Dissertations / Theses on the topic 'Usability testing'
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AlShamari, Majed Aadi. "Task formulation in usability testing." Thesis, University of East Anglia, 2010. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.533712.
Full textCapra, Miranda Galadriel. "Usability Problem Description and the Evaluator Effect in Usability Testing." Diss., Virginia Tech, 2006. http://hdl.handle.net/10919/26477.
Full textTen guidelines for writing UPDs were developed by consulting usability practitioners through two questionnaires and a card sort. These guidelines are (briefly): be clear and avoid jargon, describe problem severity, provide backing data, describe problem causes, describe user actions, provide a solution, consider politics and diplomacy, be professional and scientific, describe your methodology, and help the reader sympathize with the user. A fourth study compared usability reports collected from 44 evaluators, both practitioners and graduate students, watching the same 10-minute UT session recording. Three judges measured problem detection for each evaluator and graded the reports for following 6 of the UPD guidelines.
There was support for existence of an evaluator effect, even when watching pre-recorded sessions, with low to moderate individual thoroughness of problem detection across all/severe problems (22%/34%), reliability of problem detection (37%/50%) and reliability of severity judgments (57% for severe ratings). Practitioners received higher grades averaged across the 6 guidelines than students did, suggesting that the guidelines may be useful for grading reports. The grades for the guidelines were not correlated with thoroughness, suggesting that the guideline grades complement measures of problem detection.
A simulation of evaluators working in groups found a 34% increase in severe problems found by adding a second evaluator. The simulation also found that thoroughness of individual evaluators would have been overestimated if the study had included a small number of evaluators. The final recommendations are to use multiple evaluators in UT, and to assess both problem detection and description when measuring evaluation effectiveness.
Ph. D.
Hough, Darren William. "Aesthetics and product usability." Thesis, Georgia Institute of Technology, 2003. http://hdl.handle.net/1853/23107.
Full textKessner, Martin. "On the reliability of usability testing." Thesis, National Library of Canada = Bibliothèque nationale du Canada, 2001. http://www.collectionscanada.ca/obj/s4/f2/dsk3/ftp04/MQ57704.pdf.
Full textKessner, Martin Carleton University Dissertation Psychology. "On the reliability of usability testing." Ottawa, 2000.
Find full textHällkvist, Alice. "Usability Testing of Software Products : A case study about usability testing and how to improve the practice." Thesis, Luleå tekniska universitet, Institutionen för system- och rymdteknik, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:ltu:diva-72419.
Full textBjelkenstedt, Alf. "Web-Based Drawing Tool in GWT with Usability Testing and Usability Evaluation." Thesis, Linköpings universitet, Programvara och system, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-104975.
Full textBeinhoff, Andreas. "Developer usability testing : A real world example." Thesis, Uppsala universitet, Institutionen för informatik och media, 2010. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-132227.
Full textOz, Saba. "Usability Testing Of A Family Medicine Information System." Master's thesis, METU, 2012. http://etd.lib.metu.edu.tr/upload/12614716/index.pdf.
Full texts vaccination. Like any medical information technology, the usability of such systems is a vital concern for enabling efficient and effective primary healthcare operations. Family Medicine is a recently established practice in Turkey and there are a number of systems in service to aid the daily work of family doctors. However, none of these systems have been subjected to a systematic usability analysis. In this study, a usability analysis of a popular Family Medicine Information System used in Turkey is conducted. By combining several usability evaluation techniques, the study identified several important usability issues and provided recommendations for further improving the system. The main usability issue observed in the system was the overall complexity of the information presented at the main interface that often confused and misled the users. In order to address this problem, it is suggested that features related to the most frequent family medicine operations should be placed on the main screen, whereas remaining features should be organized under auxiliary pages with clear navigation aids.
Ahlberg, Jesper, and Andreas Andrén. "Usability Optimization and Testing Of Social Music Service." Thesis, KTH, Skolan för informations- och kommunikationsteknik (ICT), 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-50063.
Full textMadireddy, Avinash. "Usability Testing : The Relation between Tasks and Issues." Thesis, Linköpings universitet, Interaktiva och kognitiva system, 2012. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-78652.
Full textBarth, M. (Matthew). "Successful usability testing in open source software projects." Master's thesis, University of Oulu, 2014. http://urn.fi/URN:NBN:fi:oulu-201405241500.
Full textSeger, Jonatan. "How In-House Usability Testing Increases Product Development." Thesis, KTH, Skolan för elektroteknik och datavetenskap (EECS), 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-263314.
