Journal articles on the topic 'Traditional animation'
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Tao, Yijun, and Weilin He. "Application of Fragmented Narrative in MG Music Animation—Taking Incognito as An Example." Tobacco Regulatory Science 7, no. 5 (September 30, 2021): 3612–20. http://dx.doi.org/10.18001/trs.7.5.1.137.
Full textLi, Chenmei. "Influence of Hayao Miyazaki’s Animation on the Cross-Cultural Spread of Japanese Traditional Culture under the Background of 5G and Wireless Communication." Wireless Communications and Mobile Computing 2021 (October 11, 2021): 1–5. http://dx.doi.org/10.1155/2021/1640983.
Full textZhang, Xiao, Jinhua Xu, and Wei Yang. "Application and Practice of 2D Animation in Chinese Traditional Elements Based on Deep Learning Model." Mobile Information Systems 2022 (August 24, 2022): 1–10. http://dx.doi.org/10.1155/2022/6453320.
Full textMultimäki, Salla, Andreas Hall, and Paula Ahonen-Rainio. "Comparison of Temporally Classified and Unclassified Map Animations." Cartographic Perspectives, no. 82 (April 29, 2016): 5–14. http://dx.doi.org/10.14714/cp82.1296.
Full textZhao, Yiming, and Dongfang Zheng. "Traditional Chinese Mythology in Animation Art." Highlights in Art and Design 3, no. 3 (July 20, 2023): 61–63. http://dx.doi.org/10.54097/hiaad.v3i3.11220.
Full textChen, Chen. "Painterly focused Chinese ink animation: Seeing through the cultural lens of the Xiang system." Animation Practice, Process & Production 8, no. 1 (December 1, 2019): 141–64. http://dx.doi.org/10.1386/ap3_00009_1.
Full textHutcheson, Tracy D., Richard F. Dillon, Chris M. Herdman, and Jo Wood. "To Animate or Not to Animate, that is the Question." Proceedings of the Human Factors and Ergonomics Society Annual Meeting 41, no. 1 (October 1997): 345–49. http://dx.doi.org/10.1177/107118139704100177.
Full textJia, Shiyang, Stephanie Wang, Tzu-Mao Li, and Albert Chern. "Physical Cyclic Animations." Proceedings of the ACM on Computer Graphics and Interactive Techniques 6, no. 3 (August 16, 2023): 1–18. http://dx.doi.org/10.1145/3606938.
Full textLasseter, John. "Principles of traditional animation applied to 3D computer animation." ACM SIGGRAPH Computer Graphics 21, no. 4 (August 1987): 35–44. http://dx.doi.org/10.1145/37402.37407.
Full textShan, Qiaojuan, Yusrita Binti Mohd Yusoff, and Ariffin Bin Abdul Mutalib. "A comparative study of interactive animation and traditional animation." Journal of Computing and Electronic Information Management 12, no. 1 (February 28, 2024): 1–11. http://dx.doi.org/10.54097/mubvx0s0vl.
Full textAroisi, Nawawel Sakti, and Rendya Adi Kurniawan. "Metode Desain Karakter Aaron Blaise dengan Penerapan Antropomorfisme dalam Animasi Lakontara sebagai Upaya Pelestarian Ketoprak." CITRAWIRA : Journal of Advertising and Visual Communication 4, no. 1 (June 17, 2023): 63–78. http://dx.doi.org/10.33153/citrawira.v4i1.5093.
Full textPurwaningsih, Dominika Anggraeni. "PUPPET MOVEMENTS IN STRUCTURE-SPECIFIC TRADITIONAL PAPER CUT OUT ANIMATION PRODUCTION." Ultimart: Jurnal Komunikasi Visual 13, no. 2 (December 22, 2020): 61–68. http://dx.doi.org/10.31937/ultimart.v13i2.1821.
Full textSun, Zhen Tao. "Animation Type Analysis after Using Computer 3D Animation Technology." Advanced Materials Research 971-973 (June 2014): 1553–56. http://dx.doi.org/10.4028/www.scientific.net/amr.971-973.1553.
Full textTang, Jun, and Yu Lin Zeng. "Intelligent Traditional Chinese Hairstyle System in Computer Animation." Applied Mechanics and Materials 530-531 (February 2014): 915–18. http://dx.doi.org/10.4028/www.scientific.net/amm.530-531.915.
Full textElling, Jan Mathis, and Hein De Vries. "Influence of Animation- Versus Text-Based Delivery of a Web-Based Computer-Tailored Smoking Cessation Intervention on User Perceptions." European Journal of Health Communication 2, no. 3 (July 28, 2021): 1–23. http://dx.doi.org/10.47368/ejhc.2021.301.
Full textTang, Shirui. "Multidimensional Observation of the Development of Chinese Animation Works and the Spiritual Resonance of Youth." Journal of Education, Humanities and Social Sciences 13 (May 11, 2023): 360–65. http://dx.doi.org/10.54097/ehss.v13i.8177.
