Dissertations / Theses on the topic 'Multi-media'
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Merkley, John. "Transitions : multi-media abstract sculpture." Virtual Press, 2004. http://liblink.bsu.edu/uhtbin/catkey/1305451.
Full textDepartment of Art
Prax, Patrick. "Do MMORPGs enhance MMMCCL : Multi-Media Multi-Channel Communication Literacy." Thesis, Uppsala University, Media and Communication, 2009. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-106854.
Full textPurpose/Aim: The aim of the paper is to find out if there is a correlation between playing MMORPGs and having better skills in using multi-channel communication.
Material/Method: A media-skill test was conducted in the internet testing the participants’ ability to respond to targets in three different channels and media at the same time. The results of the study where used for statistical comparisons of the different groups of participants sorted according to their media use.
Main results: People who use the internet more and who play computer games, especially MMORPGs, have a better Multi-Media Multi-Channel Communication Literacy. There is fast learning visible for people with a use of the respective medium of up to five hours a week. Playing makes you better, not playing a lot.
Niessner, Jennifer. "Multi-scale modeling of multi-phase-multi-component processes in heterogeneous porous media." Stuttgart Inst. für Wasserbau, 2006. http://nbn-resolving.de/urn:nbn:de:bsz:93-opus-27697.
Full textLu, Qin. "A parallel multi-block/multi-physics approach for multi-phase flow in porous media /." Digital version accessible at:, 2000. http://wwwlib.umi.com/cr/utexas/main.
Full textWhite, Andrew C. "Students' use of technology in an interdisciplinary multi-media course and the implications for teaching multi-media technology /." free to MU campus, to others for purchase, 1998. http://wwwlib.umi.com/cr/mo/fullcit?p9901299.
Full textAinslie, Susan. "Intensive language learning : A multi-media approach." Thesis, University of Brighton, 1985. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.309004.
Full textAUMONT, JACQUES. "Extension d'eao a des ensembles multi-media." Paris 6, 1987. http://www.theses.fr/1987PA066724.
Full textDeliyannis, I. "Interactive multi-media systems for science and rheology." Thesis, Swansea University, 2003. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.636434.
Full textAbdul-Huda, Bilal Anas Hamed. "A system for managing distributed multi-media data." Thesis, University of Ulster, 1989. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.328195.
Full textMiller, Sarah Judith. "Scattering of multi-frequency waves by random media." Thesis, University of Cambridge, 1987. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.256408.
Full textMak, Wai Y. "Ad Hoc Network Architecture for Multi-Media Networks." Thesis, Monterey California. Naval Postgraduate School, 2007. http://hdl.handle.net/10945/2988.
Full textSingapore Armed Forces author.
Olson, William Mathew. "Effectiveness and cost benefit review of multi-media training." Menomonie, WI : University of Wisconsin--Stout, 2005. http://www.uwstout.edu/lib/thesis/2005/2005olsonw.pdf.
Full textPhillips, Ronald Jefferson. "Multi-sphere hydrodynamic models of suspensions and porous media." Thesis, Massachusetts Institute of Technology, 1989. http://hdl.handle.net/1721.1/39031.
Full textThompson, Tassy Ellen. "Furrow: a multi-media journey in improvisation and performance." The Ohio State University, 1998. http://rave.ohiolink.edu/etdc/view?acc_num=osu1318957826.
Full textFreedman, Vicky Lynn. "Density-dependent, multi-species transport in saturated porous media /." The Ohio State University, 2000. http://rave.ohiolink.edu/etdc/view?acc_num=osu1488193665235174.
Full textPetrasch, Jörg. "Multi-scale analyses of reactive flow in porous media." kostenfrei, 2007. http://e-collection.ethbib.ethz.ch/view/eth:29641.
Full textHolst, Henrik. "Multi-scale methods for wave propagation in heterogeneous media." Licentiate thesis, Stockholm : Datavetenskap och kommunikation, Kungliga Tekniska högskolan, 2009. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-10511.
