Dissertations / Theses on the topic 'Real-time'

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1

Brohede, Marcus. "Real-Time Database Support for Distributed Real-Time Simulations." Thesis, University of Skövde, Department of Computer Science, 2001. http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-620.

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Simulation is a good way to gain insight into a system, for example during development, without having to run or build the actual system. This is especially true for real-time systems, which often operate in hazardous environments or control critical entities in the 'real' world, making testing of these systems in their real environment unsafe during development.

When building simulations, one simulator is not likely to fit every type of simulation project. Therefore, different simulators, which focus on different aspects of simulation, are built. The High Level Architecture (HLA) from the Defense Modeling and Simulation Office (DMSO) is an architecture for distributed simulations providing a means to communicate between different simulations.

However, the HLA standard has limitations if viewed from a real-time perspective. For example, there is no built-in support for fault tolerance. In this thesis some of the limitations in HLA are identified and an extended architecture that uses a distributed active real-time database as a way to overcome these limitations is presented. One of the major advantages with this new extended HLA architecture is that it is still compliant with HLA, i.e., no modifications have been made to the HLA interfaces.

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Mosley, Shaun. "Real time dynamics." Thesis, University of Nottingham, 1994. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.240232.

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3

Ortiz, Agustin III. "Real Time Presentation." The Ohio State University, 2017. http://rave.ohiolink.edu/etdc/view?acc_num=osu1492507352200935.

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Huh, Eui-Nam. "Certification of real-time performance for dynamic, distributed real-time systems." Ohio : Ohio University, 2002. http://www.ohiolink.edu/etd/view.cgi?ohiou1178732244.

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5

Ord, Leslie B. "Real-time stereo image matching for a real time photogrammetry system." Thesis, University of Aberdeen, 1997. http://digitool.abdn.ac.uk/R?func=search-advanced-go&find_code1=WSN&request1=AAIU603183.

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With the development of powerful, relatively low cost, digital image processing hardware capable of handling multiple image streams, it has become possible to implement affordable digital photogrammetry systems based on this technology. In addition, high speed versions of this hardware have the ability to manipulate these image streams in 'realtime', enabling the photogrammetry systems developed to expand their functionality from the off-line surveying of conventional photogrammetry to more time-critical domains such as object tracking and control systems. One major hurdle facing these 'real-time' photogrammetry systems is the need to extract the corresponding points from the multiple input images in order that they may be processed and measurements obtained. Even a highly skilled operator is not capable of manually processing the images in such a time that the speed of operation of the system would not be severely compromised. Thus an automatic system of matching these points is required. The use of automated point matching in the field of photogrammetry has been extensively investigated in the past. The objective has, however, been primarily to reduce the need for trained operators employed in the extraction of data from conventional photogrammetric studies and in the automation of data extraction from large data sets. The work presented here attempts to adapt these methods to the more time dominated problem of 'real-time' image matching.
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6

Zhu, Wenjing. "Adaptive threshhold-based scheduling for real-time and non-real-time tasks." Thesis, University of British Columbia, 1991. http://hdl.handle.net/2429/29913.

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This thesis documents our study on scheduling mixed real-time and non-real-time tasks with different performance metrics. The work is motivated by the need to provide satisfactory performance trade-offs in a dynamic environment where the arrival rates and proportions of the real-time and non-real-time tasks vary with time. We first examine two threshold-based schemes, Queue Length Threshold and Minimum Laxity Threshold, and propose the corresponding adaptive schemes based on our results from approximate analysis and simulation. The idea is to improve performance by adjusting trade-off points adaptively as the arrival rates change. We further discuss the idea of integrating the two thresholds. The new algorithm, ADP, is evaluated by simulation under various load conditions and compared with other common scheduling disciplines as well as an optimal algorithm. Some implementation issues are also discussed. We conclude that by setting appropriate threshold functions in accordance to the requirements of applications, we can achieve satisfactory bounded loss ratio for real-time tasks and acceptably low average delay for non-real-time tasks in a wide range of workload conditions.
Science, Faculty of
Computer Science, Department of
Graduate
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Richardson, Thomas. "Developing dynamically reconfigurable real-time systems with real-time OSGi (RT-OSGi)." Thesis, University of York, 2011. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.546830.

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Truong, Binh C. (Binh Chan) 1976. "Real-time system with non-real-time simulation for the power PC." Thesis, Massachusetts Institute of Technology, 2000. http://hdl.handle.net/1721.1/86571.

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Thesis (S.B. and M.Eng.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2000.
Includes bibliographical references (leaf 47).
by Binh C. Truong.
S.B.and M.Eng.
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9

Banachowski, Scott. "CPU time-sharing in real-time systems /." Diss., Digital Dissertations Database. Restricted to UC campuses, 2005. http://uclibs.org/PID/11984.

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10

Milton, Robert. "Time-series in distributed real-time databases." Thesis, University of Skövde, Department of Computer Science, 2003. http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-827.

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In a distributed real-time environment where it is imperative to make correct decisions it is important to have all facts available to make the most accurate decision in a certain situation. An example of such an environment is an Unmanned Aerial Vehicle (UAV) system where several UAVs cooperate to carry out a certain task and the data recorded is analyzed after the completion of the mission. This project aims to define and implement a time series architecture for use together with a distributed real-time database for the ability to store temporal data. The result from this project is a time series (TS) architecture that uses DeeDS, a distributed real-time database, for storage. The TS architecture is used by an application modelled from a UAV scenario for storing temporal data. The temporal data is produced by a simulator. The TS architecture solves the problem of storing temporal data for applications using DeeDS. The TS architecture is also useful as a foundation for integrating time series in DeeDS since it is designed for space efficiency and real-time requirements.