Full textLiu, Yingjing. "Research on Computer Animation Action and Acceleration Technology based on Composition Editor." Journal of Physics: Conference Series 2023, no. 1 (September 1, 2021): 012026. http://dx.doi.org/10.1088/1742-6596/2023/1/012026.
Full textGreenberg, Raz. "The Animation of Gamers and the Gamers as Animators in Sierra On-Line’s Adventure Games." Animation 16, no. 1-2 (July 2021): 83–95. http://dx.doi.org/10.1177/17468477211025665.
Full textTang, Jun, and Yan Meng. "Research and Implementation of Intelligent Traditional Chinese Headdress System in Computer Animation." Applied Mechanics and Materials 519-520 (February 2014): 473–76. http://dx.doi.org/10.4028/www.scientific.net/amm.519-520.473.
Full textGuangyuan Cao, Guangyuan Cao. "The Development Strategy of Nationalistic Derivatives in the Chinese Animated Film Industry." Northeast Asian Arts and Cultural Management Association 1, no. 1 (June 30, 2024): 59–67. http://dx.doi.org/10.69887/jnaacm.2024.1.1.59.
Full textZhang, Rong. "Using artificial intelligence assistant technology to develop animation games on IoT." Computer Science and Information Systems, no. 00 (2023): 21. http://dx.doi.org/10.2298/csis220719021z.
Full textLi, Xiaoxia, Chen Zhang, and Yonghui Wu. "Deconstruction of Immersive Animation Image Interaction Design under Virtual Reality Technology." Wireless Communications and Mobile Computing 2022 (August 13, 2022): 1–11. http://dx.doi.org/10.1155/2022/2104633.
Full textBudi, Hutomo Setia, I. Wayan Adnyana, I. Wayan Swandi, and I. Nyoman Suardina. "Presentation of Traditional Folktale Through 3-Dimensional Animation Film in Gromore Studio YouTube Channel, A Study Case." Nirmana 24, no. 1 (January 29, 2024): 41–47. http://dx.doi.org/10.9744/nirmana.24.1.41-47.
Full textJianchao, Ren. "The influence of traditional culture on the role shaping of Chinese local film and television animation." OOO "Zhurnal "Voprosy Istorii" 2023, no. 8-2 (August 1, 2023): 164–69. http://dx.doi.org/10.31166/voprosyistorii202308statyi36.
Full textTan, Shuqing. "Animation Image Art Design Mode Using 3D Modeling Technology." Wireless Communications and Mobile Computing 2022 (March 3, 2022): 1–9. http://dx.doi.org/10.1155/2022/6577461.
Full textQin, Pei Yu, Li Guo, and Zhi Li Hu. "Physically Based Animation of Fluid Movement in a Periodic Domain." Applied Mechanics and Materials 373-375 (August 2013): 395–99. http://dx.doi.org/10.4028/www.scientific.net/amm.373-375.395.
Full textFeng, Zhongqiang, and Yi Zhang. "The Teaching Mode Design and Effect Evaluation Method of Animation Course From the Perspective of Big Data." International Journal of Web-Based Learning and Teaching Technologies 19, no. 1 (May 16, 2024): 1–20. http://dx.doi.org/10.4018/ijwltt.343522.
Full textRashid, Nida, Nadira Khanum, and Fazil Rahim Khan. "The Effect of Animation as a Teaching Tool on Students’ Learning – an Experimental Study." Media Literacy and Academic Research 7, no. 1 (2024): 129–44. http://dx.doi.org/10.34135/10.34135/mlar-24-01-07.
Full textPeng, Baoyi. "Ancient for the Present: Analyzing Traditional Cultural Elements and Unique Modernity in Contemporary Animation Films." Highlights in Art and Design 3, no. 3 (July 20, 2023): 32–37. http://dx.doi.org/10.54097/hiaad.v3i3.11184.
Full textAlfatra, Febri Faizin, Mahendradewa Suminto, and Pandan Pareanom Purwacandra. "Penciptaan Film Animasi “Chase!” Dengan Teknik “Digital Drawing”." Journal of Animation and Games Studies 5, no. 1 (July 23, 2019): 033–56. http://dx.doi.org/10.24821/jags.v5i1.2799.
Full textLimano, Ferric. "Barong Bali Performing Arts: A Study Case of Dance Motion Pattern." Humaniora 13, no. 1 (February 15, 2022): 1–7. http://dx.doi.org/10.21512/humaniora.v13i1.7344.
Full textWang, Shuang, Jing Sui, and Xiaoshi Li. "Research on the design of animation design System based on visual communication." Advances in Engineering Technology Research 1, no. 3 (February 9, 2023): 1031. http://dx.doi.org/10.56028/aetr.3.1.1031.
Full textWang, Chenyi. "Analysis of the Chinese-style elements in the Chinese animation “Five Elements of Misty Mountains”." Highlights in Art and Design 2, no. 2 (March 20, 2023): 1–3. http://dx.doi.org/10.54097/hiaad.v2i2.6146.
