Academic literature on the topic 'Story for kids'

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Journal articles on the topic "Story for kids"

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Wallace, Linda. "Libraries and Kids: Telling the Story." Bottom Line 7, no. 3 (March 1994): 55–62. http://dx.doi.org/10.1108/eb025428.

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Husnul, Ade, and Siti Hikmah. "PEMILIHAN CERPEN ANAK UNTUK BAHAN AJAR DI SEKOLAH DASAR SEBAGAI MEDIA PENANAMAN BUDI PEKERTI." Jurnal Tuturan 1, no. 2 (April 5, 2018): 139. http://dx.doi.org/10.33603/jt.v1i2.1095.

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Actually kids short story which has clear reader’s segmentation, which include children 7-12 years old. The special thing from kids short story which is delivered is very familiar with children’s wolrd. Generally, kids short story in Indonesiatakes the theme about friendshis, games, and everything whch contain of moral education value, such as : help each ther is a positive thing, cheating is a negative thing, and obey parents, command is an obligation for children. Positive and negative thing in kids short story are explained clearly with the purpose to apply moral values clearly toward the children. Most of kid short stories are written by adult. Therefore, there are many kids short stories which are awared or not by the writer, use language whch is not appropriate with the age and the competence of the children. Besides that, there are many short stories that contain of effort to buld good behaviour whch is delivered by teaching, even unsuitable with the psychological condition of the children. Those are that cause the mportance of choosing right teaching materials in teaching literature especially short story to the children. The actor or actress and event in the short stry can be the character who nspired the children. Through those actors, values of behaviour are delivered to the children as a reader of literature. Thus, the process to choose short story as a teaching material in the school need the sensitivity of the teacher. hopefully the techer able to choose the right short story for he chldren to be used as a teaching material in the classroom, that is literature teaching material which talk about children’s world with children language and with the characters who can appear the impression to the children that the character are themselves or their friends, not their parents or their teachers who impressed techng them. By the other words, short story which give moral education naturally to the children, go with flow without teaching impression. Besides that, teachers are hoped not only use the book as a reading resource, but also search the other teaching materials that more appropriate with the conditon of the children. Teaching material,especially short story, which found in text book, it shoud not be a holy book whch always followed because however the teacher who undrstand the condition of the children in the classroom. Thus, literature material in subject of indonesian language is hoped can be something which is exciting for the students and give the advantages in building their characters.
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Salter, Zarin, Grady Venville, and Nancy Longnecker. "An Australian Story: School Sustainability Education in the Lucky Country." Australian Journal of Environmental Education 27, no. 1 (2011): 149–59. http://dx.doi.org/10.1017/s0814062600000148.

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AbstractThis paper documents a case study involving a Perth primary school accompanied on its sustainability journey by Millennium Kids Inc, a local not-for-proft community organisation. Tension between the school's sustainability focus, its prestige as an elite private school and a “lucky country” mentality frames the Australian-ness of this environmental education story. Data draws from interviews conducted with teachers, the deputy principal, principal, and CEO of Millennium Kids. School staff reported that Millennium Kids' collaborative approach connected the school with community groups and families in meaningful ways, provided support to staff, and infuenced curriculum integration by engaging the student voice. Challenges in the school related to managing expectations from families, leadership that fosters shared responsibility, and teachers' efforts to integrate sustainability across learning areas. A pattern of sustainability education was established in the school but these challenges could encumber the longevity, integration and support for these initiatives in the future.
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Perkasa maki, Hud leo, Ade Nur Istiani, and Is Susanto. "POLA KOMUNIKASI RUMAH SINGGAH MITRA AL-AKHYAR DALAM PROSES PEMBINAAN KEAGAMAAN ANAK JALANAN DI BANDAR LAMPUNG." Ath Thariq Jurnal Dakwah dan Komunikasi 4, no. 2 (December 22, 2020): 239. http://dx.doi.org/10.32332/ath_thariq.v4i2.2184.

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The Street Kids, behind the negative sides of their social life environment, some of them still have nature to recognize their God. The existence of the street kids in Bandar Lampung keeps increasing everyday. In the other side, the government gives less attention to this case,so that the street kids become the citizen who are avoided by the society. The Homeless Shelter of Al-Akhyar is the non-governmental organization standing independently having awareness towards the existence of the street kids in Bandar Lampung. The organization which initiatively implementing religion development of the street kids. The Communication Pattern of the Homeless Shelter of Mitra Al-Akhyar in implementing the religion development ofthe street kids in Bandar Lampung based on the term of faith (Islamic Aqeedah), Islamic Syariah, and Moral. The communication patterns implemented in this case are conversation, story telling, parable, advice, attention, exemplary, habituation, and lecture.
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Anderson, Virginia. "Concerts For Kids: Story Pirates dir. by Brendan O'Grady." Theatre Journal 74, no. 2 (June 2022): 246–48. http://dx.doi.org/10.1353/tj.2022.0056.

