Journal articles on the topic 'Souvenir'

To see the other types of publications on this topic, follow the link: Souvenir.

Create a spot-on reference in APA, MLA, Chicago, Harvard, and other styles

Select a source type:

Consult the top 50 journal articles for your research on the topic 'Souvenir.'

Next to every source in the list of references, there is an 'Add to bibliography' button. Press on it, and we will generate automatically the bibliographic reference to the chosen work in the citation style you need: APA, MLA, Harvard, Chicago, Vancouver, etc.

You can also download the full text of the academic publication as pdf and read online its abstract whenever available in the metadata.

Browse journal articles on a wide variety of disciplines and organise your bibliography correctly.

1

Amaro, Suzanne, Bruno Morgado Ferreira, and Carla Henriques. "Towards a deeper understanding of the purchase of souvenirs." Tourism and Hospitality Research 20, no. 2 (May 14, 2019): 223–36. http://dx.doi.org/10.1177/1467358419848139.

Full text
Abstract:
Although there are many studies addressing the purchase of souvenirs, a few provide practical insights for practitioners in the souvenir industry regarding tourist’s preferred souvenir attributes, what they purchase, and how much they spend. Furthermore, little is known about souvenir collectors’ preferences. To address these gaps, this study analyzes tourists’ souvenir purchasing behavior with both quantitative (277 responses to a questionnaire) and qualitative (85 interviews) methods. The results indicate that the quality of the souvenir, gift appropriateness, and having the name or design of the place visited were the souvenir attributes most valued by the tourists. The results also reveal the importance of souvenir collectors, since they buy more souvenirs and spend higher amounts per souvenir. Further insights are given regarding the purchase of souvenirs, providing practical implications for practitioners in the souvenir industry.
APA, Harvard, Vancouver, ISO, and other styles
2

Yusnita, Amelia, Kusnandar Kusnandar, and Dewi Rosita. "PENERAPAN GRAPH-COLORING UNTUK REKOMENDASI PUSAT OLEH-OLEH KHAS SAMARINDA." Jurnal Ilmiah Matrik 23, no. 2 (August 19, 2021): 150–58. http://dx.doi.org/10.33557/jurnalmatrik.v23i2.1426.

Full text
Abstract:
There are too many souvenir centers in Samarinda. Usually, it makes everyone confused to choose it, and it takes a long time to decide. This is one of the most common problems. In determining the location of the souvenir center, it is necessary to use place recommendations to save time. Therefore we need a system and method that can be applied to recommend a souvenir center. The souvenir center place recommendation application is made to help everyone in finding a souvenir center place with a choice of types of souvenirs. The method used is the Graph Coloring Method; with the application development method used is Waterfall consisting of data analysis, technology analysis, system analysis, information analysis and user analysis. The result of this research is that an application for determining the souvenir center, that application ion can recommend a center for souvenirs with the same choice of souvenirs. Users can input the type of souvenirs that they want, and then the application will recommend the center of the souvenirs by using a simple row and point coloring algorithm. After processing, the application will be able to display the results of recommendations for souvenir centers with the same type of souvenirs.
APA, Harvard, Vancouver, ISO, and other styles
3

Shen, Huixian, and Ivan Ka Wai Lai. "Souvenirs: A Systematic Literature Review (1981–2020) and Research Agenda." SAGE Open 12, no. 2 (April 2022): 215824402211067. http://dx.doi.org/10.1177/21582440221106734.

Full text
Abstract:
With the great economic significance of the souvenir business, academic interest in the souvenir field is increasing. The purposes of this study are to examine the holistic development of souvenirs research from 1981 to 2020, identify research themes and gaps, and suggest future research directions. With the tool of VOSViewer software, bibliometric analysis and systematic quantitative literature review were conducted. The research identifies five existing themes: (1) the souvenir object itself; (2) economic significance and socio-cultural impact; (3) souvenir business and ecology; (4) souvenir shopping behavior; and (5) souvenir shopping satisfaction and its consequences. This thematic map contributes to understanding the essence of souvenirs and their relationship with other tourism system elements; it reveals the possibility of exploring tourism phenomena and addressing the challenges through the souvenir field perspective. It has practical implications for the stakeholders to address issues and struggles for development in the context of the COVID-19 pandemic.
APA, Harvard, Vancouver, ISO, and other styles
4

Hardi, Jojo Mukti. "MANAGEMENT OF HOUSEHOLD INDUSTRY IN FULFILLING SOUVENIR DEMAND." JELAJAH: Journal of Tourism and Hospitality 1, no. 1 (March 3, 2019): 8–10. http://dx.doi.org/10.33830/jelajah.v1i1.447.

Full text
Abstract:
Souvenir is important data that needs to be managed by every organization in the village. Including souvenirs produced by the government at the kelurahan level as the lowest regional government. Souvenirs received and issued need to be managed carefully and thoroughly. Management of souvenirs at the kelurahan level will be felt by residents of the kelurahan and the kelurahan themselves. Community service activities in the Serua sub-district, tanjung baju sub-district, South Tangerang are aimed at providing training and mentoring on the management of souvenirs at the kelurahan government. The method used was in the form of dynamic, inactive, and static souvenir sorting according to the classification system provided by the Banten province souvenir center. Community service activities also train how to store souvenirs up to souvenir shelves according to the standard of kesouveniran science. The results of the training and mentoring activities were souvenirs at the Serua village level organized systematically, so that the government of the Serua village and the community could access souvenirs easily and quickly.
APA, Harvard, Vancouver, ISO, and other styles
5

Lestariningsih, Siti Puji, Togar Fernando Manurung, Siva Devi Azahra, and Destiana Destiana. "PENDAMPINGAN MASYARAKAT DALAM PEMBUATAN SOUVENIR SEBAGAI UPAYA PENGEMBANGAN EKOWISATA." JMM (Jurnal Masyarakat Mandiri) 7, no. 3 (June 3, 2023): 2957. http://dx.doi.org/10.31764/jmm.v7i3.15130.

