Dissertations / Theses on the topic 'Usener'

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1

Usener, Jana [Verfasser], Eva [Akademischer Betreuer] Leitzke-Ungerer, and Christiane [Akademischer Betreuer] Neveling. "Lehrwerke und interkulturelle Kompetenz im Spanischunterricht : Analyse und Perspektiven / Jana Usener ; Eva Leitzke-Ungerer, Christiane Neveling." Halle, 2016. http://d-nb.info/1116950545/34.

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2

BARBAGLIA, LUCA. "RECEPTION AND LEGACY OF ERNST CASSIRER'S THEORY OF SYMBOLIC FORMS IN THE PHILOSOPHY OF WALTER BENJAMIN." Doctoral thesis, Università degli Studi di Milano, 2021. http://hdl.handle.net/2434/869966.

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This work reconstructs biographical, bibliographical and theoretical aspects of Walter Benjamin’s ideas in comparison to those of Ernst Cassirer. Its primary question asks: was Cassirer’s notion of symbol, as embedded in the philosophical context of his milieu, a primary element of Benjamin’s peculiar and lifelong investigation of the cultural and the perceptive, and of their mutual contamination? In answer, it constructs a historiographical survey of Benjamin’s Weltanschauung prior to encountering Professor Cassirer at the University of Berlin in the early 1910s. It investigates the impact and influence of Cassirer’s work on Benjamin, from his time as Cassirer’s student until the last years of Benjamin’s life. The form, role and development of the concept of symbol in Benjamin’s research is analysed from the early project of an epistemology to the academic failure of the Trauerspielbuch. It pays particular attention to the dimensions of the linguistic and the mythical, two main areas to which Cassirerian analysis was also addressed at the same time. In the last section, some key concepts of Benjamin’s philosophy are examined. Of particular interest is the relation between “choc”, the “medium of perception”. These are viewed through a theoretical analysis and comparison of several sources, and in the context of the configurative possibilities that Cassirer had previously ascribed to symbolization.
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3

Lakhani, Karim R. (Karim Raziabdullah) 1970. "Sustaining the virtual commons : end user support for Apache web server software on the Usenet." Thesis, Massachusetts Institute of Technology, 1999. http://hdl.handle.net/1721.1/9561.

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Thesis (S.M.)--Massachusetts Institute of Technology, Sloan School of Management, Technology and Policy Program, 1999.
Includes bibliographical references (p. 110-113).
Users have been shown to be a significant source of technology based innovations. Over the last seven years developments on the Internet have demonstrated the viability of software products that are designed, developed, distributed and supported by Users. The purpose of this thesis is to examine how and why user developed software is supported on the Usenet newsgroup discussion service of the Internet. The context of this research was the Usenet newsgroup based user support mechanism for Apache web server software. Over 55% of all World Wide Web sites on the Internet are hosted on Apache web server software. The research for this thesis was based on an analysis of four weeks of Usenet help postings for Apache software and a survey questionnaire regarding outcomes and motivations that was sent to the individuals that participated on the Usenet. Newsgroup analysis indicates that over 70% of all queries on the Usenet get at least one public reply. A majority of the replies are in the form of technical opinions. A majority of information seekers receive their first public Usenet reply within the next day of the original posting. Survey results indicate that the technical help provided is relatively low-cost to the provider, and typically involves transferring information that is already known to that help-provider rather than conducting new problem-solving at the behest of a help seeker. Typical time spent on providing help is less than five minutes. Seventy one percent of information seekers noted that they had received full or partial help in their problem solving process through their Usenet posting. Frequent helpers indicated the following were the top three reasons for their motivation to help; 1) Knew related information already, 2) Answering problems is fun and 3) Obligation - they have been helped before and now want to reciprocate. The research results are framed within the literature of technology innovation and virtual communities in cyberspace. The implications for Open Source software development and further research recommendations are provided.
by Karim R. Lakhani.
S.M.
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4

Spinuzzi, Clay I. (Clay Ian). "Appropriating Language on the Usenet." Thesis, University of North Texas, 1994. https://digital.library.unt.edu/ark:/67531/metadc501079/.

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The Usenet is a global computer conferencing system on which users can affix textual messages under 4500 different categories. It currently has approximately 4,165,000 readers, and these .readers have appropriated language by adapting it to the Usenet's culture and medium. This thesis conceptualizes the Usenet community's appropriation of language, provides insights into how media and media restrictions cause their users to appropriate language, and discusses how future media may further cause users to appropriate language. With the Usenet we have a chance to study a relatively new community bound by relatively new technology, and perhaps we can learn more about the appropriation process by studying the two.
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5

Flanagin, Maik (Maik Carsten) 1977. "Visualization of Usenet newsgroups throught graphical representation." Thesis, Massachusetts Institute of Technology, 2000. http://hdl.handle.net/1721.1/86609.

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Thesis (M.Eng. and S.B.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2000.
Includes bibliographical references (leaf 43).
by Maik Flanagin.
M.Eng.and S.B.
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6

Maltz, David A. (David Aaron). "Distributing information for collaborative filtering on Usenet net news." Thesis, Massachusetts Institute of Technology, 1994. http://hdl.handle.net/1721.1/36464.

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7

Wieger, Thomas E. "Konzeption und Implementierung einer Suchmaschine für Usenet-News unter Verwendung von mobilen Agenten." [S.l.] : Universität Stuttgart , Fakultät Informatik, 1997. http://www.bsz-bw.de/cgi-bin/xvms.cgi?SWB6783509.

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8

Fortier, Patrick. "Développement d'un outil de diagnostic décisionnel pour la gestion du réseau de collecte des eaux usées." Sherbrooke : Université de Sherbrooke, 2001.

