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1

NUGRAHA, AZIS WISNU WIDHI, IMRON ROSYADI, and FAHMI KHOERULLATIF. "Penerapan DevOps pada Sistem Tertanam dengan ESP8266 menggunakan Mekanisme Over The Air." ELKOMIKA: Jurnal Teknik Energi Elektrik, Teknik Telekomunikasi, & Teknik Elektronika 9, no. 3 (July 9, 2021): 678. http://dx.doi.org/10.26760/elkomika.v9i3.678.

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ABSTRAKDevOps mendorong percepatan pengembangan sistem. Namun bukti nyata penerapannya pada sistem tertanam belum mencukupi. Salah satu penyebabnya adalah kesulitan proses deployment pada perangkat. Konsep IoT menghubungkan sistem tertanam dengan jaringan yang memungkinkan proses pembaharuan firmware menggunakan mekanisme Over The Air (OTA). Tulisan ini mengusulkan infrastruktur DevOps untuk pengembangan sistem tertanam. Perangkat keras yang digunakan adalah microcontroller ESP8266. Sedangkan lingkungan DevOps menggunakan perangkat lunak PlatformIO, GitHub dan Travis CI. Pengujian dilakukan dengan mengubah user requirement yang kemudian diterapkan pada perangkat keras. Tahapan DevOps (build and test, release hingga deploy) telah berhasil dilakukan secara otomatis. Sistem mampu mendeteksi kesalahan penulisan kode sumber. Rerata waktu keseluruhan proses adalah 77,21 detik. Proses build and test mendominasi waktu proses dengan rerata sebesar 77,21 detik dan waktu deploy memiliki rerata 1,41 detik.Kata kunci: IoT, Sistem Tertanam, OTA, DevOps, ESP8266 ABSTRACTDevOps drives the acceleration of system development. However, the concrete evidence of its application in embedded systems is not sufficient. One of the causes is difficulty in the deployment process on the device. Firmware update using an Over-The-Air (OTA) mechanism is allowed by the IoT concept that connects embedded systems into a network. This paper is proposing a DevOps infrastructure for embedded system development. Proposed infrastructure using ESP8266 for the hardware and PlatformIO, GitHub, and Travis CI for the DevOps environment. Testing the proposed system is done by changing the user requirements that are applied to the hardware. The DevOps stages from building and test, release, and deployment have automatically been done. The system is also able to detect developer errors in writing source code. The average time of the whole process on trial was 77.21 seconds. The build and test process dominates the processing time with an average of 77.21 seconds and the deployment time is relatively short with an average of 1.41 seconds.Keywords: IoT, Embedded System, OTA, DevOps, ESP8266
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Imran, Dr Aed Jaber. "AL – Mansuriya gas fields associated liquid and its role to increase the potential capacity of gasoline fuel in Daura oil refinery." Journal of Petroleum Research and Studies 7, no. 1 (May 6, 2021): 107–17. http://dx.doi.org/10.52716/jprs.v7i1.167.

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Hydrotreating processing is commonly used to remove platforming catalyst poisons from straight run or cracked naphthas prior to charging to the platforming Process unit. It can be seen that the primary function of the naphtha Hydrotreating Process can be characterized as a “Clean up” Operation. The catalyst used in the Naphtha Hydrotreating Process is composed of an alumina base impregnated with compounds of cobalt or nickel and molybdenum. The catalyst is insensitive to most poisons which affect dehydrogenation reactions. A relatively high percentage of carbon on the catalyst does not materially affect its sensitivity or selectivity. Volumetric recoveries of products depend on the sulfur and olefin contents [1]. The Naphtha Hydrotreating Process is a catalytic refining process employing a selected catalyst and a hydrogen-rich gas stream to decompose organic sulfur, oxygen and nitrogen compounds contained in hydrocarbon fractions. In addition, hydrotreating removes organo-metallic compounds and saturates olefinic compounds. Organo-metallic compounds, notably arsenic and lead compounds, are known to be permanent poisons to platinum catalysts. "The complete removal of these materials by Hydrotreating processing gives longer catalyst life in the platforming unit. Sulfur, above a critical level, is a temporary poison to platforming catalysts and causes an unfavorable change in the product distribution. Organic nitrogen is also a temporary poison to platforming catalyst. It is an extremely potent one, however, and relatively small amounts of nitrogen compounds in the Platformer feed can cause large deactivation effects, as well as the deposition of ammonium chloride salts in the platforming unit cold sections. Oxygen compounds are detrimental to the operation of a Platformer. Any oxygen compounds which are not removed in the hydrotreater will be converted to water in the platforming unit, thus affecting the water/ chloride balance of the platforming catalyst. Large amounts of olefins contribute to increase coking of the platforming catalyst. Also, olefins can poly­merize at platforming operating conditions which can result in exchanger and reactor fouling. The Naphtha Hydrotreating Process makes a major contribution to the ease of operation and economy of platforming. Much greater flexibility is afforded in choice of allowable charge stocks to the platforming unit. Because this unit protects the platforming catalyst, it is important to maintain consistently good operation in the Hydrotreating Unit. In addition to treating naphtha for Platformer feed, naphthas produced from thermal cracking processes, such as delayed coking and visbreaking, are usually high in olefinic content and other contaminants, and may not be stable in storage. These naphthas may be hydrotreated to stabilize the olefins and to remove organic or metallic contaminants, thus providing a marketable product.
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Raščan, Stanislav. "Povečano sodelovanje Slovenije in Kitajske v zadnjih petih letih v okviru Pobude pas in cesta in Platforme 16+1 ter na lokalnem nivoju." Anali PAZU HD 5, no. 1-2 (March 14, 2022): 19–34. http://dx.doi.org/10.18690/analipazuhd.5.1-2.19-34.2019.

