Journal articles on the topic 'Users/designers'
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Lloyd, Peter. "Paradox of the Average: Why Users Need Designers but Designers Don't Need Users." Design Philosophy Papers 2, no. 1 (March 2004): 43–57. http://dx.doi.org/10.2752/144871304x13966215067633.
Full textSiu, Kin Wai Michael. "Users' Creative Responses and Designers' Roles." Design Issues 19, no. 2 (April 2003): 64–73. http://dx.doi.org/10.1162/074793603765201424.
Full textWilliams, Marian G., and Vivienne Begg. "Translation between software designers and users." Communications of the ACM 36, no. 6 (June 1993): 102–3. http://dx.doi.org/10.1145/153571.214831.
Full textLuo, Shijian. "USERS' AND DESIGNERS' PRODUCT FORM PERCEPTUAL IMAGE." Chinese Journal of Mechanical Engineering 41, no. 10 (2005): 28. http://dx.doi.org/10.3901/jme.2005.10.028.
Full textKoutsabasis, Panayiotis, and Theano G. Istikopoulou. "Perceived Website Aesthetics by Users and Designers." International Journal of Technology and Human Interaction 10, no. 2 (April 2014): 21–34. http://dx.doi.org/10.4018/ijthi.2014040102.
Full textHarty, Chris. "Implementing innovation: designers, users and actor-networks." Technology Analysis & Strategic Management 22, no. 3 (April 2010): 297–315. http://dx.doi.org/10.1080/09537321003647339.
Full textBARBER, PAUL, and JACKIE LAWS. "Editorial Cognitive ergonomics: empowering designers and users?" Ergonomics 37, no. 11 (November 1994): 1749–52. http://dx.doi.org/10.1080/00140139408964949.
Full textKoutsabasis, Panayiotis, and Theano G. Istikopoulou. "Perceived Website Aesthetics by Users and Designers." International Journal of Technology and Human Interaction 9, no. 2 (April 2013): 39–52. http://dx.doi.org/10.4018/jthi.2013040103.
Full textBødker, Susanne, and Kaj Grønbæk. "Cooperative prototyping: users and designers in mutual activity." International Journal of Man-Machine Studies 34, no. 3 (March 1991): 453–78. http://dx.doi.org/10.1016/0020-7373(91)90030-b.
Full textGrieve, R. J. "Bridging the gap between micro users and designers." Computer Integrated Manufacturing Systems 1, no. 1 (February 1988): 54. http://dx.doi.org/10.1016/0951-5240(88)90012-2.
Full textYao, Yue, and Yan Qun Huang. "Research on the Mapping Model between Users’ Cognitive Concept and Product Shape Information." Applied Mechanics and Materials 556-562 (May 2014): 4051–54. http://dx.doi.org/10.4028/www.scientific.net/amm.556-562.4051.
Full textMastandrea, S., A. Zani, M. V. Giuliani, and G. Bove. "Meaning of Industrial Design Objects: From Designers to Users." Environment and Planning B: Planning and Design 19, no. 3 (June 1992): 307–19. http://dx.doi.org/10.1068/b190307.
Full textMastandrea, S., A. Zani, M. V. Giuliani, and G. Bove. "Meaning of industrial design objects: from designers to users." Environment and Planning B: Planning and Design 20, no. 3 (1993): 307–19. http://dx.doi.org/10.1068/b200307.
Full textDarses, Françoise, and Marion Wolff. "How do designers represent to themselves the users’ needs?" Applied Ergonomics 37, no. 6 (November 2006): 757–64. http://dx.doi.org/10.1016/j.apergo.2005.11.004.
Full textWright, Peter, and John McCarthy. "Experience-Centered Design: Designers, Users, and Communities in Dialogue." Synthesis Lectures on Human-Centered Informatics 3, no. 1 (January 2010): 1–123. http://dx.doi.org/10.2200/s00229ed1v01y201003hci009.
Full textHu, Xinhui, Vijayakumar Nanjappan, and Georgi V. Georgiev. "SEEING FROM THE USERS' EYES: AN OUTLOOK TO VIRTUAL-REALITY BASED EMPATHIC DESIGN RESEARCH." Proceedings of the Design Society 1 (July 27, 2021): 2601–10. http://dx.doi.org/10.1017/pds.2021.521.
Full textBonilla Oliva, Delcy Carolina, István Koren, and Ralf Klamma. "Infrastructuring for Crowdsourced Co-Design." Interaction Design and Architecture(s), no. 42 (September 20, 2019): 183–201. http://dx.doi.org/10.55612/s-5002-042-009.
Full textMORI, Ryota. "2G3-4 Mental Model Consistency Evaluation for Users and Designers." Japanese Journal of Ergonomics 54, Supplement (June 2, 2018): 2G3–4–2G3–4. http://dx.doi.org/10.5100/jje.54.2g3-4.