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11

Morrill, Jeffrey P., and Jonathan Delatizky. "REAL-TIME RECOGNITION OF TIME-SERIES PATTERNS." International Foundation for Telemetering, 1993. http://hdl.handle.net/10150/608854.

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International Telemetering Conference Proceedings / October 25-28, 1993 / Riviera Hotel and Convention Center, Las Vegas, Nevada
This paper describes a real-time implementation of the pattern recognition technology originally developed by BBN [Delatizky et al] for post-processing of time-sampled telemetry data. This makes it possible to monitor a data stream for a characteristic shape, such as an arrhythmic heartbeat or a step-response whose overshoot is unacceptably large. Once programmed to recognize patterns of interest, it generates a symbolic description of a time-series signal in intuitive, object-oriented terms. The basic technique is to decompose the signal into a hierarchy of simpler components using rules of grammar, analogous to the process of decomposing a sentence into phrases and words. This paper describes the basic technique used for pattern recognition of time-series signals and the problems that must be solved to apply the techniques in real time. We present experimental results for an unoptimized prototype demonstrating that 4000 samples per second can be handled easily on conventional hardware.
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Leijon, Viktor. "A time constrained real-time process calculus /." Luleå : EISLAB, Department of Computer Science and Electrical Engineering, Luleå University of Technology, 2008. http://epubl.ltu.se/1402-1757/2008/33/.

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13

Weise, Thibaut. "Real-time 3D scanning." Konstanz Hartung-Gorre, 2009. http://d-nb.info/1000182894/04.

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Cao, Hua. "Real Time Traffic Recognition." Thesis, Uppsala University, Department of Information Technology, 2008. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-89414.

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The rapid growth of Internet in size and complexity, and frequent emergence of new network applications have made it necessary to develop techniques that can monitor and control the traffic. Efficient and accurate recognition of traffic is the key to the management in real time. This thesis work accomplishes the performance evaluation and optimization of a traffic recognition tool called Traffic Analyzer Module (TAM) which implements a technique that is based on passively observing and identifying signature patterns of the packet payload at the application layer, says signature-based payload recognition. This technique has two highlighted features. Firstly, in contrast to most of previous works which perform classification with offline trace files; this technique applies in online mode which can identify the traffic in real time. Secondly, instead of packet inspection, this technique adopts flow inspection, i.e. identifying traffic in terms of flows each of which consists of the well-known 5-tuple, which canproduce more accurate and reliable results.

To demonstrate this technique, its throughput is evaluated in online mode within a high bandwidth network. Besides throughput measurement, optimizing the recognition algorithm in order to improve its performance is also a task of this thesis work. The results of performance measurement demonstrate the feasibility and reliability of this technique, as well as indicate some clues for future work.

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Uebleis, Christopher. "Die quantitative "real-time"." Diss., lmu, 2007. http://nbn-resolving.de/urn:nbn:de:bvb:19-77470.

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16

Assaf, Hamed. "Real-time flow forecasting." Thesis, University of British Columbia, 1991. http://hdl.handle.net/2429/30815.

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The main objective of this research is to develop techniques for updating deterministic river flow forecasts using feedback of real-time (on-line) flow and snowpack data. To meet this objective, previous updating methods have been reviewed and evaluated and typical error patterns in flow forecasts have been analyzed using standard techniques. In addition, a new criterion based on the coefficient of determination and coefficient of efficiency has been introduced to evaluate systematic errors in flow forecasts. Moreover, lagged linear regression has been suggested as a method for detecting and estimating timing errors. Arising from this initial work, two different updating procedures have been developed. Further work has shown that these two independent procedures can be usefully combined, leading to yet further improvement of forecast. Arising from these methods, two other additional approaches have been formulated, one for correcting timing errors and one for updating snowpack estimation parameters from flow measurements. The first of the updating methods consists of a flow updating model which was developed to update the flow forecasts of the UBC watershed model using the most recent flow measurement. The updating process is achieved using the Kalman filter technique. The performance of the updating model is mainly controlled by the relative values of two parameters of the Kalman filter technique: the measurement variance and the state variance. It is found that the measurement variance is best selected as the square of a percentage of the flow. The updating model has been applied on the Illecillewaet river basin in British Columbia. A significant improvement in flow forecasts has been observed. The second method has been developed to update parameters of an energy budget snowpack model using on-line snowpack measurements. The updating procedure is based on calculating the value of a snowpack parameter that yields a perfect correspondence between measured and calculated snowpacks. The updated value is then used in the snowpack model to enhance its future forecasts with feedback from previous snowpack measurements. The snowmelts generated by the updated snowpack model are then routed to produce flow forecasts. Applying this model on the snowpack measured at Mt. Fidelity in the upper Columbia River Basin in British Columbia showed that both the snowpack forecasts and the flow forecasts generated from these updated snowpack forecasts were greatly improved. Because the above two updating methods operate independently, they can be applied in combination whenever an appropriate measurement is available. The combined use of these two methods to data from the Illecillewaet river basin showed an additional improvement in flow forecasts. As a further development, the snowpack estimation model has been adapted so that a Kalman filter approach can be used to update snowpack estimation parameters from flow measurements. It is finally concluded that flow forecast updating requires the application of several methods, rather than one simple approach, because errors arise from various sources. In addition, updating procedures may prove useful in achieving a better calibration for watershed models.
Applied Science, Faculty of
Civil Engineering, Department of
Graduate
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17

Huss, Niklas. "Real Time Ray Tracing." Thesis, Linnéuniversitetet, Institutionen för datavetenskap, fysik och matematik, DFM, 2004. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-9207.

