Academic literature on the topic 'Peschool age'

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Journal articles on the topic "Peschool age"

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Wang, Emily. "The Poetics of Impudence and Intimacy in the Age of Pushkin by Joe Peschio." Pushkin Review 20, no. 1 (2018): 163–65. http://dx.doi.org/10.1353/pnr.2018.0011.

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2

Bagby, Lewis. "The Poetics of Impudence and Intimacy in the Age of Pushkin, written by Joe Peschio." Canadian-American Slavic Studies 49, no. 4 (2015): 520–22. http://dx.doi.org/10.1163/22102396-04904027.

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3

Cooke, Brett. "The Poetics of Impudence and Intimacy in the Age of Pushkin. By Joe Peschio. Publications of the Wisconsin Center for Pushkin Studies. Madison: University of Wisconsin Press, 2012. xii, 160 pp. Notes. Index. $29.95, paper." Slavic Review 74, no. 3 (2015): 668–69. http://dx.doi.org/10.5612/slavicreview.74.3.668.

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Dissertations / Theses on the topic "Peschool age"

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Völklová, Andrea. "Adaptace dítěte s poruchou autistického spektra do MŠ a možnosti její podpory." Master's thesis, 2021. http://www.nusl.cz/ntk/nusl-445844.

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The diploma thesis is dedicated to the adaptation processes of a preschool child with an autistic spectrum disorder on the preschool environment. The thesis is divided into a theoretical part and an empirical part. The main aim of the paper is to analyse the adaptation process on the preschool attendance established by § 16 paragraph 9 of the Education Act of the children affected by ASD with focus on the factors that support the adaptation on the organized form of the preschool education. Part of the aim is to suggest the key elements that should be included in the adaptation plan so it meets the needs of children affected by ASD in the preschool facility. The research was conducted on six children whose legal representatives gave their agreement through an informed consent about processing of their personal data and the use of gathered information for the creation of the diploma thesis. In order to gather the required information, the method of direct observation by the researcher was used. In addition, the interviews with the legal representatives as well as the class teachers were conducted. Furthermore, the documents and data provided by the preschool were analyzed. By the use of coding method the key information were deciphered. The essential information were gathered from the legal...
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Books on the topic "Peschool age"

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Highsmart. Connect the Dots for Kids Ages 3-5: Dot to Dot Books, Peschool Workbook Activity Book - Ages 3-5 - 1st Grade Kindergarten Workbooks, Toddler Activities, Counting, Number Puzzles, Numbers 1-10, Coloring. Independently Published, 2020.

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Book chapters on the topic "Peschool age"

1

Jaspers, M. W. M. "The Think Aloud Method and User Interface Design." In Encyclopedia of Human Computer Interaction, 597–602. IGI Global, 2006. http://dx.doi.org/10.4018/978-1-59140-562-7.ch088.

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Daily use of computer systems often has been hampered by poorly designed user interfaces. Since the functionality of a computer system is made available through its user interface, its design has a huge influence on the usability of these systems (Carroll, 2002; Preece, 2002). From the user’s perspective, the user interface is the only visible and, hence, most important part of the computer system; thus, it receives high priority in designing computer systems. A plea for human-oriented design in which the potentials of computer systems are tuned to the intended user in the context of their utilization has been made (Rossen & Carroll, 2002). An analysis of the strategies that humans use in performing tasks that are to be computer-supported is a key issue in human-oriented design of user interfaces. Good interface design thus requires a deep understanding of how humans perform a task that finally will be computer-supported. These insights then may be used to design a user interface that directly refers to their information processing activities. A variety of methodologies and techniques can be applied to analyze end users’ information processing activities in the context of a specific task environment among user-centered design methodologies. More specifically, cognitive engineering techniques are promoted to improve computer systems’ usability (Gerhardt-Powels, 1996; Stary & Peschl, 1998). Cognitive engineering as a field aims at understanding the fundamental principles behind human activities that are relevant in the context of designing a system that supports these activities (Stary & Peschl, 1998). The ultimate goal is to develop end versions of computer systems that support users of these systems to the maximum in performing tasks in such a way that the intended tasks can be accomplished with minimal cognitive effort. Empirical research has indeed shown that cognitively engineered interfaces are considered superior by users in terms of supporting task performance, workload, and satisfaction, compared to non-cognitively engineered interfaces (Gerhardt-Powels, 1996). Methods such as the think aloud method, verbal protocol analysis, or cognitive task analysis are used to analyze in detail the way in which humans perform tasks, mostly in interaction with a prototype computer system.
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2

Jaspers, M. W. M. "The Think Aloud Method and User Interface Design." In End-User Computing, 438–44. IGI Global, 2008. http://dx.doi.org/10.4018/978-1-59904-945-8.ch035.

