Academic literature on the topic 'Usability guidelines'

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Journal articles on the topic "Usability guidelines"

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Costabile, M. F., and M. Matera. "Guidelines for hypermedia usability inspection." IEEE Multimedia 8, no. 1 (2001): 66–69. http://dx.doi.org/10.1109/93.923955.

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Juristo, Natalia, Ana Moreno, and Maria-Isabel Sanchez-Segura. "Guidelines for Eliciting Usability Functionalities." IEEE Transactions on Software Engineering 33, no. 11 (November 2007): 744–58. http://dx.doi.org/10.1109/tse.2007.70741.

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Rusdi, Rasyiqah, Noraidah Sahari@Ashaari, and Siti Fadzilah Mat Noor. "Usability Guidelines for Elderly Website Interface." Asia-Pacific Journal of Information Technology & Multimedia 06, no. 02 (December 30, 2017): 109–22. http://dx.doi.org/10.17576/apjitm-2017-0602-10.

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., Fourcan Karim Mazumder. "USABILITY GUIDELINES FOR USABLE USER INTERFACE." International Journal of Research in Engineering and Technology 03, no. 09 (September 25, 2014): 79–82. http://dx.doi.org/10.15623/ijret.2014.0309011.

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Hanna, Libby, Kirsten Risden, and Kirsten Alexander. "Guidelines for usability testing with children." Interactions 4, no. 5 (September 1997): 9–14. http://dx.doi.org/10.1145/264044.264045.

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Tekmen, Fatih, and Ozgun Tanriover. "Website usability evaluation with quickly applicable guidelines: An assessment of a government website." Global Journal of Computer Sciences: Theory and Research 7, no. 1 (November 27, 2017): 8–16. http://dx.doi.org/10.18844/gjcs.v7i1.2692.

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In this paper, an initial set of guidelines, rated as highly important by experts, is assessed in order to deduce a subset of quickly applicable ones. The widely accepted guidelines published by the U.S. Department of Health and Human Services is considered as an initial superset. Then an evaluation of a governmental website is done with the established subset and findings of the application process are discussed. In order to quickly improve the usability of websites in terms of design and aesthetics, quickly applicable guidelines may be helpful. Keywords: Usability, usability guidelines, quickly applicable usability guidelines.
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Chin, Sylvia Ping-Ping, Eric Tsui, and Chien-Sing Lee. "Enhancing learning effectiveness by adopting a knowledge-based usability guidelines." VINE Journal of Information and Knowledge Management Systems 46, no. 1 (February 8, 2016): 123–52. http://dx.doi.org/10.1108/vjikms-02-2014-0015.

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Purpose – Guidelines for the design of knowledge-based e-learning usability systems are absent from the current recognized set of usability design heuristics and from an established evaluation methodology of e-learning system developments. Such systems can help Web designers and instructional designers design for different user needs and decide which properties are of a higher priority, thus meriting more design and development efforts. The authors aim to help students develop higher-order thinking skills, such as application, evaluation and syntheses of knowledge. Design/methodology/approach – The authors applied Merrill ' s first principles of instruction and usability properties as pedagogical and usability design guidelines, knowledge management (KM) and hierarchical task analysis as methodological knowledge bases. The authors proposed a KM e-learning usability framework which frames our mapping of Web usability attributes to e-learning usability properties. The authors aim to investigate whether adopting Merrill ' s first principles of instruction and usability properties as knowledge-based guidelines/design factors would help learners develop higher-order thinking skills and whether this design would result in positive technology acceptance. The authors also developed a method matrix to map the selected methods of cognitive engineering to its potential uses in the KM e-learning usability framework of this paper and mapped e-learning usability tools with components in the KM e-learning usability system. Findings – Findings indicated that our design effectively helped learners to demonstrate higher-order thinking skills and positive technology acceptance, promising indications toward the design and development of knowledge-based usability frameworks and systems. Research/limitations/implications – The sample size of this paper is small. Hence, conclusions are not generalizable at this moment. Originality/Value – The authors’ contributions are twofold: First, the authors proposed a KM e-learning usability framework, which frames the mapping of KM processes to e-learning principles and usability properties. Second, the authors proposed a method matrix which maps the selected methods of cognitive engineering to its potential uses in their KM e-learning usability framework. Based on these mappings and focusing on the usability properties navigation and learning support, the authors used ICT/Web2.0 tools to present/visualize information more clearly and more sensibly/manageably to students, to help trigger new knowledge and develop higher-order thinking skills, such as application, evaluation and syntheses of knowledge and articulate information from different perspectives throughout the KM life cycle.
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Song, Ji-Won. "Usability Design Guidelines for Multiple Device Interaction." Archives of Design Research 29, no. 2 (May 31, 2016): 109. http://dx.doi.org/10.15187/adr.2016.05.29.2.109.

