Dissertations / Theses on the topic 'Robotics hand'

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1

Bullock, Ian Merrill. "Understanding Human Hand Functionality| Classification, Whole-Hand Usage, and Precision Manipulation." Thesis, Yale University, 2017. http://pqdtopen.proquest.com/#viewpdf?dispub=10584937.

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A better understanding of human hand functionality can help improve robotic and prosthetic hand capability, as well as having benefits for rehabilitation or device design. While the human hand has been studied extensively in various fields, fewer existing works study the human hand within frameworks which can be easily applied to robotic applications, or attempt to quantify complex human hand functionality in real-world environments or with tasks approaching real-world complexity. This dissertation presents a study of human hand functionality from the multiple angles of high level classification methods, whole-hand grasp usage, and precision manipulation, where a small object is repositioned in the fingertips.

Our manipulation classification work presents a motion-centric scheme which can be applied to any human or hand-based robotic manipulation task. Most previous classifications are domain specific and cannot easily be applied to both robotic and human tasks, or can only be applied to a certain subset of manipulation tasks. We present a number of criteria which can be used to describe manipulation tasks and understand differences in the hand functionality used. These criteria are then applied to a number of real world example tasks, including a description of how the classification state can change over time during a dynamic manipulation task.

Next, our study of real-world grasping contributes to an understanding of whole-hand usage. Using head mounted camera video from two housekeepers and two machinists, we analyze the grasps used in their natural work environments. By tagging both grasp state and objects involved, we can measure the prevalence of each grasp and also understand how the grasp is typically used. We then use the grasp-object relationships to select small sets of versatile grasps which can still handle a wide variety of objects, which are promising candidates for implementation in robotic or prosthetic manipulators.

Following the discussion of overall hand shapes, we then present a study of precision manipulation, or how people reposition small objects in the fingertips. Little prior work was found which experimentally measures human capabilities with a full multi-finger precision manipulation task. Our work reports the size and shape for the precision manipulation workspace, and finds that the overall workspace is small, but also has a certain axis along which more object movement is possible. We then show the effect of object size and the number of fingers used on the resulting workspace volume – an ideal object size range is determined, and it is shown that adding additional fingers will reduce workspace volume, likely due to the additional kinematic constraints. Using similar methods to our main precision manipulation investigation, but with a spherical object rolled in the fingertips, we also report the overall fingertip surface usage for two- and three-fingered manipulation, and show a shift in typical fingertip area used between the two and three finger cases.

The experimental precision manipulation data is then used to refine the design of an anthropomorphic precision manipulator. The human precision manipulation workspace is used to select suitable spring ratios for the robotic fingers, and the resulting hand is shown to achieve about half of the average human workspace, despite using only three actuators.

Overall, we investigate multiple aspects of human hand function, as well as constructing a new framework for analyzing human and robotic manipulation. This work contributes to an improved understanding of human grasp usage in real-world environments, as well as human precision manipulation workspace. We provide a demonstration of how some of the studied aspects of human hand function can be applied to anthropomorphic manipulator design, but we anticipate that the results will also be of interest in other fields, such as by helping to design devices matched to hand capabilities and typical usage, or providing inspiration for future methods to rehabilitate hand function.

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2

Ziesmer, Jacob Ames. "Reconfigurable End Effector Allowing For In-Hand Manipulation Without Finger Gaiting Or Regrasping." [Milwaukee, Wis.] : e-Publications@Marquette, 2009. http://epublications.marquette.edu/theses_open/2.

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3

Alshahid, Kuteiba. "Computer modelling of the human hand." Thesis, University of Sussex, 1990. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.316650.

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4

Olson, Stephanie T. "Human-Inspired Robotic Hand-Eye Coordination." Thesis, Florida Atlantic University, 2018. http://pqdtopen.proquest.com/#viewpdf?dispub=10928904.

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My thesis covers the design and fabrication of novel humanoid robotic eyes and the process of interfacing them with the industry robot, Baxter. The mechanism can reach a maximum saccade velocity comparable to that of human eyes. Unlike current robotic eye designs, these eyes have independent left-right and up-down gaze movements achieved using a servo and DC motor, respectively. A potentiometer and rotary encoder enable closed-loop control. An Arduino board and motor driver control the assembly. The motor requires a 12V power source, and all other components are powered through the Arduino from a PC.

Hand-eye coordination research influenced how the eyes were programmed to move relative to Baxter’s grippers. Different modes were coded to adjust eye movement based on the durability of what Baxter is handling. Tests were performed on a component level as well as on the full assembly to prove functionality.

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Vin, Jerry. "ROBOTIC FINGERSPELLING HAND FOR THE DEAF-BLIND." DigitalCommons@CalPoly, 2013. https://digitalcommons.calpoly.edu/theses/1100.

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Because communication has always been difficult for people who are deaf-blind, The Smith-Kettlewell Eye Research Institute (SKERI), in conjunction with the California Polytechnic State University Mechanical Engineering department, has commissioned the design, construction, testing, and programming of a robotic hand capable of performing basic fingerspelling to help bridge the communication gap. The hand parts were modeled using SolidWorks and fabricated using an Objet rapid prototyper. Its fingers are actuated by 11 Maxon motors, and its wrist is actuated by 2 Hitec servo motors. The motors are controlled by Texas Instruments L293D motor driver chips, ATtiny2313 slave microcontroller chips programmed to act as motor controllers, and a master ATmega644p microcontroller. The master controller communicates with a computer over a USB cable to receive sentences typed by a sighted user. The master controller then translates each letter into its corresponding hand gesture in the American Manual Alphabet and instructs each motor controller to move each finger joint into the proper position.
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6

Goettsch, Ulix. "Basis functions for use in direct calibration techniques to determine part-in-hand location /." Thesis, Connect to this title online; UW restricted, 2001. http://hdl.handle.net/1773/7147.

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7

Al-Gallaf, Ebrahim Abdulla. "Task space robot hand manipulation and optimal distribution of fingertip force functions." Thesis, University of Reading, 1994. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.387046.

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8

Christian, Matthew. "Improving Motor Skills of a Smart Prosthetic Hand by Deep Learning." Thesis, Tennessee State University, 2019. http://pqdtopen.proquest.com/#viewpdf?dispub=10979821.

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Medical science has made it possible to use prosthetic devices to restore the basic abilities needed to function in everyday life. Although robotic prosthetic hands can improve mobility over a simple hook prosthetic, the current state-of-the-art devices are still limited in their ability to grasp and hold objects as quickly and as accurately as the natural human hand. This project trains a deep learning neural network to control a robotic prosthetic hand in performing a grasping task.

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9

Pretlove, John. "Stereoscopic eye-in-hand active machine vision for real-time adaptive robot arm guidance." Thesis, University of Surrey, 1993. http://epubs.surrey.ac.uk/843230/.

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This thesis describes the design, development and implementation of a robot mounted active stereo vision system for adaptive robot arm guidance. This provides a very flexible and intelligent system that is able to react to uncertainty in a manufacturing environment. It is capable of tracking and determining the 3D position of an object so that the robot can move towards, and intercept, it. Such a system has particular applications in remotely controlled robot arms, typically working in hostile environments. The stereo vision system is designed on mechatronic principles and is modular, light-weight and uses state-of-the-art dc servo-motor technology. Based on visual information, it controls camera vergence and focus independently while making use of the flexibility of the robot for positioning. Calibration and modelling techniques have been developed to determine the geometry of the stereo vision system so that the 3D position of objects can be estimated from the 2D camera information. 3D position estimates are obtained by stereo triangulation. A method for obtaining a quantitative measure of the confidence of the 3D position estimate is presented which is a useful built-in error checking mechanism to reject false or poor 3D matches. A predictive gaze controller has been incorporated into the stereo head control system. This anticipates the relative 3D motion of the object to alleviate the effect of computational delays and ensures a smooth trajectory. Validation experiments have been undertaken with a Puma 562 industrial robot to show the functional integration of the camera system with the robot controller. The vision system is capable of tracking moving objects and the information this provides is used to update command information to the controller. The vision system has been shown to be in full control of the robot during a tracking and intercept duty cycle.
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10

Ray, Zachary J. "Hand Orientation Feedback for Grasped Object Slip Prevention with a Prosthetic Hand." University of Akron / OhioLINK, 2016. http://rave.ohiolink.edu/etdc/view?acc_num=akron1461181998.

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11

Rowe, Justin Bradley. "Evaluating robotic assistance and developing a wearable hand activity monitor to improve upper extremity movement recovery after stroke." Thesis, University of California, Irvine, 2015. http://pqdtopen.proquest.com/#viewpdf?dispub=3727453.

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In their daily lives, stroke survivors must often choose between attempting upper-extremity activities using their impaired limb, or compensating with their less impaired limb. Choosing their impaired limb can be difficult and discouraging, but might elicit beneficial neuroplasticity that further reduces motor impairments, a phenomenon referred to as “the virtuous cycle”. In contrast, compensation is often quicker, easier, and more effective, but can reinforce maladaptive changes that limit motor recovery, a phenomenon referred to as “learned non-use”. This dissertation evaluated the role of robotic assistance in, and designed a wearable sensing system for, promoting the virtuous cycle.

In the first half of the dissertation, we use the FINGER robot to test the hypothesis that robotic assistance during clinical movement training triggers the virtual cycle. FINGER consists of two singly-actuated mechanisms that assist individuated movement of the index and middle fingers. 30 chronic stroke participants trained in FINGER using a GuitarHero-like game for nine sessions. Half were guided by an adaptive impedance controller towards a success rate of 85%, while the other half were guided towards 50%. Increasing assistance to enable successful practice decreased effort, but primarily for less-impaired participants. Overall, however, high success practice was as effective (or more) as low success practice and even more effective for highly impaired individuals. Participants who received high assistance training were more motivated and reported using their impaired hand more at home. These results support the hypothesis that high assistance clinical movement training motivates impaired hand use, leading to greater use of the hand in daily life, resulting in a self-training effect that reduces motor impairment.

