Academic literature on the topic 'Sound field reproduction'
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Journal articles on the topic "Sound field reproduction"
Ito, Akitaka. "Surround sound field reproduction system and surround sound field reproduction method." Journal of the Acoustical Society of America 119, no. 2 (2006): 688. http://dx.doi.org/10.1121/1.2174504.
Full textTakemoto, M., S. Yakko, N. Kuroda, S. Sano, T. Miyachi, and T. Muraoka. "New method for sound field reproduction." IEEE Transactions on Consumer Electronics 35, no. 4 (1989): 775–84. http://dx.doi.org/10.1109/30.106895.
Full textLilis, G. N., D. Angelosante, and G. B. Giannakis. "Sound Field Reproduction using the Lasso." IEEE Transactions on Audio, Speech, and Language Processing 18, no. 8 (November 2010): 1902–12. http://dx.doi.org/10.1109/tasl.2010.2040523.
Full textYang, Jun, Ming Wu, and Lu Han. "A Review of Sound Field Control." Applied Sciences 12, no. 14 (July 21, 2022): 7319. http://dx.doi.org/10.3390/app12147319.
Full textWang, Yan, Kean Chen, and Jian Xu. "Low Frequency Sound Field Reproduction within a Cylindrical Cavity Using Higher Order Ambisonics." Xibei Gongye Daxue Xuebao/Journal of Northwestern Polytechnical University 36, no. 4 (August 2018): 649–55. http://dx.doi.org/10.1051/jnwpu/20183640649.
Full textANDO, Akio. "Theory of Three-Dimensional Sound Field Reproduction." IEICE ESS FUNDAMENTALS REVIEW 3, no. 4 (2009): 33–46. http://dx.doi.org/10.1587/essfr.3.4_33.
Full textBoone, Marinus M., and Diemer de Vries. "Spatial sound reproduction with wave field synthesis." Journal of the Acoustical Society of America 105, no. 2 (February 1999): 933. http://dx.doi.org/10.1121/1.426306.
Full textOmoto, Akira. "Sound field reproduction system with active reverberation." Journal of the Acoustical Society of America 140, no. 4 (October 2016): 3312. http://dx.doi.org/10.1121/1.4970549.
Full textStefanakis, Nick, Finn Jacobsen, and John Sarris. "Effort variation regularization in sound field reproduction." Journal of the Acoustical Society of America 128, no. 2 (August 2010): 740–50. http://dx.doi.org/10.1121/1.3458844.
Full textJia, Maoshen, Wenbei Wang, and Ziyu Yang. "2.5D Sound Field Reproduction Using Higher Order Loudspeakers." Cybernetics and Information Technologies 15, no. 6 (December 1, 2015): 5–15. http://dx.doi.org/10.1515/cait-2015-0063.
Full textDissertations / Theses on the topic "Sound field reproduction"
Fazi, Filippo Maria. "Sound field reproduction." Thesis, University of Southampton, 2010. https://eprints.soton.ac.uk/158639/.
Full textDavis, Robert E. "Optimisation and analysis of spherical harmonic-based sound field reproduction systems." Thesis, University of the West of Scotland, 2015. https://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.748623.
Full textZuo, Huanyu. "Spatial Acoustic Vector Based Sound Field Reproduction." Phd thesis, 2021. http://hdl.handle.net/1885/251876.
Full textWu, Yi-Ta, and 吳宜達. "Headphone Virtual Sound Field Reproduction with Head Tracking." Thesis, 2016. http://ndltd.ncl.edu.tw/handle/gbej85.
Full text國立臺北科技大學
資訊工程系研究所
104
Recently, with the advance of science and engineering, portable audio devices and headphones are gaining popularity, but the performance of 5.1channel audio in headphone are still have limited. Therefore, the main goal of this thesis is to improve reality of headphone virtual sound field. Virtual sound effect include spatial effect and directional effect, we use Binaural Room Impulse Response to reproduce virtual sound field. For the reality of headphone virtual sound field, we use magnetometer in Smartphone to tracking direction and play moving sound which made by interpolating binaural impulse responses.
Wen, Huang Chia, and 黃嘉文. "Headphone Reproduction of 3D Immersive Spatial Sound Field." Thesis, 2003. http://ndltd.ncl.edu.tw/handle/10008740605876950725.
