Academic literature on the topic 'Prototyping'
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Journal articles on the topic "Prototyping"
van Allen, Philip. "Prototyping ways of prototyping AI." Interactions 25, no. 6 (October 25, 2018): 46–51. http://dx.doi.org/10.1145/3274566.
Full textBalzer, R., F. Belz, R. Dewar, D. Fisher, R. Gabriel, J. Guttag, P. Hudak, and M. Wand. "Prototyping." Annual Review of Computer Science 4, no. 1 (June 1990): 453–65. http://dx.doi.org/10.1146/annurev.cs.04.060190.002321.
Full textHolmquist, Lars Erik. "Prototyping." Interactions 12, no. 2 (March 2005): 48–54. http://dx.doi.org/10.1145/1052438.1052465.
Full textRanscombe, Charlie, Wendy Zhang, Chris Snider, and Ben Hicks. "A CRITICAL APPRAISAL OF MIXED REALITY PROTOTYPING TO SUPPORT STUDIO DESIGN EDUCATION." Proceedings of the Design Society 3 (June 19, 2023): 81–90. http://dx.doi.org/10.1017/pds.2023.9.
Full textBROWN, GEORGE A., KEIKHOSROW FIROOZBAKHSH, THOMAS A. DECOSTER, JOSÉ R. REYNA, and MOHEB MONEIM. "RAPID PROTOTYPING." Journal of Bone and Joint Surgery-American Volume 85 (2003): 49–55. http://dx.doi.org/10.2106/00004623-200300004-00006.
Full textKim, Michael S., Adam R. Hansgen, Onno Wink, Robert A. Quaife, and John D. Carroll. "Rapid Prototyping." Circulation 117, no. 18 (May 6, 2008): 2388–94. http://dx.doi.org/10.1161/circulationaha.107.740977.
Full textSéquin, Carlo H. "Rapid prototyping." Communications of the ACM 48, no. 6 (June 2005): 66–73. http://dx.doi.org/10.1145/1064830.1064860.
Full textKok-Meng Lee and T. M. Sobh. "Visionary prototyping." IEEE Robotics & Automation Magazine 8, no. 3 (2001): 15–24. http://dx.doi.org/10.1109/100.956810.
Full textLaliberte, T., C. M. Gosselin, and G. Cote. "Practical prototyping." IEEE Robotics & Automation Magazine 8, no. 3 (2001): 43–52. http://dx.doi.org/10.1109/100.956813.
Full textHopcroft, J. "Electronic prototyping." IEEE Transactions on Aerospace and Electronic Systems 24, no. 5 (1988): 663–67. http://dx.doi.org/10.1109/7.9693.
Full textDissertations / Theses on the topic "Prototyping"
Moyer, Ilan Ellison. "Rapid prototyping of rapid prototyping machines." Thesis, Massachusetts Institute of Technology, 2008. http://hdl.handle.net/1721.1/45321.
Full textIncludes bibliographical references (leaf 50).
Rapid prototyping tools empower individuals to create almost anything. Unfortunately, these tools are still far too expensive for personal ownership. The do-it-yourself community has responded with a slew of home-made rapid prototyping machines, but development times are slow because of the complexity of the necessary control system and the need to design the mechanical elements from scratch. This thesis seeks to address both of these issues. A control system is developed which treats the machine as a distributed Internet Zero network controlled by a software virtual machine with the benefits of simplified configuration and greater flexibility. A low cost circuit board milling machine, built as the test bed for this distributed controller, is described in detail. Finally, a parametrically designed XY table is introduced as a prototype for a universal machine axis and a first step towards the creation of reusable machine designs. These contributions will hopefully aid in accelerating the development of new rapid prototyping machines.
by Ilan Ellison Moyer.
S.B.
Meyer, Lee. "Prototyping Architecture." University of Cincinnati / OhioLINK, 2018. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1535466437885116.
Full textHolmén, Andreas. "Konceptrealisering av tappvarmvattenproducerande sol- och luftvärmepump : Framtagning av funktionsprototyp med syftet att tilltala investerare eller samarbetspartner." Thesis, Karlstads universitet, Avdelningen för maskin- och materialteknik, 2012. http://urn.kb.se/resolve?urn=urn:nbn:se:kau:diva-15560.
