Journal articles on the topic 'Peer to peer architecture'

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1

K, Hareesh, and Manjaiah D. H. "Peer to Peer Video on Demand Architecture using V-Chaining." INTERNATIONAL JOURNAL OF COMPUTERS & TECHNOLOGY 3, no. 2 (October 30, 2012): 242–48. http://dx.doi.org/10.24297/ijct.v3i2a.2814.

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In the Internet, video streaming requires greater amount of network bandwidth and other resources as the number of user requests increases. In case of traditional centralized directory server approach all the users requests are directly handled by the centralized server and each user request will send dedicated stream by the server, which requires higher end server, server cost will become more and greater amount of network bandwidth utilized by this server. To solve these problems peer to peer technology as emerged for the distribution of video streams to the larger requests over the network. In P2P VoD architecture adopted both the peer to peer and proxy based architectural design of a VOD system for larger community of users over the network. Hence our proposed Peer to Peer Video on Demand Architecture using V-Chaining improves the overall performance of the system by efficient utilization of uplink bandwidth and smaller amount of buffer space among the peers. In this paper we have introduce architecture for handle the large number of user requests over the communication network and ease of implementation.
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GARCÉS-ERICE, L., E. W. BIERSACK, K. W. ROSS, P. A. FELBER, and G. URVOY-KELLER. "HIERARCHICAL PEER-TO-PEER SYSTEMS." Parallel Processing Letters 13, no. 04 (December 2003): 643–57. http://dx.doi.org/10.1142/s0129626403001574.

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Structured peer-to-peer (P2P) lookup services organize peers into a flat overlay network and offer distributed hash table (DHT) functionality. Data is associated with keys and each peer is responsible for a subset of the keys. In hierarchical DHTs, peers are organized into groups, and each group has its autonomous intra-group overlay network and lookup service. Groups are organized in a top-level overlay network. To find a peer that is responsible for a key, the top-level overlay first determines the group responsible for the key; the responsible group then uses its intra-group overlay to determine the specific peer that is responsible for the key. We provide a general framework for hierarchical DHTs with scalable overlay management. We specifically study a two-tier hierarchy that uses Chord for the top level. Our analysis shows that by using the most reliable peers in the top level, the hierarchical design significantly reduces the expected number of hops. We also present a method to construct hierarchical DHTs that map well to the Internet topology and achieve short intra-group communication delay. The results demonstrate the feasibility of locality-based peer groups, which allow P2P systems to take full advantage of the hierarchical design.
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YANG DengQi, CHEN XingShu, and WANG Jian. "Security Architecture for Peer to Peer Applications." International Journal of Digital Content Technology and its Applications 5, no. 11 (November 30, 2011): 351–58. http://dx.doi.org/10.4156/jdcta.vol5.issue11.44.

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Wong, William Hak-Lim, and Joseph Kee-Yin Ng. "Scalable peer-to-peer networking architecture: DIVINE." Software: Practice and Experience 36, no. 13 (2006): 1467–87. http://dx.doi.org/10.1002/spe.730.

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Ismail, Anis, and Aziz Barbar. "A Simulation Framework for P2P Queries Routing for E-Business." International Journal of E-Entrepreneurship and Innovation 3, no. 2 (April 2012): 29–50. http://dx.doi.org/10.4018/jeei.2012040103.

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On-line business transaction processing systems have so far been based on centralized or client-server architectures. The growing interest in Peer-to-Peer centralized or decentralized systems has inspired numerous research activities, though in a schema-based Peer-to-Peer (P2P) system, locating Peers (services) relevant to a given query is a basic problem for which different routing strategies of queries have been proposed. In this paper, the architecture, based on (Super-) Peers, is proposed, with a special focus on query routing. For an efficient query routing, (Super-) Peers having similar interests are grouped together and called Super-Super-Peers (SSP). Super-Peers submit queries that are often processed by members of this group. A SSP is a specific Super-Peer that contains knowledge about 1) its Super-Peers, and 2) the other SSP. Using data mining techniques knowledge is extracted by processing queries of Peers that transit on the network. The advantage of this distributed knowledge is that it avoids making semantic mapping between heterogeneous data sources owned by (Super-) Peers each time the system decides to route query to other (Super-) Peers.
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LI, JUAN, and SON VUONG. "AN EFFICIENT CLUSTERED ARCHITECTURE FOR P2P NETWORKS." Journal of Interconnection Networks 05, no. 03 (September 2004): 279–98. http://dx.doi.org/10.1142/s0219265904001179.

