Books on the topic 'Users/designers'

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1

Bock, Geoffrey E. Designing groupware: A guidebook for designers, implementors, and users. New York: McGraw-Hill, 1995.

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2

Bock, Geoffrey. Designing Groupware: A guidebook for designers, implementors, and users. New York: McGraw Hill, 1995.

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3

Stansfield, D. Underwater electroacoustic transducers: A handbook for users and designers. Bath: Bath University Press, 1990.

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4

Society, American Foundrymen's, ed. Casting buyerʼs guide: For buyers, designers, engineers, specifiers, producers, and users of castings. Des Plaines, Ill: American Foundrymen's Society, 1988.

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5

Design of buildings for wind: A practical guide for ASCE 7-10 standard users and designers of special structures. 2nd ed. Hoboken: Wiley, 2011.

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6

1938-, Miyata Toshio, ed. Design of buildings and bridges for wind: A practical guide for ASCE-7 standard users and designers of special structures. Hoboken, N.J: John Wiley, 2006.

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7

Varlamov, Oleg. Fundamentals of creating MIVAR expert systems. ru: INFRA-M Academic Publishing LLC., 2021. http://dx.doi.org/10.12737/1513119.

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Methodological and applied issues of the basics of creating knowledge bases and expert systems of logical artificial intelligence are considered. The software package "MIV Expert Systems Designer" (KESMI) Wi!Mi RAZUMATOR" (version 2.1), which is a convenient tool for the development of intelligent information systems. Examples of creating mivar expert systems and several laboratory works are given. The reader, having studied this tutorial, will be able to independently create expert systems based on KESMI. The textbook in the field of training "Computer Science and Computer Engineering" is intended for students, bachelors, undergraduates, postgraduates studying artificial intelligence methods used in information processing and management systems, as well as for users and specialists who create mivar knowledge models, expert systems, automated control systems and decision support systems. Keywords: cybernetics, artificial intelligence, mivar, mivar networks, databases, data models, expert system, intelligent systems, multidimensional open epistemological active network, MOGAN, MIPRA, KESMI, Wi!Mi, Razumator, knowledge bases, knowledge graphs, knowledge networks, Big knowledge, products, logical inference, decision support systems, decision-making systems, autonomous robots, recommendation systems, universal knowledge tools, expert system designers, logical artificial intelligence.
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8

Varlamov, Oleg. Mivar databases and rules. ru: INFRA-M Academic Publishing LLC., 2021. http://dx.doi.org/10.12737/1508665.

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The multidimensional open epistemological active network MOGAN is the basis for the transition to a qualitatively new level of creating logical artificial intelligence. Mivar databases and rules became the foundation for the creation of MOGAN. The results of the analysis and generalization of data representation structures of various data models are presented: from relational to "Entity — Relationship" (ER-model). On the basis of this generalization, a new model of data and rules is created: the mivar information space "Thing-Property-Relation". The logic-computational processing of data in this new model of data and rules is shown, which has linear computational complexity relative to the number of rules. MOGAN is a development of Rule - Based Systems and allows you to quickly and easily design algorithms and work with logical reasoning in the "If..., Then..." format. An example of creating a mivar expert system for solving problems in the model area "Geometry"is given. Mivar databases and rules can be used to model cause-and-effect relationships in different subject areas and to create knowledge bases of new-generation applied artificial intelligence systems and real-time mivar expert systems with the transition to"Big Knowledge". The textbook in the field of training "Computer Science and Computer Engineering" is intended for students, bachelors, undergraduates, postgraduates studying artificial intelligence methods used in information processing and management systems, as well as for users and specialists who create mivar knowledge models, expert systems, automated control systems and decision support systems. Keywords: cybernetics, artificial intelligence, mivar, mivar networks, databases, data models, expert system, intelligent systems, multidimensional open epistemological active network, MOGAN, MIPRA, KESMI, Wi!Mi, Razumator, knowledge bases, knowledge graphs, knowledge networks, Big knowledge, products, logical inference, decision support systems, decision-making systems, autonomous robots, recommendation systems, universal knowledge tools, expert system designers, logical artificial intelligence.
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9

Keinonen, Turkka. Designers, Users and Justice. Bloomsbury Publishing Plc, 2021.