Full text國立交通大學
機械工程系
91
A functional model is presented for synthesizing Head-Related Transfer Functions (HRTFs) in three-dimensional audio reproduction. The spatial and temporal variations of HRTFs are separated, using the singular value decomposition (SVD). The order of the model can be reduced by using this method to yield significant enhancement of processing efficiency. Owing to the discrete nature of measured HRTFs, interpolation is performed on the spatial part of the model to result in finer resolutions. The HRTF at an arbitrary direction is represented as a weighted sum of the products of the spatial and temporal parts. Performance analysis of the algorithm reveals that the efficiency of this model considerably improves with increasing number of sound sources. Computational efficiency and storage requirement are assessed for HRTFs measured from a manikin. Subjective tests of sound source localization are also conduced. The results indicated the effectiveness of the proposed HRTF synthesis technique for both azimuth and elevation localization, without notable performance degradation. Numerous realizations of the immersive audio system are proposed. The Microsoft DirectShow technology and Windows operation system are used as the implementation environment. The efficiency of the realizations is increased by Shuffler filter arrangement and IIR approximation.
Gutiérrez, Parera Pablo. "Optimization and improvements in spatial sound reproduction systems through perceptual considerations." Doctoral thesis, 2020. http://hdl.handle.net/10251/142696.
Full text[CAT] La reproducció de les propietats espacials del so és una qüestió cada vegada més important en moltes aplicacions immersives emergents. Ja siga en la reproducció de contingut audiovisual en entorns domèstics o en cines, en sistemes de videoconferència immersius o en sistemes de realitat virtual o augmentada, el so espacial és crucial per a una sensació d'immersió realista. L'audició, més enllà de la física del so, és un fenomen perceptual influenciat per processos cognitius. L'objectiu d'aquesta tesi és contribuir a l'optimització i simplificació dels sistemes de so espacial amb nous mètodes i coneixement, des d'un criteri perceptual de l'experiència auditiva. Aquest treball tracta, en una primera part, alguns aspectes particulars relacionats amb la reproducció espacial binaural del so, com són l'audició amb auriculars i la personalització de la Funció de Transferència Relacionada amb el Cap (Head Related Transfer Function - HRTF). S'ha realitzat un estudi relacionat amb la influència dels auriculars en la percepció de la impressió espacial i la qualitat, dedicant especial atenció als efectes de l'equalització i la consegüent distorsió no lineal. Respecte a la individualització de la HRTF, es presenta una implementació completa d'un sistema de mesura de HRTF i s'inclou un nou mètode per a la mesura de HRTF en sales no anecoiques. A mès, s'han realitzat dos experiments diferents i complementaris que han donat com a resultat dues eines que poden ser utilitzades en processos d'individualització de la HRTF, un model paramètric del mòdul de la HRTF i un ajustament per escala de la Diferencià del Temps Interaural (Interaural Time Difference - ITD). En una segona part relacionada amb la reproducció amb altaveus, s'han avaluat distintes tècniques com la Síntesi de Camp d'Ones (Wave-Field Synthesis - WFS) o la panoramització per amplitud. Amb experiments perceptuals, s'ha estudiat la capacitat d'aquests sistemes per a produir una sensació de distància i l'agudesa espacial amb que podem percebre les fonts sonores, si es divideixen espectralment i es reprodueixen en diferents posicions. Les aportacions d'aquesta investigació volen fer més accessibles aquestes tecnologies al públic en general, degut a la demanda d'experiències i dispositius audiovisuals que proporcionen major immersió.
[EN] The reproduction of the spatial properties of sound is an increasingly important concern in many emerging immersive applications. Whether it is the reproduction of audiovisual content in home environments or in cinemas, immersive video conferencing systems or virtual or augmented reality systems, spatial sound is crucial for a realistic sense of immersion. Hearing, beyond the physics of sound, is a perceptual phenomenon influenced by cognitive processes. The objective of this thesis is to contribute with new methods and knowledge to the optimization and simplification of spatial sound systems, from a perceptual approach to the hearing experience. This dissertation deals in a first part with some particular aspects related to the binaural spatial reproduction of sound, such as listening with headphones and the customization of the Head Related Transfer Function (HRTF). A study has been carried out on the influence of headphones on the perception of spatial impression and quality, with particular attention to the effects of equalization and subsequent non-linear distortion. With regard to the individualization of the HRTF a complete implementation of a HRTF measurement system is presented, and a new method for the measurement of HRTF in non-anechoic conditions is introduced. In addition, two different and complementary experiments have been carried out resulting in two tools that can be used in HRTF individualization processes, a parametric model of the HRTF magnitude and an Interaural Time Difference (ITD) scaling adjustment. In a second part concerning loudspeaker reproduction, different techniques such as Wave-Field Synthesis (WFS) or amplitude panning have been evaluated. With perceptual experiments it has been studied the capacity of these systems to produce a sensation of distance, and the spatial acuity with which we can perceive the sound sources if they are spectrally split and reproduced in different positions. The contributions of this research are intended to make these technologies more accessible to the general public, given the demand for audiovisual experiences and devices with increasing immersion.
