Journal articles on the topic 'Texture (Art) Computer simulation'
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Pan, Yue. "Analysis on the Artistic Presentation Effect of 3D Rendering Ink Painting Based on the Evaluation of Deep Learning Model." Scientific Programming 2022 (May 29, 2022): 1–12. http://dx.doi.org/10.1155/2022/9259389.
Full textDivinskii, S. V., and V. N. Dnieprenko. "The Mechanism of Influence of Non-Octahedral Slip on Rolling Texture Development in FCC Metals. Computer Simulation." Textures and Microstructures 21, no. 4 (January 1, 1993): 251–59. http://dx.doi.org/10.1155/tsm.21.251.
Full textLiang, Bo, Xin-xin Jia, and Yuan Lu. "Application of Adaptive Image Restoration Algorithm Based on Sparsity of Block Structure in Environmental Art Design." Complexity 2021 (May 26, 2021): 1–16. http://dx.doi.org/10.1155/2021/9035163.
Full textOriekhova, Larysa, Petro Andriichuk, Tetyana Shnurenko, Volodymyr Horobets, Valentina Sinelnikova, and Ivan Sinelnikov. "The Research of Computer Simulation of Textual Dimension in the Context of the Musical Discourse." Postmodern Openings 13, no. 3 (August 8, 2022): 310–22. http://dx.doi.org/10.18662/po/13.3/491.
Full textCao, Xiaonan. "Ink Art Three-Dimensional Big Data Three-Dimensional Display Index Prediction Model." Complexity 2021 (April 14, 2021): 1–10. http://dx.doi.org/10.1155/2021/5564361.
Full textXiao, Yahui. "Research on Visual Image Texture Rendering for Artistic Aided Design." Scientific Programming 2021 (August 7, 2021): 1–8. http://dx.doi.org/10.1155/2021/1190912.
Full textChen, Shiqi, Huajun Feng, Dexin Pan, Zhihai Xu, Qi Li, and Yueting Chen. "Optical Aberrations Correction in Postprocessing Using Imaging Simulation." ACM Transactions on Graphics 40, no. 5 (October 31, 2021): 1–15. http://dx.doi.org/10.1145/3474088.
Full textZhao, Jing, Xiu Juan Fan, and Qin Xu. "Research on the Simulation of Textile Fabric Pattern Designs Based on Digital Image Processing Technology." Applied Mechanics and Materials 610 (August 2014): 420–24. http://dx.doi.org/10.4028/www.scientific.net/amm.610.420.
Full textTan, Guoliang, Zexiao Liang, Yuan Chi, Qian Li, Bin Peng, Yuan Liu, and Jianzhong Li. "Low-Quality Integrated Circuits Image Verification Based on Low-Rank Subspace Clustering with High-Frequency Texture Components." Applied Sciences 13, no. 1 (December 22, 2022): 155. http://dx.doi.org/10.3390/app13010155.
Full textGang, Liang, and Gao Weishang. "The Effectiveness of Pictorial Aesthetics Based on Multiview Parallel Neural Networks in Art-Oriented Teaching." Computational Intelligence and Neuroscience 2021 (August 23, 2021): 1–14. http://dx.doi.org/10.1155/2021/3735104.
Full textLiu, Bing, Huiying Liu, and Vinh Phuc Dung. "3D Animation Graphic Enhancing Process Effect Simulation Analysis." Wireless Communications and Mobile Computing 2022 (July 22, 2022): 1–11. http://dx.doi.org/10.1155/2022/9208495.
Full textZhang, Lin, Tiziano Portenier, and Orcun Goksel. "Learning ultrasound rendering from cross-sectional model slices for simulated training." International Journal of Computer Assisted Radiology and Surgery 16, no. 5 (April 8, 2021): 721–30. http://dx.doi.org/10.1007/s11548-021-02349-6.
Full textQuigley, Ed, Winnie Lin, Yilin Zhu, and Ronald Fedkiw. "Three Dimensional Reconstruction of Botanical Trees with Simulatable Geometry." Proceedings of the ACM on Computer Graphics and Interactive Techniques 4, no. 3 (September 22, 2021): 1–16. http://dx.doi.org/10.1145/3480146.
Full textLi, Zhihua, Weili Shi, Qiwei Xing, Yu Miao, Wei He, Huamin Yang, and Zhengang Jiang. "Low-Dose CT Image Denoising with Improving WGAN and Hybrid Loss Function." Computational and Mathematical Methods in Medicine 2021 (August 26, 2021): 1–14. http://dx.doi.org/10.1155/2021/2973108.
Full textLei, Yongxiang, and Hamid Reza Karimi. "A Digital Twin Model of Three-Dimensional Shading for Simulation of the Ironmaking Process." Machines 10, no. 12 (November 27, 2022): 1122. http://dx.doi.org/10.3390/machines10121122.
