Academic literature on the topic 'Streaming implementation'
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Journal articles on the topic "Streaming implementation"
Cheresiz, Dmitry, Ben Juurlink, Stamatis Vassiliadis, and Harry A. G. Wijshoff. "Implementation of a streaming execution unit." Journal of Systems Architecture 49, no. 12-15 (December 2003): 599–617. http://dx.doi.org/10.1016/j.sysarc.2003.06.003.
Full textZeng, Hao, and Yuan Fang. "Implementation of Video Transcoding Client Based on FFMPEG." Advanced Materials Research 756-759 (September 2013): 1748–52. http://dx.doi.org/10.4028/www.scientific.net/amr.756-759.1748.
Full textGavrilov, D. A., and A. V. Pavlov. "Streaming Hardware Based Implementation of SURF Algorithm." Proceedings of Universities. Electronics 23, no. 5 (October 2018): 502–11. http://dx.doi.org/10.24151/1561-5405-2018-23-5-502-511.
Full textAdeyemi-Ejeye, A. O., and S. Walker. "4kUHD H264 Wireless Live Video Streaming Using CUDA." Journal of Electrical and Computer Engineering 2014 (2014): 1–12. http://dx.doi.org/10.1155/2014/183716.
Full textAgarwal, Sachin, Jatinder Pal Singh, and Shruti Dube. "Analysis and Implementation of Gossip-Based P2P Streaming with Distributed Incentive Mechanisms for Peer Cooperation." Advances in Multimedia 2007 (2007): 1–12. http://dx.doi.org/10.1155/2007/84150.
Full textZhao, Hong, Chun-long Zhou, and Bao-zhao Jin. "Design and Implementation of Streaming Media Server Cluster Based on FFMpeg." Scientific World Journal 2015 (2015): 1–7. http://dx.doi.org/10.1155/2015/963083.
Full textAdnan Buyung Nasution, Ahir Yugo Nugroho, Rama Sellyna Anggriana, Ria Eka Sari, and Heri Gunawan. "Implementation of Streaming Video Information Systems for Web-Based Computer Science Learning." Indonesian Journal of Interdisciplinary Research in Science and Technology 1, no. 6 (July 31, 2023): 389–96. http://dx.doi.org/10.55927/marcopolo.v1i6.4973.
Full textUtami, Lilyani Asri, and Kaffah Febriningrum. "IMPLEMENTATION OF WEIGHTED PRODUCT METHOD IN DETERMINING SELECTION THE BEST MUSIC STREAMING SERVICE APPLICATION." Jurnal Techno Nusa Mandiri 20, no. 1 (March 16, 2023): 31–40. http://dx.doi.org/10.33480/techno.v20i1.3126.
Full textRitonga, Danny Ivanno, Tri Danu Satria, and Aqsa Mulya. "IMPLEMENTATION OF OPEN BROADCASTER SOFTWARE STUDIO IN MUSIC PERFORMANCE MANAGEMENT THROUGH LIVE STREAMING." Gondang: Jurnal Seni dan Budaya 5, no. 2 (December 1, 2021): 204. http://dx.doi.org/10.24114/gondang.v5i2.29638.
Full textSantos-González, Iván, Alexandra Rivero-García, Jezabel Molina-Gil, and Pino Caballero-Gil. "Implementation and Analysis of Real-Time Streaming Protocols." Sensors 17, no. 4 (April 12, 2017): 846. http://dx.doi.org/10.3390/s17040846.
Full textDissertations / Theses on the topic "Streaming implementation"
Johnsson, Ola, Magnus Stenemo, and Zain ul-Abdin. "Programming & Implementation of Streaming Applications." Thesis, Halmstad University, School of Information Science, Computer and Electrical Engineering (IDE), 2005. http://urn.kb.se/resolve?urn=urn:nbn:se:hh:diva-283.
Full textStreaming applications like multimedia and radar signal processing applications are becoming
increasingly compute-intensive. To overcome the computational demands new parallel
architectures are emerging.
The programming tools provided with these architectures require low-level programming, which
creates a need for a common high-level architecture independent language that can exploit
parallelism efficiently. One such language is StreamIt, designed around the notions of streams
and stream transformers, which allows efficient mapping to a variety of architectures.
The overall goal of this master’s thesis is to evaluate the StreamIt language from a
programmability and portability point of view. An MPD-application has been developed in
StreamIt, which is executed on the RAW simulator. Furthermore, a code generator is designed to
compile and execute the application on the XPP simulator.