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Furness, Jade. "‘Jane McCabe, Kalimpong Kids: The New Zealand story, in pictures’." Journal of Australian, Canadian, and Aotearoa New Zealand Studies 1, no. 2 (December 15, 2021): 152–53. http://dx.doi.org/10.52230/powo4190.

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Hartley, Donna T. "John Adam Hartley: An Add Story." Gifted Child Today Magazine 16, no. 2 (March 1993): 34–37. http://dx.doi.org/10.1177/107621759301600213.

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This is just one story of Attention Deficit Disorder. It's not finished and won't be for awhile. John, who had been so unfortunate in those early years, partly from what we didn't know and partly from what we and the school system were unable to provide, had his life turned around by a type of school and teaching staff that is desperately needed in this country today. The numbers of these children are legion and their talents are wasted by our inability to educate them. The psychologist who first accurately diagnosed John explained it beautifully when he told us, “these kids normally go to jail, but given the right environment they can go anywhere.”
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Mashar, Riana, and Juntika Nurihsan. "Metaphor Counseling and Students Responsibility on Elementary School." GUIDENA: Jurnal Ilmu Pendidikan, Psikologi, Bimbingan dan Konseling 7, no. 2 (November 10, 2017): 140. http://dx.doi.org/10.24127/gdn.v7i2.820.

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The research aimed to figure out the effect of metaphor counseling in STAR KIDS (Story Teach Responsibility for Kids) module toward the responsibility of 6-7-year-old students of the first grade of elementary school. The research used untreated control group design by providing pretest and posttest sample design. The research subject consisted of 21 students in the experimental group and 26 students as the control group. The responsibility data collection performed by using observation guideline checklist, which quantified in the interval scale. SPM Raven scale measured the children's bits of intelligence. The STAR KIDS treatment is given in 15 meetings. The results of the pretest and posttest were analyzed by using Anacova analysis technique through SPSS 17 for Windows. The research result showed that (1) students of experiment group who received STAR KIDS metaphor counseling showed higher responsibility increase rather than students of a control group who did not receive the treatment, (2) The intelligence of the students did not show the effect on the effectiveness of counseling metaphor.
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Yanich, Danilo. "Kids, Crime, and Local Television News." Crime & Delinquency 51, no. 1 (January 2005): 103–32. http://dx.doi.org/10.1177/0011128704267058.

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The vast majority of crime reporting occurs on local television news and in newspapers. Although crimes are extraordinary events, they assume an ordinariness that only daily reporting can give them. The obvious question is what does the news tell us about crime. This article compares the coverage of adult crime and the coverage of what the author has termed “KidsCrime,” defined as a story in which a juvenile was either the suspect or the victim (or both). What is the nature of that coverage? How consistent is it with official statistics? Are there differences between adult crime and KidsCrime coverage regarding offenses, victimization, production techniques, and other attributes? This examination of the crime coverage revealed (a) significant differences between KidsCrime and adult crime coverage, (b) a portrait of crime that was consistent and inconsistent with official statistics, and (c) a presentation approach that discouraged critical viewing.
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Corrigan, Eireann. "Splintering." Voices from the Middle 12, no. 2 (December 1, 2004): 48–50. http://dx.doi.org/10.58680/vm20044682.

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Corrigan remembers well the angst and conflict of adolescence, as well as how important the right book at the right time could be in helping kids understand themselves and others. That ability to identify closely with teens permeates her story in verse, Splintering, several verses of which are included here.
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Dissertations / Theses on the topic "Story for kids"

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REEDY, CRYSTAL A. "Kids! On Race: How teaching the evolutionary story of human skin color can challenge children to question arbitrary categories of race and the myth of white supremacy in grade school." Kent State University / OhioLINK, 2019. http://rave.ohiolink.edu/etdc/view?acc_num=kent155592254864772.

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Göth, Nilsson Annika. "Urban kids- Funktionskläder för tuffa miljöer." Thesis, Malmö högskola, Teknik och samhälle, 2010. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-20457.

