Dissertations / Theses on the topic 'Smart User'
Create a spot-on reference in APA, MLA, Chicago, Harvard, and other styles
Consult the top 50 dissertations / theses for your research on the topic 'Smart User.'
Next to every source in the list of references, there is an 'Add to bibliography' button. Press on it, and we will generate automatically the bibliographic reference to the chosen work in the citation style you need: APA, MLA, Harvard, Chicago, Vancouver, etc.
You can also download the full text of the academic publication as pdf and read online its abstract whenever available in the metadata.
Browse dissertations / theses on a wide variety of disciplines and organise your bibliography correctly.
James, Brandon. "Smart Card Based User Authentication." Wright State University / OhioLINK, 2012. http://rave.ohiolink.edu/etdc/view?acc_num=wright1340246432.
Full textAstistova, Т. І., and M. А. Kolva. "Smart house management system, user interface." Thesis, Київський національний університет технологій та дизайну, 2021. https://er.knutd.edu.ua/handle/123456789/19331.
Full textAtacan, Pamir Naz. "Smart Products: Technological Applications Vs User Expectations." Master's thesis, METU, 2010. http://etd.lib.metu.edu.tr/upload/12612450/index.pdf.
Full textconception about smartness and expectations from different types of smart products are analyzed regarding to the technological trends to deduce the coherence between literature&rsquo
s orientation and user preferences. The study considered the technological trends as a database and takes the user expectations as the design motivation.
Handosa, Mohamed Hussein Hafez. "Supporting User Interactions with Smart Built Environments." Diss., Virginia Tech, 2019. http://hdl.handle.net/10919/87433.
Full textPHD
The recent advances in sensing, actuation, computing, and communication technologies have brought several rewards to modern society. The incorporation of those technologies into everyday physical objects (or things) has empowered the vision of the Internet of Things (IoT). Things can autonomously collect data about the physical environment, exchange information with other things, and take actions on behalf of humans. Several application domains can benefit from the IoT such as smart buildings, smart cities, security and emergencies, retail, logistics, industrial control, and health care. For decades, building automation, intelligent buildings, and more recently smart buildings have received considerable attention in both academia and industry. We use the term smart built environments (SBE) to describe smart, intelligent, physical, built, architectural spaces ranging from a single room to a whole city. SBEs, as one of the various applications of the IoT, can change the way we experience our homes and workplaces significantly and make interacting with technology almost inevitable. While there has been a considerable research effort to address a variety of challenges associated with the thing-to-thing interaction, human-to-thing interaction related research is limited. Many of the proposed approaches and industry-adopted techniques to support human-to-thing interaction rely on traditional methods. However, SBEs introduce a radically different interaction context. Therefore, adapting the current interaction techniques and/or adopting new ones is crucial for the success and wide adoption of SBEs. This research focuses on leveraging the recent advances in the IoT and related technologies to support user interactions with SBEs. We explore how to support a flexible, adaptive, and multimodal interaction experience between users and SBEs using a variety of user interfaces and proposed interaction techniques.
Zhou, Yuan, and Jian Gao. "Smart Elicitation of User Feedback in Mobile Applications." Thesis, Blekinge Tekniska Högskola, Institutionen för programvaruteknik, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-13982.
Full textBataille, Iris. "Tangible User Interfaces in the Smart Home Environment." Thesis, Malmö universitet, Fakulteten för kultur och samhälle (KS), 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-22791.
Full textRubio, Carlos R. (Carlos Roberto). "An API for smart objects and multimodal user interfaces for the smart home and office." Thesis, Massachusetts Institute of Technology, 2015. http://hdl.handle.net/1721.1/100642.
Full textThis electronic version was submitted by the student author. The certified thesis is available in the Institute Archives and Special Collections.
Cataloged from student-submitted PDF version of thesis.
Includes bibliographical references (page 94).
As more people move to cities, space is becoming more limited and expensive. Robotic furniture can increase functionality and optimize space, allowing spaces to feel as if they were three times the size. These mechatronic systems need capable electronics and connected microcontrollers to bring furniture to the Internet of Things (IoT). We present these electronics and firmware for three smart robotic spaces. These smart spaces need powerful software and computing systems to enable the transformations and give magic to the space. We present software written for three smart robotic spaces. The right user interfaces are vital for rich user experience. User studies with different smart home user interfaces show that although tactile interfaces are the most reliable and easiest to work with, people are hopeful for sufficiently robust gestural and speech interfaces in future smart homes. The urban homes and offices of the future are smart, customizable, and robotic.
by Carlos R. Rubio.
M. Eng.
Goutham, Mithun. "Machine learning based user activity prediction for smart homes." The Ohio State University, 2020. http://rave.ohiolink.edu/etdc/view?acc_num=osu1595493258565743.
Full textTzeremes, Vasilios. "End user software product line support for smart spaces." Thesis, George Mason University, 2017. http://pqdtopen.proquest.com/#viewpdf?dispub=10249280.
