Dissertations / Theses on the topic 'User-centred design'
Create a spot-on reference in APA, MLA, Chicago, Harvard, and other styles
Consult the top 50 dissertations / theses for your research on the topic 'User-centred design.'
Next to every source in the list of references, there is an 'Add to bibliography' button. Press on it, and we will generate automatically the bibliographic reference to the chosen work in the citation style you need: APA, MLA, Harvard, Chicago, Vancouver, etc.
You can also download the full text of the academic publication as pdf and read online its abstract whenever available in the metadata.
Browse dissertations / theses on a wide variety of disciplines and organise your bibliography correctly.
Eriksson, Elina. "Situated Reflexive Change : User-Centred Design in(to) Practice." Doctoral thesis, KTH, Medieteknik och interaktionsdesign, MID, 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-116403.
Full textQC 20130118
Axelsson, Daniel. "Graphical User Interface Design of a Maintenance Support System : Using Prototyping and User-Centred Design." Thesis, Linköpings universitet, Interaktiva och kognitiva system, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-149779.
Full textBlomkvist, Stefan. "User-centred design and agile development of IT systems." Licentiate thesis, Uppsala : Deptartment of Information Technology, Uppsala University, 2006. http://www.it.uu.se/research/publications/lic/2006-012/2006-012.pdf.
Full textBradley, Nicholas Andrew. "A user-centred design framework for context-aware computing." Thesis, University of Strathclyde, 2005. http://oleg.lib.strath.ac.uk:80/R/?func=dbin-jump-full&object_id=21561.
Full textMiao, Mei. "Blindenspezifische Methoden für das User-Centred Design multimodaler Anwendungen." Doctoral thesis, Saechsische Landesbibliothek- Staats- und Universitaetsbibliothek Dresden, 2014. http://nbn-resolving.de/urn:nbn:de:bsz:14-qucosa-155392.
Full textObioha, Chinonye Leuna. "User-centred design to engender trust in e-commerce." Thesis, Cape Peninsula University of Technology, 2016. http://hdl.handle.net/20.500.11838/2414.
Full textConsumer trust is a core element for any e-commerce website. This study aimed to explore attributes of business-to-consumers (B2C) e-commerce websites that can communicate and engender trust from the users’ perspective using user-centred design. E-commerce websites are known to have features such as security certificates and encryption methods to ensure trust, but this requires technical knowhow to understand. The technologies used to develop websites have improved so far, but it has little effect on improving the trust of the users of e-commerce mostly in developing countries (Africa in particular). E-commerce users do not realise that these features have been put in place for the trustworthiness of the websites which contributes to their reluctance to conduct business transactions online, thus reducing their buying intentions. There is a need to design e-commerce websites to communicate/ convey trust from the users’ perspective. The study explored various sources of data to obtain insight and understanding of the research problem—user-centred design (UCD) group activity with users, interviews with developers, and secondary prior literature. Using UCD as the main methodology, an intensive UCD workshop activity with a group of eight e-commerce users was carried out. Furthermore, to obtain the view of experts (developers) on what is currently done to engender trust in B2C e-commerce websites, interviews with four respondents were also carried out. These interviews were intended to reduce any prejudice or bias and to obtain a clearer understanding of the phenomenon being studied. The findings from the study revealed six main attributes to engender trust, namely aesthetics design, security and information privacy, functionality design, trustworthiness based on content, development process, and vendor attributes. Proposed guidelines for each of the attributes were outlined. The findings from the users showed that those who were acquainted with the e-commerce technologies were those whose backgrounds are computer and technology related. Most users focused on aesthetics design, functionality, and security of their privacy and private details. Less emphasis was placed on the technology behind the e-commerce websites. Users use their aesthetic and cognitive value in their judgement for trust. The findings from the research were further validated using the Domestication of Technology Theory (DTT), which resulted in the development of a user-centred e-commerce trust model.
Göransson, Bengt. "User-Centred Systems Design : Designing Usable Interactive Systems in Practice." Doctoral thesis, Uppsala University, Department of Information Technology, 2004. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-4273.
Full textHave you ever been frustrated with that IT system at work that does not behave the way you expect it to? Or had problems with using the features on your new mobile phone? When systems and appliances do not support us in what we are doing, and do not behave the way we expect them to, then usability is neglected. Poor usability may be frustrating and irritating when trying out your mobile phone, but in a critical work situation poor usability may be disastrous.