Full textSun, Hanqiu. "Hand interface in traditional modeling and animation tasks." Journal of Computer Science and Technology 11, no. 3 (May 1996): 286–95. http://dx.doi.org/10.1007/bf02943135.
Full textIwasa, Janet. "Crafting a career in molecular animation." Molecular Biology of the Cell 25, no. 19 (October 2014): 2891–93. http://dx.doi.org/10.1091/mbc.e14-01-0699.
Full textSajaniemi, Jorma, and Marja Kuittinen. "Visualizing Roles of Variables in Program Animation." Information Visualization 3, no. 3 (June 3, 2004): 137–53. http://dx.doi.org/10.1057/palgrave.ivs.9500075.
Full textTengku Mohd Ali, Tengku Intan Marlina, Hashim Awang, Madiawati Mamat @ Mustaffa, and Nur Hamizah Hashim. "From Text to Animation: Adaptation of Bawang Putih Bawang Merah." Malay Literature 27, no. 2 (December 1, 2014): 310–31. http://dx.doi.org/10.37052/ml.27(2)no6.
Full textXinyi, Huang. "The Influence of the Color and Composition in Chinese Painting on the Animation"Cowboy's Flute"." International Journal of Religion 5, no. 1 (February 1, 2024): 606–15. http://dx.doi.org/10.61707/c7ehjj47.
Full textQIN, Zhenyan, and Zonghua TAO. "A Low Memory 3D Animation Technology for "Animation Design" Course." International Journal of Emerging Technologies in Learning (iJET) 11, no. 05 (May 23, 2016): 68. http://dx.doi.org/10.3991/ijet.v11i05.5697.
Full textZhang, Wen, and Ji Cheng Xie. "Brief Discussion on Manufacture and Application Value of Modern Paper-Cut Animation." Advanced Materials Research 706-708 (June 2013): 2075–78. http://dx.doi.org/10.4028/www.scientific.net/amr.706-708.2075.
Full textFitria, Tira Nur. "Culture-based Animation: Inserting Indonesian Local Culture in Animation Series ‘Si AA’." Journal of Language and Literature 22, no. 2 (September 26, 2022): 362–74. http://dx.doi.org/10.24071/joll.v22i2.3942.
Full textAhmad Fadzil, Juaina, and Sanghamitra Dalal. "Re-inscribing Budi in Contemporary 3D Malaysian Animation Characters in Geng; The Adventure Begins (2009) and BoBoiBoy: The Movie (2016)." Malaysian Journal of Social Sciences and Humanities (MJSSH) 5, no. 2 (February 22, 2020): 87–95. http://dx.doi.org/10.47405/mjssh.v5i2.368.
Full textMa, Ben. "Animation Production Teaching Model based on Design-Oriented Learning." International Journal of Emerging Technologies in Learning (iJET) 13, no. 08 (August 30, 2018): 172. http://dx.doi.org/10.3991/ijet.v13i08.9049.
Full textLan, Chong, Yongsheng Wang, Chengze Wang, Shirong Song, and Zheng Gong. "Application of ChatGPT-Based Digital Human in Animation Creation." Future Internet 15, no. 9 (September 2, 2023): 300. http://dx.doi.org/10.3390/fi15090300.
Full textWan, Yue. "Narrative Innovation in Chinese Mythological Animation within the Context of Traditional Culture." International Journal of Arts and Humanities Studies 4, no. 1 (January 20, 2024): 14–18. http://dx.doi.org/10.32996/ijahs.2024.4.1.3.
Full textYuan, Yang, and Jingqi Qiu. "Tibetan in Painting: The Embodiment of the Idea of Impermanence in the Animation "The Return of the Great Sage"." Arts Studies and Criticism 5, no. 1 (April 24, 2024): 4. http://dx.doi.org/10.32629/asc.v5i1.1853.
Full textZhao, Zhuo. "Research on the Application of Traditional Chinese Artistic Modeling Elements in Animated Character Design." Transactions on Social Science, Education and Humanities Research 3 (December 28, 2023): 28–31. http://dx.doi.org/10.62051/m815g498.
Full textMeng, Qingbo. "Intelligent Animation Creation Method Based on Spatial Separation Perception Algorithm." Computational Intelligence and Neuroscience 2022 (September 19, 2022): 1–10. http://dx.doi.org/10.1155/2022/4999478.
Full textHaswell, Helen. "To infinity and back again." Alphaville: Journal of Film and Screen Media, no. 8 (February 9, 2015): 24–40. http://dx.doi.org/10.33178/alpha.8.02.
Full textWang, Shen. "Motions Blur Effects in the Process of Three-Dimensional Animation Technology Research." Applied Mechanics and Materials 687-691 (November 2014): 1170–73. http://dx.doi.org/10.4028/www.scientific.net/amm.687-691.1170.
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