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Aleixo, Carlos, Miguel Nunes, and Pedro Isaias. "Usability and Digital Inclusion: Standards and Guidelines." International Journal of Public Administration 35, no. 3 (February 2012): 221–39. http://dx.doi.org/10.1080/01900692.2011.646568.

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Scowen, Greg, and Holger Regenbrecht. "Increased Popularity Through Compliance with Usability Guidelines in E-Learning Web Sites." International Journal of Information Technology and Web Engineering 4, no. 3 (July 2009): 38–57. http://dx.doi.org/10.4018/jitwe.2009100603.

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This article identifies and measures correlations between compliance with usability guidelines and the popularity of a Web site. A sample of e-learning Web sites was reviewed and their usability scored using a Web-based evaluation system developed during the study. This usability score was then tested against five different ranking systems using Spearman’s Rank correlation. The results of these tests show a strong correlation between compliance with usability guidelines and Web site popularity. The five ranking systems also showed positive correlations to each-other and to the usability of the sites. The conclusion drawn from these results is that compliance with usability guidelines could be a way to achieve higher Web site popularity and visitor numbers.
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Dissertations / Theses on the topic "Usability guidelines"

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Pärsson, David. "Guidelines for Web Application Usability." Thesis, Linköping University, Department of Computer and Information Science, 2010. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-56996.

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More people are connecting to the Internet, by using computers and other devices. At the same time web applications are replacing locally installed applications. This makes web application usability an interesting and important subject.

The aim of this thesis was to find a set of usability recommendations and guidelines specifically suited for web-based applications. The guidelines were derived both from studies on how web applications and regular web sites should be designed, usability studies for locally installed applications as well as more general usability and interaction design guidelines.

A prototype was created based on the list of guidelines. The prototype was then evaluated from a usability perspective, using heuristic evaluation with Nielsen’s 10 usability heuristics, to test the validity of the guidelines.

The results of the evaluation says that while the list of guidelines can be used to help creating usable web applications, following the guidelines is not alone a mean of getting rid of all usability problems.

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Alkhawajah, Amirah. "Guidelines for Remote Usability Testing of Children's Interactive Products." Ohio University / OhioLINK, 2018. http://rave.ohiolink.edu/etdc/view?acc_num=ohiou1525711014013404.

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Mark, Emil. "Usability : Through the use of guidelines and user participation." Thesis, Högskolan Väst, Institutionen för ingenjörsvetenskap, 2012. http://urn.kb.se/resolve?urn=urn:nbn:se:hv:diva-4910.