The second half of the dissertation describes the development of the manumeter - a non-obtrusive wearable device for monitoring and incentivizing impaired hand use. Contrasted against wrist accelerometry (the most comparable technology), the manumeter uses a magnetic ring and a wristband with mangetometers to detect wrist and finger movement rather than gross arm movement. We describe 1) the inference of wrist and finger movement from differential magnetometer readings using a radial basis function network, 2) initial testing in which distance traveled estimates were within 94.7%±19.3 of their goniometricly measured values, 3) experiments with non-impaired participants in which the manumeter detected some functional activities better than wrist accelerometry, and 4) improvements to the hardware and data processing that allow both subject-independent tracking of the position of the finger relative to the wrist (RMS errors < 1cm) and highly reliable detection of whether the hand is open or closed. Its performance and non-obtrusive design make the manumeter well suited for measuring and reinforcing impaired hand use in daily life after stroke.

The contributions of this dissertation are experimental confirmation that high assistance movement training promotes the virtuous cycle, and development of a wearable sensor for monitoring hand movement in daily life. Training with robotic assistance and hand use feedback may ultimately help individuals with stroke recover to their full potential.

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Price, Aaron David. "Biologically inspired dexterous robot hand actuated by smart material based artificial muscles." Thesis, University of Ottawa (Canada), 2006. http://hdl.handle.net/10393/27409.

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Modern externally powered upper-body prostheses are conventionally actuated by electric servomotors. Although these motors achieve reasonable kinematic performance, they are voluminous and heavy. Deterring factors such as these lead to a substantial proportion of upper extremity amputees avoiding the use of their prostheses. Therefore, it is apparent that there exists a need for functional prosthetic devices that are compact and light-weight. The realization of such a device requires an alternative actuation technology, and biological inspiration suggests that tendon based systems are advantageous. Shape memory alloys are a type of smart material that exhibit an actuation mechanism resembling the biological equivalent. As such, shape memory alloy enabled devices promise to be of major importance in the future of dexterous robotics, and to prosthetics in particular. This thesis investigates the issues surrounding the practical application of shape memory alloys as artificial muscles in a three fingered robot hand. First the function of the human hand and the kinematic requirements for manipulation are reviewed. An overview of artificial hands is provided, followed by a discussion on shape memory alloys focused on the unique phenomena of the shape memory effect. Second, the forward and inverse kinematics of the artificial finger are established in order to relate the desired finger tip contact point to the required joint angles. This is followed by the design of the requisite instrumentation and control systems. Due to the highly nonlinear nature of both the SMA and the robot hand, alternative control approaches such as neural networks are reviewed. Finally, a large-strain SMA actuator is proposed and the concepts explored herein are applied to the design, manufacture, and evaluation of an SMA actuated robotic hand.
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Carey, Alan John. "An Unpowered Exoskeleton to Reduce Astronaut Hand Fatigue during Microgravity EVA." Thesis, University of California, Davis, 2016. http://pqdtopen.proquest.com/#viewpdf?dispub=10165880.

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Astronaut hand fatigue during Extravehicular Activity (EVA) and EVA training is a critical risk in human space exploration. Improved glove designs over the past forty years have reduced hand fatigue, but limitations of the technology prevent major improvements to reduce hand fatigue. Therefore, a mechanism to assist astronauts by reducing hand fatigue was explored. Many organizations have already developed exoskeletons to assist astronauts, but all mechanisms developed required electrically powered actuators and control systems to enhance grip strength. However, astronauts already possess the strength required to actuate the glove; what is needed is a method to reduce fatigue without introducing electromechanical complexity. A passive mechanical system was developed as a proof-of-concept to test the feasibility of an unpowered exoskeleton to maintain static grip around an object. The semi- rigid nature of an inflated pressure glove provided an ideal substrate to mount a mechanism and associated components to allow an astronaut to release his/her grip inside the glove while maintaining attitude, as the mechanism will keep the glove closed around an object.

Three prototypes were fabricated and tested to evaluate the architecture. The final two prototypes were tested on a real pressure suit glove at Final Frontier Design (FFD), and the third mechanism demonstrated attachment and basic operating principles. At University of California (UC) Davis, pressure glove analogs were fabricated from a baseball batting glove and polystyrene to simulate a real pressure glove without the risk of testing in a reduced pressure environment (i.e. a glove box). Testing of the third prototype showed a reduction in fatigue as measured by Maximum Voluntary Contraction (MVC) grip force over a 30 second period when the mechanism assisted gripping an object.

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14

Forsberg, Axel. "A Wavelet-Based Surface Electromyogram Feature Extraction for Hand Gesture Recognition." Thesis, Mälardalens högskola, Akademin för innovation, design och teknik, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:mdh:diva-39766.

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The research field of robotic prosthetic hands have expanded immensely in the last couple of decades and prostheses are in more commercial use than ever. Classification of hand gestures using sensory data from electromyographic signals in the forearm are primary for any advanced prosthetic hand. Improving classification accuracy could lead to more user friendly and more naturally controlled prostheses. In this thesis, features were extracted from wavelet transform coefficients of four channel electromyographic data and used for classifying ten different hand gestures. Extensive search for suitable combinations of wavelet transform, feature extraction, feature reduction, and classifier was performed and an in-depth comparison between classification results of selected groups of combinations was conducted. Classification results of combinations were carefully evaluated with extensive statistical analysis. It was shown in this study that logarithmic features outperforms non-logarithmic features in terms of classification accuracy. Then a subset of all combinations containing only suitable combinations based on the statistical analysis is presented and the novelty of these results can direct future work for hand gesture recognition in a promising direction.
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Hasan, Md Rakibul. "Modelling and interactional control of a multi-fingered robotic hand for grasping and manipulation." Thesis, Queen Mary, University of London, 2014. http://qmro.qmul.ac.uk/xmlui/handle/123456789/8941.

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In this thesis, the synthesis of a grasping and manipulation controller of the Barrett hand, which is an archetypal example of a multi-fingered robotic hand, is investigated in some detail. This synthesis involves not only the dynamic modelling of the robotic hand but also the control of the joint and workspace dynamics as well as the interaction of the hand with object it is grasping and the environment it is operating in. Grasping and manipulation of an object by a robotic hand is always challenging due to the uncertainties, associated with non-linearities of the robot dynamics, unknown location and stiffness parameters of the objects which are not structured in any sense and unknown contact mechanics during the interaction of the hand’s fingers and the object. To address these challenges, the fundamental task is to establish the mathematical model of the robot hand, model the body dynamics of the object and establish the contact mechanics between the hand and the object. A Lagrangian based mathematical model of the Barrett hand is developed for controller implementation. A physical SimMechanics based model of the Barrett hand is also developed in MATLAB/Simulink environment. A computed torque controller and an adaptive sliding model controller are designed for the hand and their performance is assessed both in the joint space and in the workspace. Stability analysis of the controllers are carried out before developing the control laws. The higher order sliding model controllers are developed for the position control assuming that the uncertainties are in place. Also, this controllers enhance the performance by reducing chattering of the control torques applied to the robot hand. A contact model is developed for the Barrett hand as its fingers grasp the object in the operating environment. The contact forces during the simulation of the interaction of the fingers with the object were monitored, for objects with different stiffness values. Position and force based impedance controllers are developed to optimise the contact force. To deal with the unknown stiffness of the environment, adaptation is implemented by identifying the impedance. An evolutionary algorithm is also used to estimate the desired impedance parameters of the dynamics of the coupled robot and compliant object. A Newton-Euler based model is developed for the rigid object body. A grasp map and a hand Jacobian are defined for the Barrett hand grasping an object. A fixed contact model with friction is considered for the grasping and the manipulation control. The compliant dynamics of Barrett hand and object is developed and the control problem is defined in terms of the contact force. An adaptive control framework is developed and implemented for different grasps and manipulation trajectories of the Barrett hand. The adaptive controller is developed in two stages: first, the unknown robot and object dynamics are estimated and second, the contact force is computed from the estimated dynamics. The stability of the controllers is ensured by applying Lyapunov’s direct method.
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Refour, Eric Montez. "Design and Integration of a Form-Fitting General Purpose Robotic Hand Exoskeleton." Thesis, Virginia Tech, 2017. http://hdl.handle.net/10919/89647.

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This thesis explores the field of robotic hand exoskeletons and their applications. These systems have emerged in popularity over the years, due to their potentials to advance the medical field as assistive and rehabilitation devices, and the field of virtual reality as haptic gloves. Although much progress has been made, hand exoskeletons are faced with several design challenges that are hard to overcome without having some tradeoffs. These challenges include: (1) the size and weight of the system, which can affect both the comfort of wearing it and its portability, (2) the ability to impose natural joint angle relationships among the user's fingers and thumb during grasping motions, (3) safety in terms of limiting the range of motions produce by the system to that of the natural human hand and ensuring the mechanical design does not cause harm or injury to the user during usage, (4) designing a device that is user friendly to use, and (5) the ability to effectively perform grasping motions and provide sensory feedback for the system to be applicable in various application fields. In order to address these common issues of today's state-of-the-art hand exoskeleton systems, this thesis proposes a mechanism design for a novel hand exoskeleton and presents the integration of several prototypes. The proposed hand exoskeleton is designed to assist the user with grasping motions while maintaining a natural coupling relationship among the finger and thumb joints to resemble that of a normal human hand. The mechanism offers the advantage of being small-size and lightweight, making it ideal for prolong usage. Several applications are discussed to highlight the proposed hand exoskeleton functionalities in processing sensory information, such as position and interactive forces.
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17

Neninger, Carlos Rafael. "Robotic Hand Evaluation Based on Task Specific Kinematic Requirements." Scholar Commons, 2011. http://scholarcommons.usf.edu/etd/3262.