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Peer-to-peer (P2P) computing offers many attractive features, such as self-organization, load-balancing, availability, fault tolerance, and anonymity. However, it also faces some serious challenges. In this paper, we propose an Efficient Clustered Super-Peer P2P architecture (ECSP) to overcome the scalability and efficiency problems of existing unstructured P2P system. With ECSP, peers are grouped into clusters according to their topological proximity, and super-peers are selected from regular peers to act as cluster leaders and service providers. These super-peers are also connected to each other, forming a backbone overlay network operating as a distinct, yet integrated, application. To maintain the dynamically adaptive overlay network and to manage the routing on it, we propose an application level broadcasting protocol: Efa. Applying only a small amount of information about the topology of a network, Efa is as simple as flooding, a conventional method used in unstructured P2P systems. By eliminating many duplicated messages, Efa is much more efficient and scalable than flooding, and furthermore, it is completely decentralized and self-organized. Our experimental results prove that ESCP architecture, combined with the super-peer backbone protocol, can generate impressive levels of performance and scalability.
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Tran, D. A., K. A. Hua, and T. T. Do. "A Peer-to-Peer Architecture for Media Streaming." IEEE Journal on Selected Areas in Communications 22, no. 1 (January 2004): 121–33. http://dx.doi.org/10.1109/jsac.2003.818803.

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Rooney, S., D. Bauer, and R. Deydier. "A federated peer-to-peer network game architecture." IEEE Communications Magazine 42, no. 5 (May 2004): 114–22. http://dx.doi.org/10.1109/mcom.2004.1299353.

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Soliman, Amira, Amr Kamel, Walaa Sheta, and Reem Bahgat. "PSG: Peer-to-Peer semantic grid framework architecture." Egyptian Informatics Journal 12, no. 2 (July 2011): 125–38. http://dx.doi.org/10.1016/j.eij.2011.06.001.

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Nourah Fahad Janbi, Nourah Fahad Janbi. "Peer to Peer Cloud Providers Federation." journal of king abdulaziz university computing and information technology sciences 8, no. 1 (April 3, 2019): 59–69. http://dx.doi.org/10.4197/comp.8-1.6.

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The increasing demand of the cloud services and with the emergence of many could service providers, the need for cloud federation is inevitable. In cloud federation, many could services providers are collaborating with each other to improve the resources usage, cost, quality of service they provide. To form this federation a management framework is required to facilitate the communication between these providers. This framework can be centralized or distributed, distributed Peer to Peer cloud federation improve extensibility, scalability and fault-tolerant. On the other hand, it is challenging in term of complexity, security and manageability of the federation. In this paper we propose a fully distributed P2P Cloud Federation (PPCF) architecture. PPCF provide a way to connect heterogenous cloud providers to share resources and improve the cloud elasticity. The architecture combines different software technologies to fulfil the cloud federation requirements.
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11

Yan, Li. "A Comparison of Peer-to-Peer Simulator." Advanced Materials Research 706-708 (June 2013): 1716–19. http://dx.doi.org/10.4028/www.scientific.net/amr.706-708.1716.

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P2P simulator has many basic characteristics such as pattern, P2P architecture supported, mode triggered, develop language and so on. As well as P2P simulators are assessed according to a number of criteria grouped under the headings simulator architecture, usability, scalability, Statistics, Underlying Network Simulation etc. As representative, five P2P simulators are compared in terms of the basic characteristic and the important criteria. A table is given about contrast of P2P simulators on basic characteristic and parameter of criteria. Consequently, supply right smart advantage for P2P researcher to select P2P simulator.
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Baquero, Carlos, and Nuno Lopes. "Towards peer-to-peer content indexing." ACM SIGOPS Operating Systems Review 37, no. 4 (October 2003): 90–96. http://dx.doi.org/10.1145/958965.958974.