Full textKan produktutvecklingsprocessen på Tcom förbättras genom att flytta användbarhetstester internt? Intresset i denna fråga ligger i den agila transformation som företaget påbörjade tidigt 2018. Effektivitet och kvalitet är centrala förbättringspunkter med det agila arbetssättet. Ett sätt att öka kvaliteten på deras digitala produkter är att förbättra processen bakom, där involveringen av användare i användbarhetstester bör vara centralt i ett iterativt arbetsförlopp. En kvalitativt driven mixed methods research metod tillämpades för att förvärva den empiriska data som krävdes för att framgångsrikt besvara frågeställningen. Tcoms användbarhetstestkultur undersöktes via en enkät. Denna metod kompletterades med 4 intervjuer och 2 observationer av användbarhetstest, ett externt och ett internt. Parametrar från de två observationerna ställdes mot varandra. De centrala upptäckterna avslöjar att den interna processen uppvisar lovande egenskaper. Den är upp till en tiondel så kostsam per deltagare, har snabbare beställning-till-test-tid, tillåter transparens, och möjliggör förbättring av själva testprocessen. Med hänsyn till huvudfynden kan vi konkludera att användbarhetstest bör utformas och utföras av Tcom själva. Den största utmaningen till en sådan förändring ligger i hur ett sådant användbarhetsperspektiv ska implementeras i det agila ramverket Scrum.
Russell, Mark C. Chaparro Barbara. "Investigating contributions of eye-tracking to website usability testing." Diss., Access through your commercial service, 2005. http://il.proquest.com/products_umi/dissertations/.
Full text"May 2005." Title from PDF title page (viewed on August 30, 2006). UMI number: AAT3189243 Thesis adviser: Barbara Chaparro. Includes bibliographic references (leaves 91-96).
Mittal, Sanchit. "Exploring benefits of using augmented reality for usability testing." Thesis, Georgia Institute of Technology, 2014. http://hdl.handle.net/1853/53431.
Full textAlkhawajah, Amirah. "Guidelines for Remote Usability Testing of Children's Interactive Products." Ohio University / OhioLINK, 2018. http://rave.ohiolink.edu/etdc/view?acc_num=ohiou1525711014013404.
Full textLennerup, Anna. "Att mäta användbarhet på webbplatser : En fall studie där två metoder för användbarhet jämförs." Thesis, Södertörns högskola, Institutionen för naturvetenskap, miljö och teknik, 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-26317.
Full textTALIPU, ABUDUKAIYOUMU. "Research and development of a remote usability testing platform for better user experience." Doctoral thesis, Università Politecnica delle Marche, 2021. http://hdl.handle.net/11566/290189.
Full textNowadays smartphones and laptops equipped with cameras have become an integral part of our daily lives. The pervasive use of cameras enables the collection of an enormous amount of data, which can be easily extracted through video images processing. This opens up the possibility of using technologies that until now had been restricted to laboratories, such as gaze tracking and emotion analysis systems, to analyze users’ behavior during the interaction with websites. By implementing deep learning algorithms, face detection, facial expressions recognition and gaze tracking convolutional neural network models can be trained and implemented in remote usability testing. The thesis studies the traditional usability testing, modern day usability testing methods and proposes a more advanced deep learning based remote usability testing platform. The development process of the low-cost platform, training of the deep learning models, gaze tracking dataset building, finally the evaluation of the platform by conducting a case study are explained in detail. Some aspects of UX assessment that could help in addressing the usability such as user insights, engagement is explored and the development of a dashboard for the usability testing platform to present the automatically analyzed results is described. The data obtained using the usability testing platform is particularity important in revealing more user insights and engagements as well as addressing effectiveness, efficiency and satisfaction aspects of usability testing.
Collins, Meghan. "IMPLEMENTING USABILITY TESTING OF TECHNICAL DOCUMENTS AT ANY COMPANY AND ON ANY BUDGET." Master's thesis, University of Central Florida, 2010. http://digital.library.ucf.edu/cdm/ref/collection/ETD/id/3260.
Full textM.A.
Department of English
Arts and Humanities
English MA
Pasanen, P. (Panu). "Applying usability testing methods into game development:case Casters of Kalderon." Master's thesis, University of Oulu, 2016. http://urn.fi/URN:NBN:fi:oulu-201606032208.
