Academic literature on the topic 'User Interface design'

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Journal articles on the topic "User Interface design"

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Isaac, C. "User Interface Design & User Interface Evaluation." Computer Journal 38, no. 3 (January 1, 1995): 265. http://dx.doi.org/10.1093/comjnl/38.3.265-b.

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Grimes, Jack, Kate Ehrlich, and Jerry Vaske. "User interface design." ACM SIGCHI Bulletin 17, no. 3 (January 1986): 22–26. http://dx.doi.org/10.1145/15671.15672.

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Zetie, Carl. "User interface design." ACM SIGCHI Bulletin 30, no. 3 (July 1998): 45–46. http://dx.doi.org/10.1145/565711.565728.

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Bollini, Letizia. "Beautiful interfaces. From user experience to user interface design." Design Journal 20, sup1 (July 28, 2017): S89—S101. http://dx.doi.org/10.1080/14606925.2017.1352649.

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Khoo, Benjamin K. S. "User Interface Design Pedagogy." International Journal of Information and Communication Technology Education 6, no. 1 (January 2010): 96–105. http://dx.doi.org/10.4018/jicte.2010091108.

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A major limitation in traditional class lectures that uses textbooks, handouts, transparencies and assignments is that students often are unable to “experience” user interface design. This limitation can be overcome by using the constructionist approach that allow students to experience user interface design by allowing them to “do” or “construct” so that they can understand and remember. This paper describes an Internet-based interactive case scenario that was developed, based on the constructionist approach, to teach students user interface design concepts in conjunction with the Questionnaire for User Interaction Satisfaction (QUIS). A proof of concept evaluation was conducted and the results indicate that this approach is effective in user interface design pedagogy.
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Khoo, Benjamin K. S. "User Interface Design Pedagogy." International Journal of Information and Communication Technology Education 7, no. 1 (January 2011): 1–10. http://dx.doi.org/10.4018/jicte.2011010101.

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A major limitation in traditional class lectures that use textbooks, handouts, transparencies and assignments is that students often are unable to “experience” user interface design. This limitation can be overcome by using the constructionist approach, which allows students to experience user interface design by letting them “do” or “construct” so that they can understand and remember. This paper describes an Internet-based interactive case scenario that was developed, based on the constructionist approach, to teach students user interface design concepts in conjunction with the Questionnaire for User Interaction Satisfaction (QUIS). A proof of concept evaluation was conducted and the results indicate that this approach is effective in user interface design pedagogy.
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Chan, A. "Review: User Interface Design." Computer Bulletin 46, no. 5 (September 1, 2004): 30–31. http://dx.doi.org/10.1093/combul/46.5.30-b.

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Noyes, J. "Review: User-Interface Design." Perception 24, no. 4 (April 1995): 471–72. http://dx.doi.org/10.1068/p240471.

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Wilson, Max L. "Search User Interface Design." Synthesis Lectures on Information Concepts, Retrieval, and Services 3, no. 3 (November 15, 2011): 1–143. http://dx.doi.org/10.2200/s00371ed1v01y201111icr020.

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Nielsen, J. "Iterative user-interface design." Computer 26, no. 11 (November 1993): 32–41. http://dx.doi.org/10.1109/2.241424.

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Dissertations / Theses on the topic "User Interface design"

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Dillon, Andrew. "User interface design." London: Macmillan, 2003. http://hdl.handle.net/10150/105299.

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This item is not the definitive copy. Please use the following citation when referencing this material: Dillon, A. (2003) User Interface Design. MacMillan Encyclopedia of Cognitive Science, Vol. 4, London:MacMillan, 453-458. Article definition: This article covers the basic issues that the field of cognitive science raises in the design and testing of new digital technologies for human use. Contents list: Introduction, Cognitive Science and design, The Basics of Human-Computer Interaction, Cognitive Design Guidelines: from psychophysics to semiotics, Beyond guidelines Cognitive theories and models in HCI, Developing user-centered design methods, Summary, Bibliography, Glossary
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Guntupalli, Ravi Chandra Chaitanya. "User interface design : methods and qualities of a good user interface design." Thesis, University West, Department of Economics and IT, 2008. http://urn.kb.se/resolve?urn=urn:nbn:se:hv:diva-449.