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Republika Slovenija aktivno sodeluje v Platformi 16+1 in Pobudi pas in cesta od ustanovitve obeh oblik sodelovanja leta 2012 (16+1) in 2013 (En pas ena cesta). Kot je zapisano v drugem odstavku Strategije o zunanji politiki Republike Slovenije, ki je bila sprejeta leta 2015, si želi Slovenija v odnosu do Azije, zagotoviti močno pozicijo v različnih pobudah, skozi katere poskušajo naši azijski partnerji sodelovati z Srednjo in Jugovzhodno Evropo. V članku bomo dokazovali tako močno pozicijo Slovenije skozi Platformo 16+1 in Pobudo pas in cesta na podlagi zgodovinskega, političnega, gospodarskega, lokalnega in osebnega sodelovanja med Slovenijo in Kitajsko.
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Chen, Xintong, and Jingbo Si. "Design and Research of a Government Affairs Office Platform." Mobile Information Systems 2021 (October 19, 2021): 1–8. http://dx.doi.org/10.1155/2021/1775663.

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Recent advancements in Digital Communication Systems and Web Technology tendered information systems cheaper and allow people to move into the electronic Government (eGov) platforms. eGov is the use of information and communication technologies (ICTs), whereas good governance refers to how well public authorities manage public and social resources. eGov supports excellent governance practices, yet it also has certain limitations. In this article, we enhance the study of Jiyuan City’s Internet-based e-government system based on an analysis of theoretical knowledge and application state. First, we gathered all government affairs platform websites; then, we built the supervision system function code in accordance with the supervision system activity diagram. Finally, the office platform's system deployment was completed, and the government office platform’s analysis environment was provided, and it was validated via experiments. The experimental results show that when there are 300 government affairs tasks to be handled, the data recall rate of the design platform’s government affairs website is 95%, and the design platform’s government affairs processing time is 15 minutes. The proposed government affairs platform has a high processing efficiency and data-carrying capacity.
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Huszár, Péter, Patrik Reizinger, Dorottya Milánkovich, and Alexandra Széll. "Kisműholdak fejlesztése a sokoldalúság és a könnyű reprodukálhatóság tükrében." Repüléstudományi Közlemények 32, no. 2 (2020): 81–95. http://dx.doi.org/10.32560/rk.2020.2.6.

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A világűr mára már nem csak a gazdasági nagyhatalmak kiváltsága. A társuló technológia fejlődésének hatására bekövetkező költségcsökkenés eredményeképpen napjainkban akár egy kis cég, alacsony költségvetéssel is megmérettetheti magát a 21. század űrversenyében. Ehhez biztosítanak tökéletes platformot a nano- és mikroműholdak, amelyek alkalmazási lehetőségei folyamatosan bővülnek. Az egyre változatosabb hasznos terhek azonban értéktelenek a sokoldalú platformok és azok alapvető alrendszerei nélkül, mint például a fedélzeti számítógép, tápegység, kommunikációs egység vagy a műhold térbeli orientációjáért felelős alrendszer (Attitude Determination and Control System – ADCS). Így felmerül az igény egy olyan univerzális műholdplatform fejlesztésére, amelyben a létfontosságú alrendszerek biztosítva vannak különböző, harmadik fél által fejlesztett hasznos terhek, illetve tudományos kísérleti eszközök számára. Ezzel létrehozhatunk egy standardizált, költséghatékony és rugalmasan bővíthető, ezáltal még szélesebb körben elérhető kisműholdas platformot. A cikkben részletesen bemutatunk egy, a fentiekben leírt követelményeknek megfelelő univerzális CubeSatplatformot, kitérünk az egyedi mérnöki módszereket és megoldásokat igénylő fejlesztési folyamatokra, a nagy megbízhatóságú szoftvertechnológia előnyeire és a platform nyújtotta új lehetőségekre.
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Comyns, Alan E. "Platform Chemicals (and Platforming)." Focus on Catalysts 2013, no. 8 (August 2013): 1. http://dx.doi.org/10.1016/s1351-4180(13)70261-7.

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Hatta, Heliza Rahmania, Muhammad Nur Fahmi, and Awang Harsa Kridalaksana. "Pengembangan Game Adventure of Utan Menggunakan Challenge Cadence Skill-Theme." Informatika Mulawarman : Jurnal Ilmiah Ilmu Komputer 16, no. 1 (March 11, 2021): 57. http://dx.doi.org/10.30872/jim.v16i1.5265.

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Orangutan kalimantan (pongo pygmaeus) merupakan spesies kera besar yang menghuni di pulau kalimantan, habitat orangutan kalimantan sendiri berada di hutan dan lahan gambut, namun seiring waktu habitat orangutan mulai berkurang karena pembukaan lahan untuk industri kelapa sawit, pembangunan infrastruktur, perumahan untuk rakyat, orangutan sering dianggap hama oleh petani kelapa sawit dikarenakan sering memakan buah kelapa sawit yang sudah memasuki masa panen sehingga orangutan sering diburu, dibunuh, atau diperjual belikan dipasar gelap. Atas dasar inilah dibangun sebuah game yang memperkenalkan kembali satwa orangutan kalimantan kepada masyarakat umum kedalam game “Adventure of Utan” berbasis Android . Game “Adventure of Utan” merupakan game platforming side scrolling, yang dibangun menggunakan Construct 2 sebagai game engine, dan CCST (Challenge Cadence Skill-Theme) sebagai dasar membangun level. CCST merupakan dasar pengembangan level didalam game yang bergenre platformer, penggunaan CCST sendiri terletak pada pelevelan yang meliputi NPC, rintangan, skoring, dan penalty. Game Adventure of Utan telah dilakukan pengujian secara fungsional untuk mengetahui apakah game berjalan dengan baik sehingga dapat dijadikan sebagai media pengenalan satwa orangutan kalimantan kepada masyarakat umum.
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Liu, C. H., and F.-K. Hsu. "Direct singular positions of the parallel manipulator Tricept." Proceedings of the Institution of Mechanical Engineers, Part C: Journal of Mechanical Engineering Science 221, no. 1 (January 1, 2007): 109–17. http://dx.doi.org/10.1243/0954406jmes301.

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In this article, the direct singular positions of the parallel manipulator Tricept are determined. An alternative 3 × 3 Jacobian matrix, simpler than the existing one, is obtained in this study. For a given moving platform's orientation, the determinant of this Jacobian matrix may be expressed as a cubic polynomial in moving platform's equation length. Direct singular positions may thus be obtained by solving cubic polynomial equations. For an arbitrarily chosen moving platform's orientation, there exists at least one moving platform's extension length that causes direct kinematic singularity. It is found that if moving platform's size is larger than a specific value, then within the moving platform's domain there exist two regions, in which direct kinematic singularities can only occur at positions impossible to reach.
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ŽARKOVA, ALISA. "APPLE APP STORE PLATFORMA LIETUVIŠKŲ SKAITMENINIŲ KNYGŲ LEIDYBOJE." Knygotyra 61 (January 1, 2013): 198–226. http://dx.doi.org/10.15388/kn.v61i0.1956.

