Journal articles on the topic 'Third Space Desgin'

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1

Wardhani, Mustika Kusumaning, Tomohiko Yoshida, and Alpraditia Malik. "Third Place Design Strategy for Commuter in Sub-urban (Case Study: Outdoor Public Space in Tangerang City, Indonesia)." Journal of Architectural Design and Urbanism 3, no. 1 (October 24, 2020): 29–39. http://dx.doi.org/10.14710/jadu.v3i1.8886.

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In recent years, Urban population density spreads towards suburbs of the metropolitan city as the impact of urbanisation. In Indonesia, Commuting activity does not only occur in the centre of metropolitan city Jakarta but spreads outside to the suburbs such as in Tangerang City. Commuting activities often cause stress, and some outdoor public spaces are expected to be healing space for recreation needs amidst a busy life. The lack of integration of urban design that supports commuting activities along with leisure activities is a problem that will be raised. This paper aims to evaluate the configuration of a potential location as the third space in Tangerang City infrastructure around bus stops and train station. Methods used are qualitative methods with a rationalistic approach. The research findings postulated three paradigms in Tactical Urbanism design strategy, which are: (1) Functionally, Tactical Urbanism can form a multipurpose proximity network that functions simultaneously between mobility and relaxation activities; (2) Socially, tactical urbanism design strategy can eliminate social segregation where there are no gaps to spend leisure time around Tangerang station for commuter, community, also tourist; (3) Visually, Tactical Urbanism can encourage people to come and sit for a while and become an icon of Tangerang City with the design of public open spaces integrated with infrastructure for transportation. Based on the above findings, a framework is conceptualised as an attempt to strengthen the tactical urbanism design strategy in the suburbs area.
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Pratama, Singgih, and Priscilla Epifania. "PENDEKATAN METODE DESAIN BERBASIS PERILAKU DALAM DESAIN PROYEK POJOK HIJAU CITRA 6." Jurnal Sains, Teknologi, Urban, Perancangan, Arsitektur (Stupa) 2, no. 2 (November 1, 2020): 1947. http://dx.doi.org/10.24912/stupa.v2i2.8512.

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Third place as an inclusive social space for people has characteristics that represent their place. In the making of a third place, there are some factors that make the place feels inclusive and communal, which is configuration, connectivity, and integrated spaces. Other things that crucial for the creation of form is the people’s activities of its place. This research is made to present a design using behaviour methods. The methods that researcher used are: conducting some literature studies about everydayness, space syntax, and third place; second, do an observation on site then record the activities that happen on the site; third, list all the programs then use computation to make design layout alternatives; fourth, using the observations to make a scenario then mix it with computation design. By recording the activities of spaces and organizing the spaces with computation, it is expected the spaces that are made aren’t strange to its user, and the spaces also have a character from the community itself. Keywords: architecture; behaviour; everyday architecture; space syntax; third place Abstrak Tempat ketiga atau third place merupakan salah satu ruang sosial yang inklusif bagi masyarakat sekitarnya dan memiliki karakteristik sesuai kawasannya. Dalam pembentukan tempat ketiga, terdapat beberapa faktor yang dapat membentuk tempat tersebut menjadi suatu kawasan yang inklusif dan komunal, diantaranya; konfigurasi, konektifitas, dan integrasi ruang. Salah satu hal penting yang perlu diperhatikan adalah penciptaan ruang di kawasan tersebut yang mengacu pada aktivitas masyarakat di sekitarnya. Penelitian ini bertujuan untuk memberikan suatu gagasan akan suatu metode desain berbasis perilaku dengan tahapan sebagai berikut, antara lain: pertama, studi literatur terkait arsitektur keseharian masyarakat di kawasan sekitar, space syntax, dan tempat ketiga yang sudah ada di daerah tersebut; kedua, melakukan observasi tapak serta mendokumentasikan berbagai macam aktivitas yang terjadi di tempat tersebut; ketiga, melakukan penyusunan program ruang yang selanjutnya dilakukan proses komputasi untuk menghasilkan alternatif desain pada peletakan organisasi ruang; keempat, membuat skenario ruang dengan hasil observasi aktvitas yang telah dilakukan kemudian diolah untuk dikombinasikan dengan hasil komputasi desain. Dengan melakukan pendataan aktivitas ruang keseharianserta peletakan ruang dengan metode komputasi,ruang yang terbentuk dapat memberikan karakterisitik kawasannya dikarenakan perilaku keseharian mereka mempengaruhi ruang serta aktivitas yang terjadi. Dengan melakukan metode ini diharapakan tempat ketiga pada kawasan menjadi tidak asing bagi para penggunanya dikarenakan ruang tersebut memiliki tanda-tanda yang dikenali penggunanya.
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Hansen, Perben, Ina Fourie, and Anika Meyer. "Third Space, Information Sharing, and Participatory Design." Synthesis Lectures on Information Concepts, Retrieval, and Services 13, no. 3 (June 9, 2021): i—134. http://dx.doi.org/10.2200/s01096ed1v01y202105icr074.

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Elsden-Clifton, Jennifer, and Debi Futter-Puati. "Creating a Health and Sustainability Nexus in Food Education: Designing Third Spaces in Teacher Education." Australian Journal of Environmental Education 31, no. 1 (January 16, 2015): 86–98. http://dx.doi.org/10.1017/aee.2014.44.

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AbstractThere is growing pressure from the public health sector, government, environmental, medical and scientific fields to teach young people about food. However, little is known about pre-service teachers’ preparation in this area. This article addresses this gap by providing a case study of one approach to food education, which was purposefully designed to bring together two fields — health education and education for sustainability (EfS) — in teacher education in Victoria, Australia. This article outlines the ways in which this approach has the potential to challenge the conventions of both fields and ‘spaces’ of health (first space) and sustainability (second space), and gave rise to a possible ‘third space’ (Soja, 1996). This article uses data collected from Promoting Health Education, a 10-week course designed for generalist primary school pre-service teachers. It also utilises reflections from pre-service teachers and teacher educators (also the authors) to explore how they navigated first, second and third spaces. In doing so, the authors examine some of the learning potentials and difficulties within third spaces, including: designing third spaces; wrestling with the dominance of first space; complexities of second space; and questioning what might be lost and gained through the design of third spaces.
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Perilla, Oscar Rodrigo. "Third Way Interventions in Public Space and Urban Design." Journal of Public Space, Vol. 5 n. 4 (December 1, 2020): 339–52. http://dx.doi.org/10.32891/jps.v5i4.1406.

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As epitomized by the famous rivalry between Jane Jacobs and Robert Moses in the '60s New York, city planning and the understanding of public space has mainly oscillated between two opposing poles: the tidy and organized city planned with a top-down approach by architects using geometry to shape it, on one hand; and the messy and disorganized city, shaped with a bottom-up spirit, lacking planning, and allowing the traces of its inhabitants to take place, on the other. This article makes an analysis of the origin and nature of that opposition, putting in context different endeavors undertaken to tear it down. Going back to its Greek origin in the opposition between technē and mousikē, passing through Kant's concepts of the beautiful and the sublime, Nietzsche's opposition between the Apollonian and the Dionysian and ending up in Wölfflin's fundamental opposition between the Renaissance and the Baroque, it maps out this oscillating trend in history that favors the organized opposite full of rules in some periods, and the romantic one full of freedom in others, to provide a framework to explore endeavors that challenge those extremes in an attempt to take advantage of the benefits of both, as in 18th century picturesque, John Habraken's approach and Stan Allen's concept of infrastructural urbanism. Within this framework, it examines projects where we explore at Pontifical Xavierian University, innovative approaches to urban and public space design that empower inhabitants to shape their own city (bottom-up), whilst maintaining a sense of order and composition through designed structures (top-down) that challenge Leon Battista Alberti's foundational criterion of architectural beauty: you can neither add nor subtract any element without destroying the harmony achieved.
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Ferrari, Simona, Serena Triacca, and Gianluca Braga. "Design for learning in the third space: opportunities and challenges." Research on Education and Media 13, no. 2 (December 1, 2021): 1–10. http://dx.doi.org/10.2478/rem-2021-0006.

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Abstract Many educational agents offer paths that allow school to turn itself into a ‘third space’. Caritas Ambrosiana, based on a ‘pedagogy of facts’, proposes interventions to promote soft skills in schools. This non-formal education agency committed Research Center about Media Education, Innovation and Technology (CREMIT) of Catholic University for a project to improve their school programme and training effectiveness. We chose the participatory action research paradigm to verify how to design an educational path by applying third-space principles in the school context and how digital media can be embedded into the practice to enable a more porous exchange of experiences and expertise between students, educators and the school curriculum. The accompanying plan was designed on the basis of the initial questionnaire data analysis: sociomateriality was the main focus because it was considered by Caritas educators as one of the least important elements to include in the design process. The second reason is the need to rethink on-site training formats to face the challenges of the Covid-19 emergency. As expected, after the training intervention, sociomateriality had a significant growth in the design practices. The other third-space pedagogy elements (peering, experiential orientation, motivation, pleasure of making together) are maintained and reinforced, thanks to digital literacy.
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Oenang, Arnold Christianto, and Sutarki Sutisna. "KOMUNITAS LA PIAZZA." Jurnal Sains, Teknologi, Urban, Perancangan, Arsitektur (Stupa) 2, no. 1 (June 16, 2020): 117. http://dx.doi.org/10.24912/stupa.v2i1.6711.

