Dissertations / Theses on the topic 'Product Design Innovation'

To see the other types of publications on this topic, follow the link: Product Design Innovation.

Create a spot-on reference in APA, MLA, Chicago, Harvard, and other styles

Select a source type:

Consult the top 50 dissertations / theses for your research on the topic 'Product Design Innovation.'

Next to every source in the list of references, there is an 'Add to bibliography' button. Press on it, and we will generate automatically the bibliographic reference to the chosen work in the citation style you need: APA, MLA, Harvard, Chicago, Vancouver, etc.

You can also download the full text of the academic publication as pdf and read online its abstract whenever available in the metadata.

Browse dissertations / theses on a wide variety of disciplines and organise your bibliography correctly.

1

Williams, Timothy. "Product ecosystems: Extrinsic value in product design." Thesis, Queensland University of Technology, 2019. https://eprints.qut.edu.au/132602/1/Timothy_Williams_Thesis.pdf.

Full text
Abstract:
Industrial designers create the everyday products that enrich our lives. In recent decades, the discipline has been transformed by disruptive innovation, social change and the "humanisation of technology", with Industrial Designers now creating total user experiences across multiple products and services. Unfortunately, the design process sometimes fails to adapt to the increased complexity of our world. This thesis describes the development of a new and more holistic way to approach the complex task of design: Product ecosystem thinking. This new design 0ethod demonstrates how products gain value from the ecosystem, providing a conceptual framework for Industrial Designers.
APA, Harvard, Vancouver, ISO, and other styles
2

Nair, Jayraj. "User driven product innovation." Thesis, Massachusetts Institute of Technology, 2007. http://hdl.handle.net/1721.1/43095.

Full text
Abstract:
Thesis (S.M.)--Massachusetts Institute of Technology, System Design and Management Program, 2007.
Includes bibliographical references (p. 49).
Accelerating diffusion of innovation to end users and enabling faster adoption is essential to product developers, especially in the industries having a rapid pace of innovation. The ability of innovators to engage with the user community to understand their needs, motivations and top issues is critical to developing products that hit the mark on meeting user needs. In the computing industry there is a need to evolve the innovation development process in parallel to the exponential growth in complexity of the products and the broad ecosystem support that is required to meet user expectations. There are many paths to engage a user community and to obtain end user insights to create a product vision and new usage models. A simple "proof of concept" framework extending product research and development to the end user community is articulated herein. This proof of concept framework is defined in the context of a platform - a collection of ingredients that work together to meet user need. Proof of concept is conducted with users prior to general availability of a product with early ingredients that are in the research and development pipeline. All business users of new product platforms do not adopt an innovation at the same time and can be qualitatively placed in widely accepted classification of adopter categories based on their receptivity to adopting a new product. The leading adopter categories in order are the innovator, early adopter and early majority. These categories of users may help shape current and future generations of a product specifically by validating usage scenarios with integration and deployment of a product under development in real user settings, and by helping to define trends and map requirements for future generations of platform capabilities. Using the proof of concept framework in this way helps ensure that when a product goes to market, it simply works and meets user expectations.
The importance of recognizing a user need cannot be understated. The user feedback from the platform proof of concept stimulates research and development activities to address specific user needs in the current or future generations of a product platform. There are multiple communication channels for potential adopters of an innovation. Mass media channels are effective means to create awareness of an innovation. Proof of concepts with potential users enables more rapid eventual diffusion by translating user deployment and integration learning's into product characteristics that are broadly appealing to potential adopters.
by Jayraj Nair.
S.M.
APA, Harvard, Vancouver, ISO, and other styles
3

Ngo, Peter. "Surveying trends in analogy-inspired product innovation." Thesis, Georgia Institute of Technology, 2014. http://hdl.handle.net/1853/51891.

Full text
Abstract:
Analogies play a well-noted role in innovative design. Analogical reasoning is central to the practices of design-by-analogy and bio-inspired design. In both, analogies are used to derive abstracted principles from prior examples to generate new design solutions. While numerous laboratory and classroom studies of analogy usage have been published, relatively few studies have systematically examined real-world design-by-analogy to describe its characteristics and impacts. To better teach design-by-analogy and develop support tools for engineers, specific insights are needed regarding, for example, what types of product advantages are gained through design-by-analogy and how different design process characteristics influence its outcomes. This research comprises two empirical product studies which investigate analogical inspiration in real-world design to inform the development of new analogy methods and tools. The first, an exploratory pilot study of 57 analogy-inspired products, introduces the product study method and applies several categorical variables to classify product examples. These variables measure aspects such as the composition of the design team, the driving approach to analogical reasoning, and the achieved benefits of using the analogy-inspired concept. The full scale study of 70 analogy-inspired products uses formal collection and screening methods and a refined set of classification variables to analyze examples. It adopts a cross-sectional approach, using statistical tests of association to detect relationships among variables. Combined, these surveys of real-world analogy-inspired innovation inform the development of analogy tools and provide a general account of distant analogy usage across engineering disciplines. The cross-sectional product study method demonstrated in this work introduces a valuable tool for investigating factors and impacts of real-world analogy usage in design.
APA, Harvard, Vancouver, ISO, and other styles
4

Manning, Jeffrey (Jeffrey W. ). "Innovation trap : can your innovation strategy cripple your product development?" Thesis, Massachusetts Institute of Technology, 2008. http://hdl.handle.net/1721.1/44691.

Full text
Abstract:
Thesis (S.M.)--Massachusetts Institute of Technology, System Design and Management Program, 2008.
Vita.
Includes bibliographical references.
Innovation is a hot topic; innovation is happening everywhere. Innovation is "romantic", reaching for the stars, against all odds, solving the problem no one thought possible. Most CEOs would not characterize survival as "romantic". Innovate or perish; the mantra, the truth, plain, stark, cold and naked. It gets worse; the environment is rapidly changing. Sophisticated customers are demanding quick responses with low cost, high quality products. What once worked with brilliant success is now failing. If innovation is happening everywhere, it is increasingly not happening here. During the past two years, a multi-vendor government project consisting of two vendors geographically segregated across three regions has seen tremendous success followed by almost total collapse. Initial program status and progress indicate near exponential trajectory: ahead of schedule, under budget and all functionality present. However, collapse was not too far off. The integration effort was a complete failure. Key schedule milestone dates were continuously missed. The gap between functionality believed completed and really completed widened. The story reads like a classic runaway project. Worse, the budget was near exhaustion. The central contribution of the analysis is the identification of the innovation trap. The innovation trap identifies conflicting corporate objectives governing the innovation strategy for new business development and the product development strategy of existing programs in the product pipeline. This study examines the innovation trap by applying System Dynamics techniques to develop a set of heuristics not only to identify collapse conditions but also how to address the problem. The goal of this study is to develop a concept for an improved organization and structure for today's high technology product companies where innovation is crucial for corporate success.
by Jeffrey Manning.
S.M.
APA, Harvard, Vancouver, ISO, and other styles
5

Venkatraman, Rajagopal. "Role of design service firms in product innovation." Digital WPI, 2006. https://digitalcommons.wpi.edu/etd-theses/4.

Full text
Abstract:
This thesis examines how the services of design firms, which belong to the category of service sector called Knowledge Intensive Business Services (KIBS), contribute to the innovation in the product firms. In this study, I have examined the role played by the design firm IDEO, in the product innovation of a start-up technology firm, a matured technology firm and a matured consumer product firm. The services provided by IDEO satisfy different needs of the product firms in their product innovation. The services of the design firm is useful in showcasing the technology to attract more funding for the startup technology firms and in licensing the new technology to other established firms. For established firms with a strong focus in technology research, the services of the design firms, which have the expertise in the user knowledge, is useful in balancing exploration and exploitation of their technical knowledge. For a firm whose origin is in contract manufacturing, the services of the design firms is useful in its movement upstream along the value chain in establishing its own brand identity in the end. In this study, I have also observed that the design firms carry out research experiments to explore knowledge in the user domain and to understand new technology. With the increase in the knowledge of the design firms, product firms increase their collaboration with the design firms for product innovation.
APA, Harvard, Vancouver, ISO, and other styles
6

Venkatraman, Rajagopal. "Role of design service firms in product innovation." Link to electronic thesis, 2005. http://www.wpi.edu/Pubs/ETD/Available/etd-010406-181802/.

Full text
APA, Harvard, Vancouver, ISO, and other styles
7

Fulkerson, Sarah (Sarah Hampton) 1969, and Anna 1969 Halpern-Lande. "Product design and innovation : exploring breakthrough products (breakthroughs : a method and a madness)." Thesis, Massachusetts Institute of Technology, 1998. http://hdl.handle.net/1721.1/9619.

Full text
Abstract:
Thesis (M.B.A.)--Massachusetts Institute of Technology, Sloan School of Management, 1998.
Zip disk formatted for Macintosh.
Includes bibliographical references (leaves 31-33).
This paper has been an iterative rather than a breakthrough process. we approached the topic of product design and innovation with notions of what it meant and how good designs were created. our purpose here has been to provide some understanding of the complexity of the issues surrounding breakthrough product designs. we redefine a variety of terms that are used liberally in the field to provide some sort of precise understanding of our perspective. This thesis is not meant to be read in the traditional paper format rather, it has digital collateral that are the true product of our research.
by Sarah Fulkerson and Anna Halpern-Lande.
M.B.A.
APA, Harvard, Vancouver, ISO, and other styles
8

Davis, Kara, Pinar Öncel, and Qingqing Yang. "An Innovation Approach for Sustainable Product and Product-Service System Development." Thesis, Blekinge Tekniska Högskola, Sektionen för ingenjörsvetenskap, 2010. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-2023.

Full text
Abstract:
This thesis investigates the potential of User-Centered Design (UCD) and Agile to support Strategic Sustainable Development (SSD) practice in product and product-service system (PSS) design. UCD tools and concepts are used to support stakeholder and needs research. Agile provides process support for collaboration and resilience. SSD tools and concepts are used to define and work within the system boundaries for sustainability. All three practices are combined in an innovation approach that supports collaborative and cross-functional design teams as they develop products and PSS. Design teams using this approach will work to satisfy the needs of customers while considering the needs of all non-customer stakeholders and the ecosphere. The full-systems context emphasized in the approach will support innovation and encourage design teams to consider services as complements to, or substitutes for, physical products.
APA, Harvard, Vancouver, ISO, and other styles
9

Ferruz, Gracia Pedro Pablo. "PRODUCT DESIGN, DEVELOPMENTAND VIABILITY ANALYSIS : MOTORCYCLE HELMETLIGHT SECURITY SYSTEM “DragonFlight”." Thesis, Mälardalens högskola, Akademin för innovation, design och teknik, 2015. http://urn.kb.se/resolve?urn=urn:nbn:se:mdh:diva-28702.

