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Dissertations / Theses on the topic 'Teenager home computer use'

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1

Johnson, Nicola F., and nicola johnson@deakin edu au. "Teenage techological experts: Bourdieu and the performance of expertise." Deakin University, 2007. http://tux.lib.deakin.edu.au./adt-VDU/public/adt-VDU20071107.113906.

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This thesis explores the construction of technological expertise amongst a heterogenous group of New Zealand teenagers, specifically in regard to their home computer use, which for many of them is their primary site of leisure. This thesis explores the field in which these teenagers are positioned, and explains the practice constituting that field. In this field, the trajectories towards expertise are explained including the time, experimentation, and pleasure evident in their praxis. The qualitative study involved observations and interviews with eight teenagers aged 13 – 17. Five boys and three girls participated and each attended one of various secondary schools located within a provincial city in New Zealand. All of the participants considered themselves to be technological experts, and their peers and/or their family supported this comprehension. Drawing on Pierre Bourdieu’s socio-cultural theories, the capital (cultural, economic, social) and habitus of the teenagers are described (habitus being what makes them who they are, and continues to define who they are in the future). Chapter five centres on explaining the field the teenagers have positioned themselves in, namely the field of out-of-school leisure and home computer use. It also explores the construction and performance of technological expertise within the field. Chapter six examines traditional views of schooling and expertise, and contrasts these views with what the teenagers think about their learning and expertise. This gap is specifically explained with regard to differences between the concepts and value of learning, expertise, and technology, and how they are recognised and valued differently between generations. Chapter seven explores the praxis that the participants exhibit, which is arguably misrecognized by those whose interests are in the established order (e.g. institutional, societal structures). The field they are placed in is arguably part of the broader field of education, yet the findings suggest their capital is misrecognized by digital newcomers, and therefore not legitimated. This thesis concludes that the gap between teenager and adult understandings of expertise is exacerbated in the digital world in which the teenagers position themselves. Their schooling is mainly positioned in the print culture of previous generations and consequently, in the lives of these teenagers, schooling has had little influence on the development of their technological expertise. Additionally, gender has had little impact in their development of expertise; therefore stereotypical notions of female underachievement as computer experts are contested.
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2

D'Alemberte, Trelles Whitfield. "Gender Roles and Home Computer Use by Children." W&M ScholarWorks, 1991. https://scholarworks.wm.edu/etd/1539625702.

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3

Arvola, Mattias. "Good to use! : Use quality of multi-user applications in the home." Licentiate thesis, Linköping University, Linköping University, MDI - Interaction and Service Design Research Group, 2003. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-5686.

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Traditional models of usability are not sufficient for software in the home, since they are built with office software in mind. Previous research suggest that social issues among other things, separate software in homes from software in offices. In order to explore that further, the use qualities to design for, in software for use in face-to-face meetings at home were contrasted to such systems at offices. They were studied using a pluralistic model of use quality with roots in socio-cultural theory, cognitive systems engineering, and architecture. The research approach was interpretative design cases. Observations, situated interviews, and workshops were conducted at a Swedish bank, and three interactive television appliances were designed and studied in simulated home environments. It is concluded that the use qualities to design for in infotainment services on interactive television are laidback interaction, togetherness among users, and entertainment. This is quite different from bank office software that usually is characterised by not only traditional usability criteria such as learnability, flexibility, effectiveness, efficiency, and satisfaction, but also professional face management and ante-use. Ante-use is the events and activities that precedes the actual use that will set the ground for whether the software will have quality in use or not. Furthermore, practices for how to work with use quality values, use quality objectives, and use quality criteria in the interaction design process are suggested. Finally, future research in design of software for several co-present users is proposed.


Report code: LiU-Tek-Lic-2002:61.
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4

Carter, Mary C. "Present use and future needs of selected Virginia home computer owners." Thesis, Virginia Tech, 1985. http://hdl.handle.net/10919/45569.

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The study was designed to identify how home computers were being used by 200 selected home computer owners living in Richmond, Virginia. The 1984 study identified the expressed problems these owners experienced using home computers and determined what changes or information the owners believed were needed to use the computer more effectively.