Full textSoukup, Charles. "Communicative performance in a multi-media computer-mediated community." [Lincoln, Neb. : University of Nebraska-Lincoln], 2000. http://international.unl.edu/Private/2000/soukupdis.pdf.
Full textPDF text: [4] leaves table of contents and acknowledgments, [3] leaves abstract, 244 leaves dissertation : col. ill. Includes bibliographical references (leaves 218-239 of dissertation).
Mazalek, Alexandra 1976. "Media tables : an extensible method for developing multi-user media interaction platforms for shared spaces." Thesis, Massachusetts Institute of Technology, 2005. http://hdl.handle.net/1721.1/33882.
Full textIncludes bibliographical references (p. 153-157).
As digital entertainment applications evolve, there is a need for new kinds of platforms that can support sociable media interactions for everyday consumers. This thesis demonstrates an extensible method and sensing framework for real-time tracking of multiple objects on an interactive table with an embedded display. This tabletop platform can support many different applications, and is designed to overcome the commercial obstacles of previous single purpose systems. The approach is supported through the design and implementation of an acoustic-based sensing system that provides a means for managing large numbers of objects and applications across multiple platform instances. The design requires precise and dynamic positioning of multiple objects in order to enable real-time multi-user interactions with media applications. Technical analysis shows the approach l:o be robust, scalable to various sizes, and accurate to a within a few millimeters of tolerance. A qualitative user evaluation of the table within a real-world setting illustrates its usability in the consumer entertainment space for digital media browsing and game play. Our observations revealed different ways of mapping physical interaction objects to the media space, as either generic controls or fixed function devices, and highlighted the issue of directionality on visual displays that are viewable from different sides.
(cont.) The thesis suggests that by providing a general purpose method for shared tabletop display platforms we give application designers the freedom to invent a broad range of media interactions and applications for everyday social environments, such as homes, classrooms and public spaces. Contributions of the thesis include: formulation of an extensible method for media table platforms; development of a novel sensing approach for dynamic object tracking on glass surfaces; a taxonomy of interface design considerations; and prototype designs for media content browsing, digital storytelling and game play applications.
Alexandra Mazalek.
Ph.D.
Gustafsson, Daniel. "Utveckling av Multi Monitor Solution för SMS Smart Media Solution." Thesis, Mälardalen University, School of Innovation, Design and Engineering, 2010. http://urn.kb.se/resolve?urn=urn:nbn:se:mdh:diva-8036.
Full textSammanfattning
Detta examensarbete inom produkt- och processutveckling har genomförts på uppdrag av SMS Smart Media Solutions AB i Stockholm. Syftet med arbetet har varit att ta fram och utveckla ett stativ som ska kunna hålla upp till 4 stycken datorskärmar och som tillåter ergonomisk anpassning och användning. Under projektets gång har antalet skärmar utökats från 4 till 8 för att tillmötesgå uppkomna kund- och marknadskrav. Målet med examensarbetet har varit att ta fram en färdig prototyp som ska kunna ligga till grund för tillverkning av stativet.
Under utvecklingsarbetet har verktyg som QFD, funktionsanalys, Ishikawa-diagram, Pugh’s jämförelsematris och FMEA använts för att säkerställa att kund-, marknads-, kvalitets och funktionskrav uppfylls. Arbetet inleddes med en idégeneringsfas som utmynnade i ett antal olika koncept. Koncepten utvärderades utifrån kravspecifikation, funktion, antal standardkomponenter och pris. Konceptet som ansågs starkast utvecklades till en prototyp vilken i sin tur testades och utvärderades.
Resultatet av examensarbetet är att det utvecklade stativet är infört i SMS Smart Media Solutions’ produktportfolio och kommer att finnas med i SMS’ produktkatalog för 2010. Stativet motsvarar alla krav som satts upp i kravspecifikationen och alla problemen som definierats i problemformuleringen har lösts.
