Academic literature on the topic 'Teapots Design'

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Journal articles on the topic "Teapots Design"

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Oentoro, Kristian. "Pengembangan desain teko set gerabah kontemporer berbasis budaya lokal di Kabupaten Bojonegoro." Productum: Jurnal Desain Produk (Pengetahuan dan Perancangan Produk) 3, no. 6 (July 15, 2019): 189–96. http://dx.doi.org/10.24821/productum.v3i6.2431.

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Pottery is a type of traditional craft that has taken root in the history of art and culture of the Indonesian society. This fact is supported by various forms of ancient earthenware crafts which discovered since prehistoric times and the emergence of pottery craft centers in various parts of Indonesia, including in Rendeng Village, Malo District, Bojonegoro Regency. The changing of market needs and tastes today are a common problem faced by the traditional craft industry, including pottery crafts. Local wealth inside the traditional handicraft design which increasingly disappearing is one of the common concerns. The development of this contemporary pottery design aims to revive the skills of pottery craftsmen and the local culture of the Bojonegoro society in a modern design style. The research and development produced three sets of earthenware teapots, namely a turtle-shaped teapot set, a white combination of turtle-shaped teapot and teapot set inspired by Bojonegoro local coffee. Design research uses action research methods which consist of three design cycles. The application of this research method is useful to improve the capabilities and creativity of pottery craftmen in designing craft designs. Each design development cycle has four stages, namely planning, observation, action and reflection. The results of the study show that the color of the local clay Bojonegoro can characterize contemporary designs with a blend of colors and materials. The local way of drinking coffee as an inspiration for ‘kothok’ coffee teapots set has the potential to commercialize products and new experiences in drinking coffee.Key words: teapot, pottery, contemporary, Bojonegoro
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Hidayatulloh, Taufik, and Kun Setyaning Astuti. "The Application of Woven Motifs in Ceramic Art Works for the Development of a Teapot Set." International Journal of Multicultural and Multireligious Understanding 9, no. 2 (February 3, 2022): 100. http://dx.doi.org/10.18415/ijmmu.v9i2.3337.

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This article explores the development and creation of the artwork of a set of ceramic teapots, the design of this teapot takes or applies the idea of woven craft motifs that are used as decorations or decorations. The analytical approach used is qualitative, through observation, contemplative, empirical approach, literature study of data sources collected. The results showed that the development of this ceramic work of art, in the process of forming it using several techniques, namely turning, massaging, cukil, scraping, twisting, and plate, from the use of several forming techniques above, several techniques were combined into one teapot by combining one technique to another. The combination of these techniques is an expression of expression in exploring forms that consider the functional, ergonomic, aesthetic, and artistic sides.
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Amboro, J. L., A. Purwasito, and Warto. "The characteristics of teapots made of plastic and clay: what are their designs, functions, and impacts on the environment?" IOP Conference Series: Earth and Environmental Science 1114, no. 1 (December 1, 2022): 012110. http://dx.doi.org/10.1088/1755-1315/1114/1/012110.

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Abstract Currently, people are starting to reduce the use of traditional products and switch to ready-to-use products made from plastic, such as teapots. Nevertheless, clay crafts still maintain their existence in the widespread use of plastic products. Bayat is one of the subdistricts in Klaten Regency, Central Java, which is famous for its ceramics and pottery craft centres. Most artisans in the Bayat make crafts with clay as raw materials. This research focused on the advantages of Bayat pottery over other plastic products. This study aimed to increase public awareness to reduce plastic products’ use in daily life. This study used the descriptive qualitative method. The research was conducted in Bayat, Klaten, from March – June 2022. The results showed that clay crafts were considered more eco-friendly than plastic products. The development of Bayat pottery from clay has implications for design, function, usability, and environmental aspects. In the design aspect, the Bayat teapot can increase the aesthetic value of the craft. In terms of function and usability, the clay teapot functions as a water storage container as well as interior decoration. Meanwhile, in the environmental aspect, raw clay materials are easier to decompose, while plastic products are difficult to decompose.
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Guo, Yuchuan. "Complex Discrete System Analysis of Process Design and Tourist Souvenir Making Based on Artificial Intelligence 3D Printing." Discrete Dynamics in Nature and Society 2021 (December 13, 2021): 1–11. http://dx.doi.org/10.1155/2021/1086851.