Full textSmart spaces are physical environments equipped with pervasive technology that sense and react to human activities and changes in the environment. End User Development (EUD) skills vary significantly among end users who want to design, develop and deploy software applications for their smart spaces. Typical end user development is opportunistic, requirements are usually unplanned and undocumented, applications are simplistic in nature, design is ad-hoc, reuse is limited, and software testing is typically haphazard, leading to many quality issues. On the other hand, technical end users with advanced EUD skills and domain expertise have the ability to create sophisticated software applications for smart spaces that are well designed and tested.
This research presents a systematic approach for adopting reuse in end user development for smart spaces by using Software Product Line (SPL) concepts. End User (EU) SPL Designers (who are technical end users and domain experts) design and develop EU SPLs for smart spaces whereas less technical end users derive their individual smart space applications from these SPLs. Incorporating SPL concepts in EUD for smart spaces makes it easier for novice end users to derive applications for their spaces without having to interface directly with devices, networks, programming logic, etc. End users only have to select and configure the EU SPL features needed for their space. Another benefit of this approach is that it promotes reuse. End user requirements are mapped to product line features that are realized by common, optional, and variant components available in smart spaces. Product line features and the corresponding component product line architecture can then be used to derive EU applications. Derived EU applications can then be deployed to different smart spaces, thereby avoiding end users having to create EU applications from scratch. Finally the proposed approach has the potential of improving software quality since testing will be an integral part of EU SPL process.
In particular, this research has: (a) defined a systematic approach for EU SPL Designers to design and develop EU SPLs, (b) provided an EU SPL application derivation approach to enable end users to derive software applications for their spaces, (c) designed an EU SPL meta-model to capture the underlying representation of EU SPL and derived application artifacts in terms of meta-classes and relationships that supports different EUD platforms, (d) designed and implemented an EUD development environment that supports EU SPL development and application derivation, and (e) provided a testing approach and framework for systematic testing of EU SPLs and derived applications.
Jusko, Ján. "Chatbot pro Smart Cities." Master's thesis, Vysoké učení technické v Brně. Fakulta informačních technologií, 2019. http://www.nusl.cz/ntk/nusl-403204.
Full textMattos, Adriane Wassmassdorf. "Smart farming." Master's thesis, Universidade de Lisboa, Faculdade de Arquitetura, 2016. http://hdl.handle.net/10400.5/14196.
Full textMa, Han, and Guo Qiuying. "Design of functions in Smart TV : A survey study of user acceptance on Smart TV functions." Thesis, Högskolan i Gävle, Avdelningen för Industriell utveckling, IT och Samhällsbyggnad, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:hig:diva-17465.
Full textHaglund, Kristian, and Pia Flydén. "Key determinants for user intention to adopt smart home ecosystems." Thesis, Blekinge Tekniska Högskola, Institutionen för industriell ekonomi, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-16807.
Full textWang, Nan. "Mody : a smart commuting experience." Thesis, Umeå universitet, Designhögskolan vid Umeå universitet, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-172962.
Full textRashidi, Parisa. "Smart home adaptation based on explicit and implicit user feedback." Online access for everyone, 2007. http://www.dissertations.wsu.edu/Thesis/Fall2007/p_rashidi_120707.pdf.
Full textDominici, Michele. "Contributing to energy efficiency through a user-centered smart home." Phd thesis, Université Rennes 1, 2013. http://tel.archives-ouvertes.fr/tel-00869455.
Full textGreen, William. "Capturing user requirements for smart hometechnology, to support industry practice." Thesis, Loughborough University, 2008. https://dspace.lboro.ac.uk/2134/8135.
Full textJin, Huiliang. "Proxemic interaction and migratable user interface : applied to smart city." Thesis, Ecully, Ecole centrale de Lyon, 2014. http://www.theses.fr/2014ECDL0027/document.
Full textUbiquitous computing is gradually coming into reality, people use various digital devices (personal computer, laptop, tablet and smartphone) in order to study, work, entertain and communicate with each other. A city is actually a ubiquitous society, citizens get practical information from digital public displays that are installed everywhere in a city: bus station, railway station, airport or commercial center, etc. It seems that we are closing to the vision of ubiquitous computing, however, it’s still far from the vision what Mark Weiser described: the most profound technologies are those that disappear, they weave themselves into the fabric of everyday life until they are indistinguishable from it. That means in nowadays the widespread digital devices are still not intelligent enough and not well integrated, this issue is especially serious under a context of city than for personal usage condition.Smart city is a modern concept of city that seeks to improve the efficiency and quality of life by the information and communication technologies (ICTs), it as well emphasizes the importance of citizens’ knowledge for the wise management of city. The ICTs of a smart city constructs a large scale ubiquitous system, including traffic control systems, public transportation system, energy control systems, etc. In all the systems, digital public displays are one of the most important viewports that connect citizens with city. However, the public display today is only used as a screen to display information, it’s blind to the presence of users and ambient devices, these result in low efficiency of interactions, and make a city unable to take use of citizen knowledge.In this dissertation, we build an intelligent public display by the theory of proxemic interaction. Proxemic interaction is spatial related interaction patterns inspired by the psychological term: Proxemics, it studies the spatial -related interaction human to device and device to device. A proxemic interactive public display means that it is aware of user’s presence, position, movement, identity and other user related attributes, and takes these attributes as implicit inputs for interactions. Besides, it can sense ambient mobile devices and act as a hub for local deices information flows. Compared with traditional public display, proxemic interactive display can provide specific users with more personal related and instant - need information rather than provide general information to all users. That means to make displays sense users instead of making users explore displays exhaustively. These advantages make a proxemic display more adapt to the prospect of smart city.Our object is to study how to address the challenges of public display in a smart city by proxemic interaction. Towards this object, we study the dimensions of proxemic interaction, and build a prototype of proxemic interactive projected display with Kinect, Leap motion and web camera. This prototype supports implicit and explicit interaction of users to provide more personalized contents to users, as well as natural interactions. Furthermore, we developed a toolkit for data migration between public display and personal mobile devices, so that public display becomes aware of ambient users’ devices, users can download resources from public displays freely, while public displays can be as a terminal to collect knowledge of citizens for smart city.We discuss the potential applications of this prototype under smart city, and build an experimental application of proxemic airport flight information board. Based on this experimental application, we organized a systematic laboratory user study to validate whether proxemic interaction can really improve the performance of public displays
Celen, Mustafa, and Maximiliano Rojas. "Value Creation From User Generated Content for Smart Tourism Destinations." Thesis, Högskolan Dalarna, Mikrodataanalys, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:du-34430.