Full textThis project has been a degree project for the Bachelor of Science programme in Innovation and Design at Karlstad University. The degree project extends 22, 5 ECTS credits and has been carried out by Andreas Holmén. The academic supervisor from Karlstad University was industrial designer and lecturer Lennart Wihk and the examiner was Professor Fredrik Thuvander. The degree project was part of a bigger project involving five other students. The project was an industrial cooperation between Karlstad University, Glava energy center and Värmestugan AB. The project is built around an idea about being able to improve the energy efficiency of the heating of domestic water by combining solar heating and heat pump technology. The initial phase of the project was carried out with the whole project group together, when the group agreed on a main concept each member of the group focused on his/her specific task. This specific degree project set out to find out the requirements suitable for a functional prototype meant to accost an investor or a partner company. But also in what way these requirements could be reached within the project’s timeframe. The task was solved by making a research that was compiled by using a functional analysis and a semantic analysis resulting in a requirement specification. Later the information that emerged through the research was used to come up with ideas and design documents for the prototype. The construction of the prototype took up the largest part of this project, since it was the group’s main objective to produce a functional prototype within the projects timeframe. The final result of this project was the functional prototype of a air-air heat pump aided by the sun, but also the knowledge that was accumulated during the research phase and the making of the prototype.
Assmann, Björn Olaf. "Herstellung hochgenauer Prototypen mittels Fräsen als quasi-generativem Rapid-Prototyping-Verfahren." [S.l. : s.n.], 2003. http://deposit.ddb.de/cgi-bin/dokserv?idn=968051219.
Full textLeiva, Germán. "Interactive Prototyping of Interactions : from Throwaway Prototypes to Takeaway Prototyping." Thesis, Université Paris-Saclay (ComUE), 2018. http://www.theses.fr/2018SACLS551/document.
Full textPrototyping is essential in any design process. During the early stages, designers rely on rapid prototyping to explore ideas. Current rapid prototyping tools and techniques focus on paper representations and their disposability. However, while these throwaway prototypes are quick to create they are difficult to iterate over. I argue that rapid prototyping tools can effectively support reusable as well as throwaway artifacts for sketching interaction in early-stage design. First, I investigate tools in the context of video prototyping. Designers experience two main barriers to use video in interaction design: the time to capture and edit the video artifacts. To aid during the capturing-phase of video prototyping I created VideoClipper. This tool embodies an integrated iterative design method that rewards discipline but permits flexibility for video prototyping. The tool provides a storyboard-style overview to organize multiple videos in story Lines. VideoClipper offers editable and reusable TitleCards, video capture for steady-state and rough stop-motion filming and the ability to recombine videos in new ways for redesign. I present informal user studies with interaction design students using VideoClipper in three design courses. Results suggest that participants spend less time capturing and editing in VideoClipper than with other video tools. However, many designers find tedious to create stop-motion videos for continuous interactions and to re-shoot clips as the design evolves. Participants continuously try to reduce re-shooting by reusing backgrounds or mixing different levels of fidelity. Inspired by this behavior, I created Montage, a prototyping tool for video prototyping that lets designers progressively augment paper prototypes with digital sketches, facilitating the creation, reuse and exploration of dynamic interactions. Montage uses chroma keying to decouple the prototyped interface from its context of use, letting designers reuse or change them independently. I describe how Montage enhances video prototyping by combining video with digital animated sketches, encourages the exploration of different contexts of use, and supports prototyping of different interaction styles. Second, I investigate how early designs start being implemented into interactive prototypes. Professional designers and developers often struggle when transitioning from the illustration of the design to the actual implementation of the system. In collaboration with Nolwenn Maudet, I conducted three studies that focused on the design and implementation of custom interactions to understand the mismatches between designers' and developers' processes, tools and representations. We find that current practices induce unnecessary rework and cause discrepancies between design and implementation and we identify three recurring types of breakdowns: omitting critical details, ignoring edge cases, and disregarding technical limitations. I propose four design principles to create tools that mitigate these problems: Provide multiple viewpoints, maintain a single source of truth, reveal the invisible and support design by enaction. We apply these principles to create Enact, an interactive live environment for prototyping touch-based interactions. We introduce two studies to assess Enact and to compare designer-developer collaboration with Enact versus current tools. Results suggest that Enact helps participants detect more edge cases, increases designers' participation and provides new opportunities for co-creation. These three prototyping tools rely on the same underlying theoretical principles: reification, polymorphism, reuse, and information substrates. Also, the presented tools outline a new prototyping approach that I call "Takeaway Prototyping". In contrast to throwaway prototypes, instead of emphasizing disposability, tools for "Takeaway Prototyping" support design by enaction and reify design artifacts to materialize the lessons learned
Johansson, Niklas. "Prototyping i systemdesign." Thesis, Blekinge Tekniska Högskola, Institutionen för arbetsvetenskap och medieteknik, 2003. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-4959.
