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1

Read, Robert R. A study of underwater sound ray tracing methodology. Monterey, Calif: Naval Postgraduate School, 1990.

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2

Haines, Eric, and Tomas Akenine-Möller, eds. Ray Tracing Gems. Berkeley, CA: Apress, 2019. http://dx.doi.org/10.1007/978-1-4842-4427-2.

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3

Enzmann, Alexander. Ray tracing worlds with POV-Ray. Corte Madera, CA: Waite Group Press, 1994.

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4

B, Bowlin James, Duda Timothy F, and Woods Hole Oceanographic Institution, eds. Ocean acoustical ray-tracing: Software Ray. Woods Hole, Mass: Woods Hole Oceanographic Institution, 1993.

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5

B, Bowlin James, Duda Timothy F, and Woods Hole Oceanographic Institution, eds. Ocean acoustical ray-tracing: Software Ray. Woods Hole, Mass: Woods Hole Oceanographic Institution, 1993.

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6

Marrs, Adam, Peter Shirley, and Ingo Wald, eds. Ray Tracing Gems II. Berkeley, CA: Apress, 2021. http://dx.doi.org/10.1007/978-1-4842-7185-8.

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7

Adventures in ray tracing. Indianapolis, IN: Que, 1993.

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8

Drew, Wells, ed. Ray Tracing Creations: Generate 3D Photorealistic Images on the PC. 2nd ed. Corte Madera, CA: Waite group Press, 1994.

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9

1955-, Young Chris, ed. Ray Tracing Creations: Generate 3-D Photorealistic Images on the PC. Corte Madera, CA: Waite Group Press, 1993.

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10

Practical ray tracing in C. New York: Wiley, 1992.

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11

Trendall, Christopher. Ray tracing refraction in hardware. Ottawa: National Library of Canada, 2000.

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12

S, Glassner Andrew, ed. An Introduction to ray tracing. London: Academic Press, 1991.

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13

Peddie, Jon. Ray Tracing: A Tool for All. Cham: Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-17490-3.

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14

Bezerianos, Anastasia. Using projection to accelerate ray tracing. Ottawa: National Library of Canada, 2001.

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15

Eduard, Schwan. Ray tracing for the Macintosh CD. Corte Madera, CA: Waite Group Press, 1994.

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16

Suffern, Kevin G. Ray tracing from the ground up. Wellesley, Mass: A K Peters, 2007.

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17

Object-oriented ray tracing in C++. New York: Wiley, 1994.

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18

Šrámek, Miloš. Visualization of volumetric data by ray tracing. Wien: Österreichische Computer Gesellschaft, 1998.

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19

McConnell, Jeffrey J. Computer Graphics: Theory Into Practice. Boston: Jones and Bartlett Publishers, 2006.

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20

Stevens, Roger T. Fractal programming and ray tracing with C₊₊. Redwood City, CA: M&T Books, 1990.

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21

Novello, Tiago, Vinícius da Silva, and Luiz Velho. GPU Ray Tracing in Non-Euclidean Spaces. Cham: Springer International Publishing, 2022. http://dx.doi.org/10.1007/978-3-031-79212-0.

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22

Dreux, Marcelo de Andrade. A hybrid scan-line / ray-tracing algorithm. Uxbridge: Brunel University, 1989.

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23

Baumeister, Joseph F. Application of ray tracing in radiation heat transfer. [Washington, DC]: National Aeronautics and Space Administration, 1993.

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24

Bowermaster, Jeff. Animation how-to CD. Corte Madera, Calif: Waite Group Press, 1994.

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25

Stevens, Roger T. Fractal programming and ray tracing with C[plus plus]. Redwood City: M & T, 1990.

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26

IEEE/EG, Symposium on Interactive Ray Tracing (2008 Los Angeles Calif ). RT 08: IEEE/EG Symposium on Interactive Ray Tracing 2008 : Los Angeles, California, USA, August 9-10, 2008 : proceedings. [Piscataway, N.J.]: IEEE Xplore, 2008.

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27

IEEE Symposium on Interactive Ray Tracing (2006 Salt Lake City, Utah). IEEE Symposium on Interactive Ray Tracing, 2006: Salt Lake City, Utah, September 18-20, 2006 : proceedings. Piscataway, NJ: IEEE, 2006.

