Dissertations / Theses on the topic 'Product placement effectiveness'
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Wang, Ping. "Product placement as public relations examining the role of product placement and practitioners' perceived effectiveness of product placement in social media /." [Gainesville, Fla.] : University of Florida, 2009. http://purl.fcla.edu/fcla/etd/UFE0024645.
Full textAnil, Pillai Deepa. "Essays on Product Placement: An Analysis of Key Executional and Individual Level Factors that Influence the Effectiveness of Product Placements." OpenSIUC, 2011. https://opensiuc.lib.siu.edu/dissertations/364.
Full textGovender, Kerensa A. "Towards the development of a framework for measuring the effectiveness of product placement." Thesis, Stellenbosch : Stellenbosch University, 2014. http://hdl.handle.net/10019.1/97608.
Full textENGLISH ABSTRACT: A product placement or placement occurs when a brand is integrated into a film, game or sitcom for advertising purposes. This integration can either be in the form of a visual placement, verbal placement or both. The practice of product placement has become popular due to the loss of advertising effectiveness of traditional media channels. This is due to the advent of technology, which allows the consumer to avoid advertisements. Marketers have therefore sought alternative, more effective forms of advertising, leading to an increase in spending on product placement. As product placement becomes more popular, there is a growing need to justify the large amounts spent on this practice. This research addressed this need by developing a framework for practitioners to use in order to determine the effectiveness of a placement. The framework will help to provide an understanding of the returns gained from investing in a product placement strategy. This research, which is in the form of a qualitative study, has made use of both primary and secondary data sources to meet this research objective. The primary data source is based on the findings from an interview conducted with a placement-practitioner, while the secondary data was based on all published literature regarding the means of measuring the effectiveness of product placement. The study begins by reviewing the literature in order to gain an understanding of advertising effectiveness and how it has been measured by past researchers. This review and analysis led to the discovery of three stages of measuring advertising effectiveness, these are the cognitive, affective and conative stages. These three stages were used as the starting point for the development of the framework which measures the effectiveness of product placement. The literature was then analysed with the aim of determining the measures used for each stage to determine the effectiveness of a placement. These measures were grouped according to the stage within which they belonged, i.e. either the cognitive, affective or conative stages. For example, brand awareness, which was found to be a measure of product placement effectiveness, was grouped under the cognitive effects of a placement. The results of the literature analysis were validated by conducting an interview with a product placement practitioner. The aim of this interview was to gain an understanding of how the industry determines the effectiveness of a product placement. An additional category, namely financial impact, was extracted from this interview. The end result was the creation of a framework, with four categories, which can be used to determine the effectiveness of a product placement.
Kurthakoti, Raghu. "THREE ESSAYS ON MEASURING PRODUCT PLACEMENT EFFECTIVENESS IN MOVIES: ECONOMIC WORTH, FORGETTING AND ATTITUDE TOWARD NEGATIVE PLACEMENTS." OpenSIUC, 2011. https://opensiuc.lib.siu.edu/dissertations/415.
Full textSedněvová, Šárka. "Efektivita product placementu v závislosti na známosti značky." Master's thesis, Vysoká škola ekonomická v Praze, 2012. http://www.nusl.cz/ntk/nusl-162693.
Full textChan, Fong Yee. "The effectiveness of product placement in films across cultures : the role of prominence, brand awareness, prior disclosure and depth of processing." Thesis, University of Kent, 2013. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.604002.
Full textRussell, Cristel Antonia. "Popular culture and persuasion: An investigation of product placements' effectiveness." Diss., The University of Arizona, 1999. http://hdl.handle.net/10150/284063.
Full textDietrich, Felix. "Effectiveness of product placement in TV Shows." Master's thesis, 2016. http://hdl.handle.net/10400.26/16859.
Full textTseng, Fan-Hsuan, and 曾凡嫙. "The Effectiveness of Product Placement in the Microcinema." Thesis, 2013. http://ndltd.ncl.edu.tw/handle/3hm5y8.
