Academic literature on the topic 'Projective Design'

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Journal articles on the topic "Projective Design"

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Restrepo-Quevedo, Diego Aníbal, Juanita González Tobón, Roberto Cuervo, Jorge Camacho, and Edgar Hernández-Mihajlovic. "Metacognitive Transcendence in the Learning of the Project Activity of Design through the Sketchbook Visuality." Kepes 19, no. 25 (January 1, 2022): 295–324. http://dx.doi.org/10.17151/kepes.2022.19.25.11.

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This article aims to report the transition from intuitive to intentional projective activities in design recorded in the visual modes of sketchbook to analyze the metacognitive processes of design students. Phenomenography was used as an empirical sampling method to diagnose the sketchbooks of industrial design and graphic design students. The observation criteria focused on describing the metacognitive characteristics of the students with respect to the way they recorded their ideas visually, which showed design-specific projective actions. This research demonstrated and codified how students externalize intentional approaches in their sketchbook iterations, which can be grouped into three representation strategies: technical, methodological, and reflective; they are related to their experiences in projective activity. Consequently, we propose a new category called metacognitive transcendence, which refers to a strategy for controlling and regulating cognitive processes to transform an intuitive action into an intentional action mediated by a cognitive artifact: the design sketchbook. Three ways of metacognitive transcendence are suggested: instrumental (technical aspects), procedural (related to projection), and comprehensive (own reflection about the project itself).
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Kee, Min Hyung, Kiwon Um, Wooseok Jeong, and Junghyun Han. "Constrained projective dynamics." ACM Transactions on Graphics 40, no. 4 (August 2021): 1–12. http://dx.doi.org/10.1145/3476576.3476743.

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Kee, Min Hyung, Kiwon Um, Wooseok Jeong, and Junghyun Han. "Constrained projective dynamics." ACM Transactions on Graphics 40, no. 4 (August 2021): 1–12. http://dx.doi.org/10.1145/3450626.3459878.

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Balajti, Zsuzsa, and József Ábel. "Applying Projective Geometry in Design of Worm Manufacturing." Key Engineering Materials 581 (October 2013): 77–81. http://dx.doi.org/10.4028/www.scientific.net/kem.581.77.

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The mathematical describing of the production process in mechanical engineer work in the euclidean space model and the base of the analytical describing of the projective space model is practically identical in the form, which makes it reasonable to discuss of the production geometry to approach of the projective geometrical negotiation in the . It is a fact that in one of the cases, using the approach of a projective geometrical connection and the mathematical-kinematical model resulted in expansion in the field of production precision, specifically considering the examination of the production of the conical worm by grinding wheel. The abstraction of the production geometry on projective space model has a few results in case of conical worms. The elliptical errors in production of the conical worm with arched or anything profile by grinding wheel can be eliminated by this method way to achieve the constant pitch, the torsion of profile and others.
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Krietemeyer, Bess. "Projective Empowerment: Co-creative Sustainable Design Processes." Architectural Design 87, no. 1 (January 2017): 36–43. http://dx.doi.org/10.1002/ad.2129.

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Du, Tao, Kui Wu, Pingchuan Ma, Sebastien Wah, Andrew Spielberg, Daniela Rus, and Wojciech Matusik. "DiffPD: Differentiable Projective Dynamics." ACM Transactions on Graphics 41, no. 2 (April 30, 2022): 1–21. http://dx.doi.org/10.1145/3490168.

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We present a novel, fast differentiable simulator for soft-body learning and control applications. Existing differentiable soft-body simulators can be classified into two categories based on their time integration methods: Simulators using explicit timestepping schemes require tiny timesteps to avoid numerical instabilities in gradient computation, and simulators using implicit time integration typically compute gradients by employing the adjoint method and solving the expensive linearized dynamics. Inspired by Projective Dynamics ( PD ), we present Differentiable Projective Dynamics ( DiffPD ), an efficient differentiable soft-body simulator based on PD with implicit time integration. The key idea in DiffPD is to speed up backpropagation by exploiting the prefactorized Cholesky decomposition in forward PD simulation. In terms of contact handling, DiffPD supports two types of contacts: a penalty-based model describing contact and friction forces and a complementarity-based model enforcing non-penetration conditions and static friction. We evaluate the performance of DiffPD and observe it is 4–19 times faster compared with the standard Newton’s method in various applications including system identification, inverse design problems, trajectory optimization, and closed-loop control. We also apply DiffPD in a reality-to-simulation ( real-to-sim ) example with contact and collisions and show its capability of reconstructing a digital twin of real-world scenes.
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Fendrich, Michael, Joseph S. Wislar, and Timothy P. Johnson. "The Utility of Debriefing Questions in a Household Survey on Drug Abuse." Journal of Drug Issues 33, no. 2 (April 2003): 267–84. http://dx.doi.org/10.1177/002204260303300201.

