Academic literature on the topic 'Motion'

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Journal articles on the topic "Motion"

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Park, Woojin, Don B. Chaffin, and Bernard J. Martin. "A Motion Modification Algorithm for Memory-Based Human Motion Simulation." Proceedings of the Human Factors and Ergonomics Society Annual Meeting 46, no. 13 (2002): 1172–75. http://dx.doi.org/10.1177/154193120204601335.

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Simulating human motions in the virtual CAD world is important in the computerized ergonomic design of products and workplaces. The present study introduces a novel, memory-based approach for simulating realistic human motions and presents a motion modification algorithm. in this novel approach, realistic human motions are simulated by modifying existing motion samples stored in a motion database. The proposed motion modification algorithm was found to be able to simulate human motions accurately. The memory-based motion simulation approach has advantages over existing simulation models as it
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Lim, Dae-Young, Hyun-Jin Kwak, and Young-Jae Ryoo. "Motion Editing Tool to Create Dancing Motions of Humanoid Robot." International Journal of Humanoid Robotics 11, no. 04 (2014): 1442002. http://dx.doi.org/10.1142/s021984361442002x.

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In this paper, a motion editing tool to create dancing motions of a humanoid robot is proposed. In order to build performances or dancing of a humanoid robot, a motion editing tool to create specific motions is necessary. Especially, to generate more natural motions is required for a dancing robot. We proposed a motion editing tool and algorithm to create the natural motions. The proposed motion editing tool can create robot's motions composed of several steps which are captured from every joint while the robot plays. The motion editing tool generates the continuous motion interpolated between
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Kahveci̇, Derya, and Yusuf Yayli. "Persistent rigid-body motions on slant helices." International Journal of Geometric Methods in Modern Physics 16, no. 12 (2019): 1950193. http://dx.doi.org/10.1142/s0219887819501937.

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This paper reviews the persistent rigid-body motions and examines the geometric conditions of the persistence of some special frame motions on a slant helix. Unlike the Frenet–Serret motion on general helices, the Frenet–Serret motion on slant helices can be persistent. Moreover, even the adapted frame motion on slant helices can be persistent. This paper begins by explaining one-dimensional rigid-body motions and persistent motions. Then, it continues to present persistent frame motions in terms of their instantaneous twists and axode surfaces. Accordingly, the persistence of any frame motion
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Choi, Hee-Eun, and Jung-Il Jun. "Development of an Estimation Formula to Evaluate Mission Motion Suitability of Military Jackets." Applied Sciences 11, no. 19 (2021): 9129. http://dx.doi.org/10.3390/app11199129.

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We developed an estimation formula for mission motion suitability evaluation based on the general motion protocol to evaluate the motion suitability of a tracked vehicle crew jacket. Motion suitability evaluation was conducted for the 9 general motions and 12 mission motions among 27 tracked vehicle crew members who wore a tracked vehicle crew jacket. We conducted correlation and factor analyses on motions to extract the main mission motions, and a multiple regression analysis was performed on major mission motions using general motions as independent variables. As a result, two mission behavi
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Ichnowski, Jeffrey, Yahav Avigal, Vishal Satish, and Ken Goldberg. "Deep learning can accelerate grasp-optimized motion planning." Science Robotics 5, no. 48 (2020): eabd7710. http://dx.doi.org/10.1126/scirobotics.abd7710.

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Robots for picking in e-commerce warehouses require rapid computing of efficient and smooth robot arm motions between varying configurations. Recent results integrate grasp analysis with arm motion planning to compute optimal smooth arm motions; however, computation times on the order of tens of seconds dominate motion times. Recent advances in deep learning allow neural networks to quickly compute these motions; however, they lack the precision required to produce kinematically and dynamically feasible motions. While infeasible, the network-computed motions approximate the optimized results.
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Han, Bo, Hao Peng, Minjing Dong, Yi Ren, Yixuan Shen, and Chang Xu. "AMD: Autoregressive Motion Diffusion." Proceedings of the AAAI Conference on Artificial Intelligence 38, no. 3 (2024): 2022–30. http://dx.doi.org/10.1609/aaai.v38i3.27973.