The conclusions drawn are that StreamIt is easy to learn, but hard to use because of its
programming paradigm as compared to conventional languages. StreamIt programming involves
thinking in terms of streams instead of globally accessed memory. The structure of StreamIt
makes it easy to reuse components and modify the application. The construction of the compiler
makes it possible to port StreamIt application to various architectures.
Johnsson, Ola, Magnus Stenemo, and Zain-ul-Abdin. "Programming & Implementation of Streaming Applications." Thesis, Högskolan i Halmstad, Sektionen för Informationsvetenskap, Data– och Elektroteknik (IDE), 2005. http://urn.kb.se/resolve?urn=urn:nbn:se:hh:diva-283.
Full textUnal, Halim Unsem. "Implementation Of A Wireless Streaming System For Universal Multimedia Access." Master's thesis, METU, 2003. http://etd.lib.metu.edu.tr/upload/4/1057652/index.pdf.
Full texts, mobile PC&rsquo
s and personal digital assistants (PDA). The system is built on client/server architecture. Video data is H.263 coded and carried over RTP. Java Media Framework is utilized and its capabilities are extended with special plug-ins when necessary.
Koehn, Thaddeus E. "Automatic Generation of Efficient Parallel Streaming Structures for Hardware Implementation." Diss., Virginia Tech, 2016. http://hdl.handle.net/10919/83391.
Full textPh. D.
Rosenqvist, Fredrik. "Server-side design and implementation of a web-based streaming platform." Thesis, Linköpings universitet, Programvara och system, 2015. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-123015.
Full textRoverso, Roberto. "Design and Implementation of Centrally-Coordinated Peer-to-Peer Live-streaming." Licentiate thesis, KTH, Elektronik- och datorsystem, ECS, 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-32387.
Full textQC 20110426
Widborg, Linus. "An Internet content overview and implementation on an IP based set-top box." Thesis, Linköping University, Department of Computer and Information Science, 2006. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-5687.
Full textThis thesis covers the investigation of different content sources on the Internet and the analysis of the requirements they put on a set-top box. It also covers the adaptation of the set-top box to one of these sources.
An IP based set-top box (IP-STB) is mainly constructed for access to TV and video distributed over a high speed network. The IP-STB is also connected to the Internet and it potentially has access to all of the Internet based content. This could provide the user of the IP-STB with a lot of new services and was the stating point for my thesis work.
The goal of this thesis was to make a broad investigation of different content sources on the Internet and to adapt an IP-STB to one of them.
The investigation focused on streaming media content and how it was distributed over the Internet. It resulted in a representative overview of the streaming media content available and how the content is distributed. The IP-STB was adapted to handle the Streaming HTTP protocol which made it possible to listen to web radio transmissions from Sveriges Radio and other providers using the same protocol for their distribution.
Lam, Benny, and Marcus Arnemo. "Design and Proof-of-Concept Implementation of Interactive Video Streaming with DASH.js." Thesis, Linköpings universitet, Institutionen för datavetenskap, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-141558.
Full textBergström, Patrik. "A Proof-of-Concept Implementation of a Non-linear Video Player for HTTP-based Adaptive Streaming." Thesis, Linköpings universitet, Databas och informationsteknik, 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-95446.
Full textVideo consumption on the Internet has been growing over the last decade and is expected to continue to increase. Video streaming is a widely used approach to viewing video on the Internet, which allows users to watch the video while it is being downloaded. Adaptive streaming is a video streaming technique that allows the player to change the downloading video’s bit rate depending on the user’s available bandwidth. Another approach to a more personal viewing experience is non-linear videos. These videos can be played in a non-sequential order. For example, a viewer can be given the choice of what ending to watch in a movie, or the path through an exhibition. This thesis will present the design and implementation of a novel structure for non-linear video. This structure is used by a video player for downloading and viewing an adaptive video intended for non-linear viewing, stored at some server. Media creators will also have an easier time to both visualize and create uniform video experiences. This thesis presents modifications to Adobe’s Open Source Media Framework and Strobe Media Playback which allow playing non-linear video. Presented in this thesis are the design and implementation details. Changes in the player include a user interface for non-linear media. The changes to the back-end include buffer management for parallel downloading and techniques to handle the new structure. Finally, this thesis presents proof-of-concept validation tests that show the functionality of the design and implementation. The thesis is concluded with a discussion of future work in this area.
Salin, Fredrik. "Front-end design and implementation of a Web-based Streaming Platform : A User Centered Approach." Thesis, Linköpings universitet, Programvara och system, 2015. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-123351.
Full textBooks on the topic "Streaming implementation"
Scalable Continuous Media Streaming Systems: Architecture, Design, Analysis and Implementation. Wiley, 2005.