Full textGorgutsa, Stepan. "User-interactive wirelessly-communicating “smart” textiles made from multimaterial fibers." Doctoral thesis, Université Laval, 2016. http://hdl.handle.net/20.500.11794/27351.
Full textAs we are surrounded by textiles 24/7, either in the form of garments that we wear or as upholstery in our cars, homes, offices, etc., textiles are especially attractive platforms for arrays of innovative biomedical sensors, transducers, and microprocessors dedicated, among other applications, to continuous health monitoring. In the same time, the common approach in the field of smart textiles consists in adaptation of conventional planar microelectronics to some kind of flexible substrate, which often results in poor mechanical properties and thus compromises wearing comfort and complicates garment care, which results in low user acceptance. This explains why such solutions rarely emerge from the lab and, with the exception of some very specific cases, cannot be seen in the everyday life. Furthermore, we are currently witnessing a global shift from classical standalone computing to the concept of distributed computation (e.g. so-called thin clients and cloud storage). In this context, the computation power of the individual node or smart textile device in this case, becomes progressively less important than the ability to relay data to the Internet. In this work, I propose a novel approach based on the idea of integration of polymer, glass and metal into miniaturized fiber structures in order to achieve next-generation smart textile devices with higher-level functionalities, such as wireless communication, touch recognition, electrical interconnects, with minimally-invasive attributes. First, I investigate different possible fiber-shaped antenna designs and fabrication techniques. Next, I experimentally demonstrate that such multi-material fiber antennas can be integrated into textiles during standard textile manufacturing process. Tests conducted on these textiles have shown that, for on-body and off-body scenarios, the emissive properties in terms of return loss (S11), radiation pattern, efficiency (gain), and bit-error rate (BER) are directly comparable to classic ‘rigid’ solutions and adequately address short-range wireless communications applications at Mbps data-rates (via Bluetooth and IEEE 802.15.4 protocols at 2.4 GHz frequency). Numerical simulations of the specific absorption rate (SAR) also demonstrate full compliance with safety regulations imposed by Industry Canada for wireless body area network devices. Since metal-glass-polymer fiber composites were fabricated using sub-millimetre hollow-core silica fibers and liquid state silver deposition technique, the conductor elements are shielded against the environment and preserve the mechanical and cosmetic properties of the garments. This is confirmed by the textile industry standard stretching and bending tests. Additionally, applied superhydrophobic coatings (WCA=152º, SA=6º) allow uninterrupted wireless communication of the textiles under direct water application even after multiple washing cycles. Finally, I fabricated a user-interactive and wireless-communicating smart textile prototype, that interacts with the user through capacitive touch-sensing and relays the touch data through Bluetooth protocol to a smartphone. This demonstration validates that the proposed approach based on multi-material fibers is suitable for applications to sensor fabrics and bio-sensing textiles connected in real time to mobile communications infrastructures, suitable for a variety of health and life science applications.
Nordström, Adam. "How can user involvement benefit software development in Smart Video?" Thesis, KTH, Skolan för industriell teknik och management (ITM), 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-244976.
Full textThe Codemill affiliate Smart Video provides their customers with the tool they need to transform their videos into interactive online stores. By “smartifying” the videos and adding links to products or services adjacent to the video itself, the click rate increases by up to ten times. As internet usage and online purchases grows larger, so does the demand of software that surround this phenomenon. This in turn makes companies, similar to Smart Video, strive to launch their product to the market as fast as possible by using a development process that could be described as “trial-and-error”. This results in drawbacks on the amount of performed user studies and losses in potential competitive advantages that a more user focused research might give. This thesis examines the importance of including users in the early software development phases and then suggests appropriate user study methods to the design of a concept for those customers that requires Smart Video as a service. With the main goal to present a design suggestion that spares the customer the process of modifying the material themselves, while maintaining in control of the end result and engaged in a satisfying user experience. By conducting interviews, focus groups and other minor user involvement methods with the three user groups, a great understanding of what was important in the service was gained. As it formed a base from which the design process could proceed. With the iterative procedure of constructing the customer interface prominent, the service took shape as it dealt with the issues and opportunities gathered. The usability test and the extensive feedback on the prototype justified the look of the interface and its usability, when it at the end of the semester, together with the rest of the concept, was presented as a proposal on how to approach the idea of taking that next Smart Video-step, thus making it a more attractive and relevant actor.