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9

Bouffard, Vicky. "Milieux humides artificiels pour l'amélioration de l'efficacité de traitement des eaux usées domestiques d'une petite municipalité." Sherbrooke : Université de Sherbrooke, 2000.

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10

Buzier, Rémy Mouchel Jean-Marie Tusseau-Vuillemin Marie-Hélène. "Évolution de la spéciation des métaux dans les eaux résiduaires urbaines lors du traitement par boues activées." Créteil : Université de Paris-Val-de-Marne, 2005. http://doxa.scd.univ-paris12.fr:8080/theses-npd/th0252101.pdf.

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Thèse de doctorat : Sciences et techniques de l'environnement : Paris 12 : 2005.
Version électronique uniquement consultable au sein de l'Université Paris 12 (Intranet). Titre provenant de l'écran-titre. Pagination : 210 p. Bibliogr. en fin de chapitres.
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11

Baumert, Christel. "Die politischen Ereignisse in Litauen von 1986 - 1991 im Spiegel der sowjetischen und deutschen Presse." Mainz Johannes-Gutenberg-Universität, 1997. http://www.fask.uni-mainz.de/user/baumert/diplitauen.html.

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12

Asmlal, Lmahfoud. "Contribution à l'étude du métabolisme bactérien dans l'enlèvement biologique du phosphore des eaux usées." Sherbrooke : Université de Sherbrooke, 1997.

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13

Kosmala, Anne Vasseur Paule. "EVALUATION ECOTOXICOLOGIQUE DE L'IMPACT DES EFFLUENTS DE STATIONS D'EPURATION SUR LES COURS D'EAU : INTERET D'UNE APPROCHE INTEGREE /." [S.l.] : [s.n.], 1998. ftp://ftp.scd.univ-metz.fr/pub/Theses/1998/Kosmala.Anne.SMZ9819.pdf.

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14

Lourenço, da Silva Mario do Carmo Pons Marie-Noëlle. "Effet de la variabilité du fractionnement de la pollution carbonée sur le comportement des systèmes de traitement des eaux usées par boues activées." S. l. : INPL, 2008. http://www.scd.inpl-nancy.fr/theses/2008_LOURENCO_DA_SILVA_M_D_C.pdf.

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15

Le, Moullec Yann Leclerc Jean-Pierre Potier Olivier. "Comparaison des approches systémique, mécanique des fluides numérique et compartimentale pour la modélisation des réacteurs application à un réacteur canal à boues activées /." S. l. : S. n, 2008. http://www.scd.inpl-nancy.fr/theses/2008_LE_MOULLEC_Y.pdf.

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16

Tore, Gulsen. "User Workshops: A Procedure For Eliciting User Needs And User Defined Problems." Master's thesis, METU, 2006. http://etd.lib.metu.edu.tr/upload/12607818/index.pdf.

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Not in every case, the designer is knowledgeable about the potential user. Users can be consulted, in order to obtain knowledge, which is required for the design process. However such a consultation process can be problematic, since users may have difficulty in expressing their needs and problems or they may not be aware of them. The study is devised originating from the idea that if appropriate tools are provided for users, they can express their needs and design related problems. The thesis involves a literature review on the necessity of user knowledge as an input for the design process, and methods, techniques and tools, which provide this knowledge. Based on the findings from the literature review, three fictional case studies were planned and performed by employing two techniques, namely mood boards and drawing and shaping ideal products. These two techniques are developed into a procedure step by step by carrying out the case studies. The thesis proposes guidelines for the procedure of &ldquo
user workshops&rdquo
as a way to elicit users&rsquo
tangible and intangible needs, and user defined problems by directing them to imagine and express a usage context and conceptualize solutions considering their design related problems through a concept development activity and additional creative activities.
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17

Fellahi, El Amine. "Biodégradation et gestion des huiles de coupes usées /." Thèse, Trois-Rivières : Université du Québec à Trois-Rivières, 1998. http://www.uqtr.ca/biblio/notice/resume/03-2180902R.htm.

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Mémoire (M.Sc.) - Université du Québec à Trois-Rivières, 1998.
Mémoire présenté à l'Université du Québec à Trois-Rivières comme exigence partielle de la maîtrise en Sciences de l'environnement. Le résumé et la table des matières sont disponibles en format électronique sur le site Web de la bibliothèque. CaQTU Bibliogr. : p. 118-126.
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18

Gagnon, Daniel. "Nouvelle approche de traitement des eaux usées papetières /." Thèse, Trois-Rivières : Université du Québec à Trois-Rivières, 2000. http://www.uqtr.ca/biblio/notice/resume/03-2238723R.html.

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19

Elhorr, Suzanne. "The three dimensional relation between user system experience, user satisfaction, and user acceptance." Thesis, Blekinge Tekniska Högskola, Institutionen för datalogi och datorsystemteknik, 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-12957.

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Context. The subject presented in this research is the fact that people resist IT induced change and want to maintain their current situation when implementing a new information system.  If no strategy is set to deal with it, resistance to change leads to Information System failure. Objectives. In this study, the author is investigating how to anticipate and handle resistance to change when implementing a new information system in order to succeed. This is followed by introducing the factors affecting user satisfaction which in turn affects user acceptance. Methods The data collection involves interviews in order to assemble appropriate, justifiable and relevant data, in addition to surveys to measure and validate the hypotheses in this thesis. The banking sector in Lebanon was selected as a source of data collection. Results. Three factors Perceived ease of use(PEOU), Perceived Usefulness (PU), and User Involvement react together to satisfy user and hence to make the user accept change. Conclusions. Based on the studies conducted so far with respect to this topic, there exists an indirect relationship between the three factors discussed in this thesis, the user satisfaction, and the user acceptance. The more the user finds the system easy to use (simple way of work with less efforts) and useful (the extent to which person’s work is improved) and the more he/sh  is involved, the more he is satisfied and hence the more he is willing to accept the change and causes system success.
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20

Dinçkal, Noyan. "Istanbul und das Wasser : zur Geschichte der Wasserversorgung und Abwasserentsorgung von der Mitte des 19. Jahrhunderts bis 1966 /." München : R. Oldenbourg, 2004. http://catalogue.bnf.fr/ark:/12148/cb402012687.