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With the rapid development of 3D (three-dimensional) printing technology, it has been widely used in the field of ceramic arts and crafts. However, due to the complexity of 3D printing technology, it will face complex modeling and calculation when designing ceramic art crafts. To this end, the artificial intelligence algorithm is introduced, and using the data measured by the built-in modeling instruction of LAMMPS of the artificial intelligence algorithm, the program is used to reset its coordinates, length, width, height, and focal length. The obtained data are modified by postprocessing to correct its coordinates and the size of the simulation frame, so that the nanopowder model is placed in the center, forming a solid ellipsoidal aluminum nanopowder and cutting it into a three-dimensional model of teapot, which is transformed into the STL file of two-dimensional cross section, and the finished product is printed out to the 3D printer. Finally, the RTM model is used to test the quality of tourist souvenirs. The results show that the homogeneity of variance is much greater than 0.10. It can be inferred that the tourist souvenirs of pottery teapots have met the requirements of national technological quality standards.
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Ganieva, A., E. Ananyevskaya, and B. Khassenova. "COLLECTION OF FINDS OF THE SETTLEMENT OF BOZOK II IN THE NORTHERN SARYARKA." edu.e-history.kz 31, no. 3 (October 20, 2022): 90–98. http://dx.doi.org/10.51943/2710-3994_2022_31_3_90-98.

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The article is devoted to the results of the study of household items discovered during the study of the wintering of Bozok II. The winteringof Bozok II is located 6 km west of Nur-Sultan. It was investigated in the summer of 2021. Numerous fragments of porcelain and ceramic dishes, a glass bottle, and interesting metal products were found in the cultural layer of the settlement. Porcelain tableware is represented by one large fragment of an unornamented bowl of white color, fragments of the upper part, walls, handles, bottom part of products, spouts of teapots. The outer surface of the dishes is decorated with floral ornaments. Ceramic tableware is almost entirely pottery. Metal products – a lock and a key of small size, a fragment of the decorative design of some interior item. The description of these findings is carried out, analogies are given. These products allow us to provide information about the daily life of the Kazakh population of the XIX century.
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Triyanto, Triyanto, Mujiyono Mujiyono, and Eko Sugiarto. "Aesthetic Adaptation as a Culture Strategy in Preserving the Local Creative Potentials." KOMUNITAS: International Journal of Indonesian Society and Culture 9, no. 2 (August 15, 2017): 255–66. http://dx.doi.org/10.15294/komunitas.v9i2.9522.

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This study aims to understand and explain the problems of aesthetic adaptation through the development of ceramic art design in Mayong Lor Village as a cultural strategy in facing market competition to maintain the local characteristics. The research data was through by participant observation technique, in-depth interview, and document data tracking. The results show the following: First, the type of ceramic products can be classified into four categories, namely: 1) celengan (piggy banks), (2) childrens toys/remitance (keg, jars, cups, glasses, plates, paso, teapots, earrings, angklo, kekep) , (3) glassware for household purposes, such as jugs, kendil, padasan, and cowek, (4) decorative items (vases, jars, pots, wuwungan tiles, pencil pot, souvenirs, and carving. Aesthetically, the expression on ceramic pottery of Mayong Lor Village is simple and non-complicated as well as prioritizes the aspect of physical function which is oriented to economic value. Second, the social and cultural environment of Mayong Lor society creates typical patterns of interaction and lifestyle (with the support of its natural resources) resulting in the process of skill transfer of ceramic pottery traditionally from generation to generation and produces a unique and simple ceramic product. Third, in the midst of the strong influence of modern industrial pressures, the craftsmen struggle in the process of creativity by performing an aesthetic adaptation to develop new design with new artistic and economical values as the embodiment of a cultural strategy to maintain the creative potential of their local arts.
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Lu, Yongqing. "Modeling Design of Ceramic Products Based on Digital Image Processing Technology." Mobile Information Systems 2022 (August 27, 2022): 1–13. http://dx.doi.org/10.1155/2022/6939127.

