Journal articles on the topic 'Single Player Monte Carlo Tree Search'
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Schadd, Maarten P. D., Mark H. M. Winands, Mandy J. W. Tak, and Jos W. H. M. Uiterwijk. "Single-player Monte-Carlo tree search for SameGame." Knowledge-Based Systems 34 (October 2012): 3–11. http://dx.doi.org/10.1016/j.knosys.2011.08.008.
Full textXia, Yu-Wei, Chao Yang, and Bing-Qiu Chen. "A Path Planning Method Based on Improved Single Player-Monte Carlo Tree Search." IEEE Access 8 (2020): 163694–702. http://dx.doi.org/10.1109/access.2020.3021748.
Full textFuruoka, Ryota, and Shimpei Matsumoto. "Worker’s knowledge evaluation with single-player Monte Carlo tree search for a practical reentrant scheduling problem." Artificial Life and Robotics 22, no. 1 (September 23, 2016): 130–38. http://dx.doi.org/10.1007/s10015-016-0325-2.
Full textWang, Mingyan, Hang Ren, Wei Huang, Taiwei Yan, Jiewei Lei, and Jiayang Wang. "An efficient AI-based method to play the Mahjong game with the knowledge and game-tree searching strategy." ICGA Journal 43, no. 1 (May 26, 2021): 2–25. http://dx.doi.org/10.3233/icg-210179.
Full textGuo, Jian, Yaoyao Shi, Zhen Chen, Tao Yu, Bijan Shirinzadeh, and Pan Zhao. "Improved SP-MCTS-Based Scheduling for Multi-Constraint Hybrid Flow Shop." Applied Sciences 10, no. 18 (September 8, 2020): 6220. http://dx.doi.org/10.3390/app10186220.
Full textFabbri, André, Frédéric Armetta, Éric Duchêne, and Salima Hassas. "A Self-Acquiring Knowledge Process for MCTS." International Journal on Artificial Intelligence Tools 25, no. 01 (February 2016): 1660007. http://dx.doi.org/10.1142/s0218213016600071.
Full textMaes, Francis, David Lupien St-Pierre, and Damien Ernst. "Monte Carlo Search Algorithm Discovery for Single-Player Games." IEEE Transactions on Computational Intelligence and AI in Games 5, no. 3 (September 2013): 201–13. http://dx.doi.org/10.1109/tciaig.2013.2239295.
Full textSpoerer, Kristian. "BI-DIRECTIONAL MONTE CARLO TREE SEARCH." Asia-Pacific Journal of Information Technology and Multimedia 10, no. 01 (June 1, 2021): 17–26. http://dx.doi.org/10.17576/apjitm-2021-1001-02.
Full textLisy, Viliam. "ALTERNATIVE SELECTION FUNCTIONS FOR INFORMATION SET MONTE CARLO TREE SEARCH." Acta Polytechnica 54, no. 5 (October 31, 2014): 333–40. http://dx.doi.org/10.14311/ap.2014.54.0333.
Full textRoberson, Christian, and Katarina Sperduto. "A Monte Carlo Tree Search Player for Birds of a Feather Solitaire." Proceedings of the AAAI Conference on Artificial Intelligence 33 (July 17, 2019): 9700–9705. http://dx.doi.org/10.1609/aaai.v33i01.33019700.
Full textMehat, Jean, and Tristan Cazenave. "Combining UCT and Nested Monte Carlo Search for Single-Player General Game Playing." IEEE Transactions on Computational Intelligence and AI in Games 2, no. 4 (December 2010): 271–77. http://dx.doi.org/10.1109/tciaig.2010.2088123.
Full textFu, Michael C. "Simulation-Based Algorithms for Markov Decision Processes: Monte Carlo Tree Search from AlphaGo to AlphaZero." Asia-Pacific Journal of Operational Research 36, no. 06 (December 2019): 1940009. http://dx.doi.org/10.1142/s0217595919400098.
Full textGu, Bonwoo, and Yunsick Sung. "Enhanced Reinforcement Learning Method Combining One-Hot Encoding-Based Vectors for CNN-Based Alternative High-Level Decisions." Applied Sciences 11, no. 3 (February 1, 2021): 1291. http://dx.doi.org/10.3390/app11031291.
Full textKővári, Bálint, Ferenc Hegedüs, and Tamás Bécsi. "Design of a Reinforcement Learning-Based Lane Keeping Planning Agent for Automated Vehicles." Applied Sciences 10, no. 20 (October 14, 2020): 7171. http://dx.doi.org/10.3390/app10207171.
Full textWest, Todd, John Sessions, and Bogdan M. Strimbu. "Heuristic Optimization of Thinning Individual Douglas-Fir." Forests 12, no. 3 (February 28, 2021): 280. http://dx.doi.org/10.3390/f12030280.
Full textLee, Gwangho, Gun Hyuk Jang, Ho Young Kang, and Giltae Song. "Predicting aptamer sequences that interact with target proteins using an aptamer-protein interaction classifier and a Monte Carlo tree search approach." PLOS ONE 16, no. 6 (June 25, 2021): e0253760. http://dx.doi.org/10.1371/journal.pone.0253760.
Full textBaier, Hendrik, and Mark H. M. Winands. "MCTS-Minimax Hybrids with State Evaluations." Journal of Artificial Intelligence Research 62 (June 7, 2018): 193–231. http://dx.doi.org/10.1613/jair.1.11208.
Full textZheng, Guangcong, Cong Wang, Weijie Shao, Ying Yuan, Zejie Tian, Sancheng Peng, Ali Kashif Bashir, and Shahid Mumtaz. "A single-player Monte Carlo tree search method combined with node importance for virtual network embedding." Annals of Telecommunications, June 19, 2020. http://dx.doi.org/10.1007/s12243-020-00772-5.
Full textChristian, Eunike Thirza Hanitya, R. Gunawan Santoso, and Erick Purwanto. "IMPLEMENTASI MONTE CARLO TREE SEARCH PADA PERMAINAN KARTU “DAIFUGO”." Jurnal Informatika 11, no. 1 (November 12, 2015). http://dx.doi.org/10.21460/inf.2015.111.424.
Full textRossi, Leonardo, Mark H. M. Winands, and Christoph Butenweg. "Monte Carlo Tree Search as an intelligent search tool in structural design problems." Engineering with Computers, February 26, 2021. http://dx.doi.org/10.1007/s00366-021-01338-2.
Full textCazenave, Tristan, Jean-Yves Lucas, Thomas Triboulet, and Hyoseok Kim. "Policy adaptation for vehicle routing." AI Communications, December 22, 2020, 1–15. http://dx.doi.org/10.3233/aic-201577.
Full textScotch, Matthew, Arjun Magge, and Matteo Valente. "ZooPhy: A bioinformatics pipeline for virus phylogeography and surveillance." Online Journal of Public Health Informatics 11, no. 1 (May 30, 2019). http://dx.doi.org/10.5210/ojphi.v11i1.9729.
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