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Humans are social creatures who need the presence of others to complete their lives and have a place to do these activities. These needs are then the background for the formation of public space. With the changing times and technology, the need for a public space to do more and more activities. The space is referred to as the Third place by sociologist Ray Oldenburg. La Piazza is one place that can be called a Third place, but the place was closed because it was not going well. The purpose of this design is to reactivate the function of La Piazza as a Third place in Kelapa Gading. La Piazza Third place has a new design that emphasizes the concept of open architecture and architecture for the Third place as well as the concept of forests. so the design of the new building in addition to having spaces that are open to the public and community space, also gives the impression of being open and inviting as well as cool and calm. In this project, some existing structures in the old building were reused, such as basements, connectors to the parking building, connectors to the ivory coconut mall, and structures from the existing northern La Piazza building. There are 3 forest elements applied to buildings, namely water, greenery and sunlight. These 3 things can relax people with a lot of thoughts and stress about work, especially those who work in offices, according to Regent's University London research. Abstrak Manusia adalah makhluk sosial yang membutuhkan kehadiran orang lain untuk melengkapi hidupnya dan memiliki tempat untuk melakukan aktifitas tersebut. Kebutuhan inilah yang kemudian yang menjadi latar belakang terbentuknya ruang publik. Dengan adanya perkembangan jaman dan teknologi, kebutuhan akan sebuah ruang publik untuk melakukan aktivitas semakin banyak. Ruang tersebut disebut sebagai tempat ketiga oleh sosiologis Ray Oldenburg. La Piazza merupakan salah satu tempat yang dapat disebut sebagai tempat ketiga, namun tempat tersebut ditutup karena kurang berjalan dengan baik. Tujuan desain ini untuk mengaktifkan kembali fungsi La Piazza sebagai tempat ketiga di Kelapa Gading. La Piazza Third place memiliki desain yang baru mengutamakan konsep open architecture dan architecture for the Third place juga konsep hutan. sehingga desain pada bangunan baru selain memiliki ruang - ruang yang terbuka untuk umum dan ruang komunitas, juga memberikan kesan terbuka dan mengundang serta sejuk dan tenang. Dalam proyek ini beberapa struktur eksisting pada bangunan lama digunakan kembali, seperti basement, konektor menuju gedung parkir, konektor menuju mall kelapa gading, dan struktur dari eksisting gedung La Piazza bagian utara. Terdapat 3 elemen hutan yang diterapkan pada bangunan, yaitu air, tanaman hijau dan cahaya matahari. 3 hal tersebut dapat merelaksasi orang yang sedang banyak pikiran dan stress akan pekerjaan khususnya orang - orang yang bekerja di kantoran, menurut penelitian regent's university london.
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Ismail, Alice Sabrina, and Nur Syaza Zureena Zulkurnain. "The Role of Environment As Third Teacher Towards The Development Of Educational Space For Dyslexic Children." International Journal of Built Environment and Sustainability 6, no. 2 (April 30, 2019): 51–62. http://dx.doi.org/10.11113/ijbes.v6.n2.356.

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Educational space that responds towards disable learning student needs is vital for a conducive learning environment. This paper explores on learning spaces for disable children namely the dyslexic in reference to the role of environment as the third teacher towards designing an appropriate educational space to fulfil their needs. Past literature on dyslexia in Malaysia much focuses on the pedagogy and teaching methods rather than discusses the issue of providing better learning space design that caters to the need of dyslexic children towards their psychological well-being. To conduct this study, the qualitative method involving case study as research strategy is used to establish the appropriate learning space design attributes for the dyslexic children. Data sources for this study are obtained from direct observation on three selected case studies of prominent learning disability school found in the global context. There are two key factors that contributed in the learning process and development of learning disability student namely the dyslexic children. These are the non-physical elements comprises of visual cues, auditory, tactile and kinaesthetic approaches as well as physical elements encompasses of density and size including spatial layout arrangement. Findings of the study are in the form of established referential guideline design to inform future designers, builders, education providers and related authority on how to build a conducive learning space environment for the dyslexic children. This is vital in improving the quality of public education infrastructure for dyslexic students in the Malaysian context towards their betterment in the future.
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Zhang, Ya Wei, Jun Li, and Yang Yu. "A Framework for the Study of Integrated Design of Rail Transit and Urban Public Space." Applied Mechanics and Materials 357-360 (August 2013): 1949–52. http://dx.doi.org/10.4028/www.scientific.net/amm.357-360.1949.

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The planning and construction of urban transit often pay more attention to the needs of urban traffic, and less to the needs of urban public space, which lead to the contradiction between rail transit and urban public space. The paper develops a theoretical framework for the integrated design of rail transit and public space, based on the analysis of contradictions and problems between them. First, an integrated planning method is put forward in a macro level through analyzing the interaction between rail transit network and public space system. Second, the influence factors are identified by analyzing the relationship between urban transit nodes and public spaces in all types and levels. Thus the integrated solution and pattern of rail transit nodes and public space are developed in a micro level. Third, the conceptual pattern has been applied in Wuhan city as a study case, putting forward the strategies of the integrated design of urban rail and public space of Wuhan city.
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Purnell, David. "Expanding Oldenburg: homes as third places." Journal of Place Management and Development 8, no. 1 (March 9, 2015): 51–62. http://dx.doi.org/10.1108/jpmd-03-2014-0006.

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Purpose – The purpose of this research study is to extend the concept of third places, as explained by Oldenburg (2000), as being places designed as meeting places and as being dynamic rather than static. Design/methodology/approach – The primary site for this paper is a neighborhood ritual of shared meals that has taken place every Wednesday for the past fourteen years. This was a 6 month study focusing on semi-structured interviews. Findings – Characteristics of third places when compared to other arguments for the classification of third place supports the use of space instead of the purpose of a place as the main consideration for the classification of “third place”. Research limitations/implications – Defining social events within homes as third spaces pushes the traditional third place theory forward. It offers a way for rituals to be explored more deeply through the experiences they offer. Practical implications – This study asks the reader to pay attention to the periphery where interaction takes place and consider how we frame concepts of third places. Social implications – Third places create an environment that allows individuals expressions of restraint (to keep the distance between yourself and others), relaxation (to be yourself), freedom (from judgment), reflexivity (when you look back at past events) and vulnerability (opening yourself up to the possibilities that come from interacting with others). Originality/value – The distinction of third place is not so much in the categorization of the building but rather in the use for which the space serves. Extending these conversations into future research endeavors would be to continue and to extend the discussion/description of third places.
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Park, Sung-Shin. "Marketing Effect of Space Design Applying ‘The Third Space’- Focus on Mobile Communication Companies' Experience Shop -." Journal of Korea Design Forum ll, no. 16 (August 2007): 175–86. http://dx.doi.org/10.21326/ksdt.2007..16.017.

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IBRAHIM, Ban Ahmed. "EXTRAPOLATION OF THE VISUAL SCENE IN THE DESIGN OF INTERIOR SPACES." RIMAK International Journal of Humanities and Social Sciences 03, no. 07 (September 1, 2021): 368–81. http://dx.doi.org/10.47832/2717-8293.7-3.33.

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The current research deals with the study of extrapolating the visual scene in the design of internal spaces on the grounds that design is a language whose context must be understood in order to access the meanings and connotations through its design symbols in order to extrapolate that visual scene. Extrapolation of the visual landscape in the design of interior spaces)? Therefore, the aim was to reveal the role of extrapolating the visual scene in the design of spaces, and the first chapter included the importance of research, the need for it and its terminology, while the second chapter included a detail of the theoretical framework on which we relied and which consisted of two studies, and through these investigations indicators were reached for the theoretical framework that pour In the topic of the research, which helped in arriving at the method of research methodology adopted in the third chapter, which included the research procedures, while the fourth chapter included a review of the results, the most prominent of which was that there is a relatively verified expression of the identity of space as requirements in extrapolating the visual scene of the first model. The function of the design visual scene was related to a reciprocal interaction between the function of space and the identity of the place, to accommodate extrapolation according to the nature of its priorities that acquire the appropriate space form.
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Samadi, Zalina, Aidatul Fadzlin Bakri, Embong Mohamed, Mohamad Salman, and Laila Haidar. "Third Millennium Approach for Revitalizing Heritage Outdoor Space." Environment-Behaviour Proceedings Journal 7, no. 22 (November 30, 2022): 183–89. http://dx.doi.org/10.21834/ebpj.v7i22.4176.

