Academic literature on the topic 'Video gamers South Africa'
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Journal articles on the topic "Video gamers South Africa"
Pietersen, André J., Jan K. Coetzee, Dominika Byczkowska-Owczarek, Florian Elliker, and Leane Ackermann. "Online Gamers, Lived Experiences, and Sense of Belonging: Students at the University of the Free State, Bloemfontein." Qualitative Sociology Review 14, no. 4 (January 8, 2019): 122–37. http://dx.doi.org/10.18778/1733-8077.14.4.08.
Full textBayeck, Rebecca Y. "Exploring video games and learning in South Africa: An integrative review." Educational Technology Research and Development 68, no. 5 (April 8, 2020): 2775–95. http://dx.doi.org/10.1007/s11423-020-09764-7.
Full textMamotheti, Makhasane, and Olawande Daramola. "Preferences of Grade R-12 learners in South Africa for Digital Game-based Learning." European Conference on e-Learning 21, no. 1 (October 21, 2022): 240–49. http://dx.doi.org/10.34190/ecel.21.1.909.
Full textVeblen, Kari K., Nathan B. Kruse, Stephen J. Messenger, and Meredith Letain. "Children’s clapping games on the virtual playground." International Journal of Music Education 36, no. 4 (May 14, 2018): 547–59. http://dx.doi.org/10.1177/0255761418772865.
Full textOrtiz, Luz, Héctor Tillerias, Christian Chimbo, and Veronica Toaza. "Impact on the video game industry during the COVID-19 pandemic." Athenea 1, no. 1 (September 25, 2020): 5–13. http://dx.doi.org/10.47460/athenea.v1i1.1.
Full textAl-Imam, Ahmed, Marek A. Motyka, and Mariusz Z. Jędrzejko. "Conflicting opinions in connection with digital superintelligence." IAES International Journal of Artificial Intelligence (IJ-AI) 9, no. 2 (June 1, 2020): 336. http://dx.doi.org/10.11591/ijai.v9.i2.pp336-348.
Full textde Jager, Nic. "Reading gamefully: videogamification as multimodal pedagogy for high school setworks." Image & Text, no. 36 (June 21, 2022): 1–41. http://dx.doi.org/10.17159/2617-3255/2022/n36a8.
Full textLoliwe, Thando. "How to Design Accounting Video Lectures to Recover Lost Time." Issues in Informing Science and Information Technology 15 (2018): 207–47. http://dx.doi.org/10.28945/4046.
Full textZavyalova, Natalya, Evgenia Evgenevna Frolova, Vitaliy Vasilievich Bezbakh, Ekaterina Petrovna Rusakova, and Mihail Nikolaevich Dudin. "BRICS Message From South Africa." Revista Amazonia Investiga 9, no. 26 (February 21, 2020): 529–44. http://dx.doi.org/10.34069/ai/2020.26.02.60.
Full textNienaber, LN. "Video laryngoscopy in paediatric anaesthesia in South Africa." Southern African Journal of Anaesthesia and Analgesia 17, no. 6 (January 2011): 363–68. http://dx.doi.org/10.1080/22201173.2011.10872807.
Full textDissertations / Theses on the topic "Video gamers South Africa"
Wannenburg, EM, Jager J. de, and T. Drotsky. "Gamers’ perceptions of the service quality in the gaming areas of selected casinos in South Africa." African Journal of Business Management, 2009. http://encore.tut.ac.za/iii/cpro/DigitalItemViewPage.external?sp=1001255.
Full textCain, Julia. "Understanding film and video as tools for change : applying participatory video and video advocacy in South Africa." Thesis, Stellenbosch : Stellenbosch University, 2009. http://hdl.handle.net/10019.1/1431.