Gutiérrez Parera, P. (2020). Optimization and improvements in spatial sound reproduction systems through perceptual considerations [Tesis doctoral no publicada]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/142696
TESIS
Talagala, Dumidu Sanjaya. "Array signal processing algorithms for localization and equalization in complex acoustic channels." Phd thesis, 2013. http://hdl.handle.net/1885/11756.
Full textBaalman, Marije Alberdina Johanna [Verfasser]. "On wave field synthesis and electro acoustic music, with a particular focus on the reproduction of arbitrarily shaped sound sources / vorgelegt von Marije Alberdina Johanna Baalman." 2008. http://d-nb.info/989646890/34.
Full textZeung, Ping-Shun, and 曾平順. "Spatial Reproduction of Sound Fields." Thesis, 2003. http://ndltd.ncl.edu.tw/handle/42284719476701364092.
Full text國立交通大學
機械工程系
91
Reproducing the 3D virtual sound effect is a broad topic involving the positioning information which provides the relationship between sound sources and listeners, and the room effect which gives the spaciousness perception. This research aims for regenerating the environmental context via synthesizing the reflections and reverberations pertaining to particular listening space. However, the modal distribution of the room response is very complicated, leading to the difficulty of extremely long convolution. Given a measured room response, we propose two applicable schemes to reproduce a reverberant environment with real-time performance. First, the subband filtering conducted in cosine modulated filter bank is used to implement the reverberator in parallelism with subband filters modeled as IIR-based structures. Second, the non-uniformly sampling approach considering the frequency dependent resolution of the human listening system is used to replace the long convolution filter with a much fewer taps FIR filter. These algorithms are validated to attain a natural-sounding room effect without the rendering deficiency of commonly used reverberators.
Books on the topic "Sound field reproduction"
Whitaker, Jerry C. Audio/video professional's field manual. New York: McGraw-Hill, 2002.
Find full textWhitaker, Jerry C. Audio/video professional's field manual. New York: McGraw-Hill, 2002.
Find full textauthor, Carlyle Angus, ed. In the field: The art of field recording. Axminster, Devon: Uniformbooks, 2013.
Find full textThéberge, Paul, Kyle Devine, and Tom Everrett, eds. Living Stereo. Bloomsbury Publishing Inc, 2015. http://dx.doi.org/10.5040/9781501309090.
Full textBook chapters on the topic "Sound field reproduction"
Rabenstein, Rudolf, and Sascha Spors. "Sound Field Reproduction." In Springer Handbook of Speech Processing, 1095–114. Berlin, Heidelberg: Springer Berlin Heidelberg, 2008. http://dx.doi.org/10.1007/978-3-540-49127-9_53.
Full textXie, Bosun. "Sound field, spatial hearing, and sound reproduction." In Spatial Sound, 1–70. Boca Raton: CRC Press, 2022. http://dx.doi.org/10.1201/9781003081500-1.
Full textXie, Bosun. "Spatial sound reproduction by wave field synthesis." In Spatial Sound, 439–96. Boca Raton: CRC Press, 2022. http://dx.doi.org/10.1201/9781003081500-10.
Full textMatsubayashi, Atsushi, Seki Inoue, Shun Suzuki, and Hiroyuki Shinoda. "Sound-Field Creation for Haptic Reproduction." In Ultrasound Mid-Air Haptics for Touchless Interfaces, 261–79. Cham: Springer International Publishing, 2022. http://dx.doi.org/10.1007/978-3-031-04043-6_11.
Full textLim, Hyun. "3D Sound Reproduction by Wave Field Synthesis." In Novel 3D Media Technologies, 211–23. New York, NY: Springer New York, 2014. http://dx.doi.org/10.1007/978-1-4939-2026-6_11.
Full textChen, Yitong, and Wen Zhang. "Active Room Compensation for 2.5D Sound Field Reproduction." In Proceedings of the 8th Conference on Sound and Music Technology, 105–12. Singapore: Springer Singapore, 2021. http://dx.doi.org/10.1007/978-981-16-1649-5_9.
Full textChun, Chan Jun, Hong Kook Kim, Seung Ho Choi, Sei-Jin Jang, and Seok-Pil Lee. "Perceptual Enhancement of Sound Field Reproduction in a Nearly Monaural Sensing System." In Communication and Networking, 124–31. Berlin, Heidelberg: Springer Berlin Heidelberg, 2011. http://dx.doi.org/10.1007/978-3-642-27201-1_15.
