Academic literature on the topic 'Online computer skills'
Create a spot-on reference in APA, MLA, Chicago, Harvard, and other styles
Consult the lists of relevant articles, books, theses, conference reports, and other scholarly sources on the topic 'Online computer skills.'
Next to every source in the list of references, there is an 'Add to bibliography' button. Press on it, and we will generate automatically the bibliographic reference to the chosen work in the citation style you need: APA, MLA, Harvard, Chicago, Vancouver, etc.
You can also download the full text of the academic publication as pdf and read online its abstract whenever available in the metadata.
Journal articles on the topic "Online computer skills"
Yang, Bijou, and David Lester. "Buying Textbooks Online." Psychological Reports 91, no. 3_suppl (December 2002): 1222–24. http://dx.doi.org/10.2466/pr0.2002.91.3f.1222.
Full textMor, Dalit, Hagar Laks, and Arnon Hershkovitz. "Computer Skills Training and Readiness to Work with Computers." Interdisciplinary Journal of e-Skills and Lifelong Learning 12 (2016): 095–112. http://dx.doi.org/10.28945/3451.
Full textLester, David, and Bijou Yang. "Who Buys Textbooks Online: A Replication." Psychological Reports 100, no. 1 (February 2007): 30. http://dx.doi.org/10.2466/pr0.100.1.30-30.
Full textWang, C. H. "Questioning skills facilitate online synchronous discussions." Journal of Computer Assisted Learning 21, no. 4 (July 11, 2005): 303–13. http://dx.doi.org/10.1111/j.1365-2729.2005.00138.x.
Full textYang, Bijou, and David Lester. "Buying Books Online: Follow-up." Psychological Reports 92, no. 2 (April 2003): 393–94. http://dx.doi.org/10.2466/pr0.2003.92.2.393.
Full textAlamettälä, Tuulikki, and Eero Sormunen. "Learning online research skills in lower secondary school: long-term intervention effects, skill profiles and background factors." Information and Learning Sciences 122, no. 1/2 (January 25, 2021): 68–81. http://dx.doi.org/10.1108/ils-03-2020-0058.
Full textMayotte, Seth. "Online assessment of problem solving skills." Computers in Human Behavior 26, no. 6 (November 2010): 1253–58. http://dx.doi.org/10.1016/j.chb.2010.03.033.
Full textYu, Chien, and Vance A. Durrington. "Student Perceptions of Computer Skills Needed When Enrolled in Online Courses." Journal of Continuing Higher Education 53, no. 2 (April 2005): 12–23. http://dx.doi.org/10.1080/07377366.2005.10400065.
Full textWahyono, Irawan Dwi, Djoko Saryono, Khoirudin Asfani, Muhammad Ashar, and Sunarti Sunarti. "Smart Online Courses Using Computational Intelligence." International Journal of Interactive Mobile Technologies (iJIM) 14, no. 12 (July 31, 2020): 29. http://dx.doi.org/10.3991/ijim.v14i12.15601.
Full textCabral, Patrícia Fernanda de Oliveira, Nilcimar Dos Santos Souza, and Salete Linhares Queiroz. "Ensino Baseado em Casos Aliado à Aprendizagem Online em Disciplina de Comunicação Científica." Revista Brasileira de Informática na Educação 25, no. 02 (July 12, 2017): 1. http://dx.doi.org/10.5753/rbie.2017.25.02.1.
Full textDissertations / Theses on the topic "Online computer skills"
Britton, Gwendolyn Suzanne. "Using Online Project-Based Capstone Experiences to Enhance Soft Skills Development." NSUWorks, 2013. http://nsuworks.nova.edu/gscis_etd/101.
Full textKaiden, Robert. "A Study of Motivation, Achievement, and Study Skills in an Online Community College Course in Beginning Algebra." NSUWorks, 2005. http://nsuworks.nova.edu/gscis_etd/623.