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Human motion generation aims to produce plausible human motion sequences according to various conditional inputs, such as text or audio. Despite the feasibility of existing methods in generating motion based on short prompts and simple motion patterns, they encounter difficulties when dealing with long prompts or complex motions. The challenges are two-fold: 1) the scarcity of human motion-captured data for long prompts and complex motions. 2) the high diversity of human motions in the temporal domain and the substantial divergence of distributions from conditional modalities, leading to a man
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Agrawal, Dhruv, Jakob Buhmann, Dominik Borer, Robert W. Sumner, and Martin Guay. "SKEL-Betweener: a Neural Motion Rig for Interactive Motion Authoring." ACM Transactions on Graphics 43, no. 6 (2024): 1–11. http://dx.doi.org/10.1145/3687941.

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Authoring 3D motions is a laborious process that requires manipulating and coordinating many control handles over time. Neural motion representations learned from large motion datasets have recently shown impressive capabilities in many motion completion tasks. However, current methods are not designed for interactive motion authoring workflows. The reasons being their requirement of a dense context of full poses, which takes considerable time to author, as well as their lack of joint-level controls for refinement. In this paper, we introduce a Neural Motion Rig called SKEL-Betweener, tailored
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Akber, Syed Muhammad Abrar, Sadia Nishat Kazmi, Syed Muhammad Mohsin, and Agnieszka Szczęsna. "Deep Learning-Based Motion Style Transfer Tools, Techniques and Future Challenges." Sensors 23, no. 5 (2023): 2597. http://dx.doi.org/10.3390/s23052597.

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In the fourth industrial revolution, the scale of execution for interactive applications increased substantially. These interactive and animated applications are human-centric, and the representation of human motion is unavoidable, making the representation of human motions ubiquitous. Animators strive to computationally process human motion in a way that the motions appear realistic in animated applications. Motion style transfer is an attractive technique that is widely used to create realistic motions in near real-time. motion style transfer approach employs existing captured motion data to
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Raudies, Florian, Ennio Mingolla, and Heiko Neumann. "A Model of Motion Transparency Processing with Local Center-Surround Interactions and Feedback." Neural Computation 23, no. 11 (2011): 2868–914. http://dx.doi.org/10.1162/neco_a_00193.

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Motion transparency occurs when multiple coherent motions are perceived in one spatial location. Imagine, for instance, looking out of the window of a bus on a bright day, where the world outside the window is passing by and movements of passengers inside the bus are reflected in the window. The overlay of both motions at the window leads to motion transparency, which is challenging to process. Noisy and ambiguous motion signals can be reduced using a competition mechanism for all encoded motions in one spatial location. Such a competition, however, leads to the suppression of multiple peak re
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Takahashi, Nobuko. "Effect of Spatial Configuration of Motion Signals on Motion Integration across Space." Swiss Journal of Psychology 63, no. 3 (2004): 173–82. http://dx.doi.org/10.1024/1421-0185.63.3.173.

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The present study examined the effect of the spatial configuration of local signals on motion integration across space. The perceived coherency was measured in different configurations of apertures and combinations of motion directions. The results showed the following. (1) Motion integration across separate apertures is affected by the spatial configuration of the apertures. The perceived coherency was highest when the apertures were arranged symmetrically with respect to the coherent direction. (2) Though the spatial configuration of apertures are the same, the assignment of each local motio
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Dissertations / Theses on the topic "Motion"

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Leung, Johahn. "Auditory Motion in Motion." Thesis, The University of Sydney, 2016. http://hdl.handle.net/2123/15944.

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This thesis describes a number of studies conducted to examine three different facets of horizontal motion processing in the auditory system. Firstly, when a sound moved around a stationary listener (“source motion”); secondly, when subjects engaged in head rotations while sources remained stationary (“self motion”) and lastly when subjects engaged in self motion during simultaneous source motion. Previous studies in the field have explored these issues separately, and much remains unknown. For “source motion”, a localisation based “snapshot” psychophysical model remains the most commonly used
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Cheng, Xin. "Feature-based motion estimation and motion segmentation." Thesis, National Library of Canada = Bibliothèque nationale du Canada, 1999. http://www.collectionscanada.ca/obj/s4/f2/dsk1/tape7/PQDD_0016/MQ55493.pdf.

