Academic literature on the topic 'Real time virtual environment'
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Journal articles on the topic "Real time virtual environment"
Magnenat-Thalmann, Nadia, and Arjan Egges. "Interactive Virtual Humans in Real-Time Virtual Environment." International Journal of Virtual Reality 5, no. 2 (January 1, 2006): 15–24. http://dx.doi.org/10.20870/ijvr.2006.5.2.2682.
Full textRefsland, Scot Thrane, Takeo Ojika, and Robert Berry. "Enhanced Environments: Large-Scale, Real-Time Ecosystems." Presence: Teleoperators and Virtual Environments 11, no. 3 (June 2002): 221–46. http://dx.doi.org/10.1162/105474602317473196.
Full textStrong, Gary W. "Real and virtual environments, real and virtual memory." Behavioral and Brain Sciences 20, no. 4 (December 1997): 756–57. http://dx.doi.org/10.1017/s0140525x97401619.
Full textMaheswari, R., S. Sheeba Rani Gnanamalar, V. Gomathy, and B. Sharmila. "Real Time Environment Simulation through Virtual Reality." International Journal of Engineering & Technology 7, no. 2.24 (April 25, 2018): 404. http://dx.doi.org/10.14419/ijet.v7i2.24.12121.
Full textCarnevali, Giuseppe, and Giorgio ButtazzQ. "A virtual laboratory environment for real-time experiments." IFAC Proceedings Volumes 36, no. 12 (July 2003): 31–36. http://dx.doi.org/10.1016/s1474-6670(17)32509-0.
Full textZhang, Chengyun, and Bosun Xie. "Platform for virtual auditory environment real time rendering system." Journal of the Acoustical Society of America 131, no. 4 (April 2012): 3269. http://dx.doi.org/10.1121/1.4708217.
Full textChen, J. X., N. d. V. Lobo, C. E. Hughes, and J. M. Moshell. "Real-time fluid simulation in a dynamic virtual environment." IEEE Computer Graphics and Applications 17, no. 3 (1997): 52–61. http://dx.doi.org/10.1109/38.586018.
Full textMIN, BYUNG-KWON, ZHENGDONG HUANG, ZBIGNIEW J. PASEK, DEREK YIP-HOI, FORBES HUSTED, and STEPHEN MARKER. "INTEGRATION OF REAL-TIME CONTROL SIMULATION TO A VIRTUAL MANUFACTURING ENVIRONMENT." Journal of Advanced Manufacturing Systems 01, no. 01 (June 2002): 67–87. http://dx.doi.org/10.1142/s0219686702000076.
Full textDeng, Haoke, Qimeng Zhang, Hongyu Jin, and Chang-Hun Kim. "Real-Time Interaction for 3D Pixel Human in Virtual Environment." Applied Sciences 13, no. 2 (January 11, 2023): 966. http://dx.doi.org/10.3390/app13020966.
Full textMourant, Ronald R., and Lily Parsi. "Training in a Virtual Stereoscopic Environment." Proceedings of the Human Factors and Ergonomics Society Annual Meeting 46, no. 26 (September 2002): 2206–9. http://dx.doi.org/10.1177/154193120204602622.
Full textDissertations / Theses on the topic "Real time virtual environment"
Shah, Radhey. "SUPPORTING REAL-TIME PDA INTERACTION WITH VIRTUAL ENVIRONMENT." Master's thesis, University of Central Florida, 2004. http://digital.library.ucf.edu/cdm/ref/collection/ETD/id/3555.
Full textM.S.
Other
Engineering and Computer Science
Modeling and Simulation
Wu, Wenyan. "A reconfigurable virtual environment based on real time data." Thesis, University of Derby, 2003. http://hdl.handle.net/10545/324818.
Full textCorbett, Thomas Wingett. "XML-Driven Real-time Interactive Virtual Environment (XDRIVE) Engine." Thesis, Virginia Tech, 2006. http://hdl.handle.net/10919/79688.
Full textMaster of Science
Wen, Zhigang. "Real time animated human agent in virtual environments." Thesis, University of Wolverhampton, 2005. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.413437.
Full textOuyang, Xun. "Image synthesis of virtual environment construction for real time internet based e-learning." Thesis, University of Derby, 2010. http://hdl.handle.net/10545/232372.
Full textShang, Huiping. "Real-time communication between virtual environments over the Internet." Thesis, University of Derby, 2003. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.269799.