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Gordon, Minor. "Small-scale peer-to-peer overlays." ACM SIGOPS Operating Systems Review 40, no. 3 (July 2006): 45–48. http://dx.doi.org/10.1145/1151374.1151385.

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Varvello, Matteo. "A peer-to-peer architecture for networked virtual environments." ACM SIGMultimedia Records 2, no. 2 (June 2010): 5–6. http://dx.doi.org/10.1145/1874420.1874422.

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OZTOPRAK, K., and G. B. AKAR. "Hybrid Fault Tolerant Peer to Peer Video Streaming Architecture." IEICE Transactions on Communications E91-B, no. 11 (November 1, 2008): 3627–38. http://dx.doi.org/10.1093/ietcom/e91-b.11.3627.

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Bruda, Stefan D., Farzad Salehi, Yasir Malik, and Bessam Abdulrazak. "A Peer-to-Peer Architecture for Remote Service Discovery." Procedia Computer Science 10 (2012): 976–83. http://dx.doi.org/10.1016/j.procs.2012.06.133.

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Wu, Z. D. "Modelling for a Federated Peer-to-Peer MMOG Architecture." International Journal of Computers and Applications 30, no. 4 (January 2008): 309–18. http://dx.doi.org/10.1080/1206212x.2008.11441910.

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18

Ganesh, Ananth K., George A. Holt, Alexander D. Stoyen, and Lichen Zhang. "Object-Oriented Software Architecture for Distributed Peer-Peer Systems." IFAC Proceedings Volumes 31, no. 14 (June 1998): 141–46. http://dx.doi.org/10.1016/s1474-6670(17)44886-5.

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19

Yan, Jeffrey, and Valeriy Vyatkin. "Distributed Software Architecture Enabling Peer-to-Peer Communicating Controllers." IEEE Transactions on Industrial Informatics 9, no. 4 (November 2013): 2200–2209. http://dx.doi.org/10.1109/tii.2013.2258164.

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Minoh, M., and T. Kamae. "Networked appliances and their peer-to-peer architecture AMIDEN." IEEE Communications Magazine 39, no. 10 (2001): 80–87. http://dx.doi.org/10.1109/35.956117.

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21

Chen, Jing, Rui-Min Wang, Lei Li, Zhi-Hong Zhang, and Xiao-She Dong. "A Distributed Dynamic Super Peer Selection Method Based on Evolutionary Game for Heterogeneous P2P Streaming Systems." Mathematical Problems in Engineering 2013 (2013): 1–9. http://dx.doi.org/10.1155/2013/830786.

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Due to high efficiency and good scalability, hierarchical hybrid P2P architecture has drawn more and more attention in P2P streaming research and application fields recently. The problem about super peer selection, which is the key problem in hybrid heterogeneous P2P architecture, is becoming highly challenging because super peers must be selected from a huge and dynamically changing network. A distributed super peer selection (SPS) algorithm for hybrid heterogeneous P2P streaming system based on evolutionary game is proposed in this paper. The super peer selection procedure is modeled based on evolutionary game framework firstly, and its evolutionarily stable strategies are analyzed. Then a distributedQ-learning algorithm (ESS-SPS) according to the mixed strategies by analysis is proposed for the peers to converge to the ESSs based on its own payoff history. Compared to the traditional randomly super peer selection scheme, experiments results show that the proposed ESS-SPS algorithm achieves better performance in terms of social welfare and average upload rate of super peers and keeps the upload capacity of the P2P streaming system increasing steadily with the number of peers increasing.
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McIntosh, Roger L., and Alfred Yau. "A Flexible and Robust Peer-to-Peer Architecture with XML-Based Open Communication for Laboratory Automation." JALA: Journal of the Association for Laboratory Automation 8, no. 1 (February 2003): 38–45. http://dx.doi.org/10.1016/s1535-5535-04-00240-0.