Full text國立臺北科技大學
經營管理系碩士班
101
In order to attract the consumer''s attention and memory, advertising trying through many imaginative and creative approaches to make them impressive, but what is a successive advertising? How consumers memorize the advertising, and have a positive attitude and willingness to buy is the real purpose of advertising. Due to the rise of “Micro-film”, many companies use product placement in the films to affect consumers, because of heart touching story. The aim of this study is to explore whether “Micro-film” can attract consumer’s attention and bear in mind, and transform to positive attitude on advertising and brand of consumers, or intrigue their purchase intention. “Dive in” which creates breaking 100 million CTR in one month by telling the love story people concern and placing the product cleverly. Therefore we want to figure out the main reason why people like and effect behind the advertisement. We try to analysis people’s attitude after watching the film, and use AMOS doing structural equation model verify the results. Finding out when story people highly concerned and empathetic to the characters is a better way to persuade.
Yang, Chan, and 楊展. "The Advertising Effectiveness of Product Placement Types -Moderating of Product Involvement." Thesis, 2015. http://ndltd.ncl.edu.tw/handle/77259174137205779930.
Full text國立中興大學
行銷學系所
103
Consumers used different media to watch their favorite idol drama in recent years, due to technical development, many consumers chose to skip the traditional TV advertisement. Therefore, companies had to find other ways to promote their brand. Product Placement (PPL) became the best way to promote brand value. There were three different types of Product Placement in idol drama such as, integrated explicit PPL ,which placed the brand into the story line, non- integrated explicit PPL which put the brand name beside the program name, and Implicit PPL ,which shown the brand by props or background. Few researches were found in TV advertisement effectiveness of integrated explicit PPL and non- integrated explicit PPL in Taiwan. The main purpose of this research was comparing the advertisement effectiveness of this two new PPL. This research also added the product involvement and product category to discuss the change of PPL effects. The research method used in this research was experimentation method. Respondents were divided into three groups based on the PPL types. Each group was tested by watching two 90 seconds commercial videos. There were totally 306 respondents taking parts in this experiment. The results shown that, the time of TV PPL would not change consumers’ attitude or buying intention, however, brand recall did changed. The brand recall of integrated explicit PPL was the best among all three PPL. By using integrated explicit PPL commercial could be increase the brand awareness of consumers more effectively than other PPLs.
張家瑜. "The impact of product placement effectiveness on mobile brand stickers design and product placement methods-- example LINE." Thesis, 2015. http://ndltd.ncl.edu.tw/handle/yncbb2.
Full text國立政治大學
廣告學系
104
With the popularity of mobile stickers, many companies begin to pay attention to LINE stickers’ marketing influences and consider them as new means of marketing placement. Brand-related stickers design, usually cute and interesting, makes brands attract users to download and use stickers so that brands naturally slip into users’ private conversation space. In this way, millions of users not only become fans of the brand, but also are fond of stickers and the brand itself. To maximize the stickers marketing benefits, how to design useful brand-related stickers is the crucial part. In this research, the experimental design is used to investing the marketing evaluation affected by sticker’s animated spokes-character design (brand-related vs. brand-unrelated), brand exposure (prominent vs. subtle), and context integration (integrated vs. non-integrated). Then, 2x2x2 factorial design is conducted and 8 different scenarios are created online. Questionnaire is set to find the product placement effectiveness including cognition, emotion and behavior. The result indicates that brand-related character design is the crucial factor in sticker’s placement effectiveness. This reflected that stickers use animated spokes-character to attract user’s notice, feelings, and behaviors. Besides, brand-related character and high brand exposure has the best effect. And other factors all influence cognition effect.
Gangadharbatla, Harshavardhan. "Alternative media strategies: measuring product placement effectiveness in videogames." Thesis, 2006. http://hdl.handle.net/2152/2691.
Full textChen, Ching-Ying, and 陳靜瑩. "A study of product placement effectiveness in Music Video." Thesis, 2014. http://ndltd.ncl.edu.tw/handle/775hh9.