Abstract
This thesis in product and process development has been made in cooperation with SMS Smart Media Solutions AB in Stockholm. The aim of the thesis has been to develop a new display bracket that can carry up to 4 monitors and that allows ergonomically adjustments and usage. During the project the amount of maximum monitors has been changed from 4 to 8 to meet the demand of the customers and the market. The goal of the thesis has been to develop a prototype that would be the ground of the future bracket that will be offered in SMS Smart Media Solutions’ product portfolio.
To make sure that the developed bracket meets all the demands and criteria, tools like QFD, analysis of function, Ishikawa diagram, Pugh’s matrix and FMEA have been used. The process of the product development started with brainstorming and concept generation. The developed concepts were evaluated using analysis of requirements, costs, functions and the amount of used standard components. The winning concept was carried on into a prototype that was tested, evaluated and improved.
The result of the thesis is that the developed bracket has been integrated to SMS Smart Media Solutions’ product portfolio and will be added to SMS’ product catalogue for 2010. The final bracket met all the criterions that were set in the specification of requirements and all the problems form the problem statement were solved.
Dixiao, Bao. "Transport of Multi-Walled Carbon Nanotubes in Saturated Porous Media." Thesis, Uppsala universitet, Luft-, vatten och landskapslära, 2012. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-177092.
Full textZurich, Mark A. "A life-cycle analysis of a multi-media teleconferencing network." Master's thesis, This resource online, 1991. http://scholar.lib.vt.edu/theses/available/etd-02162010-020144/.
Full textLeong, Sau Mun Dawn-joy. "Scheherazade's sea: a mixed media, multi-sensory installation and performance." Thesis, The University of Hong Kong (Pokfulam, Hong Kong), 2010. http://hub.hku.hk/bib/B47295909.
Full textpublished_or_final_version
Music
Master
Master of Philosophy
Amos, Janet R. "Francis Poulenc's sonata for two pianos : a multi-media presentation." Virtual Press, 1996. http://liblink.bsu.edu/uhtbin/catkey/1027122.
Full textDepartment of Art
Jiang, Jianmin. "Multi-media data compression and real-time novel architectures implementation." Thesis, University of Southampton, 1993. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.239417.
Full textHashemi, Mohammad Reza. "Direct numerical simulation of multi-phase flow in complex media." Doctoral thesis, Universitat Politècnica de Catalunya, 2022. http://hdl.handle.net/10803/673617.
Full textExisten numerosas aplicaciones industriales en las que transporte bifásico (líquido-gas) a escalas submilimétricas resulta crucial para la determinación del comportamiento del sistema en cuestión. Entre todas ellas, el presente trabajo se centra en las pilas de combustible con membrana de electrolito polimérico (PEMFC). El rendimiento deseable y la vida útil operativa de esta clase de dispositivos de conversión de energía de alto rendimiento requieren una gestión eficaz del agua (conocida como “water management”), que per se depende de la predicción adecuada de los mecanismos de transporte de agua y aire. Así pues, el análisis del flujo microfluídico de dos fases obliga considerar fuerzas y fenómenos interfaciales, tales como la histéresis, que están asociados con las propiedades fisicoquímicas del líquido, el gas y, si está presente, el sustrato sólido. En este contexto, la modelización numérica es una alternativa viable para obtener una predicción precisa de los mecanismos de transporte, especialmente en aquellos casos en los que los análisis experimentales son prohibitivos, ya sea por su complejidad o coste económico. En este trabajo, se desarrolla un marco eficiente, basado en la combinación del método de elementos finitos y el método de “level-set”, para la simulación tridimensional de flujos bifásicos. Con el fin de lograr una herramienta numérica robusta para aplicaciones prácticas, las complejidades físicas se incluyen consistentemente y los problemas numéricos involucrados se abordan adecuadamente. Concretamente, la discontinuidad de la presión en la interfaz líquido-gas se captura consistentemente utilizando un espacio de elementos finitos enriquecido. La estabilización del método se consigue mediante la introducción de la técnica de multiescalas variacionales. Asimismo, se propone también un tratamiento novedoso para