Journal articles on the topic 'Multimedia computer technology'

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1

Zhang, Wang. "The Multimedia and Computer Technology Application in Physical Education." Advanced Materials Research 926-930 (May 2014): 4669–72. http://dx.doi.org/10.4028/www.scientific.net/amr.926-930.4669.

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As the development of the multimedia and computer science, various advanced technologies are generalized to the education tasks. In this paper, specialized to the physical education, we present the application of the multimedia and computer technology in the process of the education. The key of the multimedia and computer technology is presented as discuss, which would contribute to the development of the physical education.
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Zhao, Xin. "Application and Analysis of Art Design Based on Computer 3D Technology." Tobacco Regulatory Science 7, no. 5 (September 30, 2021): 4485–92. http://dx.doi.org/10.18001/trs.7.5.2.14.

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Objectives: Multimedia art design has entered into our life and spread rapidly, and even almost all visual related areas have traces of digital art design. Methods: This paper takes multimedia design as the theme, the research of the multimedia art design environment, discusses the general elements of visual design, the original multimedia art design, as well as the factors of multimedia pattern design is the key problem; Results: At the same time the application of category of multimedia design are studied deeply; Conclusion: Finally pointed out facing multimedia pattern design challenges and need to address the issue, to explore the future of multimedia design.
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Duan, Yun Peng, Tai Hao Li, and Ying Ying Yin. "The Application of Computer Multimedia Technology in Agriculture." Applied Mechanics and Materials 687-691 (November 2014): 2438–41. http://dx.doi.org/10.4028/www.scientific.net/amm.687-691.2438.

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Multimedia technology application is very broad, almost throughout all walks of life, and in every corner of our life. This paper mainly introduces the key technology of multimedia technology, as well as the application of these techniques in agriculture.
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Ge, Shu Lin, Xiao Lei Xu, and Wen Dai. "Application of Multimedia Technology in Sports Test." Advanced Materials Research 926-930 (May 2014): 4162–65. http://dx.doi.org/10.4028/www.scientific.net/amr.926-930.4162.

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With the development of economy and the progress of the society, computer multimedia technology emerges, as the times require. Computer multimedia enrich people's lives. For us, it not only provides a better visual experience and auditory enjoyment , but also plays an supporting role powerfully in solving the complicated work . The purpose of this paper is to study the application of multimedia technology in sports test and to explore the significance of promoting sports fair by multimedia technology.
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Manna, Neelanjan. "Quantum Proof Encryption Technology." International Journal for Research in Applied Science and Engineering Technology 9, no. 11 (November 30, 2021): 254–55. http://dx.doi.org/10.22214/ijraset.2021.38792.

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Abstract: Nowadays we use text passwords to encrypt a file. This research paper proposes to use multimedia files like images videos, audio files and even applications as the password key to encrypt sensitive information. This algorithm can encrypt bulk data as well as single data sets. Keywords: steganography, multimedia file as key, Quantum computer, cryptography, Quantum computer proof encryption.
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Wu, Hongxia. "Multimedia Interaction-Based Computer-Aided Translation Technology in Applied English Teaching." Mobile Information Systems 2021 (April 9, 2021): 1–10. http://dx.doi.org/10.1155/2021/5578476.

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Multimedia interaction-based computer-aided translation (CAT) is an effective method for translating massive multimedia applications. It is an essential English learning tool for college students with majors in multimedia technology. English teachers need to properly guide their students to use CAT technology by improving the students’ English translation capabilities via reasonable setting of courses, selection of multimedia materials for teaching, and implementation of learning multimedia assessment. This paper proposes a semiautomatic evaluation method for a machine translation system based on fuzzy mathematics. It first discusses the characteristics of multimedia CAT software, describes its working principle, and proposes an optimization scheme suitable for translating teaching by analyzing its advantages and disadvantages. The author believes that only through the combination of multimedia interaction-based CAT teaching and traditional translation teaching we can better achieve the purpose of translation education to improve the quality and English-speaking talent.
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Den, Ding Sheng. "The Application of Computer Graphics Technology in Resource Management." Applied Mechanics and Materials 687-691 (November 2014): 4914–17. http://dx.doi.org/10.4028/www.scientific.net/amm.687-691.4914.

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With the development of computer technology , computer graphics technology has been widely used. In particular, the success of object-oriented technology and multimedia technology has made , making computer graphics software has become an indispensable part of the system . Thus , the theory and application of computer graphics technology has become an important topic in the field of computers , computer graphics technology in various fields has become increasingly widespread . In recent years, with the development of society and economy, especially in the current rapid development of information technology .
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Wang, Yong. "Application of Computer Technology and Exploration of Chemistry Teaching Revolution." Advanced Materials Research 271-273 (July 2011): 1189–92. http://dx.doi.org/10.4028/www.scientific.net/amr.271-273.1189.