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With the rise autonomous and robotic systems in field applications, the need for dexterous, highly adaptable end effectors has become a major research topic. Control mechanisms of robotics hands with a high number independent actuators is recognized as a complex, high dimensional problem, with exponentially complex algorithms. However, recent studies have shown that human hand motion possesses very high joint correlation which translates into a set of predefined postures, or synergies. The hand produces a motion using a complementing contribution of multiple joints, called synergies. The similarities place variables onto a common dimensional space, effectively reducing the number of independent variables. In this thesis, we analyze the motion of the hand during a set of objects grasps using mul- tivariate Principal Component Analysis (mPCA) to extract both the principal variables and their correlation during grasping. We introduce the use of Functional PCA (fPCA) primarily on princi- pal components to study the dynamic requirements of the motion. The goal is to defined a set of synergies common and specific to all motions. We expand the analysis by classifying the objects grasps, or tasks, using their functional components, or harmonics over the entire motion. A set of groups are described based on these classification that confirms empirical findings. Lastly, we evaluate the motions generated from the analysis by applying them onto robotic hands. The results from the mPCA and fPCA procedures are used to map the principal components from each motion onto underactuated robotic designs. We produce a viable routine that indicates how the mapping is performed, and finally, we implement the motion generated onto a real hand. The resultant robotic motion was evaluated on how it mimics the human motion.
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18

Rubiano, Fonseca Astrid. "Smart control of a soft robotic hand prosthesis." Thesis, Paris 10, 2016. http://www.theses.fr/2016PA100189/document.

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Le sujet principal de cette thèse est le développement d’un contrôle commande intelligentpour une prothèse de main robotique avec des parties souples qui comporte: (i) uneinterface homme–machine permettant de contrôler notre prothèse, (ii) et des stratégiesde contrôle améliorant les performances de la main robotique. Notre approche tientcompte : 1. du développement d’une interaction intuitive entre l'homme et la prothèse facilitantl'utilisation de la main, d'un système d’interaction entre l’utilisateur et la mainreposant sur l'acquisition de signaux ElectroMyoGrammes superficiels (sEMG) aumoyen d'un dispositif placé sur l'avant-bras du patient. Les signaux obtenus sontensuite traités avec un algorithme basé sur l'intelligence artificielle, en vued'identifier automatiquement les mouvements désirés par le patient.2. du contrôle de la main robotique grâce à la détection du contact avec l’objet et de lathéorie du contrôle hybride.Ainsi, nous concentrons notre étude sur : (i) l’établissement d’une relation entre lemouvement du membre supérieur et les signaux sEMG, (ii) les séparateurs à vaste margepour classer les patterns obtenues à partir des signaux sEMG correspondant auxmouvements de préhension, (iii) le développement d'un système de reconnaissance depréhension à partir d'un dispositif portable MyoArmbandTM, (iv) et des stratégieshybrides de contrôle commande de force-position de notre main robotique souple
The target of this thesis disertation is to develop a new Smart control of a soft robotic hand prosthesis for the soft robotic hand prosthesis called ProMain Hand, which is characterized by:(i) flexible interaction with grasped object, (ii) and friendly-intuitive interaction between human and robot hand. Flexible interaction results from the synergies between rigid bodies and soft bodies, and actuation mechanism. The ProMain hand has three fingers, each one is equipped with three phalanges: proximal, medial and distal. The proximal and medial are built with rigid bodies,and the distal is fabricated using a deformable material. The soft distal phalange has a new smart force sensor, which was created with the aim to detect contact and force in the fingertip, facilitating the control of the hand. The friendly intuitive human-hand interaction is developed to facilitate the hand utilization. The human-hand interaction is driven by a controller that uses the superficial electromyographic signals measured in the forearm employing a wearable device. The wearable device called MyoArmband is placed around the forearm near the elbow joint. Based on the signals transmitted by the wearable device, the beginning of the movement is automatically detected, analyzing entropy behavior of the EMG signals through artificial intelligence. Then, three selected grasping gesture are recognized with the following methodology: (i) learning patients entropy patterns from electromyographic signals captured during the execution of selected grasping gesture, (ii) performing a support vector machine classifier, using raw entropy data extracted in real time from electromyographic signals
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Bello, Nicholas G. "A Study of the Accuracy of a Prototype Computer Numerical Control Dental Hand-piece Compared to Manual Preparation for a Full Coverage Crown Preparation." Thesis, Tufts University School of Dental Medicine, 2016. http://pqdtopen.proquest.com/#viewpdf?dispub=10151539.

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Aims and Hypothesis: The objective of this study was the design and testing of a Prototype Computer Numerical Control (CNC) dental handpiece. We predicted that the CNC Prototype would be more accurate than the human participant prosthodontists in clinical simulation.

Materials and Methods: A Prototype CNC dental handpiece was developed from off the shelf components, assigned 100 typodont teeth (#18) for submission and 10 practice teeth. Single operator. Five prosthodontists, given 20 typodont teeth (#18) for submission and 10 for practice. Finished preparations were scanned with 3M True Definition® intraoral scanner outside of typodont, compared with Geomagic Control for RMSE.

Results: RMSE Prototype (N=100) was 0.40mm. RMSE Prosthodontists (N=100) was 0.55mm. One sided T test, mean difference −.15mm (p<.001, one sided CI −.09). One Way ANOVA (F stat <1, F=.526, p=.717), Spearman correlation Prototype RMSE vs order(ρ=.1, p=.334), RMSE vs Bur (ρ=.36, p<.001); For each prosthodontist individually (N=20) RMSE vs Order Prosthodontist 4(ρ=−.54, p= .015). Prosthodontist 5 (ρ= .58, p = .022). Prosthodontist 3 (ρ=.16, p=.498), Prosthodontist 2 (ρ=−.07, p=.772), and Prosthodontist 1 (ρ=−.08, p=.741) Spearman correlation (N=20) RMSE vs Bur Prosthodontist 5 (ρ= .51, p = .007), Prosthodontist 2 (ρ=.46, p= .040), Prosthodontist 4 (ρ=−.07, p=.758), Prosthodontist 3 (ρ=.18, p=.445), and Prosthodontist 1 (ρ=.43, p=.059)

Conclusion: CNC Prototype achieved superior results in clinical simulation, attained on a modest budget with a modest level of research support. Work should continue on the next iteration of a prototype to address some of the limitations of movement, feedback, and emotional acceptance of a machine performing treatment from the perspective of a patient.

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Fernandez, Fernandez Miguel. "Hand-eye calibration in the context of Augmented Reality." Thesis, Mälardalens högskola, Akademin för utbildning, kultur och kommunikation, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:mdh:diva-56087.

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The calibration between a camera and an industrial robot is a well-established area of research. Nevertheless, traditional setups concentrate on the case in which the camera is either attached to the robot or static. With the advent of Augmented Reality (AR) capable devices, such as headsets, glasses, phones, or tablets, the device's camera is now free to roam the scene in an unconstrained manner.In order to unlock a new set of applications, the AR device needs to be aware of the precise location of the robot. Unfortunately, this new embodiment of robot to moving camera calibration has comparatively received much less attention. In this thesis, we will explore the aforementioned setup motivated by a real use case at ABB robotics. After exploring the mathematical preliminaries, we will analyze the problem from two different mathematical formalisms and implement the solution in a resource-constrained device, leading to a new patent pending approach.
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Samant, Chinmay. "Ultrasound laparoscopic guidance for minimally invasive surgery, biopsy, and ablation procedures." Thesis, Strasbourg, 2019. http://www.theses.fr/2019STRAD054.

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La chirurgie laparoscopique minimalement invasive guidée par l'image permet la réduction de la durée des séjours à l'hôpital pour le patient, réduisant ainsi les traumatismes postopératoires et accélérant le temps de guérison. Avec les progrès récents des techniques d'imagerie, les chirurgiens peuvent planifier une chirurgie de manière efficace et en toute confiance en utilisant différentes modalités d'image telles que la tomodensitométrie / IRM, les images échographiques, etc. Les techniques de fusion d'images en temps réel permettent la superposition de différents types d'images pour fournir une vue complète au chirurgien. Un aspect important de la fusion en temps réel est que l'instrument laparoscopique est suivi en temps réel à l'aide de capteurs. Dans cette thèse, nous présentons une analyse détaillée de ces technologies de suivi tout en fournissant une nouvelle configuration de capteurs pour le suivi d'images par laparoscope à ultrasons. Nous présentons une chaîne cinématique pour la configuration des capteurs et nous fournissons une solution pour la réduction du bruit présent dans les données des capteurs en utilisant la technique de moyennage des rotations. Le Hand-Eye calibration (étalonnage main-œil) est également un élément fondamental des systèmes de suivi hybrides. Nous présentons une révision détaillée de cette technique. Nous présentons également une méthode déterministe, robuste et précise pour résoudre le problème d'étalonnage main-œil, même pour de grandes quantités de valeurs aberrantes et des niveaux élevés de bruit de mesure. La méthode proposée est basée sur une reformulation d'un problème de programmation semi-définie à contraintes de rang où la robustesse est renforcée via une approche d'optimisation pondérée de façon itérative
Minimally invasive image-guided laparoscopic surgery allows shorter hospital stays for the patient reducing post-operative trauma and faster healing time. With the recent advances in imaging techniques, surgeons can efficiently and confidently plan a surgery by using different image modalities such as CT/MRI scans, ultrasound images etc. Real-time image fusion techniques can overlay the images from different modalities together to provide a comprehensive view to the surgeon. An important aspect of real-time fusion is that the laparoscopic instrument is tracked in real-time using sensors. In this thesis, we present a detailed analysis of such tracking technologies while providing a novel sensor setup for ultrasound laparoscope image tracking. We present a kinematic chain for the sensor setup and provide a solution for noise reduction in the sensor data using rotation averaging technique. Hand-Eye calibration is also a fundamental part of hybrid tracking systems. We present a detailed review of this technique. We also present a deterministic, robust and accurate method for solving Hand-Eye calibration problem even for large amounts of outliers and high levels of measurement noise. The proposed method is based on a reformulation of a rank-constrained semi-definite programming problem allowing for robustness to be enforced via an iteratively re-weighted optimization approach
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22

Ramirez, Arias José Luis. "Development of an artificial muscle for a soft robotic hand prosthesis." Thesis, Paris 10, 2016. http://www.theses.fr/2016PA100190/document.