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Since subjects are often uncomfortable disclosing sensitive information, questions gauging respondent reaction to survey questions about drug abuse may aid in the interpretation of responses. Such debriefing questions can be worded subjectively, i.e., asking subjects about their own reactions to questions, or projectively, i.e., asking subjects about their perceptions of the reactions of others to questions. Using data from a study employing both types of debriefing questions, we examined whether question wording made any difference. We evaluated the extent to which drug reporting was associated with respondent reaction to the survey and whether reactions varied by type of debriefing question. A factor analysis of debriefing questions appended to an experimental household survey on drug abuse yielded factors reflecting distinct subjective and projective dimensions. Analyses suggested that debriefing question wording does make a difference with respect to respondent reaction. Contrary to expectations, analyses suggested that those reporting drug use expressed less comfort on subjectively worded items and more comfort on projectively worded items. Subjects who self-administered their survey also reported lower levels of subjective comfort. The projective measures derived from analyses were associated with three demographic variables: Younger subjects reported higher levels of projective ease than older subjects. Those with some college reported higher levels of projective ease than those with the least amount of formal education. African-Americans reported lower levels of projective ease than White/Other subjects. Implications for the design, interpretation, and analysis of drug use surveys are considered.
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Tarai, A., and M. A. Khan. "Projective Synchronization of Chaotic Systems Via Backstepping Design." International Journal of Applied Mechanics and Engineering 18, no. 3 (August 1, 2013): 965–73. http://dx.doi.org/10.2478/ijame-2013-0060.

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Abstract Chaos synchronization of discrete dynamical systems is investigated. An algorithm is proposed for projective synchronization of chaotic 2D Duffing map and chaotic Tinkerbell map. The control law was derived from the Lyapunov stability theory. Numerical simulation results are presented to verify the effectiveness of the proposed algorithm
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Gezek, Mustafa, Vladimir D. Tonchev, and Tim Wagner. "Maximal arcs in projective planes of order 16 and related designs." Advances in Geometry 19, no. 3 (July 26, 2019): 345–51. http://dx.doi.org/10.1515/advgeom-2018-0002.

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Abstract The resolutions and maximal sets of compatible resolutions of all 2-(120,8,1) designs arising from maximal (120,8)-arcs, and the 2-(52,4,1) designs arising from previously known maximal (52,4)-arcs, as well as some newly discovered maximal (52,4)-arcs in the known projective planes of order 16, are computed. It is shown that each 2-(120,8,1) design associated with a maximal (120,8)-arc is embeddable in a unique way in a projective plane of order 16. This result suggests a possible strengthening of the Bose–Shrikhande theorem about the embeddability of the complement of a hyperoval in a projective plane of even order. The computations of the maximal sets of compatible resolutions of the 2-(52,4,1) designs associated with maximal (52,4)-arcs show that five of the known projective planes of order 16 contain maximal arcs whose associated designs are embeddable in two nonisomorphic planes of order 16.
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Safari, R., N. Narasimhamurthi, M. Shridhar, and M. Ahmadi. "Document registration using projective geometry." IEEE Transactions on Image Processing 6, no. 9 (September 1997): 1337–41. http://dx.doi.org/10.1109/83.623198.

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Dissertations / Theses on the topic "Projective Design"

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Doruk, Resat Ozgur. "Missile Autopilot Design By Projective Control Theory." Master's thesis, METU, 2003. http://etd.lib.metu.edu.tr/upload/4/1089929/index.pdf.

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In this thesis, autopilots are developed for missiles with moderate dynamics and stationary targets. The aim is to use the designs in real applications. Since the real missile model is nonlinear, a linearization process is required to get use of systematic linear controller design techniques. In the scope of this thesis, the linear quadratic full state feedback approach is applied for developing missile autopilots. However, the limitations of measurement systems on the missiles restrict the availability of all the states required for feedback. Because of this fact, the linear quadratic design will be approximated by the use of projective control theory. This method enables the designer to use preferably static feedback or if necessary a controller plus a low order compensator combination to approximate the full state feedback reference. Autopilots are checked for the validity of linearization, robust stability against aerodynamic, mechanical and measurement uncertainties.
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Larson-Hughes, Robert. "Projective design studies toward a new waterfront hotel." Thesis, Massachusetts Institute of Technology, 1990. http://hdl.handle.net/1721.1/68258.