Full textQian, Wenhua, Dan Xu, Zheng Guan, Kun Yue, and Yuanyuan Pu. "Simulating Chalk Art Style Painting." International Journal of Pattern Recognition and Artificial Intelligence 31, no. 12 (September 17, 2017): 1759026. http://dx.doi.org/10.1142/s0218001417590261.
Full textKittisuwan, P. "Textural Image Denoising Using Gumbel Random Vectors in Gaussian Noise." International Journal of Image and Graphics 17, no. 01 (January 2017): 1750003. http://dx.doi.org/10.1142/s0219467817500036.
Full textBiniaz, Abbas, and Ataollah Abbasi. "Segmentation and Edge Detection Based on Modified ant Colony Optimization for Iris Image Processing." Journal of Artificial Intelligence and Soft Computing Research 3, no. 2 (April 1, 2013): 133–41. http://dx.doi.org/10.2478/jaiscr-2014-0010.
Full textMouratidis, Despoina, Maria Nefeli Nikiforos, and Katia Lida Kermanidis. "Deep Learning for Fake News Detection in a Pairwise Textual Input Schema." Computation 9, no. 2 (February 17, 2021): 20. http://dx.doi.org/10.3390/computation9020020.
Full textKhan, Jebran, and Sungchang Lee. "Enhancement of Text Analysis Using Context-Aware Normalization of Social Media Informal Text." Applied Sciences 11, no. 17 (September 3, 2021): 8172. http://dx.doi.org/10.3390/app11178172.
Full textAlotaibi, Saud S. "HDL-ODPRs: A Hybrid Deep Learning Technique Based Optimal Duplication Detection for Pull-Requests in Open-Source Repositories." Applied Sciences 12, no. 24 (December 8, 2022): 12594. http://dx.doi.org/10.3390/app122412594.
Full textABBRUZZESE, G., K. LÜCKE, and H. EICHELKRAUT. "Computer simulation of texture-controlled grain growth." Transactions of the Iron and Steel Institute of Japan 28, no. 10 (1988): 818–25. http://dx.doi.org/10.2355/isijinternational1966.28.818.
Full textBratkovsky, A. M., E. K. H. Salje, S. C. Marais, and Volker Heine. "Theory and computer simulation of tweed texture." Phase Transitions 48, no. 1-3 (March 1994): 1–13. http://dx.doi.org/10.1080/01411599408200351.
Full textZhao, Yuanyuan. "Formation and Schema Analysis of Oil Painting Style Based on Texture and Color Texture Features under Few Shot." Computational Intelligence and Neuroscience 2022 (June 13, 2022): 1–10. http://dx.doi.org/10.1155/2022/4125833.
Full textCui, Ziwei. "Application of Line Integral Convolution Techniques in the Generation of Fine Art Painting Effects." Mobile Information Systems 2022 (July 4, 2022): 1–7. http://dx.doi.org/10.1155/2022/6872214.
Full textZhao, Zinan, and Geriletu Bao. "Artistic Style Analysis of Root Carving Visual Image Based on Texture Synthesis." Mobile Information Systems 2022 (March 16, 2022): 1–9. http://dx.doi.org/10.1155/2022/5190339.
Full textMeng, Zhou. "An Artistic Image Fusion Method with Improved Cartoon-Texture Decomposition." Advances in Multimedia 2022 (May 9, 2022): 1–9. http://dx.doi.org/10.1155/2022/9654393.
Full textYao, Wenting, and Mishal Sohail. "Design of Artistic Creation Style Extraction Model Based on Color Feature Data." Mathematical Problems in Engineering 2022 (January 19, 2022): 1–9. http://dx.doi.org/10.1155/2022/4811191.
Full textBunge, H. J. "Some Remarks on Modelling and Simulation of Physical Phenomena." Textures and Microstructures 28, no. 3-4 (January 1, 1997): 151–65. http://dx.doi.org/10.1155/tsm.28.151.
Full textSang, Ruijuan, Adam John Manley, Zhihui Wu, and Xinhao Feng. "Digital 3D Wood Texture: UV-Curable Inkjet Printing on Board Surface." Coatings 10, no. 12 (November 24, 2020): 1144. http://dx.doi.org/10.3390/coatings10121144.
Full textBarceló, Juan A. "Computer simulation in archaeology. Art, science or nightmare?" Virtual Archaeology Review 3, no. 5 (May 13, 2012): 8. http://dx.doi.org/10.4995/var.2012.4489.
Full textMuñoz-Leiva, Francisco, María Eugenia Rodríguez López, Francisco Liebana-Cabanillas, and Sérgio Moro. "Past, present, and future research on self-service merchandising: a co-word and text mining approach." European Journal of Marketing 55, no. 8 (May 21, 2021): 2269–307. http://dx.doi.org/10.1108/ejm-02-2019-0179.
Full textNguyen, Thanh Tuan, and Thanh Phuong Nguyen. "A Comprehensive Taxonomy of Dynamic Texture Representation." ACM Computing Surveys 55, no. 1 (January 31, 2023): 1–39. http://dx.doi.org/10.1145/3487892.