Full textThe purpose of this study is to examine critically the phenomenon of participatory video and to situate within this the participatory video project that was initiated as part of this study in the informal settlement area of Kayamandi, South Africa. The overall objective of the dissertation is to consider the potential of participatory video within current-day South Africa towards enabling marginalised groups to represent themselves and achieve social change. As will be shown, the term ‘participatory video’ has been used broadly and applied to many different types of video products and processes. For the preliminary purposes of this dissertation, participatory video is defined as any video (or film) process dedicated to achieving change through which the subject(s) has been an integral part of the planning and/or production, as well as a primary end-user or target audience. The two key elements that distinguish participatory video are thus (1) understanding video (or film) as a tool for social change; and (2) understanding participation by the subject as integral to the video process. An historical analysis thus considers various filmmaking developments that fed into the emergence of participatory video. These include various film practices that used film as a tool for change -- from soviet agitprop through to the documentary movement of the 1930s, as well as various types of filmmaking in the 1960s that opened up questions of participation. The Fogo process, developed in the late 1960s, marked the start of participatory video and video advocacy and provided guiding principles for the Kayamandi project initiated as part of this dissertation. Practitioners of the Fogo process helped initiate participatory video practice in South Africa when they brought the process to South African anti-apartheid activists in the early 1970s. The Kayamandi Participatory Video Project draws on this background and context in its planned methodology and its implementation. Out of this, various theoretical issues arising from participatory video practice contextualise a reflection and an analysis of the Kayamandi project. Lastly, this study draws conclusions and recommendations on participatory video practice in South Africa.
Adam, Jameel. "Video annotation wiki for South African sign language." Thesis, University of the Western Cape, 2011. http://etd.uwc.ac.za/index.php?module=etd&action=viewtitle&id=gen8Srv25Nme4_1540_1304499135.
Full textThe SASL project at the University of the Western Cape aims at developing a fully automated translation system between English and South African Sign Language (SASL). Three important aspects of this system require SASL documentation and knowledge. These are: recognition of SASL from a video sequence, linguistic translation between SASL and English and the rendering of SASL. Unfortunately, SASL documentation is a scarce resource and no official or complete documentation exists. This research focuses on creating an online collaborative video annotation knowledge management system for SASL where various members of the community can upload SASL videos to and annotate them in any of the sign language notation systems, SignWriting, HamNoSys and/or Stokoe. As such, knowledge about SASL structure is pooled into a central and freely accessible knowledge base that can be used as required. The usability and performance of the system were evaluated. The usability of the system was graded by users on a rating scale from one to five for a specific set of tasks. The system was found to have an overall usability of 3.1, slightly better than average. The performance evaluation included load and stress tests which measured the system response time for a number of users for a specific set of tasks. It was found that the system is stable and can scale up to cater for an increasing user base by improving the underlying hardware.
Ramuhaheli, Tshifhiwa. "Gesture based interface for asynchronous video communication for deaf people in South Africa." Master's thesis, University of Cape Town, 2010. http://hdl.handle.net/11427/14623.
Full textThe preferred method of communication amongst Deaf people is that of sign language. There are problems with the video quality when using the real-time video communication available on mobile phones. The alternative is to use text-based communication on mobile phones, however findings from other research studies show that Deaf people prefer using sign language to communicate with each other rather than text. This dissertation looks at implementing a gesture-based interface for an asynchronous video communication for Deaf people. The gesture interface was implemented on a store and forward video architecture since this preserves the video quality even when there is low bandwidth.
Scadden, David. "The road to heaven." Master's thesis, University of Cape Town, 2009. http://hdl.handle.net/11427/8271.
Full textGrowing up, I used to have a book called The Unexplained, and inside it was a picture of the Garden of Earthly Delights by Hieronymus Bosch. Bosch's paintings were full of weird and wonderful animals coupled with hundreds of naked men and women in what looked like a garden party of the most exotic kind. To imagine such a place was arousing; to imagine a place full of fruit and naked people should turn everyone on, regardless of sexual preference.
Ndafenongo, Gerhard. "An investigation into how cell phones can be used in the teaching of mathematics using VITALmaths video clips: a case study of 2 schools in Grahamstown, South Africa." Thesis, Rhodes University, 2012. http://hdl.handle.net/10962/d1003478.