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Ray tracing has for a long time been used to create photo realistic images, but due to complex calculations done per pixel and slow hardware, the time to render a frame has been counted in hours or even days and this can be drawback if a change of a scene cannot be seen instantly. When ray tracing a frame takes less than a second to render we call it “real time ray tracing” or “interactive ray tracing” and many solutions have been developed and some involves distributing the computation to different computers interconnected in a very fast network (100 Mbit or higher). There are some drawbacks with this approach because most people do not have more than one computer and if they have, the computers are most likely not connected to each other. Since the hardware of today is fast enough to render a pretty complex image within minutes it should be possible to achieve real time ray tracing by combining many different methods that has been developed and reduce the render time. This work will examine what has to be sacrificed in image quality and complexity of static scenes, in order to achieve real time frame rate with ray tracing on a single computer. Some of the methods that will be covered in this work are frame optimizations, secondary rays optimization, hierarchies, culling, shadow caching, and sub sampling.
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Jacobsen, Marianne. "Real Time Drag Minimization." Licentiate thesis, Stockholm : Department of Aeronautical and Vehicle Engineering, Royal Institute of Technology, 2006. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-4114.

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Spina, Robert. "Real time maze traversal /." Online version of thesis, 1989. http://hdl.handle.net/1850/10566.

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Bjerkedok, Jonathan Edvard. "Subthreshold Real-Time Counter." Thesis, Norges teknisk-naturvitenskapelige universitet, Institutt for elektronikk og telekommunikasjon, 2013. http://urn.kb.se/resolve?urn=urn:nbn:no:ntnu:diva-22705.

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Ryder, Greg D. G. "Real-time crowd rendering." Thesis, University of East Anglia, 2006. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.437641.

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Romano, Raquel Andrea. "Real-time face verification." Thesis, Massachusetts Institute of Technology, 1995. http://hdl.handle.net/1721.1/36649.

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Thesis (M.S.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 1995.
Includes bibliographical references (p. 57-59).
by Raquel Andrea Romano.
M.S.
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23

Chalfant, Timothy A., and Richard Gurr. "Real-Time Telemetry Network." International Foundation for Telemetering, 1998. http://hdl.handle.net/10150/609212.

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International Telemetering Conference Proceedings / October 26-29, 1998 / Town & Country Resort Hotel and Convention Center, San Diego, California
We need to begin to define what the future of point-to-point telemetry will be in the new world of wireless communications, increasing bandwidth requirements, the integration of test and training, and modeling and simulation (M&S) interacting with open air ranges. The Advanced Range Telemetry Program will introduce several new technologies to the telemetry community over the next several years, how will we use and build on them for the future? What kind of architecture will we need to be able to interact with the M&S and Training communities? How do we create that architecture and to what use would it be put by a test program? The answer, we believe, is to build the equivalent of a network in the sky. An extension of the Internet, in simplistic terms. The system under test (SUT), or the systems in training would become nodes of a large interactive network. Instead of the SUT being treated as something outside the sphere of control for the range, the SUTs onboard instrumentation systems would become an integral part of the greater range complex. This paper will address what the architecture of a real-time telemetry network might look like and how it could be implemented within the telemetry community.
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Procházka, Jan. "Implementace real-time protokolu." Master's thesis, Vysoké učení technické v Brně. Fakulta elektrotechniky a komunikačních technologií, 2009. http://www.nusl.cz/ntk/nusl-218187.

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Thesis deals with multicast broadcasts, discusses the type of ASM and SSM. Also deals with the principle of RTP / RTCP protocol for large multicast groups, for example, broadcasting IPTV. It was created a model for simulating the behavior of the network load in a large number of receivers. The application was developed in Java and uses the recommendations of RFC3550. There are also analysed processes of communication, initialization, log out, the structure of the data packets and signaling packets. The system is designed that can simulate multicast network and obtain the estimated parameters of the operation, or can operate in real traffic, for example, as a third-party monitor. In both modes, the measurement was carried out model situations. The results of the measurements were then compared. Principle and system control was described in detail. Output measurements are graphically processed and included in the work.
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Malmén, Thomas. "Real time business intelligence : Införandet av Real Time BI i en SOA-miljö." Thesis, Högskolan i Skövde, Institutionen för informationsteknologi, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-15753.

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Business Intelligence blir allt viktigare bland företag idag i enighet med att mer och mer data produceras. Den data som produceras är i sig något som kan användas för att analysera företaget i syfte att ta bättre beslut. Behovet är också stort att få ut den informationen i realtid varav även Real Time BI är en trend i sig. Viljan och behovet av att arbeta med Real Time BI är stort varav det kräver att företagen tittar på lösningar kring införandet av det. Många företag har idag en traditionell arkitektur på sin databas och står i startgroparna till att ändra sin arkitektur. Den här studien tittar närmare på huruvida det är realistiskt att kombinera Real Time BI i en SOA-miljö. SOA är en arkitektur som är tjänsteorienterad och studien har tittat på problematiken kring kombinationen med Real Time BI genom en fallstudie gjord på en organisation. Utifrån den fallstudien går studien ut på följande frågeställning: "Hur kan Real Time BI realiseras i en SOA-miljö?" Delfråga: Vilka aspekter kan/kan inte realiseras? För att få ut så bra svar som möjligt så används kvalitativ metod med tillvägagångssättet intervjuer och dokumentgranskning genom tematisk analys. Det resulterar i en belysning av problematiken samt ett framtagande av vilka aspekter som kan realiseras och inte realiseras.
Business Intelligence has become increasingly important among companies today, along with more data being produced. The data produced is something that can be used to analyze the company to make better decisions. It is a necessity to get that information in real time and that is why Real Time BI is a trend right now. The will and need to work with Real Time BI today is large, which requires companies to look at solutions to implement it. Many companies today have a traditional database architecture and are in the starting pit to change their architecture. This study investigates whether it is realistic to combine Real Time BI in a SOA environment. SOA is an architecture that is service oriented, and the study has looked at the problem of the combination of Real Time BI through a case study conducted on a large organization. Based on the case study, the study addresses the following question: "How can Real Time BI be realized in a SOA environment?" Sub-topic: What aspects can / cannot be realized? To get the best answers as possible, qualitative methods are used with the interview and documentary approach through thematic analysis. This results in an illumination of the problem as well as a development of what aspects can be realized and not realized.
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Terrasa, Barrena Andrés Martín. "Flexible Real-Time Linux a New Environment for Flexible Hard Real-Time Systems." Doctoral thesis, Universitat Politècnica de València, 2012. http://hdl.handle.net/10251/18060.