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Yeung, Sai Hei. "Analysis of the Projective Re-Normalization method on semidefinite programming feasibility problems." Thesis, Massachusetts Institute of Technology, 2008. http://hdl.handle.net/1721.1/43800.

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Thesis (S.M.)--Massachusetts Institute of Technology, Computation for Design and Optimization Program, 2008.
Includes bibliographical references (p. 75-76).
In this thesis, we study the Projective Re-Normalization method (PRM) for semidefinite programming feasibility problems. To compute a good normalizer for PRM, we propose and study the advantages and disadvantages of a Hit & Run random walk with Dikin ball dilation. We perform this procedure on an ill-conditioned two dimensional simplex to show the Dikin ball Hit & Run random walk mixes much faster than standard Hit & Run random walk. In the last part of this thesis, we conduct computational testing of the PRM on a set of problems from the SDPLIB [3] library derived from control theory and several univariate polynomial problems sum of squares (SOS) problems. Our results reveal that our PRM implementation is effective for problems of smaller dimensions but tends to be ineffective (or even detrimental) for problems of larger dimensions.
by Sai Hei Yeung.
S.M.
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Balachandran, Niranjan. "The 3-Design Problem." The Ohio State University, 2008. http://rave.ohiolink.edu/etdc/view?acc_num=osu1211922186.

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Harpstead, Erik. "Projective Replay Analysis: A Reflective Approach for Aligning Educational Games to Their Goals." Research Showcase @ CMU, 2017. http://repository.cmu.edu/dissertations/1053.

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Educational games have become an established paradigm of instructional practice; however, there is still much to be learned about how to design games to be the most beneficial for learners. An important consideration when designing an educational game is whether there is good alignment between its content goals and the instructional behaviors it makes in order to reinforce those goals. Existing methods for measuring alignment are labor intensive and use complex auditing procedures, making it difficult to define and evaluate this alignment in order to guide the educational game design process. This thesis explores a way to operationalize this concept of alignment and demonstrates an analysis technique that can help educational game designers to both measure the alignment of current educational game designs and predict the alignment of prototypes of future iterations. In my work, I explore the use of Replay Analysis, a novel technique that uses in-game replays of player sessions as a data source to support analysis. This method can be used to capture gameplay experience for the evaluation of alignment, as well as other forms of analysis. The majority of this work has been performed in the context of RumbleBlocks, an educational game that teaches basic structural stability and balance concepts to young children. Using Replay Analysis, I leveraged replay data during a formative evaluation of RumbleBlocks to highlight some misalignments the game likely possesses in how it teaches some concepts of stability to players. These results led to suggestions for several design iterations. Through exploring these design iterations, I further demonstrate an extension of Replay Analysis called Projective Replay Analysis, which uses recorded student replay data in prototypes of new versions of a game to predict whether the new version would be an improvement. I implemented two forms of Projective Replay: Literal Projective Replay, which uses a naïve player model that replays past player actions through a new game version exactly as they were originally recorded; and Flexible Projective Replay, which augments the process with an AI player model that uses prior player actions as training data to learn to play through a new game. To assess the validity of this method of game evaluation, I performed a new replication study of the original formative evaluation to validate whether the conclusions reached through virtual methods would agree with those reached in a normal playtesting paradigm. Ultimately, my findings were that Literal Projective Replay was able to predict a new and unanticipated misalignment with the game, but Flexible Projective Replay, as currently implemented, has limitations in its ability to explore new game spaces. This work makes contributions to the fields of human-computer interaction by exploring the benefits and limitations of different replay paradigms for the evaluation of interactive systems; learning sciences by establishing a novel operationalization of alignment for instructional moves; and educational game design by providing a model for using Projective Replay Analysis to guide the iterative development of an educational game.
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Steward, Kelsey J. "Ecolodge Exploration: a projective design for the Flamingo district in the Everglades National Park." Kansas State University, 2017. http://hdl.handle.net/2097/35506.