Full text淡江大學
企業管理學系碩士在職專班
102
Nowadays is the era of multimedia. The impact of the traditional TV ads is much less effective than the past. In recent years, with the widespread usages of the internet & the faster speed of broadband connection, to promote products or services online has gradually become the major sources of marketing. In particular, the advancement in online video and audio technology makes it easier to watch things online. Therefore, the usage of the multimedia such as the movie, TV, radio, and electronic display board creates the versatile forms of marketing. The traditional TV can only use seconds of time to impress the consumers. The timeframe is really short. When more and information is passed on to the consumers through the advertisements, consumers only pay attention to the information they are interested. Only the advertisements that catch the consumers'' attention is effective. The research on placement marketing mainly focuses on the traditional media. Although some scholars investigate the differences of various types of medias, their research is largely confined to the comparisons between movie & TV. Little research had been performed on MV (Music Video) as a kind of placement marketing. The research on the methods of advisement mainly focuses on improving the attention of the consumers and the understanding of the ads and products so as to increase the consumers'' purchase desires. Also, the brand placement marketing centers on the memorization of the brand for viewers. However, little had been done to measure the consumer''s brand attitude. In the research on the traditional marketing, the strength of brand concept image on the placement brand attitude had not been given enough attention to. The research on these areas are nearly blank. This study focuses on the MV as the brand placement media. The participants will be tested to see if they accept the products because they like the singer in the movie, in order to create the interconnection between the singer and the brand placement. Through the Internet questionnaires, this study investigates the connection between the visual effect and the plot of the MV & the brand placement, and the process of the changing brand attitude by the consumers who are impressed with the advertisement.
吳家州. "A Study on Marketing Communication Effectiveness of Product Placement." Thesis, 2002. http://ndltd.ncl.edu.tw/handle/39712313415608677603.
Full text國立政治大學
科技管理研究所
90
Abstract Recently, the use of product placement in movies and TV programs is getting common. Product placement has become a new communication tool for firms. To understand the communication effectiveness of product placement is needed for marketers. The purpose of this study is to examine the impact of brand awareness, degree of connection to the plot, and the number of products placed within a film on brand recall, recognition and attitude. A 2 (degree of connection to the plot: high/low)Ⅹ2 (brand awareness: high/low)Ⅹ2 (the number of products placed within a film: many/few) factorial design was used to test the hypotheses. Eight editions of experimental films, about 14 minutes, were produced for the study. The total sample consisted of two hundred and fifty-six students in National Chengchi University. The conclusions are as follows: 1. Brand recall and recognition of product placement with high degree of connection to the plot are higher than those of product placement with low degree of connection to the plot. However, The effect of degree of connection to the plot on viewers’ brand attitude is not significant. 2. Product placement with high brand awareness leads to higher brand recall and recognition than product placement with low brand awareness. 3. The more products placed within a film appear, the lower brand recall and recognition viewers have. The number of products placed within a film does not influence significantly viewers’ brand attitude.
沈曉翠. "The study on the effectiveness of product involvement and product placement on television drama." Thesis, 2013. http://ndltd.ncl.edu.tw/handle/07129578591568769438.
Full text國立政治大學
新聞研究所
101
Because of our government’s restriction, in the past few years, product placement has always been a debated issue. Due to these restrictions, our TV and movie industries are always lack of funding to produce high quality content. Fortunately, on 2012 August, NCC finally agreed gradually deregulation. However, our development of product placement still falls behind other countries and the charging standard is still in a mess. In order to provide domestic firms a charging reference, we started this research, hoping to understand the effect of every location. Instead of using questionnaire as our only measurement, we also use eye tracking to help us understand the effect more clearly. According to the references, we found out product placement and involvement as our independent variables and divided our subjects to four groups. Those are high involvement explicit, low involvement explicit, high involvement implicit and low involvement implicit. The research outcome shows that different location would bring to significantly different degree of recall. People who were exposure to the explicit drama clip would have higher degree of recall than those who were exposure in the implicit drama clip. And we also found out that if our product was a low involvement product, the product would not be noticed especially in the implicit drama clip. We also found that when people saw a drama, the most important factor to affect their memory was the product’s connection with the plot. Other factors were color, size, placement and competition. We suggested that when domestic firms want to make a product placement, they could consider their own product’s attribute and all these factors together to make the best product placement effect.