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Chen, Mingyu. "Universal motion-based control and motion recognition." Diss., Georgia Institute of Technology, 2013. http://hdl.handle.net/1853/50281.

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In this dissertation, we propose a universal motion-based control framework that supports general functionalities on 2D and 3D user interfaces with a single integrated design. We develop a hybrid framework of optical and inertial sensing technologies to track 6-DOF (degrees of freedom) motion of a handheld device, which includes the explicit 6-DOF (position and orientation in the global coordinates) and the implicit 6-DOF (acceleration and angular speed in the device-wise coordinates). Motion recognition is another key function of the universal motion-based control and contains two parts: mo
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Xiao, Zhidong. "Motion capture based motion analysis and motion synthesis for human-like character animation." Thesis, Bournemouth University, 2009. http://eprints.bournemouth.ac.uk/14590/.

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Motion capture technology is recognised as a standard tool in the computer animation pipeline. It provides detailed movement for animators; however, it also introduces problems and brings concerns for creating realistic and convincing motion for character animation. In this thesis, the post-processing techniques are investigated that result in realistic motion generation. Anumber of techniques are introduced that are able to improve the quality of generated motion from motion capture data, especially when integrating motion transitions from different motion clips. The presented motion data rec
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Rajala, Juha. "Motion efter hjärtinfarkt 8 veckors regelbunden motions påverkan på konditionen." Thesis, Halmstad University, School of Business and Engineering (SET), 2009. http://urn.kb.se/resolve?urn=urn:nbn:se:hh:diva-2467.

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<p>Studiens syfte var att undersöka hur man inleder fysiska tester och träning efter hjärtinfarkt samt</p><p>hur det påverkar konditionen och vilka faktorer som förstärker effekten av träning. Resultatet av</p><p>den empiriska undersökning avsåg att jämföras med resultatet av den forskning som andra</p><p>forskare utfört. Studien beskriver hjärtinfarkten vad gäller anatomi och patologi samt ger en</p><p>överblick över olika forskningsresultat inom området. En pilotstudie med en testperson</p><p>innehållande ett förtest, en träningsperiod och ett eftertest genomfördes.</p><p>Det stora antalet t
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Liu, Yanrui. "Synthesizing motion sequences from sample motions to satisfy environmental constraints." Scholarly Commons, 2014. https://scholarlycommons.pacific.edu/uop_etds/228.

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Complex realistic human motion sequences satisfying environmental constraints can be created by motion capture, which is a reliable way to reproduce human motions. However, motion capture data is difficult to modify in order to obtain variant motion sequences for multiple tasks. In this thesis, a system for synthesizing complex realistic human motion sequences based on a small group of sample motions to satisfy constraints is proposed. Methods are proposed for the system to preprocesses raw motion capture data to create sample motions that can be easily modified for the purpose of meeting spec
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Rekleitis, Ioannis. "Visual motion estimation based on motion blur interpretation." Thesis, National Library of Canada = Bibliothèque nationale du Canada, 1996. http://www.collectionscanada.ca/obj/s4/f2/dsk3/ftp04/MQ44103.pdf.

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Rekleitis, Ioannis. "Visual motion estimation based on motion blur interpretation." Thesis, McGill University, 1995. http://digitool.Library.McGill.CA:80/R/?func=dbin-jump-full&object_id=20154.

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When the relative velocity between the different objects in a scene and the camera is relative large---compared with the camera's exposure time---in the resulting image we have a distortion called motion blur. In the past, a lot of algorithms have been proposed for estimating the relative velocity from one or, most of the time, more images. The motion blur is generally considered an extra source of noise and is eliminated, or is assumed nonexistent. Unlike most of these approaches, it is feasible to estimate the Optical Flow map using only the information encoded in the motion blur. This thesi
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Niehorster, Diederick Christian. "The perception of object motion during self-motion." Thesis, The University of Hong Kong (Pokfulam, Hong Kong), 2013. http://hdl.handle.net/10722/196466.