Full textMalhotra, Priya. "Issues involved in Real-Time Rendering of Virtual Environments." Thesis, Virginia Tech, 2002. http://hdl.handle.net/10919/35382.
Full textMaster of Science
Prior, Anthony. "Real-time collaborative volumetric virtual sculpting with haptic force-feedback." University of Western Australia. School of Computer Science and Software Engineering, 2008. http://theses.library.uwa.edu.au/adt-WU2009.0002.
Full textBadra, Fady. "Real-time immersive articulation of the human body in the WITS virtual training environment." Thesis, National Library of Canada = Bibliothèque nationale du Canada, 1998. http://www.collectionscanada.ca/obj/s4/f2/dsk1/tape11/PQDD_0028/MQ50589.pdf.
Full textPons, Lelardeux Catherine. "Real-time virtual collaborative environment designed for risk management training : communication and decision making." Thesis, Toulouse 3, 2017. http://www.theses.fr/2017TOU30146/document.
Full textMany accidents in transport, industry or healthcare result from a causal chain of events where inadvertent human errors have not been corrected in time. In such socio-technical and dynamic systems where complexity and unpredictability widespread, training teams to risk management in real-life like situations is crucial. This thesis aims to provide a virtual multi-player environment designed for inter-professional team training to risk management. To that end, a method to design risk management interactive and controlled scenario has been described. A communication system, a group decision making system and a team tracing model have been created. They all together enable the virtual team to be free enough to manage the educational situations. These coherent and innovative environment allows us to control the team activity and automate the edition of a personalized, individual and corporate debriefing at the end of a team training session
Books on the topic "Real time virtual environment"
Wu, Wenyan. A reconfigurable virtual environment based on real time data. [Derby: University of Derby], 2003.
Find full textShang, Huiping. Real-time communication between virtual environments over the Internet. [Derby: University of Derby], 2003.
Find full text"Real time/virtual". San Diego: Fiction International, 2013.
Find full textKligerman, Eugene. A programming environment for real-time systems. Toronto: University of Toronto, Dept. of Computer Science, 1987.
Find full textLisle, Curtis. Physical modeling for interaction in real-time simulation. Orlando, FL: Institute for Simulation and Training, University of Central Florida, 1996.
Find full textLehman, Karen Kay. Function allocation in a robust distributed real-time environment. Monterey, Calif: Naval Postgraduate School, 1991.
Find full textLi, Zhenpei, and Lehao Yang. Pipeline Real-time Data Integration and Pipeline Network Virtual Reality System. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-62110-0.
Full textLuqi. Prototyping hard real-time Ada systems in a classroom environment. Monterey, Calif: Naval Postgraduate School, 1992.
Find full textKarahan, Saltuk Bugra. Comparison of performance measures in the virtual environment and real world land navigation tasks. Monterey, Calif: Naval Postgraduate School, 2000.
Find full textVaglia, James A. Creating a real-time three dimensional display for the Janus combat modeler. Monterey, California: Naval Postgraduate School, 1994.
Find full textBook chapters on the topic "Real time virtual environment"
Köles, Máté, Károly Hercegfi, Balázs Péter Hámornik, Emma Lógó, Bálint Szabó, and Anita Komlódi. "Cooperation in Real-Time Using a Virtual Environment." In Human-Computer Interaction – INTERACT 2015, 461–64. Cham: Springer International Publishing, 2015. http://dx.doi.org/10.1007/978-3-319-22723-8_38.
Full textLim, Hun-gyu, and Doowon Paik. "A Real-Time Color Quantization Scheme for Virtual Environments Navigation System." In Virtual Reality, 104–10. Berlin, Heidelberg: Springer Berlin Heidelberg, 2007. http://dx.doi.org/10.1007/978-3-540-73335-5_12.
Full textProvenzano, Luciana, Julie Delzons, Patricia Plénacoste, and Johann Vandromme. "Designing Viewpoint Awareness for 3D Collaborative Virtual Environment Focused on Real-Time Manipulation of Multiple Shared Objects." In Virtual Reality, 147–56. Berlin, Heidelberg: Springer Berlin Heidelberg, 2007. http://dx.doi.org/10.1007/978-3-540-73335-5_17.