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With flourishes of computer technology and general application of multimedia technology, this easy, beginning with education features in new era of network and integrated with my own realization from chemistry teaching experience, talks about contemporary hot topics like advantages and disadvantages of multimedia teaching in informationized society, application of multimedia in chemistry teaching and role reversal of teachers in network age and so on.
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Wang, Yu. "The Application of Computer-Based Multimedia Technology in Cognitive Computing." Computational Intelligence and Neuroscience 2022 (February 26, 2022): 1–12. http://dx.doi.org/10.1155/2022/3354576.

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With the continuous development of science and technology, people’s research on computer-related technologies is gradually deepening. The proposal of artificial intelligence makes the research of intelligent AI in urgent need for seeking breakthroughs. Among them, cognitive computing methods are important for computers and human brain thinking. Model learning is even more meaningful. This article aims to study the application of computer-based multimedia technology in cognitive computing methods. For this, this article proposes a method of distributed multimedia technology and a method of two-way cognition for cognitive computing through this technology to deepen the rapid improvement of cognition. In addition, this article finally designed relating experiments to study it. The experimental results show that the cognitive accuracy of the improved cognitive computing method has increased by 32.9%, and the cognitive ability has also been greatly improved compared to the past.
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Li, Yang. "Research on Mining Technology of Communication Data Stream Based on Computer Network Multimedia." Applied Mechanics and Materials 427-429 (September 2013): 2094–98. http://dx.doi.org/10.4028/www.scientific.net/amm.427-429.2094.

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According to the application of the computer network multimedia is more and more widely, and is also correspondingly strong shock by the network media and informatization for network communication and other requirements, progress and development of society constantly threatened by the impact of network multimedia communication. The paper theory-based with network multimedia communication to analysis the characteristics and performance requirements of network multimedia communication, combining to relevant material of the data flow, research and analyze the data flow of the mining technology, to carries on system analysis of the data flow, construct system model based on the network multimedia communication data stream, in order to better guide the dynamic analysis to network multimedia communication data flow, to master the multimedia communication data fusion and decision, so as to understand the users needs to network multimedia communication, to better guide the sustainable development of the network multimedia communication.
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Yang, Zhao. "Practical Research on College English Teaching Mode Reform Based on Computer Multimedia." Security and Communication Networks 2022 (September 10, 2022): 1–9. http://dx.doi.org/10.1155/2022/7110400.

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The fastest development of technologies encourages computer multimedia-oriented education. Nowadays, information technologies create human basic abilities. College English teaching mode reform based on computer multimedia is the aim of the paper. Generally, computer multimedia technologies oriented college English education merging pictures, videos, audio, vocabulary, and animation. We described the development of multimedia in English teaching mode, applications of college English teaching, a novel model of foreign language teaching in the classroom and a computer, computerized English language teaching method TPACK design, and the latest architecture of college English language teaching based on computers in this paper. We are discussing face-to-face teaching, language lab autonomous learning room, network teaching area in multimedia, and network teaching circumstances in this paper. This paper evaluated wireless communication’s range, challenges facing college English teaching, comparative analysis of attitude, comparative analysis of curriculum, and comparative analysis of technology. We express that, from the year 2000 to the present, the technologies in wireless communications with computer multimedia are developing in the range of wireless communication.
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Zeng, Zhihao. "Multimedia Computer-Aided Industrial System Design Based on the Study of Big Data Mining Algorithm." Advances in Multimedia 2021 (December 9, 2021): 1–8. http://dx.doi.org/10.1155/2021/8489662.

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Aiming at the problems of the multimedia computer-aided industrial system, this paper puts forward the application of big data mining algorithm to multimedia computer-aided industrial system design and analyzes in detail the impact of multimedia technology on industrial quality. This paper introduces the advantages of using big data mining algorithm in multimedia computer technology course, shows the operating environment to be met by using the multimedia computer-aided industrial system, follows the guiding principles of the overall design learning theory and artistic conception cognition theory, supplements specific industrial examples, and discusses multimedia industrial design.
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Zhang, Wei Guo, and Shi Long Tang. "Design and Application of Modern Educational System Used in Vocational Schools." Advanced Materials Research 479-481 (February 2012): 1610–13. http://dx.doi.org/10.4028/www.scientific.net/amr.479-481.1610.