Kuo, Hsin-I., and 郭馨憶. "The Study on Advertising Effectiveness of Product Placement Under Different Level of Product Involvememt." Thesis, 2005. http://ndltd.ncl.edu.tw/handle/71820655033301409341.
Full text國立臺北大學
企業管理學系
93
In resent years, whether domestic and international enterprises increase the use of “product placement” into movies, the TV programs, Trendy dramas etc.. as a good marketing promote tools. What is Product Placement? It means that the film tactically put products, brand tool or CIS into communication medias to reach and combine the life style and situation, and to improve consumer's impression on the products, in order to set up partiality degree of brands or the products. This research is to investigate the advertising effect that including product attitude, adverting attitude and purchase intention of consumer who has different product involvement. To know that if using different methods of product placement(prominent placement / subtle placement)and different product involvement(high level of involvement / low level of involvement) in the trendy drama can really persuade the target audience who contact the attribute of product from the trendy drama to change their advertising effect successfully. Research method is experiment design. The findings are that using prominent placement are the better ways to influence audiences advertising effect. Besides, whether the products are high level of involvement or low level of involvement, prominent placement is the better way to influence audience product attitude and purchase intension. Finally, expecting this research can provide the practical marketing strategy of product placement for the marketing staff of a firm and the advertising agency.
Hsieh, Yu-hui, and 謝宥慧. "A Study on Brand Attitude Effectiveness of Product Placement in Media." Thesis, 2003. http://ndltd.ncl.edu.tw/handle/68056354976952652073.
Full text東吳大學
企業管理學系
91
This research is to investigate the brand attitude of consumer who has different product involvement. To know that if using different methods of product placement in the movie can really persuade the target audience who contact the attribute of product from the movie into change their brand attitude or purchasing intention successfully. Using recent movies from Hollywood which were sponsored by the firms with well-known brands and had their product appeal in the movie to be the sources of experiment. Editing the different plots of movies which use different methods(audio, video and combined audio and video)of product placement to appeal the high/low and think/feel products to be several complete short stories. And the sample of this experiment is the trend tracer whose age is from 18 to 34. There were 174 participants divided into 4 groups to participate the experiment, all of them are the graduate and undergraduate students of Soo-chow University. And 25 graduate and undergraduate students of National Taipei University participated this experiment as the controlled group by answering the e-mail questionnaires without seeing the short movies. Through ANOVA analysis and LSD analysis, the results show that: (1) Using product placement in the movie to influence the brand attitude of target audience is not a suggestive marketing strategy for High involvement/ think and High involvement/ feel products.(2) For low involvement/ think product, using audio and combined audio-visual placement are the better ways to influence the brand attitude of target audience.(3)Using combined audio —visual placement such as the actors’ dialogue describe the attribute of the product when using it in the screen, is the best method of product placement to change the consumer’s brand attitude. This research provides the practical marketing strategy of product placement for the marketing staff of a firm and the advertising agency.
Yang, Zi-Yi, and 楊子億. "The Impacts of Branded Entertainment and Product Placement on Advertising Effectiveness." Thesis, 2019. http://ndltd.ncl.edu.tw/handle/qnnxqt.
Full text國立臺灣科技大學
企業管理系
107
Due to the emergence of the online media, an advertising tsunami has led to consumers’ distraction as consumers are becoming hard to reach. To gain more exposure, brands started to take up product placement, incorporating advertising messages into TV programs, films and other media. However, with the development and evolution of product placement techniques, branded entertainment surfaces as a new concept. Now, more and more brands also employ branded entertainment as a new marketing tool to attract consumers to consume contents voluntarily. Then what are the differences between branded entertainment and product placement? Previous studies demonstrated that branded entertainment should be separated from product placement, but little has been done to compare the differences of advertising effectiveness between the two. Thus, this study aims to compare the differences of between the effectiveness of branded entertainment and that of product placement. An experiment is designed to draw a distinct comparison. Questionnaires are distributed online; the total effective collections are 220. The study uses the following statistical methods to analyze the sample data: descriptive statistical analysis, reliability analysis, validity analysis and an independent samples t-test. The result indicates branded entertainment can lead to better attitude towards advertising and attitude towards the brand and purchase intentions than product placement can.