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Master of Landscape Architecture
Department of Landscape Architecture/Regional and Community Planning
Jessica Canfield
Nature based tourism is a growing trend across the world today. Ecotourism is a specific nature based tourism type, defined by the International Ecotourism Society (TIES) as “Responsible travel to natural areas that conserves the environment and improves the well-being of local people.” The ‘ecolodge,’ is a term that refers to the site and structure where ecotourists stay and where ecotourism activities occur. The intention of an ecolodge is to find a balance between three factors: conservation, local communities, and interpretation for travelers and workers. Every ecolodge is unique in form and function to uphold sustainability best practices and to meet specific environmental and climatic needs of a region. As more and more tourists choose to travel to environmentally sensitive areas of the world, ecolodge use must increase in order to preserve environmental and cultural assets (Honey, 2008). In other countries, like Costa Rica and Kenya, many ecolodges have successfully balanced these three components creating an overall trend towards ecolodges and ecotourism operations, shifting away from traditional accommodation types. However, as the U.S. tourism market continues to grow, there is yet to be a notable ecolodge presence. Some ecotourism experts would argue that true ecotourism--equally finding balance between conservation, guest interpretation, and community support--will never be possible to create in the U.S. Many believe it is the ‘supporting local communities’ aspect of ecotourism which cannot be met. The treatment of indigenous people, as well as the structure of the nation’s economy in the U.S. is different compared to developing countries where ecolodge design has found success. Interestingly, certified sustainable site development is becoming prevalent in the U.S. Frameworks such as LEED and SITES are used to improve the rigor of sustainability design. Design guidelines for ecolodges share similar goals with LEED and SITES. But ecolodge design is not prevalent in the U.S. This may be due to the lack of an international ecolodge certification system. If the ecotourism industry can progress from ecolodge guidelines (which are largely unknown) to an international ecolodge certification, truly authentic ecolodges will become the standard (Mehta, 2007). To explore how ecolodges can be used in a U.S. National Park, this project focuses on the Flamingo District in the Everglades National Park, Florida. A projective design methodology is used. The data collection methods include precedent studies, interviews, on-site observation, and site analysis. Flamingo, located in the southernmost point of the Everglades was destroyed by hurricane Katrina in 2005. The National Park Service is seeking a business concessioner to 1) oversee the construction of new lodging area, and 2) operate all business activities—recreation rentals, marina operations, general store, and dining—in the district. The goal of this research project is to create an ecolodge design that can serve Flamingo’s needs and serve as a model for future ecolodge design in U.S. National Parks.
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Favaro, Henny Aguiar Bizarro Rosa. "Design de joia e pesquisa acadêmica: limites e sobreposições." Universidade Presbiteriana Mackenzie, 2013. http://tede.mackenzie.br/jspui/handle/tede/477.