In this thesis, user-centred systems design (UCSD) is advocated as an approach for facilitating the development of usable interactive systems. Systems that suit their intended use and users do not just “emerge”. They are the result of a UCSD process and a user-centred attitude during the development. This means in short that the real users and their needs, goals, context of use, abilities and limitations, drive the development – in contrast to technology-driven development. We define UCSD as: a process focusing on usability throughout the entire development process and further throughout the system life cycle. I argue that this definition along with a set of key principles do help organisations and individual projects in the process of developing usable interactive systems. The key principles include the necessity of having an explicit focus on users and making sure that users are actively involved in the process.
The thesis provides knowledge and insights gained from real-life situations about what UCSD is and how it can be put into practice. The most significant results are: the proposal of a clear definition of UCSD and a set of key principles encompassing UCSD; a process for usability design and the usability designer role. Furthermore, design cases from different domains are provided as examples and illustrations.
Göransson, Bengt. "User-centred systems design : designing usable interactive systems in practice /." Uppsala : Acta Universitatis Upsaliensis, 2004. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-4273.
Full textFrascina, Anthony Cosimo. "The integration of hospital information systems through user centred design." Thesis, Sheffield Hallam University, 1994. http://shura.shu.ac.uk/3185/.
Full textAshton, Kate. "Usability and user centred design in hybrid intelligent information systems." Thesis, University of Sunderland, 2004. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.401335.
Full textOllyn, Matthews G. "Investigation of user-centred approaches to design practice in Botswana." Thesis, Loughborough University, 2015. https://dspace.lboro.ac.uk/2134/18090.
Full textUma, Ketaki. "User Centred design of Conversational UI for Wealth Management Customers." Thesis, KTH, Skolan för elektroteknik och datavetenskap (EECS), 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-264540.
Full textKonversationsgränssnitt (Conversational UI, CUI) som röstassistent och chatbot tas i bruk för att ge 24x7 svar, råd och teknisk support. Denna studie syftar till att bedöma användarupplevelse-relaterade faktorer som förstärker förtroendet mellan förmögenhetsförvaltningskunder och CUI i uppgifter som normalt utförs av kundansvariga. Med tanke på de finansiella och resursbegränsningarna i avhandlingen, valdes halvstrukturerade intervjuer och Wizard of Oz-experiment som studiemetoder. Dessa metoder bidrog till att gräva djupt in i användarproblem inom en begränsad tidsperiod. Studien konstaterar att investerare var nöjda att få svar i text och grafik, men inte i röst eftersom informationen ansågs konfidentiell. Det fanns en oro för att använda chatbot för att få investeringsrådgivning.
Rondahl, Robert, and Filip Larsson. "Slag Hauler User Interface Design : Using human-centred design to create a user interface for heavy machinery." Thesis, Luleå tekniska universitet, Institutionen för ekonomi, teknik och samhälle, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:ltu:diva-63939.
Full textI tunga fordon har förarmiljön och dess användargränssnitt ofta varit lågt prioriterad under produktutvecklingen. Detta håller på att förändras då användarupplevelsen, i synnerhet för föraren, blir ett allt viktigare försäljningsargument. Kiruna Utility Vehicles (Kiruna UV), som tillverkar slaggtruckar för stålindustrin, har tagit fram en ny förarhytt för att möta dessa nya krav. Utvecklingen av förarhytten har skett i samarbete med studenter vid Luleå Tekniska Universitet. Detta examensarbete på masternivå har haft som syfte att skapa ett digitalt användargränssnitt för Kiruna UV:s slaggtruck modell SH60.Användarnas behov är viktiga för att kunna säkerställa en bra användarupplevelse. Därför valdes en människocentrerad designprocess för detta projekt. Omfattande användarstudier har genomförts tillsammans med förare, mekaniker, beslutsfattare och tillverkaren av slaggtrucken. Efterforskningarna har utförts i form av en fältstudier där intervjuer, observationer och eye-tracking användes som huvudsakliga verktyg.Slaggtrucksföraren manövrerar slaggtrucken i två olika positioner, där informationsbehovet skiljer sig åt. Vid körning av slaggtrucken är föraren vänd framåt och i detta läge är den ganska lik andra tunga maskiner. Användargränssnittet måste förmedla information om varvtal, hastighet, växel och bränslenivå.Vid lastning eller tömning av slaggdeglar vänder sig föraren om för att manövrera tippsystemet. I detta läge måste gränssnittet förmedla information om lyftarmarnas position, låsningar och stödben.Genom brainstorming och idéskapande workshops med intressenter och deltagare utan erfarenhet av slaggtruckar, skapades idéer om hur information kan presenteras. Även idéer för gränssnittets layout togs fram. Idéerna kopplades sedan till fyra olika koncept som utvecklades i flera iterationer. Dessa utvärderades genom en enkätundersökning, ett användartest samt återkopplingsmöten med slaggtrucksförare, mekaniker och tillverkare. Ett slutligt koncept skapades, som innehåller den information som behövs för att manövrera och underhålla slaggtrucken på ett säkert och effektivt sätt. Exempel på detta är varvtal, hastighet och information om tippsystemet. Konceptet innehåller de delar av de fyra koncepten som visade sig fungera bäst under konceptutvärderingen. Användargränssnittet har ett modernt utseende som passar in i den nya förarhytten. Vi har visat att användarupplevelsen för förare och servicepersonal kan förbättras genom att anpassa gränssnittet efter deras behov. Vi har också visat vilka fördelar som finns med att använda en människocentrerad designprocess för produktutveckling av tunga maskiner.