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With the improvement of people’s living standards, people’s pursuit of art is also getting higher and higher. Ceramic products are artistic works whose meanings contain thousands of stories including mountains, waters, and rivers. Ceramic products include vases, tea sets, flower pots, plates, and rice bowls. A vase is a vessel, mostly made of ceramic or glass, with a beautiful and smooth appearance. The bottom of the vase usually holds water, which keeps the plants alive and beautiful. Tea utensils refer to tea-drinking utensils such as tea cups, teapots, tea bowls, tea cups, saucers, and tea trays in a narrow sense. There are many kinds of tea sets in China, with beautiful shapes. In addition to practical value, they also have high artistic value, so they are well known at home and abroad and are favored by tea lovers in all dynasties. Digital image processing is the use of computers to remove noise and enhance, restore, segment, and extract features from images. Discrete mathematics is a mathematical subject that studies the structure of discrete quantities and their interrelationships and is an important branch of modern mathematics. The meaning of discrete refers to different elements connected together, mainly to study the structure and mutual relationship based on discrete quantities. Its objects are generally limited or countable elements. With the continuous development of digital image processing technology, this technology has also been applied to the shape design of ceramic products. This paper mainly conducts in-depth research on the preprocessing algorithm of digital images, from the initial analysis of the historical culture of the process to the subsequent algorithm research. Then its accuracy is matched to make a comparison, and finally an estimate based on the ceramics studied in this paper will be made. In the experimental part, the public is first investigated and analyzed, and the conclusion shows that the results of the color investigation of ceramic products include the following aspects: There are about 103 people having more needs for light and elegant color feeling, which echoes the needs of modeling. There are around 97 people demanding that the color be combined with the shape to reflect the color difference between the interior and the exterior. Since the internal and external chromatic aberration and mixed colors will bring novelty to the appearance of ceramic products, there are also a large number of people in the demand for mixed colors, about 84 people. Then it is analyzed that the ink-and-wash ceramics in the landscape style are more popular, and then the detailed description is carried out. Finally, the finished product is displayed.
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Jia, Xing Jian. "Design of Pure Mechanical Automatic Teapot Based on Pro-E." Advanced Materials Research 694-697 (May 2013): 3105–8. http://dx.doi.org/10.4028/www.scientific.net/amr.694-697.3105.

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Most of the existing teapot need people control water, labour intensity of people is increased. According to the deficiency, Pure mechanical automatic teapot was designed. The teapot was mainly composed of storage device, holder, check valve, lever mechanism etc. Check valve was under Spherical surface contact . Check valve would be closed when the valve core got in touch with seal ring. Water outflow from the check valve when Valve core moved from down to up. The lever mechanism was designed in the base of teapot. Cup holder was designed on one side, tie rod which was welded a steel ball was designed on the other side. The design of pure mechanical automatic teapot had the energy conservation, environmental protection, easy operation and strong practicability. The teapot shows good performance.
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Chandra, Satish, Brad Richards, and James R. Larus. "Teapot." ACM SIGPLAN Notices 31, no. 5 (May 1996): 237–48. http://dx.doi.org/10.1145/249069.231430.

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Liu, Wenming, and Yingjie Cui. "Product Design for Reuse of Waste Construction Wood——Teapot Tray Design Practices." E3S Web of Conferences 179 (2020): 01006. http://dx.doi.org/10.1051/e3sconf/202017901006.

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By using waste construction wood as the main raw material, the design practice is based on increasing the storage function of the teapot tray. In the design of the product, we strive to show the unique texture of the waste construction wood. Structural design is based on tenon-and-mortise structure, convenient assembly and disassembly of products as design principles, easy replacement of parts and continuation of product life as design purpose, and teapot tray design through product modular design ideas. Modeling design combined with traditional cultural concepts to “turn waste into treasure.”
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Dissertations / Theses on the topic "Teapots Design"

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Prophet, Jane. "Taste, teaching and the Utah teapot : creative, gender, aesthetic and pedagogical issues surrounding the use of electronic media in art and design education : with particular reference to hypertext applications." Thesis, University of Warwick, 1994. http://wrap.warwick.ac.uk/39005/.