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21

Lee, Young Seok. "Older adults' user experiences with mobile phones: identification of user clusters and user requirements." Diss., Virginia Tech, 2007. http://hdl.handle.net/10919/29003.

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This research addressed how older adults experience their mobile phones in their everyday lives and how mobile phones could be designed to best meet their needs. Two studies were conducted using a mixed-research method to identify representative user clusters and to understand user experiences. In Study 1, 154 older adult mobile phone users completed a questionnaire to investigate 1) functional usage, 2) perception about mobile phone quality, and 3) other aspects of user experiences (e.g., motivations of acquisition and learning method). Results showed that older adults are generally conservative mobile phone users who use a few functions of mobile phones and perceive their phone to be difficult to use. Understanding error messages, menu navigation, and text input were found to be most difficult for them. Female users perceived their phones to be more difficult to use than male users. Three user clusters (explorers, basicians, and minimalists) were identified based on mobile phone usage behavior, and their characteristics were described. User satisfaction was effected by three attributes of mobile phones: usefulness, ease of use, and pleasure of use, indicating that developers need to focus on improving all factors when designing a mobile phone for older adults. Study 2 used a more holistic approach to describe older adultsâ user experiences. The aims of Study 2 were 1) to capture stories that reflected user experiences, 2) to identify barriers that older adults faced through the course of user experience and 3) to provide recommendations to improve user experiences. Qualitative data was collected in the form of existential phenomenology-based interviews. Twelve older adult mobile phone users (over age 56), representing the three clusters found from Study 1, participated in this study. The domestication of technology theory was adopted as a framework to describe instances and themes represented in usersâ utterances and behaviors. Results showed that, regardless of their abilities to operate technology, older adults used a limited number of mobile phone functions because of their parsimonious cost-benefit analyses when integrating technologies into their lives. A theoretical explanation for this phenomenon was provided using socio-emotional selectivity theory. Barriers (perceptual, cognitive, attitudinal, knowledge, and information barriers) were found to hinder older adultsâ utilization of mobile phone technology over the four dimensions of the domestication process (appropriation, objectification, incorporation, and conversion). Recommendations to resolve those barriers were provided and related to published literature. This study proved that the domestication of technology theory can be a useful analytical tool for describing and understanding user experiences and capturing users' needs. Detailed discussion about its applicability to user needs analysis process was provided. A set of user requirements along with diverse user profiles were developed as outcomes of this research.
Ph. D.
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22

Marquis, Johanne. "Effets fluidodynamiques dans l'oxydation humide : application à l'oxydation de l'acide valérique et à des eaux usées industrielles à forte charge en huiles et graisses." Sherbrooke : Université de Sherbrooke, 1997.

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23

Dabaliz, Ammar Benadda Belkacem. "Etude d'un réacteur (contacteur) gaz-liquide à jet vertical immergé en vue de son application dans le traitement des eaux usées." Villeurbanne : Doc'INSA, 2004. http://docinsa.insa-lyon.fr/these/2002/dabaliz/index.html.

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24

Gordilho, Barbosa Angela Maria Barraqué Bernard. "La réorganisation des services publics d'eau et d'assainissement dans L'État de Bahia au Brésil. un enjeux multiniveaux, une ouverture aux acteurs sociaux. /." Créteil : Université de Paris-Val-de-Marne, 2004. http://doxa.scd.univ-paris12.fr:80/theses/th0219556.pdf.

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25

Bamba, Drissa Robert Didier. "Elimination de diuron des eaux par des techniques utilisant des ressources naturelles de la Côte d'ivoire photocatalyse solaire et charbon actif de coques de noix de coco /." [S.l.] : [s.n.], 2007. ftp://ftp.scd.univ-metz.fr/pub/Theses/2007/Drissa.Mamba.SMZ0748.pdf.

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Thèse de doctorat : Chimie-Physique : Metz : 2007. Thèse de doctorat : Chimie-Physique : Université de Cocody. Abidjan : 2007.
Thèse soutenue en co-tutelle. Bibliogr. p. 43, 80, 115, 145. Abréviation. Liste des figures. Liste des tabl.
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26

Wiszniowski, Jaroslaw Weber Jean-Victor Miksch Kornelius. "Combination of the biological and the photocatalytic methods in the process of municipal landfill leachate treatment." Metz : Université Metz, 2008. ftp://ftp.scd.univ-metz.fr/pub/Theses/2004/Wiszniowski.Jaroslaw.SMZ0422.pdf.

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27

Xia, Qian, and n/a. "Leveraging Single-User Applications for Multi-User Collaboration." Griffith University. School of Information and Communication Technology, 2006. http://www4.gu.edu.au:8080/adt-root/public/adt-QGU20070216.093300.

