Dissertations / Theses on the topic 'Protoype'

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1

Ozier, Owen W. (Owen Whitfield) 1979. "Variable viewpoint reality : a protoype for realtime 3D reconstruction." Thesis, Massachusetts Institute of Technology, 1999. http://hdl.handle.net/1721.1/80232.

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Ferm, Kristina. "Developing Android application protoype for internal social networks for companies." Thesis, Linköpings universitet, Institutionen för datavetenskap, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-104810.

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Social media is becoming a bigger part of society and has now become a regular part of the worldof professional companies. Incentive is a social intranet for companies, developed by Mindroute inSweden. Incentive is available online but for the moment not as an application for Android. This thesis focuses on developing a prototype Android application for Incentive, evaluating theusability of the result. Two designs were developed and the study showed that while both weregood and user friendly a combination of the two should be considered.
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Chambord, Sylvain. "Haute résolution spectrale dans l'ultra-violet lointain : simulation et évaluation expérimentale d'un spectrographe protoype pour l'instrument spatial "FUSE"." Aix-Marseille 3, 1995. http://www.theses.fr/1995AIX30033.

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Le travail de these presente ici est une etude numerique et pratique de la faisabilite des solutions optiques qui permettront au satellite fuse (far ultra-violet spectroscopic explorer) de la nasa d'accomplir sa mission de spectroscopie a haute resolution dans l'ultraviolet lointain (900-1200 a). Ces solutions font appel a des reseaux de diffraction concaves a tres haute densite de traits, dont les aberrations sont corrigees par holographie. Une simulation numerique detaillee de l'image du spectrographe est presentee ; elle est ensuite utilisee pour contribuer a la definition des reseaux. On expose egalement l'evaluation experimentale des performances de deux reseaux prototypes, de technologies differentes. La methodologie des mesures, ainsi que la mise en place d'un spectrographe de test sous vide ayant permis d'observer la resolution spectrale de 30 000 exigee, sont detaillees. L'analyse des resultats obtenus permet de valider la simulation instrumentale, de conclure a la faisabilite du concept, et de donner un premier apercu des performances du satellite fuse
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Linåker, Fredrik. "Prototype Extraction and Learning Using Prototypes in an Artificial Neural Network." Thesis, University of Skövde, Department of Computer Science, 1997. http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-294.

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A prototype is a general description which depicts what an entire set of exemplars, belonging to a certain category, looks like. We investigate how prototypes, in the form of mathematical averages of a category's exemplar vectors, can be represented, extracted, accessed, and used for learning in an Artificial Neural Network (ANN). From the method by which an ANN classifies exemplars into categories, we conclude that prototype access (the production of an extracted prototype) can be performed using a very simple architecture. We go on to show how the architecture can be used for prototype extraction by simply exploiting how the back-propagation learning rule handles one-to-many mappings. We note that no extensions to the classification training sets are needed as long as they conform to certain restrictions. We then go on to show how the extracted prototypes can be used for the learning of new categories which are compositions of existing categories and we show how this can lead to reduced training sets and ultimately reduced learning times. A number of restrictions are noted which have to be considered in order for this to work. For example, the exemplar representations must be systematic and the categories linearly separable. The results, and other properties of our network, are compared with other architectures which also use some kind of prototype concept. Our conclusion is that prototype extraction and learning using prototypes is possible using a simple ANN architecture. Finally, we relate our system to the symbol grounding problem and point out some directions for future work.

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Næss, Åshild. "Prototypical transitivity /." Amsterdam [u.a.] : Benjamins, 2007. http://www.loc.gov/catdir/toc/ecip0717/2007018295.html.

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Abdulhadi, Sami. "ARM i inbyggt system - med prototyp." Thesis, Karlstad University, Faculty of Technology and Science, 2009. http://urn.kb.se/resolve?urn=urn:nbn:se:kau:diva-4612.

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Inbyggda system blir allt vanligare i dagens samhälle. De inbyggda systemen finns i nästan allt nuförtiden, från diverse fordon till leksaker för barn.

Dagens teknik innebär bland annat att gårdagens lösningar kan realiseras på en bråkdel av den tidigare ytan. Allt mer blir ytmonterat med mindre och mer komplexa kretsar. Detta är inte alltid till utvecklarnas fördel då montering av prototypkort blir en svår och/eller dyr process.

Målet är att ta fram ett inbyggt system med en ARM-processor. Systemet ska innehålla USB-OTG, ethernet, minne av olika slag som FRAM och microSD samt en display med pekskärm för användargränssnitt. Projektet omfattar allt från komponentval till test och verifiering med programkod.

Tiden räckte inte till för att få med alla delar som planerats. Resultatet av projektet blev ett prototypkort och två små programsekvenser, en som blinkar två lysdioder på kortet och en som skriver ut en bild på displayen.

Detta inbyggda system är i första hand till för utvärdering av ARM-processorer för Mikrodidakt AB.


Embedded systems has become more and more common in today's society. The embedded systems are included in almost everything today, from various vehicles to children's toys.

Today's technology means that yesterday's solutions can be realised on a fraction of the area. More and more become surface mounted with smaller and more complex circuits. This is not always an advantage for the developers when assembling and soldering prototype circuit boards become a more difficult and/or an expensive process.

The goal is to create an embedded system with an ARM-processor. The system will consist of USB-OTG, ethernet, various memory like FRAM and microSD and a display with touchscreen for user interface. The project includes everything from choice of components to test and verification with program code.

The time was too short to include all the parts that was planned. The result of the project was a prototype card and two small program sequences, one that blinks the two light diodes on the card and one that writes a picture on the display.

This embedded system is intended for evaluating ARM-processors by Mikrododakt AB.

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7

Bäckman, Sandra. "Produktutvecklingsprojekt: En applikation till användandet av oxygenbehandling i hemmet." Thesis, Högskolan i Halmstad, Biomekanik och biomedicin, 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:hh:diva-23049.

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Enligt statistiken år 2010 fanns det 26 individer sett från en grupp på 100.000 som var tilldelade oxygenbehandling i hemmet. Oxygenbehandlingen tillför en bestämd mängd oxygen till bäraren då möjligheten att själv förse sig med rätt mängd för överlevnad hämmats. Den dominerande sjukdomen till oxygenbehandling i hemmet är KOL, kroniskt obstruktiv lungsjukdom. Som namnet antyder är det en kronisk sjukdom som ger inflammatoriska förändringar i lungans bronkioler. Dessa förändringar minskar andningsytan vilket resulterar i att individens andningskapacitet reduceras. Projektet använde metoder från dynamisk produktutveckling med användaren i fokus. Detta för att få fram en funktionell prototyp som kunde användas utav avsedd målgrupp och uppfylla det syfte, mål och krav som ställdes på projektets resultat. En viktig komponent som projektet därför arbetade med var insamling av data. För detta användes olika metoder som kunde tillskaffa sig information från både användare och förskrivare av oxygenbehandling.  Samtliga av de metoder som användes var beprövade sedan tidigare och projektet kunde därför med fördel genomföra intervjuer, observationer, matrisuppställningar, riskanalyser samt användartester på patienter med oxygenbehandling. Prototypen som togs fram i projektet resulterade i att avsedd målgrupp kunde utföra testmoment på den utan att det förekom risker med användandet. Resultatet uppfyllde därför syftet och målet med projektet som riktade sig mot att patienter skulle få möjlighet till att förflytta den syrgasslang som används vid oxygenbehandling. Vidare kunde slutsatsen dras att resultatet uppfyllde patienternas önskemål om att ta fram en möjlighet till förflyttning av syrgasslangen i hemmet samtidigt som det besvarade de frågeställningar som projektet strävade efter att besvara. Det fanns inga befintliga lösningar på det problem som beskrevs i projektet och det gav möjlighet att framställa en första prototyp som uppfyllde syftet och målet.
According to statistics, in 2010 there were 26 individuals seen by a group of 100,000 who were depending in home oxygen therapy (HOT). Oxygen treatment adds a certain amount of Oxygen to the patient because the ability to breathe correctly and sufficiently is negatively affected. The dominant disease that leads to HOT is COPD, chronic obstructive pulmonary disease. As the name suggests, it is a chronic disease which gives inflammatory changes to the lung bronchioles. These changes affect the breathing surface which results in that the individuals’ respiratory capacity becomes reduced. The project used methods from dynamic product development with the user in focus. This to obtain a functional prototype that could be used by the target group and to fulfill the purpose, goals and requirements set for the project's results. An important component of the project therefore was to work with the collection of data. For this, various methods were used to obtain information from users as well as prescribers of HOT. All of the methods used have been tested earlier and proven reliable. This project collected information from interviews, observations, matrix arrays, risk analysis and usability testing in patients with HOT. The prototype developed in the project resulted in that the target group could perform live test without any risks during testing. The results showed that the aim and objective for the project were fulfilled, expressed in that patients would be able to move the oxygen tube used in HOT. It was further concluded that the results fulfilled the patients' desire and opportunity to move the Oxygen tube in their home and at the same time answered the questions that the project was to answer. There were no existing solutions to the problem which is included in the project, but it was possible to develop a first prototype that met the purpose and object of the project.
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Johansson, Jimmy. "Utformning av en Bollutslungare : Produktutvecklingsprojekt av en bollutslungare för hundsporten Flyball." Thesis, Karlstads universitet, 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:kau:diva-44441.

