Dissertations / Theses on the topic 'Modelli Grafici'
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NGUYEN, NGOC DUNG. "SELEZIONE DEL MODELLO NEI MODELLI GRAFICI COLORATI PER DATI APPAIATI." Doctoral thesis, Università degli studi di Padova, 2022. http://hdl.handle.net/11577/3449043.
Full textGaussian graphical models (GGM) are a family of multivariate normal distributions whose conditional independence structure is represented by an undirected graph, where the vertices represent variables and every missing edge implies that the corresponding entry of the concentration matrix, which is the inverse of the covariance matrix, equals zero; see Lauritzen (1996). Hojsgaard and Lauritzen (2008) introduced colored GGMs which are GGMs with additional symmetry restrictions on the concentration matrix in the form of equality constraints on the parameters, which are depicted on the dependence graph by colorings of edges and vertices. The application of colored GGMs was motivated by the need of reducing the number of parameters when estimating covariance matrices of large dimensions with relatively few observations. On the other hand, there exist applied contexts where symmetry restrictions naturally follow from substantive research hypotheses of interest. A relevant instance is provided by the problem of joint learning of multiple graphical models, where observations come from two or more groups sharing the same variables. The association structure of each group is represented by a network and it is expected that there are similarities between groups. In paired data, the two groups are not independent because two sets of homologous variables are observed on every statistical unit. In this thesis, we focus on the application of colored GGMs to the joint learning of graphical models for paired data that, in the following, we call colored graphical models for paired data (PDCGMs). Although the symmetric restrictions implied by a colored GGM may usefully reduce the model dimensionality, the problem of model identification is much more challenging than in GGMs because both the dimensionality and complexity of the search spaces highly increase. For the construction of efficient model selection methods, it is imperative to understand the structure of model classes. In this work, we consider PDCGMs and show that this class of models forms a non-distributive lattice under the model inclusion order $\preceq_{\mathcal{C}}$. We then introduce a novel partial order $\preceq_{\tau}$ for this class of models and call it the twin order. Such order coincides with the model inclusion if two models are $\preceq_{\mathcal{C}}$ comparable but that also includes a relationship between certain models which are $\preceq_{\mathcal{C}}$ incomparable. We show that the class of PDCGMs forms a distributive lattice under the twin order and then we use this lattice to implement a coherent backward elimination stepwise procedure. Gabriel (1969) introduced the principle of coherence ``in any procedure involving multiple comparisons no hypothesis should be accepted if any hypothesis implied by it is rejected". We remark that we say ``accepted" instead of ``non-rejected". Consider a goodness-of-fit test for testing models at a level $\alpha$ so that for every model we can determine whether the model is rejected or accepted. In this context, the coherence is typically implemented by requiring that we should not accept a model while rejecting a more general model; see Edwards and Havranek (1987). Hence, under this formulation of the coherence, in a greedy search if a model is rejected then all its submodels are considered rejected without further testing. However, we show that the lattice of PDCGMs under model inclusion does not provide a proper implementation of the coherence principle. On the other hand, the coherence can be properly implemented on the distributive lattice under the twin order. We, therefore, introduce a backward elimination stepwise procedure with local moves on our distributive lattice which satisfies the coherence principle. This procedure is implemented in the programming language R and its behavior is investigated on the simulated data. Finally, this procedure is applied to the identification of the brain network from fMRI data.
Liparesi, Andrea. "Sviluppo di modelli multiregressivi per la stima della percentuale annuale di giorni a deflusso nullo in corsi d’acqua a regime intermittente." Master's thesis, Alma Mater Studiorum - Università di Bologna, 2016.
Find full textBonantini, Andrea. "Analisi di dati e sviluppo di modelli predittivi per sistemi di saldatura." Master's thesis, Alma Mater Studiorum - Università di Bologna, 2021. http://amslaurea.unibo.it/24664/.
Full textPENNONI, FULVIA. "Metodi statistici multivariati applicati all'analisi del comportamento dei titolari di carta di credito di tipo revolving." Bachelor's thesis, Universita' degli studi di Perugia, 2000. http://hdl.handle.net/10281/50024.
Full textIn this thesis work the use of graphical models is proposed to the analysis of credit scoring. In particular the applied application is related to the behavioural scoring which is defined by Thomas (1999) as ‘the systems and models that allow lenders to make better decisions in managing existing clients by forecasting their future performance’. The multivariate statistical models, named chain graph models, proposed for the application allow us to model in a proper way the relation between the variables describing the behaviour of the holders of the credit card. The proposed models are named chain graph models. They are based on a log-linear expansion of the density function of the variables. They allow to: depict oriented association between subset of variables; to detect the structure which accounts for a parsimonious description of the relations between variables; to model simultaneously more than one response variable. They are useful in particular when there is a partial ordering between variables such that they can be divided into exogenous, intermediate and responses. In the graphical models the independence structure is represented by a graph. The variables are represented by nodes, joint by edges showing the dependence in probability among variables. The missing edge means that two nodes are independent given the other nodes. Such class of models is very useful for the theory which combines them with the expert systems. In fact, once the model has been selected, it is possible to link it to the expert system to model the joint and marginal probability of the variables. The first chapter introduces the most used statistical models for the credit scoring analysis. The second chapter introduces the categorical variables. The information related to the credit card holder are stored in a contingency table. It illustrates also the notion of independence between two variables and conditional independence among more than two variables. The odds ratio is introduced as a measure of association between two variables. It is the base of the model formulation. The third chapter introduces the log-linear and logistic models belonging to the family of generalized linear models. They are multivariate methods allowing to study the association between variables considering them simultaneously. A log-linear parameterization is described in details. Its advantage is also that it allow us to take into account of the ordinal scale on which the categorical variables are measured. This is also useful to find the better categorization of the continuous variables. The results related to the maximum likelihood estimation of the model parameters are mentioned as well as the numerical iterative algorithm which are used to solve the likelihood equations with respect to the unknown parameters. The score test is illustrated to evaluate the goodness of fit of the model to the data. Chapter 4 introduces some main concepts of the graph theory in connection with their properties which allow us to depict the model through the graph, showing the interpretative advantages. The sparsity of the contingency table is also mentioned, when there are many cells. The collapsibility conditions are considered as well. Finally, Chapter 5 illustrates the application of the proposed methodology on a sample composed by 70000 revolving credit card holders. The data are released by a one of biggest Italian financial society working in this sector. The variables are the socioeconomic characteristics of the credit card holder, taken form the form filled by the customer when asking for the credit. Every months the society refines the classification of the customers in active, inactive or asleep according to the balance. The application of the proposed method was devoted to find the existing conditional independences between variables related to the two responses which are the balance of the account at two subsequent dates and therefore to define the profiles of most frequently users of the revolving credit card. The chapter ends with some conclusive remarks. The appendix of the chapter reports the code of the used statistical softwares.
