Academic literature on the topic 'Pattern language'

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Journal articles on the topic "Pattern language"

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Narayan, Ritushree, and Puja Mishra. "Pattern Recognition of Jharkhand Tribal Language." International Journal of Trend in Scientific Research and Development Volume-2, Issue-3 (April 30, 2018): 267–71. http://dx.doi.org/10.31142/ijtsrd10854.

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Akmal, Saiful, Fera Busfina Zalha, Rita Hermida, Satria Juni, and Lianita Ali Nasution. "Sentence Pattern Contrastive Analysis of English and Sigulai Language." Eralingua: Jurnal Pendidikan Bahasa Asing dan Sastra 4, no. 2 (July 27, 2020): 198. http://dx.doi.org/10.26858/eralingua.v4i2.13960.

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This study focuses on analyzing and contrasting sentence pattern differences in both English and Sigulai languages. The study intends to find out the differences in sentence pattern between English and Sigulai language and how the sentence pattern of two languages are different. This current study was conducted by employing the qualitative method by using the contrastive analysis approach. Purposive sampling was used to select samples comprising two native-Simeulue students studying in Banda who speaks Sigulai. The findings show that there were contrast differences in verbal and nominal sentence patterns between English and Sigulai. Moreover, it can be concluded that Sigulai language has a non-configurational sentence pattern as many other Austronesian languages in Aceh and Indonesia in general.
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Barney, Christopher Aaron. "Application of Pattern Language for Game Design in Pedagogy and Design Practice." Information 12, no. 10 (September 23, 2021): 393. http://dx.doi.org/10.3390/info12100393.

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Existing implementations of game design patterns have largely been confined to theoretical or research settings. Weaknesses in these implementations have prevented game design patterns from being properly evaluated as an educational and practical development tool. This paper examines these weaknesses, describes a method of developing and applying patterns that overcome the weaknesses, and evaluates use of the method for game design education and practice. Weaknesses in existing pattern implementations are: the omission of design problems, presumption of functional completeness at the level of pattern languages, narrow topical focus, and lack of a concise, repeatable method for pattern production. Several features of the proposed method were specifically built to address these weaknesses, namely the pattern template, the process for connecting patterns into a language and assessing the language’s scope, a rubric for assessing pattern confidence and interconnectivity confidence, and pattern-building exercises. This method was applied in a classroom setting. Results as assessed by the evaluation of student work suggest that creating patterns/pattern languages is an effective pedagogical approach. Designs produced using designer-created patterns closely align with existing design theory and are clearly understood by students. The above results may indicate that the path to gaining wider acceptance of pattern theory as a design framework within game design is not to produce a universal pattern language, but to facilitate the creation of case-specific languages by students and professional designers that use a shared ontology, and thus can be combined easily to solve the diverse sets of problems faced by these groups.
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Pulungan, Husniah Ramadhani, Chalimah Chalimah, Muhammad Roihan Daulay, Mowafg Abrahem Masuwd, and Muhammad Kristiawan. "Learning Perceptive Mental Processes in Angkola Language." Anglophile Journal 2, no. 2 (April 30, 2022): 120. http://dx.doi.org/10.51278/anglophile.v2i2.327.

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This article aims to reveal the learning of patterns and cultural influences of perceptive mental processes in Angkola language with a Systemic Functional Linguistics (SFL) approach. This is because learning research tends to offer research related to language learning models and language learning media from various perspectives. Meanwhile, the content of the learning is still limited to be analyzed in certain grammar. This research offers perceptive mental process learning based on one of the regional languages in Indonesia, namely Angkola language which needs to be raised considering that this language still includes native speakers. Thus, the Angkola language must be included in the list of documentation of languages and oral traditions that should be preserved in order to maintain the wealth of the archipelago. The method used is descriptive qualitative with transitivity analysis. The results of the analysis show that the Angkola community in expressing perceptive mental processes produces two patterns, one sequential pattern and one non-sequential pattern. However, for non-sequential patterns, after the process is not followed by sensing but is followed by a phenomenon then sensing afterwards. The uniqueness and symptoms of this strangeness are found in the study of perceptive mental processes in the Angkola language. Therefore, according to the presentation of the analysis, it can be proven the consistency, prevalence and acceptance of this pattern in transitivity in the Angkola language. Keywords: Angkola Language, Mental Process Language, Systemic Functional Linguistics
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Salingaros, Nikos A. "The structure of pattern languages." Architectural Research Quarterly 4, no. 2 (June 2000): 149–62. http://dx.doi.org/10.1017/s1359135500002591.

