Dissertations / Theses on the topic 'Physical design'
Create a spot-on reference in APA, MLA, Chicago, Harvard, and other styles
Consult the top 50 dissertations / theses for your research on the topic 'Physical design.'
Next to every source in the list of references, there is an 'Add to bibliography' button. Press on it, and we will generate automatically the bibliographic reference to the chosen work in the citation style you need: APA, MLA, Harvard, Chicago, Vancouver, etc.
You can also download the full text of the academic publication as pdf and read online its abstract whenever available in the metadata.
Browse dissertations / theses on a wide variety of disciplines and organise your bibliography correctly.
Sharma, Puneet. "Manufacturing-aware physical design techniques." Connect to a 24 p. preview or request complete full text in PDF format. Access restricted to UC campuses, 2007. http://wwwlib.umi.com/cr/ucsd/fullcit?p3274583.
Full textTitle from first page of PDF file (viewed October 4, 2007). Available via ProQuest Digital Dissertations. Vita. Includes bibliographical references (p. 224-241).
Almajdoub, Salahuddin A. "A Design Methodology for Physical Design for Testability." Diss., Virginia Tech, 1996. http://hdl.handle.net/10919/30574.
Full textPh. D.
Yoon, Gyonyoung. "Filling in physical reality, living in digital reality." Thesis, Konstfack, Institutionen för design, inredningsarkitektur och visuell kommunikation (DIV), 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:konstfack:diva-7537.
Full textPatterson, M. J. "Gender and physical training effects on soldier physical competencies and physiological strain." Fishermans Bend, Vic. : Defence Science and Technology Organisation, 2005. http://hdl.handle.net/1947/4680.
Full textWang, Jun. "Physical design with fabrication : friendly layout /." View the Table of Contents & Abstract, 2004. http://sunzi.lib.hku.hk/hkuto/record/B30575643.
Full textShort, Benjamin William. "Exploring creativity in physical interface design." Thesis, Lancaster University, 2008. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.551642.
Full textWang, Jun, and 王雋. "Physical design with fabrication: friendly layout." Thesis, The University of Hong Kong (Pokfulam, Hong Kong), 2004. http://hub.hku.hk/bib/B45015119.
Full textBrauer, Martha. "Mediating objects : physical objects in therapy sessions together with childern." Thesis, Konstfack, Industridesign, 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:konstfack:diva-5755.
Full textOlislagers, Vincent. "Phantom Physicalizations Reinterpreting Dreams Through Physical Representation." Thesis, Malmö högskola, Fakulteten för kultur och samhälle (KS), 2012. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-21291.
Full textWirdelius, Oscar. "BRIDGING THE GAPS BETWEEN PHYSICAL DIGITAL CO-CREATION." Thesis, Jönköping University, JTH, Industridesign, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:hj:diva-54497.
Full textAtt arbeta från distans innebär många utmaningar, särskilt för samarbete och samskapande. Digitala verktyg finns tillgängliga men de saknar viktiga egenskaper hos det fysiska mötet. Detta projekt tillämpar ny teknik i ett försök att möjliggöra ett lämpligare gränssnitt för kreativt samarbete. Målet är att ta fram en innovativ lösning i form av en konceptuell design baserad på användarupplevelseforskning. Arbetet följer designprocessen från uppdragsbeskrivning till resulterande slutsatser och koncept. Processen är inspirerad av lärdomarna från Bootcamp Bootleg i kombination med mentorskap och vägledning av erfarna aktiva designers från Shift Design, nu en del av Yellon.
Yu, Yi. "Physical layer model design for wireless networks." [College Station, Tex. : Texas A&M University, 2006. http://hdl.handle.net/1969.1/ETD-TAMU-1785.
Full textMarshall, Mark. "Physical interface design for digital musical instruments." Thesis, McGill University, 2009. http://digitool.Library.McGill.CA:80/R/?func=dbin-jump-full&object_id=40788.