Full text
Abstract:
Every single one of us have heard ones or know someone who have had a badexperience with a motorbike, maybe it was his or her fault, perhaps it was originateddue to the mistake of other vehicle or just was a simple distraction that caused as aresult that small fright or that horrible accident.All the people who ride motorcycles assume that when an impact comes, our body isthe chassis, our own body is in jeopardy to the unexpected just protected with a helmetand some protection clothes.The main goal of this project will be to try to reduce the possibilities of motorcycleusers of having a fatality accident or at least reduce the gravity of them.I will talk further on about why I decided to do this study and which kind of accidentsI am trying to prevent however I will like to say that my personal objective developingthis thesis has been to save lives, maybe sound quite hard to archive but I would bereally proud of myself if I could safe at least one life on the road the day of tomorrow.
APA, Harvard, Vancouver, ISO, and other styles
10

Clausson, Leif. "Business Innovation by utilizing Engineering Design Theory and Methodology." Doctoral thesis, KTH, Skolan för industriell teknik och management (ITM), 2006. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-3857.

Full text
Abstract:
Industrial companies that carry on innovation and operation must have well-organized and capable business systems and processes. Customer needs, market demands, global competition and technological changes drive the companies to be more adaptable, flexible and dynamic. By working in network structures as extended enterprises, the companies face new possibilities and new challenges. Design, manufacturing and delivery of high quality products to competitive prices to the customers are essential for industrial companies. Holistic view of the product life cycle from technology development, via product and business system development and realization, to business operation, is important for sustainable industrial companies. A company with engineering and manufacturing of products in a business context needs to have effective innovation of business system and process. Business innovation encompasses the area from business idea to business operation and includes customer demands and solutions. The main part of business innovation is development of the product platform including product and support structures. Product variants are created and realized by various configurations of products and production systems. The thesis is elucidating that business innovation can be carried out by working in a systematic and structured way and by utilizing engineering design theories and methods. The business models, based on a new theory with a new navigation tool for interactions, are describing which activities should be performed in business innovation with product platform development and product structuring. For companies in business with changes, innovations can create new markets and products. Well-managed and innovative companies have good possibilities to be competitive in a tough business environment. The creation of business innovation models has been carried out according to a hermeneutic research method. The research work followed the hermeneutic circle or spiral. The thesis introduces a new dimension to the design area, namely business innovation or engineering, corresponding to business design and development. Business innovation is also a new type of innovation, combining technological, product, process, market and organizational innovations in industrial companies.
QC 20100920
APA, Harvard, Vancouver, ISO, and other styles
11

López, Avila Luis Armando. "Incorporating the innovation process in a product development organization." Thesis, Massachusetts Institute of Technology, 2014. http://hdl.handle.net/1721.1/90717.

Full text
Abstract:
Thesis: S.M. in Engineering and Management, Massachusetts Institute of Technology, Engineering Systems Division, System Design and Management Program, 2014.
Cataloged from PDF version of thesis. Page 98 blank.
Includes bibliographical references (pages 94-96).
Nowadays in the automotive Original Equipment Manufacturer (OEM) most of the innovation development is done by the Research and Development (R&D) teams driven by corporate strategies, marketing understanding of customer's needs, brand aspirations, regulatory requirements, and advance engineering requirements to surpass competitors and gain market share and profit. The literature explained that innovation comes from several sources and different methods such as design thinking approach in the organization, user-centered innovation, adapting available technology from other industries, open source generation, and clear understanding of key internal and external stakeholders' wants, needs, and interests. In this thesis, I explain the innovation process and the different types of Product Development (PD) organizations, develop historical and qualitative distinctions of innovations done in the automotive industry from multiple input sources, and create an automotive OEM system by using systems architecture principles which helped me to analyze the critical stakeholders that are required to encourage and support the innovation process. Based on the literature and my experience I create a new model for integrating the innovation process and product development process by using a systems engineering approach. In addition, I survey Ford of Mexico (FoM) PD organization to understand how innovative the organization is, and integrate the innovation process into their product development organization, applying this new framework focusing on the elements that the organization can evolve to generate innovation within their design and development activities, and to improve technical capabilities to work on advance engineering concepts usually done by the corporate office in the United States (U.S). Finally, I suggest key actions that could strengthen the innovation culture within Ford of Mexico PD.
by Luis Armando L6pez Avila.
S.M. in Engineering and Management
APA, Harvard, Vancouver, ISO, and other styles
12

Ondra, Martin. "Brand Identity in Design of Industrial Product." Doctoral thesis, Vysoké učení technické v Brně. Fakulta strojního inženýrství, 2017. http://www.nusl.cz/ntk/nusl-364820.

Full text
Abstract:
Tato práce se zabývá studiem prvků identity značky na produktech. Současný stav poznání shrnuje poznatky o brandingu, gramatice tvarů a metod ke studio podobností na produktech. Další práce se zaměřují na zachycení prvků identity značky a vytvoření nástroje, pracujícího na základě gramatiky tvarů, který by pomáhal designérovi v jeho kreativním procesu, této literatuře však schází studování designérské práce. Konkrétní identita je studována z hlediska loga, barev a tvaru až k vytvoření její gramatiky tvarů. Po analýze produktů firmy a gramatiky tvarů je předložena hypotéza o přenosu identity značky v průběhu inovačního procesu z pohledu gramatiky tvarů.
APA, Harvard, Vancouver, ISO, and other styles
13

Iqbal, Asif S. M. Massachusetts Institute of Technology. "A study of open innovation and its applications to product design." Thesis, Massachusetts Institute of Technology, 2013. http://hdl.handle.net/1721.1/100309.

Full text
Abstract:
Thesis: S.M. in Engineering and Management, Massachusetts Institute of Technology, Engineering Systems Division, System Design and Management Program, 2013.
This electronic version was submitted by the student author. The certified thesis is available in the Institute Archives and Special Collections.
Cataloged from student-submitted PDF version of thesis.
Includes bibliographical references (pages 101-105).
The rapid development of the internet and social media have democratized the innovation opportunities for small startups and individual innovators. This is creating more ways for companies to exploit external ideas for their internal innovation. The dominant use of open innovation today is in idea generation. However, some companies have gainfully applied open innovation across other phases of product development, including concept development, detailed design, manufacturing and sales. The academic literature in this area is rapidly evolving and is covering many different concepts associated with open innovation. At the same time, product development processes are also evolving and are being integrated with more digital tools and electronic workflows. Although many companies are saving R&D costs by utilizing open innovation methods, there clearly is a need to understand the right open innovation tools and processes to maximize the returns from this strategy; one approach does not fit all. This thesis builds a taxonomy of open innovation and discusses its applicability to modern product design processes. This thesis studies the applications and benefits of open innovation in all phases of product design, and suggests strategies for an optimal mix of open and closed innovation processes and tools applicable to modern product design. Challenges in incorporating open innovation and managerial strategies to overcome them are also discussed.
by Asif Iqbal.
S.M. in Engineering and Management
APA, Harvard, Vancouver, ISO, and other styles
14

Revelos, Alex D. "The evolution of radiology through product and process innovation." Thesis, Massachusetts Institute of Technology, 2015. http://hdl.handle.net/1721.1/107367.

Full text
Abstract:
Thesis: S.M. in Engineering and Management, Massachusetts Institute of Technology, School of Engineering, System Design and Management Program, Engineering and Management Program, February 2016.
Cataloged from PDF version of thesis.
Includes bibliographical references (pages 62-64).
Grounded in visual perception and observation, the tools and techniques used by radiologist are used for both screening and diagnostic purposes throughout the continuum of patient care. Despite the overwhelmingly positive impact that-radiology has played in just over a century, the medical specialty is facing significant challenges such as declining reimbursements and an avalanche of new imaging data. The basic challenge to increase productivity and reduce costs is not necessarily new. In fact, scholars have long observed patterns of successful innovation that contribute to the pace, direction, and progress of many industries. This thesis explores the evolution of radiology through product and process innovation. Special attention is given to the role of labor and equipment specialization in reducing the number of steps while increasing productivity. An analysis of contemporary industry indicators such as residency program application rates and image volumes is presented in order to better understand the current climate of radiology. The goal of this study is to shed light on where the industry has come and where it stands, in order to provide clinicians, engineers, managers and entrepreneurs alike with action ideas to help bring in a new era in radiology.
by Alex D. Revelos.
S.M. in Engineering and Management
APA, Harvard, Vancouver, ISO, and other styles
15

Jabeen, Sadia. "Managing aesthetics as open innovation practice : The case study of color and design choice for designed technical product." Thesis, Högskolan i Gävle, Avdelningen för Industriell utveckling, IT och Samhällsbyggnad, 2010. http://urn.kb.se/resolve?urn=urn:nbn:se:hig:diva-8056.

Full text
Abstract:
The purpose of this study is to explore and elaborate how firms are managing aesthetic with color and design choice as open innovation practice and explore its applicability in various sectors.  Two research questions are addressed: How is aesthetics with color and design choices managed by firms using open innovation practices? Can aesthetics with color and design choices be managed as open innovation practices for all kinds of technical designed products?   The study is based on a case study combined with survey method which constitutes a combination of quantitative and qualitative research for conducting productive research. In order to analyze and explain the case study as open innovation practice for designed technical products, the 4P model of innovation, open innovation model, product design process, digital prototyping and virtual customer environment are used. The survey was used for analyzing the question on generalization for all other designed technical products.   The study shows that some mobile firms are using “theme creator”, software for themes that is used for inside aesthetics of designed technical products with customer collaboration and participation. Sony Ericsson is one firm that is establishing activities for outlook aesthetics and inside aesthetics with color and design choice for its designed technical product (mobile). These activities are interpreted as open innovation practices conducted in virtual customer environment by Sony Ericsson. The survey result shows the customer’s willingness for participation and customer’s demand for the change in color and design of designed technical products by their own choice. When combining the case study and survey results it is concluded that color and design choice is required to improve aesthetics for designed technical products.
APA, Harvard, Vancouver, ISO, and other styles
16

Järlehag, Ella. "The Social Bench : Interactive product design for public space." Thesis, Luleå tekniska universitet, Institutionen för ekonomi, teknik och samhälle, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:ltu:diva-71395.