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Le thème central de cette thèse est la conception d’actionneurs doux à partir de matériaux intelligents et d’une prothèse de main robotique souple. Notre approche prends en compte les différents points qui peuvent influer sur le développement d’une stratégie d’actionnement ou d’un muscle artificiel : i) Les mécanismes et la fonctionnalité de la main humaine afin d’identifier les exigences fonctionnelles pour une prothèse de main robotique en matière de préhension. ii) L’analyse et l’amélioration des mécanismes de la main robotique pour intégrer un comportement souple dans la prothèse. iii) L’évaluation expérimentale de la prothèse de main robotique afin d’identifier les spécifications du système d’actionnement nécessaire au fonctionnement cinématique et dynamique du robot. iv) Le développement et la modélisation d’une stratégie d’actionnement utilisant des matériaux intelligents.Ces points sont abordés successivement dans les 4 chapitres de cette thèse1. Analyse du mouvement de la main humaine pour l’identification des exigences technologiques pour la prothèse de main robotique.2. Conception et modélisation de la prothèse de main robotique à comportement souple.3. Evaluation mécatronique de la prothèse de main.4. Conception d’un muscle artificiel basé sur des matériaux intelligents
In the field of robotic hand prosthesis, the use of smart and soft materials is helpful in improving flexibility, usability, and adaptability of the robots, which simplify daily living activities of prosthesis users. However, regarding the smart materials for artificial muscles, technologies are considered to be far from implementation in anthropomorphic robotic hands. Therefore, the target of this thesis dissertation is to reduce the gap between smart material technologies and robotic hand prosthesis. Five central axes address the problem: i)identification of useful grasping gestures and reformulation of the robotic hand mechanism, ii) analysis of human muscle behavior to mimic human grasping capabilities, iii) modeling robot using the hybrid model DHKK-SRQ for the kinematics and the virtual works principle for dynamics, iv) definition of actuation requirements considering the synergy between prehension conditions and robot mechanism, and v) development of a smart material based actuation system.This topics are addressed in four chapters:1. Human hand movement analysis toward the hand prosthesis requirements2. Design and modeling of the soft robotic hand ProMain-I3. Mechatronic assessment of Prosthetic hand4. Development of an artificial muscle based on smart materials
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MELCHIORRE, MATTEO. "Real-time trajectory planning for human-friendly collaborative robotics." Doctoral thesis, Politecnico di Torino, 2021. http://hdl.handle.net/11583/2932747.

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Karnati, Nareen. "Bioinspired Sinusoidal Finger Joint Synergies for a Dexterous Robotic Hand to Screw and Unscrew Objects." University of Akron / OhioLINK, 2012. http://rave.ohiolink.edu/etdc/view?acc_num=akron1342458391.

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Persson, Lucas, and Sebastian Markström. "Indoor localization of hand-held Shopping Scanners." Thesis, KTH, Data- och elektroteknik, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-208931.

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This thesis investigates applicable indoor navigation systems for the next generation of hand-held shopping scanners, on behalf of the company Virtual Stores. The thesis research and review applicable indoor localization methods and ways to combine and evaluate received localization data in order to provide accurate navigation without introducing any other worn equipment for a potential user. Prototype navigation systems was proposed, developed and evaluated using a combination of carefully placed radio transmitters that was used to provide radio based localization methods using Bluetooth or UltraWide Band (UWB) and inertial sensors combined with a particle filter. The Bluetooth solution was deemed incapable of providing any accurate localization method while the prototype using a combination of UWB and inertial sensors proved promising solution with below 1m average error under optimal conditions or 2.0m average localization error in a more realistic environment. However, the system requires the surveyed area to provide 3 or more UWB transmitters in the line of sight of the UWB receiver of the user at every location facing any direction to provide accurate localization. The prototype also requires to be scaled up to provide localization to more than 1 radio transmitters at the time before being introduced to the Fast moving consumer goods market.
Denna avhandling undersöker tillämpliga inomhusnavigationssystem för nästa generations handhållna shopping terminaler, på uppdrag av företaget Virtual Stores. Avhandlingen undersöker och granskar tillämpliga inomhuslokaliseringsmetoder och sätt att kombinera och utvärdera mottagna lokaliseringsdata för att bistå med ackurat navigering utan att introducera någon ytterligare utrustning för en potentiell användare. Prototypnavigationssystem föreslogs, utvecklades och utvärderades användandes en kombination av väl utplacerade radiosändare användandes Bluetooth eller UltraWide Band (UWB) och tröghetssensorer i kombination med ett partikelfilter. Bluetooth-lösningen ansågs oförmögen att tillhandahålla någon exakt lokalisering medan prototypen som använde en kombination av UWB och tröghetssensorer visade sig vara en lovande lösnings med under 1m genomsnittligt fel under optimala förhållanden eller 2,0m genomsnittligt lokaliseringsfel i mer realistisk miljö. Systemet kräver emellertid att det undersökta området tillhandahåller 3 eller fler UWB-sändare inom synfältet för UWB-mottagaren hos användaren vid varje plats och riktning för att tillhandahålla ackurat lokalisering. Prototypen behöver skalas upp för att kunna bistå med lokalisering till mer än 1 radiomottagare innan den introduceras till detaljhandlen.
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SCIMMI, LEONARDO SABATINO. "Development of a methodology for the human-robot interaction based on vision systems for collaborative robotics." Doctoral thesis, Politecnico di Torino, 2020. http://hdl.handle.net/11583/2844166.

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Sheerer, Corey D. "A Hand-Held Device for Controlling a Mounted, Motor-Driven Colonoscope." Ohio University / OhioLINK, 2015. http://rave.ohiolink.edu/etdc/view?acc_num=ohiou1418983633.

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28

Iglesias, José. "A force control based strategy for extrinsic in-hand object manipulation through prehensile-pushing primitives." Thesis, KTH, Robotik, perception och lärande, RPL, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-220136.

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Object manipulation is a complex task for robots. It often implies a compromise between the degrees-of-freedom of hand and its fingers have (dexterity) and its cost and complexity in terms of control. One strategy to increase the dexterity of robotic hands with low dexterity is called extrinsic manipulation and its principle is to exploit additional accelerations on the object caused by the effect of external forces. We propose a force control based method for performing extrinsic in-hand object manipulation, with force-torque feedback. For this purpose, we use a prehensile pushing action, which consists of pushing the object against an external surface, under quasistatic assumptions. By using a control strategy, we also achieve robustness to parameter uncertainty (such as friction) and perturbations, that are not completely captured by mathematical models of the system. The force control strategy is performed in two different ways: the contact force generated by the interaction between the object and the external surface is controlled using an admittance controller, while an additional control of gripping force applied by the gripper on the object is done through a PI controller. A Kalman filter is used for the estimation of the state of the object, based on force-torque measurements of a sensor at the wrist of the robot. We validate our approach by conducting experiments on a PR2 robot, available at the Robotics, Perception, and Learning lab at KTH Royal Institute of Technology.
Att greppa och manipulera objekt är en komplex uppgift för robotar. Det innebär ofta en kompromiss mellan hand och fingrars frihetsgrader (fingerfärdighet) mot reglersystemets kostnad och komplexitet. Extrinsic manipulation är en strategi för att öka fingerfärdigheten hos robothänder, och dess princip är att utnyttja accelerationer på objektet som orsakas av yttre krafter. Vi föreslår en metod baserad på att reglerakraft för hantering av objekt i handen, genom en återkoppling av kraftmomentet. För detta ändamål använder vi en prehensile pushing action, där objektet puttas mot en yta, under kvasistiska antaganden. Genom att använda en reglerstrategi får vi en robusthet mot parametrars osäkerhet (som friktion) och störningar, vilka inte beskrivs av systemets model. Kraftkontrollstrategin utförs på två olika sätt: kraften mellan objektet och den yttre ytan styrs med en admittance controller medan en ytterligare styrning av applicerad gripkraft på objektet görs med en PI-reglerare. Ett Kalman filter används för att estimera objektets tillstånd, baserat på mätningar av kraftmoment via en sensor vid robotens handled. Vi utvärderar vårt tillvägagångssätt genom att utföraexperiment på en PR2-robot vid KTHs Robotics, Perception och Learning Lab.
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O-larnnithipong, Nonnarit. "Hand Motion Tracking System using Inertial Measurement Units and Infrared Cameras." FIU Digital Commons, 2018. https://digitalcommons.fiu.edu/etd/3905.