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A recent study indicated a significant approach towards heritage urbanization is by integrating heritage with revitalization strategy on the function of heritage assets. Based on the current trend, the new designers in the third millennium have shown great interest in supporting the Sustainable Development Goal (SDG). This paper aims to explore the new approach to develop Jalan Doraisamy into a lovable outdoor. The first objective is to observe the heritage outdoor space using on-street observation method. The second objective was to evaluate its revitalization quality using the Revitalization Assessment. Thirdly, to unveil the underlying design principle using on-line interview methods. Keywords: Third Millennium; Heritage Revitalization; Heritage Urbanism; Outdoor Public Space eISSN: 2398-4287 © 2022. The Authors. Published for AMER ABRA cE-Bs by e-International Publishing House, Ltd., UK. This is an open access article under the CC BY-NC-ND license (http://creativecommons.org/licenses/by-nc-nd/4.0/). Peer–review under responsibility of AMER (Association of Malaysian Environment-Behaviour Researchers), ABRA (Association of Behavioural Researchers on Asians/Africans/Arabians) and cE-Bs (Centre for Environment-Behaviour Studies), Faculty of Architecture, Planning & Surveying, Universiti Teknologi MARA, Malaysia. DOI: https://doi.org/10.21834/ebpj.v7i22.4176
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Panciroli, Chiara, and Veronica Russo. "Digital environments as third spaces: analyses of simple artefacts in the rooms of the MOdE." Research on Education and Media 12, no. 2 (December 1, 2020): 36–45. http://dx.doi.org/10.2478/rem-2020-0017.

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Abstract With the spread of digital environments that allow the user to design and produce contents, we have asked ourselves whether digital museums can be considered as ‘third spaces’ in which it is possible to exhibit, research, aggregate and re-elaborate, in a shared narrative, materials and experiences coming from different contexts. Conceiving the digital museum as a third space of contamination between formal and informal, presence and distance, real and digital presupposes the rethinking of the functions of the museum itself, capable of connecting both the demands for safeguards and those of accessibility to the cultural heritage, for an access to knowledge that is increasingly open. Starting from these premises, this contribution references the digital museum Museo Officina dell’Educazione (MOdE) as a third space by specifically analysing the digital settings produced by students of the upper secondary schools and by university students.
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W. McCulloch, Allison, Nina G. Bailey, Kristen Fye,, and Gayle Scott. "Creating a Third Space for Learning to Design Technology-Based Mathematics Tasks." Mathematics Teacher Educator 9, no. 1 (September 1, 2020): 7–22. http://dx.doi.org/10.5951/mte.2020.0011.

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In this article, we examine the ways in which the creation of a third space can bridge the divide between coursework and practice for preservice secondary mathematics teachers (PSTs) taking a technology, pedagogy, and content course. A university-based instructor partnered with two high school teachers to create a space in which PSTs draw upon and use both academic and practitioner knowledge while creating technology-based tasks for high school students to use. Our results revealed increased focus on pedagogical decisions in areas such as technology-task design and questioning techniques. The data also indicate that the success of this collaboration was connected to fair distribution of work, feeling valued, and personal benefit and challenges centered on maintaining rejection of hierarchy.
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HASHIM, Wisam Hassan. "DESIGN VARIABLES FOR THE USE OF DIGITAL MODELING IN CONTEMPORARY INTERIOR DESIGN." International Journal of Humanities and Educational Research 03, no. 04 (August 1, 2021): 371–81. http://dx.doi.org/10.47832/2757-5403.4-3.32.

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The current research highlights an important aspect of the great and rapid development in the field of science and technology, and modern manufacturing methods as a result of the scientific revolution resulting from the accelerated cognitive development, Which prompted designers in general and interior design, the subject of research in particular, to exploit and invest in digital technology, And the development of digital control in the industrial product design process for the purpose of creativity and innovation through these digital programs, Digital models fulfill the requirements and desires of the interior designer according to the creative skill by using modern software with high efficiency and accuracy in line with the requirements of the user, the interior designer and the beneficiary companies ,Therefore, the research problem can be determined by the following question:What is the nature of the variables in modeling patterns in the stages of contemporary interior space design through the use of virtual reality techniques? While the aim of this study was: to reveal the importance of digital models in the real interior space through a virtual reality, the current research included three sections: The first topic: the variables and their relationships in the design of the interior space, and the second topic: modeling in interior design between reality and simulation, and the third topic: Digital models in interior design, and the research reached a set of conclusions, the most important of which are: 1.Digital models allow the designer, custodians, and people to be able to explore the interior space before designing it. 2.Designers use Digital Prototyping to design, improve, validate and digitally visualize their spaces throughout the design stages. 3. Innovative digital models can be created through creative designs, achieving multiple design goals (best performance, high efficiency, space efficiency, appropriate design cost).
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Tan, Bing Qing, Su Xiu Xu, Ray Zhong, Meng Cheng, and Kai Kang. "Sequential auction based parking space sharing and pricing mechanism in the era of sharing economy." Industrial Management & Data Systems 119, no. 8 (September 9, 2019): 1734–47. http://dx.doi.org/10.1108/imds-04-2019-0244.

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Purpose The purpose of this paper is to design a parking space management platform to alleviate the parking problem and a two-stage solution for sharing and allocating parking spaces. Design/methodology/approach The market design mechanism and auction mechanism are integrated to solve the problem of parking space sharing and allocation. In the first stage, the market design mechanism with two rules is applied for making the good use of idle parking spaces. In the second stage, two sequential auction mechanisms are designed by extending first/second-price sealed bid auction mechanism to allocate both private and public parking spaces, which are received in previous stage and owned by the platform. Two stages are connected through a forecasted price which is calculated through the exponential smoothing method. Findings First, we prove three important properties of the proposed sequential auction mechanisms, namely, incentive compatibility, revenue equivalence and individual rationality. Second, a simulation study is used to verify the effectiveness of the mechanisms through numerical analysis. The impact of the system on three parts, namely, agents (private parking space suppliers), bidders (parking space customers) and the platform, is examined. Third, the results show that the sharing mechanism with monetrary incentive will attract a number of agents to join in the platform. The bidders are also able to obtain considerable utility, as compared with the (average) market parking fees. The platform can thus effectively allocate parking spaces with reasonable prices. Originality/value This paper combines the classical sequential auction mechanisms with the market design mechanism for the parking space sharing and allocation problem. The modeling and analysis method can also be used to address the similar allocation and pricing problems of other resources like bicycle sharing.
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Arslan, Ayça. "New Trend Spaces in Contemporary Architecture." European Journal of Research and Development 2, no. 2 (June 7, 2022): 102–25. http://dx.doi.org/10.56038/ejrnd.v2i2.26.

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This article focuses on the production methods of contemporary style spaces, which are fundamentally different from traditional spaces, especially by exhibiting; flexibility, dynamism, and diversity themes in the formation of contemporary spatial relations as a conceptual tool. Space is naturally a unit with defined boundaries and we stand in the middle of this unit, thus, spaces have more or less boundaries, and when these boundaries become more transparent, permeable, and dynamic instead of rigid and fixed the spatial values of spaces increase and turn into flexible spaces. In this framework, spatial design is an organization that is; flexible and dynamic with various scenarios and necessities, it’s the art of space-making with both 2-d (two-dimensional) and 3-d (three-dimensional) tools and methods. Spatial design is creative and innovative, hence contemporary. By adapting spatial design; instead of traditional fixed walls, it is possible to obtain scenario-based, flexible, multi-functional spaces within an artistic value like stage-designs. In the article, first of all, the concept of spatial design has been introduced, based on a number of basic topics; the first is, the new space relations used in today’s interiors instead of the traditional corridor and cell space relation with ‘depth/density/integration’ space relations. Secondly, contemporary style new space identifiers have been introduced, instead of traditional reinforced concrete walls. Contemporary style new spatial identifiers that are presented in the paper are; I/L/U type vertical panels, point-like dividers, level differences, furniture and convexity, material & texture difference (all 3 faces walls/floors/ceilings), color change, 3d space modules (spatial furniture), and finally ceilings & lighting. By this study, it’s mainly aimed to put forth the changing design principles of contemporary interiors that have developed recent years differently from the past. At this point, study brings out the research question -1 : What are the changing design parameters of today’s interiors? In addition, research question-2: What are new space definers instead of walls? As indicated by the hypothesis of the study, it is aimed to make a comparative analysis of interiors between periods, to reveal the differences and explain new methods for contemporary interiors. To demonstrate the changing design principles of interiors’ today; spatial design will be introduced with, new spatial relations, new space types, new space identifiers that creates todays; dynamic, flexible and multifunctional interiors. At this point, research question-3 appears as; ‘What is ‘expandability-flexibility- convexity’ and how each used with spatial design? Third question is very clearly shed a light to the hypothesis of the study and defines new spatial relations as; depth, density and integration. By using spatial tools, enclosed spaces that are syntax via corridor system leaves it’s place to spatial design, which creates sub-spaces with in a one big space without existing walls. At spatial design, there is no existing 4 walls, instead, sub-spaces are formed very quickly to the changing scenarios and necessary modifications easily so it’s flexible. On the other hand, spatial design, can adapt to time, with 7/24 logic, thus, some spaces can expand, get bigger time to time in order to react changing functions than shrink to it’s normal sizes after the activity. Thus, expandability tool supports flexibility by the way space adaptation. Lastly, integration tool, can be used to create modular spaces, through necessities, 1 module , 2 modules or 3 modules..etc. spaces can integrate easily by the help of light dividers and integrated spaces and activities can take place. As indicated above, hypothesis of the study is based on spatial design and it has 3 main research questions to define/answer the main problem. In the study, it’s aimed to demonstrate solutions for these 3 problems; 1)What are the changing design parameters of today’s interiors?, 2) What are new space definers?, 3) ‘what are ‘expandability-flexibility- convexity’ tools ? The methodology consists of two main parts, the first of which includes a comprehensive literature review on; space, spatiality, spatial relations and contemporary space identifiers and the definitions of;expandability, flexibility, convexity. Secondly, area analyzes have been made on the contemporary interior designs, that are determined as the hypothesis of the study. Analyzes and findings are presented within the framework of ‘contemporary period spatiality’ versus ‘traditional spatial organization’ as a comparative design investigation. As a result, the aim of this study is; the introduction and presentation of spatial design as a method of contemporary space production techniques.
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Rajmohan, Shathanaa, N. Ramasubramanian, and Nagi Naganathan. "Hybrid Evolutionary Design Space Exploration Algorithm With Defence Against Third Party IP Vulnerabilities." IEEE Transactions on Computer-Aided Design of Integrated Circuits and Systems 39, no. 10 (October 2020): 2602–14. http://dx.doi.org/10.1109/tcad.2019.2960340.