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SammanfattningUrban kids är ytterfunktionskläder för citybarn. Projektet har gått ut på att utveckla funktionskläderför höst och vintersäsong som står i kontrast till outdoor- och sportföretagens estetiska värde. Målgruppen är modeintresserade stadsföräldrar som inte drar sig för att betala det lilla extra för att få en produkt som går i linje med deras livsstil. Syftet med arbetet var att ta fram underlag för att visa att det går att göra tekniskt funktionella ytterfunktionskläder för barn som inte klär sig sportigt.Med hjälp av idégenereringar och en mood board, ett bildkollage för känslan som produkten ska utstråla, har ett koncept arbetats fram under stilnamnet “rockig lekfullhet”. Detta blir ett koncept som är en motsats till det sportiga uttrycket.Genom hela projektets gång har designprocessen varit en vägledning för att nå målet. Detta innebäratt arbetet började med en grundläggande research inom material, miljö och certifieringar, funktionskläders uppbyggnad, konkurrenter, säkerhet och riktlinjer för barnkläder samt användareoch målgrupp. Vidare fortsatte processen med idégenerering och skissning för att ta fram tre koncept som efter utvärdering mot en funktionsanalys skulle resultera i ett slutgiltigt koncept för vidareutveckling.Slutresultatet är en jacka och byxa i skalmodell, vilket gör att plaggen kan användas under en längre period under säsongen. De mest utsatta delarna är försedda med en grövre, mer slitstark textil. Kulörvalet på denna modell är svart. Detta på grund av att den inspirerats av en rockigare attityd, där svart ofta förekommer, men det är inte det enda argumentet. Svart är en mer neutral kulör då plaggen är anpassade för både pojkar och flickor. Det är även en praktisk kulör då smuts inte framträder lika tydligt som om plagget skulle vara i till exempel en ljusare kulör.En annan viktig aspekt som det fokuserats på under projektet är material som går i linje med ett hållbart tankesätt. Fokus har legat på att hitta ett funktionsmaterial som stödjer detta. I researchfasenframkom membranet Eco Storm från den japanska tillverkaren Teijin. Detta material är ett polyestermembran som levereras med en yttertextil av återvunnen polyester.Som slutsats till detta arbete har det framkommit att det går att göra funktionskläder med citykänsla.Detta är inget nytt, speciellt inte inom vuxensegmentet, men skillnaden är att man väljer bort de tekniska funktionsmaterialen för barnkläder. Med Urban kids är detta nu ett alternativ även för barn.
AbstractUrban kids- Functional apparel for rough environmentsUrban kids is functional apparel for city children. The aim for this project is to develop functional clothes for the autumn and the winter season which provides a contrast to the designs presented today by outdoor and sports companies. The target group is fashion oriented city parents that do not hesitate to pay a little extra for a product representing their life style. This project provides a foundation of information to support the idea that it is possible to design technically functional outer wear for children without the sporty look.By using brainstorming and a mood board, a picture collage which gives the essence of the product, the concept “rocky playfulness” was developed. This concept is a contrast to the sporty expression.Throughout the whole project the design process has been the guide to reach the goal. This means that the project started with a primary research on materials, sustainable issues and eco-certificate, competitors, safety and guidelines for children’s wear and requirements from the user and the target group. The process continued by brainstorming and sketching in order to present three concepts. By evaluation using a function analysis one final concept was chosen for further processing.The result is a jacket and a pair of trousers as shell garments in order to use it a longer period of time during the season. The parts of the clothes mostly exposed, are enhanced with stronger, more hardwearing fabric. The choice of colors is black. This is due to the inspiration by a rocky attitude where black is often seen, but it is however not the only reason. Black is a more genderneutral color suitable for both boys and girls. It is also a practical color considering that dirt doesn´t appear as clearly as if the garment had a brighter color.One other important aspect of this project is to use material coherent with recycling and a sustainableway of thinking, focusing on finding functional material which supports this. During the research the material Eco Storm, from the Japanese manufacturer Teijin, was found. It is a polyestermembrane with an outer fabric made of recycled polyester.The conclusion of this project is that it is possible to produce/design functional wear with an urban feeling. This is in itself nothing new, it has been used in adult clothing, but the difference is that the technical function materials are excluded in the children’s wear. With Urban kids this is now also an option for the children.
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Bowman, Lindell Jenny. ""Bad boys" - företeelsen i fyra amerikanska och engelska romaner." Thesis, Högskolan Kristianstad, Sektionen för hälsa och samhälle, 2010. http://urn.kb.se/resolve?urn=urn:nbn:se:hkr:diva-9135.

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Romanerna som ligger till grund för uppsatsens analys är Thomas Bailey Aldrich The story of a bad boy, Mark Twains Tom Sawyers och Huckleberry Finn samt Richmal Cromptons Just William. Syftet med uppsatsen är att undersöka de litterära gestalter som tar sig skepnad i företeelsen "bad boys" och de frågor som ställs i uppsatsen är: Hur och varför uppkom företeelsen "bad boys"? Hur växte genren "bad boys" fram? Vad karaktäriserar "bad boys" företeelsen? Uppsatsens narratologiska utgångspunkter bygger bland annat på Mieke Bals teori om fabelns och de textanalytiska begrepp som Maria Nikolajeva redogör för: tid och plats, författarens och läsarens föreställning av författaren, samtid och tidsperspektiv. Uppsatsen tar även stöd i R.W. Connell, John Stephens och Kenneth B. Kidds teorier. Uppsatsen visar att "bad boys"-genren har sitt ursprung under en period då bilden av mannen var under förändring och romaner för pojkar blev allt mer robusta."Bad boys" – genren karaktäriseras av driftiga pojkgestalter som delvis formar sin identitet i pojkgänget. "Bad-boys"- genren är även en konsekvens av de ändrade förhållandena för unga pojkar i USA. Dessa pojkar sågs ofta som små vandaler och det är dessa som återspeglas i "bad-boys" genren.
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Yi-Shan, She, and 佘宜珊. "The Research of Taiwan Story House Performance`s Influences on Educational Drama for the School Kids." Thesis, 2010. http://ndltd.ncl.edu.tw/handle/70467730462812711560.