Full textFernandez, Reinaldo. "A Cognitive Apprenticeship Approach for Teaching Abstract and Complex Skills in an Online Learning Environment." NSUWorks, 2014. http://nsuworks.nova.edu/gscis_etd/2.
Full textMorgan, Mia Lynn. "Developing 21st century skills through gameplay| To what extent are young people who play the online computer game Minecraft acquiring and developing media literacy and the Four Cs skills?" Thesis, New England College, 2016. http://pqdtopen.proquest.com/#viewpdf?dispub=10020378.
Full textTwo questions drove this case study. 1) To what extent does playing the online computer game Minecraft at home in a multiplayer environment impact a player's media literacy skills of analysis, evaluation, and access? 2) To what extent does playing the online computer game Minecraft at home in a multiplayer environment impact a player's 21st century skills of critical thinking, creativity, communication, and collaboration? The study employed quantitative and qualitative research methods (pre and posttest, survey, and interview) using a case study design, enabling an opportunity for in-depth data gathering in a naturalistic environment.
Using pre and posttest, the researcher assessed whether participants' 21st century skills changed over the course of a 24 week period. Participants’ media literacy skills were assessed at the beginning and end of the study, using a pretest/posttest method adapted for use with younger children from the Arke and Primack Media Literacy Measure (2009). In addition, media literacy skills and the Four Cs skills were assessed using a combination of survey, reflective questioning, and interview methods. Analysis of the data shows that participants' media literacy skills did improve at the end of six months of gameplay, and playing Minecraft multiplayer did provide opportunities for participants to practice 21st century skills.
El-Refai, Walid. "Effects of computer-supported collaboration script and incomplete concept maps on web design skills in an online design-based learning environment." Diss., lmu, 2012. http://nbn-resolving.de/urn:nbn:de:bvb:19-142692.
Full textDominguez, Noraida. "Online Learning Communities: Enhancing the Acquisition of Information Skills by Undergraduate Students of the University of Puerto Rico at Carolina." NSUWorks, 2010. http://nsuworks.nova.edu/gscis_etd/350.
Full textAndrew, Monica, and n/a. "The internet experiences of women living in rural and regional Australia." University of Canberra. Professional Communication, 2004. http://erl.canberra.edu.au./public/adt-AUC20060410.122445.
Full textEl-Refai, Walid [Verfasser], and Frank [Akademischer Betreuer] Fischer. "Effects of computer-supported collaboration script and incomplete concept maps on web design skills in an online design-based learning environment / Walid El-Refai. Betreuer: Frank Fischer." München : Universitätsbibliothek der Ludwig-Maximilians-Universität, 2012. http://d-nb.info/1022523600/34.
Full textWelsh, Johnelle Bryson. "Identifying factors that predict student success in a community college online distance learning course." Thesis, University of North Texas, 2007. https://digital.library.unt.edu/ark:/67531/metadc5111/.
Full textCarell, Angela, and Isabel Schaller. "Kreativitätsförderung mit Neuen Medien in der universitären Lehre im Fach Informatik." Saechsische Landesbibliothek- Staats- und Universitaetsbibliothek Dresden, 2014. http://nbn-resolving.de/urn:nbn:de:bsz:14-qucosa-143171.
Full textBooks on the topic "Online computer skills"
Beaudoin, Michael F. Online learner competencies: Knowledge, skills, and attitudes for successful learning in online settings. Charlotte, North Carolina: IAP, Information Age Publishing Inc., 2013.
Find full textBiehl, Kathy. Online guide to legal research. Durham, NC: Ventana, 1997.
Find full textSilver-Pacuilla, Heidi. Investigating the language and literacy skills required for independent online learning. Washington, DC: National Insititute for Literacy, 2008.
Find full textInternet research skills: How to do your literature search and find research information online. Los Angeles: Sage Publications, 2007.
Find full textAna, Donaldson J., ed. Engaging the online learner: Activities and resources for creative instruction. San Francisco, Calif: Jossey-Bass, 2004.