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Traditional lab automation systems are highly centralized: dispatch and coordination of activities are mediated by a system controller, usually via a single, monolithic control procedure. This approach, while conceptually simple, makes changes to the system difficult; adding or removing instruments and functionality can be a daunting task. In addition, most automated systems are tied to particular development languages and protocols, making operation in heterogeneous environments (i.e., the real world) problematic, since instrument software comes in many different implementations. We present a peer-to-peer architecture for lab automation, using an XML-based communication protocol. The architecture consists of peer instrument servers, an XML communication layer, and an open control center. Each instrument peer can control, be controlled by, and communicate information to other instrument peers to fulfill the automation task. Our protocol is based on XML-RPC, a lightweight communication standard built atop HTTP. This provides an open and flexible means of peer-to-peer interfacing. The control center serves as a convenient, Web-based interface to manage the instruments. The automated procedure can be distributed across all available instrument peers (each instrument assigned a set of responsibilities); the controller implements a limited set of high-level instructions. The software components included in our prototype system are implemented in various programming languages, including Java, C/C++, Visual Basic, and LabVIEW. Our approach facilitates rapid development of laboratory automation systems.
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YOUSAF, TASMEIA, ILUJU KIRINGA, and LEI JIANG. "AN OPEN SERVICE ARCHITECTURE FOR THE HYPERION PEER DATABASE SYSTEM." International Journal of Cooperative Information Systems 17, no. 01 (March 2008): 53–75. http://dx.doi.org/10.1142/s0218843008001762.

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The need for data sharing across heterogeneous data sources is growing. Peer Database Management Systems (PDBMSs) offer one data sharing approach, which favors a direct and dynamic node-to-node model of communication with no centralized control. Moreover, Service Oriented Architectures (SOA) using Web service technologies allow users to leverage existing assets towards the goal of building new architectures and integrating existing systems that can be componentized. We propose an Open Service Architecture for PDBMSs (OSAP). This architecture offers the main services of a PDBMS as Web services that are invoked via the communication network using a set of well-defined interfaces. This approach provides power and flexibility in terms of development and usage of the system. We have implemented this architecture within the Hyperion PDBMS infrastructure. We provide an analysis of the implementation of the OSAP architecture in terms of its characteristics. We also conduct a performance comparison with both the original Hyperion architecture, and a much simpler architecture that hides all the internal functionalities offered by a PDBMS as private processes that can be used by other peers only through one single web service which acts as peer manager.
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MAIER, RONALD, and JOHANNES SAMETINGER. "PEER-TO-PEER INFORMATION WORKSPACES IN INFOTOP." International Journal of Software Engineering and Knowledge Engineering 14, no. 01 (February 2004): 79–102. http://dx.doi.org/10.1142/s0218194004001531.

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Knowledge workers collaborate in teams, networks and communities in order to accomplish knowledge processes. They have to be supported with adequate organizational as well as information and communication technological (ICT) infrastructures. From an ICT perspective, requirements have changed when compared to more traditional (office) work due to the considerably higher complexity of data, the focus on communication across the boundaries of corporate ICT infrastructures and the mobility of knowledge workers. This requires the systematic handling of context and substantially extended functionality for collaboration in the knowledge workers' personal workspaces. In this paper, we outline typical knowledge processes and discuss ICT support for the personal management of information, of web content, of collaboration and of knowledge. We present Infotop, a tool that supports the creation and management of shared-context information workspaces and organizes knowledge resources in a peer-to-peer (p2p) architecture. We show how Infotop can be used to support typical knowledge work processes and discuss its dimensions, its user interface, its shared context workspaces, its architecture, and some thoughts on a prototype implementation currently under development.
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Tigelaar, Almer S. "Peer-to-peer information retrieval." ACM SIGIR Forum 46, no. 2 (December 21, 2012): 116. http://dx.doi.org/10.1145/2422256.2422276.

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Flint, David. "Peer to peer prosecutions." ITNOW 47, no. 5 (September 1, 2005): 26. http://dx.doi.org/10.1093/itnow/bwi102.