Full textBursum, Kim. "Initial Comparative Empirical Usability Testing for the Collaborative Authentication System." Scholar Commons, 2017. http://scholarcommons.usf.edu/etd/6614.
Full textDonkers, Adriane Martina Carleton University Dissertation Psychology. "Observer accuracy in usability testing; the effects of obviousness of usability problems, prior knowledge of problems, and training." Ottawa, 1992.
Find full textKjellberg, Thomas, and Mikael Lavrell. "Användbarhet för barn : En kvalitativ studie av SVT Play med fokus på användbarhet för barn i åldern 10-12 år." Thesis, Södertörns högskola, Institutionen för kommunikation, medier och it, 2010. http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-5962.
Full textDenna C-uppsats undersöker på vilket sätt användbarhetsprinciper och teorier är relevanta vid utvärdering av interaktiva system med målgruppen barn 10-12 år. Den undersöker även om det finnsf aktorer som är viktiga att tänka på när man ska utveckla en interaktiv produkt för vår målgrupp. För att besvara dessa frågeställningar har vi genomfört en kvalitativ studie med hjälp av observation och användartest. Studien visar på att användbarhetsprinciper och teorier som finns idag även kan användas för utvärdering av system för vår målgrupp men det finns begrepp och attribut som har mer relevans än andra. Effektivitet som är ett begrepp taget ur ursprungsdefinitionen av användbarhet är enligt vår studie det viktigaste begreppet, detta för att vår målgrupp är uppenbart känsliga för tidskrävande aktiviteter som t.ex. laddningstider. I analysen av vår studie uppmärksammade vi fyra faktorer som är viktiga att tänka på vid utveckling av interaktiva system för vår målgrupp. Dessa fyra är att: Systemet bör hjälpa användaren i navigation och informationssökning för att på så sätt minimera antalet fel. Systemet bör ta hänsyn till användarnas explorativa beteende genom att undvika för mångafokuspunkter i informativa system. Systemet bör vara visuellt tydligt med att visa laddningstider och dylikt då målgruppen annars kan beskylla systemet för att ej fungera. Systemet bör överlåta alla val till användaren. Så fort användaren upplever att ett val inte är medvetet så skapas irritation och förvirring.
Näsén, Matilda. "How to design remote usability testing tools to enhance and support moderators skills." Thesis, Umeå universitet, Institutionen för tillämpad fysik och elektronik, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-188468.
Full textDenna studie syftade till att undersöka hur verktyg för modererade användbarhetstests på distans kan designas för att stödja moderatorns roll och färdigheter. Studien innefattar kunskap om hur man utför ett modererat användbarhetstest på distans och vilka färdigheter som krävs för att vara en bra moderator i sådana test. Studien innefattade en fältstudie som resulterade i funktioner i ett verktyg för användbarhetstester på distans som kan stödja eller hindra en moderators utförande med avseende på dess roll och färdigheter samt möjligheter och svårigheter i sådana verktyg. Designprinciper skapades i syfte att vägleda designen av verktyg för användbarhetstest på distans som stödjer moderatorns roll och färdigheter. Studien resulterade i användbarhets, användar- och funktionskrav som med designprinciperna visualiserades i en prototyp av ett verktyg för modererad användbarhetstest på distans.
Fayyaz, Muhammad-Hamid, and Usman Idrees. "Usability Testing & Evaluation of Chores in GNU/Linux for Novice." Thesis, Blekinge Tekniska Högskola, Avdelningen för för interaktion och systemdesign, 2009. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-5100.
Full textCutler, Darren W., and Tyler J. Rasmussen. "Usability Testing and Workflow Analysis of the TRADOC Data Visualization Tool." Thesis, Monterey, California. Naval Postgraduate School, 2012. http://hdl.handle.net/10945/17350.
Full textThe volume of data available to military decision makers is vast. Leaders need tools to sort, analyze, and present information in an effective manner. Software complexity is also increasing, with user interfaces becoming more intricate and interactive. The Data Visualization Tool (DaViTo) is an effort by TRAC Monterey to produce a tool for use by personnel with little statistical background to process and display this data. To meet the program goals and make analytical capabilities more widely available, the user interface and data representation techniques need refinement. This usability test is a task-oriented study using eye-tracking, data representation techniques, and surveys to generate recommendations for software improvement. Twenty-four subjects participated in three sessions using DaViTo over a three-week period. The first two sessions consisted of training followed by basic reinforcement tasks, evaluation of graphical methods, and a brief survey. The final session was a task-oriented session followed by graphical representations evaluation and an extensive survey. Results from the three sessions were analyzed and 37 recommendations generated for the improvement of DaViTo. Improving software latency, providing more graphing options and tools, and inclusion of an effective training product are examples of important recommendations that would greatly improve usability.
