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1

Physical and virtual learning spaces in higher education: Concepts for the modern learning environment. Hershey, PA: Information Science Reference, 2012.

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2

ACADIA (Conference) (2002 California State Polytechnic University). Thresholds: Design, research, education, and practice, in the space between the physical and the virtual : proceedings of the 2002 Annual Conference of the Association for Computer-Aided Design in Architecture, October 24-27, 2002, Department of Architecture, College of Environmental Design, California State Polytechnic University, Pomona. Edited by Proctor George and Association for Computer-Aided Design in Architecture. [Ithaca, N.Y.]: Association for Computer-Aided Design in Architecture, 2002.

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3

The physical environment. 3rd ed. London: Hodder Gibson, 2005.

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4

VMware vSphere and virtual infrastructure security: Securing the virtual environment. Indianapolis, Ind: Prentice Hall, 2009.

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5

Goff, Didier A. Le. Amphibious operations in a virtual environment. Monterey, Calif: Naval Postgraduate School, 1997.

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6

Bayliss, Christopher J. Cooperative working in a virtual environment. Manchester: University of Manchester, Department of Computer Science, 1995.

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7

Whyte, Jennifer, and Dragana Nikolić. Virtual Reality and the Built Environment. Second edition. | Milton Park, Abingdon, Oxon ; New York, NY : Routledge, 2018.: Routledge, 2018. http://dx.doi.org/10.1201/9781315618500.

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8

Daily spatial mobilities: Physical and virtual. Burlington, VT: Ashgate, 2012.

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9

Taylor, Ralph B. Physical environment and crime. Washington, D.C: U.S. Dept. of Justice, Office of Justice Programs, National Institute of Justice, 1996.

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10

Pugach, Stanislav. Closely interacting figures in a virtual environment. Leicester: De Montfort University, 2003.

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11

Pedley, Jennie. Memory island: A pre-Renaissance virtual environment. London: Camden Arts Centre, 2004.

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12

Grady, Sean M. Virtual reality: Computers mimic the physical world. New York, NY: Facts on File, 1998.

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13

Weiss, Patrice L., Emily A. Keshner, and Mindy F. Levin, eds. Virtual Reality for Physical and Motor Rehabilitation. New York, NY: Springer New York, 2014. http://dx.doi.org/10.1007/978-1-4939-0968-1.

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14

Ritter, Michael E. The physical environment: An introduction to physical geography. 2nd ed. [United States: s.n.], 2003.

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15

Kenneth, Addison, and Atkinson K. 1940-, eds. Fundamentals of the physical environment. 3rd ed. London: Routledge, 2002.

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16

Smithson, Peter. Fundamentals of the physical environment. 4th ed. Abingdon: Routledge, 2008.

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17

Smithson, Peter. Fundamentals of the physical environment. 4th ed. Abingdon: Routledge, 2008.

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18

Porter, John. Physical environment and human activities. Oxford: Oxford University Press, 1989.

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19

J, De Blij Harm, Muller Peter O, and Williams Richard S. Jr, eds. Physical geography: The global environment. 3rd ed. New York: Oxford University Press, 2004.

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20

Living with the physical environment. London: Unwin Hyman, 1990.

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21

Singh, Harwant. The physical environment of Sarawak. Kota Samarahan, Sarawak, Malaysia: Universiti Malaysia Sarawak, 2012.

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22

Franks, Penny. People and the physical environment. London: Hodder &Stoughton, 1992.

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23

Living with the physical environment. London: CollinsEducational, 1992.

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24

Environment. New Delhi: Tata McGraw-Hill Pub. Co., 1987.

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25

Banker, William P. Virtual environments and wayfinding in the natural environment. Monterey, Calif: Naval Postgraduate School, 1997.

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26

Sanders, William R. Collective staff training in a virtual learning environment. Alexandria, Va: U.S. Army Research Institute for the Behavioral and Social Sciences, 2002.

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27

Adam, Jameel. Perception of exocentric distance in static virtual environment. Ottawa: National Library of Canada, 2002.

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28

Musgrove, Anne. People and their environment. Walton-on-Thames: Nelson, 1993.

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29

Waterworth, J., and G. Riva. Feeling Present in the Physical World and in Computer-Mediated Environments. Palgrave Pivot, 2014.

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30

Feeling Present in the Physical World and in Computer-Mediated Environments. Palgrave Pivot, 2014.