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This investigation charts a number of complementary explorations at the site of electronic media in art practice and design and media education. Artists are increasingly using video and computer technology in the production of their work, and these shifts are reflected in the way design and media courses are taught in Higher Education. This study seeks to relate a number of often contentious issues, but complex questions are central to any debate about the use of electronic imaging technologies by artists and the implications for teaching and learning. In this respect, the thesis is informed by my dual role as an artist using electronic media and as a lecturer in video and digital imaging in the Media Department at the University of Westminster. The study is based on a particular model of action research, and seeks after the manner of Glaser and Strauss (1967) to "ground" theory in the aggregate perceptions, understandings, and artistic or pedagogical orientations of those seeking to bring order to their own experiences in the settings. The text is arranged in eleven chapters. It begins by introducing the boundaries of the phenomena under study (which is necessarily ragged and untidy and challengingly gritty, since the composite issues have yet to have attracted any clarity of exposition, and the field is in any case characterised by imaginative leaps and cross-fertilisation) and the methodological and idealogical stances adopted. Methodologically the thesis is wide-ranging and eclectic, although also contained within the kind of feminist epistomology proposed by Sandra Harding (1992), Marnier Lazreg (1994) and others. It then moves on to examine a number of focal points and issues related to the use to which electronic media is put by artists. These topics include my own sustained attempts to develop non-linear computer systems for mapping associative thoughts, and a more general and more detailed study of the principles and characteristics of these systems when they are used for holding information about knowledge domains. Following this, there is a chapter dedicated to the application of these principles to a particular knowledge domain, colour theory, with the aim of designing a computer aided learning package. The interconnections between all the topics, issues and themes studied in the text are highlighted in the middle of the thesis before moving on to more specific investigation of the issue of gender in both technological education and creativity, with an emphasis on the use of imaging technologies by women artists. The impact of these technologies in terms of shifting aesthetic values and tastes forms the basis of the final chapter, and a conclusion seeks to offer both a tentative intellectual synopsis and to indicate how the exercise has influenced and affected my work as an artist. I am aware that to some extent this arrangement challenges both the linear quality of conventional research reportage and academic distrust of promiscuously interpenetrating ideas. I trust that this form of discourse, deliberately chosen, is experienced as working within its own terms.
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CHOY, CHEN-YEE, and 蔡政宇. "The Study of Taiwan International Gold Teapot Prizes Pottery Design Competition Website Design." Thesis, 2018. http://ndltd.ncl.edu.tw/handle/j7adck.

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碩士
亞太創意技術學院
文化創意設計研究所
106
Internet technology has entered in to a mature stage, according to the National Development Executive released digital opportunity survey 2017, The national Internet access rate of our country is 82.3%, and the number of people using the network is about 17.38 million. The Taiwan International Gold Teapot Prizes Pottery Design Competition and Exhibition, the first exhibition started in year 2008, while the 7th exhibition is officially became "International" in year 2018. Pottery design competition exhibition. The competition needs network media (website) to support and let people to know more about this competition, or willing to sign up for the competition. The research topic is " The Study of Taiwan International Gold Teapot Prizes Pottery Design Competition Website Design "After throughout two and a half years by using Structural Direct Interview, In-depth interviews, Document Analysis, Inductive and Organize to get the following Three conclusions: First Found out reference for this website design. by through related local and international Creative Competition website design experience. Second conducting structured direct interviews by using reference Actually designed and Verify Taiwan International Gold Teapot Prizes Pottery Design Competition website . Third, based on the research results put forward conclusion and suggestion as a follow-up website design is a reference.
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HSIAO, HUNG-NENG, and 蕭宏能. "A Study of Personalized Style Design of Taiwan Ceramic Teapot." Thesis, 2006. http://ndltd.ncl.edu.tw/handle/08937722110751175637.