Menkevičius, Saulius. "Objektų savybių modelio grafinis redaktorius." Master's thesis, Lithuanian Academic Libraries Network (LABT), 2006. http://vddb.library.lt/obj/LT-eLABa-0001:E.02~2006~D_20060113_215001-30663.
Full textSrogis, Andrius. "Automatizuotas grafinio modelio performulavimas į natūralią kalbą." Master's thesis, Lithuanian Academic Libraries Network (LABT), 2013. http://vddb.laba.lt/obj/LT-eLABa-0001:E.02~2013~D_20130826_150207-45443.
Full textThe graphical model architecture design is widely used for scientific and enterprise purposes. There are many languages concentrated on enterprise processes and static systems designing. One of the most popular modeling language (UML) is missing methodology and tools suitable for correct reformulation of graphical models (formulated by the UML) in natural language. The main purpose of the graphical model reformulation in natural language is to make models easier to understand for people whose are not specialized in UML. Methodology and tool which is capable of reformulating graphical models in natural language already exists, but it isn’t concentrated on UML or capable of reformulating static and dynamic processes. The main goal of this work is to define a methodology and implement a tool, which would be capable of translating the graphical UML model to a natural language text.
Reichmann, Clemens [Verfasser]. "Grafisch notierte Modell-zu-Modell-Transformationen für den Entwurf eingebetteter elektronischer Systeme / Clemens Reichmann." Aachen : Shaker, 2005. http://d-nb.info/1186587946/34.
Full textLohikoski, Håkansson Laura, and Elin Rudén. "Optimization of 3D Game Models : A qualitative research study in Unreal Development Kit." Thesis, Södertörns högskola, Institutionen för naturvetenskap, miljö och teknik, 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-22822.
Full textMålet med vår studie var att se hur stor skillnad optimering av 3D-modeller i spel gör för att förbättra spelprestandan. Efter att ha utfört en pilotstudie beslutade vi oss för att använda en tidigare byggd 3D-scen för undersökningen i vår C-uppsats. Vi skapade två versioner av scenen i Unreal Development Kit, en där inga modeller var optimerade och den andra där vi optimerat modellerna. Vi skrev därefter ner statistik från de olika scenerna, nämligen draw calls, frame rate, millisecond per frame och visible static mesh elements liksom minnesanvändning. Efter att ha jämfört resultaten såg vi att det fanns en väsentlig skillnad mellan scenerna prestandamässigt. Både draw calls, frame rate och minnesanvändningen hade minskat efter optimeringen vilket ledde till att spelet kördes smidigare.
Geležis, Jonas. "Programinio kodo generavimo iš grafinių veiklos taisyklių modelių galimybių tyrimas." Master's thesis, Lithuanian Academic Libraries Network (LABT), 2009. http://vddb.library.lt/obj/LT-eLABa-0001:E.02~2009~D_20090831_153530-40477.
Full textOne of the reasons for a relatively slow growth of the business rules approach could be the lack of developments in the field of program code generation from the business rules models. During this work methods for code generation from IS requirements models are analysed. The focus is placed on a modified Ross method based rules modelling method aiming to create an adequate code generation methodology.
Goes, Fernando Ferrari de. "Analise espectral de superficies e aplicações em computação grafica." [s.n.], 2009. http://repositorio.unicamp.br/jspui/handle/REPOSIP/275916.
Full textDissertação (mestrado) - Universidade Estadual de Campinas, Instituto de Computação
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Resumo: Em computação gráfica, diversos problemas consistem na análise e manipulação da geometria de superfícies. O operador Laplace-Beltrami apresenta autovalores e autofunções que caracterizam a geometria de variedades, proporcionando poderosas ferramentas para o processamento geométrico. Nesta dissertação, revisamos as propriedades espectrais do operador Laplace-Beltrami e propomos sua aplicação em computação gráfica. Em especial, introduzimos novas abordagens para os problemas de segmentação semântica e geração de atlas em superfícies
Abstract: Many applications in computer graphics consist of the analysis and manipulation of the geometry of surfaces. The Laplace-Beltrami operator presents eigenvalues and eigenfuncitons which caracterize the geometry of manifolds, supporting powerful tools for geometry processing. In this dissertation, we revisit the spectral properties of the Laplace-Beltrami operator and apply them in computer graphics. In particular, we introduce new approaches for the problems of semantic segmentation and atlas generation on surfaces
Mestrado
Computação Grafica
Mestre em Ciência da Computação
Giampaoli, Marco. "Un applicativo Web con tecnologia single-page AJAX, servizi REST e grafica X3D, per la configurazione di modelli CAD tridimensionali." Master's thesis, Alma Mater Studiorum - Università di Bologna, 2013. http://amslaurea.unibo.it/5012/.
Full textRomagnoli, Matteo. "Sviluppo e integrazione in ambiente di simulazione di modelli tridimensionali per la rappresentazione grafica della dinamica di velivoli ad ala rotante." Bachelor's thesis, Alma Mater Studiorum - Università di Bologna, 2020.
Find full textRinaldi, Luca. "Leap Aided Modelling (LAM) in Blender." Master's thesis, Alma Mater Studiorum - Università di Bologna, 2016. http://amslaurea.unibo.it/10904/.
Full textLinde, Eva. "Användarcentrerad grafisk informationsutveckling : En studie på vädersymboler för ett förstärkt användarperspektiv genom mentala modeller." Thesis, Linköpings universitet, Institutionen för datavetenskap, 2012. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-77008.
Full textUBERTINI, ALESSIO. "Una metodologia di progettazione integrata mediante l’utilizzo di interfacce grafiche." Doctoral thesis, Università degli Studi di Roma "Tor Vergata", 2005. http://hdl.handle.net/2108/186.
