Academic literature on the topic 'Video art'
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Journal articles on the topic "Video art"
Chris, Cynthia. "Video Art." Afterimage 27, no. 5 (March 2000): 10–12. http://dx.doi.org/10.1525/aft.2000.27.5.10.
Full textPaik, Nam June. "Teaching Video Art." Performing Arts Journal 17, no. 2/3 (May 1995): 42. http://dx.doi.org/10.2307/3245775.
Full textBeller, Jonathan L. "Writing Video Art." Afterimage 26, no. 1 (July 1998): 14. http://dx.doi.org/10.1525/aft.1998.26.1.14.
Full textCastaño Díaz, Carlos Mauricio, and Worawach Tungtjitcharoen. "Art Video Games." Games and Culture 10, no. 1 (January 2015): 3–34. http://dx.doi.org/10.1177/1555412014557543.
Full textChen, Jianhua. "Intelligent Recommendation System of Dance Art Video Resources Based on the Wireless Network." Security and Communication Networks 2021 (October 21, 2021): 1–7. http://dx.doi.org/10.1155/2021/3226580.
Full textDixon, Jeannette. "What is the place for documentary videos on living artists in the art library?" Art Libraries Journal 20, no. 2 (1995): 31–33. http://dx.doi.org/10.1017/s0307472200009354.
Full textCacchione, Orianna. "Related rhythms: Situating Zhang Peili and contemporary Chinese video art in the globalizing art world." Journal of Contemporary Chinese Art 5, no. 1 (March 1, 2018): 21–39. http://dx.doi.org/10.1386/jcca.5.1.21_1.
Full textSmolev, Daniil D. "Video Aesthetics in Cinema and Video Art." Journal of Flm Arts and Film Studies 7, no. 3 (September 15, 2015): 109–18. http://dx.doi.org/10.17816/vgik73109-118.
Full textEt. al., G. Megala,. "State-Of-The-Art In Video Processing: Compression, Optimization And Retrieval." Turkish Journal of Computer and Mathematics Education (TURCOMAT) 12, no. 5 (April 11, 2021): 1256–72. http://dx.doi.org/10.17762/turcomat.v12i5.1793.
Full textSnell, Pamela. "Video, Art, and Dialogue." International Journal of Communication and Linguistic Studies 10, no. 1 (2013): 27–38. http://dx.doi.org/10.18848/2327-7882/cgp/v10i01/43645.
Full textDissertations / Theses on the topic "Video art"
Fidalgo, Christopher J. "Art, Gaut and Games: the Case for Why Some Video Games Are Art." Digital Archive @ GSU, 2012. http://digitalarchive.gsu.edu/philosophy_hontheses/5.
Full textLee, Yongwoo. "The origins of video art." Thesis, University of Oxford, 1998. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.265205.
Full textLaw, Sum-po Jamsen, and 羅琛堡. "Nietzsche, Deleuze and video art." Thesis, The University of Hong Kong (Pokfulam, Hong Kong), 2000. http://hub.hku.hk/bib/B31952665.
Full textLaw, Sum-po Jamsen. "Nietzsche, Deleuze and video art." Hong Kong : University of Hong Kong, 2000. http://sunzi.lib.hku.hk/hkuto/record.jsp?B2222693X.
Full textBerigny, Wall Caitilin de. "Documentary transforms into video installation via the processes of intertextuality and detournement /." Canberra : University of Canberra, 2006. http://erl.canberra.edu.au/public/adt-AUC20070723.103335/index.html.
Full textSubmitted in partial fulfilment of the requirements for the degree of Doctor of Philosophy at the University of Canberra, May 2007. Includes filmography (leaves 124-126) and bibliography (leaves 130-136). Also available online.
Sadlowski, Gail. "The Development of a Definition and Applied Evaluation Criteria for Psycho-Narrative Video Art." Thesis, North Texas State University, 1988. https://digital.library.unt.edu/ark:/67531/metadc500553/.
Full textVeber, Hélène. "Toi et moi aller-retour : l'installation vidéo comme reflet de l'humain /." Thèse, Chicoutimi : Montréal : Université du Québec à Chicoutimi ;. Université du Québec à Montréal, 2003. http://theses.uqac.ca.
Full textDufour, Sophie-Isabelle. "Imaginem video : L'image vidéo dans l'"histoire longue" des images." Paris 3, 2004. http://www.theses.fr/2004PA030054.