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10

Keinonen, Turkka. Designers, Users and Justice. Bloomsbury Publishing Plc, 2017. http://dx.doi.org/10.5040/9781474244992.

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11

Designers, Users and Justice. Bloomsbury Academic, 2017.

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12

Multiple Signatures On Designers Authors Readers And Users. Rizzoli International Publications, 2013.

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13

McCarthy, John, and Peter Wright. Experience-Centered Design: Designers, Users, and Communities in Dialogue. Springer International Publishing AG, 2010.

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14

Latchman, Haniph A., Srinivas Katar, and Larry Yonge. Homeplug AV Standard: A Handbook for Designers and Users. Wiley & Sons, Incorporated, John, 2013.

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15

Experience-Centered Design: Designers, Users, and Communities in Dialogue. Morgan and Claypool Publishers, 2010.

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16

McCarthy, John, and Peter Wright. Experience-Centered Design: Designers, Users, and Communities in Dialogue. Morgan & Claypool Publishers, 2010.

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17

Engineered Wood Products: A Guide for Specifiers, Designers & Users. PFS Research Foundation, 1997.

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18

Great Britain. Health and Safety Executive., ed. Safeguarding agricultural machinery: Advice for designers, manufacturers, suppliers and users. 2nd ed. Sudbury: HSE Books, 1998.

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19

Stephen, Smulski, ed. Engineered wood products: A guide for specifiers, designers and users. Madison, WI: PFS Research Foundation, 1997.

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20

Great Britain. Department of the Environment., ed. Electric lighting controls: A guide for designers, installers and users. London: Stationery Office, 1997.

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21

The Move To Lowcarbon Design Are Designers Taking The Needs Of Building Users Into Account A Guide For Building Designers Operators And Users. Ihs Bre Press, 2010.

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22

Latchman, Haniph A., Srinivas Katar, Larry Yonge, and Sherman Gavette. Homeplug AV and IEEE 1901: A Handbook for PLC Designers and Users. Wiley & Sons, Incorporated, John, 2013.

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23

Latchman, Haniph A., Srinivas Katar, Larry Yonge, and Sherman Gavette. Homeplug AV and IEEE 1901: A Handbook for PLC Designers and Users. Wiley & Sons, Incorporated, John, 2013.

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24

Latchman, Haniph A., Srinivas Katar, Larry Yonge, and Sherman Gavette. Homeplug AV and IEEE 1901: A Handbook for PLC Designers and Users. Wiley & Sons, Limited, John, 2013.

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25

Latchman, Haniph A., Srinivas Katar, Larry Yonge, and Sherman Gavette. Homeplug AV and IEEE 1901: A Handbook for PLC Designers and Users. Wiley & Sons, Incorporated, John, 2013.

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26

Latchman, Haniph A., Srinivas Katar, Larry Yonge, and Sherman Gavette. Homeplug AV and IEEE 1901: A Handbook for PLC Designers and Users. Wiley-Interscience, 2013.

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27

Eemua. Guide for Designers and Users on Frangible Roof Joints for Fixed Roof Storage Tanks (Publication / Engineering Equipment and Materials Users Asso). Hyperion Books, 1990.

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28

Simiu, Emil. Design of Buildings for Wind: A Guide for ASCE 7-10 Standard Users and Designers of Special Structures. Wiley & Sons, Limited, John, 2011.

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29

Simiu, Emil. Design of Buildings for Wind: A Guide for ASCE 7-10 Standard Users and Designers of Special Structures. Wiley & Sons, Limited, John, 2011.

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30

Simiu, Emil. Design of Buildings for Wind: A Guide for ASCE 7-10 Standard Users and Designers of Special Structures. Wiley & Sons, Limited, John, 2011.

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31

Simiu, Emil. Design of Buildings for Wind: A Guide for ASCE 7-10 Standard Users and Designers of Special Structures. Wiley & Sons, Limited, John, 2011.