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Vilniaus universiteto Knygotyros irdokumentotyros institutasUniversiteto g. 3, LT-01513 Vilnius, LietuvaEl. paštas: alisazarkova@gmail.comStraipsnyje analizuojama skaitmeninių knygų platformos sąvoka, leidybos požiūriu palyginamos populiariausios pasaulyje skaitmeninių knygų platinimo platformos, įvardijami skaitmeninių knygų platinimo būdai, nagrinėjama lietuviškų skaitmeninių knygų pasiūla bei tiriamas „Apple App Store“ platformos skaitmeninių knygų skaitytojų poreikis Lietuvoje. Tyrimo rezultatai atskleidžia Lietuvos rinkos problemas, leidžia prognozuoti nagrinėjamo rinkos segmento ateities perspektyvas, gali būti naudingi leidybos specialistams ir patiems leidėjams, jau platinantiems savo „Apple App Store“ platformos skaitmenines knygas ir vis dar svartantiems, ar verta žengti į šią leidybos erdvę.
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Urdarevic, Bojan, and Aleksandar Antic. "RAD PREKO PLATFORMI I NOVI OBLICI RADA U DIGITALNOJ EKONOMIJI." Srpska politička misao 72, no. 2/2021 (September 27, 2021): 153–75. http://dx.doi.org/10.22182/spm.7222021.7.

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Rad preko platformi predstavlja atipični, novi oblik rada, koji je omogućila digitalna tehnologija. Odlikuje se. najčešće, trojnim pravnim odnosom između digitalne platforme, radnika na platformi i klijenta. Pošto se pojavljuje u različitim oblicima, trenutno predstavlja problem na polju radnog zakonodavstva, socijalne zaštite i oporezivanja u nacionalnim okvirima. Nesumnjivo da je platformski rad doprineo diversifikaciji tržišta rada. Novi radni zadaci koji se obavljaju preko digitalnih platformi kao što su „Uber”, „Deliveroo” ili „Foodora” postavljaju nove uslove za radnike koji na kraju ne mogu da budu jasno klasifikovani ni kao „zaposleni” ni kao „samozaposleni”. Van svake sumnje je da danas poslodavci i zaposleni žele više fleksibilnosti u organizaciji rada, što im digitalizacija omogućava. Međutim, uz pozitivne, postoje i negativne posledice ovakve fleksibilnosti, koja se ogleda, pre svega, u intenziviranju radnih zadataka i postepenog ukidanja granica između porodičnih i radnih obaveza. Upotreba novih oblika rada, koji se danas obavljaju preko različitih digitalnih platformi je u stalnom porastu. Stoga je od suštinskog značaja da uočimo ovakve promene, pozabavimo se problemima koje one nose i ne ostavimo da se same od sebe problemi reše. U ovom radu biće predstavljeni najznačajniji oblici platformskog rada, kao i njegove vrste i istovremeno će biti ukazano na pojedine normativne izazove sa kojima se skoro sve savremene države susreću.
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Veber, Michael. "The Epistemology of No Platforming: Defending the Defense of Stupid Ideas on University Campuses." Journal of Controversial Ideas 1, no. 1 (April 25, 2021): 1. http://dx.doi.org/10.35995/jci01010006.

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No platforming is the practice of preventing or prohibiting someone from contributing to public discussion because that person advances what are—or are thought to be—objectionable views. Some of the most newsworthy cases of no platforming occur on university campuses. Despite what others have claimed, there are no good epistemic reasons for no platforming in that context.
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Khoiriyah, Laila Hafidhotul. "Well – Lit : Penciptaan Game Mix-Genre Adventure Puzzle 2D." Journal of Animation & Games Studies 2, no. 1 (January 18, 2017): 69. http://dx.doi.org/10.24821/jags.v2i1.1414.

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Smartphone is currently a trend that is prevalent throughout the world because there are featur and attractive interfaces are offered, such as the operating system Android. Excess own Android operating system that provides an open platform or commonly referred to as open source for developers to create their own variety of millions of applications that will be used for a wide range of mobile devices. This has led to the development of applications based on the Android mobile phone game very quickly. One popular type of game is a platformer. There are so many bestselling platformer game even a legend like the game Super Mario Bros. Unfortunately not many original platformer game made in Indonesia in the market Android because resource needs that many games. Android game apps market in Indonesia is dominated by the kind of casual game.Keywords: Well-Lit, game, platformer, fantasy. AbstrakSmartphone saat ini menjadi trend yang mewabah di seluruh dunia karna terdapat featur dan interface menarik yang ditawarkan, seperti sistem oprasi Android. Kelebihan sistem oprasi Android sendiri yaitu menyediakan platform terbuka atau yang biasa disebut sebagai open source, bagi para pengembang untuk menciptakan berbagai jutaan aplikasi mereka sendiri yang nantinya akan dipergunakan untuk berbagai macam mobile device. Hal inilah yang menyebabkan perkembangan aplikasi game mobile phone berbasis Android sangat cepat. Salah satu jenis game yang populer adalah platformer. Ada banyak sekali game platformer yang sangat laris bahkan melegenda seperti game Super Mario Bros. Sayangnya belum banyak game platformer original buatan Indonesia yang beredar di pasar aplikasi Android dikarenakan kebutuhan resource game yang banyak. Pasar aplikasi game Android di Indonesia didominasi oleh game jenis casual.Kata kunci: Well-Lit, game, platformer, fantasy.
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Xu, Xiaobing, and Rong Chen. "Competition, Cooperation, and Pricing: How Mobile Operators Respond to the Challenge of Over-The-Top." International Journal of Marketing Studies 7, no. 6 (November 30, 2015): 1. http://dx.doi.org/10.5539/ijms.v7n6p1.