Full textLathe, Andrew. "Speaker Prototyping Design." Digital Commons @ East Tennessee State University, 2020. https://dc.etsu.edu/honors/584.
Full textShanneb, Abdelsalam Carleton University Dissertation Computer Science. "Distributed systems prototyping." Ottawa, 1994.
Find full textMattmann, Rudolf E. Mattmann Rudolf Mattmann Rudolf Mattmann Rudolf. "Rapid-Prototyping eingebetteter Systeme /." Zürich : vdf, Hochschulverlag AG an der ETH Zürich, 1997. http://opac.nebis.ch/cgi-bin/showAbstract.pl?u20=3728125091.
Full textMattmann, Rudolf Mattmann Rudolf Mattmann Rudolf. "Rapid-Prototyping eingebetteter Systeme /." Zürich, 1996. http://e-collection.ethbib.ethz.ch/show?type=diss&nr=11916.
Full textBooks on the topic "Prototyping"
Budde, Reinhard, Karlheinz Kautz, Karin Kuhlenkamp, and Heinz Züllighoven. Prototyping. Berlin, Heidelberg: Springer Berlin Heidelberg, 1992. http://dx.doi.org/10.1007/978-3-642-76820-0.
Full textGebhardt, Andreas. Rapid Prototyping. München: Carl Hanser Verlag GmbH & Co. KG, 2003. http://dx.doi.org/10.3139/9783446402690.
Full textVenuvinod, Patri K., and Weiyin Ma. Rapid Prototyping. Boston, MA: Springer US, 2004. http://dx.doi.org/10.1007/978-1-4757-6361-4.
Full textRix, Joachim, Stefan Haas, and José Teixeira, eds. Virtual Prototyping. Boston, MA: Springer US, 1995. http://dx.doi.org/10.1007/978-0-387-34904-6.
Full textAlbers, Stefan. Modellbasiertes Prototyping. Wiesbaden: Deutscher Universitätsverlag, 1995. http://dx.doi.org/10.1007/978-3-663-12473-3.
Full textGengnagel, Christoph, Emilia Nagy, and Rainer Stark, eds. Rethink! Prototyping. Cham: Springer International Publishing, 2016. http://dx.doi.org/10.1007/978-3-319-24439-6.
Full textKamrani, Ali, and Emad Abouel Nasr, eds. Rapid Prototyping. Boston: Kluwer Academic Publishers, 2006. http://dx.doi.org/10.1007/b101140.
Full textGrieb, Philipp. Digital Prototyping. München: Carl Hanser Verlag GmbH & Co. KG, 2010. http://dx.doi.org/10.3139/9783446424333.
Full textBuckland, John A. Application prototyping. Dallas, Tex: Chantico Pub. Co., 1987.
Find full textKu, Man Fai. Evolutionary prototyping. [s.l: The Author], 1992.
Find full textBook chapters on the topic "Prototyping"
Budde, Reinhard, Karlheinz Kautz, Karin Kuhlenkamp, and Heinz Züllighoven. "Prototyping." In Prototyping, 33–48. Berlin, Heidelberg: Springer Berlin Heidelberg, 1992. http://dx.doi.org/10.1007/978-3-642-76820-0_5.