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Meyer, Anika, and Ina Fourie. "Information behaviour of architecture students in creative design projects." Aslib Journal of Information Management 70, no. 4 (July 16, 2018): 414–33. http://dx.doi.org/10.1108/ajim-02-2018-0030.

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Purpose The purpose of this paper is to report on an exploratory study of third-year architecture students’ information behaviour. It focusses on information activities, personal experience, resource usage, preferences in working individually or collaboratively, preferences for information resources inspiring creativity and physical spaces to be creative. Design/methodology/approach It was a mixed methods study with a strongly qualitative component and limited descriptive quantitative data. Data were collected in October 2016 at a South African university using individual self-administered questionnaires and semi-structured individual interviews; 19 out of 60 (response rate 32 per cent) third-year architecture students doing a design project participated. Findings Creativity is important in architecture projects, as is information resources in stimulating creativity. Students preferred to work individually during their design projects; at times collaboration was needed for idea generation. Information activities included: information gathering, encountering, use and sharing. A range of theoretical, technical, artistic and practical skills and knowledge must be integrated to produce creative outcomes, in addition, to information searching and information usage. Factual information is also required. Students can benefit from a supportive information rich creative space (physical or virtual). Research limitations/implications The study was conducted at only one institution with a small number of participants. Although generalisation of findings is not possible, issues for further research can be noted. Practical implications Designers of physical and virtual creative spaces must take into account different facets of information behaviour and the information resources and services required during creative information-seeking activities. Originality/value Although there is literature on information behaviour and creativity, the authors could not find any that explores architecture students’ information behaviour in academic spaces of creativity.
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Hrytsyuk, Lesya, and Оlena Кomarenets. "DESIGN OF AGE-FRIENDLY QUARTERS." Current problems of architecture and urban planning, no. 60 (April 26, 2021): 217–25. http://dx.doi.org/10.32347/2077-3455.2021.60.217-225.

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The article describes the trends in demographic changes of the world’s modern population, which will affect its habitats in the future, among which are urbanization and population aging. The publication also describes main aspects of making cities age-friendly, according to research by the World Health Organization. It offers methods of improving the quality of third age citizens’ lifes by creating cohousing community urban rental apartments, using new approaches in the placement of social housing in the city structure and regeneration of existing housing estates on the example of implemented projects in Brussels and Manchester. The main aim of the article is to determine and characterize the most common problems of elderly around the world and to propose the ways of its solving by using new approaches in urban planning and architectural design. It considers the island type of social housing construction and structuring of its space in three levels, describes the importance of every inhabitant’s private space. This publication presents kinds of public spaces’ exploitation and its best location depending on functioning. The choices of transparent constructions and natural materials’ use in private zones’ separating are also given here. The article suggests ways of redeveloping neighborhoods, which have been declined over years by construction of new inclusive housing estates on the example of Collyhurst regeneration project.
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MOHAMMED, Zahraa Hazem, and Harith Asaad ABDULRAZZAQ. "INTERACTIVE BASICS IN INTERIOR SPACE DESIGN PROCESSES." Rimak International Journal of Humanities and Social Sciences 4, no. 3 (May 1, 2022): 747–64. http://dx.doi.org/10.47832/2717-8293.17.43.

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The interior space design process involves numerous processes to get the intended result, and several approaches and tools, most notably interactive design and its techniques as an interactive tool within the design process, can be included in this process. which has a significant impact on his senses, laying the interactive foundations in commercial settings, both technically and in terms of design concepts. This serves the designer's intended goal in the interior spaces of cosmetics brand stores. In addition, the representations connected with the steps of the design process for these methodologies show the design's success and identify the technological progress that is being made. that is occurring and thus benefit the owners of the space and achieve visual pleasure for the user, With what it creates from a sensory and physical interaction that is intertwined in design and function through materials employed in such as interactive surfaces and other advanced techniques that ensure a more interactive design with the customer experiences, thus the success of the idea and the purpose of our interior design at a more advanced and perfected level As a result, the first chapter of our current study deals with the research problem, its objectives, its limitations, and the definition of its terms. The research sample was also represented by the brand stores of cosmetics, and after reviewing the previous studies and building the theoretical framework, the research dealt with three axes, the first (mechanisms of employing interactive design in the interior space), the second (the concept of interior design for commercial space) and the third (representations of the interactive foundations in the process commercial space design). After building the theoretical framework and extracting the indicators, the analysis form for the research axes was built to be analyzed in the light of it. In the fourth chapter, a set of results, conclusions and recommendations were extracted. Keywords: Interactive Design, Design Process, Interior Space.
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Pegg, Ann, and Martha Caddell. "Workplaces and policy spaces: insights from third sector internships Scotland." Higher Education, Skills and Work-Based Learning 6, no. 2 (May 9, 2016): 162–77. http://dx.doi.org/10.1108/heswbl-07-2015-0039.

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Purpose – Understanding the relationship between learning and work is a key concern for educational researchers and policy makers at the local, national and international level. The way that learning and the economic environment are framed impacts upon policy and funding decisions and has significant implications for the HE sector. The purpose of this paper is to explore how internships have become a key site in which policy and funding mechanisms seek to address concerns about graduate employability and graduate skills in relation to Scottish national economic plans and perceived business needs. Design/methodology/approach – Drawing from five years data generated from the Third Sector Internships Scotland programme, the authors adopt an approach to the analysis of policy and internship experiences based on a spatial perspective. The authors explore two spatial arenas in play; the conceptual space where discussion and policy making occur and the physical places of education and the workplace where learning takes place. The authors trace shifts in the policy and funding of higher education internship and work placement schemes and consider how these shifts respond to internship experiences of the workplace. Findings – The authors argue that changes within the conceptual and physical spaces intersect and that identifying contrasts and overlaps helps them to focus on particular questions about how internships develop learning for students. Originality/value – Taking the national approach within Scotland as a bounded case offers a unique opportunity to explore the ways in which internships have played an increasingly significant place as a pedagogic device operating at the borderlands between educational organisations and the physical spaces of employment.
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Corsini, Daniela. "A public space project on grammar, poetics and management." Journal of Public Space 2, no. 2 (October 11, 2017): 99. http://dx.doi.org/10.5204/jps.v2i2.96.

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<p>This article is a result of my PhD research activities. The main goal of the research was to understand the key factors of success and failure in public space design and management.<br />Accordingly, the first part of the article investigates what a public space is and what makes it successful. The term "success" is ambiguous since it refers to multiple different views on public space. A less uncertain area is that of the design quality of public spaces: many authors have treated this subject more or less explicitly, including aspects such as accessibility, the perception of space and its use. The second part of the article presents the methodology used for the study of public spaces, explaining why Zaragoza has been chosen as a case study and describes the stages of research. The third part of the article presents the case of the public spaces of the city of Zaragoza, Spain. This case study is used in order to find correspondences and discrepancies with the conclusions previously made in the literature and eventually to identify other qualities of public space design. The analysis aims to identify which factors are essentially insignificant for the success of the project (such as the available budget or the design process), and which elements, by contrast, strongly affect the attendance and the appreciation of public spaces by the population. In particular, three elements were singled out that have the potential to become the drivers of the project: "grammar" (distributive features of spaces and buildings, microclimate, etc.), poetics (identity, recognisability of the space, etc.) and management (functions performed within the area and at its borders). The fourth part of the article examines these three elements (grammar, poetics, management) and the way they may be present within different projects. In some cases, the project succeeds in creating an optimal balance between all three elements, in other cases one element prevails over the other two; sometimes there is only one element, but it is so powerful that it compensates for the others (e.g. the entertainment activities on-site can animate even an ordinary space exposed to the elements).<br />In conclusion, some reflections are offered regarding grammar, poetry and management, and their interrelationship.</p>
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Yin, Jiadi, Ping Fu, Ali Cheshmehzangi, Zhichao Li, and Jinwei Dong. "Investigating the Changes in Urban Green-Space Patterns with Urban Land-Use Changes: A Case Study in Hangzhou, China." Remote Sensing 14, no. 21 (October 28, 2022): 5410. http://dx.doi.org/10.3390/rs14215410.