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When we stand still and do not move our eyes and head, the motion of an object in the world or the absence thereof is directly given by the motion or quiescence of the retinal image. Self-motion through the world however complicates this retinal image. During self-motion, the whole retinal image undergoes coherent global motion, called optic flow. Self-motion therefore causes the retinal motion of objects moving in the world to be confounded by a motion component due to self-motion. How then do we perceive the motion of an object in the world when we ourselves are also moving? Although non-
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Gehl, Gregory E. "Assessing motion induced interruptions using a motion platform." Thesis, Monterey, California: Naval Postgraduate School, 2013. http://hdl.handle.net/10945/37631.

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Approved for public release; distribution is unlimited<br>Human performance contributes to total system performance. As human performance decreases, total system performance decreases while lifecycle costs increase. In a fiscally constrained environment, Human Systems Integration (HSI) seeks to assure human performance to reduce operating costs. This thesis seeks to develop a model for ship design in relation to Motion Induced Interruptions (MII). The model is based on the premise that MIIs affect specific domains of HSI in an adverse way. Future ship design considerations that mitigate MII oc
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Books on the topic "Motion"

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1950-, Quick Dave, ed. Motion motion kinetic art. Peregrine Smith Books, 1989.

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Bernards, Alexandra Tatjana. Acinetobacter: Non-motile, but in motion. University of Leiden, 1998.

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Sauvain, Philip Arthur. Motion. New Discovery Books, 1992.

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Lauw, Darlene. Motion. Crabtree Pub., 2002.

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Bone, Dan. Motion. GTK Press, 1999.

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1959-, Lawson Jennifer E., ed. Motion. Peguis Publishers, 2001.

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Manolis, Kay. Motion. Bellwether Media, 2009.

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Jem, Schofield, and Boykin Brendan, eds. Motion. Peachpit Press, 2010.

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Segal, Zef, and Bram Vannieuwenhuyze, eds. Motion in Maps, Maps in Motion. Amsterdam University Press, 2020. http://dx.doi.org/10.5117/9789463721103.

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Motion in Maps, Maps in Motion argues that the mapping of stories, movement, and change should not be understood as an innovation of contemporary cartography, but rather as an important aspect of human cartography with a longer history than might be assumed. The authors in this collection reflect upon the main characteristics and evolutions of story and motion mapping, from the figurative news and history maps that were mass-produced in early modern Europe, through the nineteenth- and twentieth-century flow maps that appeared in various atlases, up to the digital and interactive motion and per
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Herr, David F. Motion practice. 2nd ed. Little, Brown, 1991.

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Book chapters on the topic "Motion"

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Yao, Fulai, and Yaming Yao. "Most Commonly Used Actuator–Motor." In Efficient Energy-Saving Control and Optimization for Multi-Unit Systems. Springer Nature Singapore, 2024. http://dx.doi.org/10.1007/978-981-97-4492-3_6.

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AbstractIn energy-saving control, a large number of electric motors are used for load distribution and devices switching. A lot of rotary motions, linear motion or other forms of mechanical motion are mostly driven by motors. It can be said that motors are the most commonly used actuators in the field of electrical engineering and automation. After being connected to a suitable power supply, the motor generates rotary motion, and the linear motor produce linear motion.
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Zhou, Yi-Tong, and Rama Chellappa. "Motion Stereo—Lateral Motion." In Artificial Neural Networks for Computer Vision. Springer New York, 1997. http://dx.doi.org/10.1007/978-1-4612-2834-9_4.

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Zhou, Yi-Tong, and Rama Chellappa. "Motion Stereo—Longitudinal Motion." In Artificial Neural Networks for Computer Vision. Springer New York, 1992. http://dx.doi.org/10.1007/978-1-4612-2834-9_5.

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Silver, Brian L. "Motion." In The Physical Chemistry of MEMBRANES. Springer Netherlands, 1985. http://dx.doi.org/10.1007/978-94-010-9628-7_10.

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Wellner, Marcel. "Motion." In Elements of Physics. Springer US, 1991. http://dx.doi.org/10.1007/978-1-4615-3860-8_2.

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Keighley, H. J. P., F. R. McKim, A. Clark, and M. J. Harrison. "Motion." In Mastering Physics. Macmillan Education UK, 1986. http://dx.doi.org/10.1007/978-1-349-86062-3_4.

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Elazar, Michael. "Motion." In Honoré Fabri and the Concept of Impetus: A Bridge between Paradigms. Springer Netherlands, 2011. http://dx.doi.org/10.1007/978-94-007-1605-6_3.