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The Department of Engineering Science at University West in Trollhättan was in need of a new system for scheduling personnel, as the existing system is based upon an Excel-file and is hard to work with and does not provide an easy way for the users to collaborate.The purpose of this study was to examine how existing principles and guidelines regarding interface design can be used to create a new web based system with a high usability. The purpose is also to examine how participatory design affects the design process and outcome.To create a system with a high grade of usability, a number of existing rules and guidelines regarding usability and a number of subjects regarding interaction design, were used by the development team as tools.Even though the study showed that usability guidelines can be a valuable tool and provide a good foundation it is important to emphasize the use of other techniques. For example the use of participatory design, which in the study was found to be of great value to the development team.
Institutionen för ingenjörsvetenskap vid Högskolan Väst i Trollhättan var i behov av ett nytt tjänsteplaneringssystem då det nuvarande system som är Excel-baserat är svårt att arbeta med och ej erbjuder något effektivt sätt för användarna att samarbeta.Syftet med studien var att studera hur de principer och riktlinjer som finns gällande interaktionsdesign kan användas för att skapa ett nytt webbaserat system. Syftet var också att undersöka hur deltagande design påverkar design processen och dess resultat.För att skapa ett system med en hög grad användarbarhet har ett antal regler och riktlinjer som berör användarbarhet och ett antal begrepp inom interaktionsdesign använts av utvecklingslaget som verktyg.Även om studien visar att användning av användarbarhetsriktlinjer kan vara ett värdefullt verktyg och erbjuda en god grund är det viktigt att använda fler tekniker. Till exempel användandet av deltagande design, som i studien har funnits vara av stort värde för utvecklingslaget.
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Klotins, Eriks. "Usability and user experience : measurement model." Thesis, Blekinge Tekniska Högskola, Sektionen för datavetenskap och kommunikation, 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-4722.

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Software quality is one of success factors in software development. Usability and user experience (U&UX) as a part of software quality is becoming more and more important. Although, there has been successful attempts to formalize specific parts of U&UX there is still a need for a systematic framework of U&UX evaluation. This thesis is aimed to study the state of the art in U&UX evaluation in order to develop a single framework that comprises existing knowledge on the topic. Furthermore, the U&UX evaluation framework is aimed to support product development in industry and provide a versatile guide for U&UX practitioners. The study is based on reference based systematic review. The literature review covers both scientific publications and industrial grade papers. The papers to be reviewed were selected by their relevance to the study goals and credibility of the source. The result of this is three layer U&UX evaluation framework. First layer of the Model features breakdown structure of usability and user experience. Total number of usability and context of use attributes is 217. Second layer of the model contains guidelines of how to perform usability evaluation. Third layer features validation strategies and guidelines on how to expand the Model. In order to enable practical use of the Model both static and dynamic validation should take place. There are many models in place attempting to formalize U&UX evaluation. However, most of them focuses on particular branch of usability or are too broad to be applied practically without adaption. Furthermore, there are many resources offering practical usability and user experience checklists or guidelines. However, most of them lack connection with industry standards such as ISO/IEC 9126. The Model presented in this thesis attempts to fill the gap between high level industry standards and cook book style U&UX guidelines.
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Andersson, Stina. "Development and Implementation of User Experience Interaction Guidelines." Thesis, Uppsala universitet, Institutionen för informationsteknologi, 2012. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-189940.

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The importance in finding components that may result in won market advantages for an organization has increased in the latest decade, as a result of the increasing competition across a range of industries. One factor that has been shown leading to efficient products and benefits in terms of time- and resource savings has been an implementation of user experience interaction guidelines, UXIG. These are guidelines with the purpose to improve the products within an organization out of a holistic perspective and increase the interaction between the product and its user, in a positive way. This study has been conducted at GE Healthcare Life Sciences, in Uppsala, focusing at chromatography. The purpose of this study was to investigate how to create and implement UXIG at this, large, international organization – with a heterogeneous product portfolio. In order to come up with recommendations in these questions a benchmarking study, interviews and a questionnaire was made. The purpose with the interviews and questionnaire was to find out how other organizations and their employers had been acting and thinking when reasoning about these questions whereas the benchmarking study consisted of a comparison of famous UXIGs. The result of this study shows that e.g. preparation, an overall clarity from the creators/management, a strong communication channel between the management, creators of the UXIG, its users and the users of the systems, how they are matching to the organization, their availability and structure, are important components in order to create/ develop UXIG in a successful way.
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Nawaz, Sohail. "RESEARCH BASEED STATE-OF-THE-ART WEBSITE DESIGN USABILITY GUIDELINES." Thesis, Högskolan i Borås, Institutionen Handels- och IT-högskolan, 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:hb:diva-17321.