Full text
Abstract:
This report covers a master’s thesis project in industrial design engineering, product design, at Luleå University of Technology. The objective for the thesis has been to develop a product that enables interaction between people in the public space. This to promote meetings and create an additional experience with the help of integrated technology. Studies of concerned theories have been research which included information about interaction design, ubiquitous computing, public space and social innovation. It was decided early in the project to focus on benches as they are a natural part of public spaces like parks. To seek an understanding for the projects context an benchmark on similar projects, interviews with experts in choosing furniture for public space and a cultural probe has been conducted. This research served as a base for the design process which started with an ideation phase where creative methods were used to generate a great amount of ideas for possible interactions. Experience prototyping was one of the key methods used and when enough ideas had been developed four different concepts where put together that focused on how the interaction would be perceived. With the help of a voting process and a concept-scoring matrix one concept was chosen to further develop. This concept was then detailed design were the design for the actual bench was decided and two prototypes were built to be able to demonstrate and test the final concept. The final result of the thesis project was the interactive bench named The Social Bench. The Social Bench has integrated technology in the form of lightning and sensors that detect when someone sits down. This triggers the interaction and enables the user to choose the color on the light underneath the bench by sitting on the different colored seating disks placed on the bench. The bench is supposed to function in a network of benches that are all connected and mimics each other’s interactional patterns. This is displayed by the choosing of color were every users choice is displayed on all of the benches in the network. The Social Bench lets the user share an experience together on remote locations. It promotes interaction between people in the public space and provides with a fun and innovative way to communicate. This thesis aims to contribute in knowledge of interaction design as a tool for promoting interaction in the public space and the thesis concludes in a discussion of the outcome and recommendations for future work.
Den här rapporten innefattar ett examensarbete inom Teknisk Design inriktning produktdesign vid Luleå Tekniska Universitet. Syftet med examensarbetet har varit att utveckla en produkt som stödjer interaktionen mellan människor i den offentliga miljön. Detta för att främja möten och skapa ytterliga användarupplevelser genom integrerad teknologi. En litteraturstudie utfördes på berörda områden och innefattade teorier om interaktionsdesign, ubiquitous computing, offentliga miljöer och social innovation. Från början av projektet gjordes en avgränsning till att titta på specifikt bänkar eftersom dessa är en naturlig del av offentliga miljöer såsom parker. Efter detta utfördes en marknadsundersökning på liknade produkter, intervjuer och en cultural probe för att undersöka arbetets kontext. Den informationsinsamling som bedrivits blev utgångspunkten för en idégenerering som sedan utfördes där olika kreativa metoder användes för att generera ett stort antal med idéer. En av dessa metoder var experience prototyping och efter att tillräckligt många idéer genererats framställdes fyra olika koncept. Dessa koncept innefattade hur interaktionen skulle upplevas och genom en röstnings-process och en utvärderingsmatris så valdes ett koncept för vidare utveckling. Detta koncept blev sedan detalj utvecklat där designen på den fysiska bänken togs fram. För att kunna testa och utvärdera det slutgiltiga resultatet framställdes också två stycken prototyper i full skala. Det slutgiltiga resultatet av examensarbetet är den interaktiva bänken The Social Bench. The Social Bench har inbyggd belysning och integrerade trycksensorer som läser av när någon sätter sig ned på bänken. Detta triggar själva interaktionen som möjliggör för användaren att välja färg på den integrerade belysningen under bänken genom att välja vilken av dom färgade sitt-ytorna som hen vill sitta på. Bänken är tänkt att fungera i ett nätverk av sammankopplade bänkar som interagerar med varandra och användarna. Detta illustreras genom att när en färg valts på en av bänkarna så visas också denna färg på dom andra bänkarna i nätverket. Bänken låter användare som befinner sig på olika platser dela en upplevelse tillsammans där fler användare som använder bänken leder till att fler färger adderas till interaktionen. Detta för att främja interaktionen mellan människor i den offentliga miljön på ett rolig och innovativ sätt. Examensarbetet ämnar till att bidra med kunskap inom interaktionsdesign som ett verktyg för att främja social interaktion i den offentliga miljön. Arbetet avslutas med en diskussion om resultatet och rekommendationer för framtida arbete.
APA, Harvard, Vancouver, ISO, and other styles
17

Kondabolu, Venkatagiri. "Evaluation of Factors for Outsourcing Innovation to Suppliers under Conditions of High Turbulence." Ohio University / OhioLINK, 2012. http://rave.ohiolink.edu/etdc/view?acc_num=ohiou1343400814.

Full text
APA, Harvard, Vancouver, ISO, and other styles
18

Akin, Tugce. "Communication Of Smart Materials: Bridging The Gap Between Material Innovation And Product Design." Master's thesis, METU, 2009. http://etd.lib.metu.edu.tr/upload/12610999/index.pdf.

Full text
Abstract:
This thesis is intended to help eliminate misconceptions and missing information over the realm of smart materials, by offering a newly structured &lsquo
Information Hierarchy for Smart Materials Communication for Industrial / Product Design&rsquo
. Industrial and product designers are invited to use the findings of the thesis to assist in developing a common smart materials language and culture, enriched by details, technicalities, opportunities, and creative and innovative material attributes. The study commences with the creation of a concise and compact reservoir of technical knowledge on smart materials and critically contrasts two established systems of classification for smart materials. Then, the subject of materials information appropriate to industrial design is discussed, highlighting channels through which smart materials information may be communicated at an optimum level so as to be amenable to exploitation by industrial designers. A sectoral analysis of smart materials use follows, including the presentation of factors that may hinder their more extensive exploitation in major industrial sectors. v The thesis concludes that smart materials have potential to initiate a breakthrough in the materials universe, and that industrial designers have a role in promoting smart materials knowledge, the capabilities of smart materials, and their innovation possibilities. It is recomended that since smart materials are a new generation of materials quite different from the conventional, they be promoted carefully through the proposed Information Hierarchy.
APA, Harvard, Vancouver, ISO, and other styles
19

Ge, Weihua. "Sweden in the Box : Product designfor promoting Swedish culture to Chinese people." Thesis, Linnéuniversitetet, Institutionen för design (DE), 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-57848.

Full text
Abstract:
Project starts with the Swedish food to study the Swedish diet cultureand the traditional customs. Based on the theory of the sustainabledevelopment, the project makes a deep discussion about how tointroduce the Swedish culture to China, which aims to expand itsinfluence in China, improve the Swedish popularity in China andpromote the development of Swedish tourism.The project sets Embassy of Sweden in China as a project partnerand ultimately provides the product solutions which can improve theeconomic benefits for Swedish Embassy in China.Project aims to promote Swedish culture to Chinese people. Try topromote Swedish culture by products. As a related industry chain,which help and cooperation can be used in China and achieve thesustainable development of a product in a field.As a designer, when we improve the design, we should make multiangles analysis and assessment of the ecological, economic, culturaland social fields at the same time. Creative thinking can be used tosolve problem, to convey the theory of sustainable development.The design of sustainable development make the idea of sustainabledevelopment be emerged into the process of the product design,make ecological environment and economic development become acausal organic whole, which can make effective utilization of theresources and the energy to reduce the environmental pollution to aminimum.Product innovation design which is based on the product design toadapt to the current social trends is the innovative design field, whichis derived from the Theory Inventive Problem Solving, it is a part ofindustrial design.Define the nation branding, which refers to the overall image that acountry is in the minds of the citizens, it is the sum of the tangibleand intangible value that the people feel of a country.Nation branding is using a powerful, attractive and distinctive way toshow the image of the country. Therefore, in order to enhance thevalue of the nation branding, all countries attach great importance tothe construction of the nation branding.
APA, Harvard, Vancouver, ISO, and other styles
20

Khan, Muhammad Sharjeel. "The construction of a model for lean product development." Thesis, Cranfield University, 2012. http://dspace.lib.cranfield.ac.uk/handle/1826/8043.

Full text
Abstract:
‘Lean’ or ‘lean thinking’ refers to an improvement philosophy which focuses on the fulfilment of customer value and the reduction of waste. This philosophy is credited with the extraordinary rise of Toyota, one of the largest and most profitable automotive companies in the world. This thesis presents a pioneering study investigating how lean thinking should be applied to product development (PD). The aim of the research was to construct an innovative model which supports the implementation of lean thinking in PD. This was achieved through progressive collaboration with practitioners from European manufacturing companies. The model provides a process for the conceptual development of an engineering project, and is composed of phases and activities for which methodologies have been defined. The construction of the lean PD model was preceded by a systematic literature review and an industrial field study, wherein 36 semi-structured interviews were conducted in five manufacturing companies in Europe. The constructed model was later implemented on two real-life case studies via action research. The two conducted case studies involved the product architecture design for a car audio head unit and the development of a helicopter engine. It was concluded that the lean PD model addresses various industrial challenges including customer value, communication, and innovation. Furthermore, by focusing on conceptual design, the lean PD model is expected to reduce design rework. As a result of the positive effects of the model, one of the companies involved intends to implement the lean PD model further, and wishes to extend the model to the rest of the organisation. This research makes four main contributions: (1) a novel lean PD model; (2) a number of tools developed to support the model; (3) a framework for lean PD enablers; and (4) a categorisation of challenges faced by PD in industry used to verify the relevance of the lean PD model.
APA, Harvard, Vancouver, ISO, and other styles
21

Ruvald, Ryan. "Prototyping for Product-Service Systems innovation : Insights from the construction equipment industry." Licentiate thesis, Karlskrona, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-18964.

Full text
Abstract:
To radically increase the value delivered to the customers in the construction industry a concerted effort is needed to develop solutions beyond incremental adjustments. Simply providing add-on services to existing products does not effectively create solutions with enough gains in core customer values. Designing and developing a product service system (PSS) through the adjustment or reconfiguration of existing elements is a challenge on its own, and adding the design of new elements serves to confound the process even further. By realigning all components of a PSS from inception to a function provides an opportunity to escape current product limitations and explore new solutions with potentially higher value. Designing a new PSS solution from scratch comes with added ambiguity in an expanded solution space. The aim of this thesis is to investigate early conceptual phases of PSS innovation within the domain of construction equipment manufacturing. The research included the development and testing of a prototyping method to foster customer co-creation and transdisciplinary design which are considered primary impact factors increasing the value of final PSS solutions. The work was performed in collaboration with a construction equipment manufacturer, conducting a demonstrator project on an electric and autonomous production site. The thesis first depicts how the prototyping method can be implemented to enable stakeholder insights that were previously not accessible through current practices. This leads to the testing of the method in a broader perspective to represent tangible and intangible elements in a way that facilitates concept design decisions in multi-disciplinary settings. The thesis concludes by exploring the limitations on current practices in relation to the adoption and potential use of the method.
APA, Harvard, Vancouver, ISO, and other styles
22

Runling, André. "Evar : En produktutveckling och formgivning av cykelbelysning med LED som ljuskälla." Thesis, Karlstads universitet, Avdelningen för maskin- och materialteknik, 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:kau:diva-26576.