Full textThe environment of software simulations allows to estimate, during the design process, the goodness of the planning choices. These applications reduce the number of prototypes, reducing the costs of design, moreover the designer can repeat the tests easily. Actually, the software CAD include calculating modules necessary to the mechanical planning. In this way they are a valid tool for the designer. Often, during the design process, it is necessary to use different kind of software keeping the feature of the original model. The API protocol assures the conservation of features of the original model minimizing the possibility of errors. By means of using this protocol of data exchange, some software tools are developed. Their graphical interface is a user-friendly one. It allows to drive the user across the operations, minimizing the risk of error. These tools have a high level of automation, allowing to the user to easily interact with the software. The applications developed allow to: • realize 3D model of the human body for reproduction and analysis of motion • shape parametric model of automotive inside • file and digital rebuild some kind of find
Henning, Elisa. "Aperfeiçoamento e desenvolvimento dos gráficos combinados Shewhart-Cusum binomiais." reponame:Repositório Institucional da UFSC, 2012. http://repositorio.ufsc.br/xmlui/handle/123456789/94399.
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Os tradicionais gráficos de controle Shewhart são considerados efetivos na detecção de grandes mudanças na média, variância ou na fração não conforme, enquanto que gráficos de controle de soma cumulativa (CUSUM) são recomendados para a sinalização de pequenas e moderadas alterações nestes parâmetros. Nenhum dos gráficos mencionados terá um bom desempenho em todas as situações. Uma solução possível para este problema é combinar múltiplos gráficos para abranger mudanças de diversas magnitudes. Assim, um gráfico combinado Shewhart-CUSUM tem como finalidade aumentar a sensibilidade do procedimento CUSUM para alterações maiores. Este trabalho traz várias contribuições para o desenvolvimento e aperfeiçoamento de gráficos combinados Shewhart-CUSUM para dados com distribuição binomial. Inicialmente, a partir do resultado de simulações, analisa-se o desempenho de um gráfico combinado e, se a adição de linhas Shewhart a um gráfico CUSUM binomial unilateral superior realmente aumenta a sensibilidade deste. O desempenho de um gráfico combinado Shewhart-CUSUM é também comparado com o gráfico tipo Shewhart e com procedimentos CUSUM delineados para detecção de mudanças maiores. Pensando em aplicações, foi elaborada uma metodologia para construção de um gráfico combinado incluindo a análise das suposições necessárias (aderência, autocorrelação e superdispersão). Para finalizar, esta metodologia foi aplicada a dados adaptados da literatura e também de processos reais. O trabalho ainda contempla algumas contribuições adicionais como o uso de limites exatos (ou probabilísticos) na parte Shewhart do gráfico combinado e uma proposta de aproximação para o limite superior do CUSUM binomial. Os resultados obtidos revelam que o gráfico combinado Shewhart-CUSUM aumenta a sensibilidade de um gráfico CUSUM binomial para magnitudes de mudança maiores que as de planejamento e identificou-se a existência de uma região onde o gráfico combinado tem desempenho superior aos dois gráficos individuais. Os resultados das aplicações foram satisfatórios, validando a metodologia elaborada. A partir das aplicações foram sinalizadas situações práticas onde o gráfico combinado é mais efetivo que os gráficos individuais.
Jordán, Palomar Isabel. "Protocol to manage heritage-building interventions using Heritage Building Information Modelling (HBIM)." Doctoral thesis, Universitat Politècnica de València, 2019. http://hdl.handle.net/10251/128416.
Full text[CAT] Els projectes d`arquitectura patrimonial comporten treballs col·laboratius entre diferents agents tals com arquitectes , enginyers ,arqueòlegs , historiadors, restauradors , propietaris , etc. Tradicionalment cada disciplina ha treballat de manera independent generant informació dispersa. El flux de treball en els projectes patrimonials presenta problemes relacionats amb la desorganització de processos, la dispersió d'informació i l'ús d'eines obsoletes. Diferents organitzacions promouen fer servir mètodes innovadors per a tractar de resoldre aquests problemes i fer del patrimoni cultural un motor de desenvolupament socioeconòmic. BIM (Building Information Modelling) s'ha postulat com una metodologia adequada per millorar la gestió del patrimoni arquitectònic. L'aplicació de BIM a construccions històriques, anomenada HBIM (Heritage BIM), ha demostrat tenir múltiples avantatges per gestionar projectes patrimonials. No obstant això, la literatura científica posa de manifest la necessitat de seguir investigant en els processos dels projectes patrimonials, la implementació pràctica de HBIM, la simplificació de la laboriosa tasca de modelatge HBIM i la documentació dels projectes HBIM. L'objectiu d'aquesta investigació és el desenvolupament d'un protocol que ordeni la gestió de projectes patrimonials usant HBIM i el disseny d'una plataforma web que sincronitzi la informació patrimonial. DSR (Design Science Research) és el mètode d'investigació utilitzat per desenvolupar aquest protocol que ajudi a millorar el flux de treball en els projectes patrimonials. Les tècniques d'investigació utilitzades han estat l'anàlisi documental, entrevistes semi-estructurades i grups focals. També es van analitzar els processos HBIM i es van estudiar els requeriments dels agents patrimonials. HBIM es va proposar com el model virtual que acull la informació patrimonial i que articula els processos. Com a resultat, es va desenvolupar el protocol BIMlegacy, dividit en vuit fases, contemplant a tots els agents que participen en projectes patrimonials. Aquest protocol es va aplicar en el cas d'estudi real de Fixby Hall, a Huddersfield (Regne Unit), i els seus resultats van ser exposats en un workshop interdisciplinari per validar i millorar el protocol. Basat en aquest protocol, el grup de recerca va desenvolupar la plataforma BIMlegacy com a eina per poder dur a terme aquest flux de treball on agents interdisciplinaris poden unificar i sincronitzar la informació patrimonial. Aquest innovador sistema en el núvol connecta la base de dades intrínseca dels programes HBIM amb les bases de dades patrimonials fent servir un plug-in per Revit d'Autodesk, un web API, un servidor SQL i un portal web. La plataforma BIMlegacy es va dissenyar com un web de treball, però també com un web de difusió cultural on el públic generalista pot accedir a certa informació dels monuments. El protocol i la plataforma BIMlegacy van ser utilitzats per gestionar el projecte de Registre de Sant Joan de l'Hospital. El protocol i la plataforma i els resultats del projecte de Sant Joan van ser exposats en un grup focal amb professionals per a la seva avaluació científica a València. La contribució teòrica d'aquesta investigació ha estat el descobriment de problemes en el modelatge HBIM que mai havien estat especificats abans, beneficis del HBIM (per exemple l'ús de plataformes en línia, el filtrat d'informació en sistemes HBIM, la integració de la divulgació cultural amb HBIM) i requeriments per implementar HBIM en la pràctica, com ara la necessitat d'un protocol intuïtiu i simple on oferir entrenament específic als agents no tècnics. Les contribucions pràctiques al coneixement han estat la creació del protocol BIMlegacy amb els agents patrimonials i la integració de processos tradicionals,el disseny de la plataforma BIMlegacy amb la sincronització de la informació a temps real que permet que els agents que no son tècnics pugu