Miguel, Montero Jaime. "Smart TV front-end application for cloud computing." Thesis, Linköpings universitet, Institutionen för datavetenskap, 2012. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-87631.
Full textPrats, Vidal Oriol. "Smart Oce: Wireless Sensor Network for Energy Monitoring and User Profiling." Thesis, KTH, Reglerteknik, 2010. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-105139.
Full textMa, Sicong, Prina Shah, and Jun Che. "A Vision for a Better User Experience in a Smart Home." Thesis, Blekinge Tekniska Högskola, Institutionen för maskinteknik, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-3089.
Full textVallé, Troy. "Smarta elnät eller smarta användare? : En studie om användarens roll vid planering, utveckling och användning av smarta elnät." Thesis, Linköpings universitet, Filosofiska fakulteten, 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-129297.
Full textSmarta elnät och tjänsteutveckling för hemmet – vem är i behov av en smartare vardag?
Dhang, Prakriti, and Manaswini Kolluru. "Interaction with Smart Assistant." Thesis, Malmö universitet, Fakulteten för teknik och samhälle (TS), 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-20337.
Full textHafidh, Basim. "SITE: The Simple Internet of Things Enabler for Smart Homes." Thesis, Université d'Ottawa / University of Ottawa, 2017. http://hdl.handle.net/10393/36603.
Full textGuzmán, Obando Javier. "Methodology to obtain the user's Human Values Scale from Smart User Models." Doctoral thesis, Universitat de Girona, 2008. http://hdl.handle.net/10803/7744.
Full textInformation Technology enables new solutions to be created for specific problems by applying knowledge gained in various areas of research.Our work is aimed at creating user models using a multi-disciplinary approach in which we use principles of psychology, distributed artificial intelligence, and automatic learning to create user models in open environments; such as Environmental Intelligence based on User Models with functions of incremental and distributed learning (known as Smart User Models). Based on these user models, we aimed this research at acquiring user characteristics that are not trivial and that determine the user's scale of dominant values in the matters in which he/she is most interested, and developing a methodology for extracting the Human Values Scale of the user with regard to his/her objective, subjective, and emotional attributes (particularly in the Recommender Systems). One of the areas that have been little researched is the inclusion of the human values scale in information systems. A Recommender System, User Models, and Systems Information only takes into account the preferences and emotions of the user [Velásquez, 1996, 1997; Goldspink, 2000; Conte and Paolucci, 2001; Urban and Schmidt, 2001; Dal Forno and Merlone, 2001, 2002; Berkovsky et al., 2007c]. Therefore, the main approach of our research is based on creating a methodology that permits the generation of the human values scale of the user from the user model. We present results obtained from a case study using the objective, subjective, and emotional attributes in the banking and restaurant domains, where the methodology proposed in this research was tested. In this thesis, the main contributions are: To develop a methodology that, given a user model with objective, subjective and emotional attributes, obtains the user's Human Values Scale. The methodology proposed is based on the use of existing applications, where there are connections between users, agents, and domains that are characterised by their features and attributes; therefore, no extra effort is required by the user.
Kaaman, Albert, and Kalle Bornemark. "Gaze-supported Interaction with Smart Objects through an Augmented Reality User Interface." Thesis, Malmö högskola, Fakulteten för teknik och samhälle (TS), 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-20212.
Full textSmart devices are becoming increasingly common and technologically advanced. As aresult, convenient and effective approaches to everyday problems are emerging. However,a large amount of interconnected devices result in systems that are difficult to understandand use. This necessitates solutions that help users interact with their devices in anintuitive and effective way. One such possible solution is augmented reality, which hasbecome a viable commercial technology in recent years. Furthermore, tracking the positionof users’ eyes to navigate virtual menus is a promising approach that allows for interestinginteraction techniques.In this thesis, we explore how eye and head movements can be combined in an effortto provide intuitive input to an augmented reality user interface. Two novel interactiontechniques that combine these modalities slightly differently are developed. To evaluatetheir performance and usability, an experiment is conducted in which the participantsnavigate a set of menus using both our proposed techniques and a baseline technique.The results of the experiment show that out of the three evaluated techniques, thebaseline is both the fastest and the least error-prone. However, participants prefer oneof the proposed techniques over the baseline, and both of these techniques perform adequately.Furthermore, the quantitative data shows no measurable differences betweenthe proposed techniques, although one of them receives a higher score in the subjectiveevaluations.
Huber, Julian [Verfasser], and C. [Akademischer Betreuer] Weinhardt. "Engineering User-Centric Smart Charging Systems / Julian Christoph Huber ; Betreuer: C. Weinhardt." Karlsruhe : KIT-Bibliothek, 2020. http://d-nb.info/1216949328/34.
Full textHuber, Julian Christoph [Verfasser], and C. [Akademischer Betreuer] Weinhardt. "Engineering User-Centric Smart Charging Systems / Julian Christoph Huber ; Betreuer: C. Weinhardt." Karlsruhe : KIT-Bibliothek, 2020. http://d-nb.info/1216949328/34.