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People rely on off-the-shelf commercial single-user software systems in their daily lives and work to perform single-user tasks. People also need groupware systems to perform collaborative or group tasks. The goal of this thesis work is to develop innovative techniques for building computer applications that combine conventional single-user functionalities with advanced collaboration capabilities to effectively support people's individual and group work. This thesis work contributes an innovative Transparent Adaptation (TA) approach and associated supporting techniques that can be used to convert existing or new single-user applications into real-time multi-user collaborative versions without changing their source code. The transparently adapted collaborative systems not only support unconstrained collaboration and other collaboration features that were previously seen only in advanced groupware research prototypes, but also maintain the conventional functionalities and interface features that were previously seen only in commercial off-the-shelf single-user applications. Major technical contributions of the TA approach include techniques for adapting the single-user application programming interface to the data and operation models of the underlying generic collaboration technique and a generic system architecture for collaborative systems. The Operation Transformation (OT) technique has been chosen as the underlying collaboration technique for the TA approach due to its capability of supporting unconstrained collaboration and application independence. This thesis work has also made important contributions to OT by extending OT from supporting only collaborative plain text editing to supporting collaboration on complex data structures and comprehensive functionalities. To support the adaptation of complex data and operation models in a range of applications, this thesis work has contributed a package of advanced adaptation techniques for collaborative table editing and graphic object grouping. These techniques have not only increased the capability of TA, but have also advanced the state-of-the-art of collaborative editing techniques. To facilitate natural and smooth collaboration, this thesis work has contributed a multi-functional workspace awareness framework which is able to reduce the effort for developing workspace awareness features, and to be extended to support new workspace awareness features. Most importantly, this framework is able to deliver correct and precise workspace awareness information in the face of dynamic content and view changes in TA-based systems, which is an innovative feature unavailable in existing techniques. The TA approach and supporting techniques were developed and tested in the process of transparently converting two commercial off-the-shelf single-user applications - Microsoft Word and PowerPoint - into real-time collaborative applications, called CoWord and CoPowerPoint, respectively. CoWord and CoPowerPoint not only retain the functionalities and the 'look-and-feel' of their single-user counterparts, but also provide advanced multi-user collaboration capabilities for supporting multiple interaction paradigms, ranging from concurrent and free interaction to sequential and synchronized interaction, and for supporting detailed workspace awareness, including multi-user tele-pointers and radar views. The TA-based collaborative system architecture and the generic collaboration engine software component developed from this work can be reused in adapting a wide range of single-user applications.
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28

Mehrotra, R. "Inferring user needs and tasks from user interactions." Thesis, University College London (University of London), 2018. http://discovery.ucl.ac.uk/10047203/.

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The need for search often arises from a broad range of complex information needs or tasks (such as booking travel, buying a house, etc.) which lead to lengthy search processes characterised by distinct stages and goals. While existing search systems are adept at handling simple information needs, they offer limited support for tackling complex tasks. Accurate task representations could be useful in aptly placing users in the task-subtask space and enable systems to contextually target the user, provide them better query suggestions, personalization and recommendations and help in gauging satisfaction. The major focus of this thesis is to work towards task based information retrieval systems - search systems which are adept at understanding, identifying and extracting tasks as well as supporting user’s complex search task missions. This thesis focuses on two major themes: (i) developing efficient algorithms for understanding and extracting search tasks from log user and (ii) leveraging the extracted task information to better serve the user via different applications. Based on log analysis on a tera-byte scale data from a real-world search engine, detailed analysis is provided on user interactions with search engines. On the task extraction side, two bayesian non-parametric methods are proposed to extract subtasks from a complex task and to recursively extract hierarchies of tasks and subtasks. A novel coupled matrix-tensor factorization model is proposed that represents user based on their topical interests and task behaviours. Beyond personalization, the thesis demonstrates that task information provides better context to learn from and proposes a novel neural task context embedding architecture to learn query representations. Finally, the thesis examines implicit signals of user interactions and considers the problem of predicting user’s satisfaction when engaged in complex search tasks. A unified multi-view deep sequential model is proposed to make query and task level satisfaction prediction.
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29

Hart, Jennefer. "Investigating user experience and user engagement for design." Thesis, University of Manchester, 2015. https://www.research.manchester.ac.uk/portal/en/theses/investigating-user-experience-and-user-engagement-for-design(d0f13517-fea8-4188-84a3-198c7d3ede71).html.

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Understanding the interactive experience of using digital technologies is a complex process. Traditional methods of evaluating interactive technologies originate from usability, which focuses on ease of use, ease of learning and performance. User Experience (UX) emerged from the recognition that usability alone does not account for the more subjective emotional responses experienced when interacting with a product. Although the term UX has become widely accepted within the area of Human Computer Interaction (HCI), its definition still remains unclear, making it difficult to evaluate and design for. This thesis adopts a hybrid perspective by bridging the division between the reductionist and holistic approaches to UX research. Using a multi-methods approach that combine the strengths of both quantitative (objective) and qualitative (subjective) methods, will provide deeper insights into the users’ judgement process of interactive products. Various theories have been proposed to understand UX, yet no consensual UX theory or model has emerged. The importance of aesthetics in influencing decisions about a products quality gained much attention in early UX research with conflicting results, sparking a surge of research into understanding the complexities of user quality judgement. Past UX research has focused on the multi-constructs of pragmatics, hedonics and aesthetics, and how these may influence user judgement, which can vary depending on the context, task and user background. However, little attention has been given to the impact of interactive design features upon UX. Findings from this thesis clearly show that interactivity is an important element within UX in both short and long-term usage. This thesis expands the existing process model of user quality judgement, through a series of three studies to reveal the importance of interactivity, and how initial perception and judgement of a products quality can change over time. The first two studies identify the importance of interactivity in positive influencing UX. Both studies revealed that affective and hedonic ratings increased as a result of interaction, demonstrating the powerful effect of interaction, and showed clear differences for websites that contained enhanced interactive features, despite the presence of usability problems. Further exploration using cluster analysis revealed three sub-groups that categorised users not only by their interactive style preferences, but also by their predispositions towards technology. This perspective of user sub-group analysis is a contribution to the field which bridges population-level quantitative analysis with qualitative findings that focuses on the individual ethnographic interpretations of experience. Considerable UX research has focused on short-term evaluations, based on users first impressions pre and post-interaction, with few studies capturing long-term usage. The third study reports on an ecological longitudinal investigation into how UX changes over time and long-term product use. A group of novice iPad users were tracked over six months to reveal that despite poor usability, hedonic ratings remained high, yet over time usefulness and utility were dominating factors affecting UX and product adoption. The influence of both device and app revealed that although users found the device more pleasurable, it was the variety of apps contained on the device that facilitated positive UX. The overall findings from this research provided some valuable methodological insights and aided the creation of set of practical UX heuristics that can be used to inform both future research and design practice.
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30

Xia, Qian. "Leveraging Single-User Applications for Multi-User Collaboration." Thesis, Griffith University, 2006. http://hdl.handle.net/10072/366194.