Full text
Abstract:
Evar är ett examensarbete, om 22,5 HP individuellt utfört av André Runling under våren 2012 vid Karlstads universitet, till högskoleingenjörsprogrammet i innovationsteknik och design. Uppdragsgivare för projektet har varit Johan Larsvall, industridesigner och ägare av Idesign i Stockholm. Handledare på Karlstads universitet har varit Lennart Wihk, industridesigner och universitetsadjunkt. Examinator har varit Fredrik Thuvander, professor och universitetslektor. Idesign är en designbyrå med kontor på Långholmen i centrala Stockholm och har uppdrag för olika företag inom olika branscher, bland annat Silva Sweden AB och myndigheten Trafikverket. Idesign har Trafikverkets uppdrag att komma med förslag på koncept till cykelbelysning för ökad användning och tillförlitlighet mot dagens användning. Projektet har initierats av Trafikverket och Idesign skall stå för utvecklingen av en belysning åt Silva. Silva har specialiserat sig på pannlampor i många år och ser en möjlighet att nå en ny marknad av cykelbelysning med samarbetet, vilket föranledde detta examensarbete och en utvecklingsprocess mot Idesign i första hand. Projektets första del gick ut på att undersöka vad som brister med dagens cykelbelysning och varför den inte används i så stor utsträckning. Undersökningen gjordes i form av enkäter och diskussioner på svenska forum på internet. En stor del av projektet innebar att jämföra varför användningen ser annorlunda ut och används oftare i Danmark och även Tyskland. Tyskland har ett detaljerat typgodkännande av cykelbelysning i trafikförordningen som behövde tydas. Med hjälp av den insamlade informationen påbörjades en utveckling av ett koncept till en belysning med idégenerering och kravspecifikation som sedan skulle utvärderas med matriser. Med ett mål och tanke om att den den skall andas enkelhet och tilltala en person som pendlar på cykel. Av de tre koncept som presenterades för Idesign valdes ett koncept ut för vidare bearbetning som utvecklades till ett slutligt förslag och beskrivning på en cykelbelysning. Det förslag som utvecklades innebär att lampan fram blir batteridriven som meddelar med en batteriindikator när den bör laddas, direkt i ett eluttag. Med ett enkelt handgrepp ansluts den i ett fäste på cykeln som i sin tur är ett spänne som monteras fast steglöst på cykeln med en rem. Det innebär att den kan monteras på vilken cykel som helst. Medan lampan bak är tänkt att alltid sitta på, ha samma typ av montering och ha automatisk på- och avslagning via en ljus- och rörelsedetektor. Den har fortfarande en batteriindikator för att se när batterier bör bytas. Både fram och baklampan är utrustade med LED-belysning.
Evar is a project degree of 22,5 ECTS credits individually carried out by André Runling during the spring of 2012 at Karlstad University, for a bachelor degree in Innovation technique and Design engineering. The assigner for this project is Johan Larsvall, industrial designer and owner of Idesign in Stockholm. Academic supervisor at Karlstad University has been Lennart Wihk, industrial designer and university lecturer. Examiner has been Fredrik Thuvander, professor and university lecturer. Idesign is a design agency with office on Longholmen in central of Stockholm and is assigned by different companies in different sectors such as, Silva Sweden AB and Trafikverket. Idesign got the task from Trafikverket to make suggestions to concepts of bike lights that increase the use and reliability compared to todays use. The project was initiated by Trafikverket while Idesign were responsible of developing a bike light to Silva. Silva has specialised themselves in head lamps for many years and have seen an opportunity to reach a new market with the collaboration, which resulted in this degree project and development primary to Idesign. The projects first part was to study what is inadequate in today's lighting and why it is not used as much as it should. The study was conducted with a poll and discussions on Swedish forums on the internet. A large part of the project was to compare why the usage looks different and is used more often in Denmark, and also Germany. Germany has a detailed approval of bicycle lights in their traffic regulations which was needed to be interpreted. Using the information gathered, a development of concepts started to a bicycle light that exudes simplicity and appeal to a commuting cyclist, with the idea generation method and product specification which was evaluated in a matrix. Of three concepts that were presented to Idesign, one concept was selected for further processing which developed into a final proposal and description of a bicycle light. The final solution means that the head lamp is powered by a battery, and notifies with a battery indicator when it needs charging, directly into a electrical outlet. With a simple single-hand grip it’s connected in the bracket and, in its turn a buckle, which is mounted steplessly on the bicycle by a strap. It means it can be mounted on any bicycle. While the rear light is supposed to always sit on, have the same type of installation and have an automatic on and off switch via a light and motion detector. It still has a battery indicator to se when batteries should be replaced. Both the front and the rear light is equipped with LED for lighting.
APA, Harvard, Vancouver, ISO, and other styles
23

Abdullah, Muhammad Firdaus Abong. "Innovation of product modularity development through the integration of a formal Industrial Design framework." Thesis, Loughborough University, 2015. https://dspace.lboro.ac.uk/2134/18670.

Full text
Abstract:
Growing numbers of global manufacturers are not only adopting the modularity concept, but integrating design methodologies that explicitly focused on achieving a range of competitive advantages through the enhancement of product appearance and utilities designs. The rising interest in industrial design is also an interesting symptom of changes in the approach to new product development, hence, integrating industrial design in modular product design posed a new challenge. In meeting these challenges, a formal Industrial Design framework known as InDFM (Industrial Design Framework for Modular Product Design/Development) was developed to support the innovation of design in modular product development. Within the InDFM, a methodology is developed for modular product design realisation. This research embarked with identifying the appropriate range of product as the focus of the investigation, followed by qualitative surveys on the design and development processes relevant to the selected product. The surveys were conducted in modular product companies within a range of industries related to the product, in the U.K., Belgium and Malaysia. Literatures reviews were also conducted on related domains across a range of application to understand the fundamentals of modularity and industrial design processes that are relevant to the domains. Data findings from these exercises were used to identify InDFM construction components, which were also vital to develop a technical standard for implementation of the InDFM. To evaluate its practicability, the InDFM was retrospectively applied in an existing modular product design process of a selected company. The evaluation focused on process compatibility of industrial design and modular design processes. Validation of the process compatibility emphasised the quality of integration at all stages of the design and development process. In conclusion, industrial design applications in a highly technical process of modular product design provide a design-driven innovation to complement the engineering driven innovation in the process. The combinations were proven to enhance the visual, interactive, and the feasibility contents of a modular product apart from providing a broader perspective to the objective of product modularity. InDFM also provides design practitioners with systematic design methodology to integrate both processes, thus performed as a tool for innovation that facilitate the revision of object identity, break away from the existing design rules and generating new rules. Additionally, as InDFM is a flexible methodology, innovation of modular product design through industrial design is accessible to any product company, small scale or big organisation that would want to acquire an advanced interactive version of the InDFM in the future.
APA, Harvard, Vancouver, ISO, and other styles
24

Burke, James Brian. "Evolution of the entrepreneurial firm : product strategy and organizational design /." Thesis, Cambridge, Mass, 1996. http://www.gbv.de/dms/zbw/527372560.pdf.

Full text
APA, Harvard, Vancouver, ISO, and other styles
25

Rusteberg, Ina, and Esra Öcüt. "Automatiskt roterande tårtfat." Thesis, KTH, Hållbar produktionsutveckling (ML), 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-299847.

Full text
Abstract:
I detta projekt behandlas en problembeskrivning med syfte att designa ett produktförslag till ett automatiskt roterande tårtfat. Produkten ska uppfylla de behov och funktioner som är önskvärda av kunder. Målet är att förenkla tårtskapares arbete genom att designa produktförslaget. Tårtfat används från uppbyggnad av tårtan fram till serveringen och är det viktigaste verktyget vid skapandet av tårtor. Under arbetets gång har gruppen utvecklat nya kunskaper inom innovation och design och har dessutom stärkt rollen som ingenjör. Genom projektets gång har arbetet haft ett fokus på produktutvecklingsprocessen där olika undersökningar och tester genomförts. Arbetet har inriktat sig mot designprocessen med fördjupning i analyser och flera iterationer av utformningen. Rapporten presenterar projektets produktutvecklingsprocess och den idé som tagits fram för att produkten ska fungera. Rapporten innehåller även olika teorikapitel med fakta om elmotorer, material och CE-märkning. Resultatet av projektet blev ett designförslag för det automatiska tårtfatet med beskrivning och sprängskiss av hur komponenter ska kopplas samman. Vidare presenteras ett designförslag för en extra bytbar överdel som används vid servering. Utseendet presenteras med hjälp av datorbaserade hjälpmedel och de mekaniska aspekterna diskuteras och finns som förslag för vidareutveckling av produkten.
This project deals with a problem description with the aim of designing a product proposal for an automatic rotating cake stand. The product will meet the needs and functions that are desired by the customers. The goal is to simplify the work for a cake maker by designing the product. Cake stands are used from construction of the cake until serving and are the most important tool in cake making. During the work, the group has developed new knowledge in innovation and design and has also strengthened their roles as engineers. Throughout the project, the work has centered on the product development process where various investigations and tests have been carried out. The work has focused on the design process with in-depth analysis and several iterations of the design. The report presents the project's product development process and the idea developed for the product. The report also contains a number of different theoretical chapters with facts about electric motors, materials and CE marking. The result of the project was a design proposal for the automatic cake stand with a description and exploded view of how components should be connected. Furthermore, a design proposal is presented for an extra exchangeable top that is used when serving. The appearance is presented with the help of CAD while the mechanical aspects are discussed and is available as a proposal for further development of the product.
APA, Harvard, Vancouver, ISO, and other styles
26

Hussain, Romana. "System-in-use methodology : a methodology to generate conceptual PSS (Product-Service Systems) and conventional designs using systems-in-use data." Thesis, Cranfield University, 2013. http://dspace.lib.cranfield.ac.uk/handle/1826/8262.

Full text
Abstract:
Industries want to add value to their offerings but to do this, rather than just accepting customer requirements, they now need to know how their products and/or services have been embedded within their customer’s process to achieve a goal that the customer has; any gaps within the process then present an opportunity for the provider to fill these gaps. The System-In-Use (SIU) Methodology presented in this thesis facilitates customer issues in “pulling” the supply chain into creating new solutions as well as the supply chain “pushing” new value propositions into improving customer processes. It does this by drawing on a detailed theory of value and capability which was developed as part of this research. The method has been applied in five industries in processes encompassing high value-assets with very positive outcomes for each of the stakeholders involved: notably, three solutions have been adopted in industry for which a KT-Box award was granted by Cambridge University. Cont/d.
APA, Harvard, Vancouver, ISO, and other styles
27

Tawakkoli, Sammy-Sebastian, and Leo Ekbom. "Longboards." Thesis, Karlstad University, Division for Engineering Sciences, Physics and Mathematics, 2008. http://urn.kb.se/resolve?urn=urn:nbn:se:kau:diva-1867.

Full text
Abstract:

”Longboards” är ett examensarbete utfört av Leo Ekbom och Sammy-Sebastian Tawakkoli för innovations- och designingejörsprogrammet vid fakulteten för teknik och naturvetenskap på Karlstads Universitet. Uppdragsgivaren är Space Production AB, projektägare är Dan Edanius, art director och projektledare på företaget. Ett av företagets projekt var våren 2008 att producera Slalom Skateboarding VM och med anknytning till detta växte ett examensarbete fram.

 

Space Production AB började som ett montersnickeri men har idag utvecklats till ett företag som driver fullständiga utställnings- och eventprojekt. Företaget tillhandahåller allt från idéskiss till montering och servning även då huvudsysslan ligger i att producera, installera och lagra utformning från annan part.

 

Uppgiften var att ta fram en produktserie innehållande tre modeller av longbaords med bred spridning. Produkterna skulle vara unika och nischade men ändå säljbara och tillhöra ett övre segment av marknaden. Därtill gavs lite friare händer i att ta fram en rad vilda koncept som idébank för senare projekt.

 

Genom en djupgående researchfas, där information rörande materialkunskap, marknad, målgrupper och kultur, mynnade projektet ut i en kreativ designprocess. Målgruppsanalysen lade grunden till en rad referenskunder vars behov inspirerade och analyserades. Två skilda idegenereringstillfällen lade grunden till en kategorisering där åtta starka koncept presenterades för en sammansatt styrgrupp.