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Multimedia Computer Assisted Learning which is made up of the modern multimedia applications and network-support technology can offer vigorous and vivid learning and teaching environment. A decade ago, the use of computers in the language classroom was only concern to a number of specialists and experts; however, the developments of these things have resulted in the increased use of multimedia applications for education and the advent of multimedia usages. With the emergency of multimedia usages in vocational schools, the role of computers becomes an important issue meeting a large number of teachers all over the world.
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Sun, Jie. "Application of Computer Multimedia Technology in Taekwondo Teaching." Journal of Physics: Conference Series 1648 (October 2020): 022107. http://dx.doi.org/10.1088/1742-6596/1648/2/022107.

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15

Hay, Louise. "Tailor-Made Instructional Materials Using Computer Multimedia Technology." Computers in the Schools 13, no. 1-2 (June 18, 1997): 61–68. http://dx.doi.org/10.1300/j025v13n01_07.

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Saldon Eder, Marylene, Paul Rojas, Mary Grace Empasis, and Love Jhoye Raboy. "Computer Aided Instruction For Preschoolers In Mathematics." Proceedings Journal of Education, Psychology and Social Science Research 1, no. 1 (November 22, 2014): 37–44. http://dx.doi.org/10.21016/icepss.14018.

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Computers are increasingly a part of pre-schoolers to professional lives. The use of multimedia in education has significantly changed people’s learning processes. Computer technology holds promise for improving student performance and the quality of teaching education programs at all levels. Today, development has been rapid and technology has been acknowledged as an additional teaching tool. Results from a number of research studies indicate that appropriately designed multimedia instruction enhances students’ learning performance in mathematics, and literacy. The purpose of the present paper was to discuss research avenues employing computers as a learning tool and to analyze the results obtained by this method at the pre-schoolers learning level.
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Niu, Jing, and Qiong Guo. "The Application of Multimedia Technology in Medical Information Management." Advanced Materials Research 989-994 (July 2014): 5345–48. http://dx.doi.org/10.4028/www.scientific.net/amr.989-994.5345.

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The development of science and technology has entered the information age. Information rapidly grow which need be accessed by the advanced technology, the development of computer multimedia transmission provides the most intuitive the most powerful support for today's information processing. Combining health care information management and computer multimedia technology, multimedia information system design is introduced in this paper, emphatically from the technical methods to discuss the requirements of the system hardware and software environment, and put forward some design methods from the universal database to tackle multimedia database and its data model. In system design, according to the characteristics of multimedia database, much data, unstructured information, information not fixed, sensitive characteristics of voice, video, and the timeline, the corresponding solutions are put forward.
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18

Zhang, Jin, and Bing Hu. "On the Application of Multimedia Technology in ESP Teaching." Applied Mechanics and Materials 263-266 (December 2012): 3405–9. http://dx.doi.org/10.4028/www.scientific.net/amm.263-266.3405.

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With the advance of computer multimedia technology and English teaching reform, the scope of computer multimedia application to education has become wider and wider. During the ESP teaching course, the teacher may stir students’ interests by means of multimedia technology, optimize the ESP course and improve teaching efficiency. The writer also points out the limitations and strategies we should pay attention to in the application of multi-media to ESP teaching in order to achieve an ideal teaching effect.
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Li, Wei Yan, Li Peng Zhang, and Xiao Teng Zhang. "The Development of Multimedia Teaching Software Based on Self-Learning Model." Advanced Materials Research 998-999 (July 2014): 1733–36. http://dx.doi.org/10.4028/www.scientific.net/amr.998-999.1733.

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With the development of multimedia technology and computer network technology, multimedia teaching has become an important part of modern educational technology, and multimedia applications is inseparable from teaching multimedia educational software. Therefore, the development of multimedia educational software is a key point of carrying out the work of modern educational technology content.
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20

Sulistyani, Niluh. "Kemampuan Calon Pendidik Dalam Memanfaatkan Teknologi Komputer Untuk Mengembangkan Multimedia Pembelajaran Matematika." Jurnal Derivat: Jurnal Matematika dan Pendidikan Matematika 3, no. 2 (May 30, 2020): 59–60. http://dx.doi.org/10.31316/j.derivat.v3i2.717.

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This study was aimed to describe ability of prospective student educators in using computer technology to develop mathematics learning multimedia. The ability was used to develop Power Point multimedia and Adobe Flash multimedia. This study was descriptive research with 27 prospective student educators as a subject. Researcher was main instrument assisted product evaluation rubric and questionnaire. The result showed that the average of ability of prospective student educators in using computer technology was in good category. The average score were 77,59 in using Power Point multimedia and 74,54 in using Adobe Flash multimedia. The ability was sufficiently to be used in learning and teaching. From the product analyzed and questionnaire, we found that the ability were not maximal because there were many tools untapped primarily in Adobe Flash. Unfamiliar yet in used also became a factor that affected the ability of prospective educators in using computer technology. Keywords: The ability in using computer technology, mathematics learning multimedia, prospective educators
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21

Ripley, G. David. "DVI—a digital multimedia technology." Communications of the ACM 32, no. 7 (July 1989): 811–22. http://dx.doi.org/10.1145/65445.65448.