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This report is a product development project of a ball launcher as requested by Sörmons HundklubbLKk. The project har been carried out as a thesis for the Bachelor of Science for the Innovation anddesign engineer program at Karlstad University.The client wished to begin training in a dog sport called Flyball. This sport can be likened to a relayrace where two teams of dogs race against each other. One dog per team runs along a path, leapingover obstacles, up to a ball launcher. When the dog jumps at the ball launcher to stop its momentumand turn back, a ball, launched about two feet, is to be caught by the dog. The dog then returns thesame way along the track as it came to switch with the next dog on the team. The last dog who finishfirst wins for their team.Due to large costs when importing a ball launcher, and the product not being available in Sweden,the client wanted a Swedish version developed. The goal was to minimize the price with the criterionto maximize longevity.The work of the project has followed the product development process as studied at KarlstadUniversity, with great influence by idea generation techniques, analog and digital sketching, 3Dmodeling and mechanical drawing techniques. Construction of the prototype has been carried out inthe workshop at Karlstad University with an evolutionistic design approach. A combination of lateralthinking for creativity and vertical thinking for logic and confirmation was used throughout theproject.The result of the project was a prototype that could be tested in a real environment at the dog cluband was confirmed to function as desired. Due to the availability of material at the workshop,construction of the ball launcher was possible at no cost to the client. This was a request, althoughnot a requirement for the project.The client also wanted to keep the prototype which was constructed to use within the club fortraining purposes. Therefore the ball launcher was completed to a finished prototype after projectclosure.
Denna rapport behandlar ett produktutvecklingsprojekt av en bollutslungare på uppdrag av SörmonsHundklubb LKk. Projektet utfördes som ett examensarbete för högskoleingenjörsprogrammet iinnovationsteknik och design på Karlstads universitet.Uppdragsgivaren önskade börja med en hundsport som heter Flyball. Sporten kan liknas vid stafettdär två lag med hundar tävlar mot varandra. En hund per lag springer längst en bana över någrahinder fram till en bollutslungare. När hunden hoppar på bollutslungarens framsida för att vändakastas en boll ut en dryg halvmeter för att fångas av hunden. Hunden återvänder då längst banan föratt byta av med nästa hund i laget. Sista hund först i mål vinner för sitt lag.Då bollutslungaren var dyr att importera och inte fanns tillgänglig i Sverige önskade uppdragsgivarenatt en svensk version skulle utvecklas. Målsättningen var att minimera pris med kriteriet attmaximera livslängd.Arbetet följde produktutvecklingsprocessen såsom den studerats på Karlstads universitet med storinflytelse av idégenerering, analog och digital skissteknik, 3D-modellering och ritningsskapande.Konstruktion av funktionsmodell utfördes på verkstaden på Karlstads universitet med evolutionistiskutveckling av designen. En kombination av lateralt tänkade för kreativitet och vertikalt tänkade förlogik och bekräftelser användes genom projektet.Resultatet av projektet utmynnade i en funktionsmodell som kunde testas i verklig miljö påhundklubben och bekräfta att konceptet fungerade enligt önskemål. På grund av tillgängligt materialkunde konstruktionen av funktionsmodellen utföras utan kostnad för uppdragsgivaren vilket var ettönskemål, dock inte ett krav, för projektet.Uppdragsgivaren önskade behålla funktionsmodellen som skapades för att använda inom klubben förträning av Flyball. Därmed färdigställdes funktionsmodellen till funktionsredo efter projektets slutoch levererades till uppdragsgivaren.
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Dahlin, Sanna, and Henrik Fagerlund. "Mechanical Mirror." Thesis, KTH, Mekatronik, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-296234.

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This bachelor thesis aims to present an overview of the performed steps to construct and program a prototype of a mechanical mirror. The idea of a mechanical mirror is that a camera captures an image that is translated into pixels of different brightness values. The brightness values are later displayed by metal plates, acting as pixels, rotated to different angles to reflect a corresponding light from a lamp. The pixels together shape grayscale images based on the frames captured by the camera. A prototype was constructed successfully. Tests showed that its purpose to move according to the captured image was fulfilled although adjustments could be made for the light to reach all the pixels to a greater extent. The angle span for the pixels turned out to be between 32°and 44°, which proved sufficient for their purpose. The reason for a difference in angle spans between the pixels was due to minor construction errors and was not an issue of functionality for the mirror. The refresh rate of the mirror, which could be described as the frequency at which the pixels rotate and shape an image, was set to 25 frames per second. This allowed the mirror to mimic movements in front of it without much delay while not exceeding the frame rate of the camera, which capture at a frame rate of 30 frames per second. The camera was therefore the vital limitation for the refresh rate of the mirror.
Detta kanidatexamensarbete har syftet att presentera en översikt av de steg som genomfördes för att konstruera och programmera en prototyp av en mekanisk spegel. Idén med en mekanisk spegel är att en kamera läser in en bild som sedan är översatt till pixlar med olika värden på ljusstyrka. Dessa ljusstyrkor visas sedan av metallplattor, vilka agerar som pixlar, som roterar till olika vinklar för att reflektera motsvarande ljus från en lampa. Pixlarna formar tillsammans gråskalebilder baserat på de bilder som kameran läser in. En prototyp konstruerades framgångsrikt. Test visade att dess syfte att röra sig i enlighet med den inlästa bilden uppfylldes, dock finns plats för justeringar för att ljuset från lampan ska nå pixlarna i större utsträckning. Pixlarnas vinkelomfång visade sig bli mellan 32°och 44°, vilket konstaterades vara tillräckligt för deras syfte. Skillnaden i vinkelomfång mellan pixlarna berodde på mindre konstruktionsfel och påverkade inte spegelns funktionalitet. Spegelns uppdateringsfrekvens, vilket kan beskrivas som frekvensen med vilken pixlarna roterar och formar en bild, sattes till 25 bilder per sekund. Detta tillät spegeln att härma rörelser framför den utan stor fördröjning utan att överstiga kamerans bildhastighet, som läser in med en bildhastighet på 30 bilder per sekund. Kameran var således den begränsade faktorn för pixlarnas uppdateringsfrekvens.
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Jacob, Allan, and Jannis Papadopoulos. "Design and Development of a Canine behaviour analysis device." Thesis, KTH, Maskinkonstruktion (Inst.), 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-226162.

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Denna uppsats är ett projekt där målet var att utveckla en beta-prototyp för en beteendeanalysanordning för hundar. Enheten använder rörelsespårningssensorer för att analysera och förutsäga dess beteende. Examensarbetet började med att analysera kundsegmentet och definiera designriktningen baserat på den grunden. Detta följdes sedan av konceptutveckling, realisering och utvärdering. Detta inkluderade traditionella designmetoder och designförfaranden där designerna utvärderades och modellerades. Detta var en mycket iterativ designprocess som följdes av Moldflow-analyser. Prototyper gjordes vid KTH: s Prototypcenter, där olika versioner tillverkades i FDM-skrivare och validerades. Beta-prototypen producerades senare med SLA-skrivare och validerades med avseende på vattentäthet. Dropptest simulerades med ANSYS för att bestämma deformationen av enheten när de släpps och resultaten pekar på att enheten med god marginal befinner sig inom acceptabelt deformationsintervall. Moldflowanalyserna belyste aspekter av designen som krävde ytterligare modifieringar för att förbättra produktens tillverkningsbarhet.
This thesis is a project where the aim was to develop a beta prototype for a behaviour analysis device for dogs. The device uses motion tracking sensors to analyse and predict its behaviour. The thesis project started with understanding the customer segment and defining the design direction on that basis. This was then followed by concept generation, realisation and evaluation. This included traditional design methodologies and design procedures where the designs were evaluated and modelled. This was a highly iterative design process which was followed by FEA and Moldflow analyses. Prototypes were made at the KTH prototyping centre, where various versions were made in FDM printers and validated. The beta prototype was later produced using SLA printers and validated for waterproofing. Drop test was simulated with Ansys to determine the amount of deformation in the device when dropped, the results point out that the device is well within an acceptable deformation range. The Moldflow analyses highlighted aspects of the design that required further modifications to improve the manufacturability of the device.
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Birgestam, Magnus. "Controlling a Robot Hand in Simulation and Reality." Thesis, Linköping University, Department of Management and Engineering, 2008. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-11393.

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This master thesis was made at the Institute of Technology Stockholm and is a part of a robot hand project called 10-X with the aim to develop a low-cost robot hand that is light and strong.

The project specification is to further improve the ability to control the robot hand in a user friendly way. This has been done by implementing a controller, earlier used and developed at KTH, which is intuitive and easy to customize after the needs in different kinds of grasps. To make the controller easy to use an user interface has been made.

Before the implementation of the controller was made on the real hand it was tested and development on a simulation created in MATLAB/simulink with help from a graphic physics engine called GraspIt! The movement of the robot finger is effected of the force from a leaf spring and a tendon that bends the finger. Also the finger is exposed of contact forces and all these components had to be modeled in the simulation to make the finger act properly.


Detta examensarbete är genomfört på KTH Stockholm och är en del av ett projekt, kallat 10-X, vars syfte är att utveckla och ta fram en robothand som är lätt och stark samtidigt som den är billig.

Projektets målsättning är att vidare förbättra och utveckla möjligheten att kontrollera robothanden på ett användarvänligt sätt. Detta har gjorts genom att implementera en regulator, tidigare utvecklad och använd på KTH, som är instruktiv och lätt att anpassa efter olika typer av grepp. För att göra regulatorn enkel att använda har ett användargränssnitt skapats.

Innan regulatorn implementerades på den riktiga robothanden utvecklades och testades den på en simuleringsmodell, skapad i MATLAB/simulink med hjälp av en grafisk fysikmotor GraspIt! Rörelsen hos ett robotfinger påverkas av krafter från en bladfjäder och den lina som böjer fingret. Fingret utsätts också för kontaktkrafter och alla dessa komponenter blev modellerade i simulatorn för att få fingret att bete sig korrekt.

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Kuyumcuoglu, Gabriel, and Sebastian Lagerström. "Utveckling av testmaskin för teknik i skor." Thesis, KTH, Maskinkonstruktion (Inst.), 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-191499.