Full textBudde, Reinhard, Karlheinz Kautz, Karin Kuhlenkamp, and Heinz Züllighoven. "Introduction." In Prototyping, 1–3. Berlin, Heidelberg: Springer Berlin Heidelberg, 1992. http://dx.doi.org/10.1007/978-3-642-76820-0_1.
Full textBudde, Reinhard, Karlheinz Kautz, Karin Kuhlenkamp, and Heinz Züllighoven. "Database-Oriented Development Systems." In Prototyping, 102–30. Berlin, Heidelberg: Springer Berlin Heidelberg, 1992. http://dx.doi.org/10.1007/978-3-642-76820-0_10.
Full textBudde, Reinhard, Karlheinz Kautz, Karin Kuhlenkamp, and Heinz Züllighoven. "Very High Level Languages." In Prototyping, 131–43. Berlin, Heidelberg: Springer Berlin Heidelberg, 1992. http://dx.doi.org/10.1007/978-3-642-76820-0_11.
Full textBudde, Reinhard, Karlheinz Kautz, Karin Kuhlenkamp, and Heinz Züllighoven. "Programming Environments." In Prototyping, 144–59. Berlin, Heidelberg: Springer Berlin Heidelberg, 1992. http://dx.doi.org/10.1007/978-3-642-76820-0_12.
Full textBudde, Reinhard, Karlheinz Kautz, Karin Kuhlenkamp, and Heinz Züllighoven. "Prototyping in Practice." In Prototyping, 160–72. Berlin, Heidelberg: Springer Berlin Heidelberg, 1992. http://dx.doi.org/10.1007/978-3-642-76820-0_13.
Full textBudde, Reinhard, Karlheinz Kautz, Karin Kuhlenkamp, and Heinz Züllighoven. "The Groups Involved in Prototyping." In Prototyping, 173–82. Berlin, Heidelberg: Springer Berlin Heidelberg, 1992. http://dx.doi.org/10.1007/978-3-642-76820-0_14.
Full textBudde, Reinhard, Karlheinz Kautz, Karin Kuhlenkamp, and Heinz Züllighoven. "Summary." In Prototyping, 183–91. Berlin, Heidelberg: Springer Berlin Heidelberg, 1992. http://dx.doi.org/10.1007/978-3-642-76820-0_15.
Full textBudde, Reinhard, Karlheinz Kautz, Karin Kuhlenkamp, and Heinz Züllighoven. "What is Prototyping?" In Prototyping, 6–9. Berlin, Heidelberg: Springer Berlin Heidelberg, 1992. http://dx.doi.org/10.1007/978-3-642-76820-0_2.
Full textBudde, Reinhard, Karlheinz Kautz, Karin Kuhlenkamp, and Heinz Züllighoven. "Basic Elements of System Development." In Prototyping, 10–23. Berlin, Heidelberg: Springer Berlin Heidelberg, 1992. http://dx.doi.org/10.1007/978-3-642-76820-0_3.
Full textConference papers on the topic "Prototyping"
Pniewska, Joanna, Weronika T. Adrian, and Anna Czerwoniec. "Prototyping." In the International Conference. New York, New York, USA: ACM Press, 2013. http://dx.doi.org/10.1145/2500342.2500361.
Full textLane, Paul. "PROTOTYPING." In 13th annual International Conference of Education, Research and Innovation. IATED, 2020. http://dx.doi.org/10.21125/iceri.2020.1114.
Full textMenard, Christian, Andrés Goens, Gerald Hempel, Robert Khasanov, Julian Robledo, Felix Teweleitt, and Jeronimo Castrillon. "Mocasin—Rapid Prototyping of Rapid Prototyping Tools." In DroneSE and RAPIDO '21: Methods and Tools. New York, NY, USA: ACM, 2021. http://dx.doi.org/10.1145/3444950.3447285.
Full textGallenmuller, Sebastian, Eric Hauser, and Georg Carle. "Prototyping Prototyping Facilities: Developing and Bootstrapping Testbeds." In 2022 IFIP Networking Conference (IFIP Networking). IEEE, 2022. http://dx.doi.org/10.23919/ifipnetworking55013.2022.9829817.