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Made available in DSpace on 2016-03-15T19:24:13Z (GMT). No. of bitstreams: 1 Henny Aguiar Bizarro Rosa Favaro.pdf: 5699174 bytes, checksum: 81c8f7863f88587f613459cf9f8ebafa (MD5) Previous issue date: 2013-06-17
Fundo Mackenzie de Pesquisa
This reflection takes place in the contest of the FAU-Mackenzie and takes as substrate the author s experience in Design course as a supervisor in the (TCC) Final Graduation Project in the area of jewelry. Part of reflection on how the graduate works are analysed, seeking to explain and develop its conceptual and practical tools. Takes as its theoretical basis, the study of history, arts, crafts and design, in order to contribute to the definition of a field, specifically regarding the building of knowledge in the area of design practice and jewelry design research. The context is presented in a brief review of the literature on inadequacies in the use of terms design, craft and art, with focus in the area of jewelry design, which mobilize the categories or confuse and complicate the discourses based on the conventional definitions and distinct studies of visual and material practice. At first we assume that academic research in areas of design practice, similarly to what happens, for example, with the arts, it is usually described, explained, discussed and read through the vocabulary stemming from the theory of traditional science, focusing on aspects as method and content. However, we are often not satisfied with a terminology that does not capture the events we experience as being essential and fascinating in design. In the proposed study, some aspects of this dissatisfaction are discussed and as well as a reflection on the issue is performed of process to the design procedures of jewelry in the academic realm. The research infers, from the proceedings in a selection of TCC, which can lead to the solution of problems via design tools, not be so closely linked to the academic literature. As a resource for this research, we used concepts from articles such as Eight criteria of academic research in areas of practice projetual , from authors such as Michel Biggs and Daniela Büchler, as well as works by Ana Gabriela Godinho Lima and Steven Scrivener, in a discussion of academic research techniques regarding the design methods in the academic research based on jewelry design.
Essa reflexão se dá no contexto da FAU-Mackenzie e toma como substrato a experiência da autora no curso de Design, como orientadora de Trabalhos de Conclusão de Curso (TCC) na área de joalheria. Parte da reflexão sobre o modo como os trabalhos de graduação são elaborados, que buscam explicar e desenvolver as ferramentas práticas e conceituais. Toma como fundamentação teórica, o estudo da história, artes, artesanato e design, com a finalidade de contribuir para a delimitação de um campo disciplinar: formação do conhecimento na área da prática projetual e pesquisa em design de joia. É apresentada uma rápida revisão da literatura sobre inadequações quanto ao uso dos termos design, artesanato e arte, e as especificidades que se apresentam na área de joalheria, que mobilizam ou confundem as categorias e complicam os discursos baseados em definições convencionais e distintas a partir de estudos de casos de prática visual e material. A princípio assumimos que a pesquisa acadêmica na área de design, similarmente ao que ocorre, por exemplo, com as artes, é usualmente descrita, explicada, discutida e lida através do vocabulário provindo da teoria da ciência tradicional, ou seja, com foco no método e no conteúdo. Entretanto, frequentemente não nos satisfazemos com uma terminologia que não captura o que experimentamos como sendo eventos essenciais e fascinantes das artes, e acrescentamos: do design. No estudo proposto, são abordados alguns aspectos dessa insatisfação, e na reflexão sobre a questão de processo ao método projetual de joalheria em âmbito acadêmico. A pesquisa faz recurso à análise de processos de projeto com uma seleção de Trabalhos de Conclusão de Curso (TCC), em que aspectos práticos, o saber fazer do design de joias é convocado como parte principal do trabalho. Ou seja, servem como base útil para a reflexão sobre aspectos da pesquisa acadêmica em design de joias e a projeção sobre como esse tipo de pesquisa pode avançar para os níveis de mestrado e doutorado. Como recurso necessariamente complementar para essa investigação, empregou-se referencial teórico constituído por trabalhos de autores mais especificamente voltados à pesquisa acadêmica em áreas de prática projetual em âmbito de pós-graduação stricto sensu, tais como: Michel Biggs, Daniela Büchler, Ana Gabriela Godinho Lima, Steven Scrivener e é uma discussão de pressupostas técnicas de pesquisa acadêmica pensada nesta tese, para a questão do processo ao método projetual de joalheria em âmbito acadêmico.
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Erixon, Aalto Hanna. "Projecting Urban Natures : Investigating integrative approaches to urban development and nature conservation." Doctoral thesis, KTH, Kritiska studier i arkitektur, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-217153.

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Projecting Urban Natures is a compilation thesis in critical studies in architecture. It comprises three journal articles and four design proposals in which I have taken an active part. The point of departure for this thesis is the renewed emphasis on social-ecological interaction and resilience that is currently taking place within ecological systems science, and the opportunities that these paradigmatic insights in turn have opened up within urbanism and design. The thesis argues that although they are promising, these emerging integrative frameworks are seldom brought into mainstream planning and urban design practice. Instead, the structuring of “nature” and “city” into a dualistic balance relationship still permeates not only the general planning discourse, but also makes its way into planning documents, notably influencing distinctions between professions. In response, this thesis sets out to rethink and explore more integrated approaches to human/nature relationships, through the utilization of design-based and transdisciplinary research methods. While this core aim of the thesis remains the same throughout the work, the task is approached from different perspectives: through different constellations of collaborative work as well as through parallel case-based explorations that emphasize the relational, anti-essentialist and situated articulation of values of urban natures and how these forces come into play. The work has been propelled through workshop-based, site-specific, and experimental design processes with professionals and researchers from the fields of e.g. systems ecology, natural resource management, political ecology, urban design, architecture, and landscape design, as well as planners, developers, local interest groups, and NGOs. Specifically, projects performed within this thesis include: Nature as an Infrastructural Potential – An Urban Strategy for Järvafältet; Kymlinge UrbanNatur together with NOD, Wingårdhs, MUST and Storylab; Årsta Urban Natures with James Corner Field Operations and Buro Happold; and Albano Resilient Campus — a collaboration between Stockholm Resilience Centre, KTH and KIT.

QC 20171102

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Speer, Martin Fuller. "Facades: Projecting Identity." VCU Scholars Compass, 2006. http://scholarscompass.vcu.edu/etd_retro/176.

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A goal of environmental graphic design is to create identities that inform the public of a building's contents and occupants. The designer's use of recognizable exterior marks, symbols and signage dictates how well this information is communicated to prospective clients, visitors or observers. My creative project examines how informational environmental and graphic design can improve awareness and understanding of the mission of a building that was not constructed for its current social services use.
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Hansen, Bret. "Graphic Design as Projection." VCU Scholars Compass, 2010. http://scholarscompass.vcu.edu/etd/2117.