Wei, Yu-Kai, and 魏昱愷. "A Study of Advertising Effectiveness between Product Placement and Traditional Commercials." Thesis, 2013. http://ndltd.ncl.edu.tw/handle/23867506112052741875.
Full text國立中興大學
行銷學系所
101
Integrated marketing communication has been rapidly grown in the recent years. In order to cater to the development of the multiple marketing tools, the advertisers tried numerous ways to disseminate the message to their target audience. In Taiwan, there was a trend which product placement was used to replace the tradition TV commercials. However, what if the product placement cannot effectively catch attention of customers, and cannot increase the awareness of customers. Is it still worth of the advertisers investing in product placement than traditional TV commercial? In Taiwan, there were little researches that comparing product placement to tradition TV commercial. Therefore, the aim of this thesis was to discuss the attitudes of Taiwanese customers towards these two marketing tools. The research method used in this research was experimentation method. Respondents were divided into three groups based on the product categories. Each group was tested by watching two commercial videos, Product Placement and the traditional one. There were totally 110 respondents take parts in this experiment. The results shown that, product categories had effects to these two marketing tools. According to the results of this research, if the advertisers want to advertise durable goods, the method of traditional commercials was better than product placement. In another way, product placement was better than traditional commercials when advertising non-durable goods. When apply to service products, there was no difference between these two marketing tools. It was interesting to highlight that when companies want to develop potential customers or those customers with lower product knowledge, there was a good chance using product placement tool. In the end, if the company wanted to increase awareness and reputation of the customers, by using traditional TV commercial could be more effectively.
Lin, Wei-Kai, and 林為楷. "A study of factors influencing the effectiveness of product placement in movie." Thesis, 2012. http://ndltd.ncl.edu.tw/handle/64421788806674193723.
Full textHassim, Rehana. "Marketing to the postmodern consumer: advertising effectiveness of product placement in reality television." Thesis, 2014. http://hdl.handle.net/10539/15569.
Full textThe world as we know it is rapidly transforming into what is frequently referred to by many scholars as the era of „postmodernism‟. The postmodern consumer is more flexible, instinctive, more individualistic in preference and needs, and builds an identity through the products he/she consumes. Postmodern consumers are exposed to increased levels of advertising clutter and are becoming difficult to reach via traditional media. As a result, marketers have found alternative methods to get their message across and have looked at innovative ways to engage postmodern consumers and have turned their attention towards non-conventional advertising practices such as product placement within mass media entertainment. Reality television has emerged as a prominent genre in South Africa among young adults (Generation Y) and the incidence of product placements within these shows has grown substantially over the past few years. With marketing spend allocated to traditional television advertising (when marketing to Generation Y), the research aims to explore if traditional television advertising is effective compared to product placement in reality television in creating brand awareness and brand identity. It also aims to identify if product placement in reality television can be integrated as an element in IMC strategies.
Yun-ju, Chen, and 陳韻如. "The Advertising Effectiveness of Product Placement in Video Advertisements Applying to YouTube Platform." Thesis, 2011. http://ndltd.ncl.edu.tw/handle/29725965861094791492.