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[ES] La presente tesis propone un nuevo entorno general para la construcción de sistemas flexibles de tiempo real estricto, esto es, sistemas que necesitan de garantías de tiempo real estricto y de un comportamiento flexible. El entorno propuesto es capaz de integrar tareas con varios niveles de criticidad y diferentes paradigmas de planificación en el mismo sistema. Como resultado, el entorno permite proporcionar garantías de tiempo real estricto a las tareas críticas y además conseguir una planificación adaptativa e inteligente de las tareas menos críticas. El entorno se define en términos de un modelo de tareas, una arquitectura software y un conjunto de servicios. El modelo de tareas propone construir una aplicación flexible de tiempo real estricto como un conjunto de tareas, donde cada tarea se estructura en una secuencia de componentes obligatorios y opcionales. La arquitectura software propone separar la ejecución de las tareas en dos niveles de planificación interrelacionados, de manera que un nivel planifica los componentes obligatorios mediante una política de planificación de tiempo real estricto mientras que el otro nivel planifica los componentes opcionales mediante una política de planificación basada en la utilidad. El conjunto de servicios incluye, por una parte, un sistema de comunicación entre los componentes de las tareas (tanto obligatorios como opcionales) y, por otra, una serie de mecanismos para la detección y tratamiento de excepciones temporales producidas en ejecución. Por otra parte, la presente tesis muestra que el entorno teórico propuesto puede ser implementado realmente. En concreto, se presenta el diseño e implementación de un sistema de ejecución (es decir, un núcleo de sistema operativo) capaz de soportar las características de dicho entorno. Este sistema, denominado Flexible Real-Time Linux (FRTL), ha sido desarrollado a partir de un núcleo mínimo existente denominado Real-Time Linux (RT-Linux). Finalmente, esta tesis presenta una caracterización temporal completa del sistema FRTL y medidas reales de su sobrecarga. La caracterización temporal ha permitido el desarrollo de un test de garantía completo de todo el sistema (incluyendo la aplicación y el núcleo de FRTL), que puede ser utilizado para verificar las restricciones temporales de cualquier aplicación implementada sobre FRTL. Por su parte, las medidas de la sobrecarga de FRTL muestran que este núcleo ha sido diseñado e implementado de manera eficiente. En conjunto, se demuestra que el núcleo FRTL es a la vez predecible y eficiente, dos características que informan de su utilidad en la implementación real de aplicaciones flexibles de tiempo real estricto.
[CA] Aquesta tesi proposa un nou entorn general per a la construcció de sistemes flexibles de temps real estricte, això és, sistemes que requereixen garanties de temps real estricte i un comportament flexible. L'entorn proposat és capaç d'integrar tasques amb diferentsnivells de criticitat i diferents paradigmes de planificació al mateix sistema. Com a resultat, l'entorn permet proporcionar garanties detemps real estricte a les tasques crítiques i a més aconseguir una planificació adaptativa i intel¿ligent de les tasques menys crítiques. L'entorn es defineix en termes d'un model de tasques, una arquitectura software i un conjunt de serveis. El model de tasques proposa la construcció d'una aplicació flexible de temps real estricte com a un conjunt de tasques on cadascuna és estructurada com una seqüència de components obligatòries i opcionals. L'arquitectura software proposa la separació de l'execució de les tasques en dos nivells de planificació interrelacionats, de manera que un nivel planifica les components obligatòries mitjançant una política de planificació de temps real estricte mentre que l'altre nivell planifica les components opcionals mitjançant una política de planificació basada en la utilitat. El conjunt de serveis inclou, per una part, un sistema de comunicació entre les components de les tasques (tant obligatòries com opcionals) i, per una altra, una sèrie de mecanismes per a la detecció i tractament d'excepcions temporals produïdes en execució. Per altra banda, la present tesi mostra que el proposat entorn teòric pot ésser implementat realment. En concret, es presenta el diseny i la implementació d'un sistema d'execució (es a dir, un nucli de sistema operatiu) capaç de suportar les característiques d'aquest entorn. Aquest sistema, anomenat Flexible Real-Time Linux (FRTL), ha sigut desenvolupat a partir d'un nucli mínim existent anomenat Real-Time Linux (RT-Linux). Finalment, aquesta tesi presenta una caracterització temporal completa del sistema FRTL i mesures reals de la seua sobrecàrrega. La caracterització temporal ha permés el desenvolupament d'un test de garantia complet de tot el sistema (incloent l'aplicació i el nucli FRTL), que pot ésser utilitzat per a verificar les restriccions temporals de qualsevol aplicació implementada sobre FRTL. Per la seua part, les mesures de la sobrecàrrega de FRTL mostren que aquest nucli ha sigut disenyat i implementat de manera eficient. En conjunt, es demostra que el nucli FRTL és al mateix temps predible i eficient, dos característiques que informen de la seua utilitat a la implementació real d'aplicacions flexibles de temps real estricte.
Terrasa Barrena, AM. (2001). Flexible Real-Time Linux a New Environment for Flexible Hard Real-Time Systems [Tesis doctoral no publicada]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/18060
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Zhou, Yongjun. "Execution time analysis for dynamic real-time systems." Ohio : Ohio University, 2002. http://www.ohiolink.edu/etd/view.cgi?ohiou1175011592.