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Urban green space (e.g., parks, farmland, gardens, etc.) design in different urban functional regions (e.g., residential land, commercial land, etc.) depends on different planning purposes. The changes in urban green spaces are highly related to urban land-use changes (e.g., from residential land to commercial land). However, the investigation of urban green space patterns in response to urban land-use changes has been ignored. This research takes Hangzhou city, a typical example in terms of urbanization, population growth, economic development, and land-use changes, as the study site, aiming to explore the landscape patterns of urban green space changes with different urban land-use changes. The results showed that urban green spaces increased from 2017 to 2021, and the growth was mainly concentrated in the urban core area, indicating that the city has made remarkable achievements in the planning of green spaces. Specifically, the increase in urban green spaces in the first ring belt was mainly related to the old town transformation program in the residential land. The change from the residence parcels to the business parcels determined the increase in green spaces in the second and third ring belts, probably because of the attractiveness of customers. In addition, a large number of open-space parcels have changed to business parcels around the urban periphery, which might be due to the transformation from farmland to impervious surfaces. Combined with the urban land-use and green-space policies, the findings highlighted that a reasonable urban land-use layout can promote the optimization and layout of urban green spaces. The private sector (e.g., shopping malls) can also contribute to the increase in green spaces. The understanding of urban green landscapes with different urban land-use changes can provide references for analyzing and optimizing green space in other cities experiencing rapid urban land-use changes.
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Jones, Jamie K. "A Phenomenological Study of the Office Environments of Clinical Social Workers." HERD: Health Environments Research & Design Journal 11, no. 3 (February 25, 2018): 38–48. http://dx.doi.org/10.1177/1937586718755477.

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Objective: The purpose of this study was to explore the meaning and uses of the office space among licensed clinical social workers in private practice. Background: Previous research suggests the importance of the office space in clinical practice in regard to therapeutic alliance, client behavior, and the well-being of the therapist. However, therapist offices contain much variation in design. This study looked further into specifically how the therapy room is important through the perspective of the licensed clinical social workers in order to identify common themes. Methods: Seven licensed clinical social workers in private psychotherapy practice were interviewed in their offices. Phenomenological research methods were used to explore and analyze their experiences. Results: While the offices contained many physical differences, the intentions behind the designs were similar. Three themes emerged regarding how participants used and designed their spaces. First, participants used their offices to provide care for clients and themselves. Second, participants used their spaces to communicate therapeutic messages and to reveal and/or conceal aspects of themselves. Third, participants also used their space in direct practice. Conclusion: This phenomenological study provided insight into the importance and use of the psychotherapy office space. These findings may be helpful for therapists designing or redesigning their own practice spaces.
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Du, Juana, and Mingshi Cui. "Intercultural Dialogues in Third Spaces: A Study of Learning Experiences of Museum Visitors." Journal of Transcultural Communication 1, no. 1 (September 1, 2021): 79–101. http://dx.doi.org/10.1515/jtc-2021-2007.

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Abstract Bodo (2012) called for the need of museum exhibitions to create “third spaces” where individuals can cross the boundaries of belonging (both physical and psychological) to engage in intercultural dialogues. The imaginary cultural space of museum has propelled us into a realization that we are in an era where interculturality, transculturalism, and the eventual prospect of identifying a cosmopolitan citizenship can become a reality. Predicated on a five-month ethnography work at a provincial museum in British Columbia, Canada, this research explores the following questions: how have cultural and historical museum exhibitions put us in contact with the other and foster an understanding of the other? And how has transculturalism led to the establishment of a cosmopolitan citizenship? This study lends support to the potentiality of a cultural and historical museum transforming into “third spaces” where visitors may actively engage in exploration of complex multitudes of cultural identities and cosmopolitan citizenship. The findings of this study contribute to the literature on “third spaces” and transculturalism by providing an empirical study of learning experiences of visitors in museums. It reaffirms the notion of transculturalism by proposing a new humanism in recognition of the other, and in expressing oneself in a conscious subjective manner with cultural empathy. From a practical perspective, it suggests that in order to encourage international visitors to cross the cultural and psychological boundaries and engage in dialogues, the museum professionals may design interactive programs in a creative manner. It also suggests that museum administrators improve their services to more diverse groups of visitors to enhance inclusiveness.
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Klimaszewski, Cheryl. "Third-party classification." Journal of Documentation 72, no. 1 (January 11, 2016): 156–71. http://dx.doi.org/10.1108/jd-02-2015-0030.

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Purpose – The purpose of this paper is to foreground the ways in which material objects emerged as a kind of classificatory force during a visit to a local museum in rural Romania. It considers ways in which classification both influences and is influenced by the spatio-temporal assemblages of things. Design/methodology/approach – Visual and textual ethnographic field data collected to document the museum tour are interpreted using a phenomenological approach. Jane Bennett’s agency of assemblage is used to contextualize these instants of interruption within the space/time arrangements of objects within the museum. Findings – The “marginal” category of translator commentary emerged during data coding to reveal “instants of interruption.” These instants exhibited classificatory tendencies that revealed relationships between seemingly disparate elements. As such, the translator acted as a kind of third-party classificatory force that illuminated how relationships between physical assemblages of things in the world can act as a force for new knowledge production. Originality/value – This paper contributes to the literature on social classification and document theory by revealing how alternative approaches to classification can open up additional avenues for research and knowledge discovery.
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Siebein, Gary W., Matthew Vetterick, Jennifer Miller, and Marylin Roa. "Sound isolation systems and HVAC noise control: The hidden acoustical systems in music practice and rehearsal spaces." Journal of the Acoustical Society of America 151, no. 4 (April 2022): A210. http://dx.doi.org/10.1121/10.0011071.

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An important part of the design and acoustical performance of music education spaces are the sound isolation systems employed to reduce sound bleed between and among different spaces and the designed control of noise and vibration from building mechanical systems. Three case studies present challenges addressed in actual projects. One is a multi-story fine arts building at a university where all of the major acoustical spaces are built as rooms within rooms and the HVAC is distributed from a large rooftop mechanical room. The second is a single storey building at a public high school where primary, secondary, and tertiary sound separations, and HVAC system zones are clearly defined and describe the basic architecture of the facility. The third describes the steps in design required to transform significant acoustical difficulties in sound transmission and HVAC system noise into an expressive architectural and acoustical space built on a very modest budget.
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Oladiran, M. T., and J. Foster. "Designing Architect’s Brief for a Faculty of Engineering." Advanced Materials Research 62-64 (February 2009): 551–56. http://dx.doi.org/10.4028/www.scientific.net/amr.62-64.551.

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A team of academics produced a Design Brief (DB) to assist architects design a scholarly physical environment for modern engineering education and research. The information gathered from external and internal sources was used to define important themes that the buildings should reflect and hence to arrive at a list of the required spaces. Critical internal and external reviews and budget constraints led to a series of successive refinements of the DB. A design competition was organised for all interested architects in the country to select the architect for the project and consolation prizes were awarded to second and third finalists. The planned development will provide 17900 m2 and 25200 m2 net usable space and estimated gross building area respectively.
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Cherian, Merin, and M. S. Ravi. "Lower Third Molar Space and Angulation in Individuals with Lower Anterior Crowding." Journal of Health and Allied Sciences NU 06, no. 03 (September 2016): 10–15. http://dx.doi.org/10.1055/s-0040-1708654.

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Abstract Background: The role and involvement of mandibular third molars on mandibular incisor crowding, post retention, in orthodontically treated patients has long been debated. The correlations between lower anterior crowding and lower third molar angulation and space are not completely understood. Aim: To assess the lower third molar space and its angulation in individuals with lower anterior crowding and to compare it with that of individuals without lower anterior crowding. Settings and design: Hospital based Prospective, cross-sectional study on randomly selected individuals. Materials and Methods: Lower third molar space and angulations were measured and compared using orthopantomograph tracings of 80 subjects in the age group of 20-30 years with skeletal Class I malocclusion individuals without lower anterior crowding(Group A) and individuals with lower anterior crowding (Group B). Statistical Analysis: Both the space and angulations of lower third molar were correlated with the lower anterior crowding using Pearson Correlation Coefficient. Results: Significant differences were found in third molar space between the study group and the control group. But there was no significant difference in third molar angulation between the groups. Conclusion: the lower anterior crowding has a significant influence on third molar space but did not have any effect on third molar angulation.
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ADUL AL RAHMAN, Liqaa Ahmed, and Hind Kamel WALE. "THE PRODUCT OF FORMAL INNOVATION IN CONTEMPORARY INTERIOR DESIGN TECHNIQUES." RIMAK International Journal of Humanities and Social Sciences 04, no. 04 (July 1, 2022): 19–46. http://dx.doi.org/10.47832/2717-8293.18.2.

