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Dissertations / Theses on the topic 'Spectator Games'

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1

O'Neil, Daniel Arthur. "An integrated decision support system for spectator transportation planning for the 1996 Summer Olympics." Thesis, Georgia Institute of Technology, 1993. http://hdl.handle.net/1853/24540.

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Shobian, Mohanned Sameer Jr. "Factors Affecting Spectators' Decision in in Attending Minor League Baseball Home Games." Cleveland State University / OhioLINK, 2016. http://rave.ohiolink.edu/etdc/view?acc_num=csu1486481839641167.

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3

Tseng, Te Hua. "The iterative construction process of a spectator interface for Competitive Multiplayer Online Battle Arena (MOBA) Game : What to consider when designing a spectator interface." Thesis, Linnéuniversitetet, Institutionen för datavetenskap och medieteknik (DM), 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-104097.

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Electronic sport or esport is a trend that involves playing competitive video games professionally. Traditional sports and esport have been compared to each other because of their similarities. Esport has grown in terms of viewership. Every year more spectators get interested and the number rises. One popular genre played in esports is MOBA. It stands for Multiplayer Online Battle Arena. Two teams face each other, and the goal is to destroy the enemy’s base with the help of their selected character, in-game mechanics and objectives. There are several focus points to highlight for the spectator
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Olguin, Jidebom Isabel, and Elizabeth Zhang. "Ambush Marketing From a Swedish Consumer Perspective : Spectators and Fanatics Opinion Towards companies' ´Free Riding´Strategy." Thesis, Högskolan Kristianstad, Sektionen för hälsa och samhälle, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:hkr:diva-12737.

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Wherever we go, marketing is all around us. Sport events are no exception. Sport events have during the last years become a platform and a communication tool for marketing companies. The major reason for the increasing attraction of sport games is because of its’ enormously attraction of audience. A company that uses sport games in order to market itself is usually a sponsor for a sport association or team. A sponsoring company is provided with the opportunity to associate itself with a team and/or a game. Sponsoring and non-sponsoring companies utilize the amount of audience to reach as many
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Oh, Miyoung. "Sport spectacle, globalisation and nation : a case study of South Korean women's narratives of the 2004 Olympic Games and the 2006 FIFA World Cup." Thesis, University of Roehampton, 2007. https://pure.roehampton.ac.uk/portal/en/studentthesis/sport-spectacle-globalisation-and-nation(4b4ae300-25c7-4fc1-8841-e50938b6431d).html.

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This research interrogates South Korean women’s gender, ethnic and national identity construction revealed through sport spectacle. Two phases of the interviews were conducted for the research: focus group interviews during the 2004 Athens Olympics and individual interviews between March and April 2005, the period of the final qualifying stage for the 2006 FIFA World Cup. Newspaper extracts on the Olympics and the football matches were presented in the interviews. The analysis of the women’s identity construction was contextualized in relation to South Korea’s socio-cultural, historical and po
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Comeau, Troy O. "Fantasy football participation and media usage." Diss., Columbia, Mo. : University of Missouri-Columbia, 2007. http://hdl.handle.net/10355/4726.

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Thesis (Ph. D.)--University of Missouri-Columbia, 2007.<br>The entire dissertation/thesis text is included in the research.pdf file; the official abstract appears in the short.pdf file (which also appears in the research.pdf); a non-technical general description, or public abstract, appears in the public.pdf file. Title from title screen of research.pdf file (viewed on January 31, 2008) Vita. Includes bibliographical references.
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Talero, Álvarez Paula. "WHY KATNISS EVERDEEN IS OUR FAVORITE FEMINIST – AN ANALYSIS OF THE HEROINE OF THE HUNGER GAMES FILM SAGA AND HER RECEPTION BY YOUNG FEMALE SPECTATORS." VCU Scholars Compass, 2018. https://scholarscompass.vcu.edu/etd/5583.

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THROUGH THE FIGURE OF FICTIONAL CHARACTER KATNISS EVERDEEN, THIS DISSERTATION STUDIES HOW THE FILM INDUSTRY SIMULTANEOUSLY ENTRENCHES AND DISRUPTS GENDER, SEXUAL, AND RACIAL NORMATIVITIES. THE PROJECT USES TEXTUAL ANALYSIS AND PARTICIPANT RESEARCH TO ANALYZE HOW THE FILMS AND NOVELS OF THE HUNGER GAMES SAGA ENCAPSULATE BOTH DOMINANT AND ALTERNATIVE CONCEPTIONS RELATED TO FEMININITY, MASCULINITY, WOMANHOOD, AND MOTHERHOOD. IT ALSO EXPLORES IF AND HOW THE FEMALE HEROINE CAN BE READ AS FEMINIST AND PRODUCES A SENSE OF EMPOWERMENT. I CONCLUDE THAT ALTHOUGH THE INDUSTRY IS PRODUCING NEW MODELS OF W
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Wilson, Shana M. "The Relationship between Superstitious Behaviors of Sports Fans, Team Identification, Team Location, and Game Outcome." TopSCHOLAR®, 2011. http://digitalcommons.wku.edu/theses/1056.