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<p>Considering the threats from OTT (Over-The-Top) services, this paper examines whether the mobile operator should charge OTT services access fees and how to. By using a dynamic-gaming process, we find that: 1) under non-cooperative strategy, the mobile operator would charge OTT a mobile Internet access fee, which is positively correlated to OTT platform’s future commercial value and the price of direct communication service, and negatively correlated to the indirect communication service price. 2) under cooperative strategy, the OTT service price that the joint venture charges end users is negatively correlated to OTT platform’s future commercial value. 3) despite choosing cooperative or non-cooperative strategy, the pricing of mobile operator’s direct communication service has a negative correlation with OTT platform’s future value and a positive correlation with the platform’s quality; while the pricing of the indirect communication service is positively correlated to platform’s future value and negatively correlated with the platform quality.</p>
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Wang, Yongzhi, Nandini Rajagopalan, and Lori Qingyuan Yue. "Competing Across Platforms: Antecedents of Platform Mobility." Academy of Management Proceedings 2018, no. 1 (August 2018): 17435. http://dx.doi.org/10.5465/ambpp.2018.17435abstract.

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Charaf, Hassan, Péter Ekler, Tamás Mészáros, Imre Kelényi, Bence Kovari, István Albert, Bertalan Forstner, and László Lengyel. "Mobile Platforms and Multi-Mobile Platform Development." Acta Cybernetica 21, no. 4 (2014): 529–52. http://dx.doi.org/10.14232/actacyb.21.4.2014.2.

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Kovačev, Damir, and Ivan Pinćjer. "ANALIZA NAJPOPULARNIJIH ONLINE PLATFORMI ZA PRUŽANJE USLUGA GRAFIČKOG DIZAJNA." Zbornik radova Fakulteta tehničkih nauka u Novom Sadu 37, no. 05 (May 6, 2022): 758–61. http://dx.doi.org/10.24867/17ef01kovacev.

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Online (frilens) platforme pomažu kompanijama da pronađu i angažuju nezavisne profesio­nalce za kratkoročne poslove ili specijalne projekte. Ove platforme nude mnoge benefite kako kompanijama, tako i talentovanim stručnjacima koji mogu nuditi svoje usluge na daljinu. Zbog trenda sve veće potražnje za ovakvom vrstom usluga u svetu, pojavio se veći broj platformi koje se međusobno takmiče u pružanju boljih uslova poslova­nja. Odabir idealne platforme često je komplikovan zada­tak i zahteva upoznavanje sa njihovim načinima rada. Cilj istraživanja jeste da se prikažu glavne karakteristike naj­popularnijih platformi i olakša posao potrage za najpo­godnijom.
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Liu, Gang, and Fengyue An. "Video Platforms’ Value-Added Service Investments and Pricing Strategies for Advertisers." Sustainability 13, no. 24 (December 11, 2021): 13701. http://dx.doi.org/10.3390/su132413701.

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Using a game-theoretical approach, this paper develops a duopoly model and examines value-added service (VAS) investments and pricing strategies on video platforms with opposite inter-group network externalities between two groups. We consider two scenarios with VAS investment, namely, a single platform investing in VASs for advertisers (S-Model) and both platforms investing in VASs for advertisers (B-Model). We found the following: (i) In the S-Model, the investing platform’s VAS level remains maximum when the marginal investing cost is low; otherwise, it decreases with the cost. Investing and non-investing platforms’ advertising prices are unaffected by the marginal investing cost if the cost is low; otherwise, the prices decrease and increase with the cost, respectively. Furthermore, the investing platform’s advertising price is higher than the non-investing platform’s. (ii) In the B-Model, the two platforms’ VAS levels remain maximum if the marginal investing cost is low; otherwise, they decrease with the cost. The two platforms’ advertising prices are equal and irrelevant to the marginal investing cost. (iii) The investing platform’s VAS level in the S-Model is higher than or the same as that in the B-Model and the investing platform’s advertising price in the S-Model is higher than that in the B-Model. (iv) Compared to the scenario without VAS investment, the investing platform’s advertising price is higher in the S-Model, but the same in the B-Model.
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Jiang, Baojun, and Tianxin Zou. "Consumer Search and Filtering on Online Retail Platforms." Journal of Marketing Research 57, no. 5 (June 29, 2020): 900–916. http://dx.doi.org/10.1177/0022243720928367.

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This article examines how the consumer’s search cost and filtering on a retail platform affect the platform, the third-party sellers, and the consumers. The authors show that, given the platform’s percentage referral fee, a lower search cost can either increase or decrease the platform’s profit. By contrast, if the platform optimally adjusts its referral fee, a lower search cost will increase the platform’s profit. As the consumer’s search cost decreases, if the platform’s demand elasticity increases significantly, the platform should reduce its fee, potentially resulting in an all-win outcome for the platform, the sellers, and the consumers; otherwise, a lower search cost will increase the platform’s optimal fee percentage, potentially leading to higher equilibrium retail prices. Furthermore, the availability of filtering on the platform will in expectation induce consumers to search fewer products but buy products with higher match values, and filtering can either increase or decrease equilibrium retail prices. When filtering reveals only a small amount of the products’ match-value variations, it will benefit the platform, the sellers, and the consumers. This article shows that the effects of filtering and those of a decrease in search cost are qualitatively different.
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Petlic, Małgorzata. "UCZENIE SIĘ JĘZYKÓW OBCYCH W FORMIE E-LEARNING. ANALIZA PORÓWNAWCZA WARUNKÓW UCZENIA SIĘ OSÓB WYBIERAJĄCYCH NAUKĘ NA DWÓCH RODZAJACH PLATFORM." Ogrody Nauk i Sztuk 9 (August 15, 2019): 290–300. http://dx.doi.org/10.15503/onis2019.290.300.