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Cheng, Haiqian 1975. "Time-to-collision algorithm and real-time implementation." Thesis, Massachusetts Institute of Technology, 1999. http://hdl.handle.net/1721.1/80083.

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Singh, Abhishek Jeffay Kevin. "Co-scheduling real-time tasks and non real-time tasks using empirical probability distribution of execution time requirements." Chapel Hill, N.C. : University of North Carolina at Chapel Hill, 2009. http://dc.lib.unc.edu/u?/etd,2724.

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Thesis (Ph. D.)--University of North Carolina at Chapel Hill, 2009.
Title from electronic title page (viewed Mar. 10, 2010). "... in partial fulfillment of the requirements for the degree of Doctor of Philosophy in the Department of Computer Science." Discipline: Computer Science; Department/School: Computer Science.
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Villalba, Frias Bernardo. "Bringing Probabilistic Real-Time Guarantees to the Real World." Doctoral thesis, Università degli studi di Trento, 2018. https://hdl.handle.net/11572/367621.

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Stochastic analysis of real-time systems has received a remarkable attention in the past few years. In general, this analysis has been mainly focused on sets of applications competing for a shared CPU and assuming independence in the computation and inter-arrival times of the jobs composing the tasks. However, for a large class of modern real-time applications, this assumption cannot be considered realistic. Indeed, this type of applications exhibit important variations in the computation time, making the stochastic analysis not accurate enough to provide precise and tight probabilistic guarantees. Fortunately, for such applications we have verified that the computation time is more faithfully described by a Markov model. Hence, we propose a procedure based on the theory of hidden Markov models to extract the structure of the model from the observation of a number of execution traces of the application. Additionally, we show how to adapt probabilistic guarantees to a Markovian computation time. Performed over a large set of both synthetic and real robotic applications, our experimental results reveal a very good match between the theoretical findings and the ones obtained experimentally. Finally, the estimation procedure and the stochastic analysis method are integrated into the PRObabilistic deSign of Real--Time Systems (PROSIT) framework.
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Villalba, Frias Bernardo. "Bringing Probabilistic Real-Time Guarantees to the Real World." Doctoral thesis, University of Trento, 2018. http://eprints-phd.biblio.unitn.it/3023/3/PhDThesis-BernardoVillalba-BringingProbabilisticRealTimeGuaranteesToTheRealWorld.pdf.

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Stochastic analysis of real-time systems has received a remarkable attention in the past few years. In general, this analysis has been mainly focused on sets of applications competing for a shared CPU and assuming independence in the computation and inter-arrival times of the jobs composing the tasks. However, for a large class of modern real-time applications, this assumption cannot be considered realistic. Indeed, this type of applications exhibit important variations in the computation time, making the stochastic analysis not accurate enough to provide precise and tight probabilistic guarantees. Fortunately, for such applications we have verified that the computation time is more faithfully described by a Markov model. Hence, we propose a procedure based on the theory of hidden Markov models to extract the structure of the model from the observation of a number of execution traces of the application. Additionally, we show how to adapt probabilistic guarantees to a Markovian computation time. Performed over a large set of both synthetic and real robotic applications, our experimental results reveal a very good match between the theoretical findings and the ones obtained experimentally. Finally, the estimation procedure and the stochastic analysis method are integrated into the PRObabilistic deSign of Real--Time Systems (PROSIT) framework.
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32

Drummond, John J. "Real-time event execution monitoring." Monterey, Calif. : Springfield, Va. : Naval Postgraduate School ; Available from National Technical Information Service, 1997. http://handle.dtic.mil/100.2/ADA341536.

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Thesis (M.S. in Software Engineering) Naval Postgraduate School, September. 1997.
"September 1997." Thesis advisor(s): Man-Tak Shing, Valdis Berzins. Includes bibliographical references (p. 131). Also available online.
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Scott, Randall C. "Reengineering real-time software systems." Thesis, Monterey, Calif. : Springfield, Va. : Naval Postgraduate School ; Available from National Technical Information Service, 1993. http://handle.dtic.mil/100.2/ADA273408.

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Roth, Daniel Eugen. "Real-time multi-object tracking." Konstanz Hartung-Gorre, 2010. http://d-nb.info/1000806227/04.

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Torstensson, Erik. "Physically-based Real-time Animation." Thesis, Linköping University, Department of Electrical Engineering, 2006. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-10076.

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The field of real-time computer animation is undergoing major changes, and many of the methods used to this point are no longer sufficient to achieve the degree of realism that is desired. There is a need for an animation method that provides greater realism, simpler ways to create animations, and more vivid and lifelike virtual creatures. This thesis suggests the possibility of doing that with a physically-based method, by researching current and alternative solutions, developing an architecture for a physically-based system, and describing an implementation of such a system.

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Grape, Torbjörn. "Wireless LANs, Real-Time Traffic." Thesis, Linköping University, Department of Electrical Engineering, 2003. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-1794.