Full text
Abstract:
Abstrak: Kegiatan pelatihan pembuatan souvenir dilaksanakan di Desa Sungai Kupah pada Hari Kamis tanggal 21 Juli 2022. Kegiatan diikuti oleh 30 peserta dari Kelompok Sadar Wisata dan PKK. Pelaksanaan kegiatan PKM ini dilatarbelakangi oleh belum adanya souvenir wisata di desa tersebut. Tahun 2021 Desa Sungai Kupah mendapatkan penghargaan Anugerah Desa Wisata Indonesia sehingga harus memiliki unsur Sapta Pesona. Unsur yang belum terpenuhi yaitu unsur kenangan (adanya souvenir) sebagai kenang-kenangan dari kunjungan wisata. Selain potensi wisata, terdapat usaha mebel yang menghasilkan limbah kayu bertumpuk dan dapat dijadikan bahan pembuatan souvenir wisata. Kegiatan pengabdian kepada masyarakat ini bertujuan untuk membekali keterampilan membuat souvenir dari limbah kayu yang bisa dijadikan souvenir wisata sebagai ide bisnis. Metode pelaksanaan PKM yaitu observasi, sosialisasi, praktek pembuatan, dan evaluasi. Dihasilkan 30 pajangan dan 60 gantungan kunci kayu dari pelatihan. Pengetahuan peserta tentang wisata, desa wisata, sapta pesona, souvenir kayu, teknik sablon sederhana, dan jenis kayu yang digunakan meningkat 58,3 % setelah mengikuti pelatihan jika dibandingkan dengan sebelum pelatihan. Persepsi peserta tentang hasil produk souvenir sangat baik dan dinilai menguntungkan secara ekonomi berdasarkan analisis modal dan harga jual sehingga peserta berminat untuk mengembangkannya.Abstract: The souvenir making training was held in Sungai Kupah Village on Thursday 21 July 2022, was attended by 30 participants. The implementation of the activity was motivated by the absence of tourist souvenirs in the village. In 2021 Sungai Kupah Village won the Indonesian Tourism Village Award. The element that has not been fulfilled is the element of the existence of souvenirs as a memento from a tourist visit. In addition to tourism potential, there is a furniture business that produces stacked wood waste and can be used as material for making tourist souvenirs. This community service activity aims to equip the skills to make souvenirs from wood waste which can be used as tourist souvenirs as a business idea. The implementation method is observation, outreach, production practice, and evaluation. 30 displays and 60 wooden key chains were produced from the training. Participants' knowledge about tourism, tourist villages, Sapta Pesona, wooden souvenirs, simple screen printing techniques, and the type of wood used increased by 58.3% after attending the training compared to before the training.Participants' perceptions of the results of souvenir products are very good and are considered economically profitable based on the analysis of capital and selling prices so that participants are interested in developing them.
APA, Harvard, Vancouver, ISO, and other styles
6

Posokhov, I. "Kharkiv memorabilies: souvenirs of the city on the eve of Euro-2012." Visnyk of the Lviv University. Series Geography 1, no. 43 (October 19, 2013): 250–58. http://dx.doi.org/10.30970/vgg.2013.43.1605.

Full text
Abstract:
The article reviews the status and prospects of the development of Kharkiv souvenir market. The main problems and prospects of the development of souvenir market of the city are highlighted. The proposals to implement a policy of the development and sales of souvenirs are given. Key words: tourism, souvenirs, Euro-2012.
APA, Harvard, Vancouver, ISO, and other styles
7

Cahyaningsih, Diyah Sukanti, Sri Widayati, Ana Mariani, Ameera Dinanti Rosefamurti, Sagita Divani Aristianti, and Pindo Tutuko. "Mendukung Wisata Literasi Budaya melalui Peningkatan Mutu Souvenir." JAST : Jurnal Aplikasi Sains dan Teknologi 7, no. 2 (December 30, 2023): 144–54. http://dx.doi.org/10.33366/jast.v7i2.5362.

Full text
Abstract:
This activity aims to develop the potential for cultural literacy tourism in Padepokan Panji Asmoro Bangun Kedungmonggo Hamlet, Karangpandan Village, District. Pakisaji, Malang Regency. The service focuses on increasing the ability to equip Padepokan as a tourism destination for mask culture literacy. This activity responds to the problem of lack of resources, one of which is to procure souvenirs in sufficient quantities to meet the demand of tourist groups (large group visits). The solution is to invite partners to discuss so that they can find a SWOT study of this destination. The main priority problem to be resolved is the availability of souvenirs and souvenir packaging. The service team conducted training and provided materials for making mask souvenirs with three variations, namely coloring media masks, refrigerator magnet masks, and masks in the form of brooches. Souvenir packaging is also an important part, mask souvenirs require packaging that maintains their durability and cleanliness, but still shows the face of the mask when displayed. The Service Team prepares packaging designs to meet the criteria, effective, ergonomic, easy to recognize, easy to carry, artistic value, and promotional value. This dedication has provided a solution by completing the needs of tourist destinations in the form of souvenirs with packaging designed complete with mask character stories.ABSTRAKKegiatan ini bertujuan untuk mengembangkan potensi wisata literasi budaya di Padepokan Panji Asmoro Bangun Dusun Kedungmonggo, Desa Karangpandan, Kec. Pakisaji, Kabupaten Malang. Pengabdian berfokus pada peningkatan kemampuan melengkapi Padepokan sebagai destinasi wisata literasi budaya topeng. Kegiatan ini merespon permasalahan kurangnya sumber daya, salah satunya untuk pengadaan souvenir dalam jumlah yang memadai dalam memenuhi permintaan kelompok wisatawan (kunjungan rombongan dalam jumlah besar). Solusi yang dilakukan dengan menghadirkan mitra untuk berdiskusi sehingga menemukan kajian SWOT dari destinasi ini. Permasalahan yang menjadi prioritas utama untuk diselesaikan adalah ketersediaan souvenir dan pengemasan souvenir. Tim pengabdi melakukan pelatihan dan penyediaan bahan pembuatan souvenir topeng dengan tiga variasi, yaitu topeng media mewarnai, topeng magnet kulkas dan topeng dalam bentuk bros. Kemasan souvenir juga menjadi bagian penting, souvenir topeng memerlukan pengemasan yang menjaga keawetan dan kebersihannya, namun masih nampak wajah topengnya saat dipajang. Tim Pengabdi menyusun desain kemasan untuk memenuhi kriteria, efektif, ergonomis, mudah dikenali, mudah dibawa, bernilai seni, dan bernilai promosi. Pengabdian ini telah memberikan solusi dengan melengkapi kebutuhan destinasi wisata berupa souvenir dengan kemasan yang didesain lengkap dengan cerita karakter topeng.
APA, Harvard, Vancouver, ISO, and other styles
8

Yarosh, Olga B., and Natalia N. Kalkova. "The Role of Souvenirs in the Product Positioning of the Tourist Region." REGIONOLOGY 30, no. 3 (September 30, 2022): 647–72. http://dx.doi.org/10.15507/2413-1407.120.030.202203.647-672.