el problema de la inestabilidad de tipo “small-cut”. Se muestra que el modelo propuesto puede proporcionar resultados precisos minimizando las corrientes espurias en la interfaz liquido-gas. Complementariamente, se presenta una nueva metodología para filtrar el ruido en el campo de “level-set”. Esta metodología resulta ser crucial para prevenir las irregularidades provocadas por el remanente persistente de las corrientes espurias. El comportamiento de la línea de contacto es considerado a través de la inclusión los modelos correspondientes en la formulación variacional. A este respecto, el presente trabajo aborda la importancia de la inclusión de la hidrodinámica subelemental. Los resultados presentados se basan en la combinación de la cinética molecular linealizada y las teorías hidrodinámicas. Para representación del comportamiento realista de los líquidos en contacto con sustratos sólidos, el fenómeno de histéresis del ángulo de contacto se tiene en cuenta imponiendo un mecanismo de anclado / desanclado consistente desarrollado en el marco del método de level-set. Aparte de los desarrollos principales, también se propone una técnica novedosa para la convección de la función ”level-set”. Ésta permite mejorar significativamente la precisión, minimizando a su vez la pérdida en las características geométricas de la interfaz asociadas al transporte. Esta nueva metodología está basada en el algoritmo de corrección de compensación de errores (BFECC). La herramienta numérica desarrollada en esta tesis es validada para varios casos que involucran burbujas de gas en un líquido y pequeñas gotas de líquido en un gas. Para el último escenario, además de las gotas libres, se evalúa la precisión de la herramienta propuesta para capturar la dinámica de las gotas sobre sustratos sólidos. A continuación, se analiza el rendimiento del modelo para capturar la configuración de una gota de agua sobre un sustrato inclinado en presencia de la histéresis del ángulo de contacto. El método propuesto finalmente se aplica
Enginyeria civil
Lamine, Mohamed Sadok. "Multi-dimensional higher resolution methods for flow in porous media." Thesis, Swansea University, 2009. https://cronfa.swan.ac.uk/Record/cronfa42721.
Full textChen, Wei. "Theoretical study of multi-component fluids confined in porous media." Thesis, Lyon, École normale supérieure, 2011. http://www.theses.fr/2011ENSL0624.
Full textA porous medium or a porous material (called as frame or matrix also) usually consists of two interconnected rejoins: one permeable by a gas or a liquid, i.e., pore or void, and the other impermeable. Many natural substances such as rocks, soils, biological tissues (e.g., bio membranes, bones), and manmade materials such as cements, foams and ceramics are porous materials. Porous materials have important technological applications such as molecular sieve, catalyst, chemical sensor, etc. In recent years, there have been considerable investigations for understanding thoroughly the structure of these materials as well as the behavior of substances confined in them. Much effort (both experimental and theoretical) has been devoted to the study of porous materials. In their pioneering work, a very simple model for the fluid adsorption in random porous media was proposed by Madden and Glandt. The matrix in Madden-Glandt model is made by quenching an equilibrium system. Then, a fluid is adsorbed in such a matrix. Recently, T. Patsahan, M. Holovko and W. Dong have extended the scaled particle theory (SPT) to confined fluids and derived analytical equations of state (EOS) for a hard sphere (HS) fluid in some matrix models. In this thesis, using SPT method, I obtained the equation of state of additive hard-sphere (AHS) fluid mixtures confined in porous media. The contact values of the fluid-fluid and fluid-matrix radial distribution functions (RDF) were derived as well. The results of the contact values of the RDFs and the chemical potentials of different species were assessed against Monte Carlo simulations. Moreover, I analyzed also the fluid-fluid phase separation of non-additive hard sphere (NAHS) fluid confined in porous media. An equation of state is derived by using a perturbation theory with a multi-component fluid reference. The results of this theory are in good agreement with those obtained from semi grand canonical ensemble Monte Carlo simulations
Yeates, Christopher. "Multi-Scale Study of Foam Flow Dynamics in Porous Media." Thesis, Sorbonne université, 2019. http://www.theses.fr/2019SORUS023/document.