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The usage of Wireless Local Area Networks is increasing rapidly throughout the world. The technology today is not quality proof for the market’s demands. We want to be able to completely wireless perform our demands, such as confer via video or IP-telephony. This is what we call multimedia real-time traffic. It may be achieved over the physical infrastructure in some areas with good results. The goal of this Master’s Thesis is to analyze the possibilities and give solutions and suggestions to achieve multimedia over the wireless networks, with emphasis on the protocol Carrier Sense Multiple Access with Collision Avoidance (CSMA/CA).

This Master’s Thesis is a theoretical study and the suggested solutions have not been tested in an actual wireless network. Instead they have been tested by computer simulation to give an indication of improvements. Basic configurations are set to the same as in the IEEE 802.11 standard.

Different methods to reach possible improvements of a WLAN are studied, analyzed and simulated. Such methods are: priority, congestion management and multi-channel protocol. Simulations results show how the priority affects the wireless network and how a multi-channel protocol improves the latency and efficiency of the network. The simulation part is concentrated to show improvements of real-time traffic, which is time sensitive. With a multi- channel protocol the network can allow more users, i.e. more traffic. Also, the network will gain improvement in stability.

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Gao, Qi. "Real-time Transmission Over Internet." Thesis, Linköping University, Department of Electrical Engineering, 2004. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-2169.

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With the Internet expansion, real-time transmission over Internet is becoming a new promising application. Successful real-time communication over IP networks requires reasonably reliable, low delay, low loss date transport. Since Internet is a non-synchronous packet switching network, high load and lack of guarantees on data delivery make real-time communication such as Voice and Video over IP a challenging application to become realistic on the Internet.

This thesis work is composed of two parts within real-time voice and video communication: network simulation and measurement on the real Internet. In the network simulation, I investigate the requirement for the network"overprovisioning"in order to reach certain quality-of-service. In the experiments on the real Internet, I simulate real-time transmission with UDP packets along two different traffic routes and analyze the quality-of- service I get in each case.

The overall contribution of this work is: To create scenarios to understand the concept of overprovisioning and how it affects the quality-of-service. To develop a mechanism to measure the quality-of-service for real-time traffic provided by the current best-effort network.

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Zhu, Jian Ke. "Real-time face recognition system." Thesis, University of Macau, 2005. http://umaclib3.umac.mo/record=b1636556.

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Ji, Kun. "Real-time control over networks." Texas A&M University, 2003. http://hdl.handle.net/1969.1/5834.

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A control system in which sensors, actuators, and controllers are interconnected over a communication network is called a networked control system (NCS). Enhanced computational capabilities and bandwidths in the networking technology enabled researchers to develop NCSs to implement distributed control schemes. This dissertation presents a framework for the modeling, design, stability analysis, control, and bandwidth allocation of real-time control over networks. This framework covers key research issues regarding control over networks and can be the guidelines of NCS design. A single actuator ball magnetic-levitation (maglev) system is implemented as a test bed for the real-time control over networks to illustrate and verify the theoretical results of this dissertation. Experimentally verifying the feasibility of Internet-based real-time control is another main objective of this dissertation. First, this dissertation proposes a novel NCS model in which the effects of the networkinduced time delay, data-packet loss, and out-of-order data transmission are all considered. Second, two simple algorithms based on model-estimator and predictor- and timeout-scheme are proposed to compensate for the network-induced time delay and packet loss simultaneously. These algorithms are verified experimentally by the ball maglev test bed. System stability analyses of original and compensated systems are presented. Then, a novel co-design consideration related to real-time control and network communication is also proposed. The working range of the sampling frequency is determined by the analysis of the system stability and network parameters such as time delay, data rate, and data-packet size. The NCS design chart developed in this dissertation can be a useful guideline for choosing the network and control parameters in the design of an NCS. Using a real-time operating system for real-time control over networks is also proposed as one of the main contributions of this dissertation. After a real-time NCS is successfully implemented, advanced control theories such as robust control, optimal control, and adaptive control are applied and formulated to improve the quality of control (QoC) of NCSs. Finally, an optimal dynamic bandwidth management method is proposed to solve the optimal network scheduling and bandwidth allocation problem when NCSs are connected to the same network and are sharing the network resource.
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Fossum, Fredrik. "Real-Time Rigid Body Interactions." Thesis, Norges teknisk-naturvitenskapelige universitet, Institutt for datateknikk og informasjonsvitenskap, 2011. http://urn.kb.se/resolve?urn=urn:nbn:no:ntnu:diva-13919.

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Rigid body simulations are useful in many areas, most notably video games and computer animation.However, the requirements for accuracy and performance vary greatly between applications.In this project we combine methods and techniques from different sources to implement a rigid body simulation.The simulation uses a particle representation to approximate objects with the intent of reaching better performance at the cost of accuracy.We simulate cubes in order to showcase the behavior of our simulation, and also to highlight its flaws.We also write a graphical interface for our simulation using OpenGL which allows us to move and zoom around our simulation, and choose whether to render cube geometry or the particle representations.We show how our simulation behaves in a realistic way, and when running our simulation on a CPU we are able to simulate several hundred cubes in real-time.We use OpenCL to accelerate our simulation on a GPU, and take advantage of OpenCL/OpenGL interoperability to increase performance.Our OpenCL implementation achieves speedups up to 12 compared to the CPU version, and is able to simulate thousands of cubes in real-time.
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Gao, Min, and Zijia Liu. "Real-time Spectrum Analyzer Light." Thesis, Högskolan i Gävle, Akademin för teknik och miljö, 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:hig:diva-9617.