[EN] Heritage architectural projects involve collaborative work between different stakeholders, e.g. architects, engineers, archaeologists, historians, restorers, managers, etc. Traditionally, each discipline works independently, generating dispersed data. The workflow in historic architecture projects presents problems related to the lack of clarity of processes, dispersion of information, and the use of outdated tools. Different heritage organisations have showed interest in innovative methods to resolve those problems. Building Information Modelling (BIM) has emerged as a suitable computerised system to improve the management of heritage projects. BIM application to historic buildings, named Heritage Building Information Modelling (HBIM), has shown benefits in managing heritage projects. The HBIM literature highlights the need for further research in terms of the overall processes of heritage projects, its practical implementation, the need of simplifying the laborious modelling task, and need for better standards of cultural documentation. This investigation aims to develop a protocol for heritage project processes using HBIM and an online work platform prototype where interdisciplinary stakeholders can unify and synchronise heritage information. Design Science Research (DSR) is adopted to develop this protocol. Research techniques used include documentary analysis, case studies, semi-structured interviews, participative workshop, and focus groups. An analysis of HBIM processes and a study of heritage stakeholders' requirements were performed through documentary analysis and semi structured interviews with stakeholders involved with relevant monuments. HBIM is proposed as the virtual model which will hold heritage data and will articulate processes. As a result, a simple and visual HBIM protocol, BIMlegacy, was developed. It is divided in eight steps and it contemplates all the stakeholders involved. BIMlegacy was applied in the Fixby Hall case study and its results were evaluated in a workshop with interdisciplinary stakeholders. An online work platform prototype, also named BIMlegacy, was developed, where interdisciplinary stakeholders can unify and synchronise heritage information. This innovative in-cloud system connects the intrinsic HBIM software database with heritage documentary databases using a Revit Autodesk Plug-in, a web Application Program Interface, a Structured Query Language server, and a web portal. BIMlegacy is an online platform to facilitate working but also a cultural diffusion web where general visitors can access to the information of the monuments. The BIMlegacy protocol and platform were implemented in two case studies Fixby Hall in Huddersfield (United Kingdom) and San Juan del Hospital in Valencia (Spain). BIMlegacy and the results of San Juan project were revealed in a workshop and in a focus group with external professionals for its evaluation. This research contributes within the theoretical knowledge highlighting modelling issues that were unknown before, benefits of using HBIM (a.e. the use of online platforms, filtering the information in HBIM database systems, the integration of cultural divulgation with HBIM) and needs in terms of implementing HBIM in practice such as the importance to have a simple and intuitive protocol to be useful and that the non-designer stakeholders require specific HBIM training. The practical contributions are the creation of the BIMlegacy protocol with the list of stakeholders and processes, the design of the BIMlegacy platform with the synchronisation of information in real time allowing the non-technical stakeholders to actively participate in HBIM models, the use of HBIM as management system, and the benefit for society and local communities since the rigorous information uploaded by professionals will be accessible to the public.
Jordán Palomar, I. (2019). Protocol to manage heritage-building interventions using Heritage Building Information Modelling (HBIM) [Tesis doctoral no publicada]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/128416
TESIS
Gabriel, João Carlos 1964. "Proposição de novo metodo grafico e modelo matematico para determinação das condições de funcionamento de sistemas de filtração rapida com taxa declinante." [s.n.], 2000. http://repositorio.unicamp.br/jspui/handle/REPOSIP/258359.
Full textDissertação (mestrado) - Universidade Estadual de Campinas, Faculdade de Engenharia Civil
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Resumo: Neste trabalho, tem-se como objetivo propor uma metodologia simples, prática e até mesmo didática para a questão, através da utilização de metodologia gráfica, com a qual é possível determinar e visualizar os diferentes níveis operacionais de água e as taxas de filtração de cada um dos filtros da bateria, em condições normais ou durante a lavagem de um deles. Além disso, a partir desse método gráfico, há a propositura de apresentar uma nova modelação matemática, para a determinação algébrica dos parâmetros de projeto de operação de um sistema de filtração com taxa dec1inante variável (SFTDV). Essa proposta baseia-se no uso de dados de perda de carga total de um filtro limpo, do número de filtros da bateria, da taxa média de filtração desejada, bem como do nível máximo que a água pode atingir na caixa do filtro, de modo que não ocorra seu transbordamento , da taxa máxima de filtração, com manutenção da qualidade do efluente filtrado
Abstract: The objeetive in this work is to propose a simple, praetieal and didaetie methodology for a problem, using a graphie method, whieh is a toei to estimate the water leveI variations that will occur during operation and the water rates during normal operation of the filter bank and when the dirtiest filter is backwashed. Beside this, using this graphie method, a new mathematieal model, for algebraie determination of the design and operation parameters of a variable deelining rate filtration system, knowing the elean media head loss and turbulent head loss eoefficients, the number of filters of the bank, the mean filtration rate and the highest leveI that the water ean rieh without owerflowing the filter box or the highest filtration rate of a elean filter to maintain the effluent water quality. The mathematieal equations for a group of n filters of the bank are developed and generalized and, it is hoped with it use, obtain the optimal eonditions for design and operation for this system, showing the solution for the longest lenght of the filter run maintaining the effluent water quality ofthe filter
Mestrado
Saneamento
Mestre em Engenharia Civil
Kurauskas, Valentas. "Du atsitiktinių grafų modeliai." Doctoral thesis, Lithuanian Academic Libraries Network (LABT), 2013. http://vddb.library.lt/obj/LT-eLABa-0001:E.02~2013~D_20131216_081809-09247.
Full textThis paper summarizes (in Lithuanian) the doctoral dissertation "On two models of random graphs" (in English) by V. Kurauskas. We introduce the random graph models (random intersection graphs, graphs with disjoint excluded minors) studied in the thesis, overview the problems and state the main results.
Stamenkovic, Andrija. "Grafisk stil i Battle Royale-spel: Realistisk och stiliserad stil." Thesis, Högskolan i Skövde, Institutionen för informationsteknologi, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-20528.