Bolton, Simon Mark. "Improving product design and development performances in SMEs with user centred design activities." Thesis, Manchester Metropolitan University, 2013. http://e-space.mmu.ac.uk/324984/.
Full textMallaband, Becky. "Integrating User Centred Design into the development of energy saving technologies." Thesis, Loughborough University, 2013. https://dspace.lboro.ac.uk/2134/14823.
Full textLindell, Patrick, and Daniel Nilsson. "Providing visualisation of wood industry data with a user centred design." Thesis, Linköpings universitet, Programvara och system, 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-130963.
Full textWalker, Guy Harrison. "User-centred car design and the role of feedback in driving." Thesis, Brunel University, 2002. http://bura.brunel.ac.uk/handle/2438/6273.
Full textShin, Jae-Eun. "User-centred methodology for the design of hypermedia-based CALL systems." Thesis, University of Manchester, 2001. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.488160.
Full textYovcheva, Zornitza. "User-centred design of smartphone augmented reality in urban tourism context." Thesis, Bournemouth University, 2015. http://eprints.bournemouth.ac.uk/22501/.
Full textHadiwijaya, Aditya Gianto. "User-centred Design for Input Interface of a Machine Learning Platform." Thesis, KTH, Skolan för elektroteknik och datavetenskap (EECS), 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-285888.
Full textTrots att dess tillämpningar har spridit sig utöver datavetenskapliga fält, behöver utvecklingen av framgångsrik användning av maskininlärning fortfarande anspråkiga komplexa metoder. Maskininlärningsplattform syftar till att automatisera och påskynda leveranscykeln för att använda maskininlärningstekniker. Syftet med detta examensarbete är att generera en användarcentrerad design för ett ingångsgränssnitt för en maskininlärningsplattform. För att besvara forskningsfrågan finns det tre metoder som genomförs i följd: 1) intervjuer; 2) prototypning; och 3) designutvärdering. Från den första intervjun avslutade vi användarnas problem och förväntningar i 11 ursprungliga designkrav som bör integreras av vår framtida plattform. Prototyptesten fokuserade på att kontrollera och förbättra funktionaliteterna snarare än det visuella utseendet på produkten. Avslutningsvis, i designbedömningsmetoden, levererade forskningen designrekommendationer bestående av fem implikationer: 1) börja med en tydlig definition av maskininlärningsmålet; 2) nuvarande stater med ett rakt framåtflöde som främjar inlärningsmöjligheter; 3) möjliggöra tvåvägsövergångar mellan tillstånd; 4) Rymma olika användares mål med flera scenarier; och 5) ge experter användare mer kontroll.
Haines, Victoria. "The role of user centred design in domestic energy demand reduction." Thesis, Loughborough University, 2014. https://dspace.lboro.ac.uk/2134/16288.
Full textBryant, Scott T. "User centred engineering in automotive design: A shift from technology-driven product development." Thesis, Queensland University of Technology, 2015. https://eprints.qut.edu.au/84793/1/Scott_Bryant_Thesis.pdf.
Full textSeland, Gry. "Role-Play Workshops as a User-Centred Design Method for Mobile IT." Doctoral thesis, Norges teknisk-naturvitenskapelige universitet, Institutt for datateknikk og informasjonsvitenskap, 2010. http://urn.kb.se/resolve?urn=urn:nbn:no:ntnu:diva-11444.
Full textCajander, Åsa. "Usability – Who Cares? : The Introduction of User-Centred Systems Design in Organisations." Doctoral thesis, Uppsala universitet, Avdelningen för människa-datorinteraktion, 2010. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-122387.