The most commonly used home computer applications were personal word processing, entertainment, and work related word processing. Many home computer owners indicated that no factor had prevented them from using their computer. Those indicating that some factor had prevented their use, reported the high cost of software, the lack of useful software, and unclear or incorrect instructions presented problems.

Males were much more likely than females to be the principal computer user. Consistent with Rogers (1983) diffusion theory, most computer owners did use personal sources during their prepurchase information search.

Statistically significant differences existed between the owners satisfaction with hardware and the number of products and services used and between overall satisfaction and the amount spent on software. Significant inverse relationships indicated that those respondents who spent less on hardware and had less random access memory had higher levels of overall satisfaction than those who spent more on hardware and had more random access memory. Recommendations included methods of individualizing service and assistance for owners after the purchase.


Master of Science
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5

Flatt, Joseph B. "A Bible-based resource for fathers at First Baptist Church of Carmel, Indiana to use in preparing their teenagers for life after they leave home." Theological Research Exchange Network (TREN), 1994. http://www.tren.com.

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6

Sukontapatipak, Songkwun. "International students' reliance on home-country related internet use." CSUSB ScholarWorks, 2005. https://scholarworks.lib.csusb.edu/etd-project/2899.

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The present study draws on uses and gratifications and media system dependency perspectives for examining factors related to Internet usage behaviors of international students and their motives to use their home-country Internet resources.
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7

Šturcová, Zdenka. "The use of computer vision techniques to augment home based sensorised environments." Thesis, University of Ulster, 2012. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.558785.

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Sensorised environments offer opportunities in the support of our everyday lives, in particular, towards realising the concepts of 'Ageing in place'. Such environments are capable of allowing occupants to live independently by providing remote monitoring services and by supporting the completion of activities of daily living. This research focuses on augmenting sensorised environments and promoting improved health- care services with video based solutions. The aim was to demonstrate that video based solutions are feasible and have wide usability and potential in health care, elderly care and generally within sensorised environments. This aim was addressed by considering a number of research objectives, which have been investigated and presented as a series of studies within this thesis. Specifically, the first study targeted multiple occupancy within sensorised environments where a solution based on tracking persons through the use of video was proposed. The results show that multiple occupancy can be handled using video and that users can be successfully tracked within an environment. The second study used video to investigate repetitive behaviour patterns in persons with dementia. The experiment showed that the repetitive behaviour can be extracted and successfully analysed using a single camera. Thirdly, a target group of Parkinson's disease patients are considered with whom video analysis is used to build an automated diary describing their changing status over the day. Results showed that the changes in the patient's movement abilities can be revealed from a video. The final study investigated a specific type of movement disorder known as a tremor. A method involving frequency analysis of tremor from video data was validated in a clinical study involving 31 participants. Furthermore, this study resulted in the development of an open-source software application for routine tremor assessment. This thesis offers a contribution to knowledge by demonstrating that video can be used to further augment sensorised environments to support non-invasive remote monitoring and assessment.
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Sidorenko, Elizabeth Bradley. "A teacher's initial use of computer-mediated communications: a case for home access /." The Ohio State University, 1995. http://rave.ohiolink.edu/etdc/view?acc_num=osu1487928649988912.

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9

Buse, Christina Eira. "Online @ home in retirement : situating computer and Internet use within bodies, spaces and biographies." Thesis, University of York, 2009. http://etheses.whiterose.ac.uk/14140/.

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This thesis examines how retirees make use of the Internet and computer technologies at home, as well examining the relation of these newer technologies to older Information and Communication Technologies (ICTs) in this sphere. It begins by reviewing previous research on older adults and Internet use, and highlighting gaps in this literature, including a lack of research on Internet use in everyday contexts, particularly the home, and a failure to situate experiences of Internet use in later life within experiences throughout the lifecourse. The importance of contextualising Internet use within `real' bodies and spaces is emphasised. Secondary data analysis was then used to examine wider patterns of Internet use among older people, and the relation Internet use in later life to living situation, lifestyle and demographic variables. Following this, the main methodology of the study involved gathering data using multiple qualitative interviews and time-use diaries, which were conducted with retirees in 17 UK households. The central argument drawn from this data is that computer and Internet use in later life need to be contextualised within the `embodied technobiographies' of individuals and cohorts. This contributes a unique perspective to discussions of age divisions, illustrating that they cannot simply be understood as the result of material and physiological changes in `old age', but as the outcome of struggles applying embodied technological competencies acquired over a lifetime to new technologies. It also has practical implications for policy makers, and illustrates the importance of practical methods of learning computing, and the importance of relating new technologies to earlier competencies and biographical interests. These findings, and the novel concept of `embodied technobiographies' developed in this thesis, also have broader implications for developing sociological theories of embodiment, technology, gender, ageing, generations and social change.
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Paris, Karen Lee 1945. "A STUDY OF COMPUTER USE AND NEEDS IN SOUTHERN ARIZONA HOME ECONOMICS CLASSROOMS GRADES SIX THROUGH TWELVE (SOFTWARE)." Thesis, The University of Arizona, 1986. http://hdl.handle.net/10150/276357.