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31

Physically Based Modeling and Simulation of a Ship in Open Water 3-D virtual Environment. Storming Media, 2003.

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32

Yong, Jose C., Norman P. Li, Katherine A. Valentine, and April R. Smith. Female Virtual Intrasexual Competition and Its Consequences. Edited by Maryanne L. Fisher. Oxford University Press, 2016. http://dx.doi.org/10.1093/oxfordhb/9780199376377.013.38.

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Intrasexual competition is a key component of sexual selection. Evolutionarily, women compete for access to and retention of mates on key dimensions that men have evolved to value and prioritize in their long- and short-term mates, in particular physical attractiveness. Such competition evolved to be adaptive in ancestral environments as the perceived competition consisted of real individuals. However, underlying psychological mechanisms for competition are excessively triggered and more continuously engaged in modern environments, because these psychological mechanisms for social comparison and competition, at a deep level, do not differentiate between real people and imagined intrasexual competition in the form of mass media images. Utilizing an evolutionary mismatch framework, this chapter explores ways that women are psychologically influenced by the pervasive presence of virtual same-sex competitors for mates. Various negative psychological states in modern societies (e.g., depression, eating disorders) may be linked to virtual intrasexual competition.
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33

Blokdyk, Gerardus. Virtual customer environment: Standard Requirements. CreateSpace Independent Publishing Platform, 2018.

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34

1961-, Shih Timothy K., and Wang Paul P, eds. Intelligent virtual world: Technologies & applications in distributed virtual environment. New Jersey: World Scientific Pub. Co., 2004.

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35

Kappelman, John. Virtual Laboratories for Physical Anthropology. 3rd ed. Wadsworth Pub Co, 2002.

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36

Kappelman, John. Virtual Laboratories for Physical Anthropology. 2nd ed. Wadsworth Pub Co, 2001.

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37

Australian Physical Environment. Oxford University Press Australia & New Zealand, 2008.

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38

James, Philip. The physical environment. Oxford University Press, 2018. http://dx.doi.org/10.1093/oso/9780198827238.003.0003.

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Elements of the physical aspects of urban environments determine which micro-organisms, plants, and animals live in urban environments. In this chapter, climate, air, water, soil, noise, and light are discussed. Urban environments are affected by the climate of the region in which they are located, and in turn and create their own, distinctive urban climate. Air, water, and soil are all affected by urbanization. Pollution of these elements is common. High noise levels and artificial light at night (ALAN—a new phenomenon) are both strongly associated with urban environments. Details of both are discussed. The discussion in this chapter provides a foundation for further exploration of the diversity of life in urban environments and for later exploration of how organisms adapt to urban living, which will be discussed in Parts II and III.
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39

The Physical Environment. Elsevier, 1992. http://dx.doi.org/10.1016/c2009-0-21532-7.

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40

Vmware Vsphere and Virtual Infrastructure Security: Securing the Virtual Environment. Pearson Education, Limited, 2009.

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41

Shih, Timothy K., and Paul P. Wang, eds. Intelligent Virtual World - Technologies and Applications in Distributed Virtual Environment. World Scientific Publishing Co. Pte. Ltd., 2004. http://dx.doi.org/10.1142/9789812562630.

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42

(Editor), Timothy K. Shih, and Paul P. Wang (Editor), eds. Intelligent Virtual World: Technologies and Applications in Distributed Virtual Environment. World Scientific Publishing Company, 2004.

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43

Whyte, Jennifer. Virtual Reality and the Built Environment. Architectural Press, 2002.

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44

Team Building in a Virtual Environment. ASTD, 2002.

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45

WHYTE, JENNIFER. Virtual Reality and the Built Environment. Taylor & Francis Group, 2017.

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46

Amphibious Operations in a Virtual Environment. Storming Media, 1997.

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47

author, Nikolic Dragana, ed. Virtual reality and the built environment. 2018.

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48

Whyte, Jennifer, and Jennifer Whyte. Virtual Reality and the Built Environment. Routledge, 2007. http://dx.doi.org/10.4324/9780080520667.

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49

Kellerman, Aharon. Daily Spatial Mobilities: Physical and Virtual. Taylor & Francis Group, 2016.

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50

Kappelman, John. Virtual Laboratories for Introductory Physical Anthropology. 2nd ed. Wadsworth Pub Co, 1999.

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