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32

Williamson, Bess. Designing Objects and Spaces. Edited by Michael Rembis, Catherine Kudlick, and Kim E. Nielsen. Oxford University Press, 2018. http://dx.doi.org/10.1093/oxfordhb/9780190234959.013.9.

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Design is a little-examined but significant factor in the history of disability, particularly in the context of the modern West. Both designers and users contributed to a history of design that sometimes ignored and sometimes addressed disability. For many modernist designers, the ideal of a “standard” or predictable body was key to a vision of an efficient industrial society, creating a world of objects and spaces that excluded or ignored disabled people. Nonetheless, people with disabilities engaged with design culture in distinctive ways, using and adapting mainstream designs to their own use. In the late twentieth century, the design world took up new goals of improving access, raising new questions about the intentions of designers and the role of users.
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33

Simiu, Emil, and Toshio Miyata. Design of Buildings and Bridges for Wind: A Practical Guide for ASCE-7 Standard Users and Designers of Special Structures. Wiley & Sons, Incorporated, John, 2008.

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34

Wagner, Ina. Critical Reflections on Participation in Design. Oxford University Press, 2018. http://dx.doi.org/10.1093/oso/9780198733249.003.0008.

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Participatory design has a strong moral and political commitment to including users in all design decisions from the start of a project. Hence, the ambition of participatory designers reaches beyond mere user involvement. Many of the creative participatory techniques the participatory-design community has developed have spread out. However, in spite of an impressive list of inspiring projects and major contributions to design practice, participatory design remains somewhat marginal. This chapter aims to identify why this might be so. It also looks at recent developments, such as the design of IT infrastructures, collaboration with marginalized groups, and extending participation to communities.
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35

Peterson, Martin. Are Technological Artifacts Mere Tools? Oxford University Press, 2017. http://dx.doi.org/10.1093/acprof:oso/9780190652265.003.0009.

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The geometric method rests heavily on the assumption that the aim of a moral analysis of technology is to determine what professional engineers, designers, and ordinary users ought to do when confronted with ethical issues triggered by new or existing technologies. Some scholars reject this assumption. According to an influential tradition, the central research question for a moral analysis of technology should be to establish what ethical values, norms, or other moral properties are embedded in technological artifacts qua artifacts. On this view guns, cars, and obstetric ultrasound scanners are no mere tools; they have moral properties of their own. This chapter discusses this artifact approach to the ethics of technology.
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36

Henschke, Adam. The Internet of Things and Dual Layers of Ethical Concern. Oxford University Press, 2017. http://dx.doi.org/10.1093/oso/9780190652951.003.0015.

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The internet of things (IoT), where objects can communicate with each other in a way that affects the physical world, will likely have a great impact on people and society at large. Like a massively distributed set of robots, its effects will be felt on both physical and information realms. After describing key elements of the IoT, this chapter summarizes major ethical concerns. For the physical layer, the primary ethical concerns center on safety, while the informational layer’s primary concerns are about controlling information. Given the two layers’ distinct ethical concerns, we face a problem of moral pluralism—which of these layers should take priority? Recognizing this pluralism, the chapter argues that designers, policymakers, and users not only must not pay attention to both layers, but may also have to prioritize one layer over the other.
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37

Dolšak, Bojan. Ergonomic Aspects of Product Design: 2nd Updated and Expanded Edition. University of Maribor Press, 2021. http://dx.doi.org/10.18690/978-961-286-457-6.

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The textbook is dealing with product ergonomics both from the point of view of the development engineer, who of course has to ensure the functionality of the product, and from the point of view of the designer, who should ensure that the product is also aesthetically perfect. The purpose of the textbook is not to provide empirical data, but to introduce basic concepts and present mutual relationships and recommendations that can help engineers and designers to develop products with a focus on ergonomic and aesthetic value. In the second edition, a completely new chapter is added, which deals with inclusive design and its most important aspects. In most cases, these are in line with the ergonomic aspects of product development, with one important difference. Instead of adapting the product to limited target population of users, the goal of inclusive design are products suitable for the widest possible population.
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38

Williamson, John H., Antti Oulasvirta, Per Ola Kristensson, and Nikola Banovic, eds. Bayesian Methods for Interaction and Design. Cambridge University Press, 2022. http://dx.doi.org/10.1017/9781108874830.