Full text
Abstract:
Introduction. The relevance of the considered scientific problem is that souvenir products are a component of the communicative paradigm of territorial branding, and a souvenir itself acts as a visual carrier of identification of a tourist region. A regional souvenir product has the following specific features: geographical reference to the territory reflecting its peculiarities, cultural and historical traditions in manufacturing and positioning. Consumers’ perception of souvenirs plays an important role in forming impressions about the region. Despite the availability of researches on this topic, the question remains unexplored to what extent the perception of souvenir products forms the basis for their choice. At the same time, to find answers it is essential to use an integrated approach to obtaining the information of interest to us for a comprehensive objective coverage of the issues of territorial branding and the elements of its components, based on the use of both verbal and experimental methods. Thus, the purpose of this article was to study the verbal and non-verbal consumer perception of regional souvenir products to assess the possibilities of its use in the process of commodity positioning and promotion of the Republic of Crimea. Materials and Methods. To examine the visual perception of autochthonous souvenirs, an experimental study of consumer perception based on neuromarketing methods was conducted. The work was carried out on the materials of the Republic of Crimea. The research data were an array of biometric data obtained during experiments, proprietary algorithms and analysis models were applied. Results. The verbal and nonverbal consumer perceptions of souvenir products have been studied. It is shown that the most popular souvenirs are sweets, cosmetics, essential oils and wine. These products emphasize the authenticity of origin and contribute to the commodity positioning of administrative-territorial units. There is an unevenness in the development of souvenir production in the Republic of Crimea. The classification of districts has been carried out, administrative-territorial units with high and medium levels of diversification of goods have been identified, as well as depressed territories that are poorly positioned. Promising models of promotion of regional souvenir products are shown. Discussion and Conclusion. The theoretical and applied aspects of the study of the visual attractiveness asymmetry of souvenirs have been improved. The paper also presents the author’s position on the relevance of the promotion of souvenir branding in regional tourist destinations. As a result of a comprehensive neuromarketing experiment, the most attractive Crimean souvenir products from the consumers’ point of view were determined based on the assessment of the figurative identification of territories by respondents and the correlation of gender characteristics with the choice of souvenirs offered. The results of the study can be used to improve and adjust the process of cooperation between souvenir producers, tourism entities and the state, as the most interested entity in the development of tourist destinations.
APA, Harvard, Vancouver, ISO, and other styles
9

Lawalata, Marfin, Nadirah Alzagladi, and Stephen F. W. Thenu. "Demand for Souvenirs During Covid-19 in Ambon City (UD.N. Case Study)." Journal of World Science 2, no. 9 (September 27, 2023): 1364–74. http://dx.doi.org/10.58344/jws.v2i9.418.

Full text
Abstract:
The COVID-19 pandemic has brought unprecedented challenges to businesses worldwide, with the tourism industry being particularly hard-hit. In Ambon City, where tourism plays a significant role in the local economy, understanding the dynamics of souvenir demand during this crisis is crucial for the survival and adaptation of souvenir businesses like UD.N. This study was aimed at determining the Demand for souvenirs in UD. N. Ambon City. We conducted a mixed-methods research approach. First, surveys were administered to tourists or customers Ambon City to gather quantitative data on souvenir demand and preferences. Second, in-depth interviews were conducted with UD.N. owners and staff to gain insights into their strategies and challenges during the pandemic. Data analysis involved both descriptive statistics and thematic content analysis. Primary data was collected by interviewing as many as 40 people. Our findings reveal a significant decline in souvenir demand during the COVID-19 pandemic, primarily due to reduced tourism activities and travel restrictions. The results showed that the Demand for food souvenirs was significantly influenced by the price of souvenirs, consumer income, prices of substitute goods, age, tastes, and future forecasts simultaneously. Meanwhile, tastes and future forecasts partially influence the Demand for food souvenirs. On the other hand, the Demand for non-food souvenirs, simultaneously or partially, is not significantly influenced by all research variables. The types of food souvenirs that consumers are most interested in are sago tumbu and Nona Fitria Nut Bagea. Meanwhile, the most popular type of non-food souvenir is Namlea eucalyptus oil in 100 ml.
APA, Harvard, Vancouver, ISO, and other styles
10

Fajrah, Nofriani, and Sri Zetli. "ANALISIS PENGAMBILAN KEPUTUSAN PENENTUAN LOKASI SENTRA OLEH-OLEH KHAS BATAM." JURNAL REKAYASA SISTEM INDUSTRI 6, no. 1 (November 28, 2020): 51. http://dx.doi.org/10.33884/jrsi.v6i1.2667.

Full text
Abstract:
Batam is developing into a tourism city, however, Batam tourism has not been supported by the souvenir center to sell local people's work. There are several tourist center areas in Batam, but they have not specifically sold special souvenirs from Batam. This study aims to determine the right location for a typical souvenir center of Batam based on a decision analysis of the factors of tourist interest. The method used in this study is the Analytical Hierarchy Process (AHP) by using six variables of tourist interests, which were obtained from previous studies, namely the existence of a tourist center, accessibility, accommodation, transportation, culinary services and the availability of souvenir products. The six variables are paired with the five tourist center areas in Batam, which are obtained based on the results of the researcher's field survey. The decision analysis was carried out by three respondents who are relevant to this study, namely the government, small and medium enterprises, and academics who have expertise in the relevant fields. Based on the research results, it was found that the right location for a typical souvenir center of Batam, Nagoya. This is because Nagoya is the iconic center of Batam with the biggest shopping mall, so tourists will definitely visit Nagoya as an experience of traveling to Batam to buy various kinds of souvenir products from food, drinks, clothes, bags, shoes, perfume and various other accessories. Based on this research, it can be concluded that the existence of an important souvenir center is considered by stakeholders in developing tourism in Batam, so that the local culture of Batam is better known by tourists by buying typical Batam souvenirs at souvenir centers and can also improve the economy of the local population by producing Batam souvenirs
APA, Harvard, Vancouver, ISO, and other styles
11

Yu, Qinmi, Jirawat Vongphantuset, Sifan Geng, and Yiqiu Wang. "Creative application of Yao ethnic festival portraits in Souvenir design." Asian Journal of Arts and Culture 23, no. 1 (May 19, 2023): e260962. http://dx.doi.org/10.48048/ajac.2023.260962.

Full text
Abstract:
The purpose of this article is to explore the method and practice of designing cultural tourism souvenirs based on Yao festival elements, take Yao festival-themed tourism souvenir design as a design case to summarize the application method of festival image resources in tourism souvenir design. The main framework follows “collect and analyzing data-summarizing and synthesizing-designing practice”.Conclusion: (a)the principles of traditional festival-themed tourism product design.(b)the core design concept of "souvenir + X" was proposed to strengthen the comprehensive functional attributes of tourism souvenirs, and is demonstrated by design cases.The significance of this paper is to promote the development of traditional festival tourism and cultural inheritance and innovation.
APA, Harvard, Vancouver, ISO, and other styles
12

Fauzi, Cholid, and M. Hoeru Riza. "Developing e-Commerce of Unique Indonesian Souvenirs with Web Engineering." IJISTECH (International Journal of Information System & Technology) 5, no. 2 (August 30, 2021): 104. http://dx.doi.org/10.30645/ijistech.v5i2.121.