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This dissertation presents a novel approach to develop a system for real-time tracking of the position and orientation of the human hand in three-dimensional space, using MEMS inertial measurement units (IMUs) and infrared cameras. This research focuses on the study and implementation of an algorithm to correct the gyroscope drift, which is a major problem in orientation tracking using commercial-grade IMUs. An algorithm to improve the orientation estimation is proposed. It consists of: 1.) Prediction of the bias offset error while the sensor is static, 2.) Estimation of a quaternion orientation from the unbiased angular velocity, 3.) Correction of the orientation quaternion utilizing the gravity vector and the magnetic North vector, and 4.) Adaptive quaternion interpolation, which determines the final quaternion estimate based upon the current conditions of the sensor. The results verified that the implementation of the orientation correction algorithm using the gravity vector and the magnetic North vector is able to reduce the amount of drift in orientation tracking and is compatible with position tracking using infrared cameras for real-time human hand motion tracking. Thirty human subjects participated in an experiment to validate the performance of the hand motion tracking system. The statistical analysis shows that the error of position tracking is, on average, 1.7 cm in the x-axis, 1.0 cm in the y-axis, and 3.5 cm in the z-axis. The Kruskal-Wallis tests show that the orientation correction algorithm using gravity vector and magnetic North vector can significantly reduce the errors in orientation tracking in comparison to fixed offset compensation. Statistical analyses show that the orientation correction algorithm using gravity vector and magnetic North vector and the on-board Kalman-based orientation filtering produced orientation errors that were not significantly different in the Euler angles, Phi, Theta and Psi, with the p-values of 0.632, 0.262 and 0.728, respectively. The proposed orientation correction algorithm represents a contribution to the emerging approaches to obtain reliable orientation estimates from MEMS IMUs. The development of a hand motion tracking system using IMUs and infrared cameras in this dissertation enables future improvements in natural human-computer interactions within a 3D virtual environment.
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Akyürek, Emre. "Remote-controlled ambidextrous robot hand actuated by pneumatic muscles : from feasibility study to design and control algorithms." Thesis, Brunel University, 2015. http://bura.brunel.ac.uk/handle/2438/11671.

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This thesis relates to the development of the Ambidextrous Robot Hand engineered in Brunel University. Assigned to a robotic hand, the ambidextrous feature means that two different behaviours are accessible from a single robot hand, because of its fingers architecture which permits them to bend in both ways. On one hand, the robotic device can therefore behave as a right hand whereas, on another hand, it can behave as a left hand. The main contribution of this project is its ambidextrous feature, totally unique in robotics area. Moreover, the Ambidextrous Robot Hand is actuated by pneumatic artificial muscles (PAMs), which are not commonly used to drive robot hands. The type of the actuators consequently adds more originality to the project. The primary challenge is to reach an ambidextrous behaviour using PAMs designed to actuate non-ambidextrous robot hands. Thus, a feasibility study is carried out for this purpose. Investigating a number of mechanical possibilities, an ambidextrous design is reached with features almost identical for its right and left sides. A testbench is thereafter designed to investigate this possibility even further to design ambidextrous fingers using 3D printing and an asymmetrical tendons routing engineered to reduce the number of actuators. The Ambidextrous Robot Hand is connected to a remote control interface accessible from its website, which provides video streaming as feedback, to be eventually used as an online rehabilitation device. The secondary main challenge is to implement control algorithms on a robot hand with a range twice larger than others, with an asymmetrical tendons routing and actuated by nonlinear actuators. A number of control algorithms are therefore investigated to interact with the angular displacement of the fingers and the grasping abilities of the hand. Several solutions are found out, notably the implementations of a phasing plane switch control and a sliding-mode control, both specific to the architecture of the Ambidextrous Robot Hand. The implementation of these two algorithms on a robotic hand actuated by PAMs is almost as innovative as the ambidextrous design of the mechanical structure itself.
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Ozguner, Orhan. "VISUALLY GUIDED ROBOT CONTROL FOR AUTONOMOUS LOW-LEVEL SURGICAL MANIPULATION TASKS." Case Western Reserve University School of Graduate Studies / OhioLINK, 2020. http://rave.ohiolink.edu/etdc/view?acc_num=case1568138320331765.

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32

Nycz, Christopher Julius. "Modeling & Analysis of Design Parameters for Portable Hand Orthoses to Assist Upper Motor Neuron Syndrome Impairments and Prototype Design." Digital WPI, 2018. https://digitalcommons.wpi.edu/etd-dissertations/501.

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Wearable assistive robotics have the potential to address an unmet medical need of reducing disability in individuals with chronic hand impairments due to neurological trauma. Despite myriad prior works, few patients have seen the benefits of such devices. Following application experience with tendon-actuated soft robotic gloves and a collaborator's orthosis with novel flat-spring actuators, we identified two common assumptions regarding hand orthosis design. The first was reliance on incomplete studies of grasping forces during activities of daily living as a basis for design criteria, leading to poor optimization. The second was a neglect of increases in muscle tone following neurological trauma, rendering most devices non-applicable to a large subset of the population. To address these gaps, we measured joint torques during activities of daily living with able-bodied subjects using dexterity representative of orthosis-aided motion. Next, we measured assistive torques needed to extend the fingers of individuals with increased flexor tone following TBI. Finally, we applied this knowledge to design a cable actuated orthosis for assisting finger extension, providing a basis for future work focused on an under-represented subgroup of patients.
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Stephanos, Dembe. "Machine Learning Approaches to Dribble Hand-off Action Classification with SportVU NBA Player Coordinate Data." Digital Commons @ East Tennessee State University, 2021. https://dc.etsu.edu/etd/3908.

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Recently, strategies of National Basketball Association teams have evolved with the skillsets of players and the emergence of advanced analytics. One of the most effective actions in dynamic offensive strategies in basketball is the dribble hand-off (DHO). This thesis proposes an architecture for a classification pipeline for detecting DHOs in an accurate and automated manner. This pipeline consists of a combination of player tracking data and event labels, a rule set to identify candidate actions, manually reviewing game recordings to label the candidates, and embedding player trajectories into hexbin cell paths before passing the completed training set to the classification models. This resulting training set is examined using the information gain from extracted and engineered features and the effectiveness of various machine learning algorithms. Finally, we provide a comprehensive accuracy evaluation of the classification models to compare various machine learning algorithms and highlight their subtle differences in this problem domain.
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34

Romero, Javier. "From Human to Robot Grasping." Doctoral thesis, KTH, Datorseende och robotik, CVAP, 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-49061.

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Imagine that a robot fetched this thesis for you from a book shelf. How doyou think the robot would have been programmed? One possibility is thatexperienced engineers had written low level descriptions of all imaginabletasks, including grasping a small book from this particular shelf. A secondoption would be that the robot tried to learn how to grasp books from yourshelf autonomously, resulting in hours of trial-and-error and several bookson the floor.In this thesis, we argue in favor of a third approach where you teach therobot how to grasp books from your shelf through grasping by demonstration.It is based on the idea of robots learning grasping actions by observinghumans performing them. This imposes minimum requirements on the humanteacher: no programming knowledge and, in this thesis, no need for specialsensory devices. It also maximizes the amount of sources from which therobot can learn: any video footage showing a task performed by a human couldpotentially be used in the learning process. And hopefully it reduces theamount of books that end up on the floor. This document explores the challenges involved in the creation of such asystem. First, the robot should be able to understand what the teacher isdoing with their hands. This means, it needs to estimate the pose of theteacher's hands by visually observing their in the absence of markers or anyother input devices which could interfere with the demonstration. Second,the robot should translate the human representation acquired in terms ofhand poses to its own embodiment. Since the kinematics of the robot arepotentially very different from the human one, defining a similarity measureapplicable to very different bodies becomes a challenge. Third, theexecution of the grasp should be continuously monitored to react toinaccuracies in the robot perception or changes in the grasping scenario.While visual data can help correcting the reaching movement to the object,tactile data enables accurate adaptation of the grasp itself, therebyadjusting the robot's internal model of the scene to reality. Finally,acquiring compact models of human grasping actions can help in bothperceiving human demonstrations more accurately and executing them in a morehuman-like manner. Moreover, modeling human grasps can provide us withinsights about what makes an artificial hand design anthropomorphic,assisting the design of new robotic manipulators and hand prostheses. All these modules try to solve particular subproblems of a grasping bydemonstration system. We hope the research on these subproblems performed inthis thesis will both bring us closer to our dream of a learning robot andcontribute to the multiple research fields where these subproblems arecoming from.
QC 20111125
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35

Wirekoh, Jackson O. "Development of Soft Actuation Systems for Use in Human-Centered Applications." Research Showcase @ CMU, 2017. http://repository.cmu.edu/dissertations/1124.