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Pattern languages help us tackle the complexity of a variety of systems ranging from computer software, to buildings and cities. Each ‘pattern’ represents a rule governing one working piece of a complex system, and the application of pattern languages can be done systematically. Design that wishes to connect to human beings needs the information contained in a pattern language. This paper describes how to validate existing pattern languages, how to develop them, and how they evolve. The connective geometry of urban interfaces is derived from the architectural patterns of Christopher Alexander.
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Price, J. "Christopher Alexander's pattern language." IEEE Transactions on Professional Communication 42, no. 2 (June 1999): 117–22. http://dx.doi.org/10.1109/47.804820.

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Jen-Tzung Chien. "Association pattern language modeling." IEEE Transactions on Audio, Speech and Language Processing 14, no. 5 (September 2006): 1719–28. http://dx.doi.org/10.1109/tsa.2005.858551.

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Klien, Michael. "Choreography: a pattern language." Kybernetes 36, no. 7/8 (August 14, 2007): 1081–88. http://dx.doi.org/10.1108/03684920710777856.

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Barter, Bob. "Systems Engineering Pattern Language." INSIGHT 1, no. 3 (September 1998): 19. http://dx.doi.org/10.1002/inst.19981319.

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Thomas, John Charles. "Building common ground in a wildly webbed world: a pattern language approach." Journal of Information, Communication and Ethics in Society 16, no. 3 (August 13, 2018): 338–50. http://dx.doi.org/10.1108/jices-04-2018-0044.

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Purpose The purpose of this paper is to help bridge the digital divide that arises from people having such different viewpoints that little communication is possible, even though all have access to the internet and speak the same language. Design/methodology/approach The method is to catalog the best practices in collaboration and cooperation in the form of a pattern language. After describing pattern languages, some examples are given. Findings People have been trying to cooperate in many cultures over many centuries, and there are many the best practices that can be useful to find a common ground. Research limitations/implications The patterns suggested do not easily allow empirical and objective A/B testing. Practical implications Any pattern or guideline will be applied by most people in most contexts. There will always be practical limitations in the appropriate scope of application. Social implications A more widespread use of the patterns should help heal the divisiveness in society. Originality/value While pattern languages have been used in many fields, this is the first attempt to do so in fostering civil engagement.
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Dissertations / Theses on the topic "Pattern language"

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Winn, Tiffany Rose, and winn@infoeng flinders edu au. "LDPL: A Language Designer's Pattern Language." Flinders University. Informatics and Engineering, 2006. http://catalogue.flinders.edu.au./local/adt/public/adt-SFU20061127.123254.

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Patterns provide solutions to recurring design problems in a variety of domains, including that of software design. The best patterns are generative: they show how to build the solution they propose, rather than just explaining it. A collection of patterns that work together to generate a complex system is called a pattern language. Pattern languages have been written for domains as diverse as architecture and computer science, but the process of developing pattern languages is not well understood. This thesis focuses on defining both the structure of pattern languages and the processes by which they are built. The theoretical foundation of the work is existing theory on symmetry breaking. The form of the work is itself a pattern language: a Language Designer's Pattern Language (LDPL). LDPL itself articulates the structure of pattern languages and the key processes by which they form and evolve, and thus guides the building of a properly structured pattern language. LDPL uses multidisciplinary examples to validate the claims made, and an existing software pattern language is analyzed using the material developed. A key assumption of this thesis is that a pattern language is a structural entity; a pattern is not just a transformation on system structure, but also the resultant structural configuration. Another key assumption is that it is valid to treat a pattern language itself as a complex, designed system, and therefore valid to develop a pattern language for building pattern languages. One way of developing a pattern language for building pattern languages would be to search for underlying commonality across a variety of existing, well known pattern languages. Such underlying commonality would form the basis for patterns in LDPL. This project has not directly followed this approach, simply because very few pattern languages that are genuinely structural have currently been explicitly documented. Instead, given that pattern languages articulate structure and behavior of complex systems, this research has investigated existing complex systems theory - in particular, symmetry-breaking - and used that theory to underpin the pattern language. The patterns in the language are validated by examples of those patterns within two well known pattern languages, and within several existing systems whose pattern languages have not necessarily been explicitly documented as such, but the existence of which is assumed in the analysis. In addition to developing LDPL, this project has used LDPL to critique an existing software pattern language, and to show how that software pattern language could potentially have been generated using LDPL. Existing relationships between patterns in the software language have been analyzed and, in some cases, changes to patterns and their interconnections have been proposed as a way of improving the language. This project makes a number of key contributions to pattern language research. It provides a basis for semantic analysis of pattern languages and demonstrates the validity of using a pattern language to articulate the structure of pattern languages and the processes by which they are built. The project uses symmetry-breaking theory to analyze pattern languages and applies that theory to the development of a language. The resulting language, LDPL, provides language developers with a tool they can use to help build pattern languages.
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Mikkonen, S. (Samu). "Requirements of the interaction design pattern languages for the web development:a pattern language delivery platform." Master's thesis, University of Oulu, 2016. http://urn.fi/URN:NBN:fi:oulu-201512312312.