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碩士
中國文化大學
戲劇學系
98
This study intends to research the current situation that children’s story houses and children’s theaters face as well as establishing a difference between the two. By case study method, including in-depth interviews and observations this study looks at what age group is appropriate for a story house and what age group is appropriate for a theater plus the benefits that these institutions bring to their respective age levels. Children, and their parents, are being less exposed to drama in theaters as they look forward to attending story houses because the shows provide children with fun and lively activities that teach children morals while making them smarter and yet, achieve a balance of physical, social and art.
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Jan, Cheng-Dar, and 詹政達. "The Applied Study of Children’s Picture Books in Augmented Reality – A Case Study of the Kids’ Story House in the Creative Life Industry." Thesis, 2009. http://ndltd.ncl.edu.tw/handle/47268871390085499125.

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碩士
國立屏東科技大學
木材科學與設計系所
97
Following the development and policy promotion of the cultural creative industry worldwide in recent years, and to broach from the construct of station economic policy, the objective in the development strategy and measures of Taiwan’s creative life industry lies in responding to the development of the world economic trend. And by sifting through Taiwan’s local industries for their sustainability, innovativeness and educational significance, the story house have emerged as a feature industry offering core knowledge with innovative, foresight thinking, bestowing a high quality of aesthetics embodying in the product, services, activity and venue, drawing the children to listen to the story and be enchanted with the story. In the 21st century of a digital high-tech era, little seems to have been done by the industry operators to apply and explore the high-tech strategy. In light of which, the study attempts to devise a high-tech strategy by adopting the emerging technology of the “augmented reality” and focusing on the industry’s characteristics, with which to explore how the children’s picture book scan be a feature teaching medium for the industry by integrating it with augmented reality. The study attempts to devise a strategy in applying the augmented reality in children’s picture books by first analyzing and studying pertinent literature on augmented reality, the creative life industry, children’s behaviors, teaching mediums and picture books, and next utilizing the field surveys and the development of an augmented reality system, through which to develop augmented reality-oriented children’s picture books. An evaluation is then conducted with the children, their parents and the industry operators through the storytelling of the augmented reality-based picture books, aided with the experiment, observation, questionnaire and interview methods, to explore where the value of the development of augmented reality-based children’s picture books lies. A summation of the study findings shows, 1. The augmented reality technology is able to conserve the time and cost needed to produce the tangible props of story house for the creative life industry, and cut down the storage space needed to hold the tangible props. 2. Geometric-shaped 3D virtual objects can be easily prompted in an augmented reality DART system. 3. The storytelling of the children’s picture books, as aided by the augmented reality technology, is able to draw the children’s learning motivation, and is helpful to enhance the children’s concentration and learning yield. 4. The augmented reality technology is a fine information tool ideal for creating the picture books, and offers the rudimentary characteristics and educational significance inherent of the picture books. 5. Applying the augmented reality technology in the creative life industry’s “story house” offers a diverse and innovative interacting experience mechanism, making it an innovative digital teaching medium.
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Wang-yueh-ching and 王月靜. "When classroom kids meet The Man who Plants trees: A record of process on the discourse concerning the reality of story in the school context." Thesis, 2016. http://ndltd.ncl.edu.tw/handle/23134208998388291208.

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碩士
國立臺東大學
進修部暑期兒文所碩士班
104
The study is a record of the process of thinking dialogue among the children who encounter literature reading. It mainly applies story-telling technique to attract the kids to perform the fiction of The Man who Plants trees. Using paper display to raise questions from students so as to learn how to inquire and approach problems. As the reality and fiction of the story intertwine into their living experience, the kids will assumedly change their narrations and grasp their language expression better. The process may also enhance their capacity to create stories. The research found that the kids may have their imaginative playmates in the role-play games and create non-real characters. They are also capable of prefigure future, face challenge, empathize others and cultivate vivid wisdom. The habit of raising questions and involving in discussions enables their ability to verify according to evidence. As the kids wholeheartedly involved in reading, with their innocence and readiness for reception, they can truly enjoy literary reading. When the kids realize that fictive story can be as moving as real one, they may find the core of discussion. The meaning of discussion is not for an answer, but resides in the process of approaching answers. When kids like the story, they will also expect the process. Adults who desire to have dialogue with kids needs to understand their unique way of dialogue, find the access to do that, listen and appreciate aspects of their lives. By these, kids can become story narrator. It is the best way to reflect literature into our life.
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Shih, Nai-Luan, and 施乃倫. "The Strategy Development for Story Marketing-A Case Study of KISS KISS Silver Jewelry." Thesis, 2010. http://ndltd.ncl.edu.tw/handle/71279518436861134353.