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In recent years, soft materials have seen increased prevalence in the design of robotic systems and wearables capable of addressing the needs of individuals living with disabilities. In particular, pneumatic artificial muscles (PAMs) have readily been employed in place of electromagnetic actuators due to their ability to produce large forces and motions, while still remaining lightweight, compact, and flexible. Due to the inherent nonlinearity of PAMs however, additional external or embedded sensors must be utilized in order to effectively control the overall system. In the case of external sensors, the bulkiness of the overall system is increased, which places limits on the system’s design. Meanwhile, the traditional cylindrical form factor of PAMs limits their ability to remain compact and results in overly complex fabrication processes when embedded fibers and/or sensing elements are required to provide efficient actuation and control. In order to overcome these limitations, this thesis proposed the design of flat pneumatic artificial muscles (FPAMs) capable of being fabricated using a simple layered manufacturing process, in which water-soluble masks were utilized to create collapsed air chambers. Furthermore, hyperelastic deformation models were developed to approximate the mechanical performance of the FPAMs and were verified through experimental characterization. The feasibility of these design techniques to meet the requirements of human centered applications, including the suppression of hand tremors and catheter ablation procedures, was explored and the potential for these soft actuation systems to act as solutions in other real world applications was demonstrated. We expect the design, fabrication, and modeling techniques developed in this thesis to aid in the development of future wearable devices and motivate new methods for researchers to employ soft pneumatic systems as solutions in human-centered applications.
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36

Stillfried-Rattonitz, Georg Norbert Christoph Dominik von [Verfasser], Patrick van der [Akademischer Betreuer] Smagt, and Tamim [Akademischer Betreuer] Asfour. "Kinematic Modelling of the Human Hand for Robotics / Georg Norbert Christoph Dominik Graf von Stillfried-Rattonitz. Betreuer: Patrick van der Smagt. Gutachter: Patrick van der Smagt ; Tamim Asfour." München : Universitätsbibliothek der TU München, 2015. http://d-nb.info/1079692894/34.

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37

Lam, Benny, and Jakob Nilsson. "Creating Good User Experience in a Hand-Gesture-Based Augmented Reality Game." Thesis, Linköpings universitet, Institutionen för datavetenskap, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-156878.

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The dissemination of new innovative technology requires feasibility and simplicity. The problem with marker-based augmented reality is similar to glove-based hand gesture recognition: they both require an additional component to function. This thesis investigates the possibility of combining markerless augmented reality together with appearance-based hand gesture recognition by implementing a game with good user experience. The methods employed in this research consist of a game implementation and a pre-study meant for measuring interactive accuracy and precision, and for deciding upon which gestures should be utilized in the game. A test environment was realized in Unity using ARKit and Manomotion SDK. Similarly, the implementation of the game used the same development tools. However, Blender was used for creating the 3D models. The results from 15 testers showed that the pinching gesture was the most favorable one. The game was evaluated with a System Usability Scale (SUS) and received a score of 70.77 among 12 game testers, which indicates that the augmented reality game, which interaction method is solely based on bare-hands, can be quite enjoyable.
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38

Leitner, Jürgen. "From vision to actions: Towards adaptive and autonomous humanoid robots." Thesis, Università della Svizzera Italiana, 2014. https://eprints.qut.edu.au/90178/2/2014INFO020.pdf.

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Although robotics research has seen advances over the last decades robots are still not in widespread use outside industrial applications. Yet a range of proposed scenarios have robots working together, helping and coexisting with humans in daily life. In all these a clear need to deal with a more unstructured, changing environment arises. I herein present a system that aims to overcome the limitations of highly complex robotic systems, in terms of autonomy and adaptation. The main focus of research is to investigate the use of visual feedback for improving reaching and grasping capabilities of complex robots. To facilitate this a combined integration of computer vision and machine learning techniques is employed. From a robot vision point of view the combination of domain knowledge from both imaging processing and machine learning techniques, can expand the capabilities of robots. I present a novel framework called Cartesian Genetic Programming for Image Processing (CGP-IP). CGP-IP can be trained to detect objects in the incoming camera streams and successfully demonstrated on many different problem domains. The approach requires only a few training images (it was tested with 5 to 10 images per experiment) is fast, scalable and robust yet requires very small training sets. Additionally, it can generate human readable programs that can be further customized and tuned. While CGP-IP is a supervised-learning technique, I show an integration on the iCub, that allows for the autonomous learning of object detection and identification. Finally this dissertation includes two proof-of-concepts that integrate the motion and action sides. First, reactive reaching and grasping is shown. It allows the robot to avoid obstacles detected in the visual stream, while reaching for the intended target object. Furthermore the integration enables us to use the robot in non-static environments, i.e. the reaching is adapted on-the- fly from the visual feedback received, e.g. when an obstacle is moved into the trajectory. The second integration highlights the capabilities of these frameworks, by improving the visual detection by performing object manipulation actions.
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39

Nagai, Kiyoshi. "Studies on Grasping and Manipulation by Robotic Multifingered Hands and Arm-Hand Systems." Kyoto University, 1995. http://hdl.handle.net/2433/160756.

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本文データは平成22年度国立国会図書館の学位論文(博士)のデジタル化実施により作成された画像ファイルを基にpdf変換したものである
Kyoto University (京都大学)
0048
新制・論文博士
博士(工学)
乙第8782号
論工博第2944号
新制||工||980(附属図書館)
UT51-95-B247
(主査)教授 吉川 恒夫, 教授 井上 紘一, 教授 島 進
学位規則第4条第2項該当
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40

Monahan, Melissa A. "Scalability study for robotic hand platform /." Online version of thesis, 2010. http://hdl.handle.net/1850/12225.

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41

Vásquez, Alex. "In-hand robotic tactile object recognition." Thesis, Paris 6, 2017. http://www.theses.fr/2017PA066619/document.

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Les mains robotiques sont pour la plupart utilisées pour reproduire la dextérité humaine. Au delà des challenges mécaniques et de contrôle que ceci peut représenter, la connaissance de l’environnent avec lequel la main interagit est important pour assurer la dextérité. Donc, la reconnaissance tactile des objets est devenue une capacité importante pour les systèmes de manipulation. Dans ce thèse, on propose une méthode pour qu'une main robotique puisse comprendre la nature géométrique d'un objet que lui a été donné. En plus des données statique récupérées quand la main a saisie l'objet, le mouvements qu'elle fait pendant la saisi sont aussi exploitées. Comme première contribution, on propose les signatures de formes proprioceptives. Ceci est un descripteur qui est basé uniquement sur des données proprioceptives et qui est invariant à la taille et à la position de l'objet dans la main. Il contient l'information sur la forme globale de l'objet. Comme deuxième contribution, on propose un outil pour extraire l'information sur l'objet saisi en utilisant l'information dynamique générée pendant la saisie. Pour cela, les mouvements des doigts pendant le saisie sont interprétés en fonction de la stratégie de saisie utilisée. On présente une méthode pour faire la reconnaissance de la forme d'un objet de façon séquentielle. Pour cela, on utilise une collection des Forêt d'arbres décisionnels. Ceci permet de mettre a jour le modèle de reconnaissance quand des nouveaux objets doivent être reconnus. De cette façon, le temps du processus d’entraînement de l'algorithme est réduit
Robotic anthropomorphic hands are mostly used to reproduce the human dexterity in manipulation. Beyond the mechanical and control challenges that this represents, perceptive knowledge of the environment with which the hand interacts is key to ensure that dexterity is achieved. In this sense, tactile object recognition has become an important asset for manipulation systems. Regardless of the advances in this domain, it continues to be a valid subject of research today. In this thesis, we propose a method to enable a robotic hand to quickly understand the geometrical nature of an object that has been handled by it. Aside from the static data obtained once the object has been fully grasped, the movements of the hand during the grasp execution will also be exploited. As a first contribution, we propose the proprioceptive shape signature. This descriptor, based solely on proprioceptive data, is invariant to the size and pose of the object within the hand and it contains information about the global shape of the object almost as soon as the grasp execution ends. As a second contribution, we propose a tool to extract information about the grasped object from the dynamic data generated during the grasp execution. For this, the movements of the fingers during the grasping process will be interpreted based on the grasp strategy. Finally, we present a method to perform sequential object shape identification based on a collection of random forests. This method allows to update the recognition model as new shapes are desired to be identified. Thus, the time-consuming process of training the model from scratch is avoided
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42

Linder-Aronson, Philip, and Simon Stenberg. "Exo-Controlled Biomimetic Robotic Hand : A design solution for control of a robotic hand with an exoskeleton." Thesis, KTH, Mekatronik, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-295846.

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Robotic arms and hands come in all shapes and sizes, they can be general purpose or task-specific. They can be pre-programed by a computer or controlled by a human operator. There is a certain subsection of robotic hands which try to mimic the shape, movement and function of the human hand, these are sometimes known as biomimetic robotics. This project explores the human robot interaction by creating an anthropomorphic robotic hand with an accompanying exoskeleton. The hand, which consists of a 3D-printed body and fingers, is connected to a forearm where the servos that control the fingers are housed. The exoskeleton connects to the operator's hand allowing finger tracking through a set of potentiometers. This setup allows the operator to intuitively control a robotic hand with a certain degree of precision. We set out to answer research questions in regard to the form and function of a biomimetic hand and the exoskeleton. Along the way, a multitude of problems were encountered such as budgetary issues resulting in only half the fingers having movement. Despite this, good results were gathered from the functioning fingers and our research questions were answered.
Robotarmar och händer finns många former och storlekar, de kan vara för allmänna ändamål eller uppgiftsspecifika. De kan programmeras av en dator eller styras av en mänsklig operatör. Det finns en viss typ av robothänder som försöker efterlikna formen, rörelsen och funktionen hos den mänskliga handen, och brukar kallas biomimetisk robotik. Detta projekt utforskar interaktionen mellan människa och robot genom att skapa en antropomorf robothand med tillhörande exoskelett. Handen, som består av en 3D-printad kropp och fingrar, är ansluten till en underarm där servormotorerna som styr fingrarna sitter. Exoskelettet ansluts till operatörens hand vilket möjliggör spårning av fingrarnas rörelse genom ett antal potentiometrar. Detta tillåter operatören att intuitivt styra en robothand med en viss grad av precision. Vi valde att besvara ett antal forskningsfrågor med avseende på form och funktion av en biomimetisk hand och exoskelettet. Under projektets gång påträffades en mängd problem såsom budgetproblem som resulterade i att bara hälften av fingrarna kan kontrolleras. Trots detta fick vi bra resultat från de fungerande fingrarna och våra forskningsfrågor kunde besvaras.
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43

Vidal, Tabata. "Concepção de proteses mioeletricos de membros superiores baseado no estudo fisiologico." [s.n.], 2008. http://repositorio.unicamp.br/jspui/handle/REPOSIP/264737.