Full textCarr, Isabelle. "Baited remote underwater video survey of macro-invertebrate distribution and abundance across False Bay, South Africa." Bachelor's thesis, University of Cape Town, 2014. http://hdl.handle.net/11427/12728.
Full textAssessing invertebrate species diversity and distribution based on environmental predictors is essential for conservation planning. South Africa need to understand ecological patterns to better plan for species conservation. South Africa’s unique coastline requires additional protection, but the design of areas is reliant on evidence based research. South Africa has a distinctive marine environment and is host to tropical, subtropical and temperate invertebrate species. False Bay in the Western Cape province of South Africa is a biodiversity hotspot with high species richness due to the overlap of two bioregions. This project reports on the first comprehensive camera survey of False Bay’s invertebrate population and assesses diversity across more habitat types and a greater depth range than previous dredge studies. 154 sites were sampled across summer and winter, reef and sand and three depth categories: shallow (5-15 m), intermediate (16-30 m) and deep (31-50 m). A total of 67 species from 8 phyla were recorded in this study. Winter samples showed a greater diversity than those sampled in summer (p=0.004). Intermediate depths (Shannon-H=1.184) and reef substrate (Shannon-H=1.403) support a greater diversity of invertebrate species. Habitat emerged as the most significant predictor of species distribution in the bay (p=0.01). Depth (p=0.01) and season (p=0.03) were also of influence, but to a lesser extent. Reef sites were separated from sand sites by the presence of Jasus lalandii and Comanthus wahlbergi on the former and Bullia laevissima, Marthasterias glacialis and Ovalipes trimaculates on the latter. Reef species J. lalandii and Tropiometra carinata and sand species B. laevissima and M. glacialis had the greatest contribution to dissimilarity between winter and summer samples. Complex granite reefs should be a main priority in invertebrate conservation as they host the greatest species diversity and abundance of all habitats sampled. BRUVs have provided a non-invasive, non-destructive method of sampling invertebrate species on all habitat types and are recommended for use in future studies of invertebrate species composition.
Hyde, Janet Catherine. "An investigation into the use of Visual Technology for the Autonomous Learning of mathematics (VITALmaths) video clips through the medium of cell phones in the teaching of mathematics in selected South African Grade 9 classes: a case study." Thesis, Rhodes University, 2012. http://hdl.handle.net/10962/d1003500.
Full textWong, Ilene Yi-Zhen. "The development & assessment of an innovative video to introduce concepts of adherence in Soweto, South Africa /." [New Haven, Conn. : s.n.], 2004. http://ymtdl.med.yale.edu/theses/available/etd-08202004-175255/.
Full textMalindi, Phumzile. "Methods for providing rural telemedicine with quality video transmission." Thesis, Cape Peninsula University of Technology, 2007. http://hdl.handle.net/20.500.11838/1197.
Full textTelemedicine has been identified as a tool to distnllUte medical expertise to medically underserved rural community. However, due to the underdeveloped or non-existent telecommunication infrastructure, which is needed as the platform for telemedicine, the full benefits of telemedicine are yet to be realized in most parts of South Africa and Africa as a whole. This study aims to explore ways on how to provide lP-based lCI system that can be used as a communication platform for telemedicine in rural areas. In order to emulate the onsite face-to-face consultation experience, the rural telemedicine system must be able to provide quality video transmission. Quality video is also important in order for the physician at the distant end to be able to make correct diagnosis. Hence the main focus of this study is on ways ofproviding quality video over lP-based multiservice network. A conceptual model of a rural area network that can be used for rural telemedicine has been deVeloped, and different access technologies that can be used for rural areas are presented. Techniques for compesating IP best effort datagram delivery are provided. Factors that can affect the quality of video transmission on an lP-based packet network are identified, and a holistic approach to mitigate them is proposed. That includes adopting coding techniques that will provide coding efficiency, high quality video that is consistent at high and low bit rates, resilience to transmission errors, scalability, and network friendliness, which will result in perceived quality improvement, highcompression efficiency, and possibility of transportation over different networks. Secondly, it also includes mechanisms to compensate for packet networks idiosyncrasy, especially JP best-effort debilities, in order to meet the latency and jitter requirements of real-time video traffic. For video coding, H.264 is proposed as it meets most of the encoding requirements listed above, and for prioritising and protecting.video traffic from JP network's best-effort debilities a combination of differential services (DiflServ) and multi-protocol label switching (MPLS) have been adopted, where DiflServ is used for traffic classification and MPLS is used for traffic engineering and fast-rerouting in the event of route failure. To verify and validate the proposed solutions, modelling and simulation has been used, where the Network Simulator (NS-2.93) has been used to simulate network functions, and PSNR, VQM score and double stimulus impairment scale (DSIS) have been used for evaluating video quality.