Full textEimersson, Simon, and Michael Tran. "Hantverksutveckling : En deltagande aktionsforskning i det 3D grafiska hantverket." Thesis, Blekinge Tekniska Högskola, Institutionen för teknik och estetik, 2015. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-10743.
Full textMartínez-Espejo, Zaragoza Isabel. "PRECISIONES SOBRE EL LEVANTAMIENTO 3D INTEGRADO CON HERRAMIENTAS AVANZADAS, APLICADO AL CONOCIMIENTO Y LA CONSERVACIÓN DEL PATRIMONO ARQUITECTÓNICO." Doctoral thesis, Universitat Politècnica de València, 2014. http://hdl.handle.net/10251/37512.
Full textMartínez-Espejo Zaragoza, I. (2014). PRECISIONES SOBRE EL LEVANTAMIENTO 3D INTEGRADO CON HERRAMIENTAS AVANZADAS, APLICADO AL CONOCIMIENTO Y LA CONSERVACIÓN DEL PATRIMONO ARQUITECTÓNICO [Tesis doctoral no publicada]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/37512
TESIS
Löfstedt, Joachim. "Tillit och trovärdighet inom webbdesign : En stegvis modell för utvärdering av trovärdighet med utgångspunkt från ett kommunikativt perspektiv." Thesis, Linnaeus University, School of Computer Science, Physics and Mathematics, 2010. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-8392.
Full textDenna studie undersöker hur privata vårdföretags webbplatser bör utformas för att förmedla en hög trovärdighet mot användare och potentiella kunder. Antalet privata vårdföretag blir allt fler och det blir allt viktigare att synas och framförallt att synas på rätt sätt. Därför väljer många privata vårdföretag att marknadsföra sig med hjälp av en företagswebbplats för att framhålla sig själva och sina produkter och tjänster.
Utifrån en stegvis modell för att utvärdera trovärdighet har ett antal faktorer identifierats som ligger till grund för hur användare uppfattar trovärdighet i sammanhanget. Genom att studera hur personer från målgruppen upplever trovärdighet på ett antal utvalda webbplatser har en djupare förståelse för de framkomna resultaten uppstått. Resultaten visar på att det bör läggas stor vikt på fokusering av målgrupp, bilder och bildspråk, den grafiska utformningen och informationsstrukturen vid utveckling av webbplatser för privata vårdföretag. Genom att tillämpa de faktorer som studien har resulterat i, på ett privat vårdföretags webbplats, finns det större chans till att användare från målgruppen kommer att uppleva en hög trovärdighet i samband med interaktion.
This study examines how a private healthcare company's website should be designed to convey a high level of credibility to users and potential customers. The number of private healthcare companies is increasing and it is important to be visible and above all to be seen properly. Many private healthcare companies promote themselves through a company website to highlight themselves and their products and services.
Based on a progressive model to evaluate the credibility have a number of factors been identified as the basis for how users perceive trust in the context. By studying how people from the target audience perceive credibility on selected sites, have a deeper understanding of the present upon the results emerged. The results show that there should be emphasis on the focus of the audience, images and imagery, graphic design and information architecture for the development of websites for private healthcare companies. By applying the factors identified in this study to the website of a private healthcare company, there is a greater chance that users from the target group will experience a high level of credibility in the context of interaction.
Melkersson, Oskar, and Adam Wretström. "Grafisk modellering som stöd i förstudiefasen : En aktionsforskning om hur grafiska modeller kan underlätta kommunikation mellan utvecklare ochanvändare i en förstudie." Thesis, Linnéuniversitetet, Institutionen för informatik (IK), 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-27734.
Full textTumanova, Natalija. "Netiesinių matematinių modelių grafuose skaitinė analizė." Doctoral thesis, Lithuanian Academic Libraries Network (LABT), 2012. http://vddb.laba.lt/obj/LT-eLABa-0001:E.02~2012~D_20120720_121639-03735.
Full textThe numerical algorithms for non-stationary mathematical models in non-standard domains are investigated in the dissertation. The problem definition domain is represented by branching structures with conjugation equations considered at the branching points. The numerical analysis of the conjugation equations and non-classical boundary conditions distinguish considered problems among the classical problems of mathematical physics presented in the literature. The scope of the dissertation covers the investigation of stability and convergence of the numerical algorithms on branching structures with different conjugation equations, the construction and implementation of parallel algorithms, the investigation of the numerical schemes for the problems with nonlocal integral conditions. The modeling of the excitation of neuron and photo-excited carrier decay in a semiconductor, also the problem of the identification of nonlinear model are considered in the dissertation. The dissertation consists of an introduction, five chapters, main conclusions, bibliography and the list of the author's publications on the topic of dissertation. Introductory chapter covers the problem formulation and the object of research, the topicality of the thesis, the aims and objectives of the dissertation, the methodology of research, scientific novelty and the practical value of the achieved results. The defended thesis and structure of the dissertation are given in this chapter. The first chapter... [to full text]
Marturelli, Leandro Schaeffer. "Fluxo do Vetor Gradiente e Modelos Deformáveis Out-of-Core para Segmentação e Imagens." Laboratório Nacional de Computação Científica, 2006. http://www.lncc.br/tdmc/tde_busca/arquivo.php?codArquivo=9.
Full textMain memory limitations can lower the performance of segmentation applications for large images or even make it undoable. In this work we integrate the T-Surfaces model and Out-of-Core isosurface generation methods in a general framework for segmentation of large image volumes. T-Surfaces is a parametric deformable model based on a triangulation of the image domain, a discrete surface model and an image threshold. Isosurface generation techniques have been implemented through an Out-of-Core method that uses a kd-tree structure, called Meta-Cell technique. By using the Meta-Cell framework, we present an Out-of-Core version of a segmentation method based on T-Surfaces and isosurface extraction. The Gradient Vector Flow (GVF) is an approach based on Partial Differential Equations. This method has been applied together with snake models for image segmentation through boundary extraction. The key idea is to use a diffusion-reaction PDE in order to generate a new external force field that makes snake models less sensitivity to initialization as well as improves the snakes ability to move into boundary concavities. In this work, we firstly review basic results about global optimization conditions of the GVF and numerical considerations of usual GVF schemes. Besides, we present an analytical analysis of the GVF and a frequency domain analysis, which gives elements to discuss the dependency from the parameter values. Also, we discuss the numerical solution of the GVF based in a SOR method. We observe that the model can be used for Multiply Connected Domains and applied an image processing approach in order to increase the GVF efficiency.