Full textIn this work, we use of a high-complexity micromodel of fixed structure on which we perform a series of experiments with varying injection rates, foam qualities, inlet bubble size distributions and injection methods. We perform individual bubble tracking and associate flow properties with bubble size properties and structural characteristics of the medium. We propose new tools describing the local and global flow in different ways. We establish specific behaviors for different bubble sizes, demonstrating that trapped foams are more likely to have smaller than average bubble sizes, while flowing bubbles also tend to segregate in different flow paths according to bubble size. Larger bubbles tend to flow in high-velocity preferential paths that are generally more aligned with pressure gradient, but smaller bubbles tend to access in supplement transversal paths linking the different preferential paths. Furthermore, for our data we establish the pre-eminence of the trapped foam fraction over bubble density within the microscopic explanation of apparent viscosity, although both contribute to some degree. We structurally characterize consistently trapped zones as areas with either low pore coordination, low entrance throat size, unfavorable throat orientation or a combination thereof. High-flow zones however cannot be characterized in terms of local structural parameters and necessitate integration of complete path information from the entire model. In this regard, in order to capture the high-flow zones, we develop a path-proposing model that makes use of a graph representation of the model, from an initial decomposition into pores and throats, that uses only local throat size and throat orientation relative to pressure gradient to characterize paths
Yang, Jianhui. "Multi-scale simulation of multiphase multi-component flow in porous media using the Lattice Boltzmann Method." Thesis, Imperial College London, 2013. http://hdl.handle.net/10044/1/18928.
Full textHron, Pavel [Verfasser], and Peter [Akademischer Betreuer] Bastian. "Numerical Simulation of Multi-Phase Multi-Component Reactive Flow in Porous Media / Pavel Hron ; Betreuer: Peter Bastian." Heidelberg : Universitätsbibliothek Heidelberg, 2015. http://d-nb.info/1180500148/34.
Full textKowalczuk, Jacques. "On the design and implementation of algorithms for multi-media systems /." [S.l.] : [s.n.], 1994. http://library.epfl.ch/theses/?nr=1188.
Full textBruneau-Queyreix, Joachim. "Multi-Criteria Optimization of Content Delivery within the Future Media Internet." Thesis, Bordeaux, 2017. http://www.theses.fr/2017BORD0745/document.
Full textSingle-source HTTP Adaptive Streaming solutions (HAS) have become the de-facto solutions to deliver video over the Internet mostly due to their capabilities to increase end-user’s Quality of Experience (QoE) as well as their ease of deployment due to the usage of the HTTP protocol. Although HAS solutions can increase QoE by trading off the delivered video quality to minimize the number of video freezing events, they are limited by the bandwidth available on the considered communication channel between the client and the server. This thesis exposes our contributions in building lightweight pragmatic and evolving solutions advocating for the simultaneous usage of multiple sources with heterogeneous capacities so as to achieve high QoE content delivery at low cost. The first contribution of this work presents a streaming solution extending HAS capabilities to a pragmatic multi-server technique: MS-Stream. MS-Stream provides the means to exploit expanded bandwidth and link diversity in distributed heterogeneous network infrastructures. In our second contribution, we propose MATHIAS, a client-side two-phase consumption and adaptation algorithm implemented into MSStream. MATHIAS aims at increasing the end-user’s perceived streaming quality while utilizing the most of the heterogeneous capacities offered at the service and network environments. Finally, we further extend the QoE and scalability capabilities of MS-Stream and MATHIAS by leveraging on clients’ connectivity capacities and we expose our third contribution: a hybrid P2P/Multi-server live-Streaming system (PMS) incorporating distributed quality and scalability adaptation mechanisms
Dressler, Marc. "Theoretical and experimental modeling of ultrasonic waves in multi-layered media." Thesis, Georgia Institute of Technology, 2002. http://hdl.handle.net/1853/21535.