Full text
Abstract:
E-Commerce Unique Regional Souvenirs in Indonesia is a buying and selling application made to make it easier for tourists to find a place or location for typical regional gifts and make it easier for tourists to order souvenirs during a pandemic like now, as well as a means for traveler's local souvenir sellers to promote their products online. Making regional e-commerce specialties in Indonesia uses the Web Engineering paradigm and system modeling with UML (unified modeling language) with business cases, activities, use cases, and class diagrams. At the same time, the database management software uses MySQL with the PHP programming language and the Laravel Framework. The system design is expected to make it easier for people to find local souvenirs based on the place or location of souvenir merchants and local souvenir sellers to promote their products online
APA, Harvard, Vancouver, ISO, and other styles
13

Makmur Kambolong, Munawir Makmur, Candra Puspita Ningtyas, and Luh Suwarningsih. "STRATEGI BISNIS OLEH-OLEH KHAS KENDARI DALAM MENINGKATKAN DAYA SAING DI KOTA KENDARI." Journal Publicuho 6, no. 4 (January 26, 2024): 1611–25. http://dx.doi.org/10.35817/publicuho.v6i4.338.

Full text
Abstract:
In general, companies strive to meet consumer expectations, by building trust in a long-term relationship between the company and its customers. Looking at the current conditions, the increasing number of souvenir shops in the Kendari area could be a threat to the Kendari Souvenir Shop Typical Kendari Souvenirs and in the future, there will be shops that provide the same products and food as the Oleh Shop. -by Kendari Souvenirs Typical of Kendari. Therefore, the Kendari Typical Souvenir Shop, which is located right in a strategic area in the middle of Kendari City, must increase its competitiveness and implement or prepare a business strategy that is superior to its competitors and must be more careful in reading and anticipating market conditions and creating products that are superior to those of its competitors. quality. This research uses descriptive qualitative research methods. The research results show that the Kendari Souvenir Shop uses operational strategies to improve the management of goods, stock and product quality. Kendari Typical Souvenir Shop competes by emphasizing product excellence, satisfying customer service, and in-depth recognition of consumer tastes. They always provide innovation in products and services to maintain market position and increase consumer satisfaction.
APA, Harvard, Vancouver, ISO, and other styles
14

Tisseron, Serge. "Souvenir." Cerveau & Psycho N° 86, no. 3 (January 3, 2017): 76–79. http://dx.doi.org/10.3917/cerpsy.086.0076.

Full text
APA, Harvard, Vancouver, ISO, and other styles
15

Martin, Charles. "Souvenir." Hopkins Review 1, no. 1 (2008): 54–55. http://dx.doi.org/10.1353/thr.2008.0005.

Full text
APA, Harvard, Vancouver, ISO, and other styles
16

Shire, Warsan. "Souvenir." Wasafiri 28, no. 3 (September 2013): 6. http://dx.doi.org/10.1080/02690055.2013.804975.

Full text
APA, Harvard, Vancouver, ISO, and other styles
17

Thoret, Yves. "Souvenir." L'Évolution Psychiatrique 65, no. 1 (January 2000): 109–12. http://dx.doi.org/10.1016/s0014-3855(00)88882-9.

Full text
APA, Harvard, Vancouver, ISO, and other styles
18

Lantéri-Laura, G. "Souvenir." L'Évolution Psychiatrique 65, no. 1 (January 2000): 113–16. http://dx.doi.org/10.1016/s0014-3855(00)88883-0.

Full text
APA, Harvard, Vancouver, ISO, and other styles
19

Drouin, J. "Souvenir." L'Évolution Psychiatrique 66, no. 3 (July 2001): 527–28. http://dx.doi.org/10.1016/s0014-3855(01)80050-5.

Full text
APA, Harvard, Vancouver, ISO, and other styles
20

Garrabé, J. "Souvenir." L'Évolution Psychiatrique 66, no. 3 (July 2001): 529–30. http://dx.doi.org/10.1016/s0014-3855(01)80051-7.

Full text
APA, Harvard, Vancouver, ISO, and other styles
21

Lanteri-Laura, G. "Souvenir." L'Évolution Psychiatrique 66, no. 3 (July 2001): 531–32. http://dx.doi.org/10.1016/s0014-3855(01)80052-9.

Full text
APA, Harvard, Vancouver, ISO, and other styles
22

Margueritat, D. "Souvenir." L'Évolution Psychiatrique 66, no. 1 (January 2001): 133–35. http://dx.doi.org/10.1016/s0014-3855(01)90012-x.

Full text
APA, Harvard, Vancouver, ISO, and other styles
23

SPAAR, LISA RUSS. "SOUVENIR." Yale Review 93, no. 3 (July 2005): 57–58. http://dx.doi.org/10.1111/j.0044-0124.2005.00931.x.

Full text
APA, Harvard, Vancouver, ISO, and other styles
24

Dunhill, Mark, and Tamiko O'Brien. "Souvenir." Journal of Visual Art Practice 1, no. 2 (July 2001): 116–18. http://dx.doi.org/10.1386/jvap.1.2.116.

Full text
APA, Harvard, Vancouver, ISO, and other styles
25

Claudel, Paul. "Souvenir." Chesterton Review 44, no. 3 (2018): 433. http://dx.doi.org/10.5840/chesterton2018443/476.

Full text
APA, Harvard, Vancouver, ISO, and other styles
26

Homolka, Michael. "Souvenir." Ploughshares 39, no. 4 (2013): 86–87. http://dx.doi.org/10.1353/plo.2013.0097.

Full text
APA, Harvard, Vancouver, ISO, and other styles
27

Kuhn, Friedericke. "Conspicuous souvenirs: Analysing touristic self-presentation through souvenir display." Tourist Studies 20, no. 4 (September 28, 2020): 485–504. http://dx.doi.org/10.1177/1468797620956935.

Full text
Abstract:
Holiday travel offers the opportunity for self-definition and enhancement of social prestige. Due to the growing importance of self-expressive values within the ongoing course of individualisation, tourists increasingly make use of their travel experience to self-present in a positive way. Yet, tourism studies have not investigated what tourists actually want to communicate about themselves when representing their travel experience through the display of souvenirs. Using semi-structured qualitative interviews, this study examines touristic self-expression and exposes the self-concepts attached to and communicated through the display of souvenirs as material symbols of travel experience. Results show that tourists often have a clear intention to express positive self-messages when showing their souvenirs to others. Souvenirs are used to represent personal character traits, social affiliation to in-groups and neo-tribes, and to demonstrate individual travel history. This article adds to the discussion of individual ascription of meaning to the tourist experience and souvenirs, and gives an insight to the function of souvenirs for self-expression and social exchange.
APA, Harvard, Vancouver, ISO, and other styles
28

Surtinah, Surtinah, Vita Amelia, and Asgami Putri. "MODIFIKASI SAPUTANGAN MENJADI BENTUK PRODUK PERTANIAN UNTUK SOUVENIR PENGANTIN MELAYU DI KELURAHAN RUMBAI." JURNAL PENGABDIAN KEPADA MASYARAKAT 24, no. 2 (July 4, 2018): 623. http://dx.doi.org/10.24114/jpkm.v24i2.10110.