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Introduction of web technology have turned the current world into a global village and web design becomes a huge challenge to develop a website in a better way. To develop a user friendly interface and easy access environment of webpage is the key issue of usability in this field. Improved and user friendly interface of a web site is becoming more popular. There are so many mistakes being committed when a designer develops end users interface of a web site. The main purpose of usability in this field is to provide a user friendly, easy access environment. This paper reveals a guideline for usability of the website design.Most of the designer or developer thinks about their websites outlooks rather than thinking about users’ concern. If it becomes difficult to use their website, people won’t revisit their site. So if designers want to have a successful website, they have to ensure that their design fulfills the users’ requirement. The purpose of this paper is to indicate the existing common usability issues which are being overlooked by the designers and developers, and to provide some possible solutions to reduce these usability problems. It also suggests some simple but effective tips and techniques as well as some guidelines for website design that could be helpful for designer and developer if they keep these in mind during designing a website. The results of the paper specify that there should be the interest to designers and developers who are concerned about improvement of usability and more accessibility of their websites by users.In this thesis, I am committed to create the understanding on the aspects of usability principles suitable to make a user interface more acceptable to the users. This understanding will surely be a pilot project for upcoming future researches on the development of interface design.
Program: Magisterutbildning i informatik
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Häkkilä, J. (Jonna). "Usability with context-aware mobile applications:case studies and design guidelines." Doctoral thesis, University of Oulu, 2006. http://urn.fi/urn:isbn:9514283236.

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Abstract Context-awareness, a state where the device is aware of the situation in which it is used, is a technology which has gained an increasing amount of attention in recent years. A context-aware device can infer the use condition, and adapt its behavior according to the circumstances. Mobile handheld devices, which have been highly adopted by large user groups, especially in the form of mobile phones, constitute an interesting platform for context-awareness. They are used in different kinds of situations, where the preferences of users may vary, and where different features are prioritized. While the increasing complexity and growing number of features set challenges to intuitive and easy use of devices, context-awareness may offer solutions to more efficient use of mobile applications and services. This thesis investigates the interaction issues with context-aware mobile devices. The research has been exploratory including several separate case studies, where interaction and usability matters have been charted. These studies consider topics such as location-awareness, user-defined settings of context-aware applications, and information sharing and privacy. In addition to these case studies, the author has sough to draw a bigger picture on interaction and usability issues with context-aware mobile devices, and incorporated the findings to a more general framework. Through presenting the case studies it is concluded that context-awareness can improve the usability of mobile devices, but careful design in the application development phase must be emphasized. The usability risks identified through case studies relate to numerous themes, such as diminished user control, increased number of interruptions, information overflow, users' subjective understanding of context attributes and privacy threat. As context-aware technology employs greater risks, e.g. due to the uncertain nature of context recognition, the user-centric design practices and testing in the authentic environment of the context-aware applications should be stressed. The author proposes design guidelines, which have been developed based on the findings from distinct case studies. The design guidelines aim to offer tangible help to application designers, who may not be acquaint with the special characteristics of context-awareness, and intend to prevent potential usability problems identified through the individual studies. Moreover, an evaluation for the design guidelines and their iteration to the presented form is demonstrated.
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Jøssund, Laila. "Towards Handheld Mobile Devices in the Hospital : Suggestions for Usability Guidelines." Thesis, Norwegian University of Science and Technology, Department of Computer and Information Science, 2006. http://urn.kb.se/resolve?urn=urn:nbn:no:ntnu:diva-9304.

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The project behind this thesis empirically explored the possibility of mobile handheld devices and use situations of the hospital arena by building prototypes and have them evaluated by real users in realistic settings. The main aspects of discussion are: what characterizes work that is suitable in this context; how well does the technology support the user’s work ―input of data, output of data, navigation, ease of handling, and general usability of device; and what the ideal mobile device in a hospital would be.