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People rely on off-the-shelf commercial single-user software systems in their daily lives and work to perform single-user tasks. People also need groupware systems to perform collaborative or group tasks. The goal of this thesis work is to develop innovative techniques for building computer applications that combine conventional single-user functionalities with advanced collaboration capabilities to effectively support people's individual and group work. This thesis work contributes an innovative Transparent Adaptation (TA) approach and associated supporting techniques that can be used to convert existing or new single-user applications into real-time multi-user collaborative versions without changing their source code. The transparently adapted collaborative systems not only support unconstrained collaboration and other collaboration features that were previously seen only in advanced groupware research prototypes, but also maintain the conventional functionalities and interface features that were previously seen only in commercial off-the-shelf single-user applications. Major technical contributions of the TA approach include techniques for adapting the single-user application programming interface to the data and operation models of the underlying generic collaboration technique and a generic system architecture for collaborative systems. The Operation Transformation (OT) technique has been chosen as the underlying collaboration technique for the TA approach due to its capability of supporting unconstrained collaboration and application independence. This thesis work has also made important contributions to OT by extending OT from supporting only collaborative plain text editing to supporting collaboration on complex data structures and comprehensive functionalities. To support the adaptation of complex data and operation models in a range of applications, this thesis work has contributed a package of advanced adaptation techniques for collaborative table editing and graphic object grouping. These techniques have not only increased the capability of TA, but have also advanced the state-of-the-art of collaborative editing techniques. To facilitate natural and smooth collaboration, this thesis work has contributed a multi-functional workspace awareness framework which is able to reduce the effort for developing workspace awareness features, and to be extended to support new workspace awareness features. Most importantly, this framework is able to deliver correct and precise workspace awareness information in the face of dynamic content and view changes in TA-based systems, which is an innovative feature unavailable in existing techniques. The TA approach and supporting techniques were developed and tested in the process of transparently converting two commercial off-the-shelf single-user applications - Microsoft Word and PowerPoint - into real-time collaborative applications, called CoWord and CoPowerPoint, respectively. CoWord and CoPowerPoint not only retain the functionalities and the 'look-and-feel' of their single-user counterparts, but also provide advanced multi-user collaboration capabilities for supporting multiple interaction paradigms, ranging from concurrent and free interaction to sequential and synchronized interaction, and for supporting detailed workspace awareness, including multi-user tele-pointers and radar views. The TA-based collaborative system architecture and the generic collaboration engine software component developed from this work can be reused in adapting a wide range of single-user applications.
Thesis (PhD Doctorate)
Doctor of Philosophy (PhD)
School of Information and Communication Technology
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31

Schneider, Steven Michael. "Expanding the public sphere through computer-mediated communication : political discussion about abortion in a Usenet newsgroup." Thesis, Massachusetts Institute of Technology, 1997. http://hdl.handle.net/1721.1/10388.

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32

Kapadia, Niraj. "User | Interface." University of Cincinnati / OhioLINK, 2011. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1306501343.

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33

Holm, Anders, and Kullström Christoffer Sundberg. "User Responsive User Experience Design: Building a Conceptual Framework." Thesis, Högskolan i Borås, Akademin för bibliotek, information, pedagogik och IT, 2015. http://urn.kb.se/resolve?urn=urn:nbn:se:hb:diva-1036.