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I imagined a world where designing is projecting and where the entire design field is called projection. My research into what it means to be a projector culminates in a participatory creative project that embodies concepts of projection taken from a range of disparate subjects.
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Books on the topic "Projective Design"

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E, Farin Gerald, ed. NURBS: From projective geometry to practical use. 2nd ed. Natick, Mass: A.K. Peters, 1999.

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NURB curves and surfaces: From projective geometry to practical use. Wellesley, Mass: A.K. Peters, 1995.

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Davis, Margaret R. A practical guide to organization design. Menlo Park, Calif: Crisp Publications, 1996.

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Launchbury, John. Projection factorisations in partial evaluation. Cambridge: Cambridge University Press, 1991.

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Axonometric and oblique drawing: A 3-D construction, rendering and design guide. New York: McGraw-Hill, 1997.

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Zamora, Joan-Lluís. Façanes lleugeres: Manual del projecte arquitectònic. Barcelona: UPC, 2006.

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DeMarco, F. Improved home-built recoilless launchers. Boulder, Colo: Paladin Press, 1995.

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Cutaia, Al. Technology projection modeling of future computer systems. Englewood Cliffs, N.J: Prentice Hall, 1990.

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Stairs: Projection (Exhibition) (1995 Munich, Germany). The Stairs: Munich projection. London: M. Holberton, 1995.

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Giménez, Àlex. Exposició mitgeres Barcelona, de l'oblit al projecte. Barcelona: Institut del Paisatge Urbà i la Qualitat de Vida, 2007.

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Book chapters on the topic "Projective Design"

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Yamaguchi, Fujio. "Classical Projective Space." In Computer-Aided Geometric Design, 21–31. Tokyo: Springer Japan, 2002. http://dx.doi.org/10.1007/978-4-431-67881-6_3.

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Yamaguchi, Fujio. "Processing in Projective Spaces." In Computer-Aided Geometric Design, 67–69. Tokyo: Springer Japan, 2002. http://dx.doi.org/10.1007/978-4-431-67881-6_5.

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Moorhouse, G. Eric. "Reconstructing Projective Planes from Semibiplanes." In Coding Theory and Design Theory, 280–85. New York, NY: Springer New York, 1990. http://dx.doi.org/10.1007/978-1-4615-6654-0_20.

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Blokhuis, Aart, Andries E. Brouwer, and Henny A. Wilbrink. "Characterization Theorems for Failed Projective and Affine Planes." In Coding Theory and Design Theory, 42–53. New York, NY: Springer New York, 1990. http://dx.doi.org/10.1007/978-1-4615-6654-0_3.

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Maimuţ, Diana, Cédric Murdica, David Naccache, and Mehdi Tibouchi. "Fault Attacks on Projective-to-Affine Coordinates Conversion." In Constructive Side-Channel Analysis and Secure Design, 46–61. Berlin, Heidelberg: Springer Berlin Heidelberg, 2013. http://dx.doi.org/10.1007/978-3-642-40026-1_4.

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Boulkroune, A., A. Bouzeriba, and S. Hamel. "Projective Synchronization Scheme Based on Fuzzy Controller for Uncertain Multivariable Chaotic Systems." In Chaos Modeling and Control Systems Design, 73–93. Cham: Springer International Publishing, 2014. http://dx.doi.org/10.1007/978-3-319-13132-0_5.

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Uva, Antonio Emmanuele, Michele Fiorentino, Michele Gattullo, Marco Colaprico, Maria F. de Ruvo, Francescomaria Marino, Gianpaolo F. Trotta, et al. "Design of a Projective AR Workbench for Manual Working Stations." In Lecture Notes in Computer Science, 358–67. Cham: Springer International Publishing, 2016. http://dx.doi.org/10.1007/978-3-319-40621-3_25.

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Saurin, Vasily V., Georgy V. Kostin, Andreas Rauh, and Harald Aschemann. "Adaptive Control Strategies in Heat Transfer Problems with Parameter Uncertainties Based on a Projective Approach." In Modeling, Design, and Simulation of Systems with Uncertainties, 309–32. Berlin, Heidelberg: Springer Berlin Heidelberg, 2011. http://dx.doi.org/10.1007/978-3-642-15956-5_15.

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Chakravarti, I. M. "Families of Codes with Few Distinct Weights from Singular and Non-Singular Hermitian Varieties and Quadrics in Projective Geometries and Hadamard Difference Sets and Designs Associated with Two-Weight Codes." In Coding Theory and Design Theory, 35–50. New York, NY: Springer New York, 1990. http://dx.doi.org/10.1007/978-1-4613-8994-1_4.

