Academic literature on the topic 'Physical and Virtual Environment'
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Journal articles on the topic "Physical and Virtual Environment"
Nichols, Sarah. "Physical ergonomics of virtual environment use." Applied Ergonomics 30, no. 1 (February 1999): 79–90. http://dx.doi.org/10.1016/s0003-6870(98)00045-3.
Full textChen, Y., Z. Cui, and L. Hao. "Virtual reality in lighting research: Comparing physical and virtual lighting environments." Lighting Research & Technology 51, no. 6 (March 27, 2019): 820–37. http://dx.doi.org/10.1177/1477153518825387.
Full textKedia, Pooja, and Renuka Nagpal. "Performance Evaluation of Virtual Environment with Respect to Physical Environment." International Journal of Computer Applications 89, no. 11 (March 26, 2014): 17–22. http://dx.doi.org/10.5120/15676-4425.
Full textAtanas, Jean-Pierre. "Is Virtual-Physical or Physical-Virtual Manipulatives in Physics Irrelevant within Studio Physics Environment?" Athens Journal of Education 5, no. 1 (January 31, 2018): 29–42. http://dx.doi.org/10.30958/aje.5-1-2.
Full textLitaker, Harry, Ron Archer, Brett Montoya, and Robert Howard. "Evaluation Methodologies for Virtual Reality and Physical Test Environments for Spaceflight Design." Proceedings of the Human Factors and Ergonomics Society Annual Meeting 64, no. 1 (December 2020): 1340–44. http://dx.doi.org/10.1177/1071181320641320.
Full textMiyoshi, Kouki, Norihiro Abe, Yoshihiro Tabuchi, Hirokazu Taki, and Shoujie He. "Quadruped virtual robot simulation in a virtual environment obeying physical laws." Artificial Life and Robotics 14, no. 3 (December 2009): 321–23. http://dx.doi.org/10.1007/s10015-009-0661-6.
Full textHolden, Maureen K., and Thomas Dyar. "Virtual Environment Training." Neurology Report 26, no. 2 (2002): 62–71. http://dx.doi.org/10.1097/01253086-200226020-00003.
Full textFrankenhuis, Willem E., Ron Dotsch, Johan C. Karremans, and Daniël H. J. Wigboldus. "Male physical risk taking in a virtual environment." Journal of Evolutionary Psychology 8, no. 1 (March 2010): 75–86. http://dx.doi.org/10.1556/jep.8.2010.1.6.
Full textChang Hyuck Im, Min-Geun Lee, and 이명원. "An Implementation Method of Virtual Environment Physical Properties." Journal of the Korea Computer Graphics Society 13, no. 1 (March 2007): 25–32. http://dx.doi.org/10.15701/kcgs.2007.13.1.25.
Full textCubukcu, Ebru, and Jack L. Nasar. "Influence of Physical Characteristics of Routes on Distance Cognition in Virtual Environments." Environment and Planning B: Planning and Design 32, no. 5 (October 2005): 777–85. http://dx.doi.org/10.1068/b31191.
Full textDissertations / Theses on the topic "Physical and Virtual Environment"
Breneman, Samuel. "Physical-virtual workspaces /." Online version of thesis, 2008. http://hdl.handle.net/1850/6187.
Full textBergström, Mattias. "Getting physical : tangibles in a distributed virtual environment /." Luleå : Luleå University of Technology, 2006. http://epubl.ltu.se/1402-1757/2006/01/.
Full textGillespie, Steven. "Fire Ground Decision-Making| Transferring Virtual Knowledge to the Physical Environment." Thesis, Grand Canyon University, 2013. http://pqdtopen.proquest.com/#viewpdf?dispub=3590526.
Full textThe primary purpose of this quantitative study was to examine if simulation training correlated with the decision-making abilities of firefighters from two departments (one in a mountain state and one in a southwest state). The other purposes were to determine if firefighter demographics were correlated with the completion of the simulation training and/or predicted decision-making abilities. The independent variables of this study were the completion simulation-training program and selected firefighter demographics with the naturalistic decision-making abilities of these firefighters as the dependent variable. Using purposive sampling, the participants selected were members of the two sample fire departments. The survey contained three categories: demographic information, simulation-based training program overview, and simulation-training assessment. The study produced some statistically significant findings which provided empirical evidence regarding the effective use of simulation training to the decision-making ability of firefighters. It also addresses the void in the existing knowledge base on the effectiveness in using simulation training on the decision-making ability on the fire ground, which firefighters need particularly.