Full text
Abstract:
AbstrakPekanbaru merupakan salah satu kota yang penduduk aslinya adalah suku melayu. Sehingga seluruh kegiatan yang dilakukan dalam prosesi kelahiran, pernikahan sampai kematian akan dialaksanakan sesuai dengan adat istiadat melayu. Pada prosesi pernikahan, masyarakat melayu di kota memberikan souvenir yang lebih beragam, dan melalui kegiatan pengabdian masyarakat ini diharapkan souvenir yang diberikan sesuai dengan adat melayu dan sesuai dengan kompetensi keilmuan Tim pelaksana. Target kegiatan PKM ini adalah mitra mampu memodifikasi saputangan handuk ke dalam bentuk produk pertanian yang dapat digunakan sebagai souvenir pengantin melayu. Kegiatan dilaksanakan pada kelompok Salimah di Kelurahan Rumbai pesisir Kota Pekanbaru pada tanggal 13 Desember 2017, jumlah peserta yang mengikuti kegiatan ini sebanyak 32 orang. Metode yang digunakan adalah penyadaran/penyuluhan, demonstrasi, uji coba, dan evaluasi. Hasil kegiatan yang diperoleh adalah 80% peserta meningkat pengetahuannya tentang pembuatan souvenir pengantin melayu.Kata Kunci : Souvenir, saputangan handuk, modifikasi, produk pertanian, melayu AbstractPekanbaru is one of the cities where the original inhabitants are Malay. So that all activities undertaken in the procession of birth, marriage to death will be executed in accordance with the Malay customs. In the procession of marriage, people in Malay city provide more diverse souvenirs, and through community service activities is expected souvenirs are given in accordance with customary Malay and in accordance with the scientific competence of the Implementing Team. Target of this PKM activity is partner able to modify handkerchief of towel into the form of agricultural product that can be used as souvenir of Malay bride. The activity was carried out at Salimah Group in Rumbai Urban Village Pekanbaru City on December 13, 2017, the number of participants who follow this activity as many as 32 people. The methods used are awareness / extension, demonstration, trial, and evaluation. The result of the activity is 80% of participants increase their knowledge about making souvenir of Malay bride.Keywords: Souvenir, handkerchief towel, modification, agricultural product, Malay
APA, Harvard, Vancouver, ISO, and other styles
29

Shen, Dong, and Husaini Bin Yaacob. "From Authenticity to Perceived Value: Role of Souvenir Image and Place Identity on Ceramic Souvenir-Repurchasing Intention." South Asian Journal of Social Sciences and Humanities 5, no. 1 (February 4, 2024): 289–312. http://dx.doi.org/10.48165/sajssh.2024.5116.

Full text
Abstract:
Souvenirs are regarded as an integral part of the tourist experience, serving as a tangible reminiscence of a journey. Ceramic souvenirs of China reflect its rich cultural heritage and therefore, tourists tend to purchase these ceramics. The present study seeks to provide empirical evidence of the impact of authenticity and perceived value on the ceramic souvenir-repurchasing intention of tourists in China. A survey was designed to collect data from the tourist population in Hangzhou, China. The study focuses on the direct effects of authenticity, perceived value, along with the mediating effect of souvenir image and the moderating role of place identity on the ceramic souvenir-repurchasing intention. The data was analyzed through the application of SEM and CFA for evaluation of the structural relationships among the variables. The data was statistically analyzed, and the findings affirmed a significant impact of authenticity and perceived value on the ceramic souvenir-repurchasing intention of the tourists. The impact of ceramic souvenir-repurchasing intention is found to be significant on authenticity. Moreover, mediation and moderation are also proposed to be significant, showing that place identity plays an important role in developing the purchase intention of consumers. Thus, the present study provides a valuable understanding of tourist behavior and marketing strategies for the tourist industry.
APA, Harvard, Vancouver, ISO, and other styles
30

Soussou, MOULAY YOUSSEF. "Flaubert : écrire, c’est se souvenir." Langues & Cultures 4, no. 01 (June 15, 2023): 358–68. http://dx.doi.org/10.62339/jlc.v4i01.188.

Full text
Abstract:
Écrire, c’est se souvenir. Ce sont les souvenirs, les souvenirs d’enfance, de voyages qui donnent naissance à l’écriture. C’est de ses souvenirs d’enfance ou de voyage que Gustave Flaubert a créé son personnel romanesque particulièrement féminin. Son premier écrit de jeunesse, Mémoires d’un fou, se nourrit de son souvenir de Maria, une jeune fille qu’il a aimée. Les spécialistes de l’écrivain rapprochent ce récit autobiographique à ses deux romans majeurs de sa période de maturité : Madame Bovary et L’Education sentimentale.Abstract To write is to remember. It is memories, memories of childhood, of travels that give birth to writing. It is from his childhood or travel memories that Gustave Flaubert created his particularly feminine romantic staff. His first youthful writing, Memoirs of a Madman, is nourished by his memory of Maria, a young girl he loved. The writer's specialists compare this autobiographical account to his two major novels of his period of maturity: Madame Bovary and L'Education sentimentale.
APA, Harvard, Vancouver, ISO, and other styles
31

Thamrin, Nur Husniah, Anna Rulia, and Daffa Sega Maulana. "PERENCANAAN PUSAT UKM DI PASAR SENI MUSEUM MULAWARMAN TENGGARONG PENEKANAN PADA SIRKULASI RUANG DALAM." Jurnal Kreatif : Desain Produk Industri dan Arsitektur 9, no. 2 (July 22, 2021): 11. http://dx.doi.org/10.46964/jkdpia.v9i2.163.

Full text
Abstract:
Souvenir center is a place that is sought when someone is visiting a city and wants to buy souvenirs typical of the city. With these souvenirs can be a souvenir for relatives and can also be a memento of the city that was visited. The Art Market is a souvenir shopping center typical of the city of Tenggarong, where the city of Tenggarong is very thick in culture and there are various types of handicrafts that can be used as souvenirs. With the Art Market, it can awaken the economy of the surrounding community because of the existence of Small and Medium Enterprises (SMEs) the results of the Tenggarong handicrafts with high selling value. Inadequate facilities and infrastructure, making the Art Market less well organized. There are no buildings available to be occupied by the sellers of souvenirs, so the sellers make small stalls on the edge of the Mulawarman Tenggarong Museum area. With these problems, the authors design a building that can be a container for sellers souvenirs with a neat layout of space, and also an attraction for visitors who come. By using an emphasis on neo vernacular architectural style, this building will look in accordance with the Mulawarman Museum building
APA, Harvard, Vancouver, ISO, and other styles
32

Mutmainnah, Elni, Trio Epan Firmansyah, Maheran Mulyadi, and Jon Yawahar. "Analisis Kepuasan Konsumen Terhadap Oleh Oleh Khas di Sentra Toko Oleh Oleh Anggut Atas Kota Bengkulu." Jurnal MeA (Media Agribisnis) 9, no. 1 (May 2, 2024): 13. http://dx.doi.org/10.33087/mea.v9i1.211.