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Purpose: Previous studies of pattern languages have been focused HCI pattern languages or presented them in the context web development before advent of touchscreen mobile devices. This study looks at potential and evolvement of pattern languages in general and then evaluates the effects and challenges that modern Web environment brings to development of pattern languages for the web development. Methodology: This research was conducted as design science research by following the process of recognized design science research methodology. Experiment including qualitative survey was conducted in evaluation phase. Narrative literature review was conducted summarizing the most relevant and highest quality knowledge available to answer the research questions as part of the background research. Findings: This research points to that pattern languages have untapped potential in web technology based user interfaces. This study didn’t yet provide definitive answer to how to untap this potential, but instead provided set of requirements to build upon. Research limitations: Study focuses on only developing user interface patterns as front-end elements that can be paired with desired backend implementations. Artifacts developed in this study should also be evaluated in larger qualitative research in order to better evaluate the impact. Practical implications: Delivery platform for pattern language was developed and documented as artifact. Basic pattern language was also developed and documented to enable evaluation of the delivery platform. Insights of this paper aims to provide basis for the building pattern languages for the web development. Value of the paper comes also from discussing the role of recent tools and techniques that have been recently adopted in the web development or are just being developed.
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Zhu, Jia Jun. "A language for financial chart patterns and template-based pattern classification." Thesis, University of Macau, 2018. http://umaclib3.umac.mo/record=b3950603.

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Joseph, Melanie Rachel. "A pattern language for sacred secular places." Texas A&M University, 2005. http://hdl.handle.net/1969.1/3741.

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“Pattern Language” is a term popularized by Christopher Alexander and his coauthors of the book A Pattern Language: Towns, Buildings, Construction, Sara Ishikawa, and Murray Silverstein in the late 1970’s. Though intended to enable every citizen to design and construct their own home, pattern language never quite caught up with those in the field of architecture, mostly because of its lack of flexibility. The core idea of Alexander’s pattern language was to arm architects, designers, and the common people with a tool that would empower them to make informed decisions related to designing places that would comply with their needs and wants. What architecture needs the most today is the ability to heal and invigorate. I believe that contemporary architecture lacks such places that enable occupants to connect and communicate with what is within and what is without. A number of studies have proven that universally sacred (a majority of which are religious in function) places are charged with energies that could contribute towards this process. The energies, also referred to as “patterns,” are the energies unique to a place that make it special and sacred (not just in the religious context but also in the secular context). This thesis is an attempt to derive a new pattern language for the creation of sacred “secular” places like our homes and work places which draw from the pattern lists that have been proposed in four separate instances by authors including Christopher Alexander and Phillip Tabb. This new pattern list is aimed at providing architects and designers with a tool for creating secular places with an element of sacrality without having to taking on a religious meaning.
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Pechoux, Beatrice Le. "A Pattern Language Describing Apparel Design Creativity." NCSU, 2000. http://www.lib.ncsu.edu/theses/available/etd-20000404-214300.

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The apparel design process involves gathering and analyzing information on fashion trends, markets, past line sales and editing ideas for successful combinations of fabric, style and price. These ideas are the result of creativity. Creativity is most often modeled as a problem solving process involving complex chaotic systems. In the fields of architecture and software design, pattern languages have been developed to help understand the various fundamental components and dynamics of complex systems by using a series of related generic problem-solving patterns empirically proven to be successful in a specified context of forces. Patterns record existing knowledge to make it rapidly and easily accessible and communicated between different users. The research objective of this dissertation was to develop a pattern language describing the initial creative phase of the apparel design process. First, an archetype of the initial creative process in apparel design was constructed based on the literature reviewed to integrate the intervening marketing and design components, and suggest a set of links between these components and the various stages of the process. Second, patterns describing these links and the archetype were developed to form a pattern language representing the dynamics of the archetypal model, i.e. the articulation and interdependencies of all its components and stages. Design professionals reviewed the pattern language. Students used it to develop product concepts and storyboards, which were evaluated by a panel of judges. Feedback from these participants indicates the pattern language offers a "design manual" that can be used by all team members to improve design efficiency and effectiveness, i.e. higher success rates of new products in a timely manner. Combining information technology and the pattern language could make an even greater contribution to apparel design, both at an operational level and a strategic planning level. This research provides a working example of a pattern language and shows the benefits to be attained. Also, the dissertation includes a guide on constructing pattern languages in the hope of reaching the ultimate goal of encouraging industry and academic apparel design experts to contribute to the necessary ongoing developments of the pattern language.