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Pires, Carlos Eduardo Santos, Rocir Marcos Leite Santiago, Ana Carolina Salgado, Zoubida Kedad, and Mokrane Bouzeghoub. "Ontology-Based Clustering in a Peer Data Management System." International Journal of Distributed Systems and Technologies 3, no. 2 (April 2012): 1–21. http://dx.doi.org/10.4018/jdst.2012040101.

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Peer Data Management Systems (PDMSs) are advanced P2P applications in which each peer represents an autonomous data source making available an exported schema to be shared with other peers. Query answering in PDMSs can be improved if peers are efficiently disposed in the overlay network according to the similarity of their content. The set of peers can be partitioned into clusters, so as the semantic similarity among the peers participating into the same cluster is maximal. The creation and maintenance of clusters is a challenging problem in the current stage of development of PDMSs. This work proposes an incremental peer clustering process. The authors present a PDMS architecture designed to facilitate the connection of new peers according to their exported schema described by an ontology. The authors propose a clustering process and the underlying algorithm. The authors present and discuss some experimental results on peer clustering using the approach.
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de la Vega, Francisco, Javier Soriano, Miguel Jimenez, and David Lizcano. "A Peer-to-Peer Architecture for Distributed Data Monetization in Fog Computing Scenarios." Wireless Communications and Mobile Computing 2018 (September 4, 2018): 1–15. http://dx.doi.org/10.1155/2018/5758741.

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Modern IoT deployments do require considerable investments that might only be justified if the data being gathered could be monetized, which leads to the need for a digital data marketplace. In many cases, the provider of the IoT data needs to process it locally for data curation, aggregation, stream processing, etc. At the same time, the consumer could be interested in nearby data. This scenario resembles a fog computing architecture where companies require being able, keeping data under their control, to securely make it available to other companies in a peer-to-peer fashion, without needing a cloud intermediary (like traditional marketplaces do), thus maximizing the locality of the processing and avoiding the existence of a bottleneck when the intermediary makes the data delivery for accounting purposes. Nevertheless, this imposes a hard requirement: by not having a central marketplace, the peers (seller and customer) need to trust each other, which, in turn, requires enforcing a nonrepudiation schema. In this paper, the authors propose a distributed peer-to-peer architecture for such a data marketplace that takes advantage of the architectural fundamentals of fog computing, in which data processing, filtering, and stream based event generation is done in a fog node along with the data, and where relationships, both commercial agreements and data delivery, are performed directly between producers and consumers without the need of mutual trust thanks to the usage of blockchain principles (e.g., distributed ledger, consensus mechanism). The proposed architecture is validated through a case study involving a set of key issues regarding nonrepudiation commonly identified when moving from a centralized marketplace to a distributed one. Moreover, it is shown that the proposed solution does not bring in any limitation with regard to a centralized marketplace solution, in terms of pricing models (subscriptions, pay-per-use, etc.) or usage conditions (contract duration, updates rate, etc.).
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Du, Hua Mei, Yong Sheng Huang, and Geng Lu Zhang. "The P2P Model Based on the Similarity of Active Peers." Applied Mechanics and Materials 278-280 (January 2013): 2044–47. http://dx.doi.org/10.4028/www.scientific.net/amm.278-280.2044.

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In application of network technologies, the peer to peer technologies is becoming one of the hot spots in network research fields. In order to enhance the efficiency and effectiveness of the P2P network, a lot of architecture schemes for organizing the peers and the files in the P2P network are put forward which are mainly concentrated on the network characteristics of the peers and the file transmission. A P2P model based on the similarity of active peers is put forward. In the proposed model, the peers’ interests to the files are utilized to describe the similarities of the peers. By the similarities among the peers, the peer groups are clustered. Utilizing the representative clustering group, the interconnections among active peers are built according to the representative group selected by Hamming network.
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Chen, Xin. "A Novel Security Architecture for Peer-to-Peer IMS System." Advanced Materials Research 664 (February 2013): 1076–81. http://dx.doi.org/10.4028/www.scientific.net/amr.664.1076.