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碩士
國立高雄第一科技大學
行銷與流通管理所
98
This study conducts a case study for brand development by in-depth interviewing, and the purpose of this study is to investigate how brand managers use story marketing as strategies for developing brand to build up brand advantage. Story marketing has been applied in business management, brand marketing, branding, brand narrating and other brand strategy to produce an outstanding effect and contribution, but in the past marketing researches related to story marketing rarely use comic and animation as well as combined local culture as main issue for story marketing, in order to further construct brand development strategies of a company. This study utilized a silver company, KISS KISS Jewelry which makes continuous animation stories as a research objective to reveal the perceived difference between brand managers and customers when company used a story telling to deliver core branding spirit or meanings. Moreover, in order to decrease the perceived difference, this study provides several appropriate techniques or tactics for story marketing, and further develops brand strategies to build up brand advantages. The results and findings of this study could also provide companies, who attempt to use story telling as brand marketing strategy, with suitable tactics by utilizing appropriate story marketing and brand development strategies. The main points of this study are as follows: (1) this study utilizes textual level strategy to investigate the perceived difference between brand managers and customers when company used a story telling to deliver core branding spirit or meanings; (2) to probe the negotiating circumstance between various media cultures used by brand managers and the meanings of consumption identified and practiced by consumers, and get understanding to the true meanings of consumption when customers purchase jewelry through the application of the constructing interactive model of meanings; (3) this study utilizes KISS KISS silver jewelry company as a case study to investigate how KISS KISS company to strengthen the linking of brand strategy between company and customers when the company is proceeding a story marketing, and further to propose the brand development strategy by utilizing story telling as main issues and tactics.
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WU, MENG HUAN, and 吳孟桓. "Research on the Influence of Kid's Story House Activities on Children's Creativity." Thesis, 2011. http://ndltd.ncl.edu.tw/handle/04818798965155145077.

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碩士
國立臺灣藝術大學
戲劇學系
99
The major purpose of this research is to explore if drama strategies and education meaning occurring in the activities of Kid’s Story House which influence and benefit childre’s creativities. Whereas the emphasis on aesthetic education of Five Disciplines in recent years, the range of preschool aesthetic education was being defined above all the process of research, and further, made a study of the inner objective of present and creativity. Seeing the industry recent developed if not only lead the parents and children who have less participation in theatre, but also achieve the learning outcomes of creativeness storming via interesting activities as well as indwelling drama strategies. This article adopted action research to proceed with 60 minutes once a week designed course for an art class of independent Story House in Taipei City in a period of 8 weeks. Splitting into 2 groups, one was being the Experimental Group who implement Story House and the other was being the Control Group who will be tested by Thinking Creatively in Action and Movement from Torrance, and supported by analyzing search of documental information alone with records of observation and interview. Analyzing in-and-out teaching of Kid’s Story House performance finds out which type of performance could be improved by problem-discovering in the process of execution. Through this research provide the questioners of the said performed type several positive respond, hope to furnish teachers and participants with different selection to consider if Kid’s Story House can be the medium to complete promoting creativeness of aesthetic education.
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趙建中. "Decision-making analysis in the optimal portfolio of store types and store kinds in region shopping centers gross leasehold areas." Thesis, 1999. http://ndltd.ncl.edu.tw/handle/10262714781805176595.

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碩士
國立成功大學
建築學系
87
In Taiwan region,the National Income(NI) are getting higher.People are having greater consuming potential these days. Therefore,the demand for region shopping centers in Taiwan has rised. However,the development-stratagem of region shopping centers here is still in the situation of chaos. An efficient norm concerning market demands, consumer behaviors, and constructing plans of region shopping centers has not been set up.For investors, this is indeed a high-risk thing to do. In a region shopping center''s development plan,for the investors,when it comes to choose the types of stores,the main investing goal are the best profits. Most profits come form the rent income of gross leasehold areas. Even so,the space arrangement of shopping center''s gross leasehold area are mostly based on the experience of the investors or architect''s design.Most investors don''t put it into consideration that each store type and store kind''s rent level and different square measure of gross leasehold area will have an influence on the benefits of the investors. This study is proceeding in the point of view of investors, analysing proper square measures for different store types and store kinds in gross leasehold areas. So, it emphasises in the rent levels of the type of stores and the kind of stores and also their future variables and tendency. From some previous studies, the feasures and suitable circumstances of each decision-making analysis are shown here. The main point of this study is to find the optimal return and minimum risk. I decided to use Markowitz''s portfolio theory as a core of my study. Because it also involves some variables and uncertainty, I use the fuzzy theory to give those variables some estimators. This will help the investors to find the efficient frontier, and at the same time, take the investor''s non-difference curve of risk into consideration, to find the most proper area utilization rule.
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Adamcová, Klára. "Interaktivní knihy pro děti - výzkum informačního chování." Master's thesis, 2018. http://www.nusl.cz/ntk/nusl-384086.