Full textWhat do I see when I look at a video? Actually, I do not see a video but an image. My purpose is to study the status of video image from the point of view of the so-called " long history " of images, dealing therefore with very ancient problems that occured long before the technical invention of the medium. A distinction must be made between images and the very notion of image : one could say that the difficult notion of image can be specified only through the various media in which it embodies itself. In this study, video questions image itself. Art works will keep their privilege, because through them the status of video image is best revealed; but my intention is to show that the powers of image go far beyond aesthetics. The first problem will be the one raised by the myth of Narcissus, as a lover of image(s), because it is seminal. It leads, for instance, to the notion of fluidity, which will prove essential in my study of the " ghostliness " of video image (as well as in my study of space in video). Last but not least, the relations between time and video image should be specified with Bergson's help, and I shall try to prove how useful can be this philosopher's notion of time when one hopes to understand the singularity of video image
Nosella, Carole. "Expérimenter les dispositifs écraniques, une esthétique du déplacement." Thesis, Toulouse 2, 2016. http://www.theses.fr/2016TOU20115.
Full textIn a time when screens are more and more studied and analysed, this thesis is based on observations of both users’ behaviors and contemporary artists’ productions.It chooses to present the experience created by screened devices and systems through these observations. It defines the screen as an apparatus — meaning, as a mix of different elements assembled for a specific purpose — which articulates separation and re-synthesising. We analyse how artists work with images in devices (from video installation to experimental cinema and net art) and how they use space to produce an attentional shift, therefore creating artworks that call for realizations.Facing the difficulties of clearly defining screened apparatus due to the multitudes of shapes they take and uses they create, we first orient our reflexion to the very notion of apparatus, combined with those of screen and technologie. Then we consider the artists’ tactics to hijack the impact of these apparatus (through experimentation, appropriation and misappropriation). This is followed by five movements, presented as possible means of displacements, each addressing, in its own way, the screened apparatus. We study the different relationships those screens can have inside the apparatus, and how they react and interact with space. We feed this research with analyses of artworks, historical and societal perspectives, with a special leaning towards the notions of reception and user’s experience
Beyrouthy, Damien. "Corps peuplés d'images, corps peuplant l'image : interrogation par l'art vidéo d'un entremêlement à l'ère dite postmoderne." Thesis, Toulouse 2, 2015. http://www.theses.fr/2015TOU20001.
Full textThis thesis explores how contemporary art, more specifically video, interrogates the relationship between body and images. A close link binds them together today; video art, native to postmodern time, seems adapted to its exploration. First, influence modalities of the image are developed. The hypotheses are constructed on four sources: psychoanalytical and phenomenological theories, socials realities, artistic productions (both from known artists and from my own practice) and image theories (art history and aesthetic). A succession of conclusions have been deducted from them: today’s human seems to be inhabited by images, these participate to the structuration of perception, compete with recollection and contribute to determine the shapes of mental elaboration. Consequently, the image define significantly the postmodern body. But various relationships to images remain possible: utilization, interaction, experimentation. Then, with the oscillatory potential of video art, the interdependence between body and image is detailed. Part II compares sensible body and depicted body through the fluctuating marks of the referent in video representation – working with the appearing/disappearing, surface/thickness, sense/nonsense pairs – to explore the dreamed, lived body and the relationship to the depicted body. Part III shows the interplay between linking and delinking of the depicted body with the backgrounds – bore by chroma keying, reediting and compositing. This allows to apprehend positioning and articulation, of the body and its depiction, to images. This approach also points out what in the depicted body reveals the sensitive body and what in its articulation to the background resists: the desiring body
Books on the topic "Video art"
Rush, Michael. Video art. London: Thames & Hudson, 2007.
Find full text1967-, Weir Kathryn Elizabeth, Chambers Nicholas, and Queensland Art Gallery, eds. Video hits: Art & music video. South Brisbane: Queensland Art Gallery, 2004.
Find full textConijn, Joost. Joost Conijn: Ijzer & video = Iron & video. Amsterdam: Valiz, 2007.
Find full textHenry, Jenkins, ed. Video Game Art. New York: Assouline Publishing, 2005.
Find full textLong Beach Museum of Art. Art of music video. Long Beach, Calif: Long Beach Museum of Art, 1989.
Find full textConijn, Joost. Joost Conijn: Ijzer & video = iron and video. Amsterdam: Valiz, 2007.