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Benaida, M. "Developing Arabic usability guidelines for e-learning websites in higher education." Thesis, University of Salford, 2014. http://usir.salford.ac.uk/31988/.

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Despite the widespread availability of e-learning websites in the Arab world, the link between Arabic culture, Arabic language and the usability of e-learning websites has been researched very little. Moreover, the Arab world lacks usability guidelines to support the creation of effective Arabic e-learning websites. Poor usability often means poor user interaction and hence reduced user acceptance and satisfaction. This research undertakes an experiment with 50 Arab participants to investigate their judgement of an Arabic and English e-learning website. The participants completed seven e-learning tasks and completed an e-learning, evaluation, usability, and aesthetics questionnaire. The participants gave their feedback on the positive and negative features of each e-learning website following the experiment. This experiment was followed by a case study and fuzzy set theory analysis to validate the results. The findings are summarised in nine Arabic usability guidelines. This thesis contributes to the body of knowledge in various ways. Firstly, it establishes the differences between Arabic and English languages and their effects on usability. Secondly, it identifies the design elements and barriers that affect the usability of Arabic websites. Thirdly, it produces nine usability guidelines for improving the usability of Arabic e-learning websites. In particular, these guidelines suggest using appropriate images and contents, which respect cultural and religious values, by using blue as a main colour, 12/13-point font size and Arabic Traditional font type, and that the written content should be written by an native Arabic-speaking writer. These guidelines contribute towards creating e-learning systems that have high learnability and high efficiency. However, aesthetics may not have a strong influence on the judgement of Arab users.
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Kulkarni, Rucha. "Mitigating Security Issues While Improving Usability." University of Cincinnati / OhioLINK, 2018. http://rave.ohiolink.edu/etdc/view?acc_num=ucin153907988305034.

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Books on the topic "Usability guidelines"

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Gilutz, Shuli. Usability of websites for children: 70 design guidelines. Fremont, CA: Nielsen Norman Group, 2002.

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Coyne, Kara Pernice. Beyond ALT text: Making the Web easy to use for users with disabilities : design guidelines for Websites and Intranets based on usability studies with people using assistive technology. Fremont, Calif: Nielsen Norman Group, 2001.

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U.S. Department of Health and Human Services. Research-Based Web Design & Usability Guidelines. U.S. Dept. of Health and Human Services, 2006.

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United States. Dept. of Health and Human Services and United States. General Services Administration, eds. Research-based web design & usability guidelines. 2nd ed. Washington, D.C: U.S. Dept. of Health and Human Services, 2006.

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U.S. Department of Health and Human Services. Research-Based Web Design & Usability Guidelines. U.S. Dept. of Health and Human Services, 2006.

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Research-Based Web Design & Usability Guidelines. Computer Psychology, 2004.

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Sangin, Mirweis. Observing the player experience. Oxford University Press, 2018. http://dx.doi.org/10.1093/oso/9780198794844.003.0011.

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This chapter covers the applied methods to uncover usability problems and the concrete guidelines on how to plan for capturing usability events. And overview of tools and processes that can help to document and analyse observations made by the researchers is also presented.
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Research-based web design & usabiltiy guidelines. Washington D.C, 2003.

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The Web Writer's Guide. Focal Press, 2002.

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The Web Writer's Guide. 2nd ed. Amsterdam, Netherlands: Focal Press, 2002.

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Book chapters on the topic "Usability guidelines"

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Costabile, Maria F., and Maristella Matera. "Proposing Guidelines for Usability Inspection." In Tools for Working with Guidelines, 283–92. London: Springer London, 2001. http://dx.doi.org/10.1007/978-1-4471-0279-3_27.

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Burghardt, Manuel, Tim Schneidermeier, and Christian Wolff. "Usability Guidelines for Desktop Search Engines." In Human-Computer Interaction. Human-Centred Design Approaches, Methods, Tools, and Environments, 176–83. Berlin, Heidelberg: Springer Berlin Heidelberg, 2013. http://dx.doi.org/10.1007/978-3-642-39232-0_20.