Full textCette thèse porte sur l'étude de l'interaction ayant lieu, en situation de jeu,entre un(e) instrumentiste et un instrument musical numérique (IMN).A l'inverse des instruments acoustiques traditionnels, il n'existe aucun couplageentre le dispositif de production du son et l'interface sur laquelle agit l'instrumentistedans le cas des IMN. L'une des implications de cette observation est que cesinstruments ne procurent pas la rétroaction tactile normalement présente dans lesinstruments de musique traditionels. Par conséquent, les IMN sont souvent perçuspar leurs interprètes comme manquant d'âme, de personnalité.Le but de ce travail de thèse est d'avancer quelques solutions permettant d'insuer un peu plus âme à un instrument musical numérique. Le point focal de larecherche étant l'étude et la conception de l'interface physique (corps de l'instrument,capteurs et dispositifs de rétroaction utilisés) d'un tel instrument.Ce mémoire présente, en premier lieu, une étude détaillée de la théorie et de lapratique actuelles dans le domaine de la conception d'interfaces physiques pour lesIMN. L'inventaire des 266 instruments recensés depuis la création de la conférenceNIME constitue l'un des points majeurs de cette partie du travail. En effet, ce tour d'horizon permet de faire ressortir les incohérences entre théorie et pratique. Cesdifférences sont particulièrement frappantes en ce qui concerne les capteurs et lesdispositifs de rétroaction.Le travail de recherche de cette thèse a donc pour objectif de mieux comprendrecomment réduire ces incohérences. Des expériences portant sur le choix optimaldes capteurs à utiliser dans un IMN ont donc été menées. Différents dispositifs derétroaction vibrotactile ont aussi été étudiés en regardant d'abord quels actuateursutiliser, et en évaluant les effets de la modication de leur réponse en fréquencesur la discrimination fréquentielle de stimuli vibrotactiles chez des sujets humains.Des exemp
Panth, Shreepad Amar. "Physical design methodologies for monolithic 3D ICs." Diss., Georgia Institute of Technology, 2015. http://hdl.handle.net/1853/53542.
Full textDurrant, Jonathan M. "Physical design of distributed object-oriented software." Thesis, University of Brighton, 1998. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.245942.
Full textFu, Zhongsu. "Heuristics and multi-dimensional physical database design." Thesis, City University London, 1991. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.292681.
Full textEnglezou, Yiolanda. "Bayesian design for calibration of physical models." Thesis, University of Southampton, 2018. https://eprints.soton.ac.uk/427145/.
Full textKu, Jason (Jason Stoutsenberger). "On the design of physical folded structures." Thesis, Massachusetts Institute of Technology, 2016. http://hdl.handle.net/1721.1/104239.
Full textCataloged from PDF version of thesis.
Includes bibliographical references (pages 123-128).
Folding as a subject of mathematical, computational, and engineering study is relatively young. Most results in this field are hard to apply in engineering practice because the use of physical materials to construct folded structures has not been fully considered nor adequately addressed. I propose a three-fold approach to the design of folded structures with physical consideration, separating for independent investigation (1),the computational complexity of basic folding paradigms, (2) the automated accommodation of facet material volume, and (3) the design of folded geometry under boundary constraints. These three topics are each necessary to create folded structures from physical materials and are closely related.
by Jason S. Ku.
Ph. D.
Kaivo, Melissa. "Supporting Learning Physical Computing Through Design Activities." Thesis, Malmö universitet, Fakulteten för teknik och samhälle (TS), 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-20527.
Full textPezzana, Silvia. "Daylighting design through numerical and physical analysis." Lyon, INSA, 2003. http://www.theses.fr/2003ISAL0020.
Full textThis work focus on indoor daylight design through numerical and physical analysis. In both cases there is the need of a deep knowledge about outdoor luminance distribution paths and materials physical characteristics. Luminous distribution path can be measured or taken from standard models. The glass characteristics belongs to inadequate catalogues. Through a both objectives and subjective analyses lacks will be outlined and partly overcame. To deal with daylight, designers rely on un-validated lighting software, so the reliability of the forecast is unknown. In order to overcome this problem a validation benchmark has been produced and applied to Lightscale. At the moment the lack of regional standard skies push the designer to make daylight evaluation based on extreme conditions. Lighting software programs have been implemented, within this research, with a procedure able to introduce in the calculation every luminance distribution known by the designer in a quick and simple way
Li, Zuxing. "Privacy-by-Design for Cyber-Physical Systems." Doctoral thesis, KTH, ACCESS Linnaeus Centre, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-211908.
Full textQC 20170815
Dahir, Nizar Saadi. "Physical parameter-aware Networks-on-Chip design." Thesis, University of Newcastle upon Tyne, 2015. http://hdl.handle.net/10443/2832.