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Cel badań. Celem analizy jakościowej było porównanie dwóch rodzajów kursu języka obcego e-learning: kursu języka hiszpańskiego na platformie Duolingo i kursu typu MOOC Basic Spanish 1: Getting started pod względem warunków uczenia się. Badanie ilościowe zrealizowano w celu porównania osób wybierających kurs na wspomnianych dwóch rodzajach platform pod względem poziomu samooceny globalnej, samooceny językowej oraz motywacji do nauki języków. Metodologia. Jako kryteria analizy jakościowej przyjęto dwanaście zasad dobrych praktyk w edukacji językowej zaproponowanych przez Browna (2002); to jest: (1) automatyzacja, (2) uczenie się ze zrozumieniem (ang. meaningful learning), (3) antycypacja nagrody, (4) motywacja wewnętrzna, (5) strategiczna inwestycja, (6) językowe ego (ang. language ego), (7) samoocena, (8) podejmowanie ryzyka, (9) relacja język – kultura, (10) wpływ języka ojczystego, (11) interjęzyk (ang. interlanguage) oraz (12) kompetencja komunikacyjna. W badaniu ilościowym wzięło udział 261 uczących się języka hiszpańskiego, którzy utworzyli dwie grupy badawcze: grupę użytkowników platformy Duolingo oraz grupę użytkowników kursów typu MOOC na platformie edX, FutureLearn i Udemy. Zostali oni poproszeni o wypełnienie trzech kwestionariuszy w wersji elektronicznej (SES Rosenberga, kwestionariusz do badania samooceny językowej oraz kwestionariusz do badania motywacji do nauki języków obcych autorstwa Noels, Clément i Pelletier (2001)). Do analizy wyników wykorzystano test t-Studenta oraz test niezależności chi-kwadrat. Wyniki. Analiza kursu języka hiszpańskiego na platformie Duolingo oraz kursu typu MOOC na platformie edX wykazała, że Duolingo w większym stopniu spełnia ryteria automatyzacji, antycypacji nagrody oraz samooceny, a kurs MOOC ma przewagę w zakresie uczenia ze zrozumieniem, włączania kultury w naukę języka, balansu pomiędzy językiem obcym a językiem ojczystym oraz kompetencji komunikacyjnej. Analiza ilościowa nie wykazała istotnych różnic pomiędzy grupami w zakresie samooceny globalnej. Osoby uczące się na platformie Duolingo miały za to wyższą samoocenę językową od osób uczących się na kursach MOOC. Grupy różniły się również pod względem wskazywanych motywacji do nauki. Wnioski. Analiza jakościowa ujawniła różnice pomiędzy dwoma implementacjami e-learningu, a także ich braki. Materiał językowy bywa odarty z kontekstu i przekazywany w zmechanizowany sposób (Duolingo) lub kurs w niewystarczający sposób motywuje i utrwala zdobytą wiedzę (edX). Zmienną pośredniczącą w badaniu ilościowym mógł być wiek badanych, gdyż 49,2% grupy uczących się na kursach typu MOOC stanowiły osoby w wieku powyżej 61 roku życia.
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Zhang, Mingyu, Yuhuan Xia, Shuang Li, Wenbing Wu, and Shuxiang Wang. "Crowd Logistics Platform’s Informative Support to Logistics Performance: Scale Development and Empirical Examination." Sustainability 11, no. 2 (January 16, 2019): 451. http://dx.doi.org/10.3390/su11020451.

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Using the organization information processing theory, we explored the process through which the informative support of crowd logistics platforms affects logistics performance. After collecting data from 321 respondents from two crowd logistics companies in China, we proposed and tested the theoretical framework empirically using SEM. To conduct the empirical study, we developed scales for platform’s informative support and the degree of logistics resources-demand match, respectively. The results indicate that a platform’s informative support improves logistics performance via two mediators, i.e., logistics resources-demand match and logistics agility. Moreover, a platform’s ease of use moderates the indirect process through which its informative support promotes logistics performance via logistics resources-demand match. However, a platform’s ease of use has no significant effect on the indirect process of its informative support affecting logistics performance via logistics agility. This paper extends our understanding on how the informative support of crowd logistics platforms predicts logistics performance.
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ALTUKHOV, A. V., A. M. KAMALYAN, and S. Y. KASHKIN. "Platforms and platform law in promising technical sports." Eurasian Law Journal 3, no. 154 (2021): 423–25. http://dx.doi.org/10.46320/2073-4506-2021-3-154-423-425.

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Bimpikis, Kostas, Wedad J. Elmaghraby, Ken Moon, and Wenchang Zhang. "Managing Market Thickness in Online Business-to-Business Markets." Management Science 66, no. 12 (December 2020): 5783–822. http://dx.doi.org/10.1287/mnsc.2019.3497.

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We explore marketplace design in the context of a business-to-business platform specializing in liquidation auctions. Even when the platform’s aggregate levels of supply and demand remain fixed, we establish that the platform’s ability to use its design levers to manage the availability of supply over time yields significant value. We study two such levers, each using the platform’s availability of supply as a means to incentivize participation from buyers who decide strategically when/how often to participate. First, the platform’s listing policy sets the ending times of incoming auctions (hence, the frequency of market clearing). Exploiting a natural experiment, we illustrate that consolidating auctions’ ending times to certain weekdays increases the platform’s revenues by 7.3% mainly by inducing a higher level of bidder participation. The second lever is a recommendation system that can be used to reveal information about real-time market thickness to potential bidders. The optimization of these levers highlights a novel trade-off. Namely, when the platform consolidates auctions’ ending times, more bidders may participate in the marketplace (demand-side competition); but ultimately auctions for substitutable goods cannibalize one another (supply-side competition). To optimize these design decisions, we estimate a structural model that endogenizes bidders’ dynamic behavior, that is, their decisions on whether/how often to participate in the marketplace and how much to bid. We find that appropriately designing a recommendation system yields an additional revenue increase (on top of the benefits obtained by optimizing the platform’s listing policy) by reducing supply-side cannibalization and altering the composition of participating bidders. This paper was accepted by Vishal Gaur, operations management.
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Kodera, Toshiki. "Discriminatory Pricing and Spatial Competition in Two-Sided Media Markets." B.E. Journal of Economic Analysis & Policy 15, no. 2 (April 1, 2015): 891–926. http://dx.doi.org/10.1515/bejeap-2013-0178.

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Abstract This study describes a spatial model of price discrimination in two-sided media markets. Given that media platforms offer a uniform price for consumers and either a uniform or discriminatory price for advertisers, we compare a platform’s profit and welfare under these two different pricing schemes. In contrast to the well-known result that price discrimination based on a consumer’s location leads to lower profits, if consumers have a strong aversion to advertising, we show that a platform’s profit is better off under price discrimination. In addition, if consumers rather dislike advertising, we show that price discrimination is detrimental to both a platform’s profit and the consumer’s welfare.
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Tris, Marko. "ULOGA PROJEKT MENADŽERA I NOVIH TEHNOLOGIJA U SAVREMENIM PROJEKTIMA GRAĐEVINSKE INDUSTRIJE." Zbornik radova Fakulteta tehničkih nauka u Novom Sadu 35, no. 07 (June 25, 2020): 1199–202. http://dx.doi.org/10.24867/08cg07tris.