Full textClement, Benoit, Richard Hersemeule, Etienne Lantreibecq, Bernard Ramanadin, Pierre Coulomb, and Francois Pogodalla. "Fast prototyping." In the 36th ACM/IEEE conference. New York, New York, USA: ACM Press, 1999. http://dx.doi.org/10.1145/309847.309971.
Full textPetrelli, Daniela, Nick Dulake, Mark Marshall, Matt Willox, Fabio Caparrelli, and Robin Goldberg. "Prototyping tangibles." In the 8th International Conference. New York, New York, USA: ACM Press, 2013. http://dx.doi.org/10.1145/2540930.2540966.
Full textBuchenau, Marion, and Jane Fulton Suri. "Experience prototyping." In the conference. New York, New York, USA: ACM Press, 2000. http://dx.doi.org/10.1145/347642.347802.
Full textSimm, Will, Maria Angela Ferrario, Adrian Gradinar, and Jon Whittle. "Prototyping 'clasp'." In DIS '14: Designing Interactive Systems Conference 2014. New York, NY, USA: ACM, 2014. http://dx.doi.org/10.1145/2598510.2600880.
Full textHorst, Willem, and Ben Matthews. "Live Prototyping." In DIS '16: Designing Interactive Systems Conference 2016. New York, NY, USA: ACM, 2016. http://dx.doi.org/10.1145/2901790.2901807.
Full textPasman, Gert, Marco Rozendaal, Alan van Ramshorst, Felix Quaedvlieg, Mitsue Osako, and Daniel Aguirre Broca. "Cinematic Prototyping." In CHI '18: CHI Conference on Human Factors in Computing Systems. New York, NY, USA: ACM, 2018. http://dx.doi.org/10.1145/3170427.3186597.
Full textReports on the topic "Prototyping"
McBurnie, Chris, Mustafa Syed Hassan, Nariman Moustafa, Hannah Walker, Anne-Fleur Lurvink, Grace Macharia, and Björn Haßler. Prototyping. Open Development & Education, January 2023. http://dx.doi.org/10.53832/opendeved.1010.
Full textYoung, Randy, Michael Kierzewski, John R. White, Roger Davis, and John Walstrum. Virtual Prototyping System. Fort Belvoir, VA: Defense Technical Information Center, June 2004. http://dx.doi.org/10.21236/ada426291.
Full textSani, Anthony P. Prototyping the IRDS:. Gaithersburg, MD: National Institute of Standards and Technology, 1991. http://dx.doi.org/10.6028/nist.ir.4688.
Full textMcCarthy, John. Common Prototyping Language. Fort Belvoir, VA: Defense Technical Information Center, August 1991. http://dx.doi.org/10.21236/ada239343.
Full textBurstein, Mark H. The Common Prototyping Environment. Fort Belvoir, VA: Defense Technical Information Center, June 1997. http://dx.doi.org/10.21236/ada329154.
Full textMorrison, W., W. Winters, P. Leonard, and B. Miller. Vascular Occlusive Device prototyping. Office of Scientific and Technical Information (OSTI), April 1997. http://dx.doi.org/10.2172/770388.
Full textNunn, S. D., and B. Conway. Rapid Prototyping of Ceramics. Office of Scientific and Technical Information (OSTI), January 2000. http://dx.doi.org/10.2172/760358.
Full textTucci, Emily. Prototyping FLAG Monitoring in Splunk. Office of Scientific and Technical Information (OSTI), August 2020. http://dx.doi.org/10.2172/1647207.
Full textGarcia, Albert B., Jr Gocke, Johnson Robert P., and Nelson P. Jr. Virtual Prototyping: Concept to Production. Fort Belvoir, VA: Defense Technical Information Center, March 1994. http://dx.doi.org/10.21236/ada279287.
Full textFreitag, Douglas, Terry Wohlers, and Therese Philippi. Rapid Prototyping: State of the Art. Fort Belvoir, VA: Defense Technical Information Center, October 2003. http://dx.doi.org/10.21236/ada435248.
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