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Real-time spectrum analyzer is a hot instrument for signal analysis and spectrum monitoring. It has wide applications in wireless communication and high potential for smart reading. However, it is characterized with a high cost. Hence, a designed light version based on already available lab instruments is constructed for use in school lab. In this thesis, a simple oscilloscope and a computer were used in the process. Both instruments communicated through GPIB cable and MATLAB software was used for the processing tasks. In order to test the designed one, a simple signal generator was used. The signal was analyzed in both time domain and frequency domain. Then measurements of the signal over time were updated to a matrix of FFT and were plotted in 3D, showing spectrum variation over time. The application of this project to radio frequency analysis was also discussed.
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Pereira, Cátia. "Real time spectrum analyzer light." Thesis, Högskolan i Gävle, Avdelningen för elektronik, matematik och naturvetenskap, 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:hig:diva-11042.

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The purpose of this study was to analyze the experimental level spectrum in real time. The first step of this study was the acquisition of signal over the function generator (Hp Hewlett Packard) and viewing the same through the oscilloscope (Agilent). In this thesis, MATLAB was used as a tool. The whole process of the signal Fourier transform was made with this process and the values were put in a matrix, making it possible to obtain the amplitude values and to observe them through a three-dimensional graphic.
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43

Cho, Gyuchoon. "Real Time Driver Safety System." TopSCHOLAR®, 2009. http://digitalcommons.wku.edu/theses/63.

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The technology for driver safety has been developed in many fields such as airbag system, Anti-lock Braking System or ABS, ultrasonic warning system, and others. Recently, some of the automobile companies have introduced a new feature of driver safety systems. This new system is to make the car slower if it finds a driver’s drowsy eyes. For instance, Toyota Motor Corporation announced that it has given its pre-crash safety system the ability to determine whether a driver’s eyes are properly open with an eye monitor. This paper is focusing on finding a driver’s drowsy eyes by using face detection technology. The human face is a dynamic object and has a high degree of variability; that is why face detection is considered a difficult problem in computer vision. Even with the difficulty of this problem, scientists and computer programmers have developed and improved the face detection technologies. This paper also introduces some algorithms to find faces or eyes and compares algorithm’s characteristics. Once we find a face in a sequence of images, the matter is to find drowsy eyes in the driver safety system. This system can slow a car or alert the user not to sleep; that is the purpose of the pre-crash safety system. This paper introduces the VeriLook SDK, which is used for finding a driver’s face in the real time driver safety system. With several experiments, this paper also introduces a new way to find drowsy eyes by AOI,Area of Interest. This algorithm improves the speed of finding drowsy eyes and the consumption of memory use without using any object classification methods or matching eye templates. Moreover, this system has a higher accuracy of classification than others.
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Junaid, Amjad. "Prototyping real-time multitasking systems." Thesis, University of Ottawa (Canada), 1990. http://hdl.handle.net/10393/6024.

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Real-time multitasking systems represent a class of complex, dedicated computer systems whose designs require careful analysis and involve several tradeoffs. Two of the main phases in the development of such systems are defining the required functional characteristics of the system, and then translating these requirements into a working design. A substantial amount of progress has been made in systematizing the functional specification phase but the more traditional ad-hoc approach is still largely used in the design phase of these systems. The purpose of this thesis is to show the feasibility of applying development tools and imposing a structured methodology to this design phase of the development process. It is assumed that such a systematic approach to the design phase will reduce development time and cost and result in more reliable and efficient systems. To meet these objectives, this thesis describes the main factors that must be considered in the design of multitasking systems. It also introduces a design prototyping tool that has been specifically designed to gather application specific information pertaining to these factors. Finally, a methodology is proposed that uses this tool to assist in formulating a final design.
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Pemmaraju\, Venkata Santosh. "Real-Time Live RTT Analyzer." Thesis, Blekinge Tekniska Högskola, Sektionen för datavetenskap och kommunikation, 2010. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-3633.

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Due to rapid increasing in complexity of Internet, quantifying the performance of protocol helps in assessing the application behavior with respect to network performance. TCP is an important protocol that is used by some important applications on Internet such as HTTP, FTP and soon. To analyze TCP, Round trip times is one of the metric used. As it is a internal metric of TCP used to find the retransmission timeout of sent packet. Round trip times means measuring elapsed time between the sent packet and recieving its acknowledgment that covers the sequence number of the sent packet(i.e., from source to destination and vice-a-versa). Round trip times is a metric that is recognised by IETF as Quality of Service parameter. We design a tool here that will calculate the round trip times for each stream. This round trip times helps us to understand the protocol behavior. In this document, we discuss the design, implementation issues carried out while developing the tool. This tool is capable of reading offline as well as online streams and helps us to analyze the statistics obtained from collected round trip times of each stream.
91-40-24023214
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46

Liebermann, Joëlle. "Essays in real-time forecasting." Doctoral thesis, Universite Libre de Bruxelles, 2012. http://hdl.handle.net/2013/ULB-DIPOT:oai:dipot.ulb.ac.be:2013/209644.

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This thesis contains three essays in the field of real-time econometrics, and more particularly

forecasting.

The issue of using data as available in real-time to forecasters, policymakers or financial

markets is an important one which has only recently been taken on board in the empirical

literature. Data available and used in real-time are preliminary and differ from ex-post

revised data, and given that data revisions may be quite substantial, the use of latest

available instead of real-time can substantially affect empirical findings (see, among others,

Croushore’s (2011) survey). Furthermore, as variables are released on different dates

and with varying degrees of publication lags, in order not to disregard timely information,

datasets are characterized by the so-called “ragged-edge”structure problem. Hence, special

econometric frameworks, such as developed by Giannone, Reichlin and Small (2008) must

be used.