Full text
Abstract:
The development of various industries, especially small and medium enterprises, provide business opportunities for the community. However, the emergence of many new businesses has made competition fiercer. Therefore, a good strategy is needed to compete in the market. This research aims to 1) determine the level of consumer satisfaction towards typical souvenirs of Bengkulu, 2) identify the attributes that consumers consider when buying typical souvenirs at the Anggut Atas souvenir center in Bengkulu city. The method used in this research is a survey method involving 100 respondents who purchased souvenirs at the Anggut Atas souvenir center in Bengkulu city by using accidental sampling. The analysis used a combination of Costumer Satisfaction Index (CSI) And Importance Performance Analisis (IPA). The results showed that the level of consumer satisfaction with souvenir products was 77.87, which falls into the category of consumers feeling satisfied whit the service provided. The IPA testing results identified attributes falling into Quadrant I (Priority) for development, including affordability, discounts, security, visitor parking, employee tidiness, store decoration, payment process, and adequate transportation.
APA, Harvard, Vancouver, ISO, and other styles
33

Misrahanum, Misrahanum, Sadli Sadli, Murniana Murniana, Ferry Syah Putra, Rena Novita Rezeki, and Abdul Halim Muslem. "USAHA PENGEMBANGAN EKONOMI KREATIF, INOVATIF DAN RAMAH LINGKUNGAN BERBASIS LIMBAH MINYAK GORENG SEBAGAI GREEN SOUVENIR." RESWARA: Jurnal Pengabdian Kepada Masyarakat 4, no. 1 (January 20, 2023): 162–67. http://dx.doi.org/10.46576/rjpkm.v4i1.2349.

Full text
Abstract:
Global warming has an impact on the decline in the quality of human life, as a result of the decline in the quality of the environment. To prevent and overcome these problems, an effort is needed, one of which is to produce an environmentally friendly product. Investment in environmentally friendly products is becoming an interesting trend as an effort to develop and use environmentally friendly products, one of which is green souvenirs. Green souvenirs can be a product solution to promote an environmentally friendly lifestyle with innovative products that come from the waste of daily living activities. One of them is used cooking oil. This product-based community service activity was carried out in Kayee Lee, Aceh Besar. This activity aims to produce green souvenir products. Education and promotion of environmentally friendly lifestyles for the community contribute to improving the quality of the environment. Activities that have been carried out in the form of socialization, and technical training in the process of making green souvenirs. The results of the service of the partner group have an understanding of the benefits of processing used cooking oil into green souvenirs. The training activities that have been carried out have produced green souvenir products in very varied shapes, colors, and motifs with an attractive appearance so that they are economically viable. Green souvenir product motifs can be customized for events such as seminars, graduations, birthdays, weddings, and decorative or household purposes. Green souvenir products that are expected to open up opportunities for business partners to increase family income also contribute to the environment and health.
APA, Harvard, Vancouver, ISO, and other styles
34

Suhartanto, Dwi, David Dean, Adila Sosianika, and Tintin Suhaeni. "Food souvenirs and their influence on tourist satisfaction and behavioural intentions." European Journal of Tourism Research 18 (March 1, 2018): 133–45. http://dx.doi.org/10.54055/ejtr.v18i.317.

Full text
Abstract:
Food souvenirs are tangible reminders of a travel destination and play an important role in the hospitality and tourism industry. However, little research has been devoted to the definition, attributes, and impact of food souvenirs on tourist attitudes, and post-purchase behavioural intentions, which consists of intention to repurchase, recommend, say something positive, and repurchase even if the price increased. In a response to the identified gap, this study inspects the dimensions of food souvenirs and assesses its impact on tourist satisfaction and behavioural intentions. This study applies exploratory factor analysis to identify the dimensions of food souvenirs and uses multiple regression to assess the association between these food souvenir dimensions and tourist satisfaction and post purchase intensions. The data was collected from 252 domestic tourists in Bandung, Indonesia. The factor analysis produced five dimensions of food souvenirs, including brand and packaging, uniqueness, food quality, authenticity, and taste/value. Among these dimensions; uniqueness, authenticity, taste/value are important determinants of satisfaction with food souvenir itself, but also with behavioural intentions. Further, this study reveals that satisfaction with food souvenir is a critical driver of tourist satisfaction with visiting the destination. These results offer an opportunity for retail businesses managers and destination organisation managers to develop strategy to satisfy tourists by providing unique and locally symbolic food souvenirs.
APA, Harvard, Vancouver, ISO, and other styles
35

Levyda, Levyda, Giyatmi Giyatmi, and Kania Ratnasari. "Quality of Food Souvenirs to Support Agribusiness and its Effect on Satisfaction and Loyalty." AGRIEKONOMIKA 12, no. 1 (May 1, 2023): 68–82. http://dx.doi.org/10.21107/agriekonomika.v12i1.17160.

Full text
Abstract:
Food souvenirs have a strategic role in supporting agribusiness. Although it has an important role, there is no agreement on the factors that affect the quality of food souvenirs. This study aims to develop a model for measuring the quality of food souvenirs and testing the influence of food souvenir quality on tourist satisfaction and loyalty. In this study, the quality of food souvenirs is a multi-dimensional construct and second order. The sample of this study was 339 people selected by purposive sampling.The data is processed using SEM PLS. The quality of food souvenirs is reflected in the appearance, authenticity, packaging, health benefits, price, and taste. Taste, price, and appearance have the greatest role to play in quality. The quality of food souvenirs effect on tourist satisfaction and tourist satisfaction effect on loyalty. Food souvenir manufacturers should improve those attributes especially the taste, price, and appearance of food souvenirs.
APA, Harvard, Vancouver, ISO, and other styles
36

Castellanos-Verdugo, Mario, Maria Oviedo-Garcia, and Manuela Vega-Vázquez. "Souvenir shopping satisfaction: antecedents and consequences." European Journal of Tourism Research 17 (October 1, 2017): 191–205. http://dx.doi.org/10.54055/ejtr.v17i.302.

Full text
Abstract:
Souvenirs function as mementos and are palpable evidence of a journey. The souvenir is certainly a key element of the destination experience of tourists. In this study, we analyze shopping value as an antecedent of tourist souvenir-shopping satisfaction, the consequences of which are positive word of mouth and overall tourist satisfaction. Using Partial Least Squares, a variance-based structural equation modeling technique for data analysis, we arrive at results that show a positive and significant relationship between tourist souvenir shopping satisfaction and both positive word of mouth and overall tourist satisfaction. Moreover, the results also suggest that it is shopping value above all through its hedonic dimension that heightens tourist shopping satisfaction. The study provides useful insights into business strategy for souvenir retailers and its results may serve to guide the tourism planning and promotion activities of destination marketing organizations.
APA, Harvard, Vancouver, ISO, and other styles
37

Medeiros, Mirna de Lima, Graziela Scalise Horodyski, and João Luiz Passador. "Souvenirs gastronômicos na percepção do turista: o caso do queijo minas artesanal do serro." Revista Brasileira de Pesquisa em Turismo 11, no. 2 (May 1, 2017): 347–64. http://dx.doi.org/10.7784/rbtur.v11i2.1307.