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The present study examined how a fan's desire to participate in superstitious behaviors depends on team identification, team location, and game outcome. The study is a 2 (team identification: high vs. low) x 2 (game outcome: close game vs. blowout) x 2 (location of team: local vs. distant) between subjects factorial design. Participants for the current study included 234 students, recruited from undergraduate psychology classes at Western Kentucky University. Participants completed the Sport Spectator Identification Scale, read a randomly assigned vignette differing in team location and game o
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9

Caron, Elsa. "L'école du spectateur en français langue étrangère. Pratiques créatives du langage dans le rapport à la théâtralité." Thesis, Lyon, 2020. http://www.theses.fr/2020LYSEN022.

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Démarche d’accompagnement au spectacle vivant, l’école du spectateur incite à appréhender le théâtre comme une pratique artistique vivante à travers la représentation. Le travail proposé dans cette recherche envisage le spectateur dans son rapport à la langue étrangère dans l’expérience de la théâtralité. Il s’agit de comprendre comment la langue des apprenants se construit dans la confrontation avec les langages de la scène. Dans un premier temps, nous situons l’école du spectateur en tant que pratique de la théâtralité envisagée comme ce qui fait la spécificité de l’énonciation théâtrale, no
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Nourse, Howard Francis. "A process for determining the influence of television advertising, promoting game attendance for a specific Division I women's basketball program, upon individual spectator decisions to attend a home contest at that institution /." The Ohio State University, 1986. http://rave.ohiolink.edu/etdc/view?acc_num=osu1487267546981021.

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11

Mo, Zhexun. "A Few Essays on the Political Economy of Inequalities in Africa and China." Electronic Thesis or Diss., Paris, EHESS, 2024. http://www.theses.fr/2024EHES0057.

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Cette thèse de doctorat s’inscrit dans mes intérêts de recherche générale à l’intersection de l’économie du développement, de l’économie politique et de l’histoire économique. Plus précisément, mon programme de recherche se concentre autour de deux axes principaux. D’une part, en numérisant des ensembles de données historiques à grande échelle, j’explore les vicissitudes à long terme des inégalités sous des formes multidimensionnelles en Afrique et en Asie de l’Est, en particulier leurs déterminants historiques (via l’avènement et la fin du colonialisme, la montée et la chute de différents rég
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Huang, Yuchen. "Meritocracy and Redistribution." Electronic Thesis or Diss., Paris, EHESS, 2024. http://www.theses.fr/2024EHES0022.

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Cette thèse de doctorat explore la relation entre la croyance en la méritocratie et la demande de redistribution, en mettant l’accent sur la Chine. Elle remet en question l’hypothèse courante de la littérature selon laquelle les résultats liés à l’effort sont considérés comme justes et ne nécessitent pas de redistribution, tandis que ceux liés aux circonstances et chances sont perçus comme injustes et justifient la redistribution.Dans le premier chapitre, à partir de données d’enquêtes internationales, je constate que de telles préférences se trouvent principalement dans les pays Occidentaux,
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Yen, Chia-Hsuan, and 顏嘉萱. "Exploring the Effect of Spectator Motivation and Identification on Spectators’ Behavior : An Empirical Study of Women Basketball Games." Thesis, 2015. http://ndltd.ncl.edu.tw/handle/y5vqwr.

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碩士<br>佛光大學<br>管理學系<br>103<br>Watching sports games is a good way for people to spend their leisure time. Basketball is one of the favorite sports in Taiwan, but the audience numbers of basketball games are different between different games. Women basketball games in particular attract less attention. In order to develop a strategy of sports event development, understanding the consumer behavior of sports events is necessary. The purpose of this study is to explore the audience's spectating behavior in HBL, UBA and WSBL, domestic women's sports event and discuss the factors of audience's specta
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Pang, Yun-Han, and 龐雲漢. "Referees’ Mistaking and Recovering in Basketball Games: the Responses of Spectator’ Satisfaction." Thesis, 2010. http://ndltd.ncl.edu.tw/handle/49195834077289881549.