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Orientador: Helder Anibal Hermini
Dissertação (mestrado) - Universidade Estadual de Campinas, Faculdade de Engenharia Mecanica
Made available in DSpace on 2018-08-11T07:22:27Z (GMT). No. of bitstreams: 1 Vidal_Tabata_M.pdf: 5227439 bytes, checksum: 003d20540fa55512408c2b363171f23c (MD5) Previous issue date: 2008
Resumo: O objetivo deste trabalho foi revisar na literatura os desenvolvimentos da aplicação das tecnologias envolvidas em automação dedicadas às próteses mioelétricas de membros superiores, desde os primeiros trabalhos implementados no período pós-Segunda Guerra Mundial até as soluções tecnológicas atualmente utilizadas. O conceito de prótese mioelétrica envolve a aquisição e tratamento do sinal mioelétrico de um membro residual que é usado para acionar um atuador que ativará a ferramenta terminal. Objetivando a elaboração de uma solução compatível e aplicável harmonicamente ao sistema orgânico, foram realizados estudos da anatomia, da fisiologia articular dos membros superiores, da natureza e características do sinal mioelétrico, além das tecnologias envolvidas para a concepção de protótipos mecatrônicos, tais como técnicas de CAD-CAE-CAM e a geração de circuitos eletrônicos dedicados à coleta e tratamento de sinais mioelétricos. Para validar o desenvolvimento teórico, três protótipos da ferramenta terminal foram confeccionados, sendo testados em nível de bancada
Abstract: The goal of this work was to review the specialized literature for the development of technological applications connected with automation of myoelectrical prosthesis of upper limbs throughout the years, from World War 2 post-war solutions to the technology currently applied. The concept of myoelectrical prosthesis presupposes implies the acquisition and treatment of the myoelectrical signal of a residual limb which is used to start an actuator, which in turn activates the terminal tool. Aiming at encountering a solution that could be both compatible and harmoniously applicable to the human body, the author engaged in studying anatomy, upper limbs articular physiology, the nature and characteristics of the myoelectrical signal in addition to the technologies utilized to conceive mechatronic prototypes, i.e. CAD-CAE-CAM and the creation of dedicated electronic circuits to collect and process the myoelectrical signals. To validate the theoretical foundation of this project, three prototypes of terminal tools were manufactured and bench-tested.
Mestrado
Mecanica dos Sólidos e Projeto Mecanico
Mestre em Engenharia Mecânica
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44

Engström, Jesper, Elias Richloow, and Anders Wickström. "Modeling of Robotic Hand for Dynamic Simulation." Thesis, KTH, Maskinkonstruktion (Inst.), 2010. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-171991.

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KTHand is a robot hand designed within a doctoral thesis by Johan Tegin. KTHand is meant to be a simple construction, able to be produced for a low cost but still be functional thanks to feedback from tactile and position sensors. The mechanical construction of KTHand is based on three identical fingers, corresponding index finger, middle finger, and a thumb. Each finger consists of three movable links, called phalanges, connected by a leaf spring on the top. For the force actuation, a fishing line acting as a tendon is running through ducts in the phalanges. Each tendon is powered by a direct current motor in the hand, and this gives a finger three degrees of freedom (D.O.F.) with only one actuator, i.e. an under-actuated finger. To evaluate KTHand – simulations in the open-source software GraspIt! have been carried out. These simulations have been more or less successful, and a wish for simulation in another program has arisen. MSC ADAMS is a widely used and verified commercial program which is used for setting up advanced physical multibody simulations. ADAMS is fairly untested for the purpose of simulating robot hands and that is why it is of interest to see whether it is possible to successfully simulate the grasp dynamics of a robot hand, which is the topic for this thesis.As a starting point for the model design in ADAMS, a previously developed CAD model has been used since ADAMS provides the ability to import CAD files. To decrease the level of complexity, a number of simplifications have been done to the CAD model – unnecessary geometry such as screws and screw holes have been removed and curved lines in the geometry of the hand have been replaced by straight lines.After the simplified model was imported in ADAMS – joints, springs and contact conditions have been defined to obtain ranges of motion (R.O.M.) analogous to those of the physical prototype. To imitate the tendon which actuates a finger, a number of point forces have been defined. These point forces represent the reactive forces acting on the phalanges from the tendon. To perform a grasp simulation a number of different setups were used, each one with a different geometrical object to be grasped. Contact conditions between the hand and the objects were defined and the simulations were evaluated. The model can be used to simulate contact forces and how the hand interacts with different geometries. The conclusion of the simulations is that grasps based on shape give satisfying results while grasps based on friction force are of less accuracy. Friction conditions in ADAMS have turned out to be of low precision, and thus the grips based on friction become unrealistic.
KTHand är en robothand utformad inom en doktorsavhandling av Johan Tegin. KTHand är tänkt att vara en enkel konstruktion som ska kunna tillverkas för en låg kostnad samtidigt som den ska vara funktionell tack vare återkoppling av taktila givare och positionsgivare. KTHands mekaniska konstruktion är baserad på tre identiska fingrar, motsvarande pekfinger, långfinger och tumme. Varje finger är uppbyggt av tre rörliga länkar sammanfogade av en bladfjäder på ovansidan. Kraftstyrningen i ett finger utgörs av en fiskelina som löper genom hela fingret och får sin kraft av en likströmsmotor i handen. Detta ger ett finger med tre frihetsgrader aktuerat av en motor, alltså ett underaktuerat finger. För att utvärdera KTHand har simuleringar utförts i programmet GraspIt!. Dessa simuleringar har givit blandade resultat varför en önskan om simulering i annat program har uppkommit. MSC ADAMS är ett utbrett och välverifierat kommersiellt program som möjliggör avancerade fysikaliska flerkroppssimuleringar. ADAMS är dock ett tämligen oprövat program för just robothandssimulering och därför är det av intresse att utreda huruvida en robothands greppdynamik framgångsrikt kan simuleras i ADAMS och detta är ämnet som behandlas i den här rapporten. Sedan tidigare finns en utförlig CAD-modell av KTHand och denna har använts som utgångspunkt för modelluppbyggandet i ADAMS eftersom CAD-modeller kan importeras i detta program. För att bland annat minska komplexitetsnivån har den existerande CAD-modellen kraftigt förenklats på så vis att all, för ADAMS-modellen, onödig geometri som t.ex. skruvar och skruvhål har tagits bort. Vidare har även geometrin förenklats genom att kurviga kantlinjer har ersatts av raka dito. I ADAMS har leder och fjädrar definierats, rörelsetvång har införts genom att upprätta kontaktvillkor och kraftstyrning har lösts genom att införa krafter representerande de reaktionskrafter som uppkommer inne i fingrarna från den genomlöpande ”senan”. För att sedan simulera grepp har geometriska objekt skapats i ADAMS varefter kontaktvillkor definierats. Modellen kan användas för att simulera kontaktkrafter och hur handen interagerar med föremål av olika geometri. Slutsatsen av dessa simuleringar är att formbaserade grepp ger mer tillförlitliga resultat än friktionsbaserade grepp. Friktionsvilkoren i ADAMS har visat sig vara mindre tillförlitliga och på så sätt är de grepp som är starkt beroende av friktion ej verklighetstrogna.
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45

Prieur, Urbain. "High-level planning of dexterous in-hand manipulation using a robotic hand." Paris 6, 2013. http://www.theses.fr/2013PA066788.

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This work considers a robot equipped with an anthropomorphic hand and aims at providing it with efficient autonomous in-hand manipulation skills. While fine in-hand action planning algorithms have interesting state-of-the-art solutions, we built a competitive high-level control layer to plan the complete in-hand manipulation activity. Our solution generates a sequence of subgoals from an initial to a final configuration provided by the task, thus decomposing in-hand manipulation into simple transitions that can be easily planned by the low-level algorithms. We use a Markov decision process (MDP) to generate the sequence, taking into account the object influence and the desired final subgoal. We use a simple state representation for the sugoals: canonical grasp types from a taxonomy, enabling fast and on-line computation. The transitions between grasp types are modelled as probabilities of success. The simple formulation of the sequence leaves the complete configurations and transitions to be planned by the low-level layer, which can ask for a different subgoal path if required. The MDP can generate the appropriate behaviour if the in-hand action skills of the robot are known. They can be learnt by self-exploration of the robot if possible. Otherwise, the behaviour can be directly learnt from human demonstration. We boost the learning process using an empirical guess of the transition probabilities and an active learning algorithm. We implemented our solution on a real platform. The planning of in-hand manipulation relies on the grasp sequence generated which probability of success is used as an insight of the task achievability for the initial grasp choice
Jusqu’ici, les solutions apportées à la problématique de manipulation dextre robotique par une main anthropomorphe se concentraient sur la planification bas niveau des différents types de mouvements fins. Aussi, une solution complète de planification, prenant en compte l’étendue de ces différentes actions, reste à développer. Tel est le fondement de ce travail : pour une tache définie, caractérisée par des configurations initiale et finale, une séquence de configurations intermédiaires est générée : la totalité de l’activité complexe se trouve donc décomposée en une succession de transitions simples à planifier par le bas niveau. Afin de générer cette séquence, influencée par l’objet et la configuration finale, on utilise un processus de décision markovien (MDP). Les configurations intermédiaires sont représentées par des types de saisies tirés d’une taxonomie existante, les transitions sont formulées par des probabilités de succès : si ces approximations assurent la rapidité de l’algorithme, elles requièrent du bas niveau la planification des configurations complètes et le détail des transitions. En cas d’impossibilité d’exécution, des séquences alternatives peuvent être proposées. Le MDP doit connaître les capacités du robot à réaliser les transitions, par auto-apprentissage, ou par observation de mouvements humains. Nous utilisons un processus d’apprentissage actif initialisé par une estimation empirique des probabilités de succès des transitions. La solution a été implémentée avec succès sur un robot réel, prenant un rôle central dans la commande de la manipulation fine, jusqu'à propager l’influence de la tâche sur la saisie initiale
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46

Mnyusiwalla, Hussein. "Qualité de prise dans le contexte de la planification de mouvements de préhension et de manipulation dextre en robotique." Thesis, Poitiers, 2016. http://www.theses.fr/2016POIT2271/document.