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Monteiro, Pedro Miguel Ferreira Costa. "A pattern language for parallelizing irregular algorithms." Master's thesis, Faculdade de Ciências e Tecnologia, 2009. http://hdl.handle.net/10362/3963.

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Dissertação apresentada na Faculdade de Ciências e Tecnologia da Universidade Nova de Lisboa para obtenção do grau de Mestre em Engenharia Informática
In irregular algorithms, data set’s dependences and distributions cannot be statically predicted. This class of algorithms tends to organize computations in terms of data locality instead of parallelizing control in multiple threads. Thus, opportunities for exploiting parallelism vary dynamically, according to how the algorithm changes data dependences. As such, effective parallelization of such algorithms requires new approaches that account for that dynamic nature. This dissertation addresses the problem of building efficient parallel implementations of irregular algorithms by proposing to extract, analyze and document patterns of concurrency and parallelism present in the Galois parallelization framework for irregular algorithms. Patterns capture formal representations of a tangible solution to a problem that arises in a well defined context within a specific domain. We document the said patterns in a pattern language, i.e., a set of inter-dependent patterns that compose well-documented template solutions that can be reused whenever a certain problem arises in a well-known context.
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Geller, Felix, Robert Hirschfeld, and Gilad Bracha. "Pattern Matching for an object-oriented and dynamically typed programming language." Universität Potsdam, 2010. http://opus.kobv.de/ubp/volltexte/2010/4303/.

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Pattern matching is a well-established concept in the functional programming community. It provides the means for concisely identifying and destructuring values of interest. This enables a clean separation of data structures and respective functionality, as well as dispatching functionality based on more than a single value. Unfortunately, expressive pattern matching facilities are seldomly incorporated in present object-oriented programming languages. We present a seamless integration of pattern matching facilities in an object-oriented and dynamically typed programming language: Newspeak. We describe language extensions to improve the practicability and integrate our additions with the existing programming environment for Newspeak. This report is based on the first author’s master’s thesis.
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Azad, Minoo. "A proto-pattern language for human-computer interaction." Thesis, National Library of Canada = Bibliothèque nationale du Canada, 2000. http://www.collectionscanada.ca/obj/s4/f2/dsk1/tape3/PQDD_0025/MQ52376.pdf.

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Rodríguez, Ruiz Luis. "Interactive Pattern Recognition applied to Natural Language Processing." Doctoral thesis, Universitat Politècnica de València, 2010. http://hdl.handle.net/10251/8479.

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This thesis is about Pattern Recognition. In the last decades, huge efforts have been made to develop automatic systems able to rival human capabilities in this field. Although these systems achieve high productivity rates, they are not precise enough in most situations. Humans, on the contrary, are very accurate but comparatively quite slower. This poses an interesting question: the possibility of benefiting from both worlds by constructing cooperative systems. This thesis presents diverse contributions to this kind of collaborative approach. The point is to improve the Pattern Recognition systems by properly introducing a human operator into the system. We call this Interactive Pattern Recognition (IPR). Firstly, a general proposal for IPR will be stated. The aim is to develop a framework to easily derive new applications in this area. Some interesting IPR issues are also introduced. Multi-modality or adaptive learning are examples of extensions that can naturally fit into IPR. In the second place, we will focus on a specific application. A novel method to obtain high quality speech transcriptions (CAST, Computer Assisted Speech Transcription). We will start by proposing a CAST formalization and, next, we will cope with different implementation alternatives. Practical issues, as the system response time, will be also taken into account, in order to allow for a practical implementation of CAST. Word graphs and probabilistic error correcting parsing are tools that will be used to reach an alternative formulation that allows for the use of CAST in a real scenario. Afterwards, a special application within the general IPR framework will be discussed. This is intended to test the IPR capabilities in an extreme environment, where no input pattern is available and the system only has access to the user actions to produce a hypothesis. Specifically, we will focus here on providing assistance in the problem of text generation.
Rodríguez Ruiz, L. (2010). Interactive Pattern Recognition applied to Natural Language Processing [Tesis doctoral no publicada]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/8479
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Fioravanti, Maria Lydia. "MLearning-PL: a pedagogical pattern language for mobile learning applications." Universidade de São Paulo, 2017. http://www.teses.usp.br/teses/disponiveis/55/55134/tde-06072018-102108/.