Full textHatami, Javad. "Smart view : A study on students´ attitude toward employing smart glasses as a medium for e-learning." Thesis, Umeå universitet, Institutionen för informatik, 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-122669.
Full textMani, GaneshKumar. "Heterogeneous Residential Gateway Design Using OSGi : With multi-user and multi-service capabilities." Thesis, KTH, Skolan för informations- och kommunikationsteknik (ICT), 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-208327.
Full textSom en följd av utvecklingen inom vetenskap och teknik så har användningen av smarta lösningar i hushållen ökat drastiskt. Att samla dessa apparater och få dem att fungera tillsammans som ett effektivt system, skapar ett nytt hem och ett nytt sätt att leva: ett smart hem. Å ena sidan så ger smartare lösningar ett bekvämare boende, men å andra sidan innebär det också många tekniska och affärsinriktade hinder att ta sig över. Det primära målet med denna avhandling är att utforma en bostadsgateway som är att utforma en standardiserad, säker, open source, maskinvaruoberoende, interoperabel Residential Gateway. En serviceorienterad arkitektur föreslås med hjälp av OSGi-ramverket för utformning av bostadsgateway-komponenter. Komponenterna innefattar behörighetskontroll för husägare för tillgångskontroll, resurshanteringskomponenter för hantering av anslutna enheter, automationskomponent för att inkludera automationstjänst och slutligen kontextkomponent för att tillhandahålla kontextbevakad tjänster till husägaren. Den slutliga designen som föreslås försöker lösa de problem som vissa automationssystem som finns på marknaden står inför. Utvärderingen av konstruktionen med grundläggande krav för att bygga hemgateways och med befintliga system ger information om de improviserade funktionerna. De komponenter som föreslås i konstruktionen kan användas för att bygga en bostadsgateway som stöder flera tjänster och flera användare. Den föreslagna konstruktionen kommer att beaktas vid utformningen av Acreos hemautomatiseringssystem.
Qian, Qianyue. "Research on Smart Phone Interfaces for Older User with Vision Decreases in China." Thesis, KTH, Skolan för informations- och kommunikationsteknik (ICT), 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-128588.
Full textShakhshir, Saad Zafer. "IntuiSec : a framework for intuitive user interaction with security in the smart home." Thesis, Massachusetts Institute of Technology, 2007. http://hdl.handle.net/1721.1/41668.
Full textIncludes bibliographical references (p. 99-104).
This thesis presents IntuiSec, a framework for intuitive user interaction with Smart Home security. The design approach of IntuiSec is to introduce a layer of indirection between user-level intent and the system-level security infrastructure. This layer is implemented by a collection of distributed middleware and user-level tools. It encapsulates system-level security events and exposes only concepts and real-world metaphors that are intuitive to non-expert users. It also translates user intent to the appropriate system-level security actions. The IntuiSec framework presents the user with intuitive steps for setting up a secure home network, establishing trusted relationships between devices, and granting temporal, selective access for both home occupants and visitors to devices within the home. The middleware exposes APIs that allow other applications to present the user with meaningful visualizations of security-related parameters and concepts. I present the IntuiSec system design and an example proof-of-concept implementation, which demonstrates the user experience and provides more insight into the framework.
by Saad Safer Shakhshir.
M.Eng.
Gao, Wei-Jhih, and 高偉智. "Smart Outlet With User Identification." Thesis, 2012. http://ndltd.ncl.edu.tw/handle/87399162908168950276.
Full text聖約翰科技大學
電機工程系碩士班
100
This study applied a radio frequency identification (RFID) reader module and an Arduino development board to turn on smart outlet power supplies using RFID. A current transformer integrated with an energy chip captured the current within the equipment, and a dsPIC30F4011 digital signal controller regulated the total current. Using sequential or random overcurrent power-down modes, we controlled the total current provided by the smart outlet within ratings. Furthermore, an LCD displayed the current in the equipment during operation for user reference.
Liao, Chia-Ying, and 廖佳盈. "User-defined Gesture for Smart Earpiece." Thesis, 2019. http://ndltd.ncl.edu.tw/handle/x8547e.
Full text國立交通大學
應用藝術研究所
107
The earpiece has become an indispensable part of our daily life. It provides not only sound output but also supports simple input right now. However, the interaction with the smart earpiece has been constrained due to its small form. In the aim of extending the ear-input space and interaction method, we explored the user-defined gestures with smart earpiece through the elicitation study. We recruited 28 participants, each designing gestures for 31 smart device-related tasks. With a total of 868 gestures, we conducted a gesture taxonomy and analyzed participants' mental models. Based on our classification, we proposed a user-defined gesture set and provided several insights for designing ear-input gestures. First, the users preferred choosing different interactions according to tasks, not focused on only mid-air gestures or touch-based gestures. Second, similar gestures were assigned to seemingly related tasks for better understanding and easier to remember. In addition, users preferred fewer fingers used and small size gestures when they concerned with social acceptance.
MAGNANI, SANDRO. "The road to the diffusion of the Smart Grids: theoretical development and experimental management of a Smart User power plant." Doctoral thesis, 2013. http://hdl.handle.net/2158/859508.