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28

IEEE/EG Symposium on Interactive Ray Tracing (2007 Ulm, Germany). IEEE/EG Symposium on Interactive Ray Tracing, 2007: Ulm, Germany, September 10-12, 2007. Piscataway, NJ: IEEE, 2007.

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29

IEEE/EG Symposium on Interactive Ray Tracing (2008 Los Angeles, Calif.). RT 08: IEEE/EG Symposium on Interactive Ray Tracing 2008 : Los Angeles, California, USA, August 9-10, 2008 : proceedings. [Piscataway, N.J.]: IEEE Xplore, 2008.

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30

United States. National Aeronautics and Space Administration., ed. Theoretical investigation of variable periodicity (graded) multilayers for hard x-ray applications: Final report. [Washington, D.C.]: National Aeronautics and Space Administration, 1994.

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31

United States. National Aeronautics and Space Administration., ed. Theoretical investigation of variable periodicity (graded) multilayers for hard X-ray applications: Final report to NASA/MSFC ... [Washington, DC: National Aeronautics and Space Administration, 1994.

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32

Choudhury, Balamati, and Rakesh Mohan Jha. Refined Ray Tracing inside Single- and Double-Curvatured Concave Surfaces. Singapore: Springer Singapore, 2016. http://dx.doi.org/10.1007/978-981-287-808-3.

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33

United States. National Aeronautics and Space Administration., ed. Ray tracing of Jovian low frequency radiation: Final technical report. [Washington, DC: National Aeronautics and Space Administration, 1987.

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34

Larry, Sharp, and Finlay Mark, eds. Programming in 3 dimensions: 3-D graphics, ray tracing and animation. Hemel Hempstead: Prentice-Hall, 1991.

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35

Grimsdale, Richard L. Advances in Computer Graphics Hardware V: Rendering, Ray Tracing and Visualization Systems. Berlin, Heidelberg: Springer Berlin Heidelberg, 1992.

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36

Livny, Boaz. mental ray for Maya, 3ds Max, and XSI. New York: John Wiley & Sons, Ltd., 2008.

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37

Baumeister, Joseph F. Thermal radiation characteristics of nonisothermal cylindrical enclosures using a numerical ray tracing technique. [Washington, D.C.]: NASA, 1990.

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38

Ahmad, Anees. Software to model AXAF-I image quality: Final report. [Washington, DC: National Aeronautics and Space Administration, 1995.

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39

Chen, Feng, and United States. National Aeronautics and Space Administration., eds. Software to model AXAF-I image quality: Final report. [Washington, DC: National Aeronautics and Space Administration, 1995.

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40

Zhen, Feng, and United States. National Aeronautics and Space Administration., eds. Software to model AXAF-I image quality: Final report. [Washington, DC: National Aeronautics and Space Administration, 1995.

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41

Haines, Eric. Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs. Berkeley, CA: Springer Nature, 2019.

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42

Shirley, Peter, and R. Keith Morley. Realistic Ray Tracing. Taylor & Francis Group, 2008.

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43

Shirley, Peter, and R. Keith Morley. Realistic Ray Tracing. A K Peters/CRC Press, 2003. http://dx.doi.org/10.1201/9781439864449.

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44

Shirley, Peter. Realistic Ray Tracing. AK Peters, Ltd., 2000.

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45

Glassner, Andrew S. Introduction to Ray Tracing. Elsevier Science & Technology Books, 1989.

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46

Tracy, E. R., A. J. Brizard, A. S. Richardson, and A. N. Kaufman. Ray Tracing and Beyond. Cambridge University Press, 2014.

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47

Enzmann. Ray Tracing Worlds Book. FT Prentice Hall, 1994.

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48

Shirley, Peter, R. Keith Morley, and Keith Morley. Realistic Ray Tracing, Second Edition. AK Peters, 2003.

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49

Newhall, William. From Ray Tracing to Radiosity. Sams, 1995.

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50

Watkins, Christopher D., Stephen R. Marenka, and Vincent Mallete. Exploring Photorealism and Ray Tracing. M & T Books, 1995.

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