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The development and use of computational applications to support teaching and learning, together with the evolution of mobile computing, have contributed significantly to the establishment of a new learning modality known as mobile learning. Despite the benefits and facilities offered by educational applications, some problems and issues they present must be addressed. Challenges associated with mobile learning are not limited to developmental aspects or technologies. We should also consider the pedagogical aspects of this kind of application. When dealing with domain-specific software, we must be concerned about domain requirements. Therefore, it is important to have expert knowledge in the requirements engineering team and, in the case of mobile learning applications projects, such knowledge come from educators, teachers and tutors. However, capturing and transferring tacit knowledge are not trivial tasks and a supporting mechanism that guides the requirements elicitation phase in mobile learning applications projects would be of major importance. Pattern languages as a method to describe tacit knowledge is acknowledged and could be used as a supporting mechanism. Patterns constitute a mechanism for capturing domain experience and knowledge to allow such experience and knowledge to be reapplied when a new problem is encountered. Similarly, pedagogical patterns try to capture expert knowledge of the practice of teaching and learning. Aiming to solve, or at least diminish, the problems associated with mobile learning and due the lack of pedagogical patterns for this purpose, this work aims to create a pedagogical pattern language to assist the requirements elicitation phase of mobile learning applications projects. In this context, a pedagogical pattern language, named MLearning-PL, was created. It is composed of 14 patterns and focuses on assisting in the definition of mobile applications in order to keep learners motivated and committed to using such applications, considering their different learning styles and an effective knowledge acquisition. Experimental studies comparing MLearning-PL to an ad hoc approach in a pedagogical problem resolution scenario were conducted. The results obtained provided preliminary evidences of the applicability, effectiveness and efficiency of MLearning-PL.
O desenvolvimento e a utilização de aplicações computacionais como apoio ao ensino e aprendizagem, aliados à evolução da computação móvel, tem contribuído significativamente para o estabelecimento de uma nova modalidade de ensino conhecida como aprendizagem móvel. Neste cenário, as aplicações educacionais existentes, mesmo possuindo diversos benefícios e facilidades, apresentam problemas e desafios. Os desafios associados à aprendizagem móvel não se limitam a aspectos de desenvolvimento ou tecnologias. Deve-se, também, considerar os aspectos pedagógicos deste tipo de aplicação. Ao lidar com software específico de determinado domínio, deve-se considerar os requisitos de tal domínio. Portanto, é importante ter conhecimento especializado na equipe de engenharia de requisitos e, no caso de projetos de aplicativos de aprendizagem móvel, esse conhecimento é proveniente de educadores, professores e tutores. No entanto, capturar e transferir o conhecimento tácito não é uma tarefa trivial e um mecanismo de apoio para orientar a fase de elicitação de requisitos em projetos de aplicativos de aprendizagem móvel seria de suma importância. As linguagens de padrões são reconhecidas como método para descrever o conhecimento tácito e podem ser usadas como mecanismo de apoio. Os padrões são um mecanismo para capturar a experiência e o conhecimento do domínio para permitir que ele seja reaplicado quando um novo problema for encontrado. Da mesma forma, os padrões pedagógicos tentam capturar o conhecimento especializado da prática do ensino e da aprendizagem. Com o objetivo de resolver, ou pelo menos minimizar, os problemas associados à aprendizagem móvel e devido à falta de padrões pedagógicos para este propósito, este trabalho tem como objetivo criar uma linguagem de padrões pedagógicos para auxiliar na fase de elicitação de requisitos dos projetos de aplicações de aprendizagem móvel. Neste contexto, foi criada uma linguagem de padrões pedagógicos, denominada MLearning-PL, composta por 14 padrões e cujo foco é auxiliar na definição de aplicativos móveis de maneira a manter os apredizes motivados e comprometidos ao usar tais aplicativos, considerando seus diferentes estilos de aprendizagem e uma aquisição de conhecimento efetiva. Estudos experimentais comparando a MLearning- PL a uma abordagem ad hoc em um cenário de resolução de problemas pedagógicos foram realizados. Os resultados obtidos forneceram evidências preliminares a respeito da aplicabilidade, eficácia e eficiência da MLearning-PL.
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Books on the topic "Pattern language"

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Wang, Yuncai. Landscape Pattern Language. Singapore: Springer Nature Singapore, 2022. http://dx.doi.org/10.1007/978-981-19-6430-5.

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Purpose, pattern, and process. 8th ed. Dubuque, Iowa: Kendall/Hunt Pub., 2008.

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Purpose, pattern, and process. 4th ed. Dubuque, Iowa: Kendall/Hunt Pub., 1997.

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A pattern language for Web usability. London: Addison-Wesley, 2003.

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Roӧs, Phillip B. A Biophilic Pattern Language for Cities. Cham: Springer International Publishing, 2022. http://dx.doi.org/10.1007/978-3-031-19071-1.

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Plan recognitionin natural language dialogue. Cambridge, Mass: MIT Press, 1990.

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Pattern and practice. Boston: Little, Brown, 1986.