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RECCO AB är ett företag som utvecklar räddningssystem för lavinolyckor. Systemet fungerar genom en RFID tag (reflektor) och en detektor. Detektorn känner av reflektorn som sitter på jackan, hjälmen, skon eller pjäxan upp till 200 meters avstånd eller 30 meter genom snön. Detektorn används av erfaren lavinräddningspersonal. RECCO ska implementera reflektorer i vandringsskor för att söka efter människor som är i skogen och uppe i bergen. Syftet med examensarbetet är att utveckla en skotestmaskin som ska kunna testa livslängden på reflektorn. Bakgrundsundersökningen genomfördes genom en informationssökning om biomekanik i ben och fot, olika benrörelser som kan påverka skon, olika typer av vandringsskor och olika skotestmaskiner som finns ute på marknaden idag. Genomförandet av projektet inleddes genom ett test för att undersöka hur stora krafterna är som påverkar reflektorn i skon. Testet genomfördes med en tryckkänslig sensor och en Arduino UNO. Den maximala kraften på reflektorn blev 7.1 N. Därefter gjordes en brainstorming som resulterades i sju olika koncept. Koncepten vägdes emot varandra med hjälp av en PUGH matris, som resulterade i att ett koncept valdes att gå vidare med. Analysen av konceptet genomfördes med Solidworks, Matlab och ADAMS. Med SolidWorks gjordes detaljerade ritningar och ett montage av modellen. Med Matlab gjordes beräkningar på lagerhus, glidlager, kulbussning och motor. ADAMS användes för att simulera rörelsen och för att verifiera Matlab-beräkningarna. Resultatet av slutprodukten blev lyckat. Maskinens rörelse och de påverkande krafterna på reflektorn efterliknar testet som genomfördes i början av projektet. Eventuella förbättringar som kan utföras är inköp av en starkare motor för att uppnå en mer konstant hastighet eller ett svänghjul för att minska påfrestningarna på motorn. För vidare arbete på slutprodukten kan RECCO programmera en strömbrytare som stänger av motorn vid uppnått antal cykler.
RECCO is a company that develops rescue system for avalanche accidents. The system works by a RFID tag (reflector) and a detector. The detector senses the reflector that is attached to jackets, helmets, shoes and ski boots up to 200 meters or 30 meters through the snow. The detector is used by experienced avalanche rescue groups. RECCO will implement reflectors in hiking shoes to search for people who are in the woods and in the mountains. The purpose of this master theses is to develop a shoe test machine to be able to test the service life of the reflector. The background study was performed by an information search about the biomechanics of the leg and foot, different leg movements that may affect the shoe, different types of hiking shoes and several shoe test machines available on the market today. The implementation of the project began with a test to examine how large the forces are on the reflector acting in the shoe. The test was conducted by a pressure sensitive sensor connected to an Arduino UNO. The maximum force on the reflector was 7.1 N. This was followed by a brainstorming session that resulting in seven different concepts. The concepts were then evaluated against each other using a PUGH matrix, which resulted in a concept for further development. The analysis was conducted using SolidWorks, Matlab, and ADAMS. Detailed drawings and assembly of the model were made using SolidWorks. The calculations were made on bearing housings, plain bearings, linear ball bearing and the motor using Matlab. ADAMS was used to simulate the movement and to verify the Matlab calculations. The result of the final concept was succeeded. The machine's movement and the influencing forces on the reflector mimic the performed test that was made at the beginning of the project. Improvements that can be done is to change to a more powerful motor to achieve a more constant speed or a flywheel to reduce the strain on the motor. For further work RECCO can program a switch that turns off the motor when the number of cycles are achieved.
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Abrahamsson, Linn, and Wenström Peter Melin. "Användning av prototyper som verktyg för kravhantering i agil mjukvaruutveckling : - En fallstudie." Thesis, Linköpings universitet, Programvara och system, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-150528.

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Kravhantering vid agil mjukvaruutveckling är en utmaning som allt fler företag ställs inför.Prototyper, modeller som liknar tilltänkta slutprodukter, kan användas för att inhämtaviktig information om det som ska utvecklas. För att beskriva hur lik en prototyp är dentilltänkta slutprodukten används begreppet verklighetsfaktor. Studiens syfte är dels attöka kunskapen kring prototypanvändning i agil mjukvaruutveckling, dels att undersökavilken effekt en prototyps verklighetsfaktor har då prototyper används i diskussioner inomkravhantering. En fallstudie görs på företaget Exsitec där personal intervjuas angående prototypanvändning i mjukvaruprojekt. Två prototyper utvecklas sedan med låg respekti-ve hög verklighetsfaktor och används som diskussionsunderlag i intervjuer. Studien visar att användning av prototyper i mjukvaruprojekt kan bidra till ökat förtroende hos kun-der, förbättrad kommunikation med kunder och kan förenkla att uppnå konsensus mellan olika intressenter. Vidare kan de, beroende av hur de används, bidra till helhetsbilden avprodukten och fungera som dokumentation. Studien påvisar även några, om än subtila, skillnader i den information som samlas in med hjälp av prototyper med låg respekti-ve hög verklighetsfaktor. Hög verklighetsfaktor tycks medföra att fler krav samlas in, men göra respondenter mindre benägna att vilja komma med förslag på mer omfattandeförändringar.
Requirements Engineering (RE) in Agile Software Development (ASD) is a challenge thatmany face and several techniques exist when doing so. One such technique is prototyping, when a model of a product is used to gather important information in software develop-ment. To describe how much a prototype resembles the product the notion of fidelity is used. The aim of this study is to contribute to research regarding prototyping in ASD,and to examine the effect of a prototype’s fidelity when using prototypes in discussionsduring RE. A case study is performed at the company Exsitec where staff are interviewedregarding prototyping in software development. Thereafter, two prototypes of low andhigh fidelity are developed and used in interviews as a basis for discussion. Based on thisstudy, the use of prototypes in software projects can help customers trust the process,improve communication with customers, and facilitate when trying to reach consensusamong different stakeholders. Furthermore, depending on how they are used, prototypescan contribute to understanding the big picture of the requirements and can also serve asdocumentation. The study also shows some, albeit subtle, differences in the informationcollected using prototypes with low and high fidelity. The use of a high fidelity prototypeseems to generate more requirements, but makes interviewees less likely to come up withlarger, more comprehensive requirement changes.
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14

Džonlaga, Bogdan. "Contribution to the sizing of the modular multilevel converter." Thesis, Université Paris-Saclay (ComUE), 2019. http://www.theses.fr/2019SACLS297/document.

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Le convertisseur multiniveau modulaire (MMC) est une solution appropriée pour les réseaux HVDC grâce à sa modularité, sa faible fréquence de commutation et sa tension alternative quasi-sinusoïdale. En raison de sa topologie, son modèle mathématique est assez complexe et est donc souvent simplifié au stade de la conception. En particulier, la résistance équivalente au bras R, l'inductance du bras L et le courant circulant sont souvent négligés. Toutefois, les résultats expérimentaux obtenus avec notre prototype monophasé de MMC à pont complet à six niveaux ont montré que ces hypothèses ne sont pas toujours acceptables. Dans ce contexte, l'objectif de cette thèse est d'étudier l'impact de R, L et du courant de circulation sur la tension du condensateur du module et sur la zone de fonctionnement du MMC. Premièrement, nous avons étendu le modèle basé sur les intégrales communément utilisé et nous avons clarifié les hypothèses sur lesquelles il repose. Entre autres, des expressions pour les courants de circulation et courant DC ont été développées et comparées à celles que l’on trouve dans la littérature. Cela nous a permis d'analyser l'ondulation de la tension du condensateur du module en fonction de R et L, sans courant de circulation. Deuxièmement, pour surmonter les limites du modèle basé sur l'intégrale, nous avons proposé d'utiliser un modèle MMC invariant dans le temps en régime permanent dans le système dq0. Quelques hypothèses seulement sont nécessaires pour obtenir ce modèle, mais une évaluation numérique est requise. Cela nous a permis d'analyser la tension moyenne du condensateur du module et l'ondulation de tension du condensateur du module en fonction de R et L, avec et sans courant de circulation. Troisièmement, en utilisant le modèle invariant dans le temps en régime permanent, nous avons développé un diagramme PQ détaillé du MMC. Outre la limite de courant AC, la limite de courant DC et la limite d'indice de modulation classiques, nous avons ajouté plusieurs limites internes: courant de l'IGBT, courant efficace des bras et ondulation du courant et de la tension du condensateur du module. Les résultats ont été confirmés par simulation numérique à l'aide d'un modèle détaillé Matlab Simulink SimPowerSystems. Les résultats présentés dans cette thèse pourraient être utilisés pour optimiser le dimensionnement des composants de la MMC en fonction de sa zone d’exploitation et pour évaluer l’impact de différents paramètres sur les performances du MMC
The modular multilevel converter is a suitable solution for HVDC grids thanks to its modularity, low switching frequency and quasi-sinusoidal AC voltage. However, due to its topology, its mathematical model is quite complex and is therefore often simplified at the design stage. In particular, the arm equivalent resistance R, the arm inductance L and the circulating current are often neglected. But experimental results obtained with our 1-ph 6-level full-bridge MMC prototype showed that these hypotheses are not always acceptable. In this context, the goal of this thesis is to study the impact of accounting for R, L and the circulating current on the module capacitor voltage and on the operating area of the converter. First, we extended the commonly used integral based model and we clarified the hypotheses behind it. Among others, expressions for the circulating and dc currents have been developed and compared with the one that can be found in the literature. It allowed us to analyze the module capacitor voltage ripple as a function of R and L, without circulating current only. Second, to overcome the limitations of the integral based model, we proposed to use a steady state time invariant (DeltaSiga) MMC model in dq0 frame. Only few hypotheses are required to obtain this model, but a numerical evaluation is required. It allowed us to analyze the module capacitor average voltage and the module capacitor voltage ripple as a function of R and L, with and without circulating current. Third, using the steady state time invariant model, we developed a detailed PQ diagram of the MMC. In addition to the conventional AC current limit, DC current limit and modulation index limit, we added several internal limits: IGBT current, arm rms current and module capacitor voltage and current ripple. The results have been confirmed by numerical simulation using a detailed Matlab Simulink SimPowerSystems model. The results presented in this thesis could be used to optimize the sizing of the components of the MMC considering its operating area, and to assess the impact of different parameters on the MMC performance
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Johansson, Carl, and Soren Kavosi. "Automating Interactions with Web Services : NFC based attendance software in Java." Thesis, KTH, Radio Systems Laboratory (RS Lab), 2015. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-168381.