 

Arbetet resulterade i tre längre utvecklade koncept vilka har potential att bredda den befintliga marknaden för longboard försäljning samt en idébank för framtida utveckling av produkter.


”Longboards” is a degree project in the Innovations- and design engineering program at Karlstad University. The job requestor is Space Production AB with Dan Edanius, Art director and senior project manager, as the project owner.

 

Space Production AB started out as a showcase carpentry company but has today evolved into a company that operates complete exhibitions and events. The company’s main business is to produce, install and store branded environments designed by another party but also supplies everything from idea sketches to assemblage and service. One of Space projects spring 2008 was the production of Slalom Skateboarding World Championships and it was through this a degree project was created.

 

The task was to create a diverse product line containing three models of longboards. The products would be unique and aimed at a niche market but yet be sellable and appeal to the upper segment buyer. Further the opportunity to create more wild concepts that could be used in future projects was given. 

 

An extensive research on materials, market, target group and culture, resulted in a creative design process. Through a target group analysis a number of reference consumers were created. Their needs worked as inspiration and was analysed. Two separate sessions of idea generating were the fundament of a categorization that eventually resulted in eight strong concepts that was presented to the management group.

 

The project has resulted in three developed concepts that could potentially broaden the existing longboard market as well as a band of ideas that could be used for inspiration of future projects.

APA, Harvard, Vancouver, ISO, and other styles
28

Chen, Jiayao. "Cultural DNA and Product Innovation: A Guideline of Establishing and Utilizing Cultural DNA Banks." University of Cincinnati / OhioLINK, 2019. http://rave.ohiolink.edu/etdc/view?acc_num=ucin155421172489759.

Full text
APA, Harvard, Vancouver, ISO, and other styles
29

Eriksson, Siw. "The Mediating Role of Product Representations; A Study with Three-Dimensional Textiles in Early Phases of Innovation." Licentiate thesis, Högskolan i Borås, Institutionen Textilhögskolan, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:hb:diva-3718.

Full text
APA, Harvard, Vancouver, ISO, and other styles
30

Löfqvist, Lars. "Product innovation in small established enterprises : Managing processes and resource scarcity." Doctoral thesis, KTH, Industriell ekonomi och organisation (Inst.), 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-139064.

Full text
Abstract:
This thesis examines product innovation processes in small established enterprises. The research questions are: (1) what motivates small established enterprises to innovate, (2) how do small established enterprises perform product innovation, and (3) how do small established enterprises manage resource scarcity in their product innovation processes? To answer the research questions, a multiple case study approach was chosen with three small established enterprises as cases and different product innovation processes as embedded units of study. The data collection method used was observation during a period of five months, complemented by interviews and secondary data. Product innovation in small established enterprises seems to be motivated by solving existing customers’ problems and the need for a sustained steady cash flow. A steady cash flow is also found to be a prerequisite during the product innovation processes. Product innovation seems to occur when there is a risk of decreased cash flow and/or when existing customers can be satisfied with new products that increase their loyalty so as to secure future sales, cash flow, and the enterprise’s survival in the long run. Promising innovation ideas alone do not result in product innovation. An innovation idea must also have supportive existing customers for product innovation to occur. Product innovation processes in the studied small established enterprises are found highly context dependent, intertwined in operational processes and made possible by a small organic organization and closeness to existing customers. The product innovation processes are further found to follow a flexible and informal overall scheme optimized for decreasing market and technology uncertainty and risk, dealing with resource scarcity, and facilitating fast and easy commercialization to avoid or moderate dips in cash flow. The design processes within the innovation processes can be linearly structured or cyclical and experimental, depending on the experienced novelty. To manage resource scarcity during the product innovation processes, the studied small enterprises used many different bootstrapping methods in combination. These methods can be divided into three categories according to their overall functions: for using existing resources more efficiently, for increasing resources and to secure a fast payback on resources invested in NPD. The studied small enterprises were due to their resource scarcity further found to favor an innovation strategy, only involving new products done with known technology and targeting existing markets. This way to innovate, which creates new products in a resource-efficient way that are accepted by the enterprises’ existing markets, seems to prevent unsuccessful product innovation, while at the same time excluding technologically radical innovation and innovation targeting new markets.

QC 20140102

APA, Harvard, Vancouver, ISO, and other styles
31

Davidsson, Mikael, and Andreas Gustafsson. "Designstudie av beställningsautomat : anpassad för drive through." Thesis, Mälardalen University, Department of Innovation, Design and Product Development, 2007. http://urn.kb.se/resolve?urn=urn:nbn:se:mdh:diva-302.

Full text
Abstract:

Rapporten Designstudie av beställningsautomat -anpassad för drive through- behandlar

arbetet från produktutveckling till modellframställning. Den uppgift som gruppen tagit sig an

gäller utveckling och design av en automat anpassad för användning i en drive through. Hela

arbetet är ett examensarbete inom Produkt och Processutveckling (kurskod: KN1060) vid

Institutionen för Design och Produktutveckling på Mälardalens högskola.

Produktutvecklingen gäller en automat anpassad för användning i en drive through, i

produktutvecklingen ingår val av material, produktionsmetod, utformning samt

konceptmodeller. Arbetet har utförts med en funktionsanalys och intervjuer som grund.

Utifrån dessa dokument har sedan flertalet koncept kunnat utvecklas. Med stöd av ett antal

utvecklingsverktyg har ett urval kunnat göras för att slutligen mynna ut i ett enda slutgiltigt

koncept.

Jämförelser och urval av koncept har genomförts med hjälp av ett antal utvecklingsverktyg;

QFD-analys (Quality Function Deployment), FMEA-analys (Failure Mode Effect Analysis)

och Pugh-matris. Dessa verktyg har även varit till stor hjälp när det kom till att kvalitetssäkra

arbetet. Under arbetets gång har en nära dialog med handledare förts för att säkerställa att

arbetsprocessen flutit i rätt riktning.

Resultatet av detta arbete blev en modell i skala 1:4 som visar vilket utseende automaten får

och vilka funktioner den kan ha. Modellen visar inte hur programvaran kommer att fungera.

Den andra delen av resultatet är själva arbetet i sig som visar på hur produkten kan förenkla

beställningen för användaren samt avlasta restaurangpersonalens arbete.

För fortsatt arbete med detta projekt bör ytterligare undersökningar och djupare

konstruktionsarbete genomföras. I det djupare konstruktionsarbetet bör elektronikkonstruktion

tas med i beräkningarna. Det bör också läggas ner mycket tid på att utveckla programvaran så

att den underlättar beställningar för såväl restaurangkund som personal.

APA, Harvard, Vancouver, ISO, and other styles
32

Burgman, Peter, and Daniel Eriksson. "Mobilomat : Designstudie av en offentlig laddare till portabla enheter." Thesis, Mälardalen University, Department of Innovation, Design and Product Development, 2007. http://urn.kb.se/resolve?urn=urn:nbn:se:mdh:diva-501.

Full text
Abstract:

Detta examensarbete är genererat på egen hand av projektets deltagare. Arbetet avser att frambringa ett förslag på hur en offentlig laddare kan utformas med kartläggning av dess teknik. Produkten riktar sig främst för laddning av mobiltelefoner men ska också fungera till andra energiförsörjande portabla enheter som, mindre datorer, musikspelare samt kameror.

Examensarbetet är inom området, produkt- och processutveckling vid institutionen Innovation Design och Produktutveckling på Mälardalens högskola.

Projektet omfattar en förstudie med analyser av befintliga produkter på marknaden gällande design, teknik och funktion. Förstudien omfattar också resultatet av en personundersökning för att utforska om det finns ett behov av en sådan produkt på den svenska marknaden samt för att ge inspiration hur den kan utformas. Vi har också tagit del av lämpliga litteraturstudier för att skapa en trovärdighet till läsaren och som stöd för vårt arbete.

Med denna förstudie i beaktning inleddes en konceptutveckling med ett omfattande skissarbete som sedan fördes över till cad-modeller med hjälp av programmet Solid Works. Därefter har ett vinnande koncept tagits fram och vidareutvecklats med hjälp av lämpliga utvecklings- och värderings metoder som Pughs matris, QFD samt FMEA.Denna rapport är skriven i kronologisk ordning med en slutlig presentation av resultatet. Produkten presenteras med verklighetsbaserade bilder som renderats i 3DsMax med produktens ritningar som underlag.

APA, Harvard, Vancouver, ISO, and other styles
33

Da, costa Amélie. "Mise en place d'une méthodologie pour l'évaluation par des clients de produits innovants au cours de leur conception. Application à l'intégration d'innovations dans le domaine automobile." Thesis, Paris, AgroParisTech, 2014. http://www.theses.fr/2014AGPT0030.

Full text
Abstract:
L’objet de ces travaux de recherche est de recueillir auprès de clients leur appréciation et leurs ressentis, traduits par des attributs de produit, face à une innovation en cours de conception, c’est-à-dire sans la totalité des informations sensorielles et fonctionnelles normalement disponibles sur un produit fini.Les deux objectifs principaux sont de prendre en compte les avis des clients tôt dans le processus de conception d’une innovation et de pouvoir comparer plusieurs innovations entre elles ou une même innovation à plusieurs stades de développement, en vue d’aider la prise de décisions des concepteurs et des décideurs.Afin de répondre à ces objectifs, plusieurs démarches méthodologiques sont réalisées et vérifiées :• En vue de compenser le manque de caractéristiques sensorielles et fonctionnelles d’une représentation intermédiaire d’une innovation, nous avons mis en place un « descriptif sensoriel »,• En vue de faciliter les comparaisons d’évaluations de produit, nous avons mis en place un questionnaire standard d’évaluation des avis clients. En effet, sur la base d’une recherche bibliographique des attributs de produit de qualités hédonique et pragmatique intervenant dans l’évaluation d’un produit, nous avons créé une liste d’affirmations à noter,• En vue de valider ces outils méthodologiques, nous avons réalisé une démarche comparative de plusieurs jalons ou stades de développement. Au total, nous avons réalisé six évaluations clients d’une même innovation à différents jalons du processus de conception auprès de 302 évaluateurs.Les résultats d’évaluation obtenus sont ensuite étudiés et comparés. Le but est de valider la construction du descriptif sensoriel et du questionnaire et d’apporter nos conclusions quant à l’évaluation de représentations intermédiaires à différents stades du processus de conception.Le questionnaire standard d’évaluation nécessite d’être affiné mais permet déjà de s’enquérir d’attributs de qualités hédonique et pragmatique d’un produit du point de vue des clients. Le descriptif sensoriel facilite la projection des clients vers ce que sera le futur produit
The purpose of this research is to obtain the appraisal and feelings of customers, translated by product attributes, about an innovative product during its design process, i.e. without all the sensory and functional features available like for a finished product. Two main goals are to inquire the customers’ ways of thinking early in the design process and to compare several products themselves or the same product at different stages in the process. The objective is to help the designers and managers decision.To meet these goals, we realized and checked several methodological approaches:• To offset the lack of sensory and functional features of an innovation’s prototype, we created a “sensorial brochure”,• To facilitate the product assessments’ comparison, we created a standard questionnaire to inquire customers. In fact, with a bibliographic research of the hedonic and pragmatic attributes involved in the assessment of a product, we created a list of statements,• To validate these methodological tools, we realized a comparative approach at several milestones or stages of the design process. In total, we realized six customers’ assessments at different stages of the design process with 302 respondents.Then we studied and compared the assessments’ results. The aim is to validate the construction of the sensorial brochure and the questionnaire and to conclude from the innovation’s prototype assessments at different stages of the design process. The questionnaire needs to be improved but it has already permitted to inquire the customers on their hedonic and pragmatic attributes in front of a product. The sensorial brochure helps customers to imagine the future product
APA, Harvard, Vancouver, ISO, and other styles
34

Lake, Eric M. "Mapping the process of product innovation : contextualising the 'black box' of computer and video games design." Thesis, Cranfield University, 2000. http://hdl.handle.net/1826/4154.