Find full textIndonesia, Galeri Nasional, ed. Ok. video: Jakarta Video Art Festival 2003. [Jakarta]: Ruangrupa, 2003.
Find full textLois, Bianchi, and Independent Curators Incorporated, eds. Video transformations. New York: Independent Curators Inc., 1985.
Find full textWhitney Museum of American Art at Equitable Center., ed. Video art: Expanded forms. New York, N.Y. (945 Madison Ave., New York 10021): Whitney Museum of Art, 1988.
Find full textAḥmadvand, Murtaz̤á. Video-art: Murtaz̤á Aḥmadvand. Tehran [Iran]: Etemad Gallery, 2011.
Find full textBook chapters on the topic "Video art"
da Veiga, Pedro Alves. "Generative Video Art." In Creating Digitally, 241–66. Cham: Springer International Publishing, 2023. http://dx.doi.org/10.1007/978-3-031-31360-8_9.
Full textBuckingham, David. "A Commonplace Art? Understanding Amateur Media Production." In Video Cultures, 23–50. London: Palgrave Macmillan UK, 2009. http://dx.doi.org/10.1057/9780230244696_2.
Full textDarkin, Christian, Chris James Hewitt, Joost Korngold, Mark Towse, Peter Reynolds, Simon Tyszko, and Jon Bounds. "Video Art, Let’s Dance." In After Effects Most Wanted, 49–82. Berkeley, CA: Apress, 2002. http://dx.doi.org/10.1007/978-1-4302-5149-1_4.
Full textLacasa, Pilar. "Art and Video Games." In Learning in Real and Virtual Worlds, 135–58. New York: Palgrave Macmillan US, 2013. http://dx.doi.org/10.1057/9781137312051_7.
Full textSaldanha, Mário, Gustavo Sanchez, César Marcon, and Luciano Agostini. "State-of-the-Art Overview." In Versatile Video Coding (VVC), 35–42. Cham: Springer International Publishing, 2022. http://dx.doi.org/10.1007/978-3-031-11640-7_4.
Full textSantos, Maria Lusitano. "Video-Essay in the Classroom?" In Art and Technology, 77–96. Rotterdam: SensePublishers, 2017. http://dx.doi.org/10.1007/978-94-6300-863-1_5.
Full textRea, Peter W., and David K. Irving. "Art Direction." In Producing and Directing the Short Film and Video, 153–70. 5th ed. New York: Routledge, 2015. http://dx.doi.org/10.4324/9781315849065-10.
Full textTavinor, Grant. "Art and Aesthetics." In The Routledge Companion to Video Game Studies, 123–30. 2nd ed. New York: Routledge, 2023. http://dx.doi.org/10.4324/9781003214977-19.
Full textWiegand, Thomas, and Bernd Girod. "State-of-the-Art Video Transmission." In Multi-Frame Motion-Compensated Prediction for Video Transmission, 1–20. Boston, MA: Springer US, 2001. http://dx.doi.org/10.1007/978-1-4615-1487-9_1.
Full textJosef, Alex, Alex Van Lepp, and Marshal Carper. "The Art of Video Game Revenue." In The Business of Indie Games, 21–36. Boca Raton: CRC Press, 2022. http://dx.doi.org/10.1201/9781003215264-4.
Full textConference papers on the topic "Video art"
COEN, JOEL, and ETHAN COEN. "O Brother, Where Art Thou?" In ACM SIGGRAPH 2001 video review. New York, New York, USA: ACM Press, 2001. http://dx.doi.org/10.1145/945191.945234.
Full textParker, J. R. "Games are art: Video games as theatrical performance." In 2013 IEEE International Games Innovation Conference (IGIC). IEEE, 2013. http://dx.doi.org/10.1109/igic.2013.6659148.
Full text"[Cover art]." In 2010 Fourth Pacific-Rim Symposium on Image and Video Technology (PSIVT). IEEE, 2010. http://dx.doi.org/10.1109/psivt.2010.94.
Full textZheng, Ying, and Peng Zhang. "Interactive Video Installation Art Under New Media Art." In The 6th International Conference on Arts, Design and Contemporary Education (ICADCE 2020). Paris, France: Atlantis Press, 2021. http://dx.doi.org/10.2991/assehr.k.210106.018.
Full text"[Cover art]." In 2008 IEEE Fifth International Conference on Advanced Video and Signal Based Surveillance. IEEE, 2008. http://dx.doi.org/10.1109/avss.2008.80.