Buhl, Christian M. "Implementation and validation of physical control interfaces in a virtual environment." Honors in the Major Thesis, University of Central Florida, 2000. http://digital.library.ucf.edu/cdm/ref/collection/ETH/id/185.
Full textBachelors
Engineering
Computer Engineering
Moore, Tonia L. "Student-Directed Inquiry: Virtual vs. Physical." Youngstown State University / OhioLINK, 2012. http://rave.ohiolink.edu/etdc/view?acc_num=ysu1342540170.
Full textChapman, Peter Michael. "Towards a physical model for virtual environments." Thesis, University of Hull, 1999. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.342870.
Full textTabbah, Alyaá. "Evaluating digital twin data exchange between a virtual and physical environment regarding lighting quantity." Thesis, Jönköping University, JTH, Byggnadsteknik och belysningsvetenskap, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:hj:diva-53737.
Full textFriedmann, Martin Richard. "Distributed physical simulations and synchronization in virtual environments." Thesis, Massachusetts Institute of Technology, 1993. http://hdl.handle.net/1721.1/66352.
Full textTellez, Martinez Albert, and Dennis Dirk Steinhilber. "A Comparison of the Resiliency Against Attacks Between Virtualised Environments and Physical Environments." Thesis, Linnéuniversitetet, Institutionen för datavetenskap och medieteknik (DM), 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-97546.
Full textWeichel, Christian. "Mixed physical and virtual design environments for digital fabrication." Thesis, Lancaster University, 2016. http://eprints.lancs.ac.uk/77782/.
Full textBooks on the topic "Physical and Virtual Environment"
Physical and virtual learning spaces in higher education: Concepts for the modern learning environment. Hershey, PA: Information Science Reference, 2012.
Find full textACADIA (Conference) (2002 California State Polytechnic University). Thresholds: Design, research, education, and practice, in the space between the physical and the virtual : proceedings of the 2002 Annual Conference of the Association for Computer-Aided Design in Architecture, October 24-27, 2002, Department of Architecture, College of Environmental Design, California State Polytechnic University, Pomona. Edited by Proctor George and Association for Computer-Aided Design in Architecture. [Ithaca, N.Y.]: Association for Computer-Aided Design in Architecture, 2002.
Find full textThe physical environment. 3rd ed. London: Hodder Gibson, 2005.
Find full textVMware vSphere and virtual infrastructure security: Securing the virtual environment. Indianapolis, Ind: Prentice Hall, 2009.
Find full textGoff, Didier A. Le. Amphibious operations in a virtual environment. Monterey, Calif: Naval Postgraduate School, 1997.
Find full textBayliss, Christopher J. Cooperative working in a virtual environment. Manchester: University of Manchester, Department of Computer Science, 1995.
Find full textWhyte, Jennifer, and Dragana Nikolić. Virtual Reality and the Built Environment. Second edition. | Milton Park, Abingdon, Oxon ; New York, NY : Routledge, 2018.: Routledge, 2018. http://dx.doi.org/10.1201/9781315618500.
Full textDaily spatial mobilities: Physical and virtual. Burlington, VT: Ashgate, 2012.
Find full textTaylor, Ralph B. Physical environment and crime. Washington, D.C: U.S. Dept. of Justice, Office of Justice Programs, National Institute of Justice, 1996.
Find full textPugach, Stanislav. Closely interacting figures in a virtual environment. Leicester: De Montfort University, 2003.
Find full textBook chapters on the topic "Physical and Virtual Environment"
Dempsey, Kyle, G. Tanner Jackson, and Danielle S. McNamara. "MiBoard: Creating a Virtual Environment from a Physical Environment." In Intelligent Tutoring Systems, 294–96. Berlin, Heidelberg: Springer Berlin Heidelberg, 2010. http://dx.doi.org/10.1007/978-3-642-13437-1_49.