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Hopgood, Jeromy. "System Design." In The Projection Designer's Toolkit, 108–28. New York: Routledge, 2021. http://dx.doi.org/10.4324/9780367824112-10.

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Conference papers on the topic "Projective Design"

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Luo, Jianxin, Guiqiang Ni, Guyu Hu, Jinsong Jiang, and Yifeng Duan. "Spherical Projective Displacement Mesh." In 2011 12th International Conference on Computer-Aided Design and Computer Graphics (CAD/Graphics). IEEE, 2011. http://dx.doi.org/10.1109/cad/graphics.2011.11.

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Tang, Bin, Jianxin Luo, Guiqiang Ni, Weiwei Duan, and Yi Gao. "View-Dependent Projective Atlases." In 2015 14th International Conference on Computer-Aided Design and Computer Graphics (CAD/Graphics). IEEE, 2015. http://dx.doi.org/10.1109/cadgraphics.2015.18.

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Brady, Michael H., and Steven W. Peterson. "The Pole Curve Generated by Infinite Poles." In ASME 1992 Design Technical Conferences. American Society of Mechanical Engineers, 1992. http://dx.doi.org/10.1115/detc1992-0271.

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Abstract In this paper, a general expression for the pole curve equation was derived in the projective plane is applied to opposite-pole quadrilaterals that contain one or more infinite poles. Such infinite poles arise in four-position synthesis when a lamina moves from one position to another in pure translation. Classical derivations of the pole curve equation are not valid when a pole is infinite because these derivations depend upon distances between poles. However, this projective approach relies only upon the homogeneous coordinates of the poles. As infinite poles have finite coordinates in the projective plane, this derivation readily accommodates infinite poles.
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Ha, Yonggang, Ricardo Martins, Jannick Rolland, and Hong Hua. "Design of a wearable wide-angle projective color display." In International Optical Design Conference. Washington, D.C.: OSA, 2002. http://dx.doi.org/10.1364/iodc.2002.imb2.

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Chelidze, David. "Smooth Projective Nonlinear Noise Reduction." In ASME 2013 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. American Society of Mechanical Engineers, 2013. http://dx.doi.org/10.1115/detc2013-13344.

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Many nonlinear or chaotic time series exhibit an innate broad spectrum, which makes noise reduction difficult. Locally projective noise reduction is one of the most effective tools. It is based on proper orthogonal decomposition (POD), and works for both map-like and continuously sampled time series. However, POD only looks at geometrical or topological properties of data and does not take into account the temporal characteristics of time series. Here we present a new smooth projective noise reduction method. It uses bundles of locally reconstructed trajectory strands and their smooth orthogonal decomposition (SOD) to identify smooth local subspaces. Restricting trajectories to these subspaces imposes temporal smoothness on the filtered time series. It is shown that SOD-based noise reduction significantly outperforms the POD-based method for continuously sampled noisy time series.
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Ashok, Amit, Pawan K. Baheti, and Mark A. Neifeld. "Projective Imager Design with Task-Specific Information." In Frontiers in Optics. Washington, D.C.: OSA, 2007. http://dx.doi.org/10.1364/fio.2007.fthq4.

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Terze, Zdravko, and Joris Naudet. "Discrete Mechanical Systems: Projective Constraint Violation Stabilization Method for Numerical Forward Dynamics on Manifolds." In ASME 2007 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. ASMEDC, 2007. http://dx.doi.org/10.1115/detc2007-35466.

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During numerical forward dynamics of discrete mechanical systems with constraints, a numerical violation of system kinematical constraints is the basic source of time-integration errors and frequent difficulty that analyst has to cope with. The stabilized time-integration procedure, whose stabilization step is based on projection of the integration results to the underlying constraint manifold via post-integration correction of the selected coordinates, is proposed in the paper. After discussing optimization of the partitioning algorithm, the geometric and stabilization issues of the method are addressed and it is shown that the projective stabilization algorithm can be applied for numerical stabilization of holonomic and non-holonomic constraints in Pfaffian and general form. As a continuation of the previous work, a further elaboration of the projective stabilization method applied on non-holonomic discrete mechanical systems is reported in the paper and numerical example is provided.
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Brady, Michael H., and Steven W. Peterson. "A Derivation of the Pole Curve Equations in the Projective Plane." In ASME 1992 Design Technical Conferences. American Society of Mechanical Engineers, 1992. http://dx.doi.org/10.1115/detc1992-0270.