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碩士<br>國立體育大學<br>教練研究所<br>98<br>Referees’ Mistaking and Recovering in Basketball Games: the Responses of Spectator’ Satisfaction Abstract Basketball is an extremely competitive and variable sport with high watchable value. During a intense and fierce game, the basketball referee needs to make their calls under the seconds of time, thus the happenings of mistakes are unavoidable. Therefore, most of the times, the referees confront with the situation of being criticized and questioned, leading to debates and controversies. The purposes of this research were: 1) to discuss how the different kin
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"MOTIVATIONAL FACTORS AFFECTING SPECTATORS’ DECISIONS TO ATTEND SUPER LEAGUE SOCCER GAMES IN TURKEY." Master's thesis, METU, 2005. http://etd.lib.metu.edu.tr/upload/2/12606891/index.pdf.

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Chang, CHIA-TSE, and 張佳澤. "A Study of Spectators’ constraints on Attendance at the Super Basketball League Games." Thesis, 2019. http://ndltd.ncl.edu.tw/handle/7uee6w.

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碩士<br>國立臺灣體育運動大學<br>休閒運動管理研究所<br>107<br>The purpose of this study was to investigate the factors of spectators’ constraints on attendance at the Super Basketball League (SBL) Games. The participants of this study were the spectators who attended the ASEAN Basketball League (ABL) games instead of the SBL games. The instrument of this study was the spectators’ constraints scale. The questionnaires were distributed on March 9th and 10th, 2019 at the Changhua County Stadium (A total of 250 questionnaires were disseminated and 220 effective questionnaires were returned with an effective response ra
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Chen, Huang-yin, and 陳黃鶯. "A Study of UBA Home Game Spectators’ Lifestyle and Motivation." Thesis, 2010. http://ndltd.ncl.edu.tw/handle/38856267731831006483.

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碩士<br>國立臺南大學<br>體育學系碩士班<br>98<br>The purposes of the study were to understand the home game sport spectators at UBA Division I level and to analyze the relationship between lifestyles and motivations of these sport spectators. The spectators at the 2009 Division I level home games were chosen as subjects for the study. Questionnaires were distributed during the entire April of 2010 by convenience sampling. Of all the 400 questionnaires sent, 361 were returned, making the response rate of 90.25%. Descriptive statistics, factor analysis, two-step cluster nanlysis, chi-square test, and MANOVA wer
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Cheng-Jyh, Yang, and 楊聖智. "The Study of Spectators’ Identification of the sponsors in Taiwan High School Games of 2002." Thesis, 2002. http://ndltd.ncl.edu.tw/handle/05405741676496124059.

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碩士<br>國立臺灣師範大學<br>體育學系在職進修碩士班<br>90<br>The Study of Spectators’ Identification of the sponsors in Taiwan High School Games of 2002 Abstract The purpose of the study was to assess the spectators’ identification of the sponsors in Taiwan High School Games of 2002. Subjects, 1230 volunteer spectators, were asked to respond to a self-made questionnaire, The data was analyzed by descriptive Statistics, t-test , ANOVA and Pearson Correlation. The study found: 1.Among the sponsors, Far East Department Store was ecognized
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Bae, Sang Woo. "Attitudes, interests and sport spectator profiling : variables affecting game attendance in a NHL franchise." Thesis, 2003. http://hdl.handle.net/2429/16193.

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ATTITUDES, INTERESTS AND SPORT SPECTATOR PROFILING: VARIABLES AFFECTING GAME ATTENDANCE IN A NHL FRANCHISE This study examined the literature on spectator profiling and evaluated current survey methodologies being used to profile hockey spectators and their preferences regarding NHL hockey game attendance. The research had two inter-related objectives. One was to investigate the consumer profiles of sport spectators associated with a specific NHL franchise, the Vancouver Canucks, and to relate these to game attendance. The second objective was to test and evaluate a questionnaire design
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20

林嵩棧. "A Study of the Impact of Chinese Professional Baseball Games Spectators’ Experience and Motivation on Spectators’ Satisfaction ----Take Dmedia T-Rex versus LaNew Bears for Example." Thesis, 2008. http://ndltd.ncl.edu.tw/handle/e6m2tv.

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碩士<br>國立臺灣師範大學<br>體育學系在職進修碩士班<br>96<br>A Study of the Impact of Chinese Professional Baseball Games Spectators’ Experience and Motivation on Spectators’ Satisfaction ----Take Dmedia T-Rex versus LaNew Bears for Example Abstract The purpose of this study was to investigate spectators’ experience, motivation and satisfaction on Chinese Professional Baseball games. The study was based on the conclusion drawn from the 600 questionnaires sent out to every 150 audience of 4 of Dmedia T-Rex versus LaNew Bears games. A total of 526 copies of valid questionnaire were rendered. The findings were as fo
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Santos, Gabriel Guimarães Canavarro dos. "Comparing eSports and why do people watch them, Counter-Strike Global Offensive through the spectator point of view." Master's thesis, 2020. http://hdl.handle.net/10400.6/10959.