Full textChen, Chun-Hsing. "Web commerce usability : a user centred design method for web commerce systems." Thesis, De Montfort University, 2002. http://hdl.handle.net/2086/4099.
Full textWaddington, Raymond. "User-centred design of software development environments : an example from program debugging." Thesis, University of Nottingham, 1989. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.236047.
Full textWardlaw, Jessica. "Introducing user-centred design : a longitudinal study of a healthcare informatics organisation." Thesis, University College London (University of London), 2016. http://discovery.ucl.ac.uk/1475062/.
Full textKiunsi, Domina. "Serious gaming as a tool to describe a user-centred design process." Thesis, Tekniska Högskolan, Högskolan i Jönköping, JTH, Datateknik och informatik, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:hj:diva-40066.
Full textKeane, David James. "User centred approach to the design, development and implementation of patient information." Thesis, University of Nottingham, 2015. http://eprints.nottingham.ac.uk/29734/.
Full textBowen, Judith Alyson. "Formal Models and Refinement for Graphical User Interface Design." The University of Waikato, 2008. http://hdl.handle.net/10289/2613.
Full textAnderberg, Pierre. "Analyzing and Re-designing Legacy Systems for Enhanced Usability : A Case Study on the CATS TCT." Thesis, Linköpings universitet, Institutionen för datavetenskap, 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-65527.
Full textBowerman, Julian. "Understanding users in context : an investigation into designers' requirements." Thesis, Loughborough University, 2014. https://dspace.lboro.ac.uk/2134/14327.
Full textAhlström, Martin. "User-centred redesign of a business systemusing the Star Life Cycle method." Thesis, Linköping University, Department of Computer and Information Science, 2008. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-14942.
Full textThe purpose with this thesis was to study user activities in a business system, MediusFlow. The overall objective was to identify user related problems and to analyse which of the usability data gathering methods to use in the future development process of the company Medius.
The outcome of this study indicated that a cognitive related user problem was the most important problem to solve. A Star Life Cycle method was preferred. Two low-fidelity prototypes were developed to exemplify an alternative design solution to the identified cognitive user problem. Furthermore, the two best methods to use when gathering user related requirements were heuristic evaluation and expert review.
In addition a company specific Style Guide was created with generic guidelines as a foundation for development of future applications within Medius.
Nilsson, Joel. "Compressible Waste Bin System for Public Environment : Design with a User-Centred Approach." Thesis, Luleå tekniska universitet, Institutionen för ekonomi, teknik och samhälle, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:ltu:diva-68684.
Full textMcIntosh, Paul Malcolm, and paul mcintosh@internetscooter com. "X3D-UML: User-Centred Design, Implementation and Evaluation of 3D UML Using X3D." RMIT University. Computer Science and Information Technology, 2010. http://adt.lib.rmit.edu.au/adt/public/adt-VIT20100128.161156.
Full textSpeake, Helen. "Exploring the user-centred design of a physical activity pathway in NHS care." Thesis, Sheffield Hallam University, 2018. http://shura.shu.ac.uk/22412/.
Full textAnderfelt, Victor. "From Mob Programming to Mob Development : User-Centred Design in Collaborative Software Development." Thesis, Uppsala universitet, Institutionen för informatik och media, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-414221.
Full textGolby, Christopher. "User-centred design of a task-oriented upper-limb assessment system for stroke." Thesis, University of Warwick, 2015. http://wrap.warwick.ac.uk/72926/.
Full textBordin, Silvia. "A framework for integrating user-centred Design and agile Development in small Companies." Doctoral thesis, Università degli studi di Trento, 2017. https://hdl.handle.net/11572/367923.
Full textBordin, Silvia. "A framework for integrating user-centred Design and agile Development in small Companies." Doctoral thesis, University of Trento, 2017. http://eprints-phd.biblio.unitn.it/2694/1/Silvia_Bordin_-_dissertation.pdf.
Full textJokela, T. (Timo). "Assessment of user-centred design processes as a basis for improvement action:an experimental study in industrial settings." Doctoral thesis, University of Oulu, 2001. http://urn.fi/urn:isbn:9514265513.
Full textNivala, Wen Cing-Yan. "Developing a persona-based user-centred design model in relation to idea generation that will both manage the product design processes and solve design problems." Thesis, De Montfort University, 2013. http://hdl.handle.net/2086/9704.
Full textAdikari, Sisira, and n/a. "Usability Modelling For Requirements Engineering." University of Canberra. Information Sciences & Engineering, 2008. http://erl.canberra.edu.au./public/adt-AUC20081204.145827.