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Abstract The traditional four-position method of mechanism synthesis focuses on the poles corresponding to four displacements. From these poles arise equations for the center-points and circle-points of possible four-bar linkages. However, if one of the poles is infinite (the associated displacement is a pure translation), the established derivations for the pole curve equation break down. This problem is rectified by expressing the pole curve equation in the projective plane, because all points, including points at infinity, have finite homogeneous coordinates. In Part I of this paper, this form of the pole curve equation is applied to opposite-pole quadrilaterals formed by four finite poles. This projective derivation is an analytic expression of Alt’s graphical construction of the pole curve. The pole curve is the intersection of a pair of projective pencils of circles (one pencil for each side of a pair of opposite sides in the opposite-pole quadrilateral) which are defined by the homogeneous coordinates of the poles. The resulting equation for the pole curve is a function of the locations of the poles and of the orientation of one opposite side of the opposite-pole quadrilateral relative to the other.
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Ge, Q. J. "Projective Convexity in Computational Kinematic Geometry." In ASME 2002 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. ASME, 2002. http://dx.doi.org/10.1115/detc2002/mech-34281.

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Legnani, Giovanni, and Irene Fassi. "Representation of 3D Motion by Projective Angles." In ASME 2015 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. American Society of Mechanical Engineers, 2015. http://dx.doi.org/10.1115/detc2015-46242.

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Angular motion in 3D space has been represented using several approaches, such as cardanic angles, quaternions, Euler parameters. Notwithstanding that in some applications some of them are more convenient, none of these solutions is completely satisfactory as a general tool. After a critical review of the main advantages and drawbacks of each notation, the paper defines and discusses the major characteristics of a new angular convention that has recently been proposed. The known results are summarized in a clear and systematic way and the analysis is extended to the analysis of the angular velocity and acceleration.
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Reports on the topic "Projective Design"

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Cordes, J. A., J. Vega, D. Carlucci, and R. C. Chaplin. Design Accelerations for the Army's Excalibur Projectile. Fort Belvoir, VA: Defense Technical Information Center, June 2005. http://dx.doi.org/10.21236/ada435761.

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Buc, Steven M. Improved Solids Modeling for Axisymmetric Projectile Design. Fort Belvoir, VA: Defense Technical Information Center, January 1988. http://dx.doi.org/10.21236/ada278638.

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Rogers, Jonathan, and Mark Costello. Cantilever Beam Design for Projectile Internal Moving Mass Systems. Fort Belvoir, VA: Defense Technical Information Center, September 2010. http://dx.doi.org/10.21236/ada532061.

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Celmins, Ilmars. Design and Evaluation of an Electromechanical Actuator for Projectile Guidance. Fort Belvoir, VA: Defense Technical Information Center, September 2007. http://dx.doi.org/10.21236/ada473694.

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Brewer, E., W. Hendrich, D. Thomas, and J. Smith. Shield design, analysis, and testing against a 3 km/s projectile. Office of Scientific and Technical Information (OSTI), January 1990. http://dx.doi.org/10.2172/5032993.

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Brewer, E. D., W. R. Hendrich, D. G. Thomas, and J. E. Smith. Shield design, analysis, and testing to survive stainless steel projectiles. Office of Scientific and Technical Information (OSTI), January 1990. http://dx.doi.org/10.2172/5087857.

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Carlucci, D., R. Pellen, J. Pritchard, and W. Demassi. Smart Projectiles: Design Guidelines and Development Process Keys to Success. Fort Belvoir, VA: Defense Technical Information Center, October 2010. http://dx.doi.org/10.21236/ada531374.

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Wickstrom, Eric. Three Dimensional Projection Environment for Molecular Design and Surgical Simulation. Fort Belvoir, VA: Defense Technical Information Center, August 2011. http://dx.doi.org/10.21236/ada549471.

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Hyland, David C., Dennis S. Bernstein, Jr Collins, and Emmanuel G. Maximum Entropy/Optimal Projection Design Synthesis for Decentralized Control of Large Space Structures. Fort Belvoir, VA: Defense Technical Information Center, May 1988. http://dx.doi.org/10.21236/ada202375.

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Hyland, David C., and Dennis S. Bernstein. Maximum Entropy/Optimal Projection Design Synthesis for Decentralized Control of Large Space Structures. Fort Belvoir, VA: Defense Technical Information Center, May 1987. http://dx.doi.org/10.21236/ada186359.

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