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22

Ma, Lin. "Curve Analysis on Learning Potential and Multimedia Music Courseware Design Based on Web Technology." Advanced Materials Research 791-793 (September 2013): 1675–80. http://dx.doi.org/10.4028/www.scientific.net/amr.791-793.1675.

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With the continuous development of Internet, Internet technology has laid a solid foundation for the implementation of multimedia teaching courseware design. Based on computer Internet resource, multimedia courseware design is paid more and more attention, and Internet multimedia courseware design network frame construction has become one of the urgent problems in the field of education. This paper analyses the access path and method of computer Internet multimedia English courseware resources, on this basis, Web multimedia music courseware students end is constructed based on OMAP590 audio design idea, and build the analysis model of music learning potential curve under the multimedia interactive music courseware interface, to a certain extent to provide theoretical basis and technical support for the multimedia courseware design and music teaching machine assessment.
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Wenqian Yang, Wenqian Yang, Yubin Pan Wenqian Yang, and Beijia Liu Yubin Pan. "Application of Multimedia Technology in Middle School Education Management." 網際網路技術學刊 23, no. 1 (January 2022): 121–26. http://dx.doi.org/10.53106/160792642022012301012.

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<p>In today’s era, the connection between science of technology and all aspects of social life is increasingly in-depth. Multimedia technology, particularly in the sphere of education and teaching, demonstrates its tremendous advantages, such as vast teaching resources and the ability to move between various teaching modalities at any moment. To a large extent, all of these have aided the successful execution of China’s education reform. Teachers and students were continually adjusting to the dispersion of conventional roles, resulting in an increase in instructional efficacy. How to improve the significance of multimedia in middle school curriculum development and achieve our academic objectives of &quot;fostering individuals&quot; has now become a contentious issue among academicians. Aiming at the current situation of the development of middle school education management in China, this paper adopts the method of combining questionnaire survey with comparative experiment, proving the advanced nature of multimedia teaching mode. Meanwhile, with the help of questionnaire analysis, the author also understands some middle school students’ real ideas about the application of multimedia technology to the classroom. The experimental results show that multimedia technology is very effective in middle school education management. The classroom quality has been effectively improved, and the enthusiasm of students in class has been improved by about 20%. Furthermore, such an improvement was obtained in only one month of testing, which is quite encouraging. Finally, the researcher provides a thorough review of the research, arguing that using multimedia technology should not only enhance the material’s effectiveness, but also prevent overwhelming the viewers.</p> <p>&nbsp;</p>
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Cheng, Yong Hong, Li Hua Ouyang, and Xin Yan Liu. "Research on the Mining Technology of Multimedia Communication Data Flow Based on Computer Network." Applied Mechanics and Materials 380-384 (August 2013): 3570–74. http://dx.doi.org/10.4028/www.scientific.net/amm.380-384.3570.

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computer network multimedia communication has spread all over daily work and life fields, people also have put forward higher requirements for computer multimedia communication network. Based on current network multimedia communication, there are a large amount of data transmission, high-speed and dynamic characteristics, the mining technology of its communication data flow is carried out related to research. In this paper, the frequent item sets of data stream mining technology is carried out related to research, and the classical HCOUNT algorithm is carried out relevant analysis, according to the relevant analysis, the classical HCOUNT algorithm is improved, in order to alleviate possible error problem in data mining. Finally, the data stream mining algorithms are carried out relevant analysis of actual experimental data. Study on the technical aspects of the data flow mining in computer network multimedia communication, it is an important role in the development of the computer network multimedia communication. Study on the improvement of the current algorithm, it provides reference in the similar field of algorithm research
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Zhang, Ning. "Multimedia Technology and its Application Based on Optical Network." Applied Mechanics and Materials 20-23 (January 2010): 1372–77. http://dx.doi.org/10.4028/www.scientific.net/amm.20-23.1372.

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With the rapid development of computer network, multimedia technology for e-education is widely applied in everywhere. With increasing availability of spatial data, there is an urgent need to develop way and means for providing easy accessibility and promote spatial data sharing. In this paper, we analyze the multimedia technology, discuss the multimedia technology in video and audio. Multimedia technology has promoted a large amount of research in the area of image and video processing. With the support of optical network, multimedia system can offer a lot of applications in e-learning.
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Zhu, Yu Guang, and Li Jian Liao. "The Research of Application of Multimedia Demonstration." Applied Mechanics and Materials 651-653 (September 2014): 2528–31. http://dx.doi.org/10.4028/www.scientific.net/amm.651-653.2528.