Full textMarskar, Robert. "Few- and Single-Cycle Coherent Pulse Propagation in Multi-Level Media." Doctoral thesis, Norges teknisk-naturvitenskapelige universitet, Institutt for elektronikk og telekommunikasjon, 2014. http://urn.kb.se/resolve?urn=urn:nbn:no:ntnu:diva-25418.
Full textSederman, Andrew John. "MRI studies of single and multi-phase flow in porous media." Thesis, University of Cambridge, 1999. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.624232.
Full textSozen, Mehmet F. "Transient, non-thermal equilibrium, multi-phase transport processes in porous media /." The Ohio State University, 1989. http://rave.ohiolink.edu/etdc/view?acc_num=osu1487672631599077.
Full textNiessner, Jennifer [Verfasser]. "Multi-scale modeling of multi-phase-multi-component processes in heterogeneous porous media / Institut für Wasserbau der Universität Stuttgart. Vorgelegt von Jennifer Niessner." Stuttgart : Inst. für Wasserbau, 2006. http://d-nb.info/981609406/34.
Full textEl-Tahan, Samir, and Daniela Poblete. "Social media use in B2B context : A multi-case study on the use of social media by B2B companies." Thesis, Linnéuniversitetet, Institutionen för marknadsföring (MF), 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-65203.
Full textWagner, Sarah. "A multi-sited ethnography of the decolonization of mobile media among Guaraní." Doctoral thesis, Universitat Oberta de Catalunya, 2020. http://hdl.handle.net/10803/668810.
Full textLos movimientos de derechos indígenas de América Latina luchan contra las hegemonías coloniales que impregnan la vida contemporánea. Mediante el análisis particular de los pueblos guaraníes y sus estrategias avanzadas, esta tesis aporta las primeras evidencias sobre las implicaciones de la descolonización de los servicios de comunicación móvil. La tesis se centra en la política de los modos de comunicación interpersonal, un tema habitualmente ignorado en los estudios sobre medios de comunicación indígenas. Adopta un enfoque crítico y multilocal que combina la colaboración comunitaria con el análisis de economía política. Los resultados conminan a cuestionar los discursos tecnooptimistas de la inclusión digital y a analizar cómo la desigualdad condiciona la influencia cívica sobre los medios. Destacan las conexiones que esta tesis establece entre factores clave que afectan a la agencia o capacidad individual de decidir sobre los servicios móviles en el caso de las llamadas "periferias digitales".
Indigenous rights movements in Latin America are fighting to overturn the colonial hegemonies that continue to pervade contemporary life on the continent. The Guaraní people, for instance, have devised advanced strategies to decolonize mobile media services through local ownership. While most research on indigenous media focuses on the activities of organizations and the nature of media content, this thesis draws attention to the politics surrounding indigenous people's means of interpersonal communication and provides unprecedented evidence regarding the implications of decolonizing mobile media services. The results of this research, which adopts a critical, multi-sited approach that combines community-based collaboration with an analysis of the political economy, compel us to question the techno-optimism inherent to digital inclusion discourse and to further explore how inequalities shape civic influence on the media. Most significantly, this research ties together key factors that affect the individual agency of those at the so-called "digital margin" over their mobile media services.
Chen, Yun Ru. "Reconstructing Macau identity :a multi-media exhibition project of Macau's communication memory." Thesis, University of Macau, 2017. http://umaclib3.umac.mo/record=b3690753.
Full textYen, Lee Chun, and 李春燕. "The Effective Multi-user and Multi-media Interaction." Thesis, 2004. http://ndltd.ncl.edu.tw/handle/44727649788300360067.