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User interface (UI) plays a vital role in software. In terms of visibility, its design and precision holds the primary importance for depicting the exact amount of information for the intended user. Every minor decision taken for the designing of UI can contribute to the software both positively and negatively. Therefore, our study is intended to highlight the strategies that are currently being used for successfully designing UIs, and make appropriate suggestions for betterment of UI designs based on case studies and research findings.

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Kapadia, Niraj. "User | Interface." University of Cincinnati / OhioLINK, 2011. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1306501343.

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Rishel, Barry E. "Successful User-Software Interface Design." International Foundation for Telemetering, 1989. http://hdl.handle.net/10150/614716.

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International Telemetering Conference Proceedings / October 30-November 02, 1989 / Town & Country Hotel & Convention Center, San Diego, California
Generalized telemetry data analysis systems have been developed to meet the future requirements for the analysis of telemetry data. By providing the user the freedom of stipulating the manner in which data is to be analyzed, the need for mission specific analysis software can be greatly reduced or eliminated entirely. Communications between the user and the software is accomplished by means of a user-software interface. Proper design of the interface will promote successful user-software communications. Interface design features such as menus and online documentation are discussed. Human engineering is an integral part of a successful user-software interface design. The human beings which operate the software possess limitations on their mental abilities and perception. Human engineering concepts which utilize display techniques and reference names are discussed. A definition of a successful user-software interface is given.
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Trætteberg, Hallvard. "Model-based User Interface Design." Doctoral thesis, Norwegian University of Science and Technology, Faculty of Information Technology, Mathematics and Electrical Engineering, 2002. http://urn.kb.se/resolve?urn=urn:nbn:no:ntnu:diva-111.

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This work is about supporting user interface design by means of explicit design representations, in particular models.

We take as a starting point two different development traditions: the formal, analytic, topdown engineering approach and the informal, synthetic, bottom-up designer approach. Both are based on specific design representations tailored to the respective approaches, and are found to have strengths and weaknesses. We conclude that different representations should be used during user interface design, based on their specific qualities and the needs of the design process.

To better understand the use of design representations a framework for classifying them is developed. A design representation may be classified along three dimensions: the perspective (problem- or solution-oriented) of the representation, the granularity of the objects described and the degree of formality of the representation and its language. Any design approach must provide representation languages that cover the whole classification space to be considered complete. In addition, the transitions between different representations within the representation space must be supported, like moving between task-based and interaction- oriented representations or up and down a hierarchic model. Movements between representations with different degrees of formality are particularly important when combining user-centered design with a model-based approach.

The design representation classification framework has guided the development of diagrambased modelling languages for the three main perspectives of user interface design, tasks, abstract dialogue and concrete interaction. The framework has also been used for evaluating the languges. A set-based conceptual modelling language is used for domain modelling within all these perspectives. The task modelling language is designed as a hybrid of floworiented process languages and traditional hierarchical sequence-oriented task languages.

Key features are tight integration with the domain modelling language, expressive and flexible notation and support for classification of task structures. The language for modelling abstract dialogue is based on the interactor abstraction for expressing composition and information flow, and the Statecharts language for activation and sequencing. Parameterized interactors are supported, to provide means of expressing generic and reusable dialogue structures. Modelling of concrete interaction is supported by a combination of the dialogue and domain modelling languages, where the former captures the functionality and behavior and the latter covers concepts that are specific for the chosen interaction style.

The use of the languages in design is demonstrated in a case study, where models for tasks, dialogue and concrete interaction are developed. The case study shows that the languages support movements along the perspective, granularity and formality dimensions.

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Olatidoye, Olugbemiga A. "Design-oriented graphic-user-interface." Diss., Georgia Institute of Technology, 1992. http://hdl.handle.net/1853/23110.

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Kamili, Hermawan 1977. "Collaborative Graphical User Interface Design." Thesis, Massachusetts Institute of Technology, 2000. http://hdl.handle.net/1721.1/80936.

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Kumar, Manu. "Gaze-enhanced user interface design /." May be available electronically:, 2007. http://proquest.umi.com/login?COPT=REJTPTU1MTUmSU5UPTAmVkVSPTI=&clientId=12498.

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Chase, Chelsea. "Using Design Patterns in User Interface Design." University of Cincinnati / OhioLINK, 2012. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1342463458.

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Talstoi, Aleh, and Zackarias Madsen. "The user interface and user experience of Web Design." Thesis, Blekinge Tekniska Högskola, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-16452.