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Due to the recent technical progress, the research dealt with the concept of the product of formal innovation in interior design techniques. The first chapter included the crystallized research problem (Is there a formal innovation resulting from interior design techniques?) and included the research objective, importance, limits of research and defining terminology, as well as the second chapter included Which talks about innovation, form and the interdependence that occurs between them technically by using the smart technological system and creating smart spaces in an innovative way and with formal relationships with new organizations to achieve attraction and arouse interest by relying on design formations and their expressive and abstract properties in the interior space to create new innovative ideas and formal structures in terms of aesthetic and functional use factors Technology of the smart system, then the research included the third chapter of the research methodology in which the descriptive analytical approach was adopted and two samples were intentionally selected for the original research community. The results and conclusions that have been reached, the most important of which are: Technological factors in the spaces were different in the two samples in terms of the moving horizontal and vertical determinants between the complete verification of the first sample and its lack of verification in the second sample. Including the technique of controlling spaces was also different according to the variation in the moving determinants, so what was achieved in the first was achieved in the control of spaces.
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GUBANOV, OLEG, and LUCA CORTELEZZI. "Towards the design of an optimal mixer." Journal of Fluid Mechanics 651 (March 22, 2010): 27–53. http://dx.doi.org/10.1017/s0022112009993806.

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We define as an optimal mixer a mixing device able to deliver a uniformly optimal mixing performance over a wide range of operating and initial conditions. We consider the conceptual problem of designing an optimal mixer starting from a well-known reference mixer, the sine flow. We characterize the mixing performance of the reference mixer, and show that it performs poorly and erratically over a wide range of operating conditions and is quite sensitive to the geometry of the initial concentration field. We define as a target performance the best mixing performance the reference mixer is able to achieve. In steps we modify the design of the reference mixer. First, we optimize the time sequence of the switching protocols and show that the mixing performance of the time-optimized mixer, although substantially improved with respect to the reference mixer, is still far from achieving the target performance and being insensitive to the geometry of the initial concentration field. The analysis of the performance of the time-optimized mixer brings to light the deficiency of the actuating system used, which delivers always the same amount of shear at the same locations. We modify the actuating system by allowing the stirring velocity fields to shift along their coordinate axes. A new mixer, the space-optimized mixer, is created by equipping the reference mixer with the new actuating system and optimizing the shift of the stirring velocity field at each iteration. The space-optimized mixer is able to deliver the target performance over the upper two-thirds of the operating range. In the lower one-third, the performance of the space-optimized mixer deteriorates because of the use of a periodic protocol. A optimal mixer is finally obtained using the actuating system of the space-optimized mixer and coupling the time and shift optimizations. The resulting optimal mixer is able to deliver a uniform target performance, insensitive to the geometry of the initial conditions, over the entire operating range.
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Jayakumar, Tulsi, Krishnakoli Das, and Neelesh Srivastava. "Design thinking: a working strategy for the third sector." Journal of Business Strategy 40, no. 5 (September 3, 2019): 28–38. http://dx.doi.org/10.1108/jbs-11-2018-0195.

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Purpose This paper aims to understand how non-governmental organisations (NGOs) can use design thinking (DT) as a strategic tool to improve organisational and societal outcomes. Design/methodology/approach The paper applies a case study design. Building on in-depth interviews with senior management, beneficiaries (villagers), the village headman and children in Karaliya village (Rajasthan), as also from secondary sources, the paper presents a model of using DT for NGOs. Findings This paper presents evidence of how Jal Bhagirathi Foundation, an Indian NGO working in the most water-distressed and densely populated arid zone of the Thar Desert, used a user-centric, DT approach to solve the water-scarcity problem in villages in the Marwar region. In doing so, several interconnected societal problems were also addressed, including those of sanitation, education – especially of the girl child – poverty and migration. Practical implications DT has been increasingly used by “for-profit” business organisations to derive competitive advantage. NGOs have lagged in the use of DT as a strategic tool to drive enhanced organisational and societal outcomes. Such NGOs can strategise to adopt a DT approach. Originality/value A literature search revealed that while the term “NGO” threw up 36,571 results, “NGOs and strategic management” had only 363 results, and “the use of design thinking in NGOs” had 0 results. This paper contributes to the limited research in the field of strategic management in the NGO space by looking at DT as an important strategic tool for NGOs.
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Ropo, Arja, and Ritva Höykinpuro. "Narrating organizational spaces." Journal of Organizational Change Management 30, no. 3 (May 8, 2017): 357–66. http://dx.doi.org/10.1108/jocm-10-2016-0208.

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Purpose The purpose of this paper is to explore the narrative nature of organizational spaces and how these narratives influence human action. The study introduces a notion of “narrating space” that emphasizes a narrative construction of space that is dynamic and performative. The study joins the recent material and spatial turn in organization studies where spaces are not considered merely as a container or a context to organizational action, but as a dynamic and active force. Design/methodology/approach The study draws on the triadic conception of space of Henry Lefebvre (1991). Lefebvre developed three interconnected dimensions of space: conceived, perceived and lived space. Space can be conceived as an abstract architectural plan or perceived through the practice of space. The dimension that integrates these two is the lived space. Spaces are experienced through emotions, imagination and embodied sensations. Instead of being a passive object, spaces become active and performative through the human engagement. They carry narratives that change their form as time passes by. The study embraces aesthetic, embodied epistemology where sensuous perceptions are considered as valid knowledge. Findings The study applies an aesthetic and dynamic approach to space and illustrates how spaces carry performative and processual narratives. These narratives are based on lived experience through personal, embodied experience, memories and sensuous perceptions. The illustrations also show that narratives change over time. Research limitations/implications A narrating space concept is characterized by being subjective, dynamic and temporal. Furthermore, it is pointed out that space is constructed through sense-based experiences. A metaphor of an amoeba is offered to depict the nature of the phenomenon. The amoeba metaphor points out that space narratives are dynamic and changing. The study adds to a better awareness of space as a sensuous narrative. Beyond being an isolated personal experience, the study and the illustrations enhance a material view to organizational narratives. Practical implications The study suggests that managers, architects and designers should take notice of spaces as narratives that involve temporal and sensuous experiences when planning and (re)designing work environments. Due to the subjective and temporal nature of organizational spaces they are manageable only to a limited extent. Therefore, to appreciate an active narrating nature of organizational spaces, employee involvement in planning and (re)designing spaces is encouraged. Originality/value First, the paper enhances the awareness of organizational spaces as sensuous narratives. Second, it adds a material aspect to narratives. Third, it advances an aesthetic and embodied approach to narrative organization research.
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Widayanti, Febriana Trivita, and Tjoek Suroso Hadi. "KAJIAN BENTUK KARAKTER RUANG TAMAN TINGKIR SEBAGAI RUANG TERBUKA HIJAU PERKOTAAN KOTA SALATIGA." Jurnal Planologi 14, no. 2 (January 7, 2019): 117. http://dx.doi.org/10.30659/jpsa.v14i2.3869.

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Governments of Salatiga City is being heavily – incessant increase open green space in order to apply the 30% region used as green open space. Tingkir Park is a form of implementation of the Government program by implementing various concepts in it such as Green Design, Green Open Space, Green Water, and Green Waste. Garden Tingkir can also be used as a playground and sport park equipped with facilities of his supporters so that this becomes the attraction of citizens to make use of the garden. A strong appeal in the region triggered the emergence of a wide range of user activity (public) space by utilizing a variety of spaces in the area Tingkir Park. The goal of the research is going to do that is to find the character space of the area Tingkir park which is a new park strive Government Salatiga city and Office of Copyright works and Spatial Salatiga city to meet the needs open green space in the city who is now a visitor attraction capable of being of local people. The research uses qualitative descriptive method with the deductive approach of Phenomenology .There are two types of green open space in the Park area, namely Tingkir Park and Tingkir Green Corridor. Open green space Parks Tingkir is active open space and applying the concept of Green Design, Green Open Space, Green Water, and Green Waste. While the green corridors have elongated pattern following the road and serves as a shady, air, and absorption of pollutants. The character of the spaces the Park area was discovered through some Tingkir processes such as find sub themes, themes, and concepts. Sub themes found in the utilization of space in the Park area Tingkir. The theme of the Tingkir Park area found as the lounge, waiting, playing, exercising, and selling. While the concept of identity in the form of categorized into plazas, playgrounds, garden design; the structure of the form of the waiting room, leisure, economy; and meaning in the form of relaxing space. The third component of the space character of area Tingkir Park formulating as the recreation space Keywords: Green Open Space, City Parks, Characters
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Chariete, A., M. Bakhouya, J. Gaber, and M. Wack. "Towards a design space exploration methodology for system-on-chip." Cybernetics and Information Technologies 14, no. 1 (March 1, 2014): 101–11. http://dx.doi.org/10.2478/cait-2014-0008.

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Abstract This paper provides an overview of a design space exploration methodology for customizing or tuning a candidate OCI architecture, given a resources budget and independent of a particular application traffic pattern. Three main approaches are introduced. The first approach allows customizing the On- Chip Interconnect by adding strategic long-rang links, while the second consists in customizing the buffer sizes at each switch according to the traffic. The third approach uses a feedback control-based mechanism for dynamic congestion avoidance. Some results are presented to shed more light on the usefulness of these approaches for System-on-Chip design.
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Bers, Marina Umaschi, Amanda Strawhacker, and Miki Vizner. "The design of early childhood makerspaces to support positive technological development." Library Hi Tech 36, no. 1 (March 19, 2018): 75–96. http://dx.doi.org/10.1108/lht-06-2017-0112.