Full textKim, Jungeon, Hyomin Kim, Hyeonseo Nam, Jaesik Park, and Seungyong Lee. "TextureMe: High-Quality Textured Scene Reconstruction in Real Time." ACM Transactions on Graphics 41, no. 3 (June 30, 2022): 1–18. http://dx.doi.org/10.1145/3503926.
Full textZelin, M. G., and M. V. Aleksandrova. "Computer Simulation of the Effect of Crystallographic Texture on Superplastic Flow." Materials Science Forum 62-64 (January 1991): 687–88. http://dx.doi.org/10.4028/www.scientific.net/msf.62-64.687.
Full textGermani, Michele, Maura Mengoni, and Margherita Peruzzini. "Electro-tactile device for material texture simulation." International Journal of Advanced Manufacturing Technology 68, no. 9-12 (February 21, 2013): 2185–203. http://dx.doi.org/10.1007/s00170-013-4832-1.
Full textEngler, Olaf. "Simulation of Recrystallization and Recrystallization Textures in Aluminium Alloys." Materials Science Forum 715-716 (April 2012): 399–406. http://dx.doi.org/10.4028/www.scientific.net/msf.715-716.399.
Full textBöhlke, Thomas. "Texture simulation based on tensorial Fourier coefficients." Computers & Structures 84, no. 17-18 (June 2006): 1086–94. http://dx.doi.org/10.1016/j.compstruc.2006.01.006.
Full textCao, Yulu, and Zonghan Li. "Research on Dynamic Simulation Technology of Urban 3D Art Landscape Based on VR-Platform." Mathematical Problems in Engineering 2022 (April 27, 2022): 1–9. http://dx.doi.org/10.1155/2022/3252040.
Full textWANG, Jingqiu. "State of the Art in Innovative Design of Surface Texture." Journal of Mechanical Engineering 51, no. 23 (2015): 84. http://dx.doi.org/10.3901/jme.2015.23.084.
Full textPetikam, Lohit, Ken Anjyo, and Taehyun Rhee. "Shading Rig: Dynamic Art-directable Stylised Shading for 3D Characters." ACM Transactions on Graphics 40, no. 5 (October 31, 2021): 1–14. http://dx.doi.org/10.1145/3461696.
Full textFu, Yu. "Research on Texture Effect of Image Processing Algorithm Based on Parallel Computing Model." Advanced Materials Research 846-847 (November 2013): 1068–71. http://dx.doi.org/10.4028/www.scientific.net/amr.846-847.1068.
Full textHolm, Elizabeth A., Kristopher J. Healey, and Corbett C. Battaile. "Coupled Computer Simulations of Recrystallization in Deformed Polycrystals." Materials Science Forum 467-470 (October 2004): 641–46. http://dx.doi.org/10.4028/www.scientific.net/msf.467-470.641.
Full textWan, Q., M. L. Zheng, S. C. Yang, and J. K. Sun. "Optimization of Micro-Texture Distribution through Finite-Element Simulation." International Journal of Simulation Modelling 18, no. 3 (September 15, 2019): 543–54. http://dx.doi.org/10.2507/ijsimm18(3)co15.
Full textYue, Xiaohong. "Image Layout and Schema Analysis of Chinese Traditional Woodblock Prints Based on Texture and Color Texture Characteristics in the Environment of Few Samples." Computational Intelligence and Neuroscience 2022 (July 11, 2022): 1–8. http://dx.doi.org/10.1155/2022/8008796.
Full textBarker, Gary C., and Malcolm J. Grimson. "Food colloid science and the art of computer simulation." Food Hydrocolloids 3, no. 5 (November 1989): 345–63. http://dx.doi.org/10.1016/s0268-005x(89)80010-4.
Full textLin, Zhijie, Zhongtian Hu, Senyu Lou, Lingling Guo, and Jingjing Chen. "A Novel Method for Simulating Micro-Scale Water Droplet Movements." Separations 9, no. 12 (December 19, 2022): 451. http://dx.doi.org/10.3390/separations9120451.
Full textTian, Chuangeng, Lu Tang, Xiao Li, Kaili Liu, and Jian Wang. "Morphological Component Analysis-Based Perceptual Medical Image Fusion Using Convolutional Sparsity-Motivated PCNN." Scientific Programming 2021 (March 29, 2021): 1–9. http://dx.doi.org/10.1155/2021/6647200.
Full textChen, Zhiyong, Xinming Zhang, Chuming Liu, Hongnian Cai, and Fuchi Wang. "Computer Simulation of Rolling Textures Evolution of Pure Aluminum with Initial Texture." MATERIALS TRANSACTIONS 45, no. 9 (2004): 2845–50. http://dx.doi.org/10.2320/matertrans.45.2845.
Full textWang, Yuye, Guofeng Zhang, and Xiaoguang Hu. "Large-scale scene real-time infrared simulation based on texture blending." International Journal of Intelligent Computing and Cybernetics 9, no. 4 (November 14, 2016): 406–15. http://dx.doi.org/10.1108/ijicc-07-2016-0024.
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