Full text"[Cover art]." In 2009 Sixth IEEE International Conference on Advanced Video and Signal Based Surveillance (AVSS). IEEE, 2009. http://dx.doi.org/10.1109/avss.2009.114.
Full text"[Cover art]." In 2012 9th IEEE International Conference on Advanced Video and Signal Based Surveillance (AVSS). IEEE, 2012. http://dx.doi.org/10.1109/avss.2012.93.
Full textSpiridonova, Anna. "RENAISSANCE SCHEMES IN VIDEO ART." In 2nd International Multidisciplinary Scientific Conference on Social Sciences and Arts SGEM2015. Stef92 Technology, 2015. http://dx.doi.org/10.5593/sgemsocial2015/b41/s13.016.
Full textHeo, Yunsil, and Hyunwoo Bang. "Modern video processor." In ACM SIGGRAPH 2014 Art Gallery. New York, New York, USA: ACM Press, 2014. http://dx.doi.org/10.1145/2601080.2601090.
Full textVictorio, Aldo, and Teresinha Vilela. "Art, Audiovisual and Design: an experience." In LINK 2021. Tuwhera Open Access, 2021. http://dx.doi.org/10.24135/link2021.v2i1.128.
Full textReports on the topic "Video art"
Fernández, Iván Escobar. COMTOG Report: ‘My Memory of Us’ — Boosting Historical Memory Through Implicit Visual Metaphors. European Center for Populism Studies (ECPS), April 2023. http://dx.doi.org/10.55271/rp0037.
Full textKupfer, Monica E. Perceptive Strokes: Women Artists of Panama. Inter-American Development Bank, March 2013. http://dx.doi.org/10.18235/0006215.
Full textPritychenko, Boris, Stephan Oberstedt, Oscar Cabellos, Ramona Vogt, Roberto Capote, Shin Okumura, and Toshihiko Kawano. Summary Report of the 1st RCM of the CRP on the Updating Fission Yield Data for Applications. IAEA Nuclear Data Section, April 2021. http://dx.doi.org/10.61092/iaea.zrsf-1z0f.
Full textPritychenko, B., S. Oberstedt, O. Cabellos, R. Vogt, R. Capote, S. Okumura, and T. LKawano. Summary Report of the 1st RCM of the CRP on the Updating Fission Yield Data for Applications. IAEA Nuclear Data Section, April 2021. http://dx.doi.org/10.61092/iaea.qwbr-a6z9.
Full textTerah, E. I. Practical classes in general chemistry for students of specialties «General Medicine», «Pediatrics», «Dentistry». SIB-Expertise, April 2022. http://dx.doi.org/10.12731/er0556.13042022.
Full textNaqvi, Qaim, Patrick Wolff, Brenda Molano-Flores, and Jinelle Sperry. Camera traps are an effective tool for monitoring insect–plant interactions. Engineer Research and Development Center (U.S.), May 2024. http://dx.doi.org/10.21079/11681/48496.
Full textRudyk, Myroslava. COMMUNICATIVE FEATURES OF UKRAINIAN VIDEO BLOGS ON THE EXAMPLE OF YOUTUBE-CHANNELS OF «TORONTO TV», YANINA SOKOLOVA, AND OSTAP DROZDOV. Ivan Franko National University of Lviv, March 2021. http://dx.doi.org/10.30970/vjo.2021.50.11111.
Full textAnderson, Dylan, Crystal Painter, Annika O’Dea, Tyler Hesser, and Katherine Brodie. Rectifying and stabilizing Planet SkySat video collects for bathymetric inversions from space. Engineer Research and Development Center (U.S.), July 2024. http://dx.doi.org/10.21079/11681/48777.
Full textBates, C. Richards, Melanie Chocholek, Clive Fox, John Howe, and Neil Jones. Scottish Inshore Fisheries Integrated Data System (SIFIDS): Work package (3) final report development of a novel, automated mechanism for the collection of scallop stock data. Edited by Mark James and Hannah Ladd-Jones. Marine Alliance for Science and Technology for Scotland (MASTS), 2019. http://dx.doi.org/10.15664/10023.23449.
Full textOsypova, Nataliia V., and Volodimir I. Tatochenko. Improving the learning environment for future mathematics teachers with the use application of the dynamic mathematics system GeoGebra AR. [б. в.], July 2021. http://dx.doi.org/10.31812/123456789/4628.
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