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With the rapid development of information technology and computer technology, multimedia demonstration and its related application technology is matured. Multimedia demonstration is the carrier to pass the teaching information. Multimedia demonstration, as one of the multimedia material, is an important content in the multimedia teaching research. In this paper, mainly research the applications status of multimedia demonstration in aerobics skill learning, the production status of multimedia demonstration and multimedia demonstration teaching method in aerobics teaching and action skill learning.
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Dai, Yue. "College English Listening Teaching Design Based on Computer Multimedia Teaching Platform." International Journal of Emerging Technologies in Learning (iJET) 13, no. 04 (March 30, 2018): 95. http://dx.doi.org/10.3991/ijet.v13i04.8473.

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In order to simulate students’ enthusiasm in English listening and to improve teachers’ teaching efficiency, application of computer multimedia technology in English listening teaching has been wildly used. The purpose of this paper is to study the practical application of multimedia technology in English listening teaching. This study also also aims to improve the cognition of multimedia-assisted technology by exploring actual teaching cases. It will eliminate existing misunderstanding of assisting English listening teaching and improve the teach-ing effect of English listening. In this study we first elaborated the theoretical ba-sis of computer-assisted English listening teaching, and then clarified the teaching requirements of multimedia-assisted English listening teaching through question-naires. Finally, the effect of computer-assisted multimedia was evaluated through teaching comparative experiments. This study has important guiding significance in promoting diversified development of college English listening teaching and in developing students’ English listening ability and improving teachers’ teaching skills.
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Shang, Yanhong, and Jing Zhang. "Computer Multimedia Security Protection System Based on the Network Security Active Defense Model." Advances in Multimedia 2021 (December 13, 2021): 1–9. http://dx.doi.org/10.1155/2021/8792105.

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In response to the continuous development of computer science and multimedia technology, many problems related to computer multimedia security are gradually exposed in the development. Through the existence of hidden dangers of computer multimedia security, a computer is constructed based on the network security active defense model. For a multimedia security protection system, select four modules in the system for design and description. Finally, the experimental results show that the system designed in this study can realize the security protection of computer multimedia, and the system is simple to operate and has strong practicability and meets the expected design effect.
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Li, Rui Qing. "Computer Technology and EFL Teaching in China." Applied Mechanics and Materials 701-702 (December 2014): 1267–70. http://dx.doi.org/10.4028/www.scientific.net/amm.701-702.1267.

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This article depicts the history of computer and multimedia assisted English teaching, reviews the research held in this field and the two-phase practice, analyzes the advantages and existing problems in computer assisted EFL teaching, and describes the new trends of it that has just appeared and will definitely influence the English teaching profoundly.
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Wang, Shuai, Mengchen Xue, Qi Wang, Dandan Li, and Jianxing Wang. "Multimedia Computer Network Education in Students’ Wisdom Course Teaching." Mobile Information Systems 2022 (July 16, 2022): 1–7. http://dx.doi.org/10.1155/2022/6806151.

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With the development of multimedia related technologies, smart education has entered a new stage. With the support of multimedia computer network education, education is no longer traditional school education, network education can be carried out through smart devices, and knowledge innovation and dissemination can be achieved through the huge teaching resources of the multimedia and the Internet. By investigating the application of multimedia computer network education in smarter course teaching, this paper analyzes the students’ recognition of the use of multimedia tools for smarter course teaching in smarter course teaching activities, students’ participation in smarter course learning activities under multimedia computer network education, and students’ learning effects to prove that multimedia technology is conducive to the improvement of students’ learning quality.
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Wang, Zhen, and Jianbo He. "On Influence of Computer Multimedia Technology in Language Learning." Journal of Physics: Conference Series 1802, no. 3 (March 1, 2021): 032092. http://dx.doi.org/10.1088/1742-6596/1802/3/032092.

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Jing, Chenyiran. "Application of Computer Multimedia Technology in College English Teaching." Journal of Physics: Conference Series 1992, no. 3 (August 1, 2021): 032055. http://dx.doi.org/10.1088/1742-6596/1992/3/032055.

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Nan, Song. "Multimedia Image Technology and Computer Aided Manufacturing Engineering Analysis." IOP Conference Series: Materials Science and Engineering 317 (March 2018): 012046. http://dx.doi.org/10.1088/1757-899x/317/1/012046.