Full text
Abstract:
The academic literature hitherto has mainly addressed the 'effects' of video games and not their creation. The thesis seeks to gain an understanding of the motivations behind the design choices in creating home computer and video games software in light of this 'gap'. The research sought to understand the process of constructing games by examining: (i) the individual designer's aims and how these were mediated by the contexts of. - (ii) the development team and organisation; (iii) the needs of the audience and their presence in the innovation process and (iv) the impact of the hardware manufacturer's quality assessment upon the game's design. These aims were met by outlining the industry structure operating in the video games' market from the period between the early 1980s to mid-1990s. This was performed with reference to the rise of Sega and Nintendo's hardware and software strategy, covering their diffusion from Japan to the US and UK. This highlighted the context surrounding the creation of three computer games from initial concept to actual commodity that served as the subject of case study analysis. The discussion seeks to explore the implications of the choices made in designing the games and widens the debate to the creation of other games. It is argued that the design of games mirrors aspects similar to the creation of other entertainment media but possess certain problems associated with aesthetic conventions, labour, industry and technical issues unique to this medium. Consequently the thesis outlines certain dimensions that impinge'upon the process of product innovation in entertainment software. From a theoretical perspective the application of a social constructivist approach to the emergence of a leisure technology is a novel one and demonstrates the contingent nature of game design.
APA, Harvard, Vancouver, ISO, and other styles
35

Hedberg, Emil, and Jonas Andersson. "Produktutveckling av musikinstrument för personer med nedsatt rörelseförmåga i händer och/eller armar." Thesis, Mälardalen University, School of Innovation, Design and Engineering, 2010. http://urn.kb.se/resolve?urn=urn:nbn:se:mdh:diva-9546.

Full text
Abstract:

I denna rapport kommer du som läsare kunna ta del av en redogörelse över det arbete som den undertecknade gruppen har utfört i kursen KPP305, Examensarbete produktutveckling, 30hp. Detta arbete har sin grund från en tidigare läst kurs, på Mälardalens Högskola, som gick under namnet Industridesign 2. Under denna kurs utdelades en uppgift som bestod i att ”möjliggöra musicerande för funktionshindrade”, och gruppen tog därmed fram ett visuellt koncept över ett fotanpassat instrument för människor med rörelsehinder i överkroppen. Detta examensarbete kan ses som en fortsättning på den just nämnda uppgiften.

Under hela projektet har gruppen haft en nära dialog tillsammans med människor som befinner sig inom berörande branscher såsom instrumentbyggare, reumatiker, funktionshindrade med flera. En annan person som även varit till stor hjälp under projektet är gruppens handledare, Jan Frohm, som funnits där med tips och fungerat som ett bollplank vad gäller idéer och tankar gruppen haft angående projektet.

Målet med examensarbetet var att fortsätta det arbete gruppen åstadkommit i tidigare kurs och på så vis komma fram till en slutgiltig lösning till detta. Anledningen till att gruppen valde att fortsätta arbeta med detta projekt var att de fann det viktigt att alla människor, oavsett funktions‐ eller rörelsehinder skall ha möjligheten att musicera.

Gruppen har med en omfattande research, kontakter, ett antal avgörande intervjuer och ett flertal olika produktutvecklingsverktyg kommit fram till en lösning som svarar upp till det problem gruppen från början ställt upp. Projektet resulterade i en framtagen prototyp över ett instrument, som gruppen valt att kalla för Funkinstrument (instrument för funktionshindrade), som är ämnat för människor som lider av någon form av rörelsehinder i armar/händer, eller lider av reumatism. Gruppen själva är väldigt nöjda över hur resultatet utmynnade, samt över sin insats i detta examensarbete.


In this report, you as a reader will be able to take note of a statement of the work the group has performed in the course KPP305, Examensarbete i Produktutveckling (Master Thesis Work in Product development), 30hp. This work is based on an assignment from an earlier course, at Mälardalen University, known as Industridesign 2 (Industrial design 2nd). During this course the group was awarded a task which was to "give disabled people the opportunity to make music”, and the group thus developed a visual concept over an instrument which was custom made for people with disabilities in their upper body. This thesis can be seen as a continuation of the justmentioned task.

The group has through the whole project had close dialogue to people in different industries, such as people from disability associations, instrument makers, rheumatics and disabled people with several. Someone else who also been very helpful during the project is the group's supervisor, Jan Frohm, ho been there with advice and acted as a sounding board to the ideas and thoughts the group had about the project.

 The objective of the project was to continue the work which the group achieved in previous course, and thus arrive at a definitive solution to it. The reason why the group chose to continue working on this project was that they found it important that all people, regardless of functional or physical disabilities must have the ability to make music.

The group has through an extensive research, contacts, a number of key interviews and a variety of tools for product development been able to come up with a solution that meets up to the problems which was set in the beginning of the project. The project resulted in a prototype of an instrument, which the group decided to call for Funkinstrument, which is intended for people who suffer from some form of disability in the arms and/or hands, or suffer from rheumatism. The group itself is very pleased with the outcome of the project, and of its efforts in this thesis.

APA, Harvard, Vancouver, ISO, and other styles
36

De, Goey Heleen. "Exploring design-driven innovation : A study on value creation by SMEs in the Swedish wood products industry." Licentiate thesis, Tekniska Högskolan, Högskolan i Jönköping, JTH, Industriell organisation och produktion, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:hj:diva-36129.

Full text
Abstract:
Design-driven innovation, focused on the innovation of product meanings, provides a new perspective to better understand the contribution of design to innovation. Additionally, it enables new opportunities for value creation. At small and medium-sized enterprises (SMEs) in the Swedish wood products industry there is a need for such new value creation in order to remain competitive. However, design-driven innovation is not yet common in this context. Furthermore, there is little research on the innovation of product meanings focused on value creation. Therefore, the aim of this research is to explore value creation through design-driven innovation, in the context of SMEs in the Swedish wood products industry. This research addresses what value might be expected from design-driven innovation, as well as what enables and hinders this value creation.  To address the aim, three studies have been conducted which are described in four appended papers. The studies consist of one systematic literature review and two case studies. The findings demonstrate that design-driven innovation contributes to value creation by focusing on product meanings, which intentionally addresses both tangible and intangible needs and therefore increases the perceived value of products. This research identified five facets of design-driven innovation which provide a structure to discuss what enables and hinders value creation. These are: (1) understanding new product meanings, (2) knowledge generation, (3) actors and collaborations, (4) capabilities, and (5) process. The facets can be seen as the origin of both enablers and barriers to value creation through design-driven innovation, depending on how they are addressed. Moreover, this research suggests that whether or not value is created is further influenced by the SMEs, their networks and the context in which they operate.
APA, Harvard, Vancouver, ISO, and other styles
37

Lilja, Erik. "Poka-yoke design of rubber rail for holding and transversal sealing of packages." Thesis, Karlstads universitet, Fakulteten för hälsa, natur- och teknikvetenskap (from 2013), 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:kau:diva-68052.

Full text
Abstract:
This report is the result of a bachelor thesis project conducted as the final part of the education in Innovation technique and Design at Karlstad University. The project itself was carried out at Tetra Pak, Lund and consisted of re-designing a component used in packaging machines, with the purpose of making it fool proof in terms of assembly. The mis mounting of this component could lead to inferior sealing quality in packages produced and in worst case leakage and spoiled content. The issue of the mis mounting has been raised by several customers and Tetra Pak is looking for a solution to improve the mounting.   The methods used in this project are common in product development, such as the use of a design specification, generating solutions by various brainstorming methods and evaluating these concepts by different forms of matrices. In addition to common product development methods, other suiting methods such as CAT (Consensual assessment technique) has been used and theory in Poka-yoke solutions as well as Cognitive ergonomics has been studied. In the pre-studies, a rather wide study of different sources has been made to gather information on this technically advanced target component and converged them all by the principles of data triangulation. By involving user centred design theory, the entire methodology also extends to using the view of the users in all steps along the way. The resulting solution has been filed as a report of invention by Tetra Pak along with two other concepts which were deemed valuable for the company by the supervisor at Tetra Pak. This proposed concept is not only physically impossible to misplace, it also displays by colour marking how it is to be placed and reminds the assembler of the process by nearby instructions. The resulting CAD model shows this solution as technically fit for the machinery and a simple mock-up of the physical function of the solution shows how it would be impossible to mount incorrectly. The project resulted in 39 different concepts of various function, documented in an idea archive. This project has developed a proposed Poke-yoke solution which matches the product specification set by the company as well as two other solutions deemed of value by the company in terms of future use. The proposed use of the main solution shows potential in solving the issue at a reasonable expected cost while theoretically improving user cognition. The solution also requires very little physical change in the component and surrounding machinery, thus giving it great potential for retrofit ability.
APA, Harvard, Vancouver, ISO, and other styles
38

Järåsen, Lina, and Helena Westberg. "Nästa generations ryggskydd." Thesis, Karlstad University, Division for Engineering Sciences, Physics and Mathematics, 2007. http://urn.kb.se/resolve?urn=urn:nbn:se:kau:diva-1164.

Full text
Abstract:

”Nästa generations ryggskydd” är ett examensarbete vid Innovations- och designingenjörsprogrammet på Karlstads Universitet. Uppdragsgivaren är Stefan Ytterborn på POC Sweden i Stockholm.

POC är ett företag som satsar på att utveckla ny och effektiv skyddsutrustning till alpinskidåkare för att förhindra allvarliga skador. Då utrustningen och åkstilen ständigt blir mer extrem måste även skyddsutrustningen utvecklas för att ge så bra och smidigt skydd som möjligt.

Uppdraget har gått ut på att ta fram en produkt eller metod som skyddar ryggen vid alpin skidåkning. Denna problemformulering har varit väldigt öppen och gett en hel del spelrum vid idégenerering och produktframtagning.

Examensarbetet resulterade i en produkt som skyddar ryggen mot den nuförtiden mer frekventa skadeformen, kompressionsskador. Att det inte finns några befintliga skydd mot dessa skador på marknaden har gjort att researcharbetet har blivit en stor del i projektet.