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Books on the topic "User Interface design"

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User interface design. New York, N.Y: ACM Press, 1990.

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Treu, Siegfried. User Interface Design. Boston, MA: Springer US, 1994. http://dx.doi.org/10.1007/978-1-4615-2429-8.

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Cox, Kevin. User-interface design. 2nd ed. New York: Prentice Hall, 1993.

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Msikinya, L. S. User interface design. Manchester: UMIST, 1994.

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Robert, Scane, ed. User interface design. Exeter, UK: Crucial, 2003.

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Eberts, Ray E. User interface design. Englewood Cliffs, N.J: Prentice Hall, 1994.

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Eberts, Ray E. User interface design. Englewood Cliffs, N.J: Prentice-Hall International, 1994.

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Wilson, Max L. Search User Interface Design. Cham: Springer International Publishing, 2012. http://dx.doi.org/10.1007/978-3-031-02277-7.

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Heimgärtner, Rüdiger. Interkulturelles User Interface Design. Berlin, Heidelberg: Springer Berlin Heidelberg, 2017. http://dx.doi.org/10.1007/978-3-662-48370-1.

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Heimgärtner, Rüdiger. Intercultural User Interface Design. Cham: Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-17427-9.

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Book chapters on the topic "User Interface design"

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Churcher, Clare. "User Interface." In Beginning Database Design, 157–68. Berkeley, CA: Apress, 2012. http://dx.doi.org/10.1007/978-1-4302-4210-9_11.

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Treu, Siegfried. "Adaptive Design." In User Interface Design, 291–325. Boston, MA: Springer US, 1994. http://dx.doi.org/10.1007/978-1-4615-2429-8_13.

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Heimgärtner, Rüdiger. "User-Interface-Design." In Interkulturelles User Interface Design, 135–84. Berlin, Heidelberg: Springer Berlin Heidelberg, 2017. http://dx.doi.org/10.1007/978-3-662-48370-1_5.

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Treu, Siegfried. "Network-Oriented Design." In User Interface Design, 265–89. Boston, MA: Springer US, 1994. http://dx.doi.org/10.1007/978-1-4615-2429-8_12.

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Treu, Siegfried. "Design Before Evaluation." In User Interface Evaluation, 15–28. Boston, MA: Springer US, 1994. http://dx.doi.org/10.1007/978-1-4615-2536-3_2.

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Heimgärtner, Rüdiger. "User Interface Design." In Human–Computer Interaction Series, 121–66. Cham: Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-17427-9_5.

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Stefaner, Moritz, Sébastien Ferré, Saverio Perugini, Jonathan Koren, and Yi Zhang. "User Interface Design." In Dynamic Taxonomies and Faceted Search, 75–112. Berlin, Heidelberg: Springer Berlin Heidelberg, 2009. http://dx.doi.org/10.1007/978-3-642-02359-0_4.

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Beynon-Davies, Paul. "User Interface Design." In Information Systems Development, 224–31. London: Macmillan Education UK, 1998. http://dx.doi.org/10.1007/978-1-349-14931-5_23.

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Foster, Elvis C. "User Interface Design." In Software Engineering, 187–205. Berkeley, CA: Apress, 2014. http://dx.doi.org/10.1007/978-1-4842-0847-2_11.

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Oppermann, Reinhard. "User-interface Design." In Handbook on Information Technologies for Education and Training, 233–48. Berlin, Heidelberg: Springer Berlin Heidelberg, 2002. http://dx.doi.org/10.1007/978-3-662-07682-8_15.

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Conference papers on the topic "User Interface design"

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Weiyuan Liu. "Natural user interface- next mainstream product user interface." In 2010 IEEE 11th International Conference on Computer-Aided Industrial Design & Conceptual Design 1. IEEE, 2010. http://dx.doi.org/10.1109/caidcd.2010.5681374.

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Buchalska, Joanna. "User Interface." In the 2014 Mulitmedia, Interaction, Design and Innovation International Conference. New York, New York, USA: ACM Press, 2014. http://dx.doi.org/10.1145/2643572.2643577.

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Lee, Chang-Mog, Jeong-Ok Kim, and Ok-Bae Chang. "User Interface Prototype for User-Centered Interface Design." In Fourth International Conference on Information Technology (ITNG'07). IEEE, 2007. http://dx.doi.org/10.1109/itng.2007.200.