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Robinson, Ashley Renee. "The Attitudes of African American Middle School Girls Toward Computer Science: Influences of Home, School, and Technology Use." Diss., Virginia Tech, 2015. http://hdl.handle.net/10919/52277.

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The number of women in computing is significantly low compared to the number of men in the discipline, with African American women making up an even smaller segment of this population. Related literature accredits this phenomenon to multiple sources, including background, stereotypes, discrimination, self-confidence, and a lack of self-efficacy or belief in one's capabilities. However, a majority of the literature fails to represent African American females in research studies. This research used a mixed methods approach to understand the attitudes of African American middle school girls toward computer science and investigated the factors that influence these attitudes. Since women who do pursue computing degrees and continue with graduate education often publish in Human-Computer Interaction (HCI) in greater proportions than men, this research used an intervention to introduce African American middle school girls to computational thinking concepts using HCI topics. To expand the scope of the data collected, a separate group of girls were introduced to computational thinking concepts through Algorithms. Data were collected through both quantitative and qualitative sources, and analyzed using inferential statistics and content analysis. The results show that African American middle school girls generally have negative attitudes toward computer science. However, after participating in a computer science intervention, perceptions toward computer science become more positive. The results also reveal that four factors influence the attitudes of African American middle school girls toward computer science, such as the participation in an intervention, the intervention content domain, the facilitation of performance accomplishments, and participant characteristics like socioeconomic status, mother's education, school grades, and the use of smart phones and video game consoles at home.
Ph. D.
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12

Talae, Ebrahim. "Patterns of home computer use and their relationships with children's school achievement and social/behavioural development." Thesis, University of Oxford, 2010. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.543594.

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13

Downes, Toni, of Western Sydney Macarthur University, and Faculty of Education. "Children's use of computers in their homes." THESIS_FE_XXX_Downes_T.xml, 1998. http://handle.uws.edu.au:8081/1959.7/507.

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This project explores the interactions of young children with computers in their homes. It focuses on: resources available and what affordances these enable; socio-cultural contexts, discourses and family practices; nature of the use and affordances children perceive; and how school experiences differ from those at home and the impact of teachers' discourses about computing. Findings were: common activities comprised game playing, editing and decorating texts and using information texts; gender and socio-economic differences interacted with varying rules, resources, discourses, affordances, and family use and expertise; parental discourses and resources combined to generate key affordances of the computer as toy and tool; parental discourses revealed different conceptions of childhood and computers; children’s patterns of learning and use are relatively consistent across age, gender and family background – they learn by exploring and the dominant affordance is the computer as playable; teachers’ discourses and conceptions lead to the marginalisation of computer use within the curriculum; at school, children have less access, control and time to use computers in ways that allow them to draw on the expertise and approaches they have developed at home. Theories are developed to show how children come to perceive the computer as playable, and how parents’ and teachers’ discourses position computing as marginal to the curriculum. The other issues relate to conceptions of learning, types of learning that computers afford, and the possibility that children’s approaches to learning are changing as a result of their interactions with computers
Doctor of Philosophy (PhD)
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14

Harvey, Catherine Louise. "Autonomy and control : an investigation of family dynamics and computer use in the home in west London." Thesis, Brunel University, 2003. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.274888.

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15

Betar, Nagat Ali. "Computer use as a social activity : a study involving Libyan women living away from their home country." Thesis, Manchester Metropolitan University, 2012. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.555827.