”The next generation of spine protection” is a degree project in the Innovation and design engineering program at the University of Karlstad. The employer is Stefan Ytterborn at POC Sweden in Stockholm.

POC is a company that works towards developing new and efficient protection for alpine skiers to prevent serious injuries. Both the equipment and the way people ski are getting more and more extreme and therefore new protection must be developed to offer as good and flexible protection as possible.

The assignment has been to develop a product or method to protect the spine at alpine skiing. Due to the openness of the problem there has been a lot of scope during the idea generating and product developing phase.

This degree project has resulted in a product that protects the spine against the increasingly frequent damage, the compression injury. Due to the lack of existing protection against these types of damages on the market the research phase has been a big part of the project.

APA, Harvard, Vancouver, ISO, and other styles
39

Lorentz, Romain. "Formalisation d'un modèle de conception et d'innovation dans le domaine des bio-industries : cas des particules d'argile." Thesis, Paris, ENSAM, 2014. http://www.theses.fr/2014ENAM0039/document.

Full text
Abstract:
Cette thèse de doctorat a été menée dans le cadre d'un partenariat entre le Laboratoire Conception de Produits et Innovation des Arts et Métiers ParisTech et l'Ecole de Biologie Industrielle. Le projet de recherche porteur de nos travaux de thèse vise à accompagner la valorisation de nouvelles particules d'argile ayant fait l'objet d'un dépôt de brevet au sein du laboratoire EBInnov®. Ce nouvel ingrédient polyfonctionnel est destiné à satisfaire de multiples applications dans les secteurs bio-industriels, notamment dans l'industrie pharmaceutique, le secteur des cosmétiques, le phytosanitaire ou encore l'environnement. L'objectif de nos travaux de thèse est d'intégrer les spécifications techniques, sensorielles et réglementaires des entreprises de ces secteurs au sein d'un modèle de conception axé innovation. Pour ce faire, les hypothèses de recherche s'appuient sur l'émergence du paradigme de l'innovation ouverte dans ces secteurs. Nous soutenons que les nouveaux intermédiaires de l'innovation sont performants dans les bio-industries et permettent la prise en compte du potentiel d'innovation dès les phases amont du processus de conception. La validité de ces hypothèses a ensuite été vérifiée en milieu industriel par le biais d'expérimentations en lien direct avec les secteurs d'application de la technologie EBISilc®. Finalement, nous proposons un modèle de conception axé innovation prenant en compte l'évolution des modèles d'innovation dans les bio-industries
This doctoral thesis was realized within the framework of a partnership between the Product Design and Innovation Laboratory of Arts et Métiers ParisTech and the Ecole de Biologie Industrielle. The research project behind our thesis aims to support the promotion of new clay particles having been patented by the EBInnov® laboratory. This new polyfunctional ingredient is designed to satisfy several applications in the bio-industries, including the pharmaceutical and cosmetic industry, the phytosanitary sector or the environment. The aim of the thesis is to integrate the technical, sensory and regulatory specifications of bio-industrial companies in an innovation-oriented design process. Thus, the research hypotheses rely on the emerging paradigm of open innovation in these sectors. We support that the new innovation intermediaries are efficient in the bio-industries and allow the integration of the innovation potential in the early stages of the design process. The validity of these assumptions was studied by means of industry-related experiments directly linked to the main application sectors of the EBISilc® technology. Finally, we propose an innovation-oriented design process taking into account the evolution of the innovation models in the bio-industries
APA, Harvard, Vancouver, ISO, and other styles
40

Schulte, Jesko. "Sustainability Risk Management in Product Development Companies - Motivating Change." Licentiate thesis, Blekinge Tekniska Högskola, Institutionen för strategisk hållbar utveckling, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-17631.

Full text
Abstract:
Both the ecological and social system are systematically degrading, resulting in decreasing capacities to support human civilization. Product development and manufacturing companies play a key role in driving society’s transition towards a sustainable path. Besides moral arguments, the motivation for companies can be expressed as a matter of smart risk management, i.e. avoiding threats and exploiting opportunities. Such sustainability risks can be related to, for example, brand and reputation, legislative change, or attracting top-talented employees. But, more importantly, it is about understanding changes that are inevitable on markets to come. Based on Maxwell’s interactive qualitative research approach and following the structure of the Design Research Methodology, this thesis aims to contribute (i) to knowledge by increasing the conceptual understanding of what sustainability risks are; and (ii) to practice by researching decision-support for how sustainability risks can be managed in a product development company context. The first study reviewed existing literature and identified characteristics of sustainability risks, which make them particularly difficult to manage. A following exploratory and descriptive study investigated companies’ current risk management practices and preconditions for sustainability integration. It showed that the effects of uncertainty from the sustainability transition need to be identified, assessed, and managed in relation to how they can affect objectives anchored in both internal and external stakeholder value creation. In parallel, the Framework for Strategic Sustainable Development was applied as a lens to understand the implications of the sustainability transition for company risk management. This resulted in a new definition, stating that sustainability risks are threats and opportunities that are due to an organization’s contribution or counteraction to society’s transition towards strategic sustainable development. A questionnaire study then investigated some case companies’ challenges and preconditions to build sustainability capabilities. Finally, a workshop method is proposed that aims to support design teams in early sustainable product development. Future research will leverage on the findings to develop and test decision support for how product development companies can manage sustainability risks on different organizational levels in practice to increase competitiveness, while taking leadership in the transition towards a sustainable society.
APA, Harvard, Vancouver, ISO, and other styles
41

Rianantsoa, Ndrianarilala. "Strategical and multidisciplinary steering of aeronautical projects on the basis of shared value model and innovation process." Phd thesis, Ecole Centrale Paris, 2012. http://tel.archives-ouvertes.fr/tel-00740652.

Full text
Abstract:
The mass production of aircrafts has been mainly led by the objective of both maximizing technological performances and minimizing the manufacturing costs. Within also the constraints of safety and security rules defined by certification organisms, the traditional innovation management has consisted above all in implementing a "technology-push" approach. New developed aircrafts have been then mostly driven by Research and Technology projects outputs. Nevertheless, current market competitiveness and complexity lead to change this approach. The needs of aeronautical customers evolve, change and become diversified, which raise multiple specific profiles to be taken into account as early as possible in today's development programs. In order to ensure high value and differentiation perception by all the stakeholders, the innovation policy has to shift from mass production to mass customization, and to integrate both "market-read" and 'technology-push" approaches in the preliminary phase of innovation. The goal of this PhD thesis is to provide the aircraft program managers with a methodological support, named Concept-to-Value, to steer by value the so called Fuzzy Front End of Innovation stage in the literature. At the bridge between the Product Planning and Conceptual Design research works, our contribution improves the existing methodologies on the Business and Engineering domains integration. Concept-to-Value brings a more agile and integrated collaboration of multidisciplinary players: a common language and value model represent their innovation Knowledge, Problems and Solutions. Finally, a convergence process is also defined to conduct the preliminary phase and to deliver high value aircraft concepts.
APA, Harvard, Vancouver, ISO, and other styles
42

Doherty, Rohan T. "From styling to strategy : transforming an Australian manufacturing SME's perception of design." Thesis, Queensland University of Technology, 2014. https://eprints.qut.edu.au/77910/1/Rohan_Doherty_Thesis.pdf.

Full text
Abstract:
This thesis explores the shift in perception of design from a styling and product-focused tool, towards a holistic strategic approach within a small to medium sized manufacturing company. This research is significant because it demonstrates how design tools and approaches can be used within business to translate theory into operational, strategic and cultural outcomes. The outcomes of this research will encourage other businesses to take on similar design-led projects with the ultimate goal of employing design as a means to create a sustainable competitive advantage.
APA, Harvard, Vancouver, ISO, and other styles
43

Kolosov, Dmitry S. M. Massachusetts Institute of Technology. "Impact of communications between firms on innovation and new product development : the case of the Cambridge/Boston biotech cluster." Thesis, Massachusetts Institute of Technology, 2011. http://hdl.handle.net/1721.1/67558.

Full text
Abstract:
Thesis (S.M. in Engineering and Management)--Massachusetts Institute of Technology, Engineering Systems Division, System Design and Management Program, 2011.
Cataloged from PDF version of thesis.
Includes bibliographical references (p. 35-36).
The paper reports the results of a study of innovations and new product development in biotechnology and pharmaceutical companies in Boston/Cambridge cluster. The purpose of the study was to test the hypothesis that more intensive or frequent communications correlate positively with higher productivity, measured as the number of patents, new drugs or clinical trials per employee. No significant correlations were found between communications and new drugs or clinical trials. Statistically significant (p < 0.05) negative correlations were found between Number of Patents per Employee and the three metrics devised for intensity of communications.
by Dmitry Kolosov.
S.M.in Engineering and Management
APA, Harvard, Vancouver, ISO, and other styles
44

JUNGE, VARENA. "Product development in the transitioning German energy market: Introducing an integrative innovation process with eco-design and strategic foresight. : Process model and implications for the technical product development unit of WEMAG." Thesis, KTH, Industriell ekologi, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-158049.

Full text
Abstract:
Scientific studies on the advantages of environmental management and futures research integration have been increasingly published during the last years. WEMAG, a traditional German energy provider, aims to benefit from the energy market transition by offering innovative and sustainable energy solutions. However, the whole industry lacks experience with innovation management and beyond that also lacks knowledge on how to integrate eco-design and strategic foresight. Currently, theoretical contributions do not provide practice-relevant and interdisciplinary solutions due to a research gap on integrative perspectives of innovation, environmental and futures research streams and applied research approaches. This thesis is a first attempt to bridge the research gap and to provide a practice-relevant concept by introducing an integrative innovation process model, which benefits from eco-design and strategic foresight. Following an applied design theory methodology, requirements for the new process model-building are derived from literature review and qualitative insights from company material scanning, interviews and a workshop. The results show that integrating eco-design and strategic foresight into innovation management on a strategy and process level offers major advantages for managerial practice, especially in uncertain environments. It provides the opportunity to explore future developments while having normative guidance towards environmentally-friendly solutions, which also provide unique advantages for market positioning and succesful competition.
APA, Harvard, Vancouver, ISO, and other styles
45

Rosa, Maiara. "Characterizing design thinking towards integration with product-service system development process." Universidade de São Paulo, 2017. http://www.teses.usp.br/teses/disponiveis/18/18156/tde-08032017-104519/.

