Books on the topic 'Three-dimensional learning'
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(Firm), Alias/Wavefront, ed. Learning Maya 5. [Toronto]: Alias/Wavefront, 2003.
Find full textBell-Smith, Clifford John. Three dimensional awareness, childhood drawing, and the learning disabled student. Ottawa: National Library of Canada = Bibliothèque nationale du Canada, 1992.
Find full text(Firm), Alias, ed. Learning Maya 7. [Toronto, Ont.]: Alias, 2005.
Find full textGérard, Medioni, ed. Tensor voting: A perceptual organization approach to computer vision and machine learning. [San Rafael, Calif.]: Morgan & Claypool Publishers, 2007.
Find full textMarc-André, Guindon, ed. Learning Autodesk Maya 2008: The special effects handbook. San Rafael, Calif: Autodesk, Inc., 2007.
Find full textLearning Autodesk 3ds Max Design 2010: Essentials. San Rafael, CA: Autodesk/Focal Press, 2009.
Find full textHess, D. Roland. Blender foundations: The essential guide to learning Blender 2.5. Burlington, MA: Elsevier, 2010.
Find full textBlender foundations: The essential guide to learning Blender 2.6. Burlington, MA: Elsevier, 2010.
Find full textLearning Autodesk Maya 2009: The special effects handbook. San Rafael, CA: Autodesk, 2008.
Find full textDann, Wanda. Learning to program with Alice. Upper Saddle River, NJ: Pearson/Prentice Hall, 2007.
Find full textStephen, Cooper, and Pausch Randy, eds. Learning to program with Alice. Upper Saddle River, NJ: Pearson Prentice Hall, 2006.
Find full textStephen, Cooper, and Pausch Randy, eds. Learning to program with Alice. Upper Saddle River, NJ: Pearson Education, 2008.
Find full textCai, Yiyu. 3D Immersive and Interactive Learning. Singapore: Springer Singapore, 2013.
Find full textDann, Wanda. Learning to program with Alice: Beta version. Upper Saddle River, NJ: Pearson/Prentice Hall, 2005.
Find full textPfaffe, Joachim Friedrich. Learning to have sense: An approach for the development of a three-dimensional school readiness programme for teachers, communities, and learners of Nyae Nyae. Windhoek, Namibia: Nyae Nyae Development Foundation of Namibia, 1994.
Find full textThree-dimensional Experience (Art & Design for Learning). Hodder Arnold H&S, 1995.
Find full textHinrichs, Randy, Charles Wankel, and Hinrichs Randy 1st. Transforming Virtual World Learning. Emerald Publishing Limited, 2011.
Find full textTransforming Virtual World Learning. Emerald Group Publishing, 2011.
Find full textLearning Maya 6 | Foundation. Sybex, 2004.
Find full textLearning Maya 5: Dynamics. Sybex, 2003.
Find full textGregory, Sue, Belinda Tynan, Mark J. W. Lee, and Barney Delgarno. Learning in Virtual Worlds: Research and Applications. Athabasca University Press, 2016.
Find full textGregory, Sue, Belinda Tynan, Mark J. W. Lee, and Barney Dalgarno. Learning in Virtual Worlds: Research and Applications. Athabasca University Press, 2016.
Find full textGregory, Sue, Belinda Tynan, Mark J. W. Lee, and Barney Dalgarno. Learning in Virtual Worlds: Research and Applications. Athabasca University Press, 2016.
Find full textGregory, Sue, Belinda Tynan, Mark J. W. Lee, and Barney Dalgarno. Learning in Virtual Worlds: Research and Applications. Athabasca University Press, 2016.
Find full textVillar, Oliver. Learning Blender. Pearson Education, Limited, 2021.
Find full textVillar, Oliver. Learning Blender. Pearson Education, Limited, 2021.
Find full textTools, Alias Learning. Learning Maya 7: Foundation. Sybex, 2005.
Find full textLearning Maya 6 | Rendering. Sybex, 2004.
Find full textLearning Maya 6 | Dynamics. Sybex, 2004.
Find full textvideo2brain. Autodesk Maya 2013 Essential Learning Kit. Sybex, 2013.
Find full textAlias and Bill Dwelly. Learning Maya 6 | Character Rigging. Sybex, 2004.
Find full textLearning Autodesk Maya 2010 Foundation. Autodesk Press, 2009.
Find full textLearning Maya 6 | Unlimited Features. Sybex, 2004.
Find full textMedioni, Gérard, and Philippos Mordohai. Tensor Voting: A Perceptual Organization Approach to Computer Vision and Machine Learning. Morgan & Claypool Publishers, 2006.
Find full textMedioni, Gérard, and Philippos Mordohai. Tensor Voting: A Perceptual Organization Approach to Computer Vision and Machine Learning. Springer International Publishing AG, 2007.
Find full textMordohai, Phillipos. Tensor Voting: A Perceptual Organization Approach to Computer Vision and Machine Learning (Synthesis Lectures on Image, Video, and Multimedia Processing). Morgan and Claypool Publishers, 2007.
Find full textLearning Maya 5: Foundation. Sybex, 2003.
Find full textD, Anthony Graffeo Ph. Becoming a Three-Dimensional Leader: A Comprehensive Framework for Learning to Lead. Independently Published, 2019.
Find full textLearning Maya 7: Maya Unlimited Features. Sybex, 2006.
Find full textAnsberry, Karen Rohrich, and Emily R. Morgan. Picture-Perfect STEM Lessons, Grade 1: Using Childrens Books for Three-Dimensional Learning. National Science Teachers Association, 2022.
Find full textOkita, Alex. Learning C# Programming with Unity 3D, Second Edition. A K Peters, Limited, 2019.
Find full textOkita, Alex. Learning C# Programming with Unity 3D, Second Edition. A K Peters, Limited, 2019.
Find full textOkita, Alex. Learning C# Programming with Unity 3D, Second Edition. A K Peters, Limited, 2019.
Find full textOkita, Alex. Learning C# Programming with Unity 3D Second Edition. A K Peters, Limited, 2019.
Find full textOkita, Alex. Learning C# Programming with Unity 3D, Second Edition. A K Peters, Limited, 2019.
Find full textOkita, Alex. Learning C# Programming with Unity 3D Second Edition. Taylor & Francis Group, 2019.
Find full textLearning Maya 7: The Special Effects Handbook. Sybex, 2005.
Find full textLearning Blender: A Hands-On Guide to Creating 3D Animated Characters. Pearson Education, Limited, 2014.
Find full textVillar, Oliver. Learning Blender: A Hands-On Guide to Creating 3D Animated Characters. Pearson Education, Limited, 2017.
Find full textLearning Blender: A Hands-On Guide to Creating 3D Animated Characters. Addison Wesley, 2017.
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