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The purpose of this study was to investigate displacement and the migrant experience, particularly in relation to the under-researched area of middle class migration, and the role of the computer in sustaining relationships at a distance. The participants were a group of elite Libyan women who lived with their husbands and children in North Manchester were the focus of the study. The focus of the study was centred on showing how these Libyan women used home computing and the internet as a social tool. A qualitative research methodology was utilised in this study. The data consisted of exploratory semi-structured interviews with a Libyan mother and her daughter, and a series of group discussions collected from Al Lamma gatherings (women's social gatherings) which were attended by Libyan women of different backgrounds. The use of Al Lamma gatherings provided a culturally appropriate setting in which the women were able to express their views more freely than might have been the case in more traditional research settings such as group interviews or focus groups. The women's group discussion transcripts were translated from spoken Libyan Arabic into English. Participant- observation field notes, reflective extracts and diary notes were also part of the research data. The analysis of the interviews and the women's group discussions revealed important issues as a result of using home computing and the internet as a social activity. Home computing was used as a vehicle for informal learning and self-development. However the women found it necessary to overcome various barriers and obstacles to their access to home computing. For instance, conflict and power relations in Libyan families in North Manchester were reflected in members' access to and use of home computers, prompting strategies such as passive resistance by the women in order to secure access to home computing and the social and leisure goods that it offers. As a result, it is suggested, home computing contributed to the empowerment of the Libyan women participants. Culture and religion also had influences on family structures, and therefore upon practices around home computing and intemet use. Further issues discussed in the study included the role of home computing in sustaining real and 'imagined' community, and the significance of engaging with virtual realities for children's development. The thesis also addressed issues related to the role of the English language in creating hierarchies of knowledge and power among researchers. The thesis identifies a need for educators and policy makers to recognize the existence of middle class migrants who have diversity of needs and identities. It is suggested that the engagement with home computing by such migrant groups could have implications for classroom teaching or designing effective courses online. The thesis identifies a need for further research on education, employment and empowerment in relation to middle class immigrant women from under-represented groups in the United Kingdom. The experience of children of immigrant families or transnational families is also identified as a topic for future research. Finally, the thesis recommends enhancing an appreciation of differences by teaching about different social arrangements and cultures in the English education system.
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Medek, Liza. "User participation in the housing design process through the use of computers : home builders' response." Thesis, McGill University, 1994. http://digitool.Library.McGill.CA:80/R/?func=dbin-jump-full&object_id=26242.

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As a result of the diversity of home buyers within the current housing market, houses are increasingly designed with but little user input into the overall design process. Home builders require the development of design tools which will accommodate user needs within specific housing markets. This thesis investigates the reaction of builders to the participation of home buyers in the design process through the use of computer-aided design (CAD).
A review of the role of computers within the homebuilding industry is provided, including an historical overview of the use of CAD. The state of the art in CAD software applications is explored, with an assessment made of three low-cost software programs. Following a description of the existing design process in the homebuilding industry, a proposed system of user participation is outlined. A survey is taken of six builders in the Montreal and Ottawa regions to determine industry response to home buyer use of CAD as a design tool.
An analysis of the survey results reveals that although the builders are not currently participants in such a process, they are tentatively positive in their receptiveness to the idea of user-related CAD. The builders express many reservations concerning the available CAD systems, and they declare little interest in adopting the process as it presently exists. The relevant computer programs are found wanting, revealing a need for further development of both the software applications and the procedure for implementing CAD at the user participation level. Suggestions are offered for improvements in the process to the benefit of builder, designer, and end user.
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Peng, Gang. "Information technology adoption and its impact on employee compensation /." Thesis, Connect to this title online; UW restricted, 2006. http://hdl.handle.net/1773/8812.

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18

Song, Sunah. "Antibiotic Use Analysis and Modeling in the United States Nursing Homes by Utilizing Administrative Data." Case Western Reserve University School of Graduate Studies / OhioLINK, 2021. http://rave.ohiolink.edu/etdc/view?acc_num=case1619432809745251.

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19

Yardi, Sarita Ann. "Social media at the boundaries: supporting parents in managing youth's social media use." Diss., Georgia Institute of Technology, 2012. http://hdl.handle.net/1853/45746.