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Recently, some proposals suggest to use a peer-to-peer network instead of servers to facilitate SIP user registration and location in IMS communication systems. Due to the lack of central authority, security issue becomes one of the main problems in such P2P IMS systems. In this paper, we propose a novel security architecture for P2P IMS system. By using this architecture, our P2P IMS system becomes a fully distributed secure system in which there is not a central server indeed. Furthermore, our system is a scalable system which is capable of anonymous yet accountable real time communication based on SIP protocol which enables the system compatible with any existing IMS systems.
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Delot, Thierry, Nicolas Cenerario, and Sergio Ilarri. "Vehicular event sharing with a mobile peer-to-peer architecture." Transportation Research Part C: Emerging Technologies 18, no. 4 (August 2010): 584–98. http://dx.doi.org/10.1016/j.trc.2009.12.003.

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El Rhalibi, Abdennour, and Madjid Merabti. "Agents-based modeling for a peer-to-peer MMOG architecture." Computers in Entertainment 3, no. 2 (April 2005): 3. http://dx.doi.org/10.1145/1063723.1063731.

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SAGARA, K. "A Distributed Authentication Platform Architecture for Peer-to-Peer Applications." IEICE Transactions on Communications E88-B, no. 3 (March 1, 2005): 865–72. http://dx.doi.org/10.1093/ietcom/e88-b.3.865.

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Fakas, Georgios John, and Bill Karakostas. "A peer to peer (P2P) architecture for dynamic workflow management." Information and Software Technology 46, no. 6 (May 2004): 423–31. http://dx.doi.org/10.1016/j.infsof.2003.09.015.

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Lumineau, Nicolas, Anne Doucet, and Stéphane Gançarski. "Thematic Schema Building for Mediation-based Peer-to-Peer Architecture." Electronic Notes in Theoretical Computer Science 150, no. 2 (March 2006): 21–36. http://dx.doi.org/10.1016/j.entcs.2005.11.032.

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Haase, Peter, Ronny Siebes, and Frank van Harmelen. "Expertise-based peer selection in Peer-to-Peer networks." Knowledge and Information Systems 15, no. 1 (January 24, 2007): 75–107. http://dx.doi.org/10.1007/s10115-006-0055-1.

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Pirmagomedov, R., and A. A. Ahmed. "Multi-Level Peer-to-Peer Requests Processing in Mobile Networks." Proceedings of Telecommunication Universities 6, no. 2 (2020): 79–86. http://dx.doi.org/10.31854/1813-324x-2020-6-2-79-86.

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The evolution of the Internet of Things application dictates new, more stringent requirements for the speed of transmission and processing of information. To reduce latency, peripheral multi-service access computing is gaining in popularity. This approach allows users to process data closer to their location. However, such solutions may not take into account the specifics of applications based on peer-to-peer user requests (P2P). Subject of study. The article explores the processing time of P2P requests in mobile networks. Method. The applied methodology includes methods of mathematical and simulation modeling. The main results. The results of the work allow us to conclude that the peripheral computing of multiservice access in their standard architectural design is insufficient. At the same time, the developed solution based on a multilevel architecture with multicast routing provides significantly lower query processing time. Practical significance. The solution proposed by the authors is able to ensure the operability of applications requiring minimal network latency, such as medical applications, unmanned vehicles, search for various service providers with reference to geographical coordinates.
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Milano, Diego, Monica Scannapieco, and Tiziana Catarci. "Measuring and Diffusing Data Quality in a Peer-to-Peer Architecture." International Journal of Enterprise Information Systems 3, no. 1 (January 2007): 61–84. http://dx.doi.org/10.4018/jeis.2007010104.

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Mohamed, Mohamad Afendee, Abdullah Muhammed, and Mustafa Man. "A Secure Chat Application Based on Pure Peer-to-Peer Architecture." Journal of Computer Science 11, no. 5 (May 1, 2015): 723–29. http://dx.doi.org/10.3844/jcssp.2015.723.729.