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Keighley, H. J. P., F. R. McKim, A. Clark, and M. J. Harrison. "Motion." In Mastering Physics. Macmillan Education UK, 1986. http://dx.doi.org/10.1007/978-1-349-08849-2_4.

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Jähne, Bernd. "Motion." In Digital Image Processing. Springer Berlin Heidelberg, 1991. http://dx.doi.org/10.1007/978-3-662-11565-7_14.

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Baldwin, Dennis, Jamie Macdonald, Keith Peters, et al. "Motion." In Flash MX Studio. Apress, 2002. http://dx.doi.org/10.1007/978-1-4302-5166-8_2.

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Conference papers on the topic "Motion"

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Han, Xiaoxu, Hegen Xu, and Huilling Sun. "Motion Diffusion Model for Long Motion Generation." In 2024 5th International Conference on Machine Learning and Computer Application (ICMLCA). IEEE, 2024. http://dx.doi.org/10.1109/icmlca63499.2024.10754164.

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Guo, Xinli, Weidong Zhang, Ruonan Liu, Peng Han, and Hongtian Chen. "MotionGS : Compact Gaussian Splatting SLAM by Motion Filter." In 2024 7th International Conference on Robotics, Control and Automation Engineering (RCAE). IEEE, 2024. https://doi.org/10.1109/rcae62637.2024.10834156.

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Guo, Liang, Lin Wang, Pengfei Kou, and Chuanrui Zhou. "Motion Compensation Based on Motion Parameters for Shipborne HFSWR Under Varying Velocity Forward Motion Plus 6-Dof Oscillating Motion." In 2024 7th International Conference on Electronics Technology (ICET). IEEE, 2024. http://dx.doi.org/10.1109/icet61945.2024.10672634.

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"Proceedings Workshop on Motion and Video Computing (MOTION 2002)." In Proceedings Workshop on Motion and Video Computing (MOTION 2002). IEEE, 2002. http://dx.doi.org/10.1109/motion.2002.1182205.

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"Author index." In Proceedings Workshop on Motion and Video Computing (MOTION 2002). IEEE, 2002. http://dx.doi.org/10.1109/motion.2002.1182246.

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Molla, Eray, and Ronan Boulic. "Singularity Free Parametrization of Human Limbs." In Motion. ACM Press, 2013. http://dx.doi.org/10.1145/2522628.2522649.

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Shoulson, Alexander, Max L. Gilbert, Mubbasir Kapadia, and Norman I. Badler. "An Event-Centric Planning Approach for Dynamic Real-Time Narrative." In Motion. ACM Press, 2013. http://dx.doi.org/10.1145/2522628.2522629.

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Normoyle, Aline, Jeremy B. Badler, Teresa Fan, Norman I. Badler, Vinicius J. Cassol, and Soraia R. Musse. "Evaluating perceived trust from procedurally animated gaze." In Motion. ACM Press, 2013. http://dx.doi.org/10.1145/2522628.2522630.

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Jones, Ben, Jovan Popovic, James McCann, Wilmot Li, and Adam Bargteil. "Dynamic Sprites." In Motion. ACM Press, 2013. http://dx.doi.org/10.1145/2522628.2522631.

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Ennis, Cathy, and Arjan Egges. "Perception of Approach and Reach in Combined Interaction Tasks." In Motion. ACM Press, 2013. http://dx.doi.org/10.1145/2522628.2522632.

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Reports on the topic "Motion"

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Lopez Ruiz, Maria Camila, Micaela Largent, Tracy Becker, and Jennie Watson-Lamprey. Correlation of Ground Motion Duration with Spectral Acceleration and Implications for Expected Bridge Performance. Pacific Earthquake Engineering Research Center, University of California, Berkeley, CA, 2024. http://dx.doi.org/10.55461/pjpa6337.