Full textMullane, Sarah. "Development of a user-centred design methodology to accommodate changing hardware and software user requirements in the sports domain." Thesis, Loughborough University, 2012. https://dspace.lboro.ac.uk/2134/10191.
Full textMarkensten, Erik. "Mind the gap : a procurement approac to integrating user-centred design in contract development." Licentiate thesis, KTH, Numerical Analysis and Computer Science, NADA, 2005. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-326.
Full textUsability professionals seldom get a chance to actually do their job. Instead, they have to argue that usability is something important that should be attended to. This was the initial problem that motivated this thesis. In spite decenniums of evolution within HCI this problem is still highly relevant, and existing approaches to solve it yet have to prove their effectiveness. When approaches to integrate HCI into systems development have been discussed, there has seldom been a discussion about how a given approach may be more or less useful in different development contexts. Nor has there been much discussion about how HCI activities relates to the overall procurement-development process. One reason for this may be that existing approaches to HCI integration are suited primarily for product development and, to some extent, to in-house development. At least these contexts are most common in existing case studies.
In this thesis, I focus on the problem of HCI integration in contract development. This context poses particular challenges, mainly because two parties with different goals are involved – the procurer and the supplier. They regulate business relations and responsibilities via the contract. In both existing practice and in research the user-centred design (UCD) process has, at least implicitly, been assumed to belong to the supplier side. It is the suppliers, i.e. consultancy firms, that have employed usability professionals and that have tried to integrate HCI into their development processes. By taking a procurement perspective instead, I question this assumption.
I present three case studies that start with a survey of common problems in current procurement practice and end with trying out an approach to work with UCD in systems acquisition. While my interest initially concerned successful HCI integration, I also discuss how the suggested approach deals with several existing problems that procurers face. In particular, the approach links abstract business goals that any systems acquisition starts of with, to detailed systems requirements that it aims at defining. This facilitates for procurers to focus on the goals that the future system should help enable and linking these goals to the requirement specification that the contract is based on.
Markensten, Erik. "Mind the gap : a procurement approach to integrating user-centred design in contract development." Licentiate thesis, Stockholm : KTH, Numerical Analysis and Computer Science, 2005. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-326.
Full textMay, Andrew. "Enhancing the user-centred design of mobile location servies through the application of value." Thesis, Loughborough University, 2008. https://dspace.lboro.ac.uk/2134/8064.
Full textAl, Jarallah Khulud. "Cognitive user-centred design approach to improve accessibility for blind people during online interaction." Thesis, De Montfort University, 2013. http://hdl.handle.net/2086/9737.
Full textMostafa, Dina. "Maturity models in the context of integrating agile development processes and user centred design." Thesis, University of York, 2013. http://etheses.whiterose.ac.uk/6295/.
Full textCAPITANELLI, ANDREA. "A User-Centred Methodology to Design and Simulate Smart Home Environments and Related Services." Doctoral thesis, Università Politecnica delle Marche, 2017. http://hdl.handle.net/11566/245273.
Full textThe advances in home automation and communication technologies offer several attractive benefits for the modern smart home, such as increased energy efficiency, improved residential comfort and reduced operative costs for the homeowner. Data aggregation and sharing within the networks can be guaranteed by modern Internet of Things (IoT) approaches and supported by available Information and Communication Technologies (ICT) tools. Such technologies are evolving and the private houses are becoming technological places populated by a multitude of devices able to collect a huge quantity of data and to cooperate in an intelligent way to control different domains, from household appliances to lighting or heating and ventilation. On one hand, the rising intelligence of smart devices makes a large amount of data available; on the other hand, data complexity creates difficulties in classifying, transmitting and interpreting essential data. Both aspects may drastically reduce the potential advantages and limit the diffusion smart devices. While in building automation proven solutions already exist, tailored applications for private houses and integration among heterogeneous devices and systems are still challenging due to the lack of standards and the variety of adopted communication protocols and data model schemas. Furthermore, even when the device connection and consolidation are achieved, making them cooperate in an interoperable way is another big challenge due to differences in usage paradigms, operation modes and interface integration. In fact, Smart Homes still lack of high interoperability and researches are often strongly technology-oriented and focused on single sub-system potentialities neglecting the expected benefits for the final users. For this purpose, the presented research defines an information management model for the smart home environment to support design and simulation of its devices as well as the enabled services. Such a model considers different device typologies, their mutual relationships, the information flows and the user interaction modalities in order to properly model the environment and define its behavior. It supports the design of the smart home by simulating the devices’ functionalities and estimating the expected performances.