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Today we use an obsolete way of handling information regarding which student and/or teacher is attending which class/lab/seminar, attendance is written down on a piece of paper and collected so that an administrator can manually enter this information to some data processing system. This method is far from optimal and demands a lot of time and resources from administrators, teachers, and students. Correct gathering of attendance is important since it is required for specific parts of some courses. We propose to automate the collection of this attendance data, thus enabling students and teachers to simply swipe their NFC-enabled KTH access card in order to enter their name on an attendance list. This will be achieved by creating an application that adds a student to an attendance list by reading information using a NFC/RFID reader and mapping the card’s UID to a KTHID (a locally unique identifier used within the university) using a database. The resulting attendance list should be formatted in such a fashion that it can easily be uploaded to systems such as KTH Social and Daisy. Ideally these systems will be extended so that instructors/teachers can use this attendance list to automatically create the appropriate entries in these systems to record the student’s participation in the indicated activity – in the process avoiding a lot of manual labor and improving the accuracy of the process. An additional problem is that there is currently no unified system that connects the KTH access card database (BRAVIDA) to the KTH LDAP database (which stores information about KTH students, faculty, and staff). This means that each student’s access card UID must manually be added to a database together with the student’s KTHID. However, once this database entry has been made, we can then map from a card number to a KTHID (or the reverse). The purpose behind and expected result of this thesis is a functional prototype of an application that creates an attendance list by reading data from the student or teacher’s access cards using a NFC reader. This will hopefully stimulate further digitalization in KTH and also encourage more courses to utilize such access card based attendance lists. The result should be less manual effort by students, faculty, and staff, as well as more accurate and timely filing of attendance information for courses.
I dagsläget använder vi en föråldrad metod för att hantera information kring vilken student och/eller instruktör som närvarar vid vilken föreläsning/laboration/seminarie, närvaron skrivs ner på en bit papper som samlas ihop och skickas till en administratör som sedan manuellt får mata in den här informationen i de olika databehandlingssystemen. Denna metod är långtifrån optimal och kräver en massa tid och resurser från administratörer, lärare och elever. Att den insamlade informationen är korrekt är viktig eftersom den är ett krav vid vissa kurser. Vårt förslag är att insamlingen av närvaroinformation automatiseras, genom att studenter och lärare enkelt kan dra sina KTH access kort för att mata in sitt namn på en närvarolista. Detta kommer att genomföras genom utvecklandet av en applikation som lägger till en student i närvarolistan genom att läsa av kort genom en NFC/RFID läsare och mappning av kortens UID till ett KTH användarnamn (användarnamnet är unikt inom KTH) med hjälp av en databas. Närvarolistan som genereras som ett resultat av programmets körning skall vara formaterad på ett sådant sätt att den enkelt kan laddas upp till system som KTH Social och Daisy. Idealt skall applikationen vidareutvecklas så att instruktörer/lärare kan använda närvarolistan till att automatiskt lägga till rätt post i de systemen för att lagra information om studentens närvaro vid en viss aktivitet - med mål att undvika mycket manuell inmatning samt öka noggrannheten kring processen. Ett ytterligare problem är att det i nuläget inte finns något system som kopplar KTH:s databas för accesskort (BRAVIDA) till KTH LDAP databasen (som lagrar information om KTH studenter, fakultet och personal). Detta betyder att varje användares accesskorts UID måste läggas till i en databas manuellt tillsammans med studentens KTH användarnamn. Emellertid är det så att när posten väl är inlagd i databasen, så kan vi mappa mellan accesskorts UID till KTHID(eller motsatsen). Detta examensarbete har resulterat i en fungerande prototyp av en applikation som skapar närvarolistor genom att läsa av data från studenter och lärares accesskort med hjälp av en NFC läsare. Detta kommer förhoppningsvis att stimulera ökad digitalisering inom KTH och dessutom motivera fler kursansvariga att använda accesskortsbaserade listor. Resultatet bör förhoppningsvis bli mindre manuellt arbete för studenter, fakultet och övrig personal samt mera precis och snabbare insamling av närvaroinformation.
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Svenn, Larsson Grund Erik, and Simon Norberg. "Prototyputveckling – Isotimber väggblock." Thesis, Mittuniversitetet, Avdelningen för ekoteknik och hållbart byggande, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:miun:diva-31526.

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Träbyggande har stark historisk förankring i Sverige. För drygt ett sekel sedan sattes ett förbud in mot att bygga hus i fler än två våningar i trä på grund av den ansedda brandrisken materialet medförde. Vid Sveriges inträdande i EU år 1994 togs det gamla beslutet bort och utvecklingen inom träbyggandet för flerbostadshus har därefter fått en rejäl uppgång. Utvecklingen har medfört ett modernare sätt att bygga, från att tidigare ha byggt allt på byggarbetsplatsen till montage av prefabricerade väggmoduler. Med detta tillvägagångssätt har byggandet både kunnat säkra en högre kvalitet samt effektiviserats.  Ett företag som arbetar med prefabricerade väggblock är Isotimber. Deras väggblock är unik på det sätt att de endast innehåller trä, för att uppnå ett högre isolervärde har råvaran trä kombinerats med urfrästa luftspalter. Isotimber har haft en önskan att utveckla sin produkt eftersom de fastskruvade kassetterna som bildar ett enhetligt väggblock separerar vid lyft. Lyftpunkterna har placerats genom borrade hål i väggblocken med genomförda lyftstroppar, ett tillvägagångssätt som Isotimber önskat förändra. Tvärkrafterna som uppstått vid lyften har verkat diagonalt mot väggblocken och antal lyftpunkter har varierat.  Studien har riktat sig mot att utveckla det befintliga väggblocket samt studera om lyft har gått att utföra på ett annat sätt än i dagsläget. Lyftpunkternas placering har även granskats.  Resultatet av produktutvecklingen har lett till att en limträbalk har placerats i överkant av blocken. Det har medfört att lyftpunkter har förflyttats till limträbalken där håltagning för stroppbanden kommer att utföras. Antal lyftpunkter har blivit beroende av väggblockens spännvidd och de tvärkrafter som uppstår vid lyft skall inverka vertikalt mot väggblocken. Resultatet av den nya väggblocksprototypen har krävt dimensionering av limträbalk vid lyftpunkter samt infästningarna mellan väggblock och limträbalk.  Väggblockets förändringar har bidragit till ett smidigare montagesystem. Den monterade limträbalken kan även anses ge en mindre nedböjning i väggblocket. Lyftpunkterna har blivit fler med bestämda avståndsintervall för att motverka separationer mellan de ihopskruvade kassetterna i väggblocken.
Building with   wood has a strong historical anchorage in Sweden. Just over a century ago, a   ban was imposed on building houses on more than two floors of wood due to the   perceived fire risk caused by the material. At Sweden's accession to the EU   in 1994, the old decision was removed and the trend in the construction of   wooden houses for multi-family houses has subsequently increased   dramatically. The development has resulted in a more modern way of building,   from building everything on the construction site to the assembly of   prefabricated wall modules. With this approach, construction has been able to   ensure a higher quality and efficiency.  A company that   works with prefabricated wall blocks is Isotimber. Their wall blocks are   unique in that they contain only wood, in order to achieve a higher   insulation value, the raw material wood has been combined with milled gaps of   air. Isotimber has had the desire to develop its product because the screwed   cassettes that forms a uniform wall block, separates during the lifts. The   lifting points have been placed through drilled holes in the wall blocks with   inserted lifting straps, an approach that Isotimber wishes to change. The   transverse forces that have occurred during the lift have acted diagonally   against the wall blocks and the number of lifting points has varied.  The study has   been aimed at developing the existing wall block and to study whether lifting   could be done in a different way than today. The position of the lifting   points has also been examined.  The result of   product development has led to a laminated wooden beam being placed above the   blocks. This has meant that lifting points have been moved to the laminated   wooden beam where perforation for the straps will be executed. The number of   lifting points has become dependent on the width of the wall blocks, and the   transverse forces that arise during lifting must be vertical to the wall   blocks. The result of the new wall-block prototype has led to dimensioning of   the laminated wooden beam at the lifting points, as well as the connections   between the wall block and the laminated wooden beam.  The wall block   changes have contributed to a smoother mounting system. The laminated wooden   beam can also be considered to give a smaller deflection in the wall block.   The lifting points have become more at fixed range intervals to counter the   separations between the screwed cassettes in the wall blocks.

Betyg 170707, H14.

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17

Rivière, Jean-Michel. "Contribution à la définition d'un modèle de référence de capteur intelligent : application à un capteur intelligent de température." Nancy 1, 1995. http://www.theses.fr/1995NAN10023.

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Les capteurs intelligents constituent sans nul doute une étape importante dans l'évolution de l'instrumentation industrielle. Leur utilisation en milieu industriel est réelle, bien que limitée par l'inexistence d'une normalisation ou de guides de conception de capteurs intelligents. S’inscrivant dans la mouvance des travaux du groupe CIAME (Comité Interprofessionnel pour l'automatisation et la Mesure) et les réflexions du groupe de travail CRAN-AMI (actionnements et mesures intelligents) relatifs aux capteurs intelligents, cette étude tente une modélisation du concept de capteur intelligent, dans un objectif d'établissement d'un modèle de référence. La démarche de modélisation adoptée repose sur l'établissement de constructions génériques au sens CIM-OSA et appliquées aux capteurs intelligents. Une approche fonctionnelle de modélisation est adoptée, suivant la méthode SADT/IDEFO, restreinte à la vue fonctionnelle, permettant de construire la structure fonctionnelle du capteur intelligent. L’outil GRILLE est ensuite utilise pour expliciter l'ensemble des flux d'informations au sein de cette structure fonctionnelle. Finalement, la validation dynamique de la structure fonctionnelle du capteur intelligent est réalisée par la construction d'une spécification exécutable dans l'environnement SPEX. Les concepts de modélisation sont appliques à la modélisation d'un capteur intelligent de température, inspirée par le développement d'un prototype de transmetteur intelligent de température dans le cadre d'un transfert de technologie
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Dušek, Přemysl. "Aplikace laseru při obrábění dřeva." Master's thesis, Vysoké učení technické v Brně. Fakulta strojního inženýrství, 2013. http://www.nusl.cz/ntk/nusl-230854.