Full textWang, Song, Ruimin Hu, Shihong Chen, Xiaochen Wang, Yuhong Yang, Weiping Tu, and Bo Peng. "3D Sound Field Reproduction at Non Central Point for NHK 22.2 System." In MultiMedia Modeling, 3–14. Cham: Springer International Publishing, 2016. http://dx.doi.org/10.1007/978-3-319-51811-4_1.
Full textToole, Floyd E. "The Sound Fields in Sound Reproduction Spaces." In Sound Reproduction, 281–303. Third edition. | New York ; London : Routledge, 2017.: Routledge, 2017. http://dx.doi.org/10.4324/9781315686424-10.
Full textZhang, Jiaming, Maoshen Jia, Changchun Bao, and Qi Wang. "Sound Field Reproduction in Reverberant Room Using the Alternating Direction Method of Multipliers Based Lasso and Regularized Least-Square." In Intelligent Computing Theories and Application, 111–20. Cham: Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-26763-6_11.
Full textConference papers on the topic "Sound field reproduction"
Birnie, Lachlan, Thushara Abhayapala, Prasanga Samarasinghe, and Vladimir Tourbabin. "Sound Field Translation Methods for Binaural Reproduction." In 2019 IEEE Workshop on Applications of Signal Processing to Audio and Acoustics (WASPAA). IEEE, 2019. http://dx.doi.org/10.1109/waspaa.2019.8937274.
Full textSakai, Yukari, and Seiichiro Katsura. "Modeling and control of sound system for sound field reproduction." In 2017 56th Annual Conference of the Society of Instrument and Control Engineers of Japan (SICE). IEEE, 2017. http://dx.doi.org/10.23919/sice.2017.8105664.
Full textKamado, Noriyoshi, Hiroshi Saruwatari, and Kiyohiro Shikano. "Robust sound field reproduction integrating multi-point sound field control and wave field synthesis." In ICASSP 2011 - 2011 IEEE International Conference on Acoustics, Speech and Signal Processing (ICASSP). IEEE, 2011. http://dx.doi.org/10.1109/icassp.2011.5946435.
Full textBetlehem, T., and M. A. Poletti. "Sound field reproduction around a scatterer in reverberation." In ICASSP 2009 - 2009 IEEE International Conference on Acoustics, Speech and Signal Processing. IEEE, 2009. http://dx.doi.org/10.1109/icassp.2009.4959527.
Full textQipeng, Feng, Yang Feiran, and Yang Jun. "Compressed sensing based multi-zone sound field reproduction." In 2016 IEEE 13th International Conference on Signal Processing (ICSP). IEEE, 2016. http://dx.doi.org/10.1109/icsp.2016.7877871.
Full textKhalilian, Hanieh, Ivan V. Bajic, and Rodney G. Vaughan. "3D sound field reproduction using diverse loudspeaker patterns." In 2013 IEEE International Conference on Multimedia and Expo Workshops (ICMEW). IEEE, 2013. http://dx.doi.org/10.1109/icmew.2013.6618247.
Full textZhang, Wen, and Thushara D. Abhayapala. "2.5D sound field reproduction in higher order Ambisonics." In 2014 14th International Workshop on Acoustic Signal Enhancement (IWAENC). IEEE, 2014. http://dx.doi.org/10.1109/iwaenc.2014.6954315.
Full textKhalilian, Hanieh, Ivan V. Bajic, and Rodney G. Vaughan. "Towards optimal loudspeaker placement for sound field reproduction." In ICASSP 2013 - 2013 IEEE International Conference on Acoustics, Speech and Signal Processing (ICASSP). IEEE, 2013. http://dx.doi.org/10.1109/icassp.2013.6637661.
Full textGauthier, Philippe-Aubert, Cédric Camier, Olivier Gauthier, Yann Pasco, and Alain Berry. "Aircraft sound environment reproduction: Sound field reproduction inside a cabin mock-up using microphone and actuator arrays." In ICA 2013 Montreal. ASA, 2013. http://dx.doi.org/10.1121/1.4799025.
Full textZhou, Ling-song, Mao-shen Jia, Chang-chun Bao, and Bing Bu. "Multi-source sound field reproduction using cylindrical harmonic analysis." In 2014 IEEE China Summit & International Conference on Signal and Information Processing (ChinaSIP). IEEE, 2014. http://dx.doi.org/10.1109/chinasip.2014.6889216.
Full textReports on the topic "Sound field reproduction"
Yatsymirska, Mariya. MODERN MEDIA TEXT: POLITICAL NARRATIVES, MEANINGS AND SENSES, EMOTIONAL MARKERS. Ivan Franko National University of Lviv, February 2022. http://dx.doi.org/10.30970/vjo.2022.51.11411.
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