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KROGULEC, Przemysław, and Waldemar ŚMIETAŃSKI. "Projekt wizyjnego modułu komunikacyjnego dla systemu automatyki budynkowej." Problems of Mechatronics Armament Aviation Safety Engineering 8, no. 4 (December 30, 2017): 123–0. http://dx.doi.org/10.5604/01.3001.0010.7322.

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W artykule przedstawiono projekt wizyjnego modułu komunikacyjnego dla systemu automatyki budynkowej. Opisano implementację idei wideofonu na popularnej platformie Raspberry Pi, budowę urządzenia oraz zasadę działania opracowanych w języku Python aplikacji nim sterujących.
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Guo, Yingni, and Eran Shmaya. "Costly miscalibration." Theoretical Economics 16, no. 2 (2021): 477–506. http://dx.doi.org/10.3982/te3991.

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We consider a platform that provides probabilistic forecasts to a customer using some algorithm. We introduce a concept of miscalibration, which measures the discrepancy between the forecast and the truth. We characterize the platform's optimal equilibrium when it incurs some cost for miscalibration, and show how this equilibrium depends on the miscalibration cost: when the miscalibration cost is low, the platform uses more distant forecasts and the customer is less responsive to the platform's forecast; when the miscalibration cost is high, the platform can achieve its commitment payoff in an equilibrium and the only extensive‐form rationalizable strategy of the platform is its strategy in the commitment solution. Our results show that miscalibration cost is a proxy for the degree of the platform's commitment power and, thus, provide a microfoundation for the commitment solution.
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Maisel, L. Sandy. "The Platform-Writing Process: Candidate-Centered Platforms in 1992." Political Science Quarterly 108, no. 4 (1993): 671. http://dx.doi.org/10.2307/2152404.

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ALTUKHOV, A. V., A. V. BUINEVICH, D. D. KARADZHI, and S. Y. KASHKIN. "Platform law as a basis for innovative biotechnology platforms." EURASIAN LAW JOURNAL 4, no. 155 (2021): 464–66. http://dx.doi.org/10.46320/2073-4506-2021-4-155-464-466.

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Wang, Wei, Huiying Xu, and Yixuan Liu. "Platform ruralism: Digital platforms and the techno-spatial fix." Geoforum 131 (May 2022): 12–19. http://dx.doi.org/10.1016/j.geoforum.2022.02.009.

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Franc, Sanja. "POLITIKA TRŽIŠNOG NATJECANJA U DIGITALNOJ EKONOMIJI." Ekonomska misao i praksa 29, no. 2 (December 2020): 491–512. http://dx.doi.org/10.17818/emip/2020/2.9.

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Digitalna transformacija izvor je novih i izmijenjenih modela poslovanja koji mijenjaju tržišne uvjete. Digitalne platforme olakšavaju uključivanje u globalno tržište za poduzeća svih veličina, međutim, zauzimanje prevladavajućeg položaja na tržištu i zlouporaba tržišne moći digitalnih platformi česti su oblik narušavanja tržišnog natjecanja. Glavni je cilj ovog rada istražiti utjecaj djelovanja digitalnih platformi na tržišno natjecanje. Na temelju kritičkog pristupa i grupiranjem alternativnih stavova oko tržišne regulacije i natjecanja izrađen je model u kojem se ističu ključni problemi i potencijalna rješenja te širi efekti zaštite tržišnog natjecanja na digitalnom tržištu. Zaključak analize ukazuje da je prvenstveno potrebno razviti nove alate i kriterije za analizu tržišta, osigurati veći nadzor nad preuzimanjima, potaknuti dijeljenje informacija među sudionicima tržišta i s Vladom, revidirati pravila o javnoj nabavi te uvesti prilagođene standarde kvalitete. Naglašava se važnost poticajnog konkurentnog okruženja.
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Čizmar, Dorian. "PRIMENA IBEACON PROTOKOLA NA IOS PLATFORMI." Zbornik radova Fakulteta tehničkih nauka u Novom Sadu 34, no. 01 (December 20, 2018): 105–8. http://dx.doi.org/10.24867/01be30cizmar.

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U radu je opisan način rada bikona kao i primena i implementacija iBeacon protokola na iOS platformi. Takođe su opisani problemi kod razvoja aplikacija koje koriste bikone. Postoji implementirano rešenje u Swift programskom jeziku.
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Jurno, Amanda Chevtchouk. "Facebook out of control? A technically-mediated autonomous technology." Revista Brasileira de Inovação 18, no. 2 (October 15, 2019): 363–86. http://dx.doi.org/10.20396/rbi.v18i2.8653696.

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On the controversy triggered by the influence of the so-called “fake news” that circulated on Facebook in the 2016 United States presidential elections, we notice the emergence of an idea of “control of technology”, both in the platform’s official publications and steps announced after the event, and in the specialized media demands. In order to refute the idea of total control of technology and defend the recognition of the action of nonhuman elements, thus contributing to a better understanding of the platform’s actions, we use the concepts of “autonomous technology”, by Langdon Winner (1977), and “technical mediation”, by Bruno Latour (1994). Methodologically, we were inspired by the Cartography of Controversies (VENTURINI, 2010) and worked with content collected through the platform’s official pages and media vehicles that covered the event from July 2016 to July 2018.
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Kim, Junghwan, Seongcheol Kim, and Changi Nam. "Competitive dynamics in the Korean video platform market: Traditional pay TV platforms vs. OTT platforms." Telematics and Informatics 33, no. 2 (May 2016): 711–21. http://dx.doi.org/10.1016/j.tele.2015.06.014.

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Lozić, Joško. ""Mjuzica.hr" kao poduzetnički projekt u modelu glazbene streaming platforme." Obrazovanje za poduzetništvo - E4E 10, no. 2 (December 18, 2020): 177–90. http://dx.doi.org/10.38190/ope.10.2.4.