Full textIto, A., Y. Taoka, and S. Saito. "Analysis Designers' Process of Insight Generation through Empathy with Users." Proceedings of the Design Society 2 (May 2022): 891–900. http://dx.doi.org/10.1017/pds.2022.91.
Full textTaha, Zahari, Hassan Alli, and Salwa Hanim Abdul Rashid. "Users Involvement in New Product Development Process: A Designers' Perspectives." Industrial Engineering and Management Systems 10, no. 3 (September 1, 2011): 191–96. http://dx.doi.org/10.7232/iems.2011.10.3.191.
Full textBéguin, Pascal. "Design as a mutual learning process between users and designers." Interacting with Computers 15, no. 5 (October 2003): 709–30. http://dx.doi.org/10.1016/s0953-5438(03)00060-2.
Full textOlsson, E. "What active users and designers contribute in the design process." Interacting with Computers 16, no. 2 (April 2004): 377–401. http://dx.doi.org/10.1016/j.intcom.2004.01.001.
Full textde Souza, Clarisse Sieckenius. "Semiotic engineering: bringing designers and users together at interaction time." Interacting with Computers 17, no. 3 (May 2005): 317–41. http://dx.doi.org/10.1016/j.intcom.2005.01.007.
Full textLiu, Chun, Wei Yang, Zheng Li, and Yijun Yu. "Recommending software features to designers: From the perspective of users." Software: Practice and Experience 50, no. 9 (June 3, 2020): 1778–92. http://dx.doi.org/10.1002/spe.2845.
Full textAraujo, Ricardo. "99designs: An Analysis of Creative Competition in Crowdsourced Design." Proceedings of the AAAI Conference on Human Computation and Crowdsourcing 1 (November 3, 2013): 17–24. http://dx.doi.org/10.1609/hcomp.v1i1.13081.
Full textYovanna Pineda. "Farm Machinery Users, Designers, and Government Policy in Argentina, 1861–1930." Agricultural History 92, no. 3 (2018): 351. http://dx.doi.org/10.3098/ah.2018.092.3.351.
Full textJohannessen, Liv Karen, Deede Gammon, and Gunnar Ellingsen. "Users as Designers of Information Infrastructures and the Role of Generativity." AIS Transactions on Human-Computer Interaction 4, no. 2 (June 30, 2012): 72–91. http://dx.doi.org/10.17705/1thci.00040.
Full textHouston, Tony. "Retrofitted Materials for WebCT: Guidelines for Authors, Web Designers, and Users." CALICO Journal 24, no. 3 (January 14, 2013): 657–73. http://dx.doi.org/10.1558/cj.v24i3.657-673.
Full textUsenyuk, Svetlana, Sampsa Hyysalo, and Jack Whalen. "Proximal Design: Users as Designers of Mobility in the Russian North." Technology and Culture 57, no. 4 (2016): 866–908. http://dx.doi.org/10.1353/tech.2016.0110.
Full textArdito, Carmelo, Paolo Buono, Maria Francesca Costabile, Rosa Lanzilotti, and Antonio Piccinno. "End users as co-designers of their own tools and products." Journal of Visual Languages & Computing 23, no. 2 (April 2012): 78–90. http://dx.doi.org/10.1016/j.jvlc.2011.11.005.
Full textNakayama, Takehiro, Hiroki Kato, and Yohei Yamane. "Discovering the gap between Web site designers' expectations and users' behavior." Computer Networks 33, no. 1-6 (June 2000): 811–22. http://dx.doi.org/10.1016/s1389-1286(00)00032-3.
Full textHsu, Shang H., Ming C. Chuang, and Chien C. Chang. "A semantic differential study of designers’ and users’ product form perception." International Journal of Industrial Ergonomics 25, no. 4 (May 2000): 375–91. http://dx.doi.org/10.1016/s0169-8141(99)00026-8.
Full textSharif, Ahlam Ammar. "Users as co-designers: Visual–spatial experiences at Whitworth Art Gallery." Frontiers of Architectural Research 9, no. 1 (March 2020): 106–18. http://dx.doi.org/10.1016/j.foar.2019.04.003.
Full textDong, Hua, Chris McGinley, Farnaz Nickpour, and Abdusselam Selami Cifter. "Designing for designers: Insights into the knowledge users of inclusive design." Applied Ergonomics 46 (January 2015): 284–91. http://dx.doi.org/10.1016/j.apergo.2013.03.003.
Full textValério, Francisco Albernaz Machado, Tatiane Gomes Guimarães, Raquel Oliveira Prates, and Heloisa Candello. "Chatbots Explain Themselves: Designers' Strategies for Conveying Chatbot Features to Users." Journal on Interactive Systems 9, no. 3 (December 5, 2018): 1. http://dx.doi.org/10.5753/jis.2018.710.