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Johnson, Jeff. "User-interface design books." In CHI '00 extended abstracts. New York, New York, USA: ACM Press, 2000. http://dx.doi.org/10.1145/633292.633431.

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Xudong, Lu, and Wan Jiancheng. "User Interface Design Model." In Eighth ACIS International Conference on Software Engineering, Artificial Intelligence, Networking, and Parallel/Distributed Computing (SNPD 2007). IEEE, 2007. http://dx.doi.org/10.1109/snpd.2007.287.

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Herschmann, Debra, and Guest Speakers. "Practical user interface design." In CHI '97 extended abstracts. New York, New York, USA: ACM Press, 1997. http://dx.doi.org/10.1145/1120212.1120330.

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Seuken, Sven, David C. Parkes, Eric Horvitz, Kamal Jain, Mary Czerwinski, and Desney Tan. "Market user interface design." In the 13th ACM Conference. New York, New York, USA: ACM Press, 2012. http://dx.doi.org/10.1145/2229012.2229080.

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Fernandes, Tony. "Global user interface design." In Conference companion. New York, New York, USA: ACM Press, 1995. http://dx.doi.org/10.1145/223355.223723.

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Di, Leonel Vinicio Morales, and Jorge Arturo Rivera Perezgil. "Structured User Interface Design as a Lateral Thinking Tool for User Interface Design." In 2010 Second World Congress on Software Engineering (WCSE 2010). IEEE, 2010. http://dx.doi.org/10.1109/wcse.2010.138.

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Costanza-Chock, Sasha. "Design Justice and User Interface Design." In UIST '20: The 33rd Annual ACM Symposium on User Interface Software and Technology. New York, NY, USA: ACM, 2020. http://dx.doi.org/10.1145/3379337.3422379.

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Reports on the topic "User Interface design"

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Schmidt, Vincent A. User Interface Design Patterns. Fort Belvoir, VA: Defense Technical Information Center, July 2010. http://dx.doi.org/10.21236/ada530798.

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Van De Vanter, Michael L. Designing BiblioText: An Experiment in User Interface Design. Fort Belvoir, VA: Defense Technical Information Center, October 1988. http://dx.doi.org/10.21236/ada619797.

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Lane, Thomas G. A Design Space and Design Rules for User Interface Software Architecture. Fort Belvoir, VA: Defense Technical Information Center, November 1990. http://dx.doi.org/10.21236/ada237049.

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Wiklund, Michael E., Jonathan Kendler, Limor Hochberg, and Matthew B. Weinger. Technical Basis for User Interface Design of Health IT. National Institute of Standards and Technology, September 2015. http://dx.doi.org/10.6028/nist.gcr.15-996.

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Landay, James A., and Brad A. Myers. Interactive Sketching for the Early Stages of User Interface Design. Fort Belvoir, VA: Defense Technical Information Center, July 1994. http://dx.doi.org/10.21236/ada285339.

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Halloran, Margaret E. Cadet Personalized Educational Gateway: Design and Evaluation of the User Interface. Fort Belvoir, VA: Defense Technical Information Center, January 2000. http://dx.doi.org/10.21236/ada496074.

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Andriole, Stephen J., Charlton A. Monsanto, and Lee S. Ehrhart. Knowledge-Based User-Computer Interface Design, Prototyping and Evaluation - the Design Pro Advisory System. Fort Belvoir, VA: Defense Technical Information Center, July 1998. http://dx.doi.org/10.21236/ada353010.

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Bayes, Matthew. Graphical User Interface (GUI) Design for Ballistic Research Lab-Computer-Aided Design's (BRL-CAD's) Geometry Difference (GDiff) Tool. Fort Belvoir, VA: Defense Technical Information Center, April 2015. http://dx.doi.org/10.21236/ada614537.

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Chao, B. P. A review of user interface design techniques with applications to the Crypto Algorithm Message Processor (CAMP). Office of Scientific and Technical Information (OSTI), March 1989. http://dx.doi.org/10.2172/6355608.

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Dueno Ortiz, B., T. Jacomb-Hood, S. Labov, and K. Nelson. User Interface Design and Development for the Enhanced Radiological Nuclear Inspection and Evaluation (ERNIE) Tool Internship Report. Office of Scientific and Technical Information (OSTI), August 2013. http://dx.doi.org/10.2172/1090006.

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