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Stara je medijska industrija ušla u razdoblje potpune transformacije proizvodne i menadžerske paradigme. Klasična medijska industrija, stvorena u krilu moderne, razvila se tek uz industrijsku proizvodnju i masovno oglašavanje. Glazbena je industrija nastala početkom 20. stoljeća razvojem radio prijemnika, a svoj će vrhunac vezati uz televiziju i „broadcasting“. Cilj je ovog rada otvoriti novi horizont u promišljanju razvoja novih medijskih odnosno glazbenih industrija i poduzetničkih projekata iz toga područja industrije. Model distribucije proizvoda glazbene industrije, kao fizičkih proizvoda u obliku gramofonskih ploča i prodaje u „brick-and-mortar“ prodavaonicama, zamijenjen je distribucijom na glazbenim streaming platformama. Poslijemoderno je društvo promijenilo naviku posjedovanja fizičkih nosača glazbenih zapisa u pretplatu na streaming servisu. Danas već posluje više globalnih streaming platformi koje distribuiranju glazbeni sadržaj te su višestruko prerasle oblike poduzetničkog projekta. Mjuzica.hr zamišljena je kao poduzetnički poduhvat u segmentu streaming platformi za hrvatske glazbenike.
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Chen, Wen-Tzu, and Chih-Nan Hu. "Entering the mobile service market via mobile platforms: Qualcomm's BREW platform and Nokia's Preminet platform." Telecommunications Policy 32, no. 6 (July 2008): 399–411. http://dx.doi.org/10.1016/j.telpol.2008.04.004.

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Tudruj, Jakub, and Piotr Kopniak. "Porównanie wydajności algorytmów szyfrowania na platformie iOS." Journal of Computer Sciences Institute 11 (June 30, 2019): 101–5. http://dx.doi.org/10.35784/jcsi.148.

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Niniejszy artykuł dotyczy porównania wydajności algorytmów szyfrowania używanych na mobilnej platformie iOS. Skupiono się na analizie algorytmów kryptografii symetrycznej i asymetrycznej oraz przetestowano, ile czasu zajmują im operacje szyfrowania i generowania klucza. Badania przeprowadzono na różnych urządzeniach działających na najwyższej wspieranej wersji systemu operacyjnego
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Biočanin, Stojko. "Defining the moment of inertia of the platform by measuring platform oscillations." IMK-14 - Istrazivanje i razvoj 23, no. 1 (2017): 15–19. http://dx.doi.org/10.5937/imk1701015b.

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Kang, Hye Young, and Fernando Suarez. "Untangling Product Complexity on Digital Platforms: Implications for Platform Complementors." Academy of Management Proceedings 2020, no. 1 (August 2020): 12160. http://dx.doi.org/10.5465/ambpp.2020.12160abstract.

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Ogasawara, Tsukasa. "Platforms for research and development. Software Platform for Robotics Research." Journal of the Robotics Society of Japan 14, no. 1 (1996): 2–5. http://dx.doi.org/10.7210/jrsj.14.2.

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Trabucchi, Daniel, and Tommaso Buganza. "Fostering digital platform innovation: From two to multi‐sided platforms." Creativity and Innovation Management 29, no. 2 (June 11, 2019): 345–58. http://dx.doi.org/10.1111/caim.12320.

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Cambra‐Fierro, Jesus, and Rocio Ruiz‐Benitez. "Advantages of intermodal logistics platforms: insights from a Spanish platform." Supply Chain Management: An International Journal 14, no. 6 (September 25, 2009): 418–21. http://dx.doi.org/10.1108/13598540910995183.

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42

Kashkin, S. Yu, A. V. Altoukhov, and N. A. Pozhilova. "PLATFORM LAW AS A TOOL FOR INNOVATIVE INVESTMENT PLATFORMS (CROWDFUNDING)." Courier of Kutafin Moscow State Law University (MSAL)), no. 1 (April 7, 2021): 155–64. http://dx.doi.org/10.17803/2311-5998.2021.77.1.155-164.

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The article considers the problems of legal regulation of crowdfunding in Russia, as well as in the USA and the European Union. The concepts of crowdfunding and related terms (platform, network) are disclosed, the advantages and risks of such investment platforms to raise funds to finance projects, including using artificial intelligence technologies, are shown. Particular attention is paid to the consideration of existing legislative norms regarding the regulation of modern investment mechanisms, especially crowdfunding. Based on the results of the study, conclusions and recommendations on the development of legal support for platform financial solutions are formulated.
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Tschang, Feichin Ted. "Platform-Dependent Entrepreneurs: Participants in an Expanding Universe of Platforms?" Academy of Management Perspectives 35, no. 4 (November 2021): 696–701. http://dx.doi.org/10.5465/amp.2020.0140.

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Nenadić, Iva. "Moć bez odgovornosti." Anali Hrvatskog politološkog društva 17, no. 1 (December 2, 2020): 79–101. http://dx.doi.org/10.20901/an.17.04.

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Rad sadržava pregled politika vodećih online-platformi u borbi protiv dezinformacija i infodemije kako bi se promislile njihove moguće izravne ili neizravne, kratkoročne ili dugoročne posljedice za medijski pluralizam i informirano građanstvo, uzimajući u obzir značenje platformi u oblikovanju informacijskog okruženja. Metoda istraživanja je analiza dokumenata koje su odabrane platforme objavile od početka koronakrize u veljači do 31. srpnja 2020. kako bi komunicirale promjene svojih politika moderacije sadržaja kao posljedicu te krize. Uključena su i izvješća, koja su u kolovozu 2020. dostavile Europskoj komisiji, o mjerama koje su primijenile kako bi ograničile širenje dezinformacija povezanih s bolešću COV ID-19. Analiza sugerira da su platforme nedvojbeno poduzele niz potencijalno korisnih mjera kako bi odgovorile na izazove širenja lažnih, obmanjujućih i štetnih informacija u pandemiji, ali gotovo svaka od tih mjera sadržava i potencijalan rizik za slobodu izražavanja i medijski pluralizam. Ti rizici ne proizlaze toliko iz samih inicijativa koliko iz nedostatka regulatornog okvira i neravnoteže između odgovornosti i moći koju platforme posjeduju.
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Baldwin, Carliss, Hakan Ozalp, and Bilgehan Uzunca. "Heterogeneity in exchange platforms: Drivers of complementors’ behavior and platform’s performance." Academy of Management Proceedings 2021, no. 1 (August 2021): 15096. http://dx.doi.org/10.5465/ambpp.2021.15096symposium.