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This diplom thesis addresses the fundamental analysis of the general use of laser technology. Maintanence parameteres in laser wood cutting. Design wooden kit, cutting wooden kit and make kit prototyp. Last part of diploma thesys deals with technical and economic evaluation and comparison laser technology versus CNC machine. In diplom thesis is created procedure for glue kit.
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19

Gannholm, Lovisa. "A Comparative Evaluation Between Two Design Solutions for an Information Dashboard." Thesis, Linköpings universitet, Institutionen för datavetenskap, 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-102134.

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This study is a software usability design case about information presentation in a software dash­board. The dashboard is supposed to present system information about an enterprise resource planning system. The study aims to evaluate if the intended users of the dash­board prefer a list-based or an object-based presentation of the information and why. It also investigates if the possi­bility to get familiar with the prototype affects the evaluation’s result. The study was performed using parallel prototypes and evaluation with users. The use of parallel prototypes is a rather unexplored area. Likewise, little research has been done in the area of how user experience changes over time. Two prototypes were created, presenting the same information in two different design solutions, one list-based, and one object-based. The prototypes were evaluated with ten presumptive users, with respect to usability. The evaluation consisted of two parts, one quantitative and one qualita­tive. Half of the respondents got a chance to get familiar with the list-based prototype, and half the object-based prototype, after which they evaluated both sequentially. The result of the evaluation showed that seven out of ten respondents preferred the list-based prototype. The two primary reasons were that they are more used to the list-based concept from their work, and that the list-based prototype presented all information about an application at once. In the object-based prototype the user had to make a request for each type of information, which opened up in a new pop-up window. The primary reason that three of the ten respondents preferred the object-based prototype was that it had a more modern look, and gave a cleaner impression since it only presented the information the respondent was interested in at each point in time. The result also implied that the possibility to get familiar with the prototype by testing it for a couple of days affected the result. Eight out of ten respondents preferred the prototype they got familiar to, and the only ones that liked or preferred the object-based prototype were those who had gotten familiar with it.   The results of the study support the results of the existing research done by Dow et al. (2010) on the use of parallel prototypes, i.e. creating several prototypes in parallel, and conform with the results of the research of Karapanos et al. (2009) on how user experience changes over time. Some other interesting information that emerged from the study was that all but one of the respondents thought that the prototype they got familiar with had an acceptable level of usability. The study also validated that all respondents are positive to use a dashboard in their work, and that the presented information was enough for a first version of the dashboard. It also validated that the different groups of users would use the dashboard differently, and therefore are in need of slightly different information.
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Lackey, Pete. "Prototype transformation." Thesis, Massachusetts Institute of Technology, 1997. http://hdl.handle.net/1721.1/68327.

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21

Andersson, Andreas. "Spirometri med en smarttelefon : Utveckling av en app för att mäta rotationshastigheten till en spirometerprototyp för smarttelefoner." Thesis, KTH, Data- och elektroteknik, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-223355.

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Målet med detta examensarbete har varit att utveckla en app med en algoritm för att mäta rotationshastigheten hos en prototyp för en spirometerlösning till en låg kostnad för smart- telefoner. En förstudie har gjorts av smarttelefoners användbarhet för att mäta hälsotillstånd och vilka alternativa lösningar och algoritmer som finns för att mäta rörelsedetektion. I detta arbete har en app med en algoritm utvecklats för att detektera rörelser och mäta rotations- hastigheten hos spirometerprototypens turbin filmad med en smarttelefonkamera. För att metoden ska fungera är det viktigt att rotationshastigheten understiger hälften av kamerans fps (bilder per sekund). Rotationshastigheten hos turbinen måste därför begränsas och det behövs en kamera som klarar minst 120 fps för att fånga rörelserna i prototypens turbin.Arbetet har resulterat i en fungerande algoritm för att bestämma turbinens rotationshastighet. Den utvecklade algoritmen detekterar topparna i en PPG (photoplethysmogram). För att minska beräkningstiden och för att öka noggrannheten analyserar algoritmen färgintensiteten i ett begränsat område, ett s.k. ROI (Region of Interest) i varje bild. Det finns stora möjligheter att använda denna algoritm för att fortsätta utvecklingen av detta alternativa sätt att utföra spirometritester.
The goal with this bachelor thesis was to develop an application with an algorithm to measure the rotation speed of a prototype, as a low-cost solution for measuring spirometry with a smartphone. In a pilot study it was investigated how a smartphone can be used to measure health and what algorithms there are to detect motion in videos. After the pilot study an app with the function to record a video by using the camera of a smartphone and then use an algorithm to detect the rotation speed in the spirometry-prototype’s turbine was developed. To make it work it is important that the rotation speed is low enough so it does not exceed half of the cameras fps. Therefore, to capture the rotation speed of the spirometry-prototype’s turbine the rotation needs to be limited and a smartphone with a camera with at least 120 fps is required.The result of this work is an algorithm that can measure the rotation speed in the spirometry prototype turbine. The algorithm is detecting the peaks in a PPG. To minimize the computation time and to increase the accuracy the algorithm analyses the colour intensity over a ROI in every frame. There is great potential to use this algorithm to further develop this alternative method of measuring spirometry.
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Holter, Tammy D. "Development of a prototype for the integration of scheduling and control in manufacturing using artificial intelligence techniques." Ohio : Ohio University, 1994. http://www.ohiolink.edu/etd/view.cgi?ohiou1177099834.

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23

Fu, Yi, and Ruimin Li. "From Set Top Box to Home Media Center." Thesis, KTH, Radio Systems Laboratory (RS Lab), 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-153655.

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Although Set-top-Boxes(STBs) are widely deployed today to connect a media source to a display (traditionally a television set), the market is changing due to the introduction of Internet Protocol Television, Over-the-Top streaming devices, gaming console, home theater Personal Computer, smart TV, etc. There is an evolving concept of a Home Media Center (HMC). This HMC provides consumers with an integrated home media environment and experience. This thesis explores the transition from STBs to HMCs. The specific questions that this thesis project answers are: What will a future HMC look like? What will its functions be? What interfaces and protocols will it use? Who will make these HMCs?  How can STB vendors evolve to be HMC vendors or will they simply cease to exist?  This thesis project designed and evaluated a hypothetical HMC prototype based upon current technology trends and user expectations. This prototype was used with 68 volunteers to identify and prioritize the most important features that a HMC should provide. Based upon the most important of these features a conceptual HMC prototype is designed to define a HMC product roadmap for 1, 3, and 5 years. This roadmap is used to project the economic impact of HMCs on the current STB industry.  This economic analysis considers Sweden as the target market. This thesis could be used by current STB vendors to define their own company specific roadmaps to support their transition to the future HMC market.
Aven digitalboxar är spridda i dag för att ansluta en mediakälla till en bildskärm (traditionellt en TV) är marknaden förändras på grund av införandet av Internet Protocol Television, Over-the-Top streaming anordningar, spelkonsol, hem teater Personal Computer, smarta TV osv. Det finns en framväxande begreppet Home Media Center (HMC). Detta HMC ger konsumenterna ett integrerat hem mediemiljö och erfarenhet. Denna avhandling utforskar övergången från digitalboxar till HMC. De specifika frågor som detta examensarbete skall besvara är: Vad kommer en framtida HMC se ut? Hur kommer dess funktioner att bli? Vilka gränssnitt och protokoll kommer den att använda? Vem kommer att göra dessa HMC? Hur kan digitalboxar leverantörer utvecklas vara HMC säljare eller kommer de helt enkelt att upphöra att existera? Detta examensarbete designar och utvärderar en hypotetisk HMC prototyp baserad på nuvarande tekniktrender som användarnas förväntningar studie. Denna prototyp användes med 68 frivilliga att identifiera och prioritera de viktigaste funktionerna som en HMC bör ge. Baserat på de viktigaste av dessa funktioner en konceptuell HMC prototyp kommer att utformas för att definiera en HMC produkt färdplan för en, 3 och 5 år. Färdplanen kommer att användas för att projicera de ekonomiska konsekvenserna av HMC på den aktuella digitalboxar industrin. Denna ekonomiska analysen kommer att överväga Sverige som målgrupp. Denna avhandling kan användas av nuvarande digitalboxar leverantörer för att definiera sina egna företagsspecifika färdplaner för att stödja övergången till den framtida HMC marknaden.
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Escallier, Didier. "Contrôle des échanges d'énergies active et réactive entre réseau et convertisseurs à M. L. I. : étude théorique et réalisation pratique." Vandoeuvre-les##-Nancy, INPL, 1992. http://www.theses.fr/1992INPL011N.

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Dans ce mémoire nous étudions les échanges d'énergies au travers de convertisseurs à modulation de largeurs d'impulsions. Nous dégageons deux structures de convertisseur permettant un contrôle complet et indépendant des puissances active et réactive. Nous étudions plus particulièrement la structure appelée structure tension. Une régulation des puissances active et réactive ainsi qu'une minimisation de la perturbation harmonique par utilisation de techniques de MLI sont présentées. Des simulations numériques ont permis de confirmer les résultats théoriques. La réalisation d'un prototype de 90 kva a permis de valider l'étude
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Pěnčík, Jan. "Návrh prototypu mobilní aplikace pro studenty FM VŠE." Master's thesis, Vysoká škola ekonomická v Praze, 2016. http://www.nusl.cz/ntk/nusl-262254.

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This study looks at creating a mobile application prototype of Faculty of Management of University of Economics Prague. The theoretical section discusses the digital product design process, the particularities of the mobile user interface and general cognitive theory. In the practical section, personas and product functional requirements are modelled using user research. The key application structure is designed on the basis of these requirements and cases of use. Finally, an interactive prototype is created and the most important parts of the application are refined using visual design.
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Sekerka, Vít. "Výroba dílů technologií DMLS a jejich porovnání s jinými konvenčními technologiemi z hlediska ekonomické náročnosti." Master's thesis, Vysoké učení technické v Brně. Fakulta strojního inženýrství, 2011. http://www.nusl.cz/ntk/nusl-229969.