Find full textLee, Jack. Scalable Continuous Media Streaming Systems: Architecture, Design, Analysis and Implementation. Wiley & Sons, Incorporated, John, 2007.
Find full textLee, Jack. Scalable Continuous Media Streaming Systems: Architecture, Design, Analysis and Implementation. Wiley & Sons Australia, Limited, John, 2005.
Find full textRothwell, William. Kafka Implementation Guide: From Designing Distributed Streaming Platforms to Security. Pearson Education, Limited, 2019.
Find full textHueske, Fabian, and Vasiliki Kalavri. Stream Processing with Apache Flink: Fundamentals, Implementation, and Operation of Streaming Applications. O'Reilly Media, 2019.
Find full textPacketCable Implementation (Networking Technology). Cisco Press, 2007.
Find full textMeier, Benjamin Mason, and Virgínia Brás Gomes. Human Rights Treaty Bodies. Oxford University Press, 2018. http://dx.doi.org/10.1093/oso/9780190672676.003.0024.
Full textAntonios, Tzanakopoulos. Part I The International Law of Tainted Money, 5 International Legal Sources IV—the European Union and the Council of Europe. Oxford University Press, 2017. http://dx.doi.org/10.1093/law/9780198716587.003.0005.
Full textBook chapters on the topic "Streaming implementation"
Takahashi, Yuta, Kazuyuki Asada, and Keisuke Nakano. "Streaming Ranked-Tree-to-String Transducers." In Implementation and Application of Automata, 235–47. Cham: Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-23679-3_19.
Full textGotoh, Yusuke, Kentaro Suzuki, Tomoki Yoshihisa, and Masanori Kanazawa. "Design and Implementation of P2P Streaming Systems for Webcast." In Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, 103–10. Berlin, Heidelberg: Springer Berlin Heidelberg, 2009. http://dx.doi.org/10.1007/978-3-642-04260-7_13.
Full textLi, Haiyan, Chunyuan Zhang, Li Li, and Ming Pang. "A Streaming Implementation of Transform and Quantization in H.264." In High Performance Computing and Communications, 41–50. Berlin, Heidelberg: Springer Berlin Heidelberg, 2006. http://dx.doi.org/10.1007/11847366_5.
Full textHasani, Zirije. "Implementation of Infrastructure for Streaming Outlier Detection in Big Data." In Advances in Intelligent Systems and Computing, 503–11. Cham: Springer International Publishing, 2017. http://dx.doi.org/10.1007/978-3-319-56538-5_51.
Full textAlthun, Björn, and Martin Zimmermann. "Streaming Services: Specification and Implementation Based on XML and JMF." In Lecture Notes in Computer Science, 23–32. Berlin, Heidelberg: Springer Berlin Heidelberg, 2004. http://dx.doi.org/10.1007/978-3-540-24639-8_3.
Full textLee, Sang Yub, Sang Hyun Park, and Hyo Sub Choi. "Implementation of Automotive Media Streaming Service Adapted to Vehicular Environment." In Lecture Notes in Electrical Engineering, 467–75. Dordrecht: Springer Netherlands, 2013. http://dx.doi.org/10.1007/978-94-007-6738-6_57.
Full textRavindran, Kaushik, Arkadeb Ghosal, Rhishikesh Limaye, Douglas Kim, Hugo Andrade, Jeff Correll, Jacob Kornerup, et al. "Modeling, Analysis, and Implementation of Streaming Applications for Hardware Targets." In Embedded Systems Development, 19–39. New York, NY: Springer New York, 2013. http://dx.doi.org/10.1007/978-1-4614-3879-3_2.
Full textTakayama, Ko, Yusi Machidori, and Kaoru Sugita. "Implementation of a Virtual Reality Streaming Software for Network Performance Evaluation." In Advances on P2P, Parallel, Grid, Cloud and Internet Computing, 381–86. Cham: Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-030-02607-3_34.
Full textMoreno, Joaquín Caraballo, and Olivier Fourmaux. "Live Streaming on a Peer-to-Peer Overlay: Implementation and Validation." In Networking - ICN 2005, 625–33. Berlin, Heidelberg: Springer Berlin Heidelberg, 2005. http://dx.doi.org/10.1007/978-3-540-31957-3_71.
Full textMareen, Hannes, Glenn Van Wallendael, and Peter Lambert. "Implementation-Free Forensic Watermarking for Adaptive Streaming with A/B Watermarking." In Proceedings of Sixth International Congress on Information and Communication Technology, 325–39. Singapore: Springer Singapore, 2021. http://dx.doi.org/10.1007/978-981-16-2377-6_31.