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This dissertation investigates ways of supporting parents in managing youth's social media use. I present empirical evidence of the challenges parents face in managing youth technology use. I then translate these results into the design and deployment of ParentNet, a community-based online social network for middle school parents to keep up with changes in technology. This dissertation provides new insights into the opportunities and challenges in conducting HCC research with a particular demographic, parents and youth. The contributions of this research are: (1) empirical studies of challenges parents face in managing youth technology use; (2) the design and deployment of a community-based online social network called ParentNet; (3) limitations and design considerations for deploying technological interventions for different social groups; and (4) reflection on emerging themes around overuse and disconnection in daily life.
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Park, Ho Ryong. "Four English Language Learners' Experiences and Strategy Use in Learning Environments of Multiliteracies." Scholar Commons, 2012. http://scholarcommons.usf.edu/etd/4194.

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English language learners (ELLs) develop their reading by engaging in diverse literacy activities in the learning contexts of multiliteracies. I investigated ELLs' experiences and their use of strategies when they read computer-based texts at home and in school. In addition, I identified a variety of influential factors that affected the ELLs' use of reading strategies when they read computer-based texts in both research contexts. This research was conducted at homes and at three public elementary schools. Participants were two fourth-grade and two fifth-grade ELLs, four parents, and five classroom teachers. The study included observations, interviews, verbal reports, documents, field notes, and reflective journals. My data analysis processes consisted of five steps and resulted in an understanding of the ELLs' use of strategies and literacy experiences when they read computer-based texts in home and school contexts. I collected data from April 2010 through December 2010. The findings indicated that the ELLs used 15 strategies when they read diverse computer-based texts. All the ELLs created their multi-dimensional zone of proximal development (ZPD) and dialogued with others, themselves, and texts in both non-linear and dynamic ways. The ELLs' specific patterns of using the strategies contained both similarities and differences in each context. In addition, (1) ELLs' electronic literacy knowledge and experiences, (2) parents' and teachers' guidance and interest for computer-based text readings, (3) ELLs' purposes for reading computer-based texts, (4) the language of computer-based texts, and (5) technology equipment in the contexts all influenced the ELLs' use of reading strategies at homes and schools. There are two implications for parents and teachers. First, even though limitations exist, parents and teachers need to play more active roles in supporting their children's efficient and productive use of strategies and computer technology for their computer-based text reading. Second, to enhance the ELLs' literacy development in the learning contexts of multiliteracies, a home-school connection is necessary.
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"Ownschooling: The Use of Technology in 10 Unschooling Families." Doctoral diss., 2014. http://hdl.handle.net/2286/R.I.26852.

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abstract: Unschooling is a child-centered educational philosophy that eschews teachers, schools, curricula, grades and tests. Unschool practitioners have complete freedom to choose what they want to learn, when, to what level, and for how long. Unschooling families use the World Wide Web to provide a bespoke academic experience at home. This study compares qualitative data collected from questionnaires and semi-structured interviews conducted with 10 unschooling families with quantitative data collected from 5 children within these families using a tracking and monitoring software. The software captured the duration of use, keystrokes, mouseclicks, and screenshots for all programs and websites for 14 days. Children stated they used technology less than 6 hours a day, and parents stated children used them less than 8 hours a day. Quantitative data shows the children use technology at least 10 hours a day, suggesting usage self-reports may not be reliable. The study revealed hardware form factor was the number one determinate of application use. Almost exclusively social media was used on smartphones, internet browsing on tablets, and creative endeavors such as modding, hacking, fan fiction writing, and video game level building all took place exclusively on laptops and desktops. Concurrent use of differing hardware form factors was the norm observed. Participants stated YouTube, Wikipedia and Khan Academy were the websites most used for knowledge gathering. The tracking software verified YouTube and Wikipedia were the most used websites, however when accessed on the PC, those sites were used almost exclusively for video game related purposes. Over 90% of the total PC use was spent on video games. More traditional educational activities were done primarily on tablets and on parent smartphones with parental engagement. Khan Academy was not used by the participants in the 14 day monitoring period. 90 day web browser logs indicated Khan Academy was used by individuals no more than 3 times in a 90 day period, demonstrating the inherent risks in relying upon internet usage self-reports without quantitative software for verification. Unschooling children spent between 30 and 60 hours a week using technology.
Dissertation/Thesis
Doctoral Dissertation Educational Technology 2014
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22

Passinhas, Rui Jorge Silva. "Integration of mobile devices in home automation with use of machine learning for object recognition." Master's thesis, 2019. http://hdl.handle.net/10071/20251.