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Le travail présenté s'intéresse à la problématique générale de la mise en oeuvre de mains robotiques à haut niveau de dextérité. Dans ce contexte, nous nous intéressons à la synthèse de prise d'objets en prenant en compte les contraintes propres à la tâche de manipulation visée. La manière dont l'objet est saisi a une importance capitale sur le bon déroulement d'une tâche.Le développement d'algorithmes capables de générer automatiquement des prises optimales implique avant tout la nécessité de définir la notion de prise optimale au regard de la tâche cible. Pour répondre à ce problème, la communauté scientifique propose dans la littérature de nombreux critères de qualité et continue à en développer de nouveaux. Dans cette thèse, nous présentons une extension des travaux proposés avec une étude approfondie de ces critères dans le cadre de la manipulation dextre. Ces critères sont évalués avec une main robotique entièrement actionnée à quatre doigts et seize articulations.Nous quantifions l'efficacité de ces critères dans le cadre de la réalisation de tâches de manipulation fine avec trois types d'objets spécifiques. Deux groupes de critères sont étudiés : d'une part des critères s'appuyant uniquement sur la position des points de contact, et, d'autre part, des critères prenant en compte la cinématique du préhenseur. Cette étude nous a permis de sélectionner un ensemble de critères pertinents pour résoudre le problème de synthèse de prise que nous avons mis en oeuvre dans un processus basé sur une approche évolutionnaire. Cette approche a été validée dans l'environnement de simulation OpenRAVE, puis expérimentalement avec la nouvelle main RoBioSS
The work presented in this thesis concerns object grasping with dexterous robotic hands. In this work, we are going to focus on the grasp synthesis problem by taking into account the in-hand manipulation task. The initial grasp has a capital role for the successful completion of a given task.In order to develop algorithms which are able to generate automatically correct grasps for a manipulation task, we need to define suitable grasp quality metrics to assess the validity of a grasp. Throughout the years, a large variety of quality measures have been proposed in the literature and researchers keep on developing new ones. However those quality measures are generally developed for simple grippers and for grasping tasks. In this thesis, we will extend the study of selected interesting grasp quality measures for in-hand manipulation tasks. These quality measures will be evaluated on a four finger robotic hand with sixteen fully actuated degrees of freedom.We will assess the chosen quality measures for in-hand manipulation tasks with three different carefully selected type of objects. The quality metrics are classified in two groups, first one focuses exclusively on the location of contact points and the second one considers the kinematics of the robotic hand. The review of these quality measures led us to select the ones meaningful for solving the grasp synthesis problem for in-hand manipulation. The grasping pipeline implemented to generate the correct grasps is based on an evolutionary approach using a mix of the selected quality measures. The proposed approach was tested in the OpenRAVE robotic simulator and also validated experimentally with the new RoBioSS hand
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47

Wikman, Sarah Jane. "Inter-fingercoordinated DC motor driven grasping robotic hand." Thesis, Massachusetts Institute of Technology, 2009. http://hdl.handle.net/1721.1/54542.

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Thesis (S.B.)--Massachusetts Institute of Technology, Dept. of Mechanical Engineering, 2009.
Cataloged from PDF version of thesis.
Includes bibliographical references (p. 16).
Many robotic hands have individually driven joints, which is both energy inefficient and complicated to control. An alternative method includes employing only one motor to control multiple joints. Investigating humanoid hand movements used in everyday tasks, graduate students working with Professor Asada discovered through Principal Component Analysis that a majority of these motions can be approximated by a grasping motion. Implementing PCA results on a humanoid robotic hand yields an inter-finger coordinated motion in which each of the four fingers closes towards the palm and each individual joint's velocity is linearly proportional to the others. The coordination is achieved through a system of pulleys with different radii. The cables used in conjunction with these pulleys, emulating tendons, will be driven by a DC motor for simple control of a complex hand mechanism. The thumb is excluded from this system as it functions differently from the remaining digits.
by Sarah Jane Wikman.
S.B.
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48

KAZI, MEHNAZ, and MICHELLE BILL. "Robotic Hand Controlled by Glove Using Wireless Communication." Thesis, KTH, Skolan för industriell teknik och management (ITM), 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-279812.

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The interest in the research and development of humanoid robots has been steadily growing in recent years. The application of such robotic systems are many and wide. In this bachelor’s thesis in mechatronics one such robotic system was built in the form of a hand. The aim was to investigate how well the robotic hand could imitate the movements of a user-worn controller glove as well as grip objects, both through wireless communication. The controller glove consisted of an Arduino Nano microcontroller, five flex sensors, an inertial measurement unit that detected the wrist rotation of the glove, a nRF24L01 transmitter as well as an external power source of 9 volts. The robotic hand consisted of three-dimensional printed parts from an open source library, an Arduino Uno microcontroller, a nRF24L01 receiver, two external power supplies of 9 volts and 5 volts and six servo motors, with one servo motor per finger and wrist. The finished robotic hand did well in imitating the motions of the controller glove with little to no observed delay and was able to grip onto objects of various sizes, shapes and weights up to 134 grams. The constructed robotic hand achieved the desired goals of the project. The results indicated that improvements can be made on the grip ability of objects with rigid surfaces as well as improving the imitation by implementing more degrees of freedom for the fingers of the robotic hand.
Intresset för forskning och utveckling av humanoida robotarhar under de senaste åren varit på ständig uppfart. Applikationerna av sådana robotsystem är många och breda. Idetta kandidatarbete inom mekatronik konstruerades ettsådant robotsystem i formen av en hand. Syftet var att undersöka hur väl robothanden kunde imitera rörelserna av enanvändarburen kontrollerhandske samt hur väl den kundegreppa tag om objekt med hjälp av trådlös kommunikation. Kontrollerhanskens komponenter bestod av en Arduino Nano mikrokontroller, fem flex sensorer, en tröghetsmätenhet som mätte rotationen av handleden, en nRF24L01sändarenhet samt en extern kraftkälla på 9 volt. Robothanden bestod av tredimensionellt utskrivna delar från ettopen source bibliotek, en Arduino Uno mikrokontroller, ennRF24L01 mottagarenhet, två externa kraftkällor på 9 voltrespektive 5 volt samt sex stycken servomotorer. Varje enskild finger samt handled var kopplad till en servomotorvar. Robothanden kunde imitera kontrollhandskens rörelser med liten försening och kunde greppa tag om objekt avolika storlekar, utformningar samt vikter upp till 134 gram.Den konstruerade robothanden åstadkom de önskade målensom sattes för projektet. Resultaten indikerade att robothandens greppförmåga om föremål med styva ytor och dessimitation kan förbättras.
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49

Seran, Onur. "Visually Guided Robotic Assembly." Master's thesis, METU, 2003. http://etd.lib.metu.edu.tr/upload/4/1223353/index.pdf.

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This thesis deals with the design and implementation of a visually guided robotic assembly system. Stereo imaging, three dimensional location extraction and object recognition will be the features of this system. This thesis study considers a system utilizing an eye-in-hand configuration. The system involves a stereo rig mounted on the end effector of a six-DOF ABB IRB-2000 industrial robot. The robot is controlled by a vision system, which uses open-loop control principles. The goal of the system is to assemble basic geometric primitives into their respective templates. Recognition
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50

Cantum, Cecilia G. "Planning and control for simulated robotic Sandia hand for the DARPA Robotic Challenge." Thesis, Massachusetts Institute of Technology, 2013. http://hdl.handle.net/1721.1/83686.

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Thesis (S.B.)--Massachusetts Institute of Technology, Dept. of Mechanical Engineering, 2013.
Cataloged from PDF version of thesis.
Includes bibliographical references (pages 32-33).
The DARPA Robotic Challenge (DRC) required the development of user interface, perception, and planning and control modules for a robotic humanoid. This paper focuses on the planning and control component for the manipulation qualification task of the virtual section of the DRC. Nonlinear algorithms were employed for the planning systems, such as the grasp optimization system and the robot state trajectory computation system. However, for closed-loop control, a linear proportional-derivative (PD) joint position controller was used. The nonlinear algorithms used for the planning systems may be improved, but their current functionality allows the successful completion of the manipulation qualification task. Also, even though PD controllers seem appropriate for the closed-loop control, PID controllers might yield a higher level of accuracy if tuned properly. In conclusion, a linear controller appears sufficient for certain control of the highly nonlinear ATLAS humanoid robot and Sandia hand as long as accurate optimization and planning systems complement such control.
by Cecilia G. Cantu.
S.B.
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