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This diploma thesis presents a technology based on the gradual smelting of fine layers of metal powder by using a laser beam. It explains and describes basic terminology related to the Rapid Prototyping technology, its division and practical usage. A part of the thesis is also the fabrication of several prototype parts by Direct Metal Laser Sintering including the economical comparison of their fabrication with other conventional technologies.
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Patterson, Lachlan Joel. "A prototype goal oriented construction prototype management application for owners." Thesis, Georgia Institute of Technology, 2014. http://hdl.handle.net/1853/51894.

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The construction industry has had difficulty adopting project management software effectively and in a widespread manner. This thesis seeks to uncover common problems preventing the adoption of new software for construction project management, and to find a method to design more successful software. Construction project managers working at universities in the state of Georgia were selected as the specific group to study. To better define the functions of project management software, as well as uncover benefits both realized and anticipated, research was conducted. A Situation Awareness based approach was selected to result in proposing a prototype application that would specifically match the mental model of the study group. To define the mental model, a Goal Directed Task Analysis method was used by way of an online survey and in-person verification. In order to collect the survey data, a web based Goal Directed Task Analysis application was created and tested as a part of this thesis. Using the survey data, a proposed design for a prototype application was proposed. The application design was specifically made to fulfill the needs of project managers like those in the study group. The GDTA method proved effective in producing a software design. Recommendations to create and test the proposed prototype application are provided as a next step.
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Widmer, Leo. "TrucStudio a prototype /." Zürich : ETH, Eidgenössische Technische Hochschule Zürich, Department of Computer Science, 2007. http://e-collection.ethbib.ethz.ch/show?type=dipl&nr=329.

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Wåhlstedt, Carl-Adam. "Mini Rollout Prototype." Thesis, KTH, Reglerteknik, 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-104614.

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This final thesis project is done at the Control Laws EXPERTISE Team at the Auto Flight Control Systems Department of THALES Avionics in Toulouse. The division currently works for both aircraft and helicopter manufacturers. An autopilot (AP) for use in commercial aircrafts must be certified by national authorities; in the EU this body is named European Aviation Safety Agency (EASA). For landing there are different certification standards. The first standard is called CAT I which is used when weather conditions prevents the pilot from seeing the runway during the initial approach. The CAT IIIa on the other hand is the standard needed when the weather conditions are so adverse that the pilot cannot see the runway markings until 50 ft over the ground. This project aims to investigate the possibility to upgrade a given aircraft from a CAT IIIa to a CAT IIIb EASA certification. The CAT IIIb includes the CAT IIIa with an AP controlled runway rollout. The work includes the following: System analysis Proposition of a control law Implementation in non linear Simulink model Mock-up: Simulation visualization with synchronized Flight Mode Annunciator (FMA) and Primary Flight Display (PFD) The primary objective is not to search for the optimal solution for a CAT IIIb upgrade but rather to identify the eventual problems that will be encountered due to system architecture and rollout dynamics. First a system analysis is done. Here important information about the architecture is found. For example there is no connection between the nose wheel command and the auto flight system, which will be necessary, and some parts in the Fly-By-Wire (FBW) system have to be disconnected during the rollout. Also important is an analysis of the ground reaction model made by the client i.e. calculation of friction coefficients and forces. Next step is to develop a control law and a linear model for the rollout is therefore made. The absolute speed is supposed to be the rudder and the nose wheel, we obtain a 2nd degree state space model with the yaw rate r [rd/s] and the lateral speed Vy [m/s] (AC - coordinates) states. Since the rudder only gives effect at relatively high speeds (over ≈100 knots) and the nose wheel due to stability only can be used at low speeds (under ≈50 kn) this can be seen as two different systems and one control law can be developed for each command. The commands are then distributed proportionally between these speeds. The maximal deviation from the runway for the nominal flight case with 15 knots of crosswind is acceptable. However, it does not converge until rather late in the rollout. Simulations with stronger crosswind and head wind have been made with good results. Wet runways or less landing mass seem to be the most degrading cases. At touch down a yaw bar appears in the FPD and shows the control target of the AP. The FMA is complemented with the mode rollout during that phase. The connection with the simulator makes it possible for the viewer to understand the relation between the different phases and the AP logics. The control law is stable for the nominal case and even for different masses and runway conditions. However, when these variables are changed simultaneously unstable behavior appears. The phase just after touchdown should be improved. The FMA and PFD with proper annunciation synchronized with the flight simulator enable the uninitiated to understand the CAT IIIb operation.
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何存德 and Chuen-tak Douglas Ho. "Trauma Centre Prototype." Thesis, The University of Hong Kong (Pokfulam, Hong Kong), 1999. http://hub.hku.hk/bib/B31984575.

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Wong, Shiu-tao Stephen, and 黃紹滔. "Secondary school prototype." Thesis, The University of Hong Kong (Pokfulam, Hong Kong), 2000. http://hub.hku.hk/bib/B31985531.

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González, Rodríguez Inés. "Automated prototype induction." Thesis, University of Bristol, 2002. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.251139.

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Ho, Chuen-tak Douglas. "Trauma Centre Prototype." Hong Kong : University of Hong Kong, 1999. http://sunzi.lib.hku.hk/hkuto/record.jsp?B25947813.

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Wong, Shiu-tao Stephen. "Secondary school prototype." Hong Kong : University of Hong Kong, 2000. http://sunzi.lib.hku.hk/hkuto/record.jsp?B25947953.

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Wang, Guojun. "Optimizing System Level Testing of Evolved Packet Gateway." Thesis, KTH, Kommunikationssystem, CoS, 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-122265.

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The goal of this thesis project is to improve industrial system testing efficiency. The thesis is mainly focused on the field of telecommunication. Testing is one of the most important steps before selling a product to customers and testing is also an important component of after sale maintenance. The work load for testers can be decreased and more projects could be carried out in parallel, if the testing efficiency can be improved. The thesis project is carried out within the Ericsson Product Development Unit (PDU) Packet Core System Test section. The goal is to improve the system testing efficiency of the Evolved Packet Gateway, as system testing has gradually become one of the bottle necks for the whole product release. Ericsson wants to accelerate its pace in releasing new products to the market and releasing new software to their customers. An initial investigation was made to get a clear view about how the complete system testing procedure is currently carried out and then, an analysis was made based on this information. Ideas were collected for a proposed new implementation and finally a prototype for the most useful ideas was developed and evaluated to show how the system testing efficiency can be improved. Finally, these ideas were proved to be valuable for Ericsson PDU Packet Core System Test section and two of them have been adopted and are already under developing.
Målet med detta examensarbete är att förbättra effektiviteten inom industriell systemtestning.  Avhandlingen är främst inriktad på området för telekommunikation. Testning är ett av de viktigaste stegen innan försäljning av en produkt till kunder och testning är också en viktig komponent under underhållsfasen. Genom att förbättra effektiviteten i testerna kan arbetsbelastningen för testare minskas och flera projekt genomföras parallellt. Examensarbetet har utförts inom Ericssons produktutvecklingsenhet (PDU) Packet Core, avdelning System Test. Avhandlingens mål är att effektivisera systemtestning av Evolved Packet Gateway (EPG), eftersom systemtest gradvis blivit flaskhalsen för hela produktens release. Ericsson vill påskynda takten som de släpper nya produkter på marknaden och ny mjukvara till sina kunder. En första undersökning gjordes för att få en tydlig bild av hur systemtest utförs för närvarande och därefter, gjordes en analys baserat på denna information.  Idéer samlades in för att föreslå en ny implementering och slutligen utvecklades en prototyp av en specifik idé och den harutvärderats för att visa hur effektiviteten hos systemtest kan förbättras. Slutligen, var dessa idéer visade sig vara värdefullt för Ericsson PDU Packet Core System Test avsnitt och två av dem har antagits och håller redan på att utveckla.
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Žáček, Jan. "Pilotní zavádění DMS v bankovním prostředí." Master's thesis, Vysoká škola ekonomická v Praze, 2014. http://www.nusl.cz/ntk/nusl-202082.

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The diploma thesis focuses on the analysis of a document management system (DMS) pilot implementation in the environment of a Czech bank. The thesis is divided into three parts; the first part is theoretical and remaining two parts are practical (analytical). The theoretical part is devoted to summarization of basic theoretical knowledge in the field of DMS and in a pilot deployment of information systems. The second part describes the EMC xCP 2.1 platform and evaluates its advantages and disadvantages compared to competing products. The third part describes the technological implementation and deployment of a new DMS pilot solution in a bank. Further it analyzes and describes the follow-up activities and related projects that increase the DMS usability in a real business applications. The diploma thesis concurrently focuses on the business requirements analysis including constrains of a new solution deployment, as well as the DMS technological aspects description and the solution design. The author of this thesis has been working as an analyst in the IT company and has been in a long-term cooperation with the DMS team in the bank. The motivation for choosing this topic is to make a summary and clarification of knowledge gained on projects in the the bank and to take an advantage of it in the future cooperation.
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Rubil, Dino. "En manualapplikation : Utvecklingen av en mobilapplikation." Thesis, Södertörns högskola, Institutionen för naturvetenskap, miljö och teknik, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-24030.

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iProspect is a global digital marketing agency and work primarily with search marketing. They were the first search engine marketing agency in the world when the company started up 1996 in Boston, Massachusetts, and the first in Sweden to offer services in search marketing after establishing themselves on the Swedish market the following year. iProspect can be found in the södermalm office in south central Stockholm. They are a comprehensive agency within search and offer everything from search engine optimization and sponsored links to advertising on social media. They’re goal is to lead developments in search marketing and to keep ahead of competition. To do this they must constantly challenge themselves. The market is constantly evolving and new services are offered regularly. This report describes the development of a design document for a mobile application for increased knowledge and for sharing knowledge about a new service from iProspect . The service in question, attribution, is already sold today by iProspect in markets abroad and the ambition is to do so also in Sweden as soon as there are resources in the form of "know-how". The draft design document should evolve to include their employees with increased knowledge of how attribution can be applied as a service. During the execution of this work, interviews, usability tests with prototypes and observations were made and conducted. Based on the methodology and the work process, the results have been analyzed and discussed. Hopefully the application will be of use prior the implementation process of the new service.
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Pettersson, Milou. "Stolskoppling." Thesis, Mälardalens högskola, Akademin för innovation, design och teknik, 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:mdh:diva-32134.