Full text
Abstract:
Este estudo teve como objetivo analisar o queijo minas artesanal como souvenir gastronômico, sob a percepção do turista. A justificativa do tema refere-se ao fato de que os souvenirs carregam diversos significados para o turista e também servem à divulgação do destino. Os souvenirs gastronômicos permitem uma memória gustativa e um compartilhamento da vivência diferenciado. A escolha do queijo minas artesanal do Serro como souvenir gastronômico deu-se pelo fato desse produto ser componente da cultura do estado de Minas Gerais (Brasil) e detém registro de patrimônio imaterial e de indicação geográfica. A abordagem da pesquisa foi quanti-qualitativa e optou-se pela metodologia de questionário aplicado online a pessoas que viajaram à região produtora. Obteve-se 129 respostas, das quais 103 consideradas válidas. Também foi realizada observação direta em locais de comercialização durante pesquisa de campo. Sua originalidade decorre dos escassos trabalhos sobre souvenirs gastronômicos e mais especificamente sobre produtos com registro de indicação geográfica como souvenirs dessa categoria. Os resultados apontam fragilidades na comercialização do produto como souvenir gastronômico. Entretanto, os respondentes demonstraram atitude favorável a questões relacionadas a identidade diferenciadora, identificação da origem, embalagem adequada e transporte facilitado. Os achados são congruentes com a proposta de Horodyski et al. (2014).
APA, Harvard, Vancouver, ISO, and other styles
38

Putra, Mardi Yudhi, and Rayhan Wahyudin Ratu Lolly. "Sistem Aplikasi Penjualan Souvenir Berbasis Web Menggunakan Metode Rapid Application Development (RAD)." INFORMATION SYSTEM FOR EDUCATORS AND PROFESSIONALS : Journal of Information System 5, no. 2 (June 30, 2021): 151. http://dx.doi.org/10.51211/isbi.v5i2.1548.

Full text
Abstract:
Abstrak: Teknologi informasi sangat dibutuhkan dalam mendukung dan meningkatkan proses bisnis sebuah organisasi terutama dalam kegiatan pengolahan data. Seperti halnya pada maju jaya shop sebuah toko penjualan souvenir pada proses pencarian dan pencatatan data penjualan membutuhkan waktu yang cukup lama karena masih dicatat pada buku penjualan dan menyebabkan terjadi kesalahan yang pada akhirnya proses penjualan menjadi lambat dan berakibat turunnya omset penjualan. Selain itu, Kegiatan pemasaran souvenir masih dilakukan dengan cara menyampaikan informasi dari mulut ke mulut sehingga jangkauan penjualannya kurang luas mengakibatkan lambatnya perkembangan usaha penjualan souvenir. Metode penelitian menggunakan Rapid Application Development (RAD) karena bersifat inkremental terutama untuk merancang aplikasi dengan siklus pengerjaan yang pendek. Aplikasi yang dirancang dengan menggunakan Framework Codeigniter dengan dukungan database Mysql dan bahasa pemrograman PHP. Hasil penelitian adalah sistem aplikasi penjualan souvenir berbasis website yang membantu dalam pencarian dan pencatatan data penjualan souvenir, laporan transaksi penjualan souvenir sesuai periode yang diinginkan dan dapat diakses melalui jaringan internet sehingga jangkauan pemasaran menjadi lebih luas. Kata kunci: metode RAD, penjualan, souvenir, web Abstract: Information technology is needed to support and improve an organization's business processes, especially in data processing activities. As in the case of forward jaya shop, a souvenir shop, in the process of searching and recording sales data it takes a long time because it is still recorded in the sales book and causes errors to occur which in the end the sales process becomes slow and results in a decrease in sales turnover. In addition, souvenir marketing activities are still carried out by conveying information by word of mouth so that the sales range is less broad resulting in the slow development of the souvenir sales business. The research method uses Rapid Application Development (RAD) because it is incremental, especially for designing applications with short work cycles. Applications designed using the Codeigniter Framework with MySQL database support and the PHP programming language. The result of the research is a website-based souvenir sales application system that helps in searching and recording souvenir sales data, reports on souvenir sales transactions according to the desired period and can be accessed via the internet network so that the marketing reach becomes wider. Keywords: RAD method, sales, souvenirs, web
APA, Harvard, Vancouver, ISO, and other styles
39

Rini, Denik Ristya, Ima Kusumawati Hidayat, and Dimas Rifqi Novica. "Pengembangan Souvenir Berbasis Augmented Reality pada Tempat Wisata Kampung Tridi Malang." JoLLA: Journal of Language, Literature, and Arts 1, no. 4 (April 30, 2021): 492–504. http://dx.doi.org/10.17977/um064v1i42021p492-504.

Full text
Abstract:
Abstract: Malang City is the second largest city in East Java Province after Surabaya. The existence of a large city is certainly followed by a dense population. This causes not all residents can live properly. Some of them live in slums in the Watershed (DAS). Facing these problems, the Government of Malang is promoting a program to turn slums into thematic tourist villages. This program is carried out to change the social culture of the community and improve the community's economy. One of the thematic tourist villages in Malang is Kampung Tridi. The village offers a tourism concept with photo spots on a 3D mural wall. Based on observations, Kampung Tridi has been visited by many tourists, but it does not have souvenirs with high selling value. This research intends to develop souvenirs in the form of 3D screen printing t-shirts to improve the local economy. The souvenirs are developed based on the ADDIE (Analysis, Design, Developed, Implementation, Evaluation) development model. The results of the product development are welcomed by the local community as well as tourists. This is seen from the high enthusiasm when this souvenir was launched. Keywords: Tridi village, souvenir, augmented reality Abstrak: Kota Malang merupakan kota terbesar kedua di Provinsi Jawa Timur setelah Kota Surabaya pada urutan pertama. Adanya kota yang besar tentu diikuti dengan danya penduduk yang padat. Hal ini menyebabkan tidak semua penduduk dapat bermukim secara layak. Beberapa diantaranya menghuni perkampungan kumuh di Daerah Aliran Sungai (DAS). Menghadapi permasalahan tersebut pemerintah Kota Malang menggalakkan program mengubah kampung kumuh menjadi kampung wisata tematik. Program ini dilakukan untuk mengubah sosial budaya masyarakat dan meningkatkan perekonomian masyarakat. Salah satu kampung wisata tematik di Malang adalah kampung Tridi. Kampung Tridi menawarkan konsep wisata dengan spot –spot foto pada dinding mural 3 Dimensi. Berdasarkan observasi Kampung Tridi telah banyak dikunjungi oleh wisatawan, namun Kampung Tridi belum memiliki souvenir yang bernilai jual tinggi. Penelitian ini bermaksud mengembangan souvenir berupa kaos sablon 3 Dimensi untuk meningkatkan perekonomian warga sekitar. Souvenir dikembangan berdasarkan model pengembangan ADDIE (Analysis, Design, Developed, Implementation, Evaluation) model. Hasil dari produk pengembangan disambut baik oleh masyarakat sekita dan juga wisatawan. Hal ini dibuktikan dengan adanya antusiasme yang tinggi pada saat souvenir ini diluncurkan. Kata kunci: kampung Tridi, souvenir, augmented reality
APA, Harvard, Vancouver, ISO, and other styles
40

Indahyani, Titi, Yunida Sofiana, and Ari Yuniarso. "REINFORCEMENT IDENTITY OF TOURISM VILLAGE AT DUSUN WANGUN -BANDUNG." ICCD 1, no. 1 (December 13, 2018): 290–94. http://dx.doi.org/10.33068/iccd.vol1.iss1.44.