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碩士
樹德科技大學
應用設計研究所
94
This research topic was focused on Taiwan Ceramic Teapot and probe into personalized style design. I would deepen this topic on two directions. First, I proceed data compilation with the collect style definition, Taiwan Ceramic Teapot’s development and the individual ceramic teapot creates. Besides this, I would go on expert investigates which are aiming relationship between style design and creator, established factors of Taiwan Ceramic Teapot creator style and probe into factors of Taiwan Ceramic Teapot’s personalized style. For the personalized style design part, I would transform from personalized style special characteristics and considering self-seeking on the main idea to the personalized style design. Through the infusion on creator creates ideas which studied abroad overseas and got the Western culture infusion, local creator awareness, the Ceramic Teapot transformed from imitation stage of Zi Sha pot model to Taiwan’s potters gradually found self-styled Taiwan Ceramic Teapot. Create with aiming ceramic teapot’s possibility, namely carried on research to the model, function, material and then showing forth self-assertive. It meant that Taiwan Ceramic Teapot’s special characteristic is changeful and do not rigidly adhere to form. Creator developed the personalized style ceramic teapot with the purpose of self-consciousness. This research process was mainly focused of the researching historical literature and expert investigates. From the correlative literature, I proceed self-styled establishment with the affected elements of probing into style definition, the past history of Taiwan Ceramic Teapot development and personalized style creation enjoyment, and then aiming scholar, potters and experts visited Taiwan Ceramic Teapot’s creating style. It was basically with “the soil”. I designed the ceramic teapot which topic was “Change of the Life” which came from “sprout” signifier. “Sprout” Imago was applied to the functional model of the ceramic teapot and added on the dissilient decorations of surface texture to make creations’ tension more conspicuous. After completing a series of creation which called “Change of the Life” on representing extend style design in the Ceramic Teapot form, I proceed expert investigates with aimed design creation of this research to do all-around commentary about esthetics style of the model and skill maturity. Through the experts’ advices, I looked forward to improve design ability. On the creation investigates, experts jointly approved “sprout” model imago would be a creation’s common language and gave the applause on the dissillient decorations was applied to the ceramic teapot. At the same time, from whole of thinking establishment till to ceramic teapot’s progress of the creation, I represented with the text and picture mode and provided this consultation to the creator who prefer ceramic teapot. I hoped that this research can provide more experiences to successors, investing the creation of Taiwan Ceramic Teapot together and achieve the “make Taiwan tea with Taiwan pot” objective. Keyword: Ceramic, pot, style, design, Creation
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Chen, Poren, and 陳柏仁. "The Research on the Object-Oriented Form Design Models for Products─Using Teapot as an Example." Thesis, 1997. http://ndltd.ncl.edu.tw/handle/12213984908291566328.

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碩士
國立成功大學
工業設計學系
85
In the consumer-valued society, the motives of consumption depend not only on the satisfaction of basic needs but also on the pursuit of self-worth and individual taste. Facing to such consumption desires, manufacturers have come up a correspondent strategy by supplying the market with variety product styles. And hence, the efficiency of form design is becoming the key factor for invading the market at this moment. For promoting the rapid form design, the Object-Oriented Technology(OOT) seems to be a promising way with which designers can use already-made designs and take an instant reaction for form changing accordingly.This research adopts the method of style derivation to generate product forms, and uses object-oriented techniques to analyze and design the activities for form design. This research covers: (1)exploring the thinking models for form design; (2)studying the theories of style recognition. (3)applying the analysis approach of Object Modeling Technique( OMT) to building object models, dynamic models and function models for the form design models for products, and then constructing the model; and (4)using examples to examine the model''s reliability and possibility. The discoveries and results of this research are as follows: (1)the model constructed by means of Object-Oriented Technology supplies designers an transparent-box form design method which is very close to designers'' thinking model; (2)reusable object-class data bank storing information about styles and components of products makes designers'' experience and knowledge accumulatable and can be used modularizedly.
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Kai-Jie-Huang and 黃楷傑. "Interactive exhibition design of 《Fundamentals of Tea and Teaware》— 「Journey of The Zisha Teapot to Taiwan and Beyond」in Yingee Ceramics Museum." Thesis, 2018. http://ndltd.ncl.edu.tw/handle/6977gp.

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碩士
中原大學
商業設計研究所
106
In recent years, the exhibition mode of museum has been deeply impacted by multimedia technology. An exhibition combined with interactive multimedia can more motivate audience’s interest. This research is an interactive exhibition design of 《Fundamentals of Tea and Teaware》in the exhibition Journey of The Zisha Teapot to Taiwan and Beyond, in cooperation with Yingee Ceramics Museum. The museum expects to combine traditional culture of Yixing zisha teapot with interactive multimedia technology, to facilitate a multi-element and interactive exhibition, and to break the impression of Zisha teapot. In this research, literature review to specifically summarize each perspectives of museum, interactive multimedia, infographic design, and Yixing zisha teapot; case analysis to understand how interactive multimedia is currently applied to exhibition; From the above to acquire the overall creation programme and implementation. 4 sections in Fundamentals of Tea and Teaware: interactive games, viewing the appearance, making the teapot, and learning in structure. Interactive games: to display interaction between reality and fiction via fantasy visual interface, following interface design principle and combining image recognition technology. The last three: to display form, process and parts of traditional zisha teapot culture via infographic design, and combine with Augmented Reality, image recognition technology, and QR-Code. Positive responses are received after exhibition starts. The research process and result of this research are expected as a future reference of interactive exhibition design in industry and academia.
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Wu, Hsieh Heng, and 吳協衡. "The Application of the Feature-Replacing Method to Localization Design with the Assessment of Visual Cognition - Taking the Chinese Teapot as a Example." Thesis, 2005. http://ndltd.ncl.edu.tw/handle/73632388545813846711.