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Roemintoyo, Roemintoyo, Noor Miyono, Ngurah Ayu Nyoman Murniati, and Mochamad Kamil Budiarto. "Optimising the utilisation of computer-based technology through interactive multimedia for entrepreneurship learning." Cypriot Journal of Educational Sciences 17, no. 1 (January 31, 2022): 105–19. http://dx.doi.org/10.18844/cjes.v17i1.6686.

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ICT-based learning media innovation is very relevant to support the learning process. Therefore, this study aims to develop interactive multimedia products that are suitable for use in learning activities. The method in this research is research and development (R&D) which adopts the ADDIE (Analysis, Design, Development, Implementation, Evaluation) model. The data collection technique used was a non-test technique, with a variety of instruments at each stage. At the analysis stage we used an observation sheet and a needs analysis questionnaire; at the design stage we used a document study and then at the development and implementation stage we used a multimedia feasibility questionnaire for media experts, teachers and 54 students. The results showed that during the learning process the teacher was not optimal in utilising ICT-based media; students strongly supported the development of interactive multimedia, which was good, followed by several suggestions for improving product quality. Overall, the interactive multimedia is included in the appropriate category as an instructional media. Keywords: multimedia, feasibility, vocational high school, learning activities, interactive, Computer
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Liu, Chengcheng. "Artificial Intelligence Interactive Design System Based on Digital Multimedia Technology." Advances in Multimedia 2022 (January 19, 2022): 1–12. http://dx.doi.org/10.1155/2022/4679066.

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The current extraction speed of artificial intelligence interactive elements is low, with the low effect, resulting in the poor effect of artificial intelligence interaction. Therefore, a new artificial intelligence interaction method has been developed for digital multimedia technology, performing analysis based on the current background of artificial intelligence, providing a good environment foundation for the interactive place, so that it can integrate artificial intelligence technology after interaction. Aiming at the current problems of digital multimedia technology in the use of artificial intelligence interaction design, innovative exploration of artificial intelligence technology will be carried out based on multimedia technology and innovative thinking. Based on the in-depth analysis of digital multimedia technology, the relationship between artificial intelligence technology and digital multimedia technology is analyzed, and an artificial intelligence interactive design system based on digital multimedia technology is proposed. Finally, the digital multimedia technology is verified on the artificial intelligence interactive design through case analysis.
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Cheng, Xing Yong, and Xin Yuan Huang. "Design and Realization of Jiufeng Multimedia Display System." Applied Mechanics and Materials 39 (November 2010): 388–94. http://dx.doi.org/10.4028/www.scientific.net/amm.39.388.

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With the continuous development of computer technology, multimedia display technology has been developed further and applied in wider fields. While in terms of landscape, the application of multimedia display technology is still in the preliminary phase. This paper demonstrates and analyzes the application of multimedia system in landscape field with the example of Jiufeng multimedia display system and forwards the construction flow and realization methodology of multimedia display system in landscape field.
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Liu, Kai, and Lu Lv. "Research on Management System of University Multimedia Teaching Equipment Based on the Internet of Things Technology." Applied Mechanics and Materials 687-691 (November 2014): 2494–96. http://dx.doi.org/10.4028/www.scientific.net/amm.687-691.2494.

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with the development of computer technology, network communication technology and multimedia technology, multimedia teaching has being widely used, especially in colleges and universities.This paper emphatically presented the application situation of radio frequency identification technology (RFID) and wireless sensor network technology (WSN) in internet of things technology in the existing problems of multimedia teaching equipment management, and explored its application effect.
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Reeves, Douglas S. "A course on multimedia technology for computer science and computer engineering students." ACM SIGCSE Bulletin 29, no. 1 (March 1997): 174–78. http://dx.doi.org/10.1145/268085.268146.

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Collazos, César A., Freddy Paz, and Habib Fardoun. "Collaborative multimedia applications in technology." Interaction Design and Architecture(s), no. 49 (September 10, 2021): 5–7. http://dx.doi.org/10.55612/s-5002-049-001psi.

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Dai, Zhenhua, and Jie Yang. "A Multimedia Learning for Chinese Character Image Recognition via Human-Computer Interaction Network." Advances in Multimedia 2022 (May 28, 2022): 1–7. http://dx.doi.org/10.1155/2022/4427091.

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As science and technology continue to develop, Chinese character image recognition technology is being used in a wide range of fields. This computer-based technology is a practical way of automatically recognizing images of text. Typically used in Chinese character education, it provides a new form of human–computer interaction for students. In addition, multimedia technology can provide a rich learning environment for students, which can present information about Chinese characters in the form of pictures, sounds, and videos, thus compensating for the disadvantages of learning Chinese characters by rote in the traditional educational process. The combination of Chinese character image recognition technology and multimedia technology can not only enrich the process of learning Chinese characters, but also promote students’ motivation to learn, thus providing a new and more modern approach to Chinese character education. Based on the study of Chinese character image recognition technology, this research combines it with multimedia information, to achieve the image recognition of Chinese character and multimedia information representation. The combined technology can provide significant references for course design and Chinese learners.
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41

Budiarto, Mochamad Kamil, and Roemintoyo Roemintoyo. "Optimizing the utilization of computer-based technology through interactive multimedia development for entrepreneurship learning." World Journal on Educational Technology: Current Issues 14, no. 1 (January 31, 2022): 147–63. http://dx.doi.org/10.18844/wjet.v14i1.6711.