Full textThiem, Alexander. "Optimiser based recommendations for physical database design." [Ilmenau] : [Univ.-Bibliothek] [Vertrieb], 2008. http://d-nb.info/991241185/34.
Full textPang, Yingxin. "Floorplanning algorithms for VLSI physical design automation /." Diss., Connect to a 24 p. preview or request complete full text in PDF format. Access restricted to UC campuses, 2000. http://wwwlib.umi.com/cr/ucsd/fullcit?p9970677.
Full textPage, Matthew E. (Matthew Edwin) 1975. "Blending engineering modeling, industrial design, and physical prototyping in product design." Thesis, Massachusetts Institute of Technology, 2000. http://hdl.handle.net/1721.1/28225.
Full textIncludes bibliographical references (leaves 63-64).
Engineering simulation models, industrial design form models, and physical experimentation through prototypes are critical elements of successful product design. However, the three disciplines are disconnected and the direction of simulations, form models, and physical prototypes often diverge increasingly as product detail is developed. This divergence often results in an expensive and time consuming design cycle and inferior product quality. The first 10% of the cycle is taken up largely by conceptual design, an iterative stage that requires close interaction between industrial designers, modelers and engineers. In the current state of the art, information is often lost when models are approximately reconstructed from physical prototypes, CAD or surface models. A new approach to the conceptual design cycle is developed and applications for the design of consumer products are discussed. The tools that make up the cycle work together to create a flexible, iterative design environment. Industrial designers, engineers, and modelers generate and exchange form concepts, alternating between physical and digital representations of product geometry. Rapid alternation between the physical and digital domain is enabled and information flow between iterations is improved.
by Matthew E. Page.
S.M.
Jiang, Zhanyuan. "Performance and power optimization in VLSI physical design." Texas A&M University, 2007. http://hdl.handle.net/1969.1/85791.
Full textSen, Sagar. "A model-driven approach to design engineered physical systems /." Thesis, McGill University, 2006. http://digitool.Library.McGill.CA:80/R/?func=dbin-jump-full&object_id=101173.
Full textWe design model transformations to transform models from a high-level modelling language to lower-level language. We present visual Graph Grammar rules to perform these transformations. We start with a high-level representation of the physical system which is a model in the High-level Physical System Model modelling language. This model is transformed in subsequent steps to a set of trajectories that describe the state of the physical system over time. We show that this hierarchy of transformations to encode knowledge about physical systems drastically reduces design space size at the high-level of abstraction. We search the space of an example EPS using a design heuristic based randomized algorithm to determine the speedup in search due to reduction in the number of design variables.
Agas, Evangelos. "The importance of physical prototping in an iterative product design process." Master's thesis, Universidade de Lisboa, Faculdade de Arquitetura, 2018. http://hdl.handle.net/10400.5/16403.
Full textToda a teoria deve ser suportada por factos e experiências práticas para que sejam eficazes, por isso foi escolhido o estágio acadêmico como trabalho final de graduação do Mestrado em Design de Produto. O Design de Produto é um processo complexo de resolução de problemas que evidenciam as habilidades cognitivas do designer. As ferramentas como a prototipagem e os métodos de design são utilizadas como auxiliares no processo de design. Durante cinco meses foi realizado um estágio de design na “INNGAGE”, empresa especializada em design de produtos de consumo, por forma a obter uma melhor compreensão das ferramentas e aplicabilidade destas no processo de design real. O foco deste trabalho é o uso da Prototipagem Física como abordagem sistemática para o desenvolvimento de produtos. Numa primeira abordagem foi utilizada a literatura com o objetivo de adquirir uma dimensão técnica e crítica nos campos em estudo. Posteriormente e durante o estágio, foi aplicada uma metodologia qualitativa intervencionista, onde a principal actividade foi o desenvolvimento de protótipos por forma a suportar este processo. A bem-sucedida realização desta experiência no campo do design de produto, levou ao desenvolvimento dos conhecimentos em ferramentas de prototipagem e métodos de design, bem como a capacidade de trabalhar em ambiente profissional. Com este estágio a empresa também beneficiou de um aumento do número de projectos em portfolio, com abordagens de design mais estruturadas e uma utilização de métodos de prototipagem mais avançados.