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Carberry, Sandra. Plan recognition in natural language dialogue. Cambridge, Mass: MIT Press, 1990.

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Hollander, John. Melodious guile: Fictive pattern in poetic language. New Haven: Yale University Press, 1989.

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Hollander, John. Melodious guile: Fictive pattern in poetic language. New Haven: Yale University Press, 1988.

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Book chapters on the topic "Pattern language"

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Beckers, Kristian. "Initiating a Pattern Language for Context-Patterns." In Pattern and Security Requirements, 281–98. Cham: Springer International Publishing, 2015. http://dx.doi.org/10.1007/978-3-319-16664-3_11.

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Arnold, Ingo. "Architecture Function Pattern Language." In Enterprise Architecture Function, 31–55. Cham: Springer International Publishing, 2022. http://dx.doi.org/10.1007/978-3-030-84589-6_2.

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Köppe, Christian. "A Pattern Language for Teaching Design Patterns." In Lecture Notes in Computer Science, 24–54. Berlin, Heidelberg: Springer Berlin Heidelberg, 2013. http://dx.doi.org/10.1007/978-3-642-38676-3_2.

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Majumder, Prasenjit, and Mandar Mitra. "Indian Language Information Retrieval." In Advances in Pattern Recognition, 301–14. London: Springer London, 2009. http://dx.doi.org/10.1007/978-1-84800-330-9_16.

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Roӧs, Phillip B. "Nature Patterns, Processes and Systems [Pattern 4]." In A Biophilic Pattern Language for Cities, 69–82. Cham: Springer International Publishing, 2022. http://dx.doi.org/10.1007/978-3-031-19071-1_6.

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Bosco, Frederick J. "Pattern-practice revisited." In Toward an Understanding of Language, 297. Amsterdam: John Benjamins Publishing Company, 1985. http://dx.doi.org/10.1075/cilt.40.22bos.

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Pereira, Fernando. "Machine Learning for Efficient Natural-Language Processing." In Combinatorial Pattern Matching, 11. Berlin, Heidelberg: Springer Berlin Heidelberg, 2000. http://dx.doi.org/10.1007/3-540-45123-4_2.

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Régnier, Mireille. "A language approach to string searching evaluation." In Combinatorial Pattern Matching, 15–26. Berlin, Heidelberg: Springer Berlin Heidelberg, 1992. http://dx.doi.org/10.1007/3-540-56024-6_2.

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Ehlers, Thorsten, Florin Manea, Robert Mercaş, and Dirk Nowotka. "k-Abelian Pattern Matching." In Developments in Language Theory, 178–90. Cham: Springer International Publishing, 2014. http://dx.doi.org/10.1007/978-3-319-09698-8_16.

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DeMori, Renato, and Marcello Federico. "Language Model Adaptation." In Computational Models of Speech Pattern Processing, 280–303. Berlin, Heidelberg: Springer Berlin Heidelberg, 1999. http://dx.doi.org/10.1007/978-3-642-60087-6_26.

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Conference papers on the topic "Pattern language"

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Köppe, Christian, and Hogeschool Utrecht. "A pattern language for teaching design patterns." In the 18th Conference. New York, New York, USA: ACM Press, 2011. http://dx.doi.org/10.1145/2578903.2579161.

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Motohashi, Masanari, Hiroshi Nakano, Eiiti Hanyuda, Takeshi Kakeda, and Koichiro Eto. "From pattern languages to a project language." In the 2nd Asian Conference. New York, New York, USA: ACM Press, 2011. http://dx.doi.org/10.1145/2524629.2524648.

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Beckers, Kristian, Stephan Faßbender, and Maritta Heisel. "Deriving a pattern language syntax for context-patterns." In the 19th European Conference. New York, New York, USA: ACM Press, 2014. http://dx.doi.org/10.1145/2721956.2721967.

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Miyake, Youichiro. "Game design pattern language." In the 2nd Asian Conference. New York, New York, USA: ACM Press, 2011. http://dx.doi.org/10.1145/2524629.2524657.

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Pinho, Daniel, and Ademar Aguiar. "The AgilECo Pattern Language." In EuroPLoP '20: European Conference on Pattern Languages of Programs 2020. New York, NY, USA: ACM, 2020. http://dx.doi.org/10.1145/3424771.3424790.

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Pan, Yue, and Erik Stolterman. "Pattern language and HCI." In CHI '13 Extended Abstracts on Human Factors in Computing Systems. New York, New York, USA: ACM Press, 2013. http://dx.doi.org/10.1145/2468356.2468716.

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Kolovos, Dimitris S., and Richard F. Paige. "The Epsilon Pattern Language." In 2017 IEEE/ACM 9th International Workshop on Modelling in Software Engineering (MiSE). IEEE, 2017. http://dx.doi.org/10.1109/mise.2017.8.