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Malenčić, Nikola. "PRIMENA ETHEREUM BLOKČEJN PLATFORME ZA RAZVOJ DECENTRALIZOVANE APLIKACIJE ZA GLASANJE." Zbornik radova Fakulteta tehničkih nauka u Novom Sadu 35, no. 11 (October 25, 2020): 1910–13. http://dx.doi.org/10.24867/10be09malencic.

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U ovom radu će biti predstavljene mogućnosti primene blokčejn tehnologije za podršku sis­temima za glasanje i opisan razvoj jednog takvog sistema u vidu aplikacije na Ethereum blokčejn platformi. Aplika­cija je implementirana na distribuiran i decentra­lizovan način kako bi se ispitale prednosti i mane softverskog re­šenja ovog tipa.
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Simonovits, Borbála, Ráchel Surányi, and Krisztina Csajbók-Veres. "Helyzetkép a magyarországi közösségi gazdaság kulcsszereplőiről : A koronavírus válság „vesztesei" és „nyertesei” egy speciális munkaerőpiaci szegmensben." socio.hu 11, no. 1 (2021): 31–61. http://dx.doi.org/10.18030/socio.hu.2021.1.31.

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A közösségi vagy más néven megosztáson alapuló gazdaság körébe sorolható szervezetek világszerte és Magyarországon is egyre nagyobb teret nyernek. Hiánypótló kutatásunkban a közösségi gazdaság és fogyasztás különböző platformjait vizsgáljuk azzal a céllal, hogy feltárjuk ezen platformok magyarországi működési módjait, főbb szektoriális jellegzetességeit. Kiemelten vizsgáltuk továbbá a koronavírus-válság (COVID-19) hatását ebben a sok szempontból speciális piaci szegmensben. Mivel feltételezéseink szerint a koronavírus-válság jelentős mértékben és eltérően hatott az európai és így a magyarországi közösségi gazdaság „kulcsszereplőire”, a 2019-ben készült 15 szakértői interjút kiegészítettük 12 utánkövetéses interjúval 2020 tavaszán. Kvalitatív kutatásunk rámutatott, hogy a 2020 márciusi határlezárásokat és egyéb korlátozások követően hirtelen kialakult keresleti sokk nagyon súlyosan érintette az utazási és szállásadási szektort. A megosztáson alapuló közlekedés tekintetében összetettebb a kép: míg a közbringa iránti kereslet fellendült, addig a piaci alapú roller- és autó- és utazásmegosztók népszerűsége csökkent. Ugyanakkor a vírusválság hatására a társadalmi szolidaritás szerepe megnőtt, ezzel növelve a különböző segítségnyújtásra épülő platformok aktivitását (pl. Miutcánk) illetve ételmegosztásra illetve házhozszállításra épülő szervezetek (pl. Nekedterem) forgalma is nőtt a vizsgált időszakban. A szomszédsági platformok esetében árnyaltabb a kép: míg az elsősorban online felületen működő és csak egy-egy személy találkozását igénylő platformok (pl. Miutcánk) megnövekedett felhasználói aktivitást és más szervezetekkel való együttműködést tapasztaltak, addig a kisebb közösséget érintő, de több embert mozgósító szerveződések (pl. Garázsvásár) fel kellett, hogy függesszék a tevékenységüket. A munka- és irodamegosztásra épülő közösségek a 2020 tavaszi karantén időszakban részben vagy teljesen be kellett, hogy zárjanak, illetve új, online módon is megvalósítható stratégiák kidolgozására kényszerültek (pl. ClickforWork).
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48

Škrbić, Nikola. "RAZVOJ APLIKACIJE ZA TRENUTNU RAZMENU PORUKA NA ANDROID SISTEMIMA U PROGRAMSKOM JEZIKU KOTLIN." Zbornik radova Fakulteta tehničkih nauka u Novom Sadu 34, no. 03 (March 9, 2019): 598–601. http://dx.doi.org/10.24867/02be37skrbic.

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U radu je predstavljena implementacija aplikacije za trenutnu razmenu poruka u realnom vremenu. Takođe rad opisuje i korišćenje Kotlin programoskog jezika na Android platformi kao i praktičnu primenu same aplikacije. Sama implementacija i način funkcionisanja su takođe detaljnije opisani kroz poglavlja kako bi se dočarala kompletna slika sistema.
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49

Veselinović, Stefan. "SOFTVERSKO REŠENJE ZA PODRŠKU LANCA NABAVKE ORGANSKE HRANE ZASNOVANO NA BLOKČEJNU." Zbornik radova Fakulteta tehničkih nauka u Novom Sadu 37, no. 04 (April 3, 2022): 621–24. http://dx.doi.org/10.24867/17be07veselinovic.

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U ovom radu će biti predstavljene mogućnosti primene blokčejn tehnologije za podršku lanca nabavke organske hrane i opisan razvoj jednog takvog sistema u vidu aplikacije na Hyperledger Sawtooth platformi. Aplikacija je implementirana na decentra­lizovan način i omogućava korisnicima da prate organske prehrambrene proizvode kroz sve delove lanca nabavke.
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50

Hawlitschek, Florian, Nicole Stofberg, Timm Teubner, Patrick Tu, and Christof Weinhardt. "How Corporate Sharewashing Practices Undermine Consumer Trust." Sustainability 10, no. 8 (July 27, 2018): 2638. http://dx.doi.org/10.3390/su10082638.

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Sharewashing describes a platform’s act of misleading consumers by purposely portraying an image of social and ecological principles while the platform’s business model does not necessarily involve them. Drawing on Corporate Social Responsibility and Green Marketing literature, we propose and evaluate a research model for investigating the impact of sharewashing perceptions on consumer trust. Based on survey data from 145 millennials, our results reveal a significant negative effect of sharewashing perceptions on consumer trust, partially mediated by perceptions of risk and confusion. We discuss our findings in view of their practical and strategic relevance to sharing economy platform operators.
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