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The thesis deals with the problematics of interactive books and their influence on the education of preschool children, which is in the Czech Republic still one of the unexplored areas. The aim of the thesis is to compare the paper books with the interactive books in terms of their impact on the child's learning and to see if interactivity influences the better memorization of information than interaction with the kindergarten teacher and also if the children are able to work with the interactive book. There are two hypotheses H1: A child of pre-school age working with an interactive book can remember less information than a child listening to a narrative from a classical book, and H2: A pre-school child who working with an interactive book will remember better the visual rendering of the content. The examined group was composed of preschool children from two differently different kindergartens. For the research, the method of participated target group observation was used when working with interactive books, supplemented by interviews with nursery teachers who participated in the research. The development of the pre-school child's cognitive functions and the development of its interaction with the technologies is briefly described in the theoretical part one. The technologies and their role in the...
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Books on the topic "Story for kids"

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story, love. Kids Love Storys: Love Story. Independently Published, 2020.

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kids, story. Story Kids Life: Kids. Independently Published, 2020.

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B, ramiraze. Little Mouse Dream-Story for Kids: Little Mouse,kids Story,fiction,comic,kids,animals,pets,forest,night Story. Independently Published, 2022.

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Orono, Nora. Christmas Story: For Kids. Independently Published, 2020.

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Planner, Mo. Story Book for Kids. Independently Published, 2019.

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Rhyme, Story. Story Rhyme Kids Program. Story Time Stories That Rhyme, 1993.

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Parvis, Sarah, and PBS Kids Editors. Pbs Kids Story Starters. Downtown Bookworks, 2019.

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Squire, Vera. Porch Kids Horror Story. Independently Published, 2021.

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Story Book for Kids. Independently Published, 2021.

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Oye, Adebayo. Kids Night Story Book. Lulu Press, Inc., 2023.

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Book chapters on the topic "Story for kids"

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Stanley, Todd. "The Story of Mike." In When Smart Kids Underachieve in School, 3–6. New York: Routledge, 2021. http://dx.doi.org/10.4324/9781003239567-2.

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Scharenberg, Swantje. "Von Fröbel zur KiSS." In EveryBody Tells A Story, 75–91. Wiesbaden: Springer Fachmedien Wiesbaden, 2020. http://dx.doi.org/10.1007/978-3-658-29273-7_5.

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Sullivan, Mario A. "A Kid from the South Side with a Dream." In My Story... From Humble Beginnings to Professional Success, 300–308. London: Routledge, 2024. http://dx.doi.org/10.4324/9781032639413-36.

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Powell, Steven. "Sax Rohmer (1883–1959), 1912: First ‘Fu Manchu’ Story, ‘The Zayat Kiss’, in The Story-Teller Magazine." In 100 British Crime Writers, 81–82. London: Palgrave Macmillan UK, 2020. http://dx.doi.org/10.1057/978-1-137-31902-9_17.

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"The Success Story." In Kids Rule!, 38–68. Duke University Press, 2007. http://dx.doi.org/10.1215/9780822390299-002.

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"THE SUCCESS STORY:." In Kids Rule!, 38–68. Duke University Press, 2007. http://dx.doi.org/10.2307/j.ctv1198x7x.6.

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"Kids’ Stuff." In The Story of British Animation. The British Film Institute, 2021. http://dx.doi.org/10.5040/9781911239703.ch-008.

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Goldsmith, Daena J., and Amalia Ackerman. "Whose Story is It?" In Parenting/Internet/Kids, 121–44. Demeter Press, 2022. http://dx.doi.org/10.2307/j.ctv2rr3j1z.7.

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"A Boy’S Own Story." In The Totality for Kids, 48. University of California Press, 2019. http://dx.doi.org/10.1525/9780520939097-033.

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"2 The Success Story: Nickelodeon and the Cable Industry." In Kids Rule!, 38–68. Duke University Press, 2020. http://dx.doi.org/10.1515/9780822390299-004.

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Conference papers on the topic "Story for kids"

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Ackermann, Edith K., and Françoise Decortis. "Kids story "writers"." In the 6th international conference. New York, New York, USA: ACM Press, 2007. http://dx.doi.org/10.1145/1297277.1297312.

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Wang, Lecheng, Shizheng Qin, Menglong Xu, Rui Zhang, Lizhe Qi, and Wenqiang Zhang. "From Quick-draw To Story: A Story Generation System for Kids’ Robot." In 2019 IEEE International Conference on Robotics and Biomimetics (ROBIO). IEEE, 2019. http://dx.doi.org/10.1109/robio49542.2019.8961449.

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Jaya, A., and G. V. Uma. "An intelligent system for semi-automatic story generation for kids using ontology." In the Third Annual ACM Bangalore Conference. New York, New York, USA: ACM Press, 2010. http://dx.doi.org/10.1145/1754288.1754296.

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Haritha, P., S. Vimala, and S. Malathi. "A Systematic Literature Review on Story-Telling for Kids using Image Captioning - Deep Learning." In 2020 4th International Conference on Electronics, Communication and Aerospace Technology (ICECA). IEEE, 2020. http://dx.doi.org/10.1109/iceca49313.2020.9297457.

