasse 43, no. 119 (September 29, 2015): 35–54. http://dx.doi.org/10.7146/kok.v43i119.22244.

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In this article I examine a recurrent critique of humanitarianism and humanitarian phenomena, a critique centering on the presumably anti-political and emotionally complacent nature of such phenomena. But from which position, I ask, does it make sense to critique the humanitarian culture in which we live. In discussing these issues, I take as my point of departure the satirical campaign video Radi-Aid by the fictitious humanitarian NGO, Africa for Norway. This spoof campaign parodies humanitarian aesthetics, humanitarian emotions, as well as the stereotyping typically involved in humanitarian campaigns. Yet, for all its satirizing it does not make a clean break with the very humanitarian culture whose negative aspects it aims to expose. The criticality of the Africa for Norway initiative is thus clearly constrained, but does this imply that the satire is doomed to sheer complicity with the social dynamics it questions? My interest is these issues stems from dissatisfaction with the common notion that a relevant critique of humanitarian relations between the global North and the global South must be a critique of macro level political economy.
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Chinamasa, Ronald, and Emmanuel Chinamasa. "MATHEMATICS INSTRUCTION: PRACTICAL ADVOCACY FOR REGRESSION ANALYSIS AT A HIGH SCHOOL IN SOUTH AFRICA." International Journal of Education Humanities and Social Science 05, no. 04 (2022): 20–36. http://dx.doi.org/10.54922/ijehss.2022.0410.

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This study sought the possibility of a practical approach to the teaching of Regression analysis at a high school in South Africa. This contributes to improvement of teachers’ mathematics instructional methods and enhances learners’ understanding and application of regression models. The study was prompted by the observation that, generally students are underperforming in mathematics. One of the reports for Curriculum 2005, pointed out that students showed lack of understanding of regression analysis concepts. The study was guided by pragmatism research philosophy which seeks truth from intervention actions that work by solving the problem. Data collection was initiated by desk research for conceptual understanding. This was followed by surveys of a purposive sample of 33 teachers’ views and lesson observations of how regression analysis concepts were taught. Document analysis and interviews helped to identify factors influencing the application of lecture methods. Error analysis was done to identify key points for corrective teaching. A group project practical approach was designed by the researcher, pilot tested at one school and evaluated by teachers who observed the video during an online lesson evaluation focus group discussion on ZOOM and BIGBLUEBUTTON platforms. The study established that, students’ low levels of conceptual understanding of linear regression can be taught from a practical approach using this model: Establish students’ errors through a pre-test. Introduce concepts by posing practical problems. The relevance of the task must provoke learners’ emotional overtones. Use the problem to introduce concepts such as, nature of relationship, strength of relationship, coefficient of determination, regression linear model or equation and its use as a systematic mathematical method to solve the problem. Allow students to form groups of five to nine learners per group. Task them to measure and record group members’ height, weight, arms’ length and shoe size. Groups established mathematical models linking Weight and shoe size, weight and height, height and stretched arms’ lengths. Learners’ present their findings from the project to the whole school. Study encourages teachers to carry out error analysis for progression, real-life problems and develop procedural knowledge from practical activities. Satisfy students’ curiosity by practical investigations of relationships for common variables like weight and shoesize.
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