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Casiddu, Niccolò, Francesco Burlando, Claudia Porfirione, and Annapaola Vacanti. "Humanoid Robotics: Guidelines for Usability Testing." In Human Systems Engineering and Design III, 102–9. Cham: Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-58282-1_17.

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Mariage, Céline, and Jean Vanderdonckt. "A Comparative Usability Study of Electronic Newspapers." In Tools for Working with Guidelines, 325–37. London: Springer London, 2001. http://dx.doi.org/10.1007/978-1-4471-0279-3_31.

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Brejcha, Jan, Hui Li, Qing Xu, Huitian Miao, Menghan Xu, Li Wang, and Zhengjie Liu. "Chinese UI Design Guidelines 2.0." In Design, User Experience, and Usability: Design Discourse, 122–29. Cham: Springer International Publishing, 2015. http://dx.doi.org/10.1007/978-3-319-20886-2_12.

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Grammenos, Dimitris, Demosthene Akoumianakis, and Constantine Stephanidis. "Sherlock: A Tool Towards Computer-Aided Usability Inspection." In Tools for Working with Guidelines, 87–97. London: Springer London, 2001. http://dx.doi.org/10.1007/978-1-4471-0279-3_8.

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Abascal, Julio, and Colette Nicolle. "The Application of USERfit Methodology to Teach Usability Guidelines." In Tools for Working with Guidelines, 209–16. London: Springer London, 2001. http://dx.doi.org/10.1007/978-1-4471-0279-3_20.

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Ardito, Carmelo, Maria Francesca Costabile, Marilena De Marsico, Rosa Lanzilotti, Stefano Levialdi, Paola Plantamura, Teresa Roselli, Veronica Rossano, and Manuela Tersigni. "Towards Guidelines for Usability of e-Learning Applications." In User-Centered Interaction Paradigms for Universal Access in the Information Society, 185–202. Berlin, Heidelberg: Springer Berlin Heidelberg, 2004. http://dx.doi.org/10.1007/978-3-540-30111-0_16.

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Roy, Bidisha, Mark Call, and Natalie Abts. "Development of Usability Guidelines for Mobile Health Applications." In Communications in Computer and Information Science, 500–506. Cham: Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-23525-3_68.

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Schneider, Sabine, Francesco Ricci, Adriano Venturini, and Elena Not. "Usability Guidelines for WAP-based Travel Planning Tools." In Information and Communication Technologies in Tourism 2010, 125–36. Vienna: Springer Vienna, 2010. http://dx.doi.org/10.1007/978-3-211-99407-8_11.

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Conference papers on the topic "Usability guidelines"

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Cronholm, Stefan. "The usability of usability guidelines." In the 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group. New York, New York, USA: ACM Press, 2009. http://dx.doi.org/10.1145/1738826.1738864.

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Carvajal, Laura. "Usability-enabling guidelines." In the doctoral symposium for ESEC/FSE. New York, New York, USA: ACM Press, 2009. http://dx.doi.org/10.1145/1595782.1595786.

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Henninger, Scott. "Creating organization-specific usability guidelines." In CHI '97 extended abstracts. New York, New York, USA: ACM Press, 1997. http://dx.doi.org/10.1145/1120212.1120397.

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Casare, Andreia R., Celmar G. da Silva, Paulo S. Martins, and Regina L. O. Moraes. "Usability heuristics and accessibility guidelines." In SAC 2016: Symposium on Applied Computing. New York, NY, USA: ACM, 2016. http://dx.doi.org/10.1145/2851613.2851913.

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Bearne, M., S. Jones, and J. Sapsford-Francis. "Towards usability guidelines for multimedia systems." In the second ACM international conference. New York, New York, USA: ACM Press, 1994. http://dx.doi.org/10.1145/192593.192631.