Books on the topic "Video gamers South Africa"
National Film, Video, and Sound Archives (South Africa). Gids op rolprente in die Nasionale Film-, Video-, en Klankargief =. Pretoria: Staatsargiefdiens, 1993.
Find full textNational Film, Video, and Sound Archives (South Africa). Gids op grammofoonplate in die Nasionale Film-, Video- en Klankargief: Staatsargiefdiens = Guide to gramophone records in the National Film, Video, and Sound Archives. Pretoria: Staatsargiefdiens, 1992.
Find full textNational Film, Video, and Sound Archives (South Africa). Gids op klankkassette in die Nasionale Film-, Video- en Klankargief =: Guide to sound cassettes in the National Film, Video and Sound Archives. Pretoria: Nasionale Argief van Suid-Afrika, 1997.
Find full textNational Film, Video, and Sound Archives (South Africa). Gids op kompakskywe in die Nasionale Film-, Video- en Klankargief =: Guide to compact discs in the National Film, Video, and Sound Archives / National Archives of South Africa. Pretoria: Nasionale Argief van Suid-Afrika, 1997.
Find full textLange, J. H. De. The Anglo-Boer War, 1899-1902, on film. Pretoria: State Archives Service, 1991.
Find full textPerforming South Africa's Truth Commission: Stages of transition. Bloomington: Indiana University Press, 2010.
Find full textJenny, Morgan, ed. Film researcher's handbook: A guide to sources in North America, South America, Asia, Australasia and Africa. London: Routledge, 1996.
Find full textMarcella, Beccaria, and Castello di Rivoli (Museum : Rivoli, Italy), eds. Candice Breitz. Milano: Skira, 2005.
Find full textSuzanne, Cotter, Swain Miria, Modern Art Oxford, and Firstsite, eds. Candice Breitz: Re-animations. Oxford: Modern Art Oxford, 2003.
Find full textPlanet, Lonely. Lonely Planet South Africa & Lesotho video (Videos). Lonely Planet Publications, 1999.
Find full textBook chapters on the topic "Video gamers South Africa"
Venter, Anja. "Video Game Culture in Cape Town, South Africa." In Encyclopedia of Computer Graphics and Games, 1–5. Cham: Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-319-08234-9_390-1.
Full textvan der Merwe, Rachel Lara. "From Global to National: Mapping the Trajectory of the South African Video Game Industry." In Re-imagining Communication in Africa and the Caribbean, 137–56. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-54169-9_8.
Full textPitchford, Nicola. "Customised E-Learning Platforms." In Introduction to Development Engineering, 269–92. Cham: Springer International Publishing, 2022. http://dx.doi.org/10.1007/978-3-030-86065-3_11.
Full textGonzález-Ruibal, Alfredo. "Ruins of the South." In Contemporary Archaeology and the City. Oxford University Press, 2017. http://dx.doi.org/10.1093/oso/9780198803607.003.0016.
Full textCooke, Paul. "The South African Soft Power Narrative, Cinema and Participatory Video." In Cinema and Soft Power, 169–89. Edinburgh University Press, 2020. http://dx.doi.org/10.3366/edinburgh/9781474456272.003.0009.
Full textEthel Khuzwayo, Mamsi. "Towards the Development of the Decolonized Pedagogy for Higher Education in South Africa: A Students’ Perspective." In Pedagogy - Challenges, Recent Advances, New Perspectives, and Applications [Working Title]. IntechOpen, 2021. http://dx.doi.org/10.5772/intechopen.101287.