Full textYU, CHIN-TSE, and 游精澤. "The Study on the User Acceptance of Smart Watch and Smart Wristband." Thesis, 2016. http://ndltd.ncl.edu.tw/handle/03974845930128549061.
Full text輔仁大學
資訊管理學系碩士在職專班
104
Nien (2015) found that Smart Wristband, Smart Watch, and Smart Sportwatch should have their own function combinations and taget market. Based on past studies, this study further investigates the user adoption senarios of Wearable Device (Smart Watch and Smart Wristband). Semi-structured interviews were conducted to collect factors of user acceptance and adoption process from 7 interviewees. Under health management and notification scenarios, results show that for most popular products, there are close fits among technology characteristics, task, and individual characteristics . Results also indicate that products connected with smart phone applications and back-end platform service and provide excellent customer experiences attract users for continuous uses and speed up product diffusion.
Liang, Huey-Wen, and 梁蕙雯. "User requirements analysis for smart rehabilitation wards." Thesis, 2016. http://ndltd.ncl.edu.tw/handle/90383136045602856512.
Full text國立臺灣大學
商學組
104
Information communication technology has been incorporated into healthcare services for years. As the technology evolves, internet of things introduces new opportunities for constructing smart hospitals. It is important to explore the users’ requirement during early stage of development. Along with the growing numbers of disabilities and elderly, the need for rehabilitation and long-term care rises. The current research focused on the rehabilitation wards because of the possibilities of extension of the designs from hospitals to communities as the basis of telerehabilitation. We used service blueprinting, in-depth interviewing and Analytic Hierarchy Process to explore the users’ requirement of smart hospitals from the prospective of clinical workers in rehabilitation wards of a medical center. As the results, we 1) completed a service blueprinting for in-patient rehabilitation; 2) explored the unmet needs during clinical works by in-depth interviewing senior workers; 3) summarized the requirement domains during clinical works; 4) ranked the requirement domains by Analytic Hierarchy Process. Our results also showed the highest ranked requirements as clinical alerts and evaluation/recording. The different rankings of requirements among workers of different professions reflected the need of accommodation and customarization. The above findings would provide useful insights into clinical workers’ requirements for future system designs.
Wu, Ke-Chiang, and 吳克強. "User Identification Schemes Based on Smart Cards." Thesis, 2005. http://ndltd.ncl.edu.tw/handle/03710998310972139894.
Full text國立中興大學
資訊科學研究所
93
In the decades, the cryptosystem becomes more and more complex to enhance the security with raise of the computation loading and cost. In the beginning, the cryptosystem adopted the concept of the public-key-based cryptosystem. However, the computation takes lots of time and may not be available in the particular scenario, like mobile environments. In mobile environments, the computation ability of the mobile device may be limited too low to execute the high computation loading, like the public-key-based cryptosystem. Thus, the hash-function-based cryptosystem is introduced to decrease the computation loading without losing security. Nowadays, the hash-function-based concept is the trend in the cryptosystem. Generally speaking, simple to use and easy to implement are practical. According to this idea, we proposed two kinds of user identification schemes. In the two schemes, the password-based authentication and the temper-resistant devices are introduced to provide the service of secure communication in this thesis. In the first scheme, we try to formally model the general user identification scheme and adversarial attack. Based on the first scheme, we proposed the second scheme in which there are mutual authentication and session key agreement to enhance the security. Because of the integrity of hash function, we adopted the hash function in both user identification schemes and several improvements are hence earned.
Chang, Pei-Yu, and 張培禹. "A Study on Smart-card-based User Authentication Schemes Preserving User Anonymity." Thesis, 2012. http://ndltd.ncl.edu.tw/handle/6grgv4.
Full text國立臺中科技大學
資訊工程系碩士班
100
With the rapid development of computer network technologies, users can easily access remote servers’ resources over public but insecure channels anytime anywhere. When accessing remote services over distributed networks, user authentication plays an important role to prevent resources or services from being accessed by unauthorized users. For personal privacy, it is essential to protect the user’s identity because user anonymity has received much attention in recent year. Therefore, many user authentication schemes using smart cards have been proposed to solve the issue of user anonymity while achieving mutual authentication and key agreement. However, most of them are vulnerable to some security threats because they do not thoroughly consider the security concerns. In this thesis, there are two main subjects. First, we discuss characteristics and requirements of smart-card-based user authentication schemes preserving user anonymity and propose an improvement of Wang et al.’s scheme. In addition, more and more applications are implemented in multi-server environment because computer network technologies have grown spectacularly. Thereupon, we propose a robust and novel dynamic-ID-based authentication scheme ensuring user anonymity for multi-server environment using smart cards. The proposed schemes not only comply with all security requirements but also suit applications in the resource-limited devices while preserving user anonymity.
André, Lars. "Participation in “Smart Cities” : a user-centric evaluation of the smart city-concept." Master's thesis, 2015. http://hdl.handle.net/10400.14/18752.
Full textLin, Pin-Syuan, and 林品萱. "Studying User Experience of Smart TV Remote Control." Thesis, 2014. http://ndltd.ncl.edu.tw/handle/c95e65.