ABSTRACT: Theory must be backed up by practical experience, to be more effective. For this reason an academic internship was selected as a graduation final project of the Master’s degree in Product Design. Product design is a complex problem-solving process that stresses the finite cognitive abilities of the designer. Designers use tools such as prototyping and design methods to help them during the design process to arrive to a reliable solution. To get a better understanding of these tools and how they are applied in the real-world design process, an academic internship was conducted in the design studio INNGAGE, specialized in consumer product design. The focus of this work was the use of Physical Prototyping in a systematic design approach to product development. First, literature review was conducted, with the aim of acquiring a theoretical and critical dimension on the fields under study. During the internship a qualitative interventionist methodology was applied. The main activity was product development and fabrication of physical prototypes to support this process. The successful realization of this experience resulted in the considerable enrichment of knowledge for the student in the fields of product design, prototyping tools and design methods, along with the gain of practical experience working in a professional environment. This internship also benefited the company by expanding the portfolio of projects with a more structured design approach, together with a wider utilization of more advanced prototyping methods.
N/A
Gu, Chongyan. "Lightweight physical unclonable functions circuit design and analysis." Thesis, Queen's University Belfast, 2016. https://pure.qub.ac.uk/portal/en/theses/lightweight-physical-unclonable-functions-circuit-design-and-analysis(6b0e0903-ce49-4927-9bb6-e88db530ea67).html.
Full textDonnal, John Sebastian. "Wattsworth : a vision for cyber physical system design." Thesis, Massachusetts Institute of Technology, 2016. http://hdl.handle.net/1721.1/106079.
Full textCataloged from PDF version of thesis.
Includes bibliographical references (pages 347-355).
The combination of powerful and inexpensive embedded computers, advanced sensor technology, and high speed wireless networks could revolutionize how we interact with our physical environment. Sensor networks that provide real time feedback offer significant value in terms of energy reduction, fault detection, equipment diagnostics, monitoring, security and more. This revolution will not happen in a positive way without a clear vision of how sensor, network, and control technologies can be applied to enhance human abilities and improve our lives. Such systems have been frustratingly difficult to implement. An old dilemma is becoming increasingly apparent. Networking provides remote access to information and control inputs. Gathering useful information, however, may require the installation of an expensive and intrusive array of sensors. Without this array, networked control provides colorful but minimally useful real information. Technological marvels like solid-state or micro-electromechanical sensors may ultimately reduce the cost of individual sensors through mass-production. They may not, however, reduce installation expense. They also do nothing to recover waste of resources. Even with the array, it may be difficult for a facilities operator to make informed control and maintenance decisions that intelligently affect mission critical components. Large datasets remain difficult to use. This thesis presents a design approach for creating cyber physical infrastructure that addresses these challenges to delivering actionable real time feedback. At the core of the system is a suite of non-intrusive sensors that dramatically reduce the cost of data acquisition. These sensors process and store data locally, without any dependency on external servers. This removes the security and privacy concerns that plague conventional sensor networks. A decentralized cloud infrastructure securely connects users to sensor platforms and provides powerful visualization and programming interfaces to customize data presentation. This works covers the complete system design from embedded analog sensors to enterprise grade backend server architecture, to the frontend human computer interface. Such a wholistic design approach is critical to ensure a cyber physical system delivers quantifiable value to the end user. Several case studies illustrate the success of this design approach, including an automatic watch stander system for the US Coast Guard, an energy monitoring platform for a US Army Base, and realtime equipment diagnostic platforms installed in a wide variety of environments including an Army hospital and a local elementary school.
by John Donnal.
Ph. D.
Teodorov, Ciprian. "Model-driven physical design for future nanoscale architectures." Brest, 2011. http://www.theses.fr/2011BRES2050.