Full textConference papers on the topic "Streaming implementation"
Lobeiras, J., M. Amor, and R. Doallo. "FFT Implementation on a Streaming Architecture." In 2011 19th Euromicro International Conference on Parallel, Distributed and Network-Based Processing (PDP). IEEE, 2011. http://dx.doi.org/10.1109/pdp.2011.31.
Full textDurst, David, Matthew Feldman, Dillon Huff, David Akeley, Ross Daly, Gilbert Louis Bernstein, Marco Patrignani, Kayvon Fatahalian, and Pat Hanrahan. "Type-directed scheduling of streaming accelerators." In PLDI '20: 41st ACM SIGPLAN International Conference on Programming Language Design and Implementation. New York, NY, USA: ACM, 2020. http://dx.doi.org/10.1145/3385412.3385983.
Full textDede, E., Z. Fadika, J. Hartog, M. Govindaraju, L. Ramakrishnan, D. Gunter, and R. Canon. "MARISSA: MApReduce Implementation for Streaming Science Applications." In 2012 IEEE 8th International Conference on E-Science (e-Science). IEEE, 2012. http://dx.doi.org/10.1109/escience.2012.6404432.
Full textAbreu, Paulo, Ricardo Fonseca, Luís O. Silva, Carl B. Schroeder, Wim Leemans, and Eric Esarey. "Streaming the Boris Pusher: a CUDA implementation." In ADVANCED ACCELERATOR CONCEPTS: Proceedings of the Thirteenth Advanced Accelerator Concepts Workshop. AIP, 2009. http://dx.doi.org/10.1063/1.3080927.
Full textFimic, Nemanja, Sreten Tanackovic, Jelena Kovacevic, and Miodrag Temerinac. "Implementation of multi-format adaptive streaming server." In 2015 IEEE 5th International Conference on Consumer Electronics - Berlin (ICCE-Berlin). IEEE, 2015. http://dx.doi.org/10.1109/icce-berlin.2015.7391239.
Full textOge, Ahmet, and Ece Guran Schmidt. "EFficient Adaptive STreaming (EFAST): Algorithm, implementation and evaluation." In 2018 26th Signal Processing and Communications Applications Conference (SIU). IEEE, 2018. http://dx.doi.org/10.1109/siu.2018.8404297.
Full textMoal, Damien Le, Tadashi Takeuchi, and Tadaaki Bandoh. "Cost-effective streaming server implementation using Hi-tactix." In the tenth ACM international conference. New York, New York, USA: ACM Press, 2002. http://dx.doi.org/10.1145/641007.641088.
Full textPark, Jungseok, Jinwon Kim, Seungjae Lee, Daejune Lim, Eunju Park, and Hankyu Lim. "Design and Implementation of Platforms for Game Streaming." In 2019 Fourth International Conference on Systems of Collaboration Big Data, Internet of Things & Security ( SysCoBIoTS). IEEE, 2019. http://dx.doi.org/10.1109/syscobiots48768.2019.9028019.
Full textLazic, Krsto, Milena Milosevic, Goran Miljkovic, Nikola Ikonic, and Jelena Kovacevic. "One Implementation of Dynamic Adaptive Streaming over HTTP." In 2012 20th Telecommunications Forum Telfor (TELFOR). IEEE, 2012. http://dx.doi.org/10.1109/telfor.2012.6419503.
Full textKumar, Dhananjay, S. Ashwin Srinivas, P. Hariharan, and R. Arul Kumar. "Cross-layered implementation of multilayered coded video streaming." In 2013 Third International Conference on Recent Trends in Information Technology (ICRTIT). IEEE, 2013. http://dx.doi.org/10.1109/icrtit.2013.6844282.
Full textReports on the topic "Streaming implementation"
Tokarieva, Anastasiia V., Nataliia P. Volkova, Inesa V. Harkusha, and Vladimir N. Soloviev. Educational digital games: models and implementation. [б. в.], September 2019. http://dx.doi.org/10.31812/123456789/3242.
Full textWhitaker, Stephen. Rocky intertidal community monitoring at Channel Islands National Park: 2018–19 annual report. National Park Service, August 2023. http://dx.doi.org/10.36967/2299674.
Full textTool Kit for Public–Private Partnerships in Urban Primary Health Centers in India. Asian Development Bank, December 2020. http://dx.doi.org/10.22617/tim200407-2.
Full textTool Kit for Public–Private Partnerships in Urban Primary Health Centers in India. Asian Development Bank, December 2020. http://dx.doi.org/10.22617/tim200407-2.
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