Full textWang, Dinghua, Fengju Kang, Huaxing Wu, and Wei Huang. "Study of Real-Time Wave Simulation in Virtual Battlefield Environment." In Communications in Computer and Information Science, 61–69. Berlin, Heidelberg: Springer Berlin Heidelberg, 2012. http://dx.doi.org/10.1007/978-3-642-34396-4_8.
Full textLaViola, Joseph J., Robert J. Barton, Gregory P. Newton, and Robert Cross. "A Real-Time distributed Multimedia virtual environment for Collaborative Engineering." In Computer Applications in Production and Engineering, 712–26. Boston, MA: Springer US, 1997. http://dx.doi.org/10.1007/978-0-387-35291-6_64.
Full textMokhtar, Muhammad Nur Aiman Bin Doktah, Ismahafezi Ismail, Wan Mohd Amir Fazamin Wan Hamzah, Syadiah Nor Wan Shamsuddin, and Mohd Azhar M. Arsad. "Real-Time Dream House Decorator in the Virtual Reality Environment." In Lecture Notes in Networks and Systems, 525–37. Cham: Springer International Publishing, 2022. http://dx.doi.org/10.1007/978-3-031-08084-5_38.
Full textWang, Changbo. "Real-Time Rendering of Daylight Sky Scene for Virtual Environment." In Entertainment Computing – ICEC 2007, 294–303. Berlin, Heidelberg: Springer Berlin Heidelberg, 2007. http://dx.doi.org/10.1007/978-3-540-74873-1_36.
Full textTang, Wen, Marc Cavazza, Dale Mountain, and Rae Earnshaw. "Real-Time Inverse Kinematics through Constrained Dynamics." In Modelling and Motion Capture Techniques for Virtual Environments, 159–70. Berlin, Heidelberg: Springer Berlin Heidelberg, 1998. http://dx.doi.org/10.1007/3-540-49384-0_13.
Full textRen, Shen, Fabio Babiloni, Nitish V. Thakor, and Anastasios Bezerianos. "Real-Time Workload Assessment Using EEG Signals in Virtual Reality Environment." In XIV Mediterranean Conference on Medical and Biological Engineering and Computing 2016, 1351–52. Cham: Springer International Publishing, 2016. http://dx.doi.org/10.1007/978-3-319-32703-7_259.
Full textPiedbœuf, Jean-Claude, József Kövecses, Brian Moore, and Régent L’Archevêque. "Symofros: A Virtual Environment for Modeling, Simulation and Real-Time Implementation of Multibody System Dynamics and Control." In Virtual Nonlinear Multibody Systems, 317–24. Dordrecht: Springer Netherlands, 2003. http://dx.doi.org/10.1007/978-94-010-0203-5_18.
Full textConference papers on the topic "Real time virtual environment"
Deng, Hongbin, Yihua Xu, and Li Wang. "A Real-Time Virtual Environment Rendering System." In 16th International Conference on Artificial Reality and Telexistence-Workshops (ICAT'06). IEEE, 2006. http://dx.doi.org/10.1109/icat.2006.26.
Full textGui, Feng, and QiWei Lin. "Real-time algorithm in the virtual environment." In Optics and Optoelectronic Inspection and Control: Techniques, Applications, and Instruments, edited by FeiJun Song, Frank Chen, Michael Y. Y. Hung, and H. M. Shang. SPIE, 2000. http://dx.doi.org/10.1117/12.402608.
Full textLiu, Weibin, Liang Zhou, Xingqi Liu, Weiwei Xing, and Baozong Yuan. "Creating Real-Time Intelligent Interactive Virtual Environment." In 2010 International Conference on Intelligent Computation Technology and Automation (ICICTA). IEEE, 2010. http://dx.doi.org/10.1109/icicta.2010.289.
Full textZheng, Yang, Bryan Martin, and Nathaniel Villaume. "VERSE - Virtual Equivalent Real Time Simulation Environment." In AIAA Modeling and Simulation Technologies Conference and Exhibit. Reston, Virigina: American Institute of Aeronautics and Astronautics, 2005. http://dx.doi.org/10.2514/6.2005-6021.
Full textLeon, Nathaniel, Scott Wohlstein, and Jim Webb. "VERISA (virtual environment for real-time safety awareness)." In ILSC® 2019: Proceedings of the International Laser Safety Conference. Laser Institute of America, 2019. http://dx.doi.org/10.2351/1.5118576.