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Intended for researchers and practitioners in interaction design, this book shows how Bayesian models can be brought to bear on problems of interface design and user modelling. It introduces and motivates Bayesian modelling and illustrates how powerful these ideas can be in thinking about human-computer interaction, especially in representing and manipulating uncertainty. Bayesian methods are increasingly practical as computational tools to implement them become more widely available, and offer a principled foundation to reason about interaction design. The book opens with a self-contained tutorial on Bayesian concepts and their practical implementation, tailored for the background and needs of interaction designers. The contributed chapters cover the use of Bayesian probabilistic modelling in a diverse set of applications, including improving pointing-based interfaces; efficient text entry using modern language models; advanced interface design using cutting-edge techniques in Bayesian optimisation; and Bayesian approaches to modelling the cognitive processes of users.
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39

Oulasvirta, Antti, Per Ola Kristensson, Xiaojun Bi, and Andrew Howes, eds. Computational Interaction. Oxford University Press, 2018. http://dx.doi.org/10.1093/oso/9780198799603.001.0001.

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This book presents computational interaction as an approach to explaining and enhancing the interaction between humans and information technology. Computational interaction applies abstraction, automation, and analysis to inform our understanding of the structure of interaction and also to inform the design of the software that drives new and exciting human-computer interfaces. The methods of computational interaction allow, for example, designers to identify user interfaces that are optimal against some objective criteria. They also allow software engineers to build interactive systems that adapt their behaviour to better suit individual capacities and preferences. Embedded in an iterative design process, computational interaction has the potential to complement human strengths and provide methods for generating inspiring and elegant designs. Computational interaction does not exclude the messy and complicated behaviour of humans, rather it embraces it by, for example, using models that are sensitive to uncertainty and that capture subtle variations between individual users. It also promotes the idea that there are many aspects of interaction that can be augmented by algorithms. This book introduces computational interaction design to the reader by exploring a wide range of computational interaction techniques, strategies and methods. It explains how techniques such as optimisation, economic modelling, machine learning, control theory, formal methods, cognitive models and statistical language processing can be used to model interaction and design more expressive, efficient and versatile interaction.
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40

Arora-Jonsson, Stefan, Nils Brunsson, Raimund Hasse, and Katarina Lagerström, eds. Competition. Oxford University Press, 2021. http://dx.doi.org/10.1093/oso/9780192898012.001.0001.

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The spread of competition into all areas of society is one of the master trends of modern society. Yet, social scientists have played a surprisingly modest role in the analysis of its implications as the discussion of competition has largely been confined to the narrow context of economic markets. This book opens up competition for the study of social scientists. The central message of the book is that competition seems ubiquitous but it should not be taken for granted or be naturalized as an inevitable aspect of human existence. Its emergence, maintenance, and change are based on institutions and organizational efforts, and a central challenge for social science is to learn more about these processes and their outcomes. With the use of a novel definition of competition, more fundamental questions can be addressed than merely whether or not competition works. How is competition constructed—and by whom? Which institutional and organizational foundations need to be considered? Which behaviours result from competition? What are its consequences? Can competition be removed? And, how do these factors vary with the object of competition—be it money, attention, status, or other scarce and desired objects? The chapters in the book investigate these and more questions in studies of competition among and within schools, universities, multinational corporations, auditors, waste-disposal firms, and fashion designers and users. The chapters are written by scholars from several social science fields: management, organization studies, sociology, anthropology, and education.
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41

Forestal, Jennifer. Designing for Democracy. Oxford University Press, 2021. http://dx.doi.org/10.1093/oso/9780197568750.001.0001.