Full text國立高雄師範大學
資訊教育研究所
92
This study is conducted on a distance learning platform, named “Multi-user and Multi-media Interaction with Reflection and Grouping (MMRG) System” designed by professor Wu-Yuin Hwang and his student Tzong-Ying Ho. Though the interactive function of MMRG is powerful, its requirements for network bandwidth and multimedia equipment are very low. Learners can choose their favorite on-line file to browse or to compose on-line files in the MMRG, so they can control their own learning pace well. It is necessary to overcome the problem of multi-users’ voices mingled together and message overloading in multi-user and multi-media interaction system. The MMRG presents two mechanism of “store-notify-click” and “grouping discussion” that like to solve the problems and they works. To study the effects of MMRG on the interaction process of learners, an on-line experiment was conducted through participation and observation. After the experiment, some questionnaires were distributed and interviews were conducted. The statistical result of data analysis shows that the learners are very satisfied and they enjoyed the interactive mechanism. Specifically, many of them tend to pay more attention to web-based learning after the experiment. It demonstrates the powerful effect of MMRG as an on-line interaction mechanism.
Meenaksisundarm, K. S. "Multi-media approach for agricultural development." Thesis, 1996. http://hdl.handle.net/2009/3574.
Full text薛慶琪. "I’MPERFECT. -An Experimental Multi-Media Presentation." Thesis, 2016. http://ndltd.ncl.edu.tw/handle/g26429.
Full text國立政治大學
廣播電視學系
104
This presentation is based on the author’s own experience, trying to solve the inherent anxiety as creative motivation and image a statement from the perspective of the third person who has lost her father, expressing individual subjects of perceived self-identity transition and the continuity of mood changes experienced along the way. This presentation is created to express the purest feelings of author, and hope to bring a power to the audience who have similar experiences through seeing this presentation. This presentation is composed by three experimental films, which presented by an actor performing body language to stand for one’s inside heart with Fabricated Photography, and supplemented by nature scenes and animals’ lenses to reconstruct and convey three-stage manner formula and abstract mood scene. When it comes to public performance, this presentation is designed to use video arts mode according to the characteristics of the exhibition space and three films, combined with works of Fabricated Photography and the narrative of the exhibition, with the intention that the audience can feel the narrative way as the author, starting from the emotional “rottenness” stage to the self struggle transition “chaos”, finally coming to the process “rebirth” of life’s journey. From the results of two public performances, the majority of the audience still prefer to narrative contexts by words rather than images although they can clearly receive the creative theme from three experimental films. “Another way of telling "of images doesn’t work independently in this presentation as imagined. Also, the interaction of exhibition space and videos mode will affect the audience the interpretation and emotional projection to the films, thus the films need to make appropriate adjustments based on the exhibition narrative in post- production editing stage. Finally, according to interviews and questionnaires of the audience, it shows the effectiveness and production review of this presentation, hoping to provide relevant suggestions for subsequent creators of this similar theme.
Chen, Wei, and 程偉. "Storage Design for Multi-Media Data." Thesis, 1994. http://ndltd.ncl.edu.tw/handle/40466018118768179267.
Full text國立交通大學
資訊工程研究所
82
In recent years, multimedia is the hottest topic in the computer field due to users' requirements and the development of hardware technology. Various multimedia data such as video, audio are dig- itized and need to be stored on secondary storage devices with huge storage capability. CD-ROM becomes more popular owing to its lower cost and huge storage capacity. In this thesis, we will fo- cus on some applications like CD- ROM title, hypermedia system. Since the data stored in CD-ROM disc will be placed in a linear order form, we want to find such a linear order with minimum acc- ess cost. We will propose mechanisms to find such a linear order for solving the global placement problem. We will also propose a method to locally store these multimedia data in the form that satisfy the continuity and synchronization requirements with min- imum read ahead time and buffer space. We perform simulations and verify that proposed methods are correct and effective.
Chen, Hung-Ming, and 陳宏明. "Integrated multi-function voice media center." Thesis, 2006. http://ndltd.ncl.edu.tw/handle/43714248864555327057.