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Purpose With the advent of the maker movement, there has been a new push to explore how spaces of learning ought to be designed. The purpose of this paper is to integrate three approaches for thinking about the role of design of the learning environment: the makerspace movement, Reggio Emilia’s Third Teacher approach, and the positive technological development (PTD) framework. Design/methodology/approach This paper describes two case studies that involved the design of two different early childhood makerspaces (ECMSs) through a co-participatory design experience: the Kindergarten Creator Space at the International School of Billund in Denmark; and the ECMS at (removed for blind review), a resource library in Medford, MA. Findings Based on the foundational education framework of PTD, and ideas from the field of interior design, this paper describes the design principles of several successful makerspaces, and case examples of children who use them. Originality/value By grounding the theoretical discussion in three approaches, the authors aim to suggest design elements of physical spaces in schools and libraries that can promote young children’s learning through making. Recommendations are discussed for practitioners and researchers interested in ECMSs.
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Kendall, Kenneth E., Julie E. Kendall, Matt Germonprez, and Lars Mathiassen. "The Third Design Space: A postcolonial perspective on corporate engagement with open source software communities." Information Systems Journal 30, no. 2 (November 20, 2019): 369–402. http://dx.doi.org/10.1111/isj.12270.

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Lakshmi, K. Shantha, and R. Sudhakar. "Design and Beam Quality Analysis of Reflective Telescopes through Diffraction Effects and Third Order Aberrations." Applied Mechanics and Materials 459 (October 2013): 262–66. http://dx.doi.org/10.4028/www.scientific.net/amm.459.262.

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In the design of inter-satellite laser communication terminal, the diffraction effects are raised in the optical system, when we operate at the wavelength of 1550nm. This is because of the line of sight stabilization in space domain. In this paper, we designed various cassgrains which operates at aforementioned wavelength to overcome those effects. In addition, we analyzed the design as a linear beam expander to obtain a magnified beam for a long haul free space transmission. Then the beam quality is evaluated through Point Spread Function (PSF), Modulation Transfer Function (MTF), Wave front, Distortion, Energy plots & third order aberrations. Finally, we study the designs of Schmidt and Houghton type cassgrains out of which one is opted for Inter-satellite Laser communication.
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Manuel, Stanly, and Rudy Trisno. "WADAH AKTIVITAS DAN TAMAN BACAAN SEBAGAI THIRD PLACE DI KAWASAN KWITANG." Jurnal Sains, Teknologi, Urban, Perancangan, Arsitektur (Stupa) 2, no. 2 (November 1, 2020): 1215. http://dx.doi.org/10.24912/stupa.v2i2.8533.

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AbstractBasically, a human is a social being that needs to have interaction one and another. Kwitang as one of the busiest and most densely populated areas in Jakarta As a result, basic human needs that are not met causes the people in the Kwitang area to have a business in front of their homes. However, nowadays people getting to be more individualistic because of their business and routine. They easily forget the importance of their social life and taking care of themselves. It makes the needs of existence the Third Place higher in society. The existence of the third becomes a solution for people to escape from their routine and have a better social life. Considering the problems and potency in the area, Literature Park and Activity Hub is designed to accommodate and solve people’s problems by trying to meet the basic needs of the community such as socialization and mutual relations between people and become a character in the form of selling books. The program will be processed in the form of a method approached with observation and survey then starting from location analysis until product of architechture. Using Form runs Together, and cross programming method, and also design method in the form of continuity and welcoming space on the project. So the conclution is the design of this building could provide a third space in Kelurahan Kwitang so humans can interact to help the process of socialization between humans and their environment. Therefore, this project and concept could be implemented and create the Third Place in Kwitang.AbstrakPada dasarnya masyarakat adalah makhluk sosial yang membutuhkan interaksi antar sesama. Kawasan Kwitang merupakan salah satu kawasan permukiman yang padat dan sibuk di Jakarta. Akibatnya kebutuhan dasar manusia yang tidak terpenuhi menyebabkan masyarakat pada kawasan Kwitang memiliki usaha di depan rumah masing-masing. Muncullah sikap individualis karena kesibukan dan rutinitasnya yang kadang membuat mereka lupa akan pentingnya bersosialisasi dan beristirahat dari kesibukannya, karena ruang pada kawasan sedikit bagi mereka untuk melakukan kegiatan selain rutinitas seperti untuk bersosialisasi atau melakukan hubungan timbal balik. sebagaimana tentu membutuhkan kehadiran ruang ketiga yang dapat menjadi solusi untuk masyarakat melepas penat dari rutinitasnya dan saling bersosialisasi antar sesama. Dari beragam potensi dan masalah yang ada, Wadah aktivitas dan taman bacaan masyarakat bertujuan mampu mengakomodasi atau mewadahi aktivitas masyarakat dengan berusaha memenuhi kebutuhan dasar masyarakat seperti sosialisasi dan hubungan timbal balik antar orang dan menjadi karakter kawasan yang berupa penjualan buku-bukunya. Kwitang dengan pendekatan metode tahap observasi dan survei kemudian pada tahap perancangan dimulai dari analisis lokasi serta potensi konsep desain bangunan sampai hasil akhir berupa bangunan. Program diolah dengan metode form and function runs together, dan cross programming serta metode desain berupa kontinuitas dan welcoming space pada proyek. Kesimpulan pada proyek bangunan ini dengan berusaha memberikan ruang ketiga pada Kelurahan Kwitang agar manusia dapat berinteraksi, dan timbal balik antar manusia maupun dengan lingkungannya. Wadah aktivitas dan taman bacaan di Kwitang ini dapat diterapkan dalam menghasilkan sebuah 3rd Place pada sebuah kawasan.
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Fu, Tingting, Peng Liu, Kun Liu, and Peng Li. "Privacy-Preserving Vehicle Assignment in the Parking Space Sharing System." Wireless Communications and Mobile Computing 2020 (October 17, 2020): 1–13. http://dx.doi.org/10.1155/2020/8862652.

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Nowadays, the availability of parking spaces is far behind the quick rising number of cars. Rather than building more lots, a better way is to share private-owned parking spaces. However, this faces the challenge that users are not willing to expose their privacy to the public. To solve this problem, we propose a new architecture for parking space sharing, integrating homomorphic cryptography into the design of a secure protocol for parking space searching and booking. The proposed privacy-preserving matching scheme (PPMS) is constructed in an untrusted third-party service system including two independent entities, namely, a server and an intermediary platform. Via the participant comparison protocol (PCP), a driver can choose from the matching result and be navigated to the parking space near his destination, without knowing any information of the provider and vice versa. In the meanwhile, in order to further improve the efficiency of matching, we also propose a block algorithm based on the longitude and latitude (BABLL), which utilizes a novel partitioning scheme. The feasibility of the architecture is validated through the detailed theoretical analysis and extensive performance evaluations, including the assessment of the resilience to attacks.
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El-Gammal, Tarek Abdalla, and Fu-Chan Wei. "COMBINED SECOND AND THIRD TOE TRANSFER: CURRENT PRACTICE." Hand Surgery 01, no. 01 (January 1996): 11–16. http://dx.doi.org/10.1142/s0218810496000051.

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A ten-year experience of combined second and third toe transfer is described. The length, position, and the web space are important considerations during planning. To preserve bone and skin for the donor foot, these tissues should be reconstructed with groin flap and bone block beforehand. During operation, special attention should be paid to the exact design of incision, retrograde dissection of the metatarsal artery, tight extensor repair and longitudinal K-wire, to prevent clawing and wound closure before vascular anastomosis. Passive mobilization and sensory re-education should begin early.
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Ferria, Angelica, Brian T. Gallagher, Amanda Izenstark, Peter Larsen, Kelly LeMeur, Cheryl A. McCarthy, and Deborah Mongeau. "What Are They Doing Anyway?: Library as Place and Student Use of a University Library." Evidence Based Library and Information Practice 12, no. 1 (March 15, 2017): 18. http://dx.doi.org/10.18438/b83d0t.

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Abstract Objective - To determine student use of library spaces, the authors recorded student location and behaviors within the Library, to inform future space design. Methods - The case study method was used with both quantitative and qualitative measures. The authors had two objectives to guide this assessment of library spaces: 1) To determine what library spaces are being used by students and whether students are working individually, communally, or collaboratively and 2) To determine whether students use these spaces for learning activities and/or social engagement. Results - After data collection and analysis, the authors determined students are using individual or communal spaces almost equally as compared with collaborative group spaces. Data also revealed peak area usage and times. Conclusion - Observed student individual and social work habits indicate further need for spaces with ample electrical outlets and moveable tables. Further study is recommended to see whether additional seating and renovated spaces continue to enhance informal learning communities at URI and whether the Library is becoming a “third place” on campus.
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Hegazi, Yasmine Sabry, and Mohanad Fouda. "Re-imaging Rosetta historic core through Space Syntax." Archnet-IJAR: International Journal of Architectural Research 13, no. 3 (November 11, 2019): 645–69. http://dx.doi.org/10.1108/arch-05-2019-0109.