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This project was carried out using a product development process for Mitab, a furniture manufacturer in Tranås. The company mainly produce products for public spaces. RAL is a chair in their collections and it is designed mainly for public spaces. There is a need to assemble the chairs with each other at different context. The purpose of this project was to develop a link between the chair seats.   The main focus of the project was to come up with drawings and pictures that visualizes a solution to link RAL-chairs together.   The project started with Mitabs need to join a specific chair model, laterally together. This need generated questions and a product development process was performed to finally result in a production friendly product.   Inspiration and knowledge acquired through studying literature, observation of product development at the company, as well as visits to the furniture fair in Älvsjö. Interviews and tests were used in order to gather information about the problem. Several concepts were developed and evaluated together with the company.   Combining functionality with a design that is compatible with the chair's design as well as a simple and clear design has been the purpose of this project. The result is a coupling seat that is hidden under the seat, and that is easy to use.   The result was a concept of linking chairs together. The coupling is hidden under the chair seat when it is not in use. Plastic and steel was chosen as material and a prototype was produced which shows the form and function of the developed concept.   The resulting drawings has led to a prototype. This prototype meets the requirements Mitab has presented at the start of the project. A cost estimate based on the concept note has been submitted and the total production cost of the chair coupling is far below the company's cost requirements.   Work that remains is to test the prototype and evaluate the sustainability of the product and to evaluate any load requirements. Further detailed cost estimations should be done to obtain a more accurate pricing.
Arbetet har utförts som ett produktutvecklingsprojekt åt möbelföretaget Mitab. Företaget ligger i Tranås och jobbar huvudsakligen med möbeldesign och inredningsprodukter för offentlig miljö. Uppdraget har varit att ta fram ett lösningsförslag på en stolskoppling till en befintlig stolsmodell i företagets sortiment. Arbetets omfattning har innefattat framställning av en produkt från idé till ett färdigt förslag.   Målet med examensarbetet var att ta fram ritningar och bilder på en fungerande produktidé som kopplar samman RAL-stolar.   Vid projektstart delgav företaget ett behov av att kunna sammanfoga en specifik stolsmodell i sidled. Utifrån detta behov genererades frågeställningar och en produktutvecklingsprocess genomfördes för att slutligen resultera i en produktionsvänlig produkt.   Inspiration och kunskap har inhämtats genom att studera litteratur, observation av produktutveckling på företaget samt besök på möbelmässan i Älvsjö. Intervjuer och tester användes för att samla in information om problemet. Flera koncept har utvecklats och utvärderats tillsammans med företaget.   Att kombinera funktion med en formgivning som är kompatibel med stolens design samt en enkel och tydlig design har varit ett syfte med detta projekt. Resultatet är en koppling som är dold under stolsitsen och är enkel att använda.   Resultatet blev ett koncept för att länka stolar tillsammans. Kopplingen är dold under stolsitsen när den inte används. Plast och stål valdes som material och en prototyp tillverkades som visar formen och funktionen av det utvecklade konceptet.   De resulterande ritningarna har medfört att en prototyp har kunnat tas fram. Prototypen uppfyller de krav som Mitab har lagt fram vid examensarbetets projektstart. En kostnadsuppskattning baserad på konceptunderlag redovisas och den sammanlagda tillverkningskostnaden för stolskopplingen ligger långt under företagets kostnadskrav.   Arbete som kvarstår är att testa prototypen och vidare undersöka material för att kunna utvärdera hållbarheten i produkten och eventuella belastningskrav. Mer detaljerade kostnadsberäkningar bör genomföras för att få fram en mer exakt prisbild.
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Roth, Adam, and Daniel Sandberg. "Det smarta köket för ett hållbart samhälle : MatKlok - En applikation för att förenkla vardagen och reducera matslöseri." Thesis, Blekinge Tekniska Högskola, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-16459.

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Detta kandidatarbete kommer undersöka hur vi designar en smart applikation i köket för att bidra till ett minskat matslöseri. Vi går in i undersökningen med frågan “Hur kan en smart applikation i köket göra vardagen trevligare och lättare, samt bidra till ett minskat matslöseri?”. Vi forskar inom matslöseri, smarta hem, smarta kylskåp och QR-koder. Utifrån denna forskning designar vi upp en prototyp för ett smart kök i form av en applikation. Vi bildar en egen uppfattning på konceptet det smarta köket. Det kommer finnas en genomgång på hur vi gestaltar vår lösning till frågeställningen och vilka metoder som använts för att komma fram till slutresultatet.
This Bachelor Thesis will examine how to design a smart appliance in the kitchen to help reduce food waste. We go into the survey with the question "How can a smart application in the kitchen make the living day more enjoyable and easier, as well as contribute to a reduced food waste?". We research in food waste, smart homes, smart refrigerators and QR codes. Based on this research, we design a prototype for a smart kitchen in the form of a mobile application. We form our own perception of the concept of the smart kitchen. There will be a review of how we shape our solution to the question and the methods used to arrive at the final result.
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Byström, Albin, and Niklas Lindqvist. "Rapporteringstjänst för operatör och förare." Thesis, KTH, Skolan för elektroteknik och datavetenskap (EECS), 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-232138.

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Sveriges järnvägsnät utgör en viktig del i landets infrastruktur och transporterar både människor och stora mängder gods. Järnvägsnätet är dock störningskänsligt och då stora delar av infrastrukturen är enkelspårig blir alla fordon som trafikerar samma linje beroende av varandra och en försening på ett tåg resulterar ofta i följdförseningar till övriga tåg på samma linje. Idag sker uppföljning av förseningsorsaker manuellt och ofta lång tid efter att det hänt vilket resulterar i osäkra och opålitliga data. Målet med detta projekt är att utveckla en prototyp för ett rapporteringssystem som skulle kunna implementeras i Sveriges järnvägsnät för att möjliggöra realtidsuppföljning på förseningar som uppstår. Förutom att rapporteringen ska ske i realtid ska även användaren direkt notifieras när en försening uppstår och på så sätt inte själv behöva ha koll på det. Resultatet av projektet var en prototyp som i realtid upptäcker förseningar och då notifierar den berörda användaren om att en försening uppstått, vid vilken station det skett och förseningens omfattning i antal minuter. Användaren har då möjlighet att rapportera orsak till förseningen. Prototypen upptäcker även följdförseningar.
The Swedish rail network constitutes an important part of its infrastructure and transports both people and large quantities of goods. Unfortunately, the rail network is susceptible to disruptions since a large amount of the rail network consists of one-track sections. Trains that traffic these sections are dependent on each other. One delay may result in subsequent delays for other trains. The follow-up of causes of delays is today done manually and often weeks after it occurred which may results in uncertain and unreliable data. The goal of the project is to develop a prototype of a reporting system which could be implemented into the Swedish railway network to enable real time monitoring of delays that occurs. The prototype should notify the user when a new delay has occurred. The result of the project was a prototype which in real time detects delays and notifies the affected users that a delay has occurred, at which station it happened and the extent of the delay is presented in minutes. The user then has an opportunity to report cause of delay. The prototype also detects subsequent delays.
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Novotný, Tomáš. "Využití technologie virtuální reality v analýze rizik a bezpečnosti výrobních strojů." Doctoral thesis, Vysoké učení technické v Brně. Fakulta strojního inženýrství, 2013. http://www.nusl.cz/ntk/nusl-234169.

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The doctoral thesis introduces a study of possibilities for utilization of virtual reality technology in risk analysis and safety of production machines. The main goal of the thesis is to analyse and examine possible means of integrating visualization and interaction techniques of virtual reality into the risk identification process in the early stage of the production machine life cycle. The proposed work provides a methodological approach to the theoretical implementation of these techniques in the definition of dangerous areas of a machine, identification of sources of possible risks and verification of applied measures built-in in the machine structure. A system approach is used for forming and optimizing the introduced methodological procedures. The solution includes the design of the methodology for effective transfer of 3D design data into immersion virtual reality domain. This enables overcoming existing barriers in exploitation of virtual reality technologies in industrial applications. The next section introduces a procedure of implementation of real tools and equipment in immersion virtual reality domain, including an option for detection of collisions between the real tools and virtual objects. Experimental tests confirm its capability of practical utilization. The impact of the final practical contribution is shown by a decrease in the number of accidents during assembly work, due to its appropriate planning and thanks to training of the personnel on a virtual prototype, carried out already before the manufacturing of the actual machine. The result of the presented doctoral thesis contributes to further qualitative improvement of techniques and methods for preventive increase of safety and reliability of developed machines, particularly of machining centres, which will help increase their competitiveness. The properties of the designed procedures are documented and verified on real industrial cases.
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Walldén, Marcus, and Aylin Özkan. "A graph database management system for a logistics-related service." Thesis, KTH, Skolan för informations- och kommunikationsteknik (ICT), 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-205184.