Prateat, Jonathan. "Um estudo sobre a aplicação do design como orientador visual." reponame:Repositório Institucional da UFSC, 2013. https://repositorio.ufsc.br/xmlui/handle/123456789/123078.
Full textMade available in DSpace on 2014-08-06T17:45:54Z (GMT). No. of bitstreams: 1 322395.pdf: 6977577 bytes, checksum: ea790eb699493099724ff0e82adcf75c (MD5) Previous issue date: 2013
Por meio de base teórica esta pesquisa visa levantar fundamentos que possam levar à compreensão da aplicação do design da informação como orientador visual em interfaces de redes sociais. O estudo fez levantamento de aspectos relativos aos temas redes sociais, design da informação, modelos mentais, usabilidade e cognição. Sobre redes sociais visa dar a compreensão de sua relevância na atual sociedade. Sobre o design da informação foi em busca das formas como ele se aplica a interfaces digitais, bem como seu objetivo nas mesmas. Em modelos mentais foram levantados aspectos que pudessem compreender a relação do usuário com a interface. Usabilidade trouxe pontos que podem ser relevantes para o desenvolvimento de interfaces que se comuniquem com os usuários. Cognição apresentou alguns aspectos de como os usuários captam as informações nas interfaces. Após os estudos teóricos duas redes sociais foram observadas com objetivo de verificar se os estudos podem se aplicar a elas.
Abstract : Through theoretical basis this research aims to lift fundamentals that can lead to an understanding of the application of information design as visual guiding on social networking interfaces. The study lifted aspects relating to the topics social networks, information design, mental models, usability, and cognition. About social networking aims to give an understanding of its relevance in today's society. About information design serached ways as it applies to digital interfaces, as well as your goal. In mental models were lifted issues that might understand the relationship with the user interface. Usability brought points that may be relevant to the development of interfaces that communicate with users. Cognition presented some aspects of how users collect information about the interfaces. After the theoretical two social networks were observed in order to verify whether the studies can be applied to them.
Opletal, Martin. "Vývoj 3D aplikací v prostředí Blender." Master's thesis, Vysoké učení technické v Brně. Fakulta informačních technologií, 2014. http://www.nusl.cz/ntk/nusl-235410.
Full textFontana, Francesco. "Recupero e ripristino di una centrale dismessa sul fiume Vergari a Mesoraca (KR): valutazione della producibilità idroelettrica." Master's thesis, Alma Mater Studiorum - Università di Bologna, 2017. http://amslaurea.unibo.it/12595/.
Full textGuixeres, Provinciale Jaime. "Estudio y caracterización de la respuesta fisiologíca y metabólica del niño obeso en reposo y esfuerzo." Doctoral thesis, Universitat Politècnica de València, 2014. http://hdl.handle.net/10251/39342.
Full textGuixeres Provinciale, J. (2014). Estudio y caracterización de la respuesta fisiologíca y metabólica del niño obeso en reposo y esfuerzo [Tesis doctoral no publicada]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/39342
TESIS
Tumanova, Natalija. "The Numerical Analysis of Nonlinear Mathematical Models on Graphs." Doctoral thesis, Lithuanian Academic Libraries Network (LABT), 2012. http://vddb.laba.lt/obj/LT-eLABa-0001:E.02~2012~D_20120720_121648-24321.
Full textDisertacijoje nagrinėjami nestacionarių matematinių modelių nestandartinėse srityse skaitiniai sprendimo algoritmai. Uždavinio formulavimo sritis yra šakotosios strukturos (ang. branching structures), kurių išsišakojimo taškuose apibrežiami tvermės dėsniai. Tvermės dėsnių skaitinė analizė ir nestandartinių kraštinių sąlygų analizė skiria nagrinėjamus uždavinius nuo klasikinių aprašytų literatūroje matematinės fizikos uždaviniu. Disertacijoje suformuluoti uždaviniai apima skaitinių algoritmų šakotose struktūrose su skirtingais srautų tvermės dėsniais stabilumo ir konvergavimo tyrimą, lygiagrečiųjų algoritmų sudarymą ir taikymą, skaitinių schemų uždaviniams su nelokaliomis integralinėmis sąlygomis tyrimą. Disertacijoje sprendžiami taikomieji neurono sužadinimo ir impulso relaksacijos lazerio apšviestame puslaidininkyje uždaviniai, netiesinio modelio identifikavimo uždavinys.
Pozzoli, V. "IL SISTEMA DELL'EDITORIA D'ARTE CONTEMPORANEA NELLA MILANO DEGLI ANNI TRENTA." Doctoral thesis, Università degli Studi di Milano, 2018. http://hdl.handle.net/2434/542250.