Full textIn the context where the traditional CMOS technology approaches its limits, some nanowire-based fabric proposals emerged, which all exhibit some common key characteristics. Among these, their bottom-up fabrication process leads to a regularity of assembly, which means the end of custom-made computational fabrics in favor of regular structures. Hence, research activities in this area, focus on structures conceptually similar to today’s reconfigurable PLA and/or FPGA architectures. A number of different fabrics and architectures are currently under investigation, e. G. CMOL , FPNI, NASIC. These proof-of-concept architectures take into account sortie fabrication constraints and support fault-tolerance techniques. What is still missing is the ability to capitalize on these experiments while offering a one-step shopping point for further research, especially at the physical-design level of the circuit design tool-flow. Sharing metrics, tools, and exploration capabilities is the next challenge to the nano-computing community. We address this problem by proposing a model-driven physical-design toolkit based on the factorization of common domain-specific concepts and the reification of the tool-flow. We used this tool-flow to drive the design-space exploration in the context of a novel nanoscale architecture, and we showed that such an approach assures design convergence based on frequent quantitative evaluations, moreover it enables incremental evolution of the architecture and the automation flow
Guo, Pei-Ning. "Floorplan and placement approaches for VLSI physical design /." Diss., Connect to a 24 p. preview or request complete full text in PDF format. Access restricted to UC campuses, 1998. http://wwwlib.umi.com/cr/ucsd/fullcit?p9914071.
Full textANDERSSON, ALEXANDER, and KARL ESSUNGER. "Physical or Digital Payments : Towards a Dominant Design?" Thesis, KTH, Industriell ekonomi och organisation (Inst.), 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-236483.
Full textDen snabba digitaliseringen har slagit sig fram i dagens samhällen, och inte minst i betalningsindustrin. Dock har digitaliseringen i betalningsindustrin varit mycket avvikande mellan liknande välutvecklade länder, och medan det finns positiva och negativa effekter med både digitala och fysiska betalningsmedel, finns det inte mycket kunskap om påverkandefaktorer och medföljande problem. Denna studie undersöker därför vilka, och hur, olika faktorer påverkar ett lands grad av digitala betalningar, och vidare skapar ytterligare förståelse för var betalningsmarknaderna är på väg framöver. Detta görs genom en fallstudie av fyra olika industrialiserade länder, Sverige, Italien, Kanada och Schweiz, som innebär en kartläggning av ländernas betalningsmarknader, och av potentiella faktorer som påverkar befolkningens betalningsvanor, genom ett perspektiv från innovationsteori i form av dominerande design och tekniska diskontinuiteter. Teori om nätverksexternaliteter och tvåsidiga plattformar används vidare för att förklara och diskutera hur en tvåsidig marknad som betalningsmarknadenpåverkas av förändringar och andra omständigheter. Slutsatser dras sedan från de användateorierna tillsammans med en jämförelse av resultaten och identifierar påverkande faktorer tillett lands betalningsdistribution, samt ger indikationer på var de olika betalningsmarknaderna är på väg framöver. Data samlades huvudsakligen in genom skriftligt material och från tillförlitliga databaser, men även från semistrukturerade intervjuer.
Schuster, Michael Jeremy. "PHYSICAL TESTING OF POTENTIAL FOOTBALL HELMET DESIGN ENHANCEMENTS." DigitalCommons@CalPoly, 2016. https://digitalcommons.calpoly.edu/theses/1596.
Full textWang, Tao. "Wireless Physical Layer Design for Confidentiality and Authentication." Scholar Commons, 2019. https://scholarcommons.usf.edu/etd/7985.
Full textGonzalez, Manuel Guillen. "Spherical mosaic construction using physical analogy for consistent image alignment." Thesis, University of Central Lancashire, 1999. http://clok.uclan.ac.uk/20297/.
Full textWalton, Roy Hugh. "Physical Designs for Safe schools." Diss., Virginia Tech, 2011. http://hdl.handle.net/10919/40397.
Full textEd. D.
Kang, Lulu. "Computer and physical experiments: design, modeling, and multivariate interpolation." Diss., Georgia Institute of Technology, 2010. http://hdl.handle.net/1853/34805.
Full textDai, Mehmet Naci Carleton University Dissertation Engineering Mechanical and Aerospace. "Automating the analysis of complex physical systems - the virtual foundry." Ottawa, 1994.
Find full textGummelt, Dominique. "The impact of gameful design on sedentary adults' motivation for physical activity and physical activity levels." Thesis, University of Bath, 2017. https://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.707595.
Full textHemeyer, Kristyn. "Active Design: Propelling Movement Through Architecture to Boost Physical Activity." University of Cincinnati / OhioLINK, 2018. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1522336964798673.
Full textTew, Benjamin Montgomery. "Digital + Physical: Rethinking the Playground." Thesis, Virginia Tech, 2008. http://hdl.handle.net/10919/35253.
Full textMaster of Science
Choi, Young-Seon. "The physical environment and patient safety: an investigation of physical environmental factors associated with patient falls." Diss., Georgia Institute of Technology, 2011. http://hdl.handle.net/1853/45974.