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The following study was created with the objective of understanding what are the main reasons that make people watch the game Counter-Strike Global Offensive (CS: GO). As Lee and Schoenstedt have stated on their research (Lee & Schoenstedt, 2011), there are similarities and differences on the consumption behaviors of the eSports if compared to traditional sports. Eight research questions were created during the literature discussion and two surveys were distributed to gather spectator feedback. The first survey was designed to reach viewers who attend live CS:GO events and also eSports fans at
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Hsieh, Cheng-Fu, and 謝承甫. "A Study on the Severity of Referees’ Mistaken Calls and Remedies towards Spectators’ Satisfaction and Loyalty in Basketball Games." Thesis, 2012. http://ndltd.ncl.edu.tw/handle/54469346050832253262.

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碩士<br>國立體育大學<br>教練研究所<br>100<br>It’s has been over one hundred years since basketball was developed in 1891. It is a sport game of time and space for both parties to play against each other, full of variety, and is highly watchable. During the fierce game, referees have to make judgment in a jiffy within the limited space and various body fights, so the mistaken calls happen. And their professional knowledge and know-how are questioned, thus caused major controversy. This study aims to find out the influence of the referees’ mistaken calls and remedies upon the satisfaction and loyalty of spec
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Haase, Joshua A. "Game location and sport confidence." 2005. http://www.oregonpdf.org.

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Hu, Yu-Wei, and 胡裕偉. "A Study of the Spectator's Attending Motivation and Loyalty of Super Basketball League Games in North Taiwan." Thesis, 2009. http://ndltd.ncl.edu.tw/handle/83139231195118370536.

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碩士<br>輔仁大學<br>體育學系碩士班<br>97<br>Abstract The Study aimed at the Super Basketball League (SBL) for understanding the difference on the northern spectators’ attendance motivation and royalty. First, analyzing the difference between different personal statistics variables in attendance motivation and different personal statistics variables in loyalty; then,analyzing the correlation between attendance motivation and loyalty. This study was researched by questionnaires through 500 audiences. All the data were analyzed with statistics, independent-sample t test, One-Way ANOVA analysis, and Pearson P
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Kuo, Chih-wei, and 郭志偉. "A study on baseball game spectators among watching motivation, watching experience, perceptual value, and behavioral intention." Thesis, 2011. http://ndltd.ncl.edu.tw/handle/12587653954799965920.

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碩士<br>國立雲林科技大學<br>休閒運動研究所碩士班<br>99<br>Taiwan used to be called as Kingdom of Baseball. Baseball also made Taiwan to become famous on the international stage. Baseball has been develping approximately 22 years and now its in the mature stage. However, the specification systems and the promotion and the marketing ways of baseball teams make lots of baseball fans feel disappointed, moreover, it was beaten out by China three times in recent years. This situation brings several obstacles and impacts towards the overall development of baseball.When views back to the international competitions that h
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Yueh-TungHua and 花岳彤. "Testing the Effect of eSport Spectators’ Motivations on their Consumption Behavior: Comparison between a Real-time Strategy Game and a Card Game." Thesis, 2016. http://ndltd.ncl.edu.tw/handle/pcz43u.

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碩士<br>國立成功大學<br>體育健康與休閒研究所<br>104<br>With the rise in popularity of the eSports industry, research in this area has been frequently mentioned in recent years. Motivations are important antecedents that influence the consumption behaviors of sport spectators. In this study, the motivations that were adopted from the Uses and Gratifications Theory (UGT) were cognitive, affective, personal integrative, social integrative, and tension release. However, the relationship among the motivations of eSport spectators has often been neglected. The aim of this study is thus to clarify what motivations aff
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HOW, TEO KOK, and 涂國濠. "A Study on DOTA 2 Game Spectators among Watching Motivation, Watching Experience, Perceptual Value, and Behavioral Intention." Thesis, 2017. http://ndltd.ncl.edu.tw/handle/pw7vr8.