Full text國立臺北科技大學
互動媒體設計研究所
102
With the application of rapid development of digital technology and multimedia technology, the applications and functions of traditional TV is increasing. Information communication is transformed from one-way receiving into two-way exchange, through the integration of state-of-the-art hardware and software. This allows TV to be implemented with network capabilities and independent operating system, which is known as “Smart TV”. However, the market research organization NPD surveyed on December of 2012 indicated that only less than 15% of smart TV users could use new TV functions such as downloading applications or browsing websites. Many smart TV consumers indicats that current problem is mainly arising from inconvenient remote control. Therefore, this study aims to use experimental observation, performance and subjective measurements to investigate the usability of traditional remote control, motion sensing (or remote point) control and touch control, and finally to provide suggestions for smart TV remote control and interface design. The main findings of this study are as blow. Statistically significant differences of the operating modes between three different remote control types are found. For traditional TV features, traditional remote control performs better than the others. For new smart TV features, motion control''s performance is better than the others. Overall, the usability of three types of remote controls are not rated only at “OK” level. The results also provide smart TV remote control design recommendations as follows: (1) Intuitive and simple operations. (2) Avoid using composite keys/buttons. (3) Grouping buttons according to different functions/scenario. (4) Clear and recognizable icon design and words marked. (5) Provide one-hand control mode to reduce physical loadings. (6) No need to look down at the remote control. (7) Universal concerns at all ages.
Kao, Yung-Wei, and 高永威. "Semantic, Ubiquitous, and User Configurable Smart Home Automation." Thesis, 2012. http://ndltd.ncl.edu.tw/handle/42805070344597886213.
Full text國立交通大學
資訊科學與工程研究所
100
The ideas of smart home and home automation have been proposed for many years. However, when discussing homes of the future, related studies have usually focused on deploying various smart appliances (or devices) within a home environment and employing those appliances automatically by pre-defined procedures. The issue of user-configurable home automation has largely been neglected recently. The difficulties of supporting user-configurable automation are due to the complexity of various dynamic home environments. Within their home domains, users usually think semantically; for example, “I want to turn off all the lights on the second floor”. If a home automation system cannot accept semantic commands or provide semantic feedback, users may have to create multiple processes for one task and modify them frequently. This thesis proposes a semantic home automation system, USHAS (User-configurable Semantic Home Automation System), which adopts Web Service and WSBPEL for executing automated process; OWL and OWL-S for defining home environments and service ontology; and a self-defined markup language, SHPL (Semantic Home Process Language), for describing semantic processes. To provide convenient and friendly user interface, USHAS allows users to define their home environments and automation processes via Web pages. In this manner, users can access USHAS and control appliances not only on their PCs but also on their mobile devices. Moreover, USHAS is also able to play the role of home information broker. USHAS can provide the capability of offline browsing and executing the user-selected Web pages and Web applications on PCs and mobile devices.
Chiu, Yu-Chung, and 邱玉忠. "Research of User Authentication Schemes with Smart Card." Thesis, 2005. http://ndltd.ncl.edu.tw/handle/43125414326499262084.
Full text南台科技大學
資訊管理系
93
Recently, several password authentication schemes using smart card have been proposed by many scholars. In a password authentication scheme using smart card, a legal user can login to a remote server and access the authorized data. In 1981, Lamport proposed a remote authentication scheme for insecure communication. The scheme needs a password table on the remote server for verifying a legal user. In 1999, Hwang and Li proposed a new authentication scheme using a smart card. The advantage of the scheme is that it does not need any password table or verification table. Later, Sun proposed another remote user authentication scheme using a smart card to improve the efficiency of the Hwang-Li scheme. But these schemes do not allow users to freely choose and change their passwords. In 2003, Wu and Chieu proposed a user friendly remote authentication scheme with a smart card. Users can freely choose and change their passwords in the Wu-Chieu scheme. However, we will point out that the Wu-Chieu scheme is insecure and an improved scheme will be given. In addition, several password authentication schemes have been proposed by many scholars. In 2000, Peyravian and Zunic proposed a scheme for protecting passwords while being transmitted and changed over insecure networks. Their scheme is based on the collision-resistant hash function, which is simple and efficient to implement. Later, Lee et al. pointed out that Peyravian-Zunic scheme was insecure and proposed an improved scheme, called LLH scheme, to solve the security problem of guessing attack in the Peyravian-Zunic scheme. However, in 2003, Yoo, Ryu and Yoo have pointed out that LLH scheme is insecure and proposed a secure use authentication scheme. In this paper, we discuss that the scheme of Yoo, Ryu and Yoo has several security problems: the scheme is still vulnerable to the guessing attack, stolen-verifier attack, server spoofing attack and denial of service attack.
Chou, Po-Kun, and 周伯錕. "On Remote User Authentication Based on Smart Cards." Thesis, 2003. http://ndltd.ncl.edu.tw/handle/17780860616248546001.