Full textHibbert, Stephen. "Combining the Virtual and Physical Interaction Environment." In Serious Games, 191–94. Cham: Springer International Publishing, 2015. http://dx.doi.org/10.1007/978-3-319-19126-3_18.
Full textKralicek, Eric. "Physical vs. Virtual Server Environments." In The Accidental SysAdmin Handbook, 121–34. Berkeley, CA: Apress, 2016. http://dx.doi.org/10.1007/978-1-4842-1817-4_8.
Full textKojima, Taihei, Atsushi Hiyama, Takahiro Miura, and Michitaka Hirose. "Training Archived Physical Skill through Immersive Virtual Environment." In Lecture Notes in Computer Science, 51–58. Cham: Springer International Publishing, 2014. http://dx.doi.org/10.1007/978-3-319-07863-2_6.
Full textDivaharan, Shanti, Philip Wong, and Ashley Tan. "NIE Learning Space: Physical and Virtual Learning Environment." In Teacher Education in the 21st Century, 253–65. Singapore: Springer Singapore, 2017. http://dx.doi.org/10.1007/978-981-10-3386-5_14.
Full textKanai, Satoshi, Soh Horiuchi, Yukiaki Kikuta, Akihiko Yokoyama, and Yoshiyuki Shiroma. "An Integrated Environment for Testing and Assessing the Usability of Information Appliances Using Digital and Physical Mock-Ups." In Virtual Reality, 478–87. Berlin, Heidelberg: Springer Berlin Heidelberg, 2007. http://dx.doi.org/10.1007/978-3-540-73335-5_52.
Full textHerrero, Pilar, and Angélica de Antonio. "Introducing Physical Boundaries in Virtual Environments." In Computational Science - ICCS 2004, 252–57. Berlin, Heidelberg: Springer Berlin Heidelberg, 2004. http://dx.doi.org/10.1007/978-3-540-25944-2_32.
Full textWright, W. Geoffrey, Sarah H. Creem-Regehr, William H. Warren, Eric R. Anson, John Jeka, and Emily A. Keshner. "Sensorimotor Recalibration in Virtual Environments." In Virtual Reality for Physical and Motor Rehabilitation, 71–94. New York, NY: Springer New York, 2014. http://dx.doi.org/10.1007/978-1-4939-0968-1_5.
Full textNenonen, Suvi, and Jukka Puhto. "Towards Customer Centric Physical and virtual Environment — Platform for Services." In Service Science, Management and Engineering Education for the 21st Century, 303–8. Boston, MA: Springer US, 2008. http://dx.doi.org/10.1007/978-0-387-76578-5_45.
Full textJablkowski, Boguslaw, and Olaf Spinczyk. "CPS-Xen: A Virtual Execution Environment for Cyber-Physical Applications." In Lecture Notes in Computer Science, 108–19. Cham: Springer International Publishing, 2015. http://dx.doi.org/10.1007/978-3-319-16086-3_9.
Full textConference papers on the topic "Physical and Virtual Environment"
Ozacar, Kasim, Takuma Hagiwara, Jiawei Huang, Kazuki Takashima, and Yoshifumi Kitamura. "Coupled-clay: Physical-virtual 3D collaborative interaction environment." In 2015 IEEE Virtual Reality (VR). IEEE, 2015. http://dx.doi.org/10.1109/vr.2015.7223392.
Full textButhpitiya, Senaka, and Ying Zhang. "HyPhIVE: A Hybrid Virtual-Physical Collaboration Environment." In 2010 Third International Conference on Advances in Computer-Human Interactions. IEEE, 2010. http://dx.doi.org/10.1109/achi.2010.19.
Full textKurillo, Gregorij, Ruzena Bajcsy, Klara Nahrsted, and Oliver Kreylos. "Immersive 3D Environment for Remote Collaboration and Training of Physical Activities." In 2008 IEEE Virtual Reality Conference. IEEE, 2008. http://dx.doi.org/10.1109/vr.2008.4480795.
Full textPilat, Marcin L., Takashi Ito, Reiji Suzuki, and Takaya Arita. "Evolution of Virtual Creature Foraging in a Physical Environment." In International Conference on the Simulation and Synthesis of Living Systems. MIT Press, 2012. http://dx.doi.org/10.7551/978-0-262-31050-5-ch056.