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碩士<br>朝陽科技大學<br>休閒事業管理系<br>105<br>This study intends to investigate the game spectators in behavioral process of watching motivation, watching experience and perceptual value on DOTA 2 game. The research subjects of this study were users who have used to watch DOTA 2 game within in half year, the purposive sampling method and sent out 410 surveys distributed, 365 valid surveys, and 89.0% valid response rate. Descriptive statistics, confirmatory factor analysis and structural equation modeling methods were applied to the collected data to conduct hypothesis testing. The results of this study ar
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Pruegger, Brian Edmund Pitts Brenda G. "The effect of game day promotions on consumer behavior in the East Coast Hockey League (ECHL)." 2003. http://etd.lib.fsu.edu/theses/available/etd-09042003-165209/.

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Thesis (Ph. D.)--Florida State University, 2003.<br>Advisor: Dr. Brenda Pitts, Florida State University, College of Education, Dept. of Recreation Management, Sport Management, and Physical Education. Title and description from dissertation home page (viewed Oct. 7, 2003). Includes bibliographical references.
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Wang, Chih-Ming, and 王志明. "Study on Satisfaction of Spectators on Service Quality at Games of Chinese Professional Baseball League--An Example at Kaohsiung County Baseball Field-." Thesis, 2006. http://ndltd.ncl.edu.tw/handle/c2dtur.

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碩士<br>國立臺東大學<br>體育教學碩士在職專班<br>95<br>This study aims to discuss the spectators’actual feeling of service quality when watching the games of Chinese Professional Baseball League in service quality model and further explores the determining factors of measuring the service quality with survey study of background variable and participation behavior variable in order to serve as reference for Chinese Professional Baseball League to enhance its service quality. The researcher conducts questionnaire survey on spectators at Kaohsiung County Baseball Field besides Chen Qing Lake and obtains 466 valid
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Hsu, An-Pang, and 徐安邦. "Taiwan Football Spectators’ Lifestyle, Motivation and Behavior-A Study of Preliminary Competition for The 2012 Olympic Football Game." Thesis, 2011. http://ndltd.ncl.edu.tw/handle/09223974654364441289.

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碩士<br>國立體育大學<br>休閒產業經營學系碩士班<br>99<br>The purpose of the study was to understand the spectator’slifestyle, motivation and behavior of preliminary competition for the 2012 Olympic Men Football. Data was collected on-sitewith a total of 386 questionnaires received. The findings of the study were as follows: 1. The audience demographic analysis: Most of the spectators, 21-30years old unmarried male, college anduniversity education, student is the largest group of spectator with the monthly income less than NT 10,000 dollars. Living in the northern region. 2. The four factors of spectators li
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Liao, Chun-Ju, and 廖俊儒. "A Study of the Effect of the Professional Baseball Game Spectators Consumption Experience Element toward Experience Satisfaction and Loyalty Intention." Thesis, 2004. http://ndltd.ncl.edu.tw/handle/67204816309202564036.

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博士<br>國立臺灣師範大學<br>體育學系<br>92<br>Based on the perspectives of Experiential Marketing, the purposes of this study were to construct the dimensions of consumption experience element of the professional baseball spectators. Furthermore, the study examined the differences between spectators’ demographic variables and consumption experience elements, spectators’ demographic variable and experience satisfaction, spectators’ demographic variable and loyalty intention. Besides, the study also examined the effect of consumption experience element toward experience satisfaction and loyalty intention.
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Ping, Yen Han, and 顏漢平. "Planned-Behavior-Theory-Based Research of a Behavioral Tendencies Model of High School Student Spectators at the NBA Game with Jeremy Lin." Thesis, 2013. http://ndltd.ncl.edu.tw/handle/93646623790597969045.

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碩士<br>大仁科技大學<br>休閒健康管理研究所<br>101<br>• This study aims to employ Ajzen’s (1985) theory of planned behavior to examine the behavior patterns of the high school students who watched the American Basketball League NBA game with Jeremy Lin. The subjects were high school students who completed secondary school in Pingtung County. The purposive sampling questionnaire for high school students is the pre-test sample of 300 high school students. In this study, structural equation modeling analysis is adopted. Results: latent variables with convergent validity and discriminant validity have an acceptable
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LIN, CHIA-JU, and 林佳如. "A Study of Sports Spectators' Involvement, Participation Motivation, Competition Experience Value, the Image of City and Tourism Benefit--A Case Study of Professional Baseball Game." Thesis, 2018. http://ndltd.ncl.edu.tw/handle/g4266k.

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碩士<br>南華大學<br>旅遊管理學系旅遊管理碩士班<br>106<br>The study is trying to understand sports spectators’ involvement, participation motivation, competition experience value, the image of city and tourism benefit--a case study of professional baseball game. The research uses the sample survey through online and paper questionnaire.Sports Spectators come to the site to experience the matches. International matches can attract fans and create huge business opportunities in the short term. Professional sports operations require long-term attention and support from the fans. The combination of professional sport
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