Find full textDebra, Jones. Exploring the Internet using critical thinking skills: A guide for learning to effectively use the Internet and evaluate online information. New York: Neal-Schuman, 1999.
Find full textDebra, Jones. Exploring the Internet using critical thinking skills: A self-paced workbook for learning to effectively use the Internet and evaluate online information. New York: Neal-Schuman, 1998.
Find full textFrom Gutenberg to the global information infrastructure: Access to information in the networked world. Cambridge, Massachusetts: MIT Press, 2000.
Find full textBorgman, Christine L. Gutenbergitsʻ minchʻev teghekatvakan hamashkharhayin entʻakaṛutsʻvatskʻner. Erevan: Hanragitaran-Armenika, 2007.
Find full textOnline Student Skills and Strategies Handbook. Longman, 2005.
Find full textBook chapters on the topic "Online computer skills"
Lithoxoidou, Angeliki, and Catherine Dimitriadou. "Teaching Strategies to Promote Critical Thinking Skills in an Online Learning Environment." In Communications in Computer and Information Science, 181–92. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-73988-1_13.
Full textNg, Wing Shui, Haoran Xie, and Gary Cheng. "Enhancing Academic Reading Skills Using a Peer Assessment of Online Collaborative Annotation Approach." In Communications in Computer and Information Science, 281–92. Singapore: Springer Singapore, 2020. http://dx.doi.org/10.1007/978-981-33-4594-2_24.
Full textDornaleteche, Jon. "Oratoria Online: The Use of Technology Enhaced Learning to Improve Students’ Oral Skills." In Communications in Computer and Information Science, 85–91. Berlin, Heidelberg: Springer Berlin Heidelberg, 2010. http://dx.doi.org/10.1007/978-3-642-13166-0_13.
Full textvan Deursen, Alexander, and Jan van Dijk. "Using Online Public Services: A Measurement of Citizens’ Operational, Formal, Information and Strategic Skills." In Lecture Notes in Computer Science, 195–206. Berlin, Heidelberg: Springer Berlin Heidelberg, 2008. http://dx.doi.org/10.1007/978-3-540-85204-9_17.
Full textKarkina, Svetlana V., Juan J. Mena Marcos, and Roza A. Valeeva. "Improvement of Art Creative Skills by the Means of Signature Pedagogy in Online Musical Education." In Communications in Computer and Information Science, 86–99. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-67435-9_7.
Full textAndrade, Alejandro, Bryan Maddox, David Edwards, Pravin Chopade, and Saad Khan. "Quantitative Multimodal Interaction Analysis for the Assessment of Problem-Solving Skills in a Collaborative Online Game." In Communications in Computer and Information Science, 281–90. Cham: Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-33232-7_24.
Full textMachin-Mastromatteo, Juan D., and Sirje Virkus. "Doing Online Relearning through Information Skills (DORIS): A Mutual Shaping Perspective for Information Literacy Research and Practice." In Communications in Computer and Information Science, 380–85. Cham: Springer International Publishing, 2013. http://dx.doi.org/10.1007/978-3-319-03919-0_50.
Full textMolnar, Andreea, Vishanth Weerakkody, and Ahlam Almuwil. "Promoting ICT Skills through Online Services: Case Study of Video Use for Adult Education in Municipalities." In Progress in Pattern Recognition, Image Analysis, Computer Vision, and Applications, 63–72. Cham: Springer International Publishing, 2014. http://dx.doi.org/10.1007/978-3-662-44722-2_8.
Full textMoeller, Dietmar P. F., and Daniel Sitzmann. "Online Computer Engineering." In Developments in Engineering Education Standards, 194–215. IGI Global, 2012. http://dx.doi.org/10.4018/978-1-4666-0951-8.ch011.
Full textZou, Bin. "Computer-Supported Collaboration in Language Learning." In Monitoring and Assessment in Online Collaborative Environments, 218–34. IGI Global, 2010. http://dx.doi.org/10.4018/978-1-60566-786-7.ch012.