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Lalitha, B., and A. V. L. N. Sujith. "P2P Cloud: Peer-to-Peer Based Security Aware Cloud Storage Architecture." i-manager's Journal on Cloud Computing 1, no. 2 (April 15, 2014): 20–24. http://dx.doi.org/10.26634/jcc.1.2.3053.

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Amad, Mourad, Abdelmalek Boudries, and Lyes Badis. "Application Layer Multicast Based Services on Hierarchical Peer to Peer Architecture." Applied Mechanics and Materials 892 (June 2019): 64–71. http://dx.doi.org/10.4028/www.scientific.net/amm.892.64.

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Application Layer Multicast (ALM) is considered as an attractive approach for implementing wide area multicast services. In ALM, multicast functionality is implemented at the edge instead of the core network (routers). As opposed to network-layer multicast, application layer multicast requires no infrastructure support and can be easily deployed in the Internet. In this paper, we propose a new efficient and scalable model for optimizing application layer multicast using HPM architecture (HPM: A novel hierarchical Peer-to-Peer model for lookup acceleration with provision of physical proximity). This approach benefits from P2P properties and characteristics. In this contribution, we consider our optimized tree construction algorithm simultaneously for each ring of HPM. The global tree construction algorithm is composed of two steps. In the first step, we construct a sub-tree for each ring; the second step is to build a global tree using sub sets of adjacent rings in HPM architecture. The proposed model inherits from main P2P attributes such as: scalability, fault tolerance characterized HPM. Preliminarily performance evaluations show that results are globally satisfactory, the depth of the resulting multicast tree is optimized.
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Rajesh and Ravi. "Statistically Quality Assured Streaming Architecture For Dynamic Peer To Peer Networks." International journal of Multimedia & Its Applications 3, no. 4 (November 30, 2011): 63–81. http://dx.doi.org/10.5121/ijma.2011.3406.

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Zhang, Guimin, Brian L. Smith, and Jianhua Guo. "Peer-to-Peer-Based Publish/Subscribe Architecture for Advanced Infrastructure Systems." Journal of Computing in Civil Engineering 24, no. 1 (January 2010): 65–72. http://dx.doi.org/10.1061/(asce)0887-3801(2010)24:1(65).

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Gedik, B., and Ling Liu. "A Scalable Peer-to-Peer Architecture for Distributed Information Monitoring Applications." IEEE Transactions on Computers 54, no. 6 (June 2005): 767–82. http://dx.doi.org/10.1109/tc.2005.87.

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Gupta, R., V. Sekhri, and A. K. Somani. "CompuP2P: An Architecture for Internet Computing Using Peer-to-Peer Networks." IEEE Transactions on Parallel and Distributed Systems 17, no. 11 (November 2006): 1306–20. http://dx.doi.org/10.1109/tpds.2006.149.

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Wai Chen and Shengwei Cai. "Ad hoc peer-to-peer network architecture for vehicle safety communications." IEEE Communications Magazine 43, no. 4 (April 2005): 100–107. http://dx.doi.org/10.1109/mcom.2005.1421912.

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Gerke, J., D. Hausheer, J. Mischke, and B. Stiller. "An Architecture for a Service Oriented Peer-to-Peer System (SOPPS)." PIK - Praxis der Informationsverarbeitung und Kommunikation 26, no. 2 (June 2003): 90–95. http://dx.doi.org/10.1515/piko.2003.90.

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Lin, Phone, Pai-Chun Chung, and Yuguang Fang. "P2P-iSN: a peer-to-peer architecture for heterogeneous social networks." IEEE Network 28, no. 1 (January 2014): 56–64. http://dx.doi.org/10.1109/mnet.2014.6724107.

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Huang, C. M. "A Resource Exchange Architecture for Peer-to-Peer File Sharing Applications." Computer Journal 48, no. 1 (January 1, 2005): 53–71. http://dx.doi.org/10.1093/comjnl/bxh055.

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Hansen, Klaus Marius. "Thoth – A publish/subscribe architecture for peer-to-peer tool integration." International Journal on Software Tools for Technology Transfer 6, no. 3 (August 2004): 219–30. http://dx.doi.org/10.1007/s10009-004-0156-7.

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