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This study aimed to develop interactive multimedia products that were suitable for use as technology-based learning media in senior high schools. This research method was research and development (RnD) with the research model adopting the ADDIE model. This model can be used in various product developments in learning activities such as models, strategies, methods, and media whose supported by a technology to create innovations in technology-based. Data collection techniques use non-test techniques, with variations in data collection instruments at each stage. At analysis stage uses observation sheets and a needs analysis questionnaire, the design stage uses the study of learning documents, then at the development and implementation stages used a multimedia feasibility questionnaire for media experts, teaachers, and 54 high school students. The results showed that during the teacher learning process was not optimal in utilizing learning media, students strongly supported the development of interactive multimedia to facilitate learning, based on assessments conducted by media experts, material experts, teachers and students, it was found that interactive multimedia was included in the category. 'very good' which was followed by several suggestions for improving product quality, overall interactive multimedia was decided feasible as a medium for learning in high schools. Keywords: multimedia, feasibility, high school, learning activities, interactive
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42

Wang, Xiaorong, and Cuimei Fan. "A Computer Experiment Teaching System Based on OMAP Embedded System." International Journal of Emerging Technologies in Learning (iJET) 13, no. 05 (April 30, 2018): 188. http://dx.doi.org/10.3991/ijet.v13i05.8439.

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OMAP is open multimedia application platform. It is an embedded processor with high performance and high integration density which is developed to meet the application of mobile multimedia information processing and wireless communication. Duo-core architecture of OMAP can effectively solve the contradiction between performance and power dissipation. OMAP-based embedded system is a special computer system which is based on computer technology, and the soft and hardware can be tailored. At present, college computer experiment teaching has high requirements for multimedia computer technology. In this research, theory construction is conducted on the basis of OMAP embedded system, and a special multimedia playing and storage method is introduced. The function design starts from teacher terminal and student terminal, and Computer experiment teaching system based on OMAP embedded system is constructed. The practical application effect proves that the teaching system has a good effect and plays an important role in achieving teaching reform objective and improving teaching quality.
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43

Wong, J. W., K. A. Lyons, D. Evans, R. J. Velthuys, G. v. Bochmann, E. Dubois, N. D. Georganas, et al. "Enabling technology for distributed multimedia applications." IBM Systems Journal 36, no. 4 (1997): 489–507. http://dx.doi.org/10.1147/sj.364.0489.

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44

Liu, Meng, Sheng Dong Yang, and Yang Wang. "Research on the Application of Multimedia Simulation Technology." Advanced Materials Research 846-847 (November 2013): 1780–83. http://dx.doi.org/10.4028/www.scientific.net/amr.846-847.1780.

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The multimedia technology has been widely applied to many engineering fields. However, because the data contained in video content is very large, it is always being a difficult problem of computer data analysis and processing to analyze the video. Based on the content analysis, this paper takes use of many technologies aimed at the problem of video, such as analysis and processing of multimedia, simulation classification of computer and computer vision and so on. At the same time, combined with the model of color information semantics and the real target tracking principle, this paper builds model and designs the algorithm for the video simulation. At last, this paper makes trajectory extraction and recognition for the real process goals of football, establishing the simulation process of football. Through the numerical simulation, it is found that frames extracted from the video capture are different from each other in the process of real football game and the recognition rate and accuracy of simulation trajectory are also not the same. Among them, when frame is 85, the effects of recognition rate and accuracy are best, which respectively reach 80% and 89%. Thus, it gains a better simulation effect.
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45

Zhang, Baicheng. "Research on the Construction and Development Prospect of Aided Business English Teaching System Based on Computer Multimedia Technology." Mobile Information Systems 2022 (July 31, 2022): 1–9. http://dx.doi.org/10.1155/2022/1807062.