Full text國立中興大學
資訊科學研究所
91
Due to the rapid development of the distributed network environment, the traditional password authentication scheme is no longer suitable for remote user authentication. In this thesis, we proposed different remote user authentication schemes based on RSA and ElGamal’s public key cryptosystem respectively. We utilize smart cards to be the stored and verified medium where they are often used in non-interactive remote user authentication schemes. In our proposed schemes, we also guard against many intentional attacks and consider many security issues such as replay attack, impersonation attack and so on. Furthermore, we also analyze and compare with recent researches related to smart card-based remote user authentication schemes. Compared with other schemes, our proposed schemes possess many advantages. For examples, we don’t need to maintain password table in the remote system, we can against replay attack. Furthermore, we take the functionality of user friendly into account. That is, users can select their favorite passwords and change their passwords freely.
Liu, Chao-Sheng, and 劉昭聖. "Study of remote user authentication using smart cards." Thesis, 2012. http://ndltd.ncl.edu.tw/handle/46597956218959899829.
Full text淡江大學
資訊工程學系碩士班
100
Smart card, also called IC card or chip card, was first invented by the German scientists Jurgen Dethloff and Helmut Grotrupp, who added the identity card with integrated circuits and obtained a patent in the same year. In 1975, the French company CII-Honeywell Bull produced the first credit card that was like ID card. In the same year, French scientists Roland Moreno obtained the patent of IC card in French. In 1976, the French computer company Bull produced the products of IC card first and began to apply in various areas, just like E-purse, IC debit card, credit card, easy card, national health insurance IC card, natural person''s evidence and so on. Since the data of smart card will transmit over the Internet, there are some problems to cope with. For example, the transmission of data channels is unsafe; it is easy to be monitored or intercepted the user’s data by the attacker or to perform some of the Internet attacks, like replay attack, masquerade attack, man-in-the-middle attack, and so on. Furthermore, the data stored in smart card can be retrieved by the attacker to launch other attacks, resulting unsafe transactions. Although many scholars proposed their method to improve the security of authentication schemes, there are some weaknesses found by other scholars. Hence, improvements of security of authentication schemes become an endless cycle. In this thesis, we propose an authentication scheme to improve other methods proposed by other scholars. We assume that the data stored in smart card can be obtained by the attacker, and our scheme can resist various attacks.
Lin, Yi-Sin, and 林宜欣. "Studying User Experience of Gaze Input Smart TV." Thesis, 2018. http://ndltd.ncl.edu.tw/handle/y2975g.
Full text國立臺北科技大學
互動設計系
106
With the rapid development of science and technology, smart TV gradually towards the mature stage of development and provide a variety of intelligent functions. However, when the functions of smart TV are added, buttons of the controller will also be increased. People consider that Smart TV controller becomes more complex than before, and it affects peoples willingness to use new functions. Eye-controlled devices have been regarded as expensive medical assistive devices in the past. However, gaze input has become increasingly popular and being used in various fields as a new interaction. Therefore, this research would apply the gaze input to operate the smart TV, and try to improve the user experience. Through the literature to understand the status of smart TV development, smart TV operation methods, and the eye-controlled interaction development, the eye-controlled application and existing problems. To analyze the future development possibilities of gaze input operation. By the experiment performance and the user subjective assessment. The paper probed into three modes of operation: "hand operation", "eye-hand operation" and "pure eye operation". The results showed that there were significant differences in the performance of different modes of operation. In the traditional basic function of the task, "hand operation" performance was better. On the other hand, in the new function of the task, "eye-hand operation" was better. The mental load of "eye-hand operation" was less than "pure eye operation". The highest SUS score was "eye-hand operation", followed by the "pure eye operation", "hand operation" SUS score was the lowest. But the SUS score of the three did not meet the standard of good use. In addition, the experimental results showed that the interface design has a considerable impact on eye control operations of usability. Based on the experimental analysis results, this study summarizes the gaze input operation and interface design recommendations as follows: (1) The gaze input operation should be simple and intuitive and can be personalized adjustment. (2) Buttons of the eye-controlled interface should be place the middle of the screen, and maintain the appropriate distance, also according to its functional category group arrangement. (3) To avoid using pure monochrome as the interface background. (4) Buttons should be provided obvious trigger feedback when operating.
Hsueh, Wei-Yuan, and 薛為元. "Multi-server Remote User Authentication Mechanisms Using Smart Card." Thesis, 2014. http://ndltd.ncl.edu.tw/handle/s527e2.
Full text國立中正大學
資訊工程研究所
102
With the development of the Internet, more and more services have been published and make life more convenient. However, it probably has a chance for malicious attackers to mount various attacks. Hence, it is essential to propose a well-designed secure authentication scheme which allows authorized users to access services from servers. In past years, because the smart card has the ability in identifying and data processing with low cost, it is widely for using in practical applications. In this thesis, we propose two mechanisms of multi-server remote user authentication using smart card in network environments. In the first study, we find the security weaknesses of Li et al.’s scheme and propose an improvement dynamic identity based multi-server authentication scheme. Analyses show that our proposed scheme can prevent several attacks and support the revocation of anonymity to handle the malicious behavior of a legal user with efficiency. The second study is to propose an advanced biometrics-based authentication scheme for a multi-server environment. Through a theoretical proof focused on security, functionality, and performance aspects, we show that our proposed scheme achieve higher security and efficiency as compared to previous schemes. In particular, our scheme overcomes the false positive problem in biometrics detection.