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To a large extent, business-customer interactions are acted out on digital meeting places. When the possibilities for businesses to engage in face-to-face interactions decrease, relationship building and customer service becomes more of a challenge. Digital services are easily duplicated by competitors and with standardization of interfaces and products, customers tend to switch more frequently between providers. One area where the creation and maintenance of loyal customers appears to be highly relevant is the domain of e-banking. Studies have shown that by personalizing the experience for the user, customer loyalty can be enhanced. Existing methods of interface adaptation shifts the responsibility for the resulting user experience design from the designer to either the user or the system. However, research shows that handing over responsibility for the design to the user can damage the user experience. Furthermore, we argue that as long as computers cannot translate the meaning of what a human communicates, and understand the motivation that lies behind her actions, human designers and researchers need to own the responsibility for designing user experiences. Responsive web design differ from the concept of user responsiveness in the way that it is not truly responsive to the user but to the technical device that is used. Following a design science research methodology, this paper presents the development of a conceptual framework for user responsive user experience design (URUXD) that aims to strengthen the bond between user and provider by enabling a more relevant and personalized user experience. The conceptual framework introduces a way to design user responsive information systems that could be useful in domains where the user audience is large and diverse, as in the case of e-banking. A personalized user experience is enabled by transcending the current use of personas as design tools to also involve them in categorizing real-time users through the use of personas as mapping tools. Multiple persona sets are incorporated in the framework which gives the user experience designer the possibility of designing a holistic user experience for each persona set. The framework thus enables the incorporation of multiple GUI designs in an information system that is user responsive, without the risk of violating usability principles.
Interaktionen mellan företag och kund sker nuförtiden oftast på digitala mötesplatser. När möjligheten för företag att träffa kunden öga mot öga minskar blir det en utmaning att skapa nära affärsrelationer och förmedla bra kundservice. Med konkurrenter som enkelt kopierar digitala tjänster och med en standardisering av gränssnitt och tjänster tenderar kunder att oftare byta leverantör. Inom e-banking framstår därför skapande och upprätthållande av lojala kunder som högst relevant. Genom att personifiera användarupplevelsen kan kundlojaliteten förbättras. Befintliga metoder för gränssnittsadaption lämnar över ansvaret för den resulterande designen från designern till antingen användaren eller systemet. Men, om ansvaret för designen tilldelas användaren kan resultatet bli i en skadad användarupplevelse. Så länge datorer inte kan översätta meningen bakom vad en människa kommunicerar eller skapa en förståelse för en användares bakomliggande motivation till varför hen utför handlingar, måste mänskliga designers inneha ansvaret för designen av användarupplevelsen. Vidare skiljer sig responsiv webbdesign från konceptet användarresponsivitet i meningen att responsiv webbdesign inte är direkt responsiv mot användaren utan snarare mot den tekniska apparat som används. Genom att följa en design science forskningsmetodik utvecklades ett konceptuellt ramverk för design av användarresponsiva användarupplevelser (user responsive user experience design (URUXD)). Målet var att stärka bandet mellan användare och leverantör genom att möjliggöra en mer relevant och personifierad användarupplevelse. Det konceptuella ramverket introducerar ett sätt att designa användarresponsiva informationssystem vilket kan vara användbart i domäner där användargruppen är stor och heterogen, vilket är fallet för e-banking. En personifierad användarupplevelse möjliggörs genom att utöka det befintliga användningsområdet för designverktyget personas till att även inkludera dem som mappningssverktyg för att kategorisera användare i realtid. Multipla persona sets införlivas i ramverket vilket skapar möjlighet för designern att skapa en holistisk användarupplevelse för varje enskilt persona set. Det konceptuella ramverket möjliggör därigenom för multipla gränssnittdesigns för ett informationssystem som därmed blir användarresponsivt, utan att underminera principer för användbarhet.
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34

Bokhari, Rahat Hussain. "User participation and user satisfaction in information systems development." Thesis, Brunel University, 2001. http://bura.brunel.ac.uk/handle/2438/5153.

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Information Systems (IS) are being developed and used in organizations to achieve their business goals and to enhance organizational effectiveness. The rate of systems success is questionable. One of the causes of IS failures might be user dissatisfaction with the systems. The success of an Information System is difficult to measure directly, so user satisfaction and system usage are frequently used as surrogate measures of system success. User participation in IS development has been advocated to achieve user satisfaction with the system and consequently system success. Past research findings about the effect of user participation on user satisfaction leading to system success are mixed and inconclusive. Past research has not been successful in showing whether user participation in IS development is necessary or not. So further research in this respect is justifiable. This thesis investigated the effect of user participation/involvement on user satisfaction. The effect of user expectations, and user-developer effective communications on user satisfaction has also been explored. A research model was proposed to proceed with this research. Meta-Analysis was carried out to investigate the relationship between user participation, user expectations and user-developer effective communication each with user satisfaction respectively. This thesis found some relationship of these factors with user satisfaction. The strength of the relationship (i. e. correlation 'r') was found to be 'medium' but not large'. The results also show that user involvement has a larger correlation with user satisfaction as opposed to user participation. The findings not only lead to the conclusions that user participation/involvement, user expectations, and user-developer effective communication have positive relationship with user satisfaction, but also contribute to the existing alternative views among IS researchers. The relationship between system usage and user satisfaction was found to be positive and of 'medium' strength and contrasts with the prevailing view that no correlation exists between them. So research findings are not only useful to resolve controversies that exists in past research but also lead to conclusions that user participation may contribute towards successful IS development and consequently user satisfaction with IS. Further, the causes of the emergence of unrealistic user expectations are explored and suggestions for future research are made.
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35

Normark, Carl Jörgen. "The User as Interface Designer : Personalizable Vehicle User Interfaces." Doctoral thesis, Luleå tekniska universitet, Innovation och Design, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:ltu:diva-17941.

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Godkänd; 2014; 20140407 (carnor); Nedanstående person kommer att disputera för avläggande av teknologie doktorsexamen. Namn: Carl Jörgen Normark Ämne: Industriell design/Industrial Design Avhandling: The User as Interface Designer - Personalizable Vehicle User Interfaces Opponent: Docent Ramia Mazé, gästlärare i industriell design, Konstfack University College of Arts, Crafts and Design/Skolan för arkitektur och samhällsbyggnad, Kungliga tekniska högskolan, Stockholm Ordförande: Professor Dennis Pettersson, Avd för innovation och design, Institutionen för ekonomi, teknik och samhälle, Luleå tekniska universitet Tid: Onsdag den 11 juni 2014, kl 13.00 Plats: A1545, Luleå tekniska universitet

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Talstoi, Aleh, and Zackarias Madsen. "The user interface and user experience of Web Design." Thesis, Blekinge Tekniska Högskola, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-16452.

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37

Alencastro, Luiz Felippe de. "Les polychlorobiphényles dans les systèmes de désapprovisionnement des eaux usées /." [S.l.] : [s.n.], 1995. http://library.epfl.ch/theses/?nr=1328.

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38

Oliveira, Junior João Amancio Gonçalves de. "Apoio a avaliação de usabilidade na Web : desenvolvimento do USEWEB." [s.n.], 2006. http://repositorio.unicamp.br/jspui/handle/REPOSIP/276201.