Full textNel, Benita P. "Noticing through Self-reflection by Mathematics Teachers using Video Stimulated Recall." In Building on the Past to Prepare for the Future, Proceedings of the 16th International Conference of The Mathematics Education for the Future Project, King's College,Cambridge, Aug 8-13, 2022, 367–72. WTM-Verlag, 2022. http://dx.doi.org/10.37626/ga9783959872188.0.069.
Full textShekau, Abubakar. "Declaration of War Against Christians and Western Education." In The Boko Haram Reader, 215–20. Oxford University Press, 2018. http://dx.doi.org/10.1093/oso/9780190908300.003.0026.
Full textEmberly, Andrea, and Mudzunga Junniah Davhula. "Dancing Domba." In Transforming Ethnomusicology Volume II, 148–63. Oxford University Press, 2021. http://dx.doi.org/10.1093/oso/9780197517550.003.0010.
Full textSharma, Sushil K. "Gender Inequalities for Use and Access of ICTs in Developing Countries." In Information Communication Technologies, 488–95. IGI Global, 2008. http://dx.doi.org/10.4018/978-1-59904-949-6.ch033.
Full textConference papers on the topic "Video gamers South Africa"
Marques, Bradley R. C., Stephen P. Levitt, and Ken J. Nixon. "Software visualisation through video games." In the South African Institute for Computer Scientists and Information Technologists Conference. New York, New York, USA: ACM Press, 2012. http://dx.doi.org/10.1145/2389836.2389861.
Full text"How to Design Accounting Video Lectures to Recover Lost Time." In InSITE 2018: Informing Science + IT Education Conferences: La Verne California. Informing Science Institute, 2018. http://dx.doi.org/10.28945/3985.
Full textSchumann, Carina, Hugh G. P. Hunt, Jesse Tasman, Haydn Fensham, Ken J. Nixon, Tom A. Warner, and Marcelo M. F. Saba. "High-speed video observation of lightning flashes over Johannesburg, South Africa 2017 - 2018." In 2018 34th International Conference on Lightning Protection (ICLP). IEEE, 2018. http://dx.doi.org/10.1109/iclp.2018.8503429.
Full textBurke, Michael. "Image ranking in video sequences using pairwise image comparisons and temporal smoothing." In 2016 Pattern Recognition Association of South Africa (PRASA) and Robotics and Mechatronics International Conference (RobMech). IEEE, 2016. http://dx.doi.org/10.1109/robomech.2016.7813166.
Full textGcaleka, Azile, and David Tatenda Risinamhodzi. "Investigating the feasibility of using Video Lecture Capturing as a teaching and learning tool: A case of a rural university in the Eastern Cape, South Africa." In 2020 IEEE Learning with MOOCS (LWMOOCS). IEEE, 2020. http://dx.doi.org/10.1109/lwmoocs50143.2020.9234315.
Full textLetuka, Mokete, and Paseka Patric Mollo. "STUDENT TEACHERS’ PERCEPTIONS OF THE ASSESSMENT OF VIDEO-RECORDED LESSONS DURING TEACHING PRACTICE." In International Conference on Education and New Developments. inScience Press, 2022. http://dx.doi.org/10.36315/2022v1end011.
Full textPerry, Brandon J., Sara B. Heltzel, and Robert S. Salzar. "The Use of Dermestidae in Documenting Underbody Blast Injuries to Foot-Ankle-Leg Complex." In ASME 2017 International Mechanical Engineering Congress and Exposition. American Society of Mechanical Engineers, 2017. http://dx.doi.org/10.1115/imece2017-70413.
Full textReports on the topic "Video gamers South Africa"
Heyns,, Christof, Rachel Jewkes,, Sandra Liebenberg,, and Christopher Mbazira,. The Hidden Crisis: Mental Health on Times of Covid-19. Academy of Science of South Africa (ASSAf), 2021. http://dx.doi.org/10.17159/assaf.2019/0066.
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