Full textNazareno, Betsy, Iván Torres, and José Jaramillo. "Dynamic Malware Analysis: Contrast between Physical and Virtual Environment." In SIGCSE '21: The 52nd ACM Technical Symposium on Computer Science Education. New York, NY, USA: ACM, 2021. http://dx.doi.org/10.1145/3408877.3439699.
Full textTurolla, Andrea, Paolo Tonin, Carla Zucconi, Michela Agostini, Francesco Piccione, Mauro Dam, and Lamberto Piron. "Reinforcement Feedback in Virtual Environment vs. Conventional Physical Therapy for arm motor deficit after Stroke." In 2007 Virtual Rehabilitation. IEEE, 2007. http://dx.doi.org/10.1109/icvr.2007.4362129.
Full textHabib, Maki K. "Collaborative and distributed intelligent environment merging virtual and physical realities." In 2011 5th IEEE International Conference on Digital Ecosystems and Technologies (DEST). IEEE, 2011. http://dx.doi.org/10.1109/dest.2011.5936592.
Full textSimpson, T. E. "Interfacing geometric and physical models in a virtual manufacturing environment." In Second International Conference on `Intelligent Systems Engineering'. IEE, 1994. http://dx.doi.org/10.1049/cp:19940657.
Full textKneale, Bruce, and Ilona Box. "A Virtual Learning Environment for Real-World Networking." In 2003 Informing Science + IT Education Conference. Informing Science Institute, 2003. http://dx.doi.org/10.28945/2657.
Full textBaua'a, Mustapha M., Jehan K. Shareef, and Aqeel M. Hamad. "Virtual and physical parallelism environments evaluation." In 2015 Fourth International Conference on Future Generation Communication Technology (FGCT). IEEE, 2015. http://dx.doi.org/10.1109/fgct.2015.7300241.
Full textReports on the topic "Physical and Virtual Environment"
Carrillo, Justin, Christopher Goodin, and Juan Fernandez. Sensor and environment physics in the Virtual Autonomous Navigation Environment (VANE). Engineer Research and Development Center (U.S.), August 2020. http://dx.doi.org/10.21079/11681/37968.
Full textHariri, Salim, Dongmin Kim, Yoonhee Kim, and Ilkyeun Ra. Virtual Distributed Computing Environment. Fort Belvoir, VA: Defense Technical Information Center, March 2000. http://dx.doi.org/10.21236/ada376238.
Full textTuranova, L. M., and A. A. Stiugin. Electronic educational environment «Virtual classroom». OFERNIO, November 2020. http://dx.doi.org/10.12731/ofernio.2020.24655.
Full textHelms II, Robert F., Daniel B. Nissman, James F. Kennedy, and David L. Ryan-Jones. Virtual Environment Technology for MOUT Training,. Fort Belvoir, VA: Defense Technical Information Center, July 1997. http://dx.doi.org/10.21236/ada328001.
Full textDel Tutto, Marco. VENu: The Virtual Environment for Neutrinos. Office of Scientific and Technical Information (OSTI), August 2017. http://dx.doi.org/10.2172/1623363.
Full textOliver, James H., Martin J. Vanderploeg, and Lin-Lin Chen. A Virtual Environment for Manufacturing Systems. Fort Belvoir, VA: Defense Technical Information Center, September 1993. http://dx.doi.org/10.21236/ada271084.
Full textPausch, Randy F. A Natural Locomotion Virtual Environment Testbed. Fort Belvoir, VA: Defense Technical Information Center, July 2006. http://dx.doi.org/10.21236/ada451479.
Full textQUALITY RESEARCH INC HUNTSVILLE AL. Situation Awareness Virtual Environment for Networks (SAVENet). Fort Belvoir, VA: Defense Technical Information Center, April 1997. http://dx.doi.org/10.21236/ada325021.
Full textTackett, Gregory B. Integrated Virtual Environment Test Concepts and Objectives. Fort Belvoir, VA: Defense Technical Information Center, March 2001. http://dx.doi.org/10.21236/ada393254.
Full textAdam, Taskeen, Chris McBurnie, and Björn Haßler. Rolling out a national virtual learning environment. EdTech Hub, July 2020. http://dx.doi.org/10.53832/edtechhub.0010.
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