Full textPrisco, Lauren. "Immersive Theater & The Physical Narrative." VCU Scholars Compass, 2017. http://scholarscompass.vcu.edu/etd/4896.
Full textPfister, Cuno Pfister Cuno Pfister Cuno Pfister Cuno. "Callas : a physical design framework for configurable array logic /." Zürich : Verlag der Fachvereine an den schweizerischen Hochschulen und Techniken, 1993. http://e-collection.ethbib.ethz.ch/show?type=diss&nr=9940.
Full textHerrigel, Alexander. "New approaches to physical synthesis in VLSI macrocell design /." [S.l.] : [s.n.], 1990. http://e-collection.ethbib.ethz.ch/show?type=diss&nr=9112.
Full textGupta, Puneet. "On compensation of systematic manufacturing variations in physical design." Connect to a 24 p. preview or request complete full text in PDF format. Access restricted to UC campuses, 2007. http://wwwlib.umi.com/cr/ucsd/fullcit?p3251353.
Full textTitle from first page of PDF file (viewed April 4, 2007). Available via ProQuest Digital Dissertations. Vita. Includes bibliographical references (p. 199-211).
Gardiye, Punchihewage Anjana. "Advanced transceiver algorithm design for cognitive radio physical layer." Thesis, University of British Columbia, 2011. http://hdl.handle.net/2429/30557.
Full textPalatinus, Endre [Verfasser], and Jens [Akademischer Betreuer] Dittrich. "Physical design in databases / Endre Palatinus ; Betreuer: Jens Dittrich." Saarbrücken : Saarländische Universitäts- und Landesbibliothek, 2017. http://d-nb.info/1123071179/34.
Full textMo, Ming-Hui, and 莫明輝. "SOC Physical Design Methodology." Thesis, 2001. http://ndltd.ncl.edu.tw/handle/50053356593607533476.
Full text國立成功大學
電機工程學系
89
As process technology gets into deep submicro, system-on-a-chip is an essential trend for high performance circuit design. However, physical design is going to be more complex due to larger gate count and new device property, e.g. interconnect delay and noise coupling. In this situation, the design methodology faces a new challenge to resolve the issues of SOC, e.g. timing closure and noise coupling. In this paper, we propose a SOC physical design methodology to satisfy the need for handling deep-submicro effects, and reduce the design cost due to iterative improvement by the integrated design flow.
Ya-TingShyu and 許雅婷. "Timing-Aware Physical Design Methodologies for Implementing Low Power Designs." Thesis, 2017. http://ndltd.ncl.edu.tw/handle/hy2sm9.
Full text國立成功大學
電機工程學系
105
Due to the prevalence of portable electronic products, lower power attracts more attention for circuit designs. However, as technology advances, an SOC design can contain more and more components, which lead to a higher power density. Hence, lower power becomes one of the most important issues in modern VLSI designs. Reducing power consumption not only can enhance battery life but also can avoid performance degradation induced by the overheating problem. There have been many lower power design techniques proposed to reduce system power consumption. Among these techniques, the multi-bit flip-flop and the power-gated are considered as the most effective approaches. Although these two methods both can reduce power consumption, they also increase implementation complexity of the physical design. For instance, we have to replace several single-bit flip-flops by a single multi-bit flip-flop when the multi-bit flip-flop technique is applied to a design. But the timing in an original layout may be affected if an improper set of single-bit flip-flops is selected or a new inserted multi-bit flip-flop is placed at improper location. This will result in performance degradation or even failure in the functionality. Besides, when a power-gated technique is applied to a design, it may cause severe rush current if the turned-on sequence of power switches or their timing are not properly controlled, and thus the reliability of a system is degraded and the response time is increased. This dissertation presents two design methodologies which respectively target on implementing multi-bit flip-flops and power-gated techniques in the physical design. Since both of two techniques may induce timing-related issues, our approaches show the methodologies to resolve these problems and make them feasible in real VLSI designs. The experimental results have demonstrated the efficiency and effectiveness of our approaches. For the multi-bit flip-flop technique, our algorithm can achieve power reduction and simultaneously minimize wirelength without violating timing constraint. For the power gated technique, the proposed methodology can avoid occurrence of large rush current; hence, the reliability of a design is maintained.