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Seong, Daniel Su Kuen. "Usability guidelines for designing mobile learning portals." In the 3rd international conference. New York, New York, USA: ACM Press, 2006. http://dx.doi.org/10.1145/1292331.1292359.

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Noirhomme-Fraiture, Monique, and Jean M. Vanderdonckt. "Screen usability guidelines for persons with disabilities." In INTERACT '93 and CHI '93 conference companion. New York, New York, USA: ACM Press, 1993. http://dx.doi.org/10.1145/259964.260023.

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Jooste, Chrisna, Judy van Biljon, and Jan Mentz. "Usability evaluation guidelines for business intelligence applications." In the South African Institute for Computer Scientists and Information Technologists Conference. New York, New York, USA: ACM Press, 2013. http://dx.doi.org/10.1145/2513456.2513478.

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Badashian, Ali Sajedi, Mehregan Mahdavi, Amir Pourshirmohammadi, and Minoo Monajjemi nejad. "Fundamental Usability Guidelines for User Interface Design." In International Conference on Computational Sciences and its Applications. IEEE, 2008. http://dx.doi.org/10.1109/iccsa.2008.45.

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Bailey, C. M., and C. D. Seals. "Evaluation of Web Usability Guidelines for Teens." In ACM SE '17: SouthEast Conference. New York, NY, USA: ACM, 2017. http://dx.doi.org/10.1145/3077286.3077312.

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Reports on the topic "Usability guidelines"

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Totten, Annette M., Connor Smith, Kenneth Dunham, Rebecca M. Jungbauer, and Elaine Graham. Improving Access to and Usability of Systematic Review Data for Health Systems Guidelines Development. Agency for Healthcare Research and Quality (AHRQ), February 2019. http://dx.doi.org/10.23970/ahrqepcmethengageimproving.

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2

Lowry, Svetlana Z., Mala Ramaiah, Sheryl Taylor, Emily S. Patterson, Sandra Spickard Prettyman, Debora Simmons, David Brick, Paul Latkany, and Michael C. Gibbons. Technical Evaluation, Testing, and Validation of the Usability of Electronic Health Records: Empirically Based Use Cases for Validating Safety-Enhanced Usability and Guidelines for Standardization. National Institute of Standards and Technology, October 2015. http://dx.doi.org/10.6028/nist.ir.7084-1.

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3

Lowry, Svetlana Z., Mala Ramaiah, Sheryl Taylor, Emily S. Patterson, Sandra Spickard Prettyman, Debora Simmons, David Brick, Paul Latkany, and Michael C. Gibbons. Technical Evaluation, Testing, and Validation of the Usability of Electronic Health Records: Empirically Based Use Cases for Validating Safety-Enhanced Usability and Guidelines for Standardization. National Institute of Standards and Technology, October 2015. http://dx.doi.org/10.6028/nist.ir.7804-1.

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4

Lasome, Caterina, Nancy Staggers, and Bonnie M. Jennings. A Clinician-Centered Evaluation of the Usability of AHLTA and Automated Clinical Practice Guidelines at TAMC. Fort Belvoir, VA: Defense Technical Information Center, October 2008. http://dx.doi.org/10.21236/ada497616.

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5

Fry, Emory. A Clinician-Centered Evaluation of the Usability of AHLTA and Automated Clinical Practice Guidelines at TAMC. Fort Belvoir, VA: Defense Technical Information Center, March 2011. http://dx.doi.org/10.21236/ada545147.

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6

Fry, Emory. A Clinician-Centered Evaluation of the Usability of AHLTA and Automated Clinical Practice Guidelines at TAMC. Fort Belvoir, VA: Defense Technical Information Center, October 2009. http://dx.doi.org/10.21236/ada625328.

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7

Lasome, Caterina, Nancy Staggers, Bonnie M. Jennings, and Nancy Steele. A Clinician-Centered Evaluation of the Usability of AHLTA and Automated Clinical Practice Guidelines at TAMC. Fort Belvoir, VA: Defense Technical Information Center, October 2007. http://dx.doi.org/10.21236/ada625329.

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