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Dewi, Lailan Syafrina. "Semantic Analysis of Hyponymy in the Short Story “My Hero is You (How Kids Can Fight Covid-19)” By IASC." In 67th TEFLIN International Virtual Conference & the 9th ICOELT 2021 (TEFLIN ICOELT 2021). Paris, France: Atlantis Press, 2022. http://dx.doi.org/10.2991/assehr.k.220201.061.

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Huang, Leon, and Moddwyn Andaya. "A Helpful Mobile Application to Assist the Behaviors of Autistic People through Mini Games Created Using Unity." In 12th International Conference on Digital Image Processing and Vision. Academy & Industry Research Collaboration, 2023. http://dx.doi.org/10.5121/csit.2023.131323.

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With proliferating rates of people being diagnosed with autism, it has rung the bell for immediate change [7]. In an effort to ring the bell louder — though minimalistically — this app was developed to make life easier for autistic kids through the refining of their comprehension skills, decision-making skills, and restrictive behaviors [8]. This was done through the making of minigames and an adventure story. Some minigames were designed to cater to the restrictive behaviors of autistic kids by making the games more engaging. Other games focused on improving comprehension skills, such as memory or vocabulary. The adventure game tested both comprehension and decision-making skills. Despite the app's positive impact, there were blind spots due to the complex nature of autism. The best solution was to continuously tinker with the app to ensure maximum compatibility with the autistic audience. Although autism is a difficult diagnosis to cure, such an app can assist in making the lives of autistic kids easier. With increasing rates of autism diagnosis, this app serves as a reminder of the need for more resources to cater to the growing population of autistic individuals [9].
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Matsushige, Maya, Maya Matsushige, Yasunori Kozuki, Yasunori Kozuki, Ryoich Yamanaka, Ryoich Yamanaka, Mari Maeda, Mari Maeda, Yushu Tashiro, and Yushu Tashiro. "THE EFFECTS OF A SEASIDE ENVIRONMENTAL EDUCATION PROGRAM FOR PRESCHOOL CHILDREN AS SEEN IN THE CONTENTS OF BEFORE-AND-AFTER DRAWINGS." In Managing risks to coastal regions and communities in a changing world. Academus Publishing, 2017. http://dx.doi.org/10.31519/conferencearticle_5b1b941c09fb97.08502786.

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In this study, an environmental education program for preschool children was conducted at the seaside, and its effects were evaluated by examining pictures of marine environments drawn by the children before and after the program. The purpose of the education program was to heighten children’s levels of interest in the sea, encourage them to perceive the seaside as a space for play, and increase their familiarity with it. When the children’s pictures drawn before and after the program are compared, the most striking difference is whether or not people are included in the picture. Of the 16 kids who drew both pictures, only one put a person in the picture before the program, but this increased to six afterward, and five of these depicted “sea animals and me” together. There was also one who drew “sea animals, my friends, and me,” and another who drew a four-panel comic strip telling a story. In addition, eight of the 16 children drew living things small and weakly beforehand, but more powerfully and dynamically afterward. As we have seen, the hands-on seaside experience during this education program acted on five senses and caused a change in their internal mental models. It also enabled them to perceive a connection between the sea and themselves, and in some cases to understand and express the relationship between human beings and the sea and between other children and themselves. In future studies, we intend to increase the number of case studies of this type of program.
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Matsushige, Maya, Maya Matsushige, Yasunori Kozuki, Yasunori Kozuki, Ryoich Yamanaka, Ryoich Yamanaka, Mari Maeda, Mari Maeda, Yushu Tashiro, and Yushu Tashiro. "THE EFFECTS OF A SEASIDE ENVIRONMENTAL EDUCATION PROGRAM FOR PRESCHOOL CHILDREN AS SEEN IN THE CONTENTS OF BEFORE-AND-AFTER DRAWINGS." In Managing risks to coastal regions and communities in a changing world. Academus Publishing, 2017. http://dx.doi.org/10.21610/conferencearticle_58b431616d615.

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In this study, an environmental education program for preschool children was conducted at the seaside, and its effects were evaluated by examining pictures of marine environments drawn by the children before and after the program. The purpose of the education program was to heighten children’s levels of interest in the sea, encourage them to perceive the seaside as a space for play, and increase their familiarity with it. When the children’s pictures drawn before and after the program are compared, the most striking difference is whether or not people are included in the picture. Of the 16 kids who drew both pictures, only one put a person in the picture before the program, but this increased to six afterward, and five of these depicted “sea animals and me” together. There was also one who drew “sea animals, my friends, and me,” and another who drew a four-panel comic strip telling a story. In addition, eight of the 16 children drew living things small and weakly beforehand, but more powerfully and dynamically afterward. As we have seen, the hands-on seaside experience during this education program acted on five senses and caused a change in their internal mental models. It also enabled them to perceive a connection between the sea and themselves, and in some cases to understand and express the relationship between human beings and the sea and between other children and themselves. In future studies, we intend to increase the number of case studies of this type of program.
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Saragih, Aini Melbebahwati, Sri Minda Murni, and Meisuri. "Kinds of Projection in Indonesian News Story and Editorial Texts." In The 5th Annual International Seminar on Transformative Education and Educational Leadership (AISTEEL 2020). Paris, France: Atlantis Press, 2020. http://dx.doi.org/10.2991/assehr.k.201124.080.