Full text
Abstract:
Many companies have been trying to shift their business core from offering products to offer product-service systems (PSS), what requires not only a shift in the business model, but also in the culture and mindset. Using user-centered methods to support the PSS development process is a way to support this shift and to enhance perceived value of PSS offerings. One possible approach to support PSS development on becoming more user-centered is design thinking (DT). It is a user-centric approach used by many leader enterprises to support innovation and described by several methodologies with practical focus. However, it is not clear in literature how to integrate DT and development process models already used by companies, leading to cases where practitioners may replace complete phases, or even the whole development process, by DT. This replacement does not seem appropriate, since DT may lack aspects that are considered by PSS development processes. The main objective of this work is to identify how the DT approach can be applied in PSS development processes. The methodology of this research combines the following methods: case research, corpus linguistics, frame semantics and matrix-based methods. One of the results of this work is the characterization of DT based on the linguistic analysis, which was derived from content extracted from more than 1500 pages of 8 DT methodologies. This analysis resulted in 46 recurrent activities, associated with 458 specific guidelines, and the identification of 182 relevant activities that synthetize the DT methodologies. Those activities were compared to 14 PSS development process models from literature, concluding, among other findings, that DT cannot replace the PSS design process models, and that the compatibility for integration of DT into PSS development process models is greater on the front-end of innovation (FEI). FEI activities from 14 PSS and 7 product development process models were compared with DT recurrent and relevant activities to provide understanding on how DT can be integrated into PSS development process models. Finally, the findings of this last comparison led to the creation of a 4-step method for integrating DT into PSS development process models based on activities similarity.
Diversas empresas têm tentado migrar da oferta de produtos para a oferta de sistemas produto-serviço (PSS), o que requer uma mudança não só do modelo de negócios, como também da cultura e da mentalidade. Utilizar métodos centrados no usuário é uma forma de auxiliar nessa mudança cultural e no aumento de valor percebido do PSS ofertado. Uma abordagem capaz de apoiar o processo de desenvolvimento (PD) de PSS em se tornar mais centrado no usuário é o design thinking (DT). Trata-se de uma abordagem centrada no usuário utilizada por diversas empresas de sucesso para apoiar a inovação e descrita por várias metodologias de foco prático. No entanto, não está claro na literatura como DT pode ser integrado a modelos de PD já utilizados pelas empresas, levando a casos onde fases, ou mesmo todo o PD, são substituídos por completo pelo DT. Essa substituição não parece apropriada, dado que DT pode não conter aspectos considerados pelos PDs de PSS. O principal objetivo deste trabalho é identificar como a abordagem do DT pode ser aplicada nos PDs de PSS. A metodologia desta pesquisa combina os seguintes métodos: estudo de caso, linguística de corpus, semântica de frames, e métodos baseados em matrizes. Um dos resultados deste trabalho é a caracterização do DT baseada em análise linguística, a qual foi derivada do conteúdo de mais de 1500 páginas de 8 metodologias de DT. Essa análise resultou em 46 atividades recorrentes, associadas com 458 diretrizes específicas, e a identificação de 182 atividades relevantes que sintetizam as metodologias de DT. Essas atividades foram comparadas a 14 modelos de PD de PSS da literatura, concluindo, entre outros achados, que o DT não é capaz de substituir o PD de PSS, e que a compatibilidade para integração do DT ao PD de PSS é maior no front-end da inovação (FEI). Atividades do FEI de 14 modelos de PD de PSS e 7 de produto foram comparadas com as atividades relevantes e recorrentes do DT para prover o entendimento em como o DT pode ser integrado aos modelos de PD de PSS. Finalmente, as conclusões dessa última comparação levaram à criação de um método de quatro passos para integração do DT aos modelos de PD de PSS, baseado na similaridade das atividades.
APA, Harvard, Vancouver, ISO, and other styles
46

Rocchi, Simona. "Enhancing sustainable innovation by design : an approach to the co-creation of economic, social and environmental value = Duurzame innovatie : co-creatie in het ontwerp van product-dienstcombinaties /." Rotterdam : Rotterdam : Erasmus Universiteit ; Erasmus University Rotterdam [Host], 2005. http://hdl.handle.net/1765/7133.

Full text
APA, Harvard, Vancouver, ISO, and other styles
47

Brown, Ingi. "Entre firme et usagers : des biens génératifs d’usages.Théorie des biens comme espaces de conception." Thesis, Paris, ENMP, 2013. http://www.theses.fr/2013ENMP0001/document.

Full text
Abstract:
De nouveaux produits et services jouissent aujourd'hui d'un succès surprenant, alors qu'ils ne s'intègrent pas dans les canons traditionnels de l'innovation. Sans proposer de ruptures technologiques ni d'usages clairement identifiés, ces biens suscitent toutefois une large exploration d'usages nouveaux et inconnus, à l'image du service web Twitter ou du téléphone iPhone qui viennent bouleverser les pratiques quotidiennes de leurs usagers dans de nombreux domaines, y compris professionnels.La littérature apporte des réponses partielles aux enjeux soulevés par cette classe de biens, mais semble limitée par une vision des biens comme systèmes de découplages de la conception d'usages : celle-ci aurait lieu au sein de la firme par des approches de type analyse d'usage ou bien auprès d'usagers-concepteurs très compétents.Nous proposons ici une théorie qui veut intégrer ces différents apports tout en soulevant les hypothèses que nous jugeons trop restrictives sur les usagers, les biens et leurs rapports à la conception d'usage. Ce projet nous amène à rediscuter la notion de biens pour les considérer comme des espaces de conception d'usages, à destination d'acteurs à la fois usagers et concepteurs.Ce nouveau paradigme suppose en revanche de réinterroger le rôle de la firme dans l'organisation de cette action collective de conception d'usages. La confrontation de notre modèle théorique à trois études de cas révèle que les succès que l'on connait aujourd'hui reposent sur une organisation sophistiquée des relations entre la firme et ses usagers concepteurs, ainsi qu'une ingénierie spécifique de dispositifs de conception, de formation et de coordination
De nouveaux produits et services jouissent aujourd'hui d'un succès surprenant, alors qu'ils ne s'intègrent pas dans les canons traditionnels de l'innovation. Sans proposer de ruptures technologiques ni d'usages clairement identifiés, ces biens suscitent toutefois une large exploration d'usages nouveaux et inconnus, à l'image du service web Twitter ou du téléphone iPhone qui viennent bouleverser les pratiques quotidiennes de leurs usagers dans de nombreux domaines, y compris professionnels.La littérature apporte des réponses partielles aux enjeux soulevés par cette classe de biens, mais semble limitée par une vision des biens comme systèmes de découplages de la conception d'usages : celle-ci aurait lieu au sein de la firme par des approches de type analyse d'usage ou bien auprès d'usagers-concepteurs très compétents.Nous proposons ici une théorie qui veut intégrer ces différents apports tout en soulevant les hypothèses que nous jugeons trop restrictives sur les usagers, les biens et leurs rapports à la conception d'usage. Ce projet nous amène à rediscuter de la notion de biens pour les considérer comme des espaces de conception d'usages, à destination d'acteurs à la fois usagers et concepteurs.Ce nouveau paradigme suppose en revanche de réinterroger le rôle de la firme dans l'organisation de cette action collective de conception d'usages. La confrontation de notre modèle théorique à trois études de cas révèle que les succès que l'on connait aujourd'hui reposent sur une organisation sophistiquée des relations entre la firme et ses usagers concepteurs, ainsi qu'une ingénierie spécifique de dispositifs de conception, de formation et de coordination
APA, Harvard, Vancouver, ISO, and other styles
48

Hernandez-Pardo, Ricardo. "Designing sustainable product service systems : a business framework for SME implementation." Thesis, Loughborough University, 2012. https://dspace.lboro.ac.uk/2134/11001.

Full text
Abstract:
This thesis explores the conditions under which traditional Small and Medium Enterprises (SMEs) can be involved in the design of sustainable Product Service Systems (PSS). The integration between design and Information and Communication Technologies (ICT) in the context of sustainable business development was used to define the space for this exploration. The research was carried out through a case study with a group of Colombian Manufacturing SMEs. As a result of the case study a business framework was developed to guide the design of sustainable PSS. In order to establish the basis of the research a review of the literature on sustainable business development, ICT, design, product service systems and SMEs was carried out. This review brought to light the main features of a sustainable PSS and the challenges associated with its design. These challenges were further investigated in the context of SMEs with a scoping study involving a group of 38 Colombian SMEs. Additionally, 36 PSS already on the market were analysed to identify the possible relationships between design and ICT, and to determine how they could contribute to develop sustainable PSS. The scoping study and the analysis of the 36 PSS gave structure to the case study with a second group of Colombian Manufacturing SMEs. This case study aimed to build understanding of the connection between the characteristics of these SMEs and the main features of a sustainable PSS. As a result of this case study a set of concepts, drivers and barriers to take into account to design sustainable PSS formed the basis of a business framework developed and validated in the final part of the research. The business framework proposed can help to understand the resources and changes needed to develop a sustainable PSS, reducing the uncertainty that it may cause. The integration between product and service design and ICT is used in the framework to outline the areas of opportunity in the design of sustainable PSS. This business framework developed as a result of the research promises to be a helpful tool for organisations working to support the transformation of SMEs toward competitive and sustainable business models using as a basis the integration between product and service design and ICT. Despite the Colombian context the results and outcomes of this research are described in general terms to be applicable in other contexts around the world working with SMEs in the design of sustainable PSS.
APA, Harvard, Vancouver, ISO, and other styles
49

"Product design innovation centre." 1999. http://library.cuhk.edu.hk/record=b5890215.

Full text
Abstract:
Choi Lai Chun Lesley.
"Architecture Department, Chinese University of Hong Kong, Master of Architecture Programme 1998-99, design report."
Includes bibliographical references.
Chapter 1 --- Acknowledgments
Chapter 2 --- Design objectives
Chapter 3 --- client & user profile
Chapter 4 --- Site & context
Chapter 5 --- Design development
Chapter 6 --- Design project - overview
Chapter 7 --- Urban scale strategy
Chapter 8 --- Building scale strategy
Chapter 9 --- appendix 1 - planning & site contraint
Chapter 10 --- Appendix 2- schedule of accommodation
Chapter 11 --- appendix 3 - building cost estimates
Chapter 12 --- Appendix 4 - project finance & management
Chapter 13 --- Appendix 5 - programming report
APA, Harvard, Vancouver, ISO, and other styles
50

Wu, Hui-hua, and 吳繪華. "Product Design by Customer-driven Innovation Product Design by Customer-driven Innovation Through TRIZ." Thesis, 2006. http://ndltd.ncl.edu.tw/handle/32840091553457520475.

Full text
Abstract:
碩士
元智大學
工業工程與管理學系
94
In this research, we propose an integrated innovative design process with which we can systematically execute all the processes from customer voice to conceptual design. The Nominal group technique (NGT) builds a structured communication process to obtain customer requirements. After customer requirements are obtained, their importance has to be determined to continue the Quality function deployment (QFD) process. The proposed process which combine QFD with TRIZ effectively to identify the contradictions of TRIZ. A software TRIZ Innovative Principles(TIP) tool is developed based on this process. Application of the integrated innovative design process to the case of the design of economy flight cabins. It can be concluded that this integrated innovative design process is capable of using inventive principles of TRIZ more efficiently, effectively, and systematically to assist the managements to increase design values.
APA, Harvard, Vancouver, ISO, and other styles
We offer discounts on all premium plans for authors whose works are included in thematic literature selections. Contact us to get a unique promo code!

To the bibliography