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Köppe, Christian. "A pattern language for teaching design patterns (part 1)." In the 16th European Conference. New York, New York, USA: ACM Press, 2011. http://dx.doi.org/10.1145/2396716.2396718.

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Suzuki, Ryohei, Takashi Watanabe, and Takashi Iba. "Music Composition Patterns: A Pattern Language for Touching Music." In EuroPLop '22: 27th European Conference on Pattern Languages of Programs. New York, NY, USA: ACM, 2022. http://dx.doi.org/10.1145/3551902.3565071.

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Kawabe, Yuki, Haruka Mori, Aimi Burgoyne, and Takashi Iba. "Pattern Experience Chart Generator function on a pattern language platform Patterns We Live By." In EuroPLoP '18: 23rd European Conference on Pattern Languages of Programs. New York, NY, USA: ACM, 2018. http://dx.doi.org/10.1145/3282308.3282337.

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Reports on the topic "Pattern language"

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Appelt, Douglas E., and Boyan Onyshkevych. The Common Pattern Specification Language. Fort Belvoir, VA: Defense Technical Information Center, October 1998. http://dx.doi.org/10.21236/ada631525.

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Siri Ming, Siri Ming. Can children with autism learn more flexible language patterns? Experiment, July 2014. http://dx.doi.org/10.18258/2920.

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Waters, Anna. Understanding Pervasive Language Impairment in Young Children: Exploring Patterns in Narrative Language and Functional Communication. Portland State University Library, January 2000. http://dx.doi.org/10.15760/etd.1030.

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Berdiqulov, Aziz. ECMI Minorities Blog. Russian Migrants in Central Asia – An ambiguous Reception. European Centre for Minority Issues, July 2022. http://dx.doi.org/10.53779/abpl3118.

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One of the consequences of Russia’s invasion of Ukraine is the imposition of western economic sanctions on the country and further autocratization of its political system. Both factors have resulted in a significant outward migration of Russian citizens, with Central Asia being one of frequent destinations due to the geographic proximity and widespread use of Russian language. At the same time, for many Russians the region remains a terra incognita, perceived primarily through the presence of the Central Asian labour migrants. In this blog piece, ECMI Researcher Aziz Berdiqulov examines this recent phenomenon by discussing specifically the cases of Kazakhstan and Uzbekistan as receiving countries, through the prism of different initiatives addressing the influx, social attitudes concerning the newcomers and reactions of the Russian minorities present there. Furthermore, the author tries to assess whether the new situation has the potential for changing the hitherto pattern of relations between Russians and Central Asians.
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NIKITINA, IRINA. THE LANGUAGE OF CORRUPTION IN ENGLISH BUSINESS DISCOURSE. Science and Innovation Center Publishing House, 2020. http://dx.doi.org/10.12731/2077-1770-2020-4-3-163-169.

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This article is devoted to identifying the patterns of the use of the language of corruption in English business discourse. In the course of the research, the author analyzes functional features of the language of corruption in English business discourse and describes in detail the various techniques underlying the replacement of the direct naming of “bribe, to give a bribe” to the euphemistic one in English. The analysis allows identifying language strategies characteristic of the modern English business communication.
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Markova, Oksana, Serhiy Semerikov, and Maiia Popel. СoCalc as a Learning Tool for Neural Network Simulation in the Special Course “Foundations of Mathematic Informatics”. Sun SITE Central Europe, May 2018. http://dx.doi.org/10.31812/0564/2250.

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The role of neural network modeling in the learning сontent of special course “Foundations of Mathematic Informatics” was discussed. The course was developed for the students of technical universities – future IT-specialists and directed to breaking the gap between theoretic computer science and it’s applied applications: software, system and computing engineering. CoCalc was justified as a learning tool of mathematical informatics in general and neural network modeling in particular. The elements of technique of using CoCalc at studying topic “Neural network and pattern recognition” of the special course “Foundations of Mathematic Informatics” are shown. The program code was presented in a CofeeScript language, which implements the basic components of artificial neural network: neurons, synaptic connections, functions of activations (tangential, sigmoid, stepped) and their derivatives, methods of calculating the network`s weights, etc. The features of the Kolmogorov–Arnold representation theorem application were discussed for determination the architecture of multilayer neural networks. The implementation of the disjunctive logical element and approximation of an arbitrary function using a three-layer neural network were given as an examples. According to the simulation results, a conclusion was made as for the limits of the use of constructed networks, in which they retain their adequacy. The framework topics of individual research of the artificial neural networks is proposed.
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Baader, Franz, and Ralf Küsters. Matching Concept Descriptions with Existential Restrictions Revisited. Aachen University of Technology, 1999. http://dx.doi.org/10.25368/2022.98.