The first Chapter, “The impact of macroeconomic news on bond yields: (in)stabilities over

time and relative importance”, studies the reaction of U.S. Treasury bond yields to real-time

market-based news in the daily flow of macroeconomic releases which provide most of the

relevant information on their fundamentals, i.e. the state of the economy and inflation. We

find that yields react systematically to a set of news consisting of the soft data, which have

very short publication lags, and the most timely hard data, with the employment report

being the most important release. However, sub-samples evidence reveals that parameter

instability in terms of absolute and relative size of yields response to news, as well as

significance, is present. Especially, the often cited dominance to markets of the employment

report has been evolving over time, as the size of the yields reaction to it was steadily

increasing. Moreover, over the recent crisis period there has been an overall switch in the

relative importance of soft and hard data compared to the pre-crisis period, with the latter

becoming more important even if less timely, and the scope of hard data to which markets

react has increased and is more balanced as less concentrated on the employment report.

Markets have become more reactive to news over the recent crisis period, particularly to

hard data. This is a consequence of the fact that in periods of high uncertainty (bad state),

markets starve for information and attach a higher value to the marginal information content

of these news releases.

The second and third Chapters focus on the real-time ability of models to now-and-forecast

in a data-rich environment. It uses an econometric framework, that can deal with large

panels that have a “ragged-edge”structure, and to evaluate the models in real-time, we

constructed a database of vintages for US variables reproducing the exact information that

was available to a real-time forecaster.

The second Chapter, “Real-time nowcasting of GDP: a factor model versus professional

forecasters”, performs a fully real-time nowcasting (forecasting) exercise of US real GDP

growth using Giannone, Reichlin and Smalls (2008), henceforth (GRS), dynamic factor

model (DFM) framework which enables to handle large unbalanced datasets as available

in real-time. We track the daily evolution throughout the current and next quarter of the

model nowcasting performance. Similarly to GRS’s pseudo real-time results, we find that

the precision of the nowcasts increases with information releases. Moreover, the Survey of

Professional Forecasters does not carry additional information with respect to the model,

suggesting that the often cited superiority of the former, attributable to judgment, is weak

over our sample. As one moves forward along the real-time data flow, the continuous

updating of the model provides a more precise estimate of current quarter GDP growth and

the Survey of Professional Forecasters becomes stale. These results are robust to the recent

recession period.

The last Chapter, “Real-time forecasting in a data-rich environment”, evaluates the ability

of different models, to forecast key real and nominal U.S. monthly macroeconomic variables

in a data-rich environment and from the perspective of a real-time forecaster. Among

the approaches used to forecast in a data-rich environment, we use pooling of bi-variate

forecasts which is an indirect way to exploit large cross-section and the directly pooling of

information using a high-dimensional model (DFM and Bayesian VAR). Furthermore forecasts

combination schemes are used, to overcome the choice of model specification faced by

the practitioner (e.g. which criteria to use to select the parametrization of the model), as

we seek for evidence regarding the performance of a model that is robust across specifications/

combination schemes. Our findings show that predictability of the real variables is

confined over the recent recession/crisis period. This in line with the findings of D’Agostino

and Giannone (2012) over an earlier period, that gains in relative performance of models

using large datasets over univariate models are driven by downturn periods which are characterized

by higher comovements. These results are robust to the combination schemes

or models used. A point worth mentioning is that for nowcasting GDP exploiting crosssectional

information along the real-time data flow also helps over the end of the great moderation period. Since this is a quarterly aggregate proxying the state of the economy,

monthly variables carry information content for GDP. But similarly to the findings for the

monthly variables, predictability, as measured by the gains relative to the naive random

walk model, is higher during crisis/recession period than during tranquil times. Regarding

inflation, results are stable across time, but predictability is mainly found at nowcasting

and forecasting one-month ahead, with the BVAR standing out at nowcasting. The results

show that the forecasting gains at these short horizons stem mainly from exploiting timely

information. The results also show that direct pooling of information using a high dimensional

model (DFM or BVAR) which takes into account the cross-correlation between the

variables and efficiently deals with the “ragged-edge”structure of the dataset, yields more

accurate forecasts than the indirect pooling of bi-variate forecasts/models.
Doctorat en Sciences économiques et de gestion
info:eu-repo/semantics/nonPublished

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47

Gurski, Remi J. "Real-time motion picture restoration." Thesis, National Library of Canada = Bibliothèque nationale du Canada, 1999. http://www.collectionscanada.ca/obj/s4/f2/dsk2/ftp01/MQ38631.pdf.

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Pan, Wenbo. "Real-time human face tracking." Thesis, National Library of Canada = Bibliothèque nationale du Canada, 2000. http://www.collectionscanada.ca/obj/s4/f2/dsk1/tape3/PQDD_0018/MQ55535.pdf.

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Nagy, Marius. "Parallelism in real-time computation." Thesis, National Library of Canada = Bibliothèque nationale du Canada, 2002. http://www.collectionscanada.ca/obj/s4/f2/dsk3/ftp05/MQ65642.pdf.

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Unger, Jonas, Stefan Gustavson, Mark Ollila, and Mattias Johannesson. "A Real Time Light Probe." Linköpings universitet, Visuell informationsteknologi och applikationer, 2004. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-16282.

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We present a novel system capable of capturing high dynamic range (HDR) Light Probes at video speed. Each Light Probe frame is built from an individual full set of exposures, all of which are captured within the frame time. The exposures are processed and assembled into a mantissa-exponent representation image within the camera unit before output, and then streamed to a standard PC. As an example, the system is capable of capturing Light Probe Images with a resolution of 512x512 pixels using a set of 10 exposures covering 15 f-stops at a frame rate of up to 25 final HDR frames per second. The system is built around commercial special-purpose camera hardware with on-chip programmable image processing logic and tightly integrated frame buffer memory, and the algorithm is implemented as custom downloadable microcode software.
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