Van, der Linde P. L. "A comparative study of three ICT network programs using usability testing." Thesis, [Bloemfontein?] : Central University of Technology, Free State, 2013. http://hdl.handle.net/11462/186.
Full textThis study compared the usability of three Information and Communication Technology (ICT) network programs in a learning environment. The researcher wanted to establish which program was most adequate from a usability perspective among second-year Information Technology (IT) students at the Central University of Technology (CUT), Free State. The Software Usability Measurement Inventory (SUMI) testing technique can measure software quality from a user perspective. The technique is supported by an extensive reference database to measure a software product’s quality in use and is embedded in an effective analysis and reporting tool called SUMI scorer (SUMISCO). SUMI was applied in a controlled laboratory environment where second-year IT students of the CUT, utilized SUMI as part of their networking subject, System Software 1 (SPG1), to evaluate each of the three ICT network programs. The results, strengths and weaknesses, as well as usability improvements, as identified by SUMISCO, are discussed to determine the best ICT network program from a usability perspective according to SPG1 students.
Sjöberg, Hanna, and Demet Ukus. "A GUI Standard's Impact on Usability." Thesis, Blekinge Tekniska Högskola, Institutionen för programvaruteknik och datavetenskap, 2001. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-1377.
Full textSelvaraj, Prakaash V. "Comparative Study of Synchronous Remote and Traditional In-Lab Usability Evaluation Methods." Thesis, Virginia Tech, 2004. http://hdl.handle.net/10919/9939.
Full textMaster of Science
Berkman, Ali Emre. "A Sampling Methodology For Usability Testing Of Consumer Products Considering Individual Differences." Phd thesis, METU, 2010. http://etd.lib.metu.edu.tr/upload/12612188/index.pdf.
Full textElfving, Ludvig. "QUALITATIVE ANALYSIS OF TESTING TOOLS FOR DATABASE PROCEDURES With focus on usability." Thesis, Umeå universitet, Institutionen för datavetenskap, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-175886.
Full textNilsson, Madeleine. "UX method development from Usability testing with Eye tracking for E-commerce." Thesis, Malmö universitet, Fakulteten för kultur och samhälle (KS), 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-21842.
Full textScheuring, Toni. "Implementing Usability Engineering into Development of an Innovative Antibiotic Susceptibility Testing Device." Thesis, Uppsala universitet, Industriell teknik, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-396589.
Full textBoddu, Srinivas Reddy. "What is the relationship between task-based and open-ended usability testing, in terms of measuring satisfaction?" Thesis, Linköpings universitet, Interaktiva och kognitiva system, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-103677.
Full textNarayan, Sajitha. "Comparison of Various Display Representation Formats for Older Adults Using Inlab and Remote Usability Testing." Thesis, Virginia Tech, 2004. http://hdl.handle.net/10919/33356.
Full textMaster of Science
Neveryd, Malin. "Integrating Usability Evaluation in an Agile Development Process." Thesis, Linköpings universitet, Interaktiva och kognitiva system, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-102922.
Full textLuňáčková, Lenka. "Testování použitelnosti transakčního webu." Master's thesis, Vysoká škola ekonomická v Praze, 2009. http://www.nusl.cz/ntk/nusl-124662.
Full textVeselka, Václav. "Vytvoření metodiky pro testování použitelnosti." Master's thesis, Vysoká škola ekonomická v Praze, 2015. http://www.nusl.cz/ntk/nusl-201712.
Full textArslan, Bercis, and Blenda Fröjdh. "E-wallet - designed for usability." Thesis, KTH, Kommunikationssystem, CoS, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-252790.