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Higher demands on database systems have lead to an increased popularity of certain database system types in some niche areas. One such niche area is graph networks, such as social networks or logistics networks. An analysis made on such networks often focus on complex relational patterns that sometimes can not be solved efficiently by traditional relational databases, which has lead to the infusion of some specialized non-relational database systems. Some of the database systems that have seen a surge in popularity in this area are graph database systems. This thesis presents a prototype of a logistics network-related service using a graph database management system called Neo4j, which currently is the most popular graph database management system in use. The logistics network covered by the service is based on existing data from PostNord, Sweden’s biggest provider of logistics solutions, and primarily focuses on customer support and business to business. By creating a prototype of the service this thesis strives to indicate some of the positive and negative aspects of a graph database system, as well as give an indication of how a service using a graph database system could be created. The results indicate that Neo4j is very intuitive and easy to use, which would make it optimal for prototyping and smaller systems, but due to the used evaluation method more research in this area would need to be carried out in order to confirm these conclusions.
Högre krav på databassystem har lett till en ökad popularitet för vissa databassystemstyper i några nischområden. Ett sådant nischområde är grafnätverk, såsomsociala nätverk eller logistiknätverk. Analyser på grafnätverk fokuserar ofta påkomplexa relationsmönster som ibland inte kan lösas effektivt av traditionella relationsdatabassystem, vilket har lett till att vissa specialiserade icke-relationella databassystem har blivit populära alternativ. Många av de populära databassystemen inom detta område är grafdatabassystem. Detta arbete presenterar en prototyp av en logistiknätverksrelaterad tjänst som använder sig av ett grafdatabashanteringssystem som heter Neo4j, vilket är det mest använda grafdatabashanteringssystemet. Logistiknätverket som täcks av tjänsten är baserad på existerande data från PostNord, Sveriges ledande leverantör av logistiklösningar, och fokuserar primärt på kundsupport och företagsrelaterad analys. Genom att skapa en prototyp av tjänsten strävar detta arbete efter att uppvisa vissa av de positiva och negativa aspekterna av ett grafdatabashanteringssystem samt att visa hur en tjänst kan skapas genom att använda ett grafdatabashanteringssystem. Resultaten indikerar att Neo4j är väldigt intuitivt och lättanvänt, vilket skulle göra den optimal för prototyping och mindre system, men på grund av den använda evalueringsmetoden så behöver mer forskning inom detta område utföras innan dessa slutsatser kan bekräftas.
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Ryttman, Tobias, and Nathalie Tillaéus. "Omkonstruktion av justerskruv i expanderbar duschstång." Thesis, Högskolan i Skövde, Institutionen för ingenjörsvetenskap, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-17156.

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Detta examensarbete inom integrerad produktutveckling utfördes vid Högskolan i Skövde i samarbete med Ericsindustrier i Töreboda. Rapporten beskriver metodiken samt processen som utförts i projektet för att uppnå samtliga målsättningar. Syftet bestämdes till en omkonstruktion av en justerskruv placerad i en expanderbar duschstång. Denna duschstång anses vara en viktig del av Ericsindustriers produktsortiment. Grunden till behovet av en omkonstruktion ansågs vara antalet komponenter samt komponenternas montering. Detta krävde att komponentantalet minimerades genom DFx-principer där samma material eftersträvades genom produkten. Försämrad kvalité och hållfasthet definierades som kritiska områden då Ericsindustrier önskade att upprätthålla likvärdig kundnöjdhet samt att produkten skulle hålla för minst 200 N efter omkonstruktionen. Projektets struktur följde en femstegsmodell där designprocessen inleddes med en förstudie. Fokus låg på informationsinsamling, observationer samt kartläggning av nuläget. Genereringsfasen genomsyrades av metodik för att utforska lösningsrymden. Detta innefattade bland annat brainstorming, morfologisk matris samt skissning. I projektet har prototyper haft en stor inverkan då de har fungerat både som generering samt utvärdering av lösningar. De har även agerat som kommunikation till företag samt användare genom hela processen. Iterationer har präglat hela processen för att uppnå en produktutveckling. För att upprätthålla en användarcentrerad design innefattade projektet flertalet användartester. Fötterna till duschstången samt de två rören som bildar själva duschstången identifierades till separata problem. Dessa problem har diskuterats med företaget. Konceptval utfördes efter önskemål från företaget, tester, DFxprinciper samt diskussioner tills det mynnade ut i ett slutgiltigt koncept. Detta koncept uppfyllde de utsatta kraven samt behoven. Konceptet ansågs vara en prisvärd, högkvalitativ samt miljövänlig produkt.
This bachelor degree project in integrated product development was carried out at the University of Skövde in collaboration with Ericsindustrier in Töreboda. The report describes the methodology and the process that has been carried out in the project to achieve all the stated objectives. The scope was determined to be a redesign of an adjusting screw placed in an expandable shower rod. The shower rod is considered an important part of Ericsindustrier's product range. The reason for the need of a reconstruction was the number of components and the components assembly. The component number was required to be minimized by using DFx principles where the same material was sought throughout the product. Decreased quality and lower durability were defined as critical areas since Ericsindustrier wanted to maintain customer satisfaction and the product must hold for at least 200 N after the redesign. A five-stage model formed the basis of the project structure where the design process began with a preliminary study. The focus was on information gathering, observations and mapping of the current situation. The generation phase was imbued with methodology to explore solution space. This included, among other things, brainstorming, morphological matrix and sketching. In the project, prototypes had a great impact as they functioned as both generation and evaluation of solutions. They have also acted as communication with companies and users throughout the process. Iterations have characterized the whole process to achieve a product development. In order to maintain a user-centred design, the project included several user tests. The feet of the shower rod and the two pipes that form the shower rod itself were identified as separate problems. These issues have been discussed with the company. Concept selection was carried out according to the wishes of the company, tests, DFx principles and discussions until it ended in a final concept. This concept met the required requirements and needs. Therefore, it was an affordable, high quality and environmentally friendly product.
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44

Valík, Michal. "Návrh mobilního robotu." Master's thesis, Vysoké učení technické v Brně. Fakulta strojního inženýrství, 2017. http://www.nusl.cz/ntk/nusl-318858.

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This diploma thesis deals with design of machinware of mobile robot. The purpose of this work is to design complete technical product documentation for manufacturing of a prototype. In first theoretical part of this thesis there is an analysis of contemporary situation of mobile robots. In second practical section, there is a design of all needed mechanical parts for tracked vehicle, all needed calculations are included. Diploma thesis contains hazard analysis, complete technical product documentation with 3D model included and final price statement.
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Tvedt, Ole Christian. "Quantum key distribution prototype." Thesis, Norges teknisk-naturvitenskapelige universitet, Institutt for elektronikk og telekommunikasjon, 2010. http://urn.kb.se/resolve?urn=urn:nbn:no:ntnu:diva-15845.

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This thesis covers the basics of cryptography, both classical and the newer quantum-basedapproches. Further, it details an implementation of a BB84-based quantum key distributionsystem currently under construction, focusing on the controlling hardware and FPGA-basedsoftware. The overarching goal is to create a system impervious to currently known attackson such systems. The system is currently running at 100 Mbit/s, though the goal is to double this asthe design nears its completion. The system currently chooses encoding base, bit value andwhether a state is a socalled decoy state. However, the modulator for bit encoding is notyet operational. Output for decoy state generation, however, is fully functional. Finally, the thesis describes what steps are necessary to reach a complete BB84-basedquantum key distribution system implementing decoy states.
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Denaro, Chris. "Dialogues with the prototype." Queensland University of Technology, 2007. http://eprints.qut.edu.au/16553/.

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This exegesis traces a path through the production of an animated work, and discusses the evolution of an individual production workflow that refigures the industrial animation process of prototyping. By incorporating spontaneity within the animation workflow, the creative output of the project focusses on the development of a series of non-narrative, process-driven temporal constructions that fuse form and process. The creative work occupies 75% of this Masters project, and the exegesis 25% (7500 Words)
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Iqbal, Mohammad. "Polarization stereoscopic imaging prototype." Phd thesis, Université de Bourgogne, 2011. http://tel.archives-ouvertes.fr/tel-00702271.

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The polarization of light was introduced last ten years ago in the field of imaging system is a physical phenomenon that can be controlled for the purposes of the vision system. As that found in the human eyes, in general the imaging sensors are not under construction which is sensitive to the polarization of light. These properties can be measured by adding optical components on a conventional camera. The purpose of this thesis is to develop an imaging system that is sensitive both to the stereoscopic and to the state of polarization. As well as the visual system on a various of insects in nature such as bees, that are have capability to move in space by extracted relevant information from the polarization. The developed prototype should be possible to reconstruct threedimensional of points of interest with the issues associated with a set of parameters of the state of polarization. The proposed system consists of two cameras, each camera equipped with liquid crystal components to obtain two images with different directions of polarization. For each acquisition, four images are acquired: two for each camera. Raised by the key of main capability to return polarization information from two different cameras. After an initial calibration step; geometric and photometric, the mapping of points of interest process is made difficult because of the optical components placed in front of different lenses. A detailed study of different methods of mapping was used to select sensitivity to the polarization effects. Once points are mapped, the polarization parameters of each point are calculated from the four values from four images acquired. The results on real scenes show the feasibility and desirability of this imaging system for robotic applications.
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Newtson, Kathy. "PROTOTYPE IP SATELLITE NETWORK." International Foundation for Telemetering, 2003. http://hdl.handle.net/10150/606742.

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International Telemetering Conference Proceedings / October 20-23, 2003 / Riviera Hotel and Convention Center, Las Vegas, Nevada
Prototyping an Internet Protocol (IP) compliant architecture will demonstrate a realistic basis for satellite communication design. The prototype IP architecture should prove seamless and secure communications between the satellites and ground stations. Using commercial off the shelf (COTS) equipment, design and development of satellite communications becomes easier and less expensive than developing specialized equipment. IP space applications will improve communications while minimizing development costs.
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Mandelecha, Sonal. "Prototype Digital Forensics Repository." ScholarWorks@UNO, 2005. http://scholarworks.uno.edu/td/292.

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The explosive growth in technology has led to a new league of a crime involving identity theft, stealing trade secrets, malicious virus attacks, hacking of DVD players, etc. The law enforcement community which has been trained to deal with traditional form of crime, is now being trained in a new realm of Digital Forensics. Forensics investigators have realized that often the most valuable resource available to them is experience and knowledge of fellow investigators. But there is seldom an explicit mechanism for disseminating this knowledge. Hence the same problems and mistakes continue to resurface and the same solutions are re-invented. In this Thesis we design and create a knowledge base, a Digital Forensics Repository, to support the sharing of experiences about the Forensics Investigation Process. It offers capabilities such as submission of lessons, online search and retrieval which will provide a means of querying into an ever increasing knowledge base.
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Yamaguchi, Takahiro. "Investigating face prototype processing." abstract and full text PDF (UNR users only), 2008. http://0-gateway.proquest.com.innopac.library.unr.edu/openurl?url_ver=Z39.88-2004&rft_val_fmt=info:ofi/fmt:kev:mtx:dissertation&res_dat=xri:pqdiss&rft_dat=xri:pqdiss:3316379.

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