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An abridged version of this technical report has been submitted to KR 2000. Matching of concepts against patterns is a new inference task in Description Logics, which was originally motivated by applications of the CLASSIC system. Consequently, the work on this problem was until now mostly concerned with sublanguages of the Classic language, which does not allow for existential restrictions. Motivated by an application in chemical process engineering, which requires a description language with existential restrictions, this paper investigates the matching problem in Description Logics with existential restrictions. It turns out that existential restrictions make matching more complex in two respects. First, whereas matching in sublanguages of CLASSIC is polynomial, deciding the existence of matchers is an NP-complete problem in the presence of existential restrictions. Second, whereas in sublanguages of Classic solvable matching problems have a unique least matcher, this is not the case for languages with existential restrictions. Thus, it is not a priori clear which of the (possibly infinitely many) matchers should be returned by a matching algorithm. After determining the complexity of the decision problem, the present paper first investigates the question of what are 'interesting' sets of matchers, and then describes algorithms for computing these sets for the languages EL (which allows for conjunction and existential restrictions) and ALE (which additionally allows for value restrictions, primitive negation, and the bottom concept).
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Baader, Franz, and Ralf Küsters. Matching Concept Descriptions with Existential Restrictions Revisited. Aachen University of Technology, 1999. http://dx.doi.org/10.25368/2022.98.

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An abridged version of this technical report has been submitted to KR 2000. Matching of concepts against patterns is a new inference task in Description Logics, which was originally motivated by applications of the CLASSIC system. Consequently, the work on this problem was until now mostly concerned with sublanguages of the Classic language, which does not allow for existential restrictions. Motivated by an application in chemical process engineering, which requires a description language with existential restrictions, this paper investigates the matching problem in Description Logics with existential restrictions. It turns out that existential restrictions make matching more complex in two respects. First, whereas matching in sublanguages of CLASSIC is polynomial, deciding the existence of matchers is an NP-complete problem in the presence of existential restrictions. Second, whereas in sublanguages of Classic solvable matching problems have a unique least matcher, this is not the case for languages with existential restrictions. Thus, it is not a priori clear which of the (possibly infinitely many) matchers should be returned by a matching algorithm. After determining the complexity of the decision problem, the present paper first investigates the question of what are 'interesting' sets of matchers, and then describes algorithms for computing these sets for the languages EL (which allows for conjunction and existential restrictions) and ALE (which additionally allows for value restrictions, primitive negation, and the bottom concept).
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Hoinkes, Ulrich. Indexicality and Enregisterment as Theoretical Approaches to the Sociolinguistic Analysis of Romance Languages. Universitatsbibliothek Kiel, November 2019. http://dx.doi.org/10.21941/hoinkesindexenregromlang.

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Social indexicality and enregisterment are basic notions of a theoretical model elaborated in the United States, the aim of which is to describe the relationship between the use of language variation and patterns of social behavior at the level of formal classification. This analytical approach is characterized by focusing on the interrelation of social performance and language awareness. In my contribution, I want to show how this modern methodology can give new impetus to the study of today’s problem areas in Europe, such as migration and language or urban life and language use. In particular, I am interested in the case of Catalan, which has been studied for some time by proponents of the North American enregisterment theory. This leads me to indicate that explicit forms of social conduct, such as language shift or the emblematic use of linguistic forms, can be interpreted with regard to the social indexicality of Catalan. I thus analyze them in a way which shows that authenticity and integration in Catalan society can be achieved to a considerable extent by practicing forms of linguistic enregisterment.
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Hernández, Ana, Magaly Lavadenz, and JESSEA YOUNG. Mapping Writing Development in Young Bilingual Learners. CEEL, 2012. http://dx.doi.org/10.15365/ceel.article.2012.2.

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A growing interest in Two-Way Bilingual Immersion (TWBI) programs has led to increased attention to bilingualism, biliteracy, and biculturalism. This article describes the writing development in Spanish and English for 49 kindergarten students in a 50/50 Two-Way Bilingual Immersion program. Over the course of an academic year, the authors collected writing samples to analyze evidence of cross-linguistic resource sharing using a grounded theoretical approach to compare and contrast writing samples to determine patterns of cross-linguistic resource sharing in English and Spanish. The authors identified four patterns: phonological, syntactic, lexical, and metalinguistic awareness. Findings indicated that emergent writers applied similar strategies as older bilingual students, including lexical level code-switching, applied phonological rules of L1 to their respective L2s, and used experiential and content knowledge to write in their second language. These findings have instructional implications for both English Learners and native English speakers as well as for learning from students for program improvement.
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