Full text南台科技大學
電子工程系
94
Nowadays, the Multi-function Technologies all take the single or a few technologies as the foundations of them. Nevertheless, the Integrated Multi-function Technologies have become a new and hot technology in this field. Therefore, the research focus on this paper is to integrate a lot of functions into the voice media center becoming a multi-function voice media center. MELP and ADPCM will be applied into the audio function; many VOIP protocols are taking parts in the communication function. VOIP is the main communication method in the multi-function voice media center. VOIP all take H.323 as their principles. But the core elements of the multi-function voice media center are protocols for audio, communication, and compression. Therefore we use the SIP (Session Initial Protocol) as the main protocol. We have completed the following functions and reached the goals below: 1. Improve the communication quality; the systems can operation more than one multi-media functions at the same time. 2. Improve the distortion condition in Analog Transmitting. 3. Integrated the functions of computer and telephone into the multi-media. 4. Integrated the function of Analog and Digital communication.
Ting, Yi-Ting, and 丁奕廷. "Fairness Mechanism for Multi-rate Multi-media Communication in 802.11e." Thesis, 2012. http://ndltd.ncl.edu.tw/handle/30647566215636800421.
Full text國立交通大學
電信工程研究所
101
The IEEE 802.11e Enhanced Distributed Channel Access (EDCA) provides a class-based differentiated quality of service (QoS) to IEEE 802.11 WLANs. But since EDCA mechanism only takes single-rate network environment into account, when it equipped in the multi-rate network it can’t function well. That’s because the 802.11e standard provide time fairness among the high priority access category which may influence the QoS performance of the low speed users. And among the low priority access category, 802.11e provides same probability of channel access to all users. That means when the users are transmitting large frame, the low-rate users will occupy more channel slots then the high-rate users do. This characteristic not only causes the compression to the channel transmission time of the high-rate users but also affect the total system throughput of the network. Regarding of the defect above, we propose a new fairness mechanism for two purposes: 1. Reducing the transmission time of the low speed non-QoS users to enhance the total throughput. 2. Providing same bandwidth guarantee to all QoS requirement stream regardless of the user’s transmission rate. Finally, we simulate the improvement between new fairness mechanism and original EDCA function.
Subramanian, Selvakumaran N. "Traffic modeling in a multi-media environment." Thesis, 1996. http://spectrum.library.concordia.ca/6256/1/MM18446.pdf.
Full textLiu, Chao-Jen, and 劉超仁. "Multi-media Playback System Design and Implementation." Thesis, 2012. http://ndltd.ncl.edu.tw/handle/30787318694377556208.
Full text國立交通大學
資訊學院資訊學程
100
As the mature technological progress, provide internet sharing is popular and easy. At the same time, there are many smart phones, multi-media players, cameras or other personal handheld devices that bring more and more multimedia files or types (audio and video) .These complicated applications cause to design different encoding or compression in order to satisfy every kind of demand.. But, the playback device that user already had maybe can’t play. Therefore, student wants to design multi-media playback system through software update that can provide the easier and cheaper solution
YUEH, TSU-HAO, and 樂祖豪. "The Production of Multi-media Instructional Material." Thesis, 2016. http://ndltd.ncl.edu.tw/handle/77213866078751114380.
Full text亞洲大學
資訊傳播學系
104
Most IT professional books sold in the market are reference books for self-learners learning software such as Photoshop, Flash and 3D Max, etc. These books might be somewhat helpful for teaching and learning but they are not ideal instructional materials for teachers. The main purpose of this study is to edit an instructional textbook for teachers in teaching iClone and Mimir APP, both of which are important topics for multimedia courses in Taiwan. iClone is a platform for rapid creation of 3D character creation, and Mimir APP is an interactive multimedia e-book creation platform. Both iClone and Mimir APP were created by Taiwan's engineering teams who worked hard and continued to improve these two instruments. In addition, the study also investigates senior high school teachers’ textbook use and training programs.