Full textChevalier, Aline. "Stakeholders' Influence on the Importance of Users' and Clients' Information and Constraints during Website Design." Psychological Reports 101, no. 3 (December 2007): 945–51. http://dx.doi.org/10.2466/pr0.101.3.945-951.
Full textWang, Tianxiong. "A Novel Approach of Integrating Natural Language Processing Techniques with Fuzzy TOPSIS for Product Evaluation." Symmetry 14, no. 1 (January 10, 2022): 120. http://dx.doi.org/10.3390/sym14010120.
Full textRico, Mariano, Óscar Corcho, José Antonio Macías, and David Camacho. "A Tool Suite to Enable Web Designers, Web Application Developers and End-users to Handle Semantic Data." International Journal on Semantic Web and Information Systems 6, no. 3 (July 2010): 38–60. http://dx.doi.org/10.4018/ijswis.2010070103.
Full textGuo, Lei, Xiao Min Ji, and Xiao Bo Bai. "Computer Aided Form Design Based on Multi-Channel Deformation Technology." Advanced Materials Research 651 (January 2013): 564–68. http://dx.doi.org/10.4028/www.scientific.net/amr.651.564.
Full textBrandão, Rafael Rossi de Mello, Marcio Ferreira Moreno, Juliana Jansen Ferreira, and Renato Fontoura de Gusmão Cerqueira. "Reflections over Communicability in PaaS Environments." Journal on Interactive Systems 8, no. 2 (December 22, 2017): 1. http://dx.doi.org/10.5753/jis.2017.682.
Full textChalhoub, George, and Ivan Flechais. "Data Protection at a Discount: Investigating the UX of Data Protection from User, Designer, and Business Leader Perspectives." Proceedings of the ACM on Human-Computer Interaction 6, CSCW2 (November 7, 2022): 1–36. http://dx.doi.org/10.1145/3555537.
Full textThalen, Jos, and Mascha van der Voort. "The Virtual Printshop: A case study on using Virtual Reality in early stages of user-centered product design." Journal on Interactive Systems 3, no. 3 (January 23, 2013): 1. http://dx.doi.org/10.5753/jis.2012.616.
Full textQuaresma, Manuela, and Isabela Motta. "CO-CREATION WORKSHOP FOR INTERFACE DESIGN - DESIGNING INNOVATIVE HMI FOR AUTOMATED VEHICLES." Ergodesign & HCI 7, Especial (December 6, 2019): 24. http://dx.doi.org/10.22570/ergodesignhci.v7iespecial.1305.
Full textQazi, Atika, Ram Gopal Raj, Muhammad Tahir, Mahwish Waheed, Saif Ur Rehman Khan, and Ajith Abraham. "A Preliminary Investigation of User Perception and Behavioral Intention for Different Review Types: Customers and Designers Perspective." Scientific World Journal 2014 (2014): 1–8. http://dx.doi.org/10.1155/2014/872929.
Full textSartori, Thais, Robin Drogemuller, Sara Omrani, and Fiona Lamari. "International Survey of the Usage of Whole Building Life Cycle Assessment Software." Buildings 12, no. 8 (August 20, 2022): 1278. http://dx.doi.org/10.3390/buildings12081278.
Full textBrown, Barry, Minna Vigren, Asreen Rostami, and Mareike Glöss. "Why Users Hack: Conflicting Interests and the Political Economy of Software." Proceedings of the ACM on Human-Computer Interaction 6, CSCW2 (November 7, 2022): 1–26. http://dx.doi.org/10.1145/3555774.
Full textBaird, George, and Jaq Penwell. "Designers’ intentions versus users’ perceptions: a comparison of two refurbished office buildings." Intelligent Buildings International 4, no. 1 (January 2012): 15–33. http://dx.doi.org/10.1080/17508975.2011.606360.
Full textCardoso, Carlos, and P. John Clarkson. "Simulation in user-centred design: helping designers to empathise with atypical users." Journal of Engineering Design 23, no. 1 (January 2012): 1–22. http://dx.doi.org/10.1080/09544821003742650.
Full textDexter, Sara. "E-feedback intersections and disconnections in the interests of designers and users." International Journal of Continuing Engineering Education and Life-Long Learning 20, no. 2 (2010): 169. http://dx.doi.org/10.1504/ijceell.2010.036814.
Full textSquire, Kurt, Levi Giovanetto, Ben Devane, and Shree Durga. "From users to designers: Building a self-organizing game-based learning environment." TechTrends 49, no. 5 (September 2005): 34–42. http://dx.doi.org/10.1007/bf02763688.
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