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Designing for Democracy addresses the question of how to “fix” digital technologies for democracy by examining how the design of the built environment (whether streets, sidewalks, or social media platforms) informs how, and whether, citizens can engage in democratic practices. “Democratic spaces”—built environments that support democratic politics—must have three characteristics: they must be clearly bounded, durable, and flexible. Each corresponds to a necessary democratic practice. Clearly bounded spaces make it easier to recognize what we share and with whom we share; they help us form communities. Durable spaces facilitate our attachments to the communities they house and the other members within them; they help us sustain communities. And flexible spaces facilitate the experimental habits required for democratic politics; they help us improve our communities. These three practices—recognition, attachment, and experimentalism—are the affordances a built environment must provide in order to be a “democratic space”; they are the criteria to which designers and users should be attentive when building and inhabiting the spaces of the built environment, both physical and digital. Using this theoretical framework, Designing for Democracy provides new insights into the democratic potential of digital technologies. Through extended discussions of examples like Facebook, Twitter, and Reddit, it suggests architectural responses to problems often associated with digital technologies—loose networks, the “personalization of politics,” and “echo chambers.” In connecting the built environment, digital technologies, and democratic theory, Designing Democracy provides blueprints for democracy in a digital age.
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42

Konstantinou, Thaleia, Nataša Ćuković Ignjatović, and Martina Zbašnik-Senegačnik. ENERGY: resources and building performance. TU Delft Bouwkunde, 2018. http://dx.doi.org/10.47982/bookrxiv.25.

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The use of energy in buildings is a complex problem, but it can be reduced and alleviated by making appropriate decisions. Therefore, architects face a major and responsible task of designing the built environment in such a way that its energy dependence will be reduced to a minimum, while at the same time being able to provide comfortable living conditions. Today, architects have many tools at their disposal, facilitating the design process and simultaneously ensuring proper assessment in the early stages of building design. The purpose of this book is to present ongoing research from the universities involved in the project Creating the Network of Knowledge Labs for Sustainable and Resilient Environments (KLABS). This book attempts to highlight the problem of energy use in buildings and propose certain solutions. It consists of nine chapters, organised in three parts. The gathering of chapters into parts serves to identify the different themes that the designer needs to consider, namely energy resources, energy use and comfort, and energy efficiency. Part 1, entitled “Sustainable and Resilient Energy Resources,” sets off by informing the reader about the basic principles of energy sources, production, and use. The chapters give an overview of all forms of energies and energy cycle from resources to end users and evaluate the resilience of renewable energy systems. This information is essential to realise that the building, as an energy consumer, is part of a greater system and the decisions can be made at different levels. Part 2, entitled “Energy and Comfort in the Built Environment”, explain the relationship between energy use and thermal comfort in buildings and how it is predicted. Buildings consume energy to meet the users’ needs and to provide comfort. The appropriate selection of materials has a direct impact on the thermal properties of a building. Moreover, comfort is affected by parameters such as temperature, humidity, air movement, air quality, lighting, and noise. Understanding and calculating those conditions are valuable skills for the designers. After the basics of energy use in buildings have been explained, Part 3, entitled “Energy Saving Strategies” aims to provide information and tools that enable an energy- and environmentally-conscious design. This part is the most extensive as it aims to cover different design aspects. Firstly, passive and active measures that the building design needs to include are explained. Those measures are seen from the perspective of heat flow and generation. The Passive House concept, which is explained in the second chapter of Part 3, is a design approach that successfully incorporates such measures, resulting in low energy use by the building. Other considerations that the following chapters cover are solar control, embodied energy and CO2 emissions, and finally economic evaluation. The energy saving strategies explained in this book, despite not being exhaustive, provide basic knowledge that the designer can use and build upon during the design of new buildings and existing building upgrades. In the context of sustainability and resilience of the built environment, the reduction of energy demand is crucial. This book aims to provide a basic understanding of the energy flows in buildings and the subsequent impact for the building’s operation and its occupants. Most importantly, it covers the principles that need to be taken into account in energy efficient building design and demonstrates their effectiveness. Designers are shaping the built environment and it is their task to make energy-conscious and informed decisions that result in comfortable and resilient buildings.
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