Full text
Abstract:
As an effort to support the tourism promotion of Dusun Wangun tourism village, it is crucial to develop a souvenir design strategy for the village including product display arrangement. The unique souvenirs play a role in strengthening the identity of tourism village that potentially attract more tourists to visit the village and purchase the unique souvenirs. It is expected that with the purchase of unique souvenir products that produced by local people and inspired by coffee, as one of the superior products of the village, might potentially improve the welfare of the local community and support the sustainability of coffee plantations. The method used in this research is literature data review to gather various information of local souvenirs and design, field work survey and observation, interview, swe art application, workshop training analysis, prototyping, design implementation and exhibition as part of product testing and evaluation. The output of this community development is the improvement of skill and knowledge of local women community. In addition, there are also a video documentation of the training processes and a "story telling" of product catalogue that contains the souvenir design and production process documentation for further education and product promotion.
APA, Harvard, Vancouver, ISO, and other styles
41

Hassner, Pierre. "Souvenir roumain." Commentaire Numéro 55, no. 3 (June 22, 1991): 602. http://dx.doi.org/10.3917/comm.055.0602.

Full text
APA, Harvard, Vancouver, ISO, and other styles
42

Lamy, Suzanne. "Souvenir d’enfance." Voix et Images 13, no. 1 (1987): 9. http://dx.doi.org/10.7202/200679ar.

Full text
APA, Harvard, Vancouver, ISO, and other styles
43

Bailly, Jean-Christophe. "Se souvenir..." Lignes 32, no. 2 (2010): 26. http://dx.doi.org/10.3917/lignes.032.0026.

Full text
APA, Harvard, Vancouver, ISO, and other styles
44

Tomassini, Luigi. "Souvenir d'Italie." MEMORIA E RICERCA, no. 46 (September 2014): 111–34. http://dx.doi.org/10.3280/mer2014-046009.

Full text
APA, Harvard, Vancouver, ISO, and other styles
45

Ulises. "Se souvenir." Sigila N�42, no. 2 (2018): 91. http://dx.doi.org/10.3917/sigila.042.0091.

Full text
APA, Harvard, Vancouver, ISO, and other styles
46

Davis, Neil L., Tzipi Kahana, and Jehuda Hiss. "Souvenir Knife." American Journal of Forensic Medicine and Pathology 25, no. 3 (September 2004): 259–61. http://dx.doi.org/10.1097/01.paf.0000127388.00255.85.

Full text
APA, Harvard, Vancouver, ISO, and other styles
47

Agneeswaran, Vijayan. "Souvenir d’enfance." Cahiers pédagogiques N° 564, no. 7 (November 1, 2020): 60a. http://dx.doi.org/10.3917/cape.564.0060a.

Full text
APA, Harvard, Vancouver, ISO, and other styles
48

Supangat, Supangat, and Yosevina Mulyani. "Customer Loyalty Analysis Using Recency,Frequency, Monetary (RFM) and K-means Cluster for Labuan Bajo Souvenirs in Online Store." Journal of Information Systems and Informatics 5, no. 1 (March 7, 2023): 285–99. http://dx.doi.org/10.51519/journalisi.v5i1.421.

Full text
Abstract:
An average Labuan Bajo souvenir shop sells a variety of souvenirs specific to Labuan Bajo. However, the sales process is still manual, with the shop resorting to telephone or WhatsApp communication to connect with customers for placing orders. To increase sales, typical souvenir shops in Labuan Bajo are interested in adopting effective marketing strategies. Consequently, an automated system is necessary to manage customers. The Recency, Frequency, and Monetary Analysis methods are commonly used for assigning values or weights to customers during transactions. These weights are then analyzed and grouped using k-means. Recent data analysis over the last three months reveals that the typical Labuan Bajo souvenir shop has one regular customer, three potential customers, and six regular customers. Testing the system's features showed that it was functioning correctly, and therefore, it can assist the typical Labuan Bajo souvenir shop in streamlining the sales process.
APA, Harvard, Vancouver, ISO, and other styles
49

Jones, Ryan Christopher. "Who Killed New York City?" Lidé města 23, no. 2 (July 1, 2021): 253–82. http://dx.doi.org/10.14712/12128112.2371.

Full text
Abstract:
Despite decreasing crime numbers over the last 30 years, for some, New York City still has a reputation as an inherently violent city. In various souvenir shops across the city, select souvenirs indulge in this reputation by depicting New York City as a place where grittiness, violence, and crime are essential to the experience of “real” New York. This essay meditates on the implications of such souvenirs, as they play on the fears, desires, and imagination of travellers. To illustrate these points, I use a series of black-and-white photos made in December 2020 depicting scenes from a cluster of souvenir shops in Lower Manhattan.
APA, Harvard, Vancouver, ISO, and other styles
50

Tiffani, Kristy. "Implementation of Image Distortion to Design Mockups in Web-Based Mug Sales Application." SISTEMASI 12, no. 2 (May 31, 2023): 465. http://dx.doi.org/10.32520/stmsi.v12i2.2814.

Full text
Abstract:
Varisty Mug Souvenir is a small business entity that provides services to make custom souvenir mugs according to customer requests. Souvenir mugs are the main product produced by Varisty Mug Souvenir. When the COVID-19 pandemic hit, Varisty Mug Souvenir's main shop was forced to close, this resulted in disruption of transactions between customers and owners and Varisty Mug Souvenir's sales decreased. aims to increase its sales and simplify the business transaction process by designing a web-based mug sales application with the feature of creating mug design mockups. The mug design mockup creation feature on the application will help customers visualize and make design decisions when placing an order. The development of a web-based mug sales web application will use the Hypertext Preprocessor (PHP) programming language and use the Laravel framework and MySQL database. The creation of the mug design mockup feature uses ImageMagick technology for the feature of generating mug design mockups that apply image distortion. The use of ImageMagick is done by running the command script on the command-line. In the application, customers can place an order for a custom mug by previewing the mug mockup of the desired design. In addition, the admin part of the application allows the admin to process and store data. Keywords: Product mockup, Image Distortion, ImageMagick, Sales application, Souvenir mug
APA, Harvard, Vancouver, ISO, and other styles
We offer discounts on all premium plans for authors whose works are included in thematic literature selections. Contact us to get a unique promo code!

To the bibliography