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Orientador: Maria Cecilia Calani Baranauskas
Dissertação (mestrado profissional) - Universidade Estadual de Campinas, Instituto de Computação
Made available in DSpace on 2018-08-09T14:54:53Z (GMT). No. of bitstreams: 1 OliveiraJunior_JoaoAmancioGoncalvesde_M.pdf: 2684989 bytes, checksum: ca152f731ff422f4d3ed7f6393e12ea6 (MD5) Previous issue date: 2006
Resumo: A Web é um grande repositório de informações, tendo se mostrado um meio democrático onde, usuário com conhecimentos mínimos em informática pode produzir e publicar páginas na Internet. Como manter as interfaces Web atraentes, simples e principalmente usáveis quando materiais sem qualidade, têm sido disponibilizados na Web? São necessárias freqüentes avaliações evitando problemas de usabilidade do Web site. Mas essas avaliações dependem de recursos que hoje ficam restritos às grandes empresas, devido ao custo de aplicações de técnicas de usabilidade. Para que o acesso a essas avaliações seja freqüente, as pequenas empresas dependem de métodos de baixo custo, e que possam ser aplicados por pessoas não especialistas em usabilidade. O objetivo deste trabalho é desenvolver uma aplicação Web que promova a usabilidade das interfaces Web, o USEWEB. Seu uso é simples, facilmente aplicável por pessoa não especialista em usabilidade, contribuindo para oportunizar às pequenas empresas de avaliarem suas aplicações de forma eficiente, com baixos custos, combinando o questionário de satisfação e checklist como métodos de avaliação. Para verificar a aplicabilidade do USEWEB, foi realizado teste piloto no Portal ¿Todos Nós¿. Os resultados obtidos confirmaram a validade da proposta, mostrando-se eficiente na detecção de problemas de usabilidade com a aplicação dos métodos de avaliação
Abstract: The Web is a great repository of information, tends if shown a democratic way where, user with minimum knowledge in computation can produce and to publish pages in Internet. Has the web provided attractive, simple and useful web interface material with quality? Or even without quality? They are frequent necessary evaluations avoiding usability problems in the Web site. But those evaluations depend on resources nowadays are restricted to big companies, due to the high cost of the usage of usability techniques. So that the access the evaluations are frequent, the small companies depend on low cost methods, and that can be applied for people no expert in usability. The objective of this work is to develop an application Web to promote the usability of the interfaces Web, called USEWEB. Its usage is simple and easily understood even by people who are no experts in usability ¿ turning the USEWEB available for small companies to evaluate its usage in an efficient way and with low costs. That would combine the user¿s satisfaction questionnaire and the checklist as the evaluation methods.A test in the portal ¿Todos Nós¿ was taken to check out the usage of the USEWEB. The results confirmed the viability of the proposal proving to be an efficient way to detect problems of usability through the two evaluation methods
Mestrado
Mestre em Ciência da Computação
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39

Hartmann, Fabian [Verfasser], and M. [Akademischer Betreuer] Zitterbart. "User-Centric Networking : Privacy- and Resource-Awareness in User-to-User Communication / Fabian Hartmann ; Betreuer: M. Zitterbart." Karlsruhe : KIT-Bibliothek, 2017. http://d-nb.info/1135266212/34.

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40

Berrak, Abderrazak. "Influence de quelques contaminants sur le comportement cinétique de nouveaux coagulants à base d'aluminium." Sherbrooke : Université de Sherbrooke, 1997.

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41

Lorenzo, Carlos. "Traitement d'effluents industriels par biofiltration : étude d'applicabilité dans une usine agro-alimentaire." Sherbrooke : Université de Sherbrooke, 2000.

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42

Dufresne, Matthieu François Daniel Ghenaim Abdellah. "La modélisation 3D du transport solide dans les bassins en assainissement du pilote expérimental à l'ouvrage réel /." Strasbourg : Université Louis Pasteur, 2008. http://eprints-scd-ulp.u-strasbg.fr:8080/978/01/DUFRESNE_Mathieu_2008.pdf.

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43

Houhou, Jamil Lartiges Bruno. "Le réseau d'assainissement urbain du collecteur au réacteur bio-physico-chimique /." S. l. : S. n, 2008. http://www.scd.inpl-nancy.fr/theses/2008_HOUHOU_J.pdf.

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44

Spiekermann, Sarah. "User control in ubiquitous computing design alternatives and user acceptance." Aachen Shaker, 2007. http://d-nb.info/989112683/04.

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45

Ding, Shichang [Verfasser]. "User Attribute Inference via Mining User-Generated Data / Shichang Ding." Göttingen : Niedersächsische Staats- und Universitätsbibliothek Göttingen, 2020. http://d-nb.info/1222738309/34.

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46

Bergström, Johan, and Henrik Ljungh. "User friendly display : A user panel with focus on ergonomics." Thesis, KTH, Maskinkonstruktion (Inst.), 2012. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-143635.