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The concept of smart homes is increasingly expanding and the number of objects we have at home that are connected grows exponentially. The so-called internet of things is increasingly englobing more home devices and the need to control them is also growing. However, there are numerous platforms that integrate numerous protocols and devices in many ways, many of them being unintuitive. Something that we always carry with us is our mobile devices and with the evolution of technology, they have become increasingly powerful and equipped with lots of sensors. One of the bridges to the real world in these devices is the camera and its many potentials. The amount of information gathered can be used in a variety of ways and one topic that has also gathered tremendous relevance is Artificial Intelligence and Machine Learning algorithms. Thus, with the correct processing, data collected by the sensors could be used intuitively to interact with such devices present at home. This dissertation presents the prototype of a system that integrates mobile devices in home automation platforms by detecting objects in the information collected by their cameras, consequently allowing the user to interact with them in an intuitive way. The main contribution of the work developed is the non-explored until then integration, in the home automation context, of cutting-edge algorithms capable of easily outperforming humans into analyzing and processing data acquired by our mobile devices. Throughout the dissertation the referred concepts are explored as well as the potentiality of this integration and the results obtained.
O conceito de casas inteligentes está cada vez mais em constante expansão e o número de objetos que temos em casa que estão conectados cresce exponencialmente. A tão chamada internet das coisas abrange cada vez mais dispositivos domésticos crescendo também a necessidade de os controlar. No entanto existem inúmeras plataformas que integram inúmeros protocolos e dispositivos, de inúmeras maneiras, muitas delas pouco intuitivas. Algo que transportamos sempre connosco são os nossos dispositivos móveis e com a evolução da tecnologia, estes vieram-se tornando cada vez mais potentes e munidos de variados sensores. Uma das portas para o mundo real nestes dispositivos é a câmara e as suas inúmeras potencialidades. Uma temática que tem vindo também a ganhar enorme relevância é a Inteligência Artificial e os algoritmos de Aprendizagem Máquina. Assim, com o processamento correto os dados recolhidos pelos sensores poderiam ser utilizados de maneira intuitiva para interagir com os tais dispositivos presentes em casa. Nesta dissertação é apresentado o protótipo de um sistema que integra os dispositivos móveis nas plataformas de automação de casas através da deteção de objetos na informação recolhida pela câmara dos mesmos, permitindo assim ao utilizador interagir com eles de forma intuitiva. A principal contribuição do trabalho desenvolvido é a integração não explorada até então, no contexto da automação de casas, de algoritmos de ponta capazes de superar facilmente os seres humanos na análise e processamento de dados adquiridos pelos nossos dispositivos móveis. Ao longo da dissertação são explorados os conceitos referidos, bem como a potencialidade dessa integração e os resultados obtidos.
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Schentke, Martin Moritz. "The relationship between recreational technology use and attachment style." Thesis, 2007. http://hdl.handle.net/10500/2029.

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The study investigated whether a relationship existed between using technology for recreation, and attachment style with important individuals in the lives of respondents. The main results showed that (4) a decrease in friend anxiety contributes towards an increase in the positive attitude towards using the HES for explicit content; (5) An increase in romantic partner anxiety contributed towards an increase in the positive attitude towards using the HES for social replacement. (6) Decreased father avoidance and increased father anxiety lead to an increasingly positive attitude towards using the PC for social, romantic and sexual improvement; (7) an increase in mother avoidance and anxiety, partner anxiety and friend anxiety contributed towards an increase in the positive attitude towards using the cell phone for explicit content and relationship related activities.
Psychology
(M.A. (Psychology))
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Merker, Stefan. "Vom Aussterben bedroht oder anpassungsfähig? - Der Koboldmaki Tarsius dianae in den Regenwäldern Sulawesis." Doctoral thesis, 2003. http://hdl.handle.net/11858/00-1735-0000-0006-AE7C-E.

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