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Purpose The purpose of this paper is to develop strategies of re-imaging the Rosetta historic district through choosing the suitable uses and their specific locations in compliance with the urban design fabric of the historic core. These strategies are to be fulfilled using Space Syntax as an urban analysis tool, in the context of “connectivity analysis.” Design/methodology/approach The research methodology follows the combined strategy between three methods of research: a SWOT analysis, to reveal the historic core status; an experimental research approach, which stimulates the chosen area via Space Syntax; and the third is a case study of the Rosetta historic core. Findings The re-usage of the Rosetta old core was not originally planned as commercial and to host movable vendors, but the core was forced to adapt afterwards to suit this usage, while the Souk and those big new residential building urban blocks have clearly deformed the historic image of the Rosetta historic core. Moving from one space to another, it was found that well-connected spaces have higher movement density, such as Al Souk Street, while less dense spaces can tolerate more movement without conflicting with highly dense ones. The existing commercial activities can be classified into movable activities – which can be easily relocated – and shop-based, which need a developmental approach in their original locations. The disconnected district can be used as a commercial zone for the movable vendors, to which human flow can be successfully directed in order to reduce the density in the more connected spaces. Originality/value The research value lies in exploring how to re-image urban heritage via relocating the places reused with unsuitable activities through Space Syntax.
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Косенко, Д. Ю. "ОСНОВНІ ТЕНДЕНЦІЇ ПРОСТОРОВОЇ ОРГАНІЗАЦІЇ ТА МЕБЛЮВАННЯ ШКІЛЬНОГО КЛАСУ У ПЕРШІЙ ТРЕТИНІ XX СТОРІЧЧЯ." Art and Design, no. 3 (December 5, 2019): 64–76. http://dx.doi.org/10.30857/2617-0272.2019.3.7.

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Purpose of the article is to discover features of the arrangement and furnishing of the school learning space in the 1st third of the 20th century. Methodology is based on the historical and evolutionary princsple. Source base includes scientific, technical and popular literature of the period, material artefacts. Results. At the turn of 20th century strong movement for renewing of pedagogy rises; the movement based on child-centered principle is known as “reform-pedagogy” in Europe and “progressive education” in the USA. Progressive educators came to conclude that new pedagogical approaches also demand changes in the classroom equipment. Furnishing and spatial arrangement of the classroom are treated not only from the point of working convenience, but as essential part of pedagogical concept and, even more, as social and cultural phenomena. New types of classroom furniture are developed and improved, namely desks with horizontal or variable-sloped worksurface and freestanding students’ chairs, not attached to desks. Innovations in spatial arrangement are based on two approaches: functional zoning on the subject or thematic basis and flexible arrangement of pupils’ workplaces. Mentioned tendencies at that time are improved in alternative or experimental schools. Attempts to rearrange the spaces of public schools basing on mentioned approaches started in the USSR in the late 1920th, but were stopped in early 1930th, when experiments in the Soviet educational system were banned. Scientific novelty. Main tendencies in classroom spatial arrangement and furnishing in the 1st third of the 20th century are analized and summarized in the context of the progressive education movement. The furnishing of Soviet (including Ukrainian) schools of the period is discussed; similarities and differences in the development of classroom space in USSR, Western Europe and USA are revealed. Practical significance. Review of the development of the school learning space in 1st third of the 20th century contributes to the holistic picture of educational design as a historical and cultural phenomenon. Understanding the patterns of historical development of the educational space is of practical importance for the conceptualization and prediction of trends in modern educational design.
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Sarri, Abdelkader, Saleh Nasser Al-Saadi, Müslüm Arıcı, Djamel Bechki, and Hamza Bouguettaia. "Architectural Design Strategies for Enhancement of Thermal and Energy Performance of PCMs-Embedded Envelope System for an Office Building in a Typical Arid Saharan Climate." Sustainability 15, no. 2 (January 9, 2023): 1196. http://dx.doi.org/10.3390/su15021196.

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The literature showed many studies that evaluated single or multiple Phase change materials (PCMs) layers in passive, active, or in hybrid configurations for building applications. However, little attention has been given to evaluating the energy performance of buildings when PCMs are used together with other passive design strategies. In this work, the energy performance of an office building in a typical arid Saharan climate is simulated using EnergyPlus when a PCMs-embedded envelope is implemented. The office building was analyzed without/with PCMs using various thicknesses. Results indicated that the annual electrical energy for heating, ventilation and air conditioning (HVAC) could be reduced between 3.54% and 6.18%, depending on the PCM thickness. The performance of the office building, including PCMs, was then simulated using two practical architectural design strategies, namely windows-to-wall ratio (WWR) and rezoning of the interior spaces. Outcomes revealed that the annual energy consumption for HVAC can be reduced from 10% to 15.5% and from 6.1% and 8.54% when WWR is reduced by half to three-quarters, and the perimeter zones are enlarged by one-third to two-thirds of the original space area, respectively. By combining both architectural design strategies and PCM, the annual electrical HVAC energy can be reduced between 12.08% and 15.69%, depending on the design configuration and PCM thickness. This design option provides additional benefits also since it reduces the vulnerability of increasing the lighting and fuel gas heating energy because more perimeter zones are exposed to daylighting and solar radiation, respectively.
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Cavanagh, Bliss, Kirsti Haracz, Miranda Lawry, and Carole James. "Receptive Arts Engagement for Health: A Holistic and Trans-Disciplinary Approach to Creating a Multisensory Environment." SAGE Open 10, no. 4 (October 2020): 215824402097842. http://dx.doi.org/10.1177/2158244020978420.

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Multisensory environments are increasingly being used in health care settings with reported benefits including relaxation, supporting self-regulation, enhancing mood, and reducing chronic pain. However, limited research exists that explores the impact of multisensory environment design on engagement. In response, this article presents a qualitative study exploring the creative design attributes that cultivated participant engagement and shaped their overall experience of spending time in an artistically created multisensory environment: the Sensory-Art Space (SAS). A maximum variation approach to sampling was used to select 18 participants. Data were gathered via semi-structured interviews and were audio-recorded and transcribed verbatim before being analyzed thematically. Our findings produced three key themes. The first two themes were: the ambience of everything and variation: it’s always my choice, which identified aspects of the artistic design that fostered engagement and the sense of connection and ownership of the SAS captured in the third theme, a space that’s yours. Based on analysis of participant responses, creative design considerations were identified that could assist the development of future multisensory spaces and highlighted the importance of a holistic and curatorial approach to enhance engagement value.
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Szaszák, Gabriella, and Tibor Kecskés. "Universal Open Space Design to Inform Digital Technologies for a Disability-Inclusive Place-Making on the Example of Hungary." Smart Cities 3, no. 4 (November 10, 2020): 1293–333. http://dx.doi.org/10.3390/smartcities3040063.

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This study explores the ‘people’ and ‘place’ components of the smart city concept in order to inform its third component, ‘technology’, for augmented disability inclusion. The research objective was to reveal the capability of the universal open space design (UOSD) method in classifying key spatial factors according to their type of digital applicability as a channel or subject for information and communication technologies (ICTs). Results were derived from three Hungarian design projects presented as case studies, using the research through design (RtD) method. User needs and usage patterns, open space environmental components and types according to their tolerance towards physical modification, and relevant disability-related concepts linked to UOSD were hierarchized and interrelated to digital technologies that can replace or complement the environmental components. Findings were represented in the spatial Maslow pyramid of user needs related to the relevant spatial design concepts, open spaces public services, and digital technologies. The results showed that upper (less basic) levels of the digital Maslow pyramid related to public services other than transport and concepts other than physical accessibility lack digital completion or replacement. In particular, a more detailed and consistent knowledge about spatial–digital interrelations for sensory accessibility should be incorporated into the practical and theoretical background of “smart” UOSD. In conclusion, this paper demonstrates how the combination of the concepts of UOSD and the smart city support a more complex disability-inclusive experience in an interconnected physical, sociocultural, and digital network of open spaces.
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Alridho, Gilang Dwi, and Kurnia Widiastuti. "Model Perancangan Pusat Komunitas Kampung Keparakan sebagai Antitesis Panti Asuhan: Fasilitas Reunifikasi Keluarga." ARSITEKTURA 19, no. 1 (May 1, 2021): 75. http://dx.doi.org/10.20961/arst.v19i1.45549.

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<p><em>Child institutionalization (orphanage) is considered as a crime due to child segregation from their family to a residential care institution. In Indonesia, about 94% of 500.000 children are still having at least one biological parent and they live in orphanages. There are several bad impacts in orphan mental health such as less confidence, indifferent, reserved, and suffering dramatic developmental delays. Therefore, there is a need to develop the design of a facility to reunite the orphans and their family as an act of deinstitutionalization. This facility context is integrated to and managed by (kampong) community center as a way to decentral and deinstitutionalize orphanages, which need the role of community as a mediator for orphans to reunite with their community and family. Since this article writes the research part as well as proposing a solution of design, inductive-abductive-deductive methods are used. According to data gathered and analyzed, main design problems formulated are how to design spaces (design of open space, counseling room, and integration to other facilities) that encourage family reunification. Therapeutic Courtyard is the design concept synthesized based on those problems. First strategy is to create a playground theme to a central courtyard as a tool to encourage family interaction. Second is a counseling room as space that provides a sense of relief. Third solution is putting natural elements as a space enclosure as well as creating therapeutic effects. </em></p>
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