Full textConference papers on the topic "Online computer skills"
Glasserman Morales, Leonardo David, and Omar Ivan Gavotto Nogales. "Online simulator of computer skills for primary school teachers." In 2015 International Conference on Interactive Collaborative and Blended Learning (ICBL). IEEE, 2015. http://dx.doi.org/10.1109/icbl.2015.7387643.
Full textPonnusamy, Vasaki, Rathija Subramaniam, and Thiruchelvi Murugiah. "Promoting Better Learning Skills through Online Discussion Boards." In 2009 International Conference on Future Computer and Communication (ICFCC). IEEE, 2009. http://dx.doi.org/10.1109/icfcc.2009.89.
Full textShaheen, Muhammad, and Zahoor Ur Rehman. "Critical Skills for Computer Academicians - Course Proposal." In InSITE 2008: Informing Science + IT Education Conference. Informing Science Institute, 2008. http://dx.doi.org/10.28945/3197.
Full textAndrade, Maureen, and Ronald Miller. "Virtual Online Teams: The Development of Cross-cutting Skills for Business Students." In 12th International Conference on Computer Supported Education. SCITEPRESS - Science and Technology Publications, 2020. http://dx.doi.org/10.5220/0009446504420449.
Full textFaizi, Rdouan, Sanaa El Fkihi, and Abdellatif El Afia. "INVESTIGATING THE IMPACT OF ONLINE DISCUSSION FORUMS ON ENHANCING USERS’ COMPUTER PROGRAMMING SKILLS." In International Technology, Education and Development Conference. IATED, 2017. http://dx.doi.org/10.21125/inted.2017.1655.
Full textSrivastav, Vinkle Kumar, Britty Baby, Ramandeep Singh, Prem Kalra, and Ashish Suri. "Neuro-Endo-Trainer-Online Assessment System (NET-OAS) for Neuro-Endoscopic Skills Training." In 2017 Federated Conference on Computer Science and Information Systems. IEEE, 2017. http://dx.doi.org/10.15439/2017f316.
Full textLuxton-Reilly, Andrew, Emma McMillan, Elizabeth Stevenson, Ewan Tempero, and Paul Denny. "Ladebug: an online tool to help novice programmers improve their debugging skills." In ITiCSE '18: 23rd Annual ACM Conference on Innovation and Technology in Computer Science Education. New York, NY, USA: ACM, 2018. http://dx.doi.org/10.1145/3197091.3197098.
Full textChung, Nguyen Thi Kim, Tong Trieu Anh Thu, Le Thi Ngoc Tuyen, and Nguyen Long Tien. "Applying Online Collaborative Writing to Enhance SIU Sophomore English Majors’ Writing Skills." In 17th International Conference of the Asia Association of Computer-Assisted Language Learning (AsiaCALL 2021). Paris, France: Atlantis Press, 2021. http://dx.doi.org/10.2991/assehr.k.210226.008.
Full textKlopfenstein, Lorenz Cuno, Saverio Delpriori, Riccardo Maldini, and Alessandro Bogliolo. "CodyColor: Design of a Massively Multiplayer Online Game to Develop Computational Thinking Skills." In CHI PLAY '19: The Annual Symposium on Computer-Human Interaction in Play. New York, NY, USA: ACM, 2019. http://dx.doi.org/10.1145/3341215.3356315.
Full textErlin, Unang Rio, and Rahmiati. "Text message categorization of collaborative learning skills in online discussion using support vector machine." In 2013 International Conference on Computer, Control, Informatics and Its Applications (IC3INA). IEEE, 2013. http://dx.doi.org/10.1109/ic3ina.2013.6819190.
Full textReports on the topic "Online computer skills"
Bakhtiar, M. Mehrab, Abu Sonchoy, Muhammad Meki, and Simon Quinn. Virtual Migration through Online Freelancing: Evidence from Bangladesh. Digital Pathways at Oxford, August 2021. http://dx.doi.org/10.35489/bsg-dp-wp_2021/03.
Full text