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碩士
國立臺灣科技大學
設計研究所
93
The purpose of this research is to look for the method of reviving Chinese design, and then to explore the relation between an object’s spatial dimension and human cognition by eye tracker. The preliminary cognitive experiment is the comparison of people response to the same thing with the real object’s photos and computer simulation. Its result helps to decide if computer simulation can represent real model making and understand the degree of their differences. Then following by designing some new Chinese teapot with “replacing method”, it confers the relation between the new design and traditional historical images and elements.Then making a working model. The goal of this research is to turn abundant oriental culture into modern design language. Hopefully its design tactics can offer an new thinking method and activate classical Chinese design vocabulary and application in the localization design.
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Books on the topic "Teapots Design"

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Cardew, Paul. Teapot: The Cardew Collection. Devon, England: Cardew Design, 1990.

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Fritz, Bernd. The tea service TAC 1 by Walter Gropius. Frankfurt am Main: Verlag form, 1998.

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Chen, Hongshou. The art of Chen Hongshou: Painting, calligraphy, seal-carving and teapot-design. Hong Kong: Shanghai Museum, Nanjing Museum and Art Museum, Chinese University of Hong Kong, 2005.

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Münster, Sparda-Bank, and Alessi (Firm), eds. Tea & coffee, piazza & tower. Bönen: Kettler, 2007.

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Prophet, Jane. Taste, teaching and the Utah teapot: Creative, gender, aesthetic and pedagogical issues surrounding the use of electronic media in art and design education : with particular reference to hypertext applications. [s.l.]: typescript, 1994.

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500 Teapots: Contemporary Explorations of a Timeless Design. Lark Books, 2002.

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Novelty Teapots: Five Hundred Years of Art and Design. Cimino Publishing Group, 1992.

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Unjeria C., M.D. Jackson. Teapots by Design: A Collectors' Catalogue (Schiffer Book for Collectors). Schiffer Publishing, 2006.

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The Artful Teapot. Watson-Guptill, 2001.

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Gropius, Walter, and Bernd Fritz. The Tea Service Tac 1 (Design Classics Series). Verlag Form, 1999.

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Book chapters on the topic "Teapots Design"

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Lu, Chi-Chang, and Po-Hsien Lin. "Cultural Creativity in Design Strategy: A Case Study of User’s Preference of a Bird-Shaped Teapot." In Cross-Cultural Design, 775–85. Cham: Springer International Publishing, 2014. http://dx.doi.org/10.1007/978-3-319-07308-8_74.

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"teapoy." In The Fairchild Books Dictionary of Interior Design. Fairchild Books, 2021. http://dx.doi.org/10.5040/9781501365171.3850.

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Conference papers on the topic "Teapots Design"

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Qi, Quan, and Qingde Li. "Thin Implicit Utah Teapot: Design for Additive Manufacturing." In 2018 IEEE International Conference on Internet of Things (iThings) and IEEE Green Computing and Communications (GreenCom) and IEEE Cyber, Physical and Social Computing (CPSCom) and IEEE Smart Data (SmartData). IEEE, 2018. http://dx.doi.org/10.1109/cybermatics_2018.2018.00320.

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Noordin, Siti N. A., S. A. Sanusi, R. Anwar, O. H. Hassan, and M. F. Kamaruzaman. "A fusion design study evolving a Malay modern teapot." In 2013 IEEE Business Engineering and Industrial Applications Colloquium (BEIAC). IEEE, 2013. http://dx.doi.org/10.1109/beiac.2013.6560114.

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Liu, Mingyu. "Study on Designing Culture of the Cyan Glazed Bottom-Water-Filling Teapot Made in Yaozhou Kiln." In 2nd International Conference on Arts, Design and Contemporary Education. Paris, France: Atlantis Press, 2016. http://dx.doi.org/10.2991/icadce-16.2016.167.

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Ouenes, Ahmed, Thomas Carl Anderson, Douglas Klepacki, Aissa Bachir, Djamel Boukhelf, Gary Charles Robinson, Michael Holmes, Brian J. Black, and Vicki W. Stamp. "Integrated Characterization and Simulation of the Fractured Tensleep Reservoir at Teapot Dome for CO2 Injection Design." In SPE Western Regional Meeting. Society of Petroleum Engineers, 2010. http://dx.doi.org/10.2118/132404-ms.

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