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Construction or detailed evaluation of transportation infrastructure requires site-specific ground motions for input into nonlinear structural models. These site-specific ground motions are generally selected based on the magnitude, distance, and site condition of the recorded ground motion. A preliminary study performed by Slate Geotechnical Consultants found that duration and spectral acceleration are negatively correlated for large-magnitude earthquakes recorded on soft-soil sites (Vs30&lt;360 m/s). This means that if the target spectral acceleration is above average, then the average durat
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Doerry, Armin W. Smoothing Motion Estimates for Radar Motion Compensation. Office of Scientific and Technical Information (OSTI), 2017. http://dx.doi.org/10.2172/1369525.

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Reichert, Harris, and Vaze. PR-185-0351-R04 Welding Processes for Small to Medium Diameter Pipelines - Improved Root Pass Techniques. Pipeline Research Council International, Inc. (PRCI), 2006. http://dx.doi.org/10.55274/r0011070.

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The purpose of this portion of the project was to develop improved root pass automation (Task 3) and process control systems (Task 4) for girth welding of pipeline butt joints. To achieve these goals a motion control module was developed for control of a track-mounted Serimer-Dasa welding tractor (bug). The module includes a software program that can communicate with a motion controller and control all motions of the axes.
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Moore, Madeline, and Audrean Jurgens. Linear Motion. Iowa State University, Digital Repository, 2015. http://dx.doi.org/10.31274/itaa_proceedings-180814-1196.

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Boldovici, John A. Simulator Motion. Defense Technical Information Center, 1992. http://dx.doi.org/10.21236/ada257683.

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Goulet, Christine, Yousef Bozorgnia, Norman Abrahamson, et al. Central and Eastern North America Ground-Motion Characterization - NGA-East Final Report. Pacific Earthquake Engineering Research Center, University of California, Berkeley, CA, 2018. http://dx.doi.org/10.55461/wdwr4082.

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This document is the final project report of the Next Generation Attenuation for Central and Eastern North America (CENA) project (NGA-East). The NGA-East objective was to develop a new ground-motion characterization (GMC) model for the CENA region. The GMC model consists of a set of new ground-motion models (GMMs) for median and standard deviation of ground motions and their associated weights to be used with logic-trees in probabilistic seismic hazard analyses (PSHA). NGA-East is a large multidisciplinary project coordinated by the Pacific Earthquake Engineering Research Center (PEER), at th
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Abrahamson, Norman, Nicolas Kuehn, Zeynep Gulerce, et al. Update of the BC Hydro Subduction Ground-Motion Model using the NGA- Subduction Dataset. Pacific Earthquake Engineering Research Center, University of California, Berkeley, CA, 2018. http://dx.doi.org/10.55461/oycd7434.

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An update to the BCHydro ground-motion model for subduction earthquakes has been developed using the 2018 PEER NGA-SUB dataset. The selected subset includes over 70,000 recordings from 1880 earthquakes. The update modifies the BCHydro model to include regional terms for the VS30 scaling, large distance (linear R) scaling, and constant terms, which is consistent with the regionalization approach used in the NGA-W2 ground-motion models. A total of six regions were considered: Cascadia, Central America, Japan, New Zealand, South America, and Taiwan. Region- independent terms are used for the smal
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Sinha, Pawan. Pattern Motion Perception: Feature Tracking or Integration of Component Motions? Defense Technical Information Center, 1994. http://dx.doi.org/10.21236/ada295653.

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Mazzoni, Silvia, Nicholas Gregor, Linda Al Atik, Yousef Bozorgnia, David Welch, and Gregory Deierlein. Probabilistic Seismic Hazard Analysis and Selecting and Scaling of Ground-Motion Records (PEER-CEA Project). Pacific Earthquake Engineering Research Center, University of California, Berkeley, CA, 2020. http://dx.doi.org/10.55461/zjdn7385.

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This report is one of a series of reports documenting the methods and findings of a multi-year, multi-disciplinary project coordinated by the Pacific Earthquake Engineering Research Center (PEER) and funded by the California Earthquake Authority (CEA). The overall project is titled “Quantifying the Performance of Retrofit of Cripple Walls and Sill Anchorage in Single-Family Wood-Frame Buildings,” henceforth referred to as the “PEER–CEA Project.” The overall objective of the PEER–CEA Project is to provide scientifically based information (e.g., testing, analysis, and resulting loss models) that
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Sperling, George. Visual Motion Perception. Defense Technical Information Center, 1989. http://dx.doi.org/10.21236/ada210994.

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