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Li, Zhongyang, Xiao Ding, and Ting Liu. "Story Ending Prediction by Transferable BERT." In Twenty-Eighth International Joint Conference on Artificial Intelligence {IJCAI-19}. California: International Joint Conferences on Artificial Intelligence Organization, 2019. http://dx.doi.org/10.24963/ijcai.2019/249.

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Recent advances, such as GPT and BERT, have shown success in incorporating a pre-trained transformer language model and fine-tuning operation to improve downstream NLP systems. However, this framework still has some fundamental problems in effectively incorporating supervised knowledge from other related tasks. In this study, we investigate a transferable BERT (TransBERT) training framework, which can transfer not only general language knowledge from large-scale unlabeled data but also specific kinds of knowledge from various semantically related supervised tasks, for a target task. Particularly, we propose utilizing three kinds of transfer tasks, including natural language inference, sentiment classification, and next action prediction, to further train BERT based on a pre-trained model. This enables the model to get a better initialization for the target task. We take story ending prediction as the target task to conduct experiments. The final result, an accuracy of 91.8%, dramatically outperforms previous state-of-the-art baseline methods. Several comparative experiments give some helpful suggestions on how to select transfer tasks to improve BERT.
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Reports on the topic "Story for kids"

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Käll, Filip, Alexandra Falk, Jonathan Sjöholm, William Jaktén Langert, and Nils Nyquist. Biologisk recipientkontroll för Ringhals kärnkraftverk : årsrapport för 2022. Institutionen för akvatiska resurser, Sveriges lantbruksuniversitet, 2023. http://dx.doi.org/10.54612/a.28e6tnrfh8.

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Ringhals kärnkraftverk är en av Sveriges största elproducenter. På grund av intag och utsläpp av havsvatten som kyler processen i kraftverket sker en påverkan på den omgivande kustvattenmiljön. Denna påverkan övervakas och analyseras i det biologiska recipientkontrollprogrammet. Föreliggande årsrapport presenterar resultat av undersökningarna inom kontrollprogrammet för 2022. Fokus i årsrapporten ligger på samhället av fisk och skaldjur, förluster av ägg, larver och yngel i kylvattenvägarna samt förekomsten av främmande arter. I kylvattenintaget utförs under våren två olika årliga provtagningar för att övervaka förlusterna av olika fiskstadier i kraftverket: En provtagning av fiskägg och fisklarver med en Bongohåv, och en provtagning av yngel och juvenil fisk med en modifierad Isaac-Kidd-trål. I ägg- och larvprovtagningen 2022 var de vanligaste förekommande fiskäggen från torsk och de vanligaste fisklarverna från skrubbskädda och tobis (kust-/havs-). Provtagningen i kylvattenintaget efter juvenil fisk och yngel är till stor del fokuserad på fångsterna av glasål (Anguilla anguilla). Fångsterna med Isaac-Kidd-trålen 2022 dominerades av sillyngel följt av klarbult, tobisyngel och glasål. Effekten av utgående uppvärmt kylvatten undersöks genom årliga provfisken på tre lokaler: recipientområdet vid Ringhals, som påverkas av kylvattnet, referensområdet vid Vendelsö, som är opåverkat av kylvatten, och området vid Norra Horta, som är delvis påverkat av kylvattnet. Provfisket genomförs två gånger per år, under april och augusti. För 2022 var skärsnultra generellt den vanligaste fiskarten vid provfisket, förutom under april i referensområdet där stensnultra var vanligast. Generellt var förekomsten av varmvattengynnade arter högre i recipientområdet och förekomsten av kallvattengynnade arter högre i referensområdet. Totalfångsten av strandkrabba var hög i samtliga lokaler och fiskeperioder, med kulmen i recipientområdet i augusti. Området kring renshusledningens utlopp undersöktes med ROV (Remotely Operated Vehicle) för att visuellt inspektera påverkan på botten. Utsläpp och sedimentation av skaldelar från musslor och krabbor har även i år minskat till följd av relativt lågt kylvattenflöde. För att undersöka eventuell förekomst av invasiva främmande arter genomfördes en dykkartering i fem områden utanför kraftverkets kylvattenutsläpp. Sammantaget för de fem områdena observerades det sex invasiva främmande arter av alger (rödsvansing, japantofs, japanplym, agaralg, japansk sargassotång, och grönalgen klykalg) samt en främmande djurart (stillahavsostron). Utöver dykkarteringen så hittades även blåskrabba under provfisket i april. Samtliga främmande arter är kända på svenska västkusten sedan tidigare.
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