Full text大葉大學
管理學院碩士在職專班
99
The rapid development of the network environment, Internet population continues to increase; driving the development of E-commerce, and online advertising sales is growing all the way. The video advertisement with sound and light characteristics, which be able to attract visitors’ attention, and favored by the manufacturers. Most of video platform, YouTube is not only widely popular, but also the vendors prefer to place advertisements. However, there are many video advertisements in the YouTube platform. How to let advertising image to deeply rooted in the minds of consumers, and maximize the effectiveness of, is an important issue. Therefore, this study will explore the advertising effectiveness of product placement in video advertisements applying to YouTube platform. An experiment of advertising messages presentation (embedded, watermarks), product involved (high, low) and product placement (explicit, implicit) 2x2x2 factorial design is conducted. We adopt independent t-test and two way analysis of variance method to understand the main and interactive effects of these factors on advertising effectiveness. The research findings that on the YouTube platform, although the presentation of advertising messages will interfere with consumers, which will not significantly influence advertising effectiveness. However, if the advertising messages and video content is highly relevant, under the influence of video content, consumers are willing to understand more about product information by clicking the advertising messages. When consumers view video advertisement, explicit product placement is better than implicit placed; video advertisements have better advertising effectiveness to the high degree of product involvement of consumers. This study recommends that advertising vendors to do the market segments for different levels of involvement of consumer, and low-involvement of consumers should not use implicit product placement on video advertisement. Advertising content should be designed with a clear description of product functions and characteristics, to improve consumers’ impression of the product. In addition, advertisers should be careful to consider the advertising message presentation associated with the content of video advertisement, to avoid the negative perceptions of the consumers.
Yu, Pei-Fen, and 余佩芬. "The impact of product placement type of advergaming and gaming environment on advertising effectiveness." Thesis, 2005. http://ndltd.ncl.edu.tw/handle/28315996948872183614.
Full text國立東華大學
企業管理學系
93
ABSTRACT The game industry was the fast growing entertainment industry for the past years. In recent years, the advertisers use game to attract the technical young people being fickle in affection. Advergaming is an integration of advertising messages and online games(Fangh and Qlaos, 2002). The most attractive characteristic of “advergaming” is not only letting the consumers stay on the website for a long time, but giving the enterprises the opportunity further to transmit new product information to their customers. However, the studies about product placement in games are few. Therefore, this study investigates how product placement type and the gaming environment impact on the brand recall, the brand attitude and the purchase intention. The study uses the experimental design separated into four scenarios(2*2). One of the independent variables which have two degrees is product placement type, and the other is gaming environment. We use the game attitude as the moderating variable. The experimental product is the OREO chocolate cookies and the sampling way is convenience sampling from the students of NDHU. We send out 200 questionnaires and the number of valid response is 171. The result indicates that(1)the 3D gaming environment has higher advertisement effect than the 2D gaming environment;(2)there is no difference in the communication effect of product placement type;(3)there is no difference between the communication effect of product placement type, the gaming environment and game attitude.
Wang, Tsui-Ying, and 王翠英. "The Study of Brand Alliance Effectiveness : Taking Product Placement in Music Video as an example." Thesis, 2013. http://ndltd.ncl.edu.tw/handle/70673183683702186091.
Full text淡江大學
企業管理學系碩士在職專班
101
In general, marketing researches in regards to product placements around the world substantially are conducted within medias such as television dramas or movies, and in turn their aftermath of consciousness and brand recognition. On the contrary, researches in connection with product placements into music videos via brand alliances and in sequence alter viewers’ brand images toward said products are comparatively uncommon. This research mainly studies whether product placements via brand alliances into music videos have significant effects on viewers’ attitudes toward said products, and in turn alter consumers’ brand concept images. The research was conducted in convenience sampling with online surveys to investigate viewers awareness towards the linkage between products or brands, and furthermore their better brand concept images. This research proves that when product placements via brand alliances are implemented into music videos, the brand concept consistency appears stronger, with closer match of product categories, consumers lean to process information through peripheral routes and further response with different information digestion according to audio-visual effects in music videos. In addition, in regards to choosing persuasion routes for information processing, consumers tend to possess higher brand concept image from central routes rather than peripheral routes.
Ferguson, Nakeisha Shannell 1980. "Bling-bling brand placements : measuring the effectiveness of brand mentions in hip-hop music." 2008. http://hdl.handle.net/2152/17959.
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