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Projektets mål var att skapa en användarvänlig och intuitiv användarpanel till en av Ocean Powers mjukglassmaskiner. Ocean Power har tillverkat mjukglassmaskiner sen 1990-talets slut och är idag Kinas största professionella tillverkare. De har som mål att ständigt utvecklas och vara en av de främsta tillverkarna i världen av mjukglassmaskiner. Till en början gjordes en grundlig informationssökning om dagens mjukglassmaskiner och dess användare. Några utvalda personer med erfarenheter av att arbeta med mjukglassmaskiner intervjuades om hur de upplever sina glassmaskiner och deras användarpaneler. En djupgående studie gjordes sedan bland tre av KTHs databaser. Målet var att ta reda på hur en användarpanel ska designas för att bli så användarvänlig, intuitiv och ergonomisk som möjligt. För att kunna skapa en användarpanel som skulle passa Ocean Powers mjukglassmaskiner studerades deras modell OP 238. Den observerades dels vid användning men skruvades också isär så att insidan kunde studeras. Från informationssökningen framkom att det är önskvärt att använda intuitivitet vid utformningen av en panel. Det är ett snabbt och naturligt sätt att lära sig och förstå något nytt. Detta görs på den nya panelen genom att använda allmänna symboler som är lätta att associera till funktionerna de ska representera. Resultatet från intervjuerna visade att den vanliga användaren av mjukglassmaskiner endast vill ha den mest nödvändiga informationen ska visas. Det uppfylls på den nya användarpanelen genom att ha två olika visningslägen. Ett enkelt visningsläge för vanligt bruk och ett avancerat visningsläge för teknikern och managern. Den nya användarpanelen kommer att använda färger, ljud, symboler och texter för att kommunicera med användaren. Den kommer därför bli dyrare att tillverka men betydligt mer användarvänlig än den existerande panelen.
The project’s goal was to create a user friendly and intuitive user panel to one of Ocean Power’s soft ice cream machines. Ocean Power has been manufacturing soft ice cream machines since late 1990s and is now China’s largest professional manufacturers. Their goal is to continually evolve and to be one of the premiere soft ice cream manufacturers in the world. The work began with an information gathering about today’s soft ice cream machines and their users were done. A few selected people with experience of working with soft ice cream machines were interviewed about their experience at handling soft ice cream machines and their user panels. A deeper study was then made among the three KTH databases with the aim to find out how a user panel should be designed to be as user friendly, intuitive and ergonomic as possible. To create a user panel that would be suitable to one of Ocean Power’s soft ice cream machines a study was done at their existing machine version OP 238. The machine was observed in use but also disassembled so that the inside of the machine could be studied. From the information gathering it became clear that it is desirable to use human intuitive when designing a user panel. It is a fast and natural way to learn and understand something new. This is done by using common symbols that are easy to associate to the functions. The results of the interviews showed that soft ice cream users want a display that is easy to survey and does not contain any unnecessary information. This is done by dividing the view to a basic view that is for the ordinary user and an advance view for the service technician or the manager. The new user panel will use colors, sounds, symbols and text to communicate with the user. It will be more expensive to manufacture but much more user friendly than the existing panel.
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47

Hunt, Lisa Martha. "Adaptive User Models for the Design of Intelligent User Interfaces." UNF Digital Commons, 1999. http://digitalcommons.unf.edu/etd/121.

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The objective of this research is to determine the effects over time of a dynamic system that adapts itself to a user's current state of expertise, in terms of the application domain, by constantly monitoring the user throughout use of the system, placing them in appropriate user models when this expertise has changed. A dynamic system, named ER-by-Design version 2.0, is presented, consisting of an inference component, a help system, a help/assistance screen, and user models. The user models are responsible for adapting the system interface to the level of expertise of the user. The system monitors and analyzes a user's interactions in order to evaluate user expertise, placing the user in the most appropriate model based on this evaluation. Through analysis of data collected from participants' sessions with both versions of the system, it is shown that over time, through the use of ER-by-Design version 2.0, users accessed help less often and perceived the system as more beneficial when compared to a system with a static, generic interface. In addition, users who had the least experience with ER modeling concepts created more correct diagrams with ER-by-Design version 2.0 than with a static version of the system.
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48

Gatian, Amy Elizabeth Williams. "User information satisfaction (UIS) and user productivity: an empirical examination." Diss., Virginia Polytechnic Institute and State University, 1989. http://hdl.handle.net/10919/54361.

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In this research the relationships between user information satisfaction (UIS) and user productivity were examined. Two users groups were used to test the following hypotheses: H₁A: There is no relationship between UIS and perceptions of decision-making quality for academic department heads. H₁B: There is no relationship between UIS and perceptions of decision-making quality for managers within the controller’s office. H₂: There is no relationship between UIS and objectively measured productivity for managers within the controller’s office. H₃: There is no relationship between UIS and a user’s length of experience with a system. H₄A: There is no relationship between UIS and a user’s age. H₄B: There is no relationship between UIS and a user’s sex. H₄C: There is no relationship between UIS and a user’s level of education. Data utilized in testing the hypotheses were collected with a packet of six questionnaires mailed to the controllers of 100 universities. Usable responses were obtained from 107 of 300 controller’s office managers and 77 of 300 academic users. H₁A, H₁B and H₂ were tested with canonical correlation analysis. H₃, H₄A, H₄B and H₄C were tested with multiple regression. The findings can be summarized as follows: 1. Satisfaction with computer processing was correlated with making better operating budget decisions for both groups and helping academic users track activities in research, grant and designated gift accounts. 2. Satisfaction with system related problem finding was correlated with elimination of steps and making jobs easier for managers, and with helping academic users track activity in research accounts, and to feel they have benefited overall from FRS. 3. Satisfaction with the linear combination of inputs and problem finding was correlated with financial transactions per full time employee equivalents (FTE), late internal reports per total internal reports and number of ledger accounts per FTE. 4. More frequent users of FRS were more satisfied. Additionally, UIS and mandatory system usage were positively correlated. 5. UIS and sex were moderately correlated. Specifically, males within the academic group were less satisfied with FRS than the females surveyed.
Ph. D.
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49

Castillo, Arcel Macaraeg. "QUANTUM : Quick User Action Notation Tool for User interface Management /." Thesis, This resource online, 1993. http://scholar.lib.vt.edu/theses/available/etd-09122009-040452/.

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50

Spiekermann, Sarah. "User control in ubiquitous computing : design alternatives and user acceptance /." Aachen : Shaker, 2008. http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&doc_number=017994540&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA.

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