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Daily use of computer systems often has been hampered by poorly designed user interfaces. Since the functionality of a computer system is made available through its user interface, its design has a huge influence on the usability of these systems (Carroll, 2002; Preece, 2002). From the user’s perspective, the user interface is the only visible and, hence, most important part of the computer system; thus, it receives high priority in designing computer systems. A plea for human-oriented design in which the potentials of computer systems are tuned to the intended user in the context of their utilization has been made (Rossen & Carroll, 2002). An analysis of the strategies that humans use in performing tasks that are to be computer-supported is a key issue in human-oriented design of user interfaces. Good interface design thus requires a deep understanding of how humans perform a task that finally will be computer-supported. These insights then may be used to design a user interface that directly refers to their information processing activities. A variety of methodologies and techniques can be applied to analyze end users’ information processing activities in the context of a specific task environment among user-centered design methodologies. More specifically, cognitive engineering techniques are promoted to improve computer systems’ usability (Gerhardt-Powels, 1996; Stary & Peschl, 1998). Cognitive engineering as a field aims at understanding the fundamental principles behind human activities that are relevant in the context of designing a system that supports these activities (Stary & Peschl, 1998). The ultimate goal is to develop end versions of computer systems that support users of these systems to the maximum in performing tasks in such a way that the intended tasks can be accomplished with minimal cognitive effort. Empirical research has indeed shown that cognitively engineered interfaces are considered superior by users in terms of supporting task performance, workload, and satisfaction, compared to non-cognitively engineered interfaces (Gerhardt-Powels, 1996). Methods such as the think aloud method, verbal protocol analysis, or cognitive task analysis are used to analyze in detail the way in which humans perform tasks, mostly in interaction with a prototype computer system.
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3

Jaspers, M. W. M. "The Think Aloud Method and User Interface Design." In Human Computer Interaction, 622–28. IGI Global, 2009. http://dx.doi.org/10.4018/978-1-87828-991-9.ch041.

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Abstract:
Daily use of computer systems often has been hampered by poorly designed user interfaces. Since the functionality of a computer system is made available through its user interface, its design has a huge influence on the usability of these systems (Carroll, 2002; Preece, 2002). From the user’s perspective, the user interface is the only visible and, hence, most important part of the computer system; thus, it receives high priority in designing computer systems. A plea for human-oriented design in which the potentials of computer systems are tuned to the intended user in the context of their utilization has been made (Rossen & Carroll, 2002). An analysis of the strategies that humans use in performing tasks that are to be computer-supported is a key issue in human-oriented design of user interfaces. Good interface design thus requires a deep understanding of how humans perform a task that finally will be computersupported. These insights then may be used to design a user interface that directly refers to their information processing activities. A variety of methodologies and techniques can be applied to analyze end users’ information processing activities in the context of a specific task environment among user-centered design methodologies. More specifically, cognitive engineering techniques are promoted to improve computer systems’ usability (Gerhardt-Powels, 1996; Stary & Peschl, 1998). Cognitive engineering as a field aims at understanding the fundamental principles behind human activities that are relevant in the context of designing a system that supports these activities (Stary & Peschl, 1998). The ultimate goal is to develop end versions of computer systems that support users of these systems to the maximum in performing tasks in such a way that the intended tasks can be accomplished with minimal cognitive effort. Empirical research has indeed shown that cognitively engineered interfaces are considered superior by users in terms of supporting task performance, workload, and satisfaction, compared to non-cognitively engineered interfaces (Gerhardt-Powels, 1996). Methods such as the think aloud method, verbal protocol analysis, or cognitive task analysis are used to analyze in detail the way in which humans perform tasks, mostly in interaction with a prototype computer system.
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