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The intervention of multimedia technology has had a profound impact on education, which has led to the renewal of educators’ ideas, the renewal of educational means, and the renewal of educational forms. To some extent, the influence of multimedia technology on educational technology has opened a new chapter in educational reform. It can be said that the powerful advantages of multimedia education technology promote the pace of teaching reform and conform to the needs of the development of the times. This paper mainly analyzes the research on the construction and development prospects of the business English teaching system based on computer multimedia technology, uses the computer vision technology to collect teaching information, and then uses VR for teaching. Computer vision mainly studies how to use video sensing devices and computers to simulate the human visual system to collect and process external visual information, so that machines have the same visual ability as humans and even have the ability to “think.” Through virtual teaching design and research virtual teaching methods, combined with the characteristics of business English subjects, the computer vision technology is connected with business English course teaching to develop new teaching methods for business English subjects; analyze the teaching purpose, content, and feasibility; and investigate the difficulties and needs of students in business English subject learning to determine the educational methods in a smart environment application in actual business English teaching. This article uses literature research method, questionnaire method, experimental research method, and interview method to conduct research. At the same time, this article also uses Maya and other software multidimensional design functions to explain the educational methods in a smart environment; set up a virtual hypothesis experiment to objectively analyze the development prospects of educational methods in an intelligent environment in business English teaching from the aspects of curriculum teaching, classroom effects, and learner efficiency; and summarize the parts that need improvement.
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Okpara, Mabel Ugochi. "Multimedia technology: a vital instrument for music composition." AFRREV IJAH: An International Journal of Arts and Humanities 7, no. 3 (September 10, 2018): 55–64. http://dx.doi.org/10.4314/ijah.v7i3.6.

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Music composition over the years has continued to be a much dreaded course of study by so many Nigerian students of Music in tertiary institutions. Through the interview conducted in this study, it was discovered that the students’ fear of the course stems from its abstractness or rather as a result of the erroneous belief that it is a very complex area of specialization to venture into, in music pedagogy. This study is aimed at disabusing the minds of the students of music from this xenophobic wrong impression and by creating an enabling mind-set and interest in music composition through this expository study on the multimedia technology as a vital instrument in music composition. A simple observation and comparison of the old manual system of music composition/notation with the new computer-assisted multimedia system reveals that the computer-assisted multimedia method is much better in terms of facility as well as performing numerous tasks than the old system and it is therefore recommended for compositional and notational purposes. Participation, interview, observation and literature review were the research methods employed for this study.Keywords: Multimedia, Technology, Music, Composition
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47

Dustdar, S. "Multimedia computer-supported cooperative work." IEEE Multimedia 7, no. 4 (October 2000): 24–25. http://dx.doi.org/10.1109/mmul.2000.895151.

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48

Zhu, Jia. "Multimedia Music Teaching System Application." Key Engineering Materials 474-476 (April 2011): 1903–8. http://dx.doi.org/10.4028/www.scientific.net/kem.474-476.1903.

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Early 1980's MIDI technology coming into being, it has created condition for the development of modern music technology. From the MIDI, computer music, multimedia music to music computer and network teaching, it has already played an important role in music education concept and the reform of the teaching means. In the higher music college's teaching, the best solution to realize the music teaching means modernization development is the configuration and application of multimedia teaching systems. We have the analysis and introduction on the teaching system hardware and software configuration and their in music teaching, creation, scientific research and management application.
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Wang, Xiaoyue, Han Sun, and Lixin Li. "An Innovative Preschool Education Method Based on Computer Multimedia Technology." International Journal of Emerging Technologies in Learning (iJET) 14, no. 14 (July 24, 2019): 57. http://dx.doi.org/10.3991/ijet.v14i14.10714.

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Hybrid learning is the fruit of deep integration between computer multimedia technology and the Internet technology. This learning method has attracted much attention in the academia, as it enriches the teaching resources, improves the flexibility of learning time and enhances the teacher-student interaction. This paper attempts to develop on innovative preschool education method based on computer multimedia technology. For this purpose, the popular intelligent teaching platform was introduced to construct a hybrid teaching mode based on the Rain Classroom (RC). Then, it applied this mode to the teaching of the course Modern Educational Technology, and evaluated the application effect through questionnaire survey. The results show that this hybrid teaching method is suitable for the students, and capable of improving their learning interest and overall ability. The research provides new theoretical and practical results of preschool education teaching, and promotes the reform of preschool education.
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Chen, You. "The Application of Multimedia Computer Assisted Language Learning in English Teaching." Advanced Materials Research 926-930 (May 2014): 4634–37. http://dx.doi.org/10.4028/www.scientific.net/amr.926-930.4634.

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Multimedia computer assisted English learning has been widely used with the development of information technology. This new technology has many advantages in improving the students’ learning efficiency and teachers’ quality. In this article, the applications of multimedia computer assisted language learning in English teaching such as phonetic teaching, conversation presentation, text presentation, background introduction and practice strengthening are analyzed. The possible problems in English teaching and countermeasures are also introduced.
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