Full textI och med att användning av mobila betalningslösningar (appar) och elektroniskaplånböcker (e-plånböcker) ökar, ökar även efterfrågan på en förbättradanvändarupplevelse vid interaktion med dessa appar. Området människadatorinteraktion(MDI) fokuserar på design, utvärdering och implementeringav interaktiva datorsystem för mänsklig användning. En aspekt av MDI äranvändbarhet, dvs kvaliteten på interaktionerna med en produkt eller ett system.Detta kandidatexamensarbete undersöker hur en e-plånbok kan utformas föratt ge en hög användbarhet genom att anpassas till MDI praxis och formativutvärdering av designen med hjälp av en uppsättning utvärderingsmetoder föranvändbarhet. Forskningsprocessen bestod av en litteraturstudie och utveckling av en prototoyp,som utvärderades iterativt genom Thinking-aloud Protocol (TAP) samt enkombination av prestationsmätningar och frågeformulär av en vald testgrupp.Efter varje iteration förbättrades resultaten av prestationsmätningarna, såvälsom för den verbala datan. Den mest komplexa eller svåra uppgiften,för testpersonerna att utföra, var, enligt resultaten, Betalning via manuelinmatning. Alla mål uppnåddes för alla uppgifter förutom prestationsmålet fören procentandel av fel under 5%. Avslutningsvis var det tydligt att testpersonerna fann det svårare att förståkonceptet av e-plånboken än att navigera och slutföra uppgifterna. Svårigheternalåg i att förstå hur valutor lagrades och hur transaktioner gick till. När viutvecklade den här e-plånboken märkte vi att den viktigaste uppgiften var att göranya funktioner och koncept förståerliga för användaren genom att koppla dem tilligenkännliga idéer.
Alhadreti, Obead. "Thinking about thinking aloud : an investigation of think-aloud methods in usability testing." Thesis, University of East Anglia, 2016. https://ueaeprints.uea.ac.uk/61487/.
Full textMacko, J. Steven T. "Remote evaluation, a comparison of attended and unattended usability testing via the internet." Thesis, National Library of Canada = Bibliothèque nationale du Canada, 1998. http://www.collectionscanada.ca/obj/s4/f2/dsk2/tape15/PQDD_0012/MQ32368.pdf.
Full textHenstam, Pontus. "How many participants are needed when usability testing physical products? : An analysis of data collected from usability tests conducted on physical products." Thesis, Umeå universitet, Institutionen för tillämpad fysik och elektronik, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-147504.
Full textДемська, А. І., В. В. Євсєєв, Т. А. Колесникова, and В. П. Ткаченко. "Methods and means of evaluation usability of human-machine interface." Thesis, Kaunas University of Applied Science, 2019. http://openarchive.nure.ua/handle/document/9241.
Full textRoyar, Sazdar Rocan. "Evaluating usability aspects of a school photo mobile application." Thesis, Blekinge Tekniska Högskola, Institutionen för datalogi och datorsystemteknik, 2015. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-3371.
Full textEidaroos, Abdulhadi M. "Multidimensional evaluation approach for an e-government website : a case study of e-government in Saudi Arabia." Thesis, Loughborough University, 2011. https://dspace.lboro.ac.uk/2134/9173.
Full textAlam, Tariq, and Muhammad Ali. "The Challenge of Usability Evaluation of Online Social Networks with a Focus on Facebook." Thesis, Blekinge Tekniska Högskola, Sektionen för datavetenskap och kommunikation, 2010. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-6142.
Full textWe have identified different usability issues in Facebook such as issues in media, chatting, facebook profile, changing profile name etc. Here we can say that although think aloud protocol is more efficient then remote testing but this difference is not very significant. We have also suggested some extension in usability testing techniques. If participants of usability test do not verbalize while interacting with the system and keep their focus on performing the test. After completion of each task participants can express their thoughts and opinions what they did. Furthermore we sent our founded results to developer for validation purpose. Developers replied that the results of this research are satisfactory.
Tariq Alam Address: Folkparksvagen 18:19, 37240 Ronneby, Sweden E-mail: chochoswati@hotmail.com, Muhammad Ali Address: Folkparksvagen 18:19, 37240 Ronneby, Sweden E-mail: alijpjgujrat@yahoo.com
Andersen, Jeffrey Thomas. "The Quest to Secure Email: A Usability Analysis of Key Management Alternatives." BYU ScholarsArchive, 2016. https://scholarsarchive.byu.edu/etd/6461.
Full textZhao, Tingting. "'Please keep talking': an investigation of the concurrent think-aloud method in usability testing." Thesis, University of Sunderland, 2012. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.574446.
Full textVatrapu, Ravikiran. "Culture and International Usability Testing:The Effects of Culture in Interviews." Thesis, Virginia Tech, 2002. http://hdl.handle.net/10919/35039.
Full textMaster of Science
Clark, Laura L. "Design and Testing of a Quick-Connect Wheelchair Power Add-On Unit." Diss., Virginia Tech, 1997. http://hdl.handle.net/10919/30289.
Full textPh. D.