Full textFarcas, Claudiu, and Wolfgang Pree. "Virtual execution environment for real-time TDL components." In 2007 IEEE Conference on Emerging Technologies & Factory Automation (EFTA 2007). IEEE, 2007. http://dx.doi.org/10.1109/efta.2007.4416758.
Full textTiainen, Tarja, Tarja Katajamaki, Asko Ellman, and Taina Kaapu. "Occasional Users' Experiences of Visiting a Virtual Environment." In Proceedings. Tenth IEEE International Symposium on Distributed Simulation and Real-Time Applications. IEEE, 2006. http://dx.doi.org/10.1109/ds-rt.2006.26.
Full textRomain, Jerome, Christian Bouville, and Jerome Royan. "Real Time P2P Network Simulation for Very Large Virtual Environment." In Proceedings. Tenth IEEE International Symposium on Distributed Simulation and Real-Time Applications. IEEE, 2006. http://dx.doi.org/10.1109/ds-rt.2006.31.
Full textCharles, Subodha. "Real-time human movement mapping to a virtual environment." In 2016 IEEE Region 10 Symposium (TENSYMP ). IEEE, 2016. http://dx.doi.org/10.1109/tenconspring.2016.7519395.
Full textGong, Wenjia, Yongchao Tao, Wencheng Xiang, and Xianghu Wu. "Research on Virtual Device Management in Real-time Environment." In 2017 International Seminar on Artificial Intelligence, Networking and Information Technology (ANIT 2017). Paris, France: Atlantis Press, 2018. http://dx.doi.org/10.2991/anit-17.2018.16.
Full textReports on the topic "Real time virtual environment"
Shamonia, Volodymyr H., Olena V. Semenikhina, Volodymyr V. Proshkin, Olha V. Lebid, Serhii Ya Kharchenko, and Oksana S. Lytvyn. Using the Proteus virtual environment to train future IT professionals. [б. в.], February 2020. http://dx.doi.org/10.31812/123456789/3760.
Full textButyrina, Maria, and Valentina Ryvlina. MEDIATIZATION OF ART: VIRTUAL MUSEUM AS MASS MEDIA. Ivan Franko National University of Lviv, February 2021. http://dx.doi.org/10.30970/vjo.2021.49.11075.
Full textLawton, James, Nathaniel Gemelli, Robert Wright, and Andrew Boes. Asynchronous Chess: A Real-Time, Adversarial Research Environment. Fort Belvoir, VA: Defense Technical Information Center, March 2006. http://dx.doi.org/10.21236/ada449287.
Full textDE Menezes Cordeiro, Mauricio. Distributed Hard Real-Time Scheduling for a Software Prototyping Environment. Fort Belvoir, VA: Defense Technical Information Center, March 1995. http://dx.doi.org/10.21236/ada297563.
Full textLuqi, M., P. Shing, and G. Hughes. Prototyping Hard Real-Time Ada Systems in a Classroom Environment. Fort Belvoir, VA: Defense Technical Information Center, December 1992. http://dx.doi.org/10.21236/ada261561.
Full textTrivedi, K. S., and F. Baccelli. A Single Server Queue in a Hard-Real-Time Environment. Fort Belvoir, VA: Defense Technical Information Center, May 1985. http://dx.doi.org/10.21236/ada160340.
Full textNilsen, C., J. Jortner, J. Damico, J. Friesen, and J. Schwegel. Virtual real-time inspection of nuclear material via VRML and secure web pages. Office of Scientific and Technical Information (OSTI), April 1997. http://dx.doi.org/10.2172/642757.
Full textPrasad, Vishwanath, and Hui Zhang. Graphics Equipment for Real Time Animation and Virtual Design of Electronic Materials Processes. Fort Belvoir, VA: Defense Technical Information Center, May 1999. http://dx.doi.org/10.21236/ada387025.
Full textFEDERATED SOFTWARE GROUP INC ST LOUIS MO. Constraints and System Primitives in Achieving Multilevel Security in Real Time Distributed System Environment. Fort Belvoir, VA: Defense Technical Information Center, April 1994. http://dx.doi.org/10.21236/ada278407.
Full textMartinez, Michael. Open Data Distribution Service (DDS) for Use in a Real Time Simulation Laboratory Environment. Fort Belvoir, VA: Defense Technical Information Center, February 2012. http://dx.doi.org/10.21236/ada557628.
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