Full textThe research aimed at studying and analysing the contemporary art publishing system in Milan during the Thirties, on the basis of a mapping of the specialised book production with a major focus on its forms, mechanisms and leading figures. The work spanned a preliminary phase designed to identifying the study materials, to defining the research boundaries and fields in a quite unusual historiographical perspective, poised between history of art and publishing, on a ground where the dynamics related to the artistic promotion and its consumption, to the publishing market and to the book production chain are mutually intertwined. Because of their peculiarities, such as the material profile as well as the target audience, art books prove to be products with distinct features and issues within the publishing industry. In the Thirties, such specificity interact with a crucial debate on the identity of contemporary art, prefiguring a new historical context characterised by the unprecedented development of editorial initiatives aimed at the codification and dissemination of the values of the current figurative culture. The entire study was based on the systematic mapping of publications issued between 1929 and 1943 – a chronological arc identified as the most congruent for the purposes of the investigation – carried out according to the analysis of coeval sources, such as bibliographic guides and bulletins, book sales catalogues, specialised libraries records. The evaluation and cataloguing of each editions took into account specific parameters selected depending on the nature of art books and more specifically considering the central role of photomechanical reproductions in the production chain. All information was gathered in a database converted into an organised repertory with technical entries and indexes of editorial presences. The results of this broad census led the research considering the great issues of the productive system, the emerging literary genres, and the reproduction and printing processes of images, making references to theory as well as to texts, printed and archive sources, until broadening the field of investigation to include a comparison with the related Italian and foreign coeval publishing. The thesis is thus divided into three main parts, introduced by an attempt to define the forms of contemporary art books and by a check of the performance of editorial production. This section shed light on an existing periodization within the chronological extremes closely intertwined with a wide variety of ongoing dynamics directly affecting the publishing sector, among which the consolidation of a new collecting, the contextual developments in the field of art politics and the technological advances of the graphic industry are just some of the most relevant. The analysis of the publishing system chiefly looked to define the players, actually the figures personally involved in the production chain, thus outlining for the first time a structured map of publishers, photoengravers, typographers and printers. In fact, among the prerogatives of the sector, one which undoubtedly stands out is the fragmentation of the entrepreneurial figures ascribable to the high specialization standards which illustrated books require and to the creation of which contribute multiple professional profiles and skills. The panorama of the publishers itself revealed a remarkable diversification corresponding to a consistent permeability to the context of the galleries and the art market as well as to the context of magazines, thus making it possible to reconsider places which according to historiography live apart. Shifting the goal to the publishing production, namely to the books object of the investigation, the work addressed the issues related to the forms of dissemination of new figurative values, in response to the coeval ongoing process aiming at their accomplished definition. In keeping with the mapping, and tapping into a comprehensive overview and a wealth of aspects typical of the product book considered in the research, the perspective aimed at highlighting the emerging genres, such as the book-catalogue, the panorama, the series of artist monographs, while reflecting on their fortune, among gaps, drifts, continuity and innovative elements, also based on a comparison with international models. Finally, a key part of the work consisted in examining the photomechanical reproduction and printing processes employed in the production of books: a crucial issue inherently belonging to the specificity of art publishing – based on reproductions and their mise en page – that, however, appears largely overlooked by historiography. Mindful of the technical equipment, the processing steps and the graphic results, the research carried out confirmed the value of this investigation line, while shedding light on the role that the technological innovations achieved in the Thirties played not only in determining the materiality and grammar of images, and hence the reception of art, but the very publishing forms. Significantly new features emerged, in particular, in relation to the colour reproduction and its renovated, quickly booming commercial systems, such as fotocolor, whose first diffusion this work retraced. The appendix presents the final catalogue of books entries as well as indexes and lists, including the complete listing of publishing series.
Salvador, García Elena. "PROTOCOLO HBIM PARA UNA GESTIÓN EFICIENTE DEL USO PÚBLICO DEL PATRIMONIO ARQUITECTÓNICO." Doctoral thesis, Universitat Politècnica de València, 2020. http://hdl.handle.net/10251/146811.
Full text[CAT] El major repte en la gestió de l'ús públic del patrimoni és establir una relació sostenible entre patrimoni i turisme, ja que l'accés públic, si bé promou l'interès social per la seua conservació, també representa un risc per a la preservació dels recursos. La informació que generen els equips multidisciplinaris que intervenen en la gestió de l'ús públic generalment es troba incompleta, desactualitzada i poc coordinada. L'absència d'una font d'informació fiable genera nivells baixos d'eficiència en la gestió de l'ús públic, posant en risc la preservació dels recursos front a l'impacte dels visitants i reduint l'interès social per la seua conservació. Heritage Building Information Modelling (HBIM) és un sistema de treball col·laboratiu on els agents involucrats comparteixen informació geomètrica, semàntica i documental de cada bé patrimonial de forma coordinada. HBIM es presenta com una oportunitat per a millorar l'eficiència de la gestió de l'ús públic del patrimoni. Considerant el previsible creixement de l'ús d'HBIM en Espanya en un futur pròxim, l'objectiu d'esta investigació és desenvolupar, per primera vegada, un protocol HBIM que ajude als professionals a implementar HBIM per a planificar i gestionar més eficientment l'ús públic del patrimoni en els seus quatre àmbits: la conservació preventiva, la gestió de visitants, la interpretació del patrimoni i la divulgació del patrimoni. El mètode d'investigació empleat és el Design Science Research (DSR en endavant) o investigació de les ciències del disseny. D'aquesta manera, l'estudi es va iniciar amb la revisió exhaustiva de la literatura científica relativa a l'ús de HBIM per a la gestió de l'ús públic del patrimoni, el que va permetre identificar la llacuna del coneixement actual en esta matèria. Per a analitzar la gestió actual de l'ús públic del patrimoni es van prendre tres casos d'estudi i es van recollir dades mitjançant la tècnica de l'entrevista semiestructurada i l'observació directa de la visita pública. L'anàlisi de la planificació dels quatre àmbits de l'ús públic es va realitzar a partir de les dades obtingudes mitjançant la tècnica de l'entrevista semiestructurada i l'anàlisi de documentació tècnica específica. Els resultats d'estos anàlisis van evidenciar problemes d'ineficàcia en la planificació i gestió de l'ús públic actual. Amb la finalitat de donar una solució a este problema, es va desenvolupar un Protocol HBIM per a planificar i gestionar l'ús públic d'una manera més eficient. Dos dels aspectes del Protocol HBIM, la gestió de visitants i la interpretació del patrimoni, es van implementar satisfactòriament en el cas d'estudi del conjunt de Sant Joan de l'Hospital de València. Per últim, es va avaluar l'aplicabilitat i utilitat del protocol amb un panell d'experts en la gestió cultural del cas d'estudi, en cada àmbit de l'ús públic i en BIM. Els resultats de la implementació del Protocol HBIM al cas d'estudi del conjunt de Sant Joan de l'Hospital de València, demostren per primera vegada que HBIM i, en particular, el software Revit pot ser una eina útil per a analitzar, planificar i també per a gestionar més eficientment les visites públiques dels béns patrimonials. Este estudi evidencia que la capacitat d'HBIM d'unificar la informació generada pels distints agents involucrats en la conservació del patrimoni facilita la presa de decisions per al disseny de l'itinerari turístic, la gestió del flux de visitants i la determinació de la capacitat de càrrega recreativa d'una manera més integral. Estos resultats han permès identificar futures línies d'investigació orientades a la gestió de visitants en temps real gràcies a la vinculació de sensors o dispositius GPS als models HBIM i encaminades a refinar el Protocol HBIM mitjançant la seua aplicació a casos majors d'estudi.
[EN] The greatest challenge to be overcome in managing the public use of heritage is to establish a sustainable relationship between heritage and tourism, since public access, while promoting social interest in its conservation, also represents a risk for the preservation of the assets. The information generated by the multidisciplinary teams involved in public use management is generally incomplete, uncoordinated and out of date. The lack of a reliable source of information generates low levels of efficiency in such management, which consequently jeopardises the ability to protect the resources against the impact of visitors and reduces social interest in their conservation. Heritage Building Information Modelling (HBIM) is a collaborative work system in which the stakeholders involved share geometric, semantic and documentary information about the heritage asset in a coordinated way. It offers an opportunity to improve the efficiency of the management of the public use of heritage. Bearing in mind the expected growth in the use of HBIM in Spain in the near future, the aim of this research is to develop, for the first time, an HBIM protocol that will help professionals to implement HBIM so as to achieve more efficient planning and management of the public use of heritage in the four areas involved in it, that is, preventative conservation, visitor flow management, heritage interpretation and heritage dissemination. The research method used for this purpose is Design Science Research (hereinafter, DSR). Thus, the study began with a comprehensive review of the literature on the use of HBIM for the management of the public use of heritage, which revealed the knowledge gap that exists in this area. To analyse the current management of the public use of heritage, three case studies were taken and data were collected using the semi-structured interview technique and direct observation of public visitation. The planning of the four areas of public use was analysed based on the data obtained through the semi-structured interviews and the analysis of specific technical documentation. The results of these analyses revealed problems of inefficiency in the current public use planning and management. In order to provide a solution to this problem, an HBIM Protocol was developed that enables public use to be planned and managed more efficiently. Two aspects of the HBIM Protocol, visitor management and heritage interpretation, were successfully implemented in the case study of the San Juan del Hospital ensemble in Valencia. Lastly, the applicability and usefulness of the protocol were evaluated with the collaboration of a panel of experts in the cultural management of the case study, in each area of public use and in BIM. The results from implementing the HBIM Protocol to the case study of the San Juan del Hospital complex in Valencia show for the first time that HBIM and, in particular, the Revit software package can be a useful tool for a more efficient analysis, planning and management of public visitation to heritage assets. This study shows that the capacity of HBIM to unify the information generated by the different stakeholders involved in the conservation of heritage facilitates the decision-making required to design the tourist itinerary, to manage the visitor flows and to determine the recreational carrying capacity in a more comprehensive manner. These results have made it possible to identify future lines of research focused on achieving visitor flow management in real time by linking sensors or GPS devices to HBIM models, while also seeking to refine the HBIM Protocol by applying it to larger case studies.
Salvador García, E. (2020). PROTOCOLO HBIM PARA UNA GESTIÓN EFICIENTE DEL USO PÚBLICO DEL PATRIMONIO ARQUITECTÓNICO [Tesis doctoral no publicada]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/146811
TESIS
Kičas, Rolandas. "Gamybinių užsakymų projektavimo ir valdymo programinė įranga." Master's thesis, Lithuanian Academic Libraries Network (LABT), 2005. http://vddb.library.lt/obj/LT-eLABa-0001:E.02~2005~D_20050527_144237-30018.
Full textEkman, Jonas. "Evaluation of HCI models to control a network system through a graphical user interface." Thesis, KTH, Data- och elektroteknik, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-208951.
Full textSAAB har ett projekt för utveckling av ett nätverkssystem med anslutande noder, med noder som kan vara både informationsproducent och konsument för olika kommunikationstyper. En nod är en sak eller ett objekt inom försvaret t.ex. kan det vara en soldat, militärt sjukhus eller en obemannad farkost. Varje nod tillhör ett uppdrag, tex att försvara Gotland. Målet med projektet är att man ska kunna gradera de olika uppdragen och därmed gradera vilken prioritet dessa noder har i nätet. Noder som tillhör ett uppdrag med hög gradering kommer prioriteras över de underliggande uppdragen i nätverket. En användare kan via ett grafiskt användargränssnitt gradera uppdragen och konfigurera tillhörande inställningar. Via det grafiska användargränssnittet kan en användare även planera, gradera och konfigurera inställningar för kommande uppdrag samt simulera om det går att genomföra. Användaren ska även i realtid kunna se om de önskade inställningarna inte kan leva upp till de önskade kraven, och därmed kunna åtgärda detta. Detta arbete undersökte olika MMI-modeller som kan användas för att skapa ett grafiskt användargränssnitt som minimerar risken att användaren konfigurerar systemet på ett felaktigt sätt. Studien visade sig att det inte finns några MMI modeller som tar hänsyn till felkonfigureringar, och en ny modell skapades. Den nya modellen användes och utvärderas genom att skapa en prototyp av ett grafiskt användargränssnitt för SAAB:s projekt, som testades på en potentiell användare. Testet visade att den nya modellen minskar risken för felkonfigureringar.
Polowinski, Jan. "Ontology-Driven, Guided Visualisation Supporting Explicit and Composable Mappings." Doctoral thesis, Saechsische Landesbibliothek- Staats- und Universitaetsbibliothek Dresden, 2017. http://nbn-resolving.de/urn:nbn:de:bsz:14-qucosa-229908.
Full textDatenmassen im World Wide Web können kaum von Menschen oder Maschinen erfasst werden. Eine Option ist die formale Beschreibung und Verknüpfung von Datenquellen mit Semantic-Web- und Linked-Data-Technologien. Ontologien, in standardisierten Sprachen geschrieben, befördern das Teilen und Verknüpfen von Daten, da sie ein Mittel zur formalen Definition von Konzepten und Beziehungen zwischen diesen Konzepten darstellen. Eine zweite Option ist die Visualisierung. Die visuelle Repräsentation ermöglicht es dem Menschen, Informationen direkter wahrzunehmen, indem er seinen hochentwickelten Sehsinn verwendet. Relativ wenige Anstrengungen wurden unternommen, um beide Optionen zu kombinieren, obwohl die Formalität und die reichhaltige Semantik ontologische Daten zu einem idealen Kandidaten für die Visualisierung machen. Visualisierungsdesignsysteme unterstützen Nutzer bei der Visualisierung von tabellarischen, typischerweise statistischen Daten. Visualisierungen ontologischer Daten jedoch müssen noch manuell erstellt werden, da automatisierte Lösungen häufig auf generische Listendarstellungen oder Knoten-Kanten-Diagramme beschränkt sind. Auch die Semantik der ontologischen Daten wird nicht ausgenutzt, um Benutzer durch Visualisierungsaufgaben zu führen. Einmal erstellte Visualisierungseinstellungen können nicht einfach wiederverwendet und geteilt werden. Um diese Probleme zu lösen, mussten wir eine Antwort darauf finden, wie die Definition komponierbarer und wiederverwendbarer Abbildungen von ontologischen Daten auf visuelle Mittel geschehen könnte und wie Nutzer bei dieser Abbildung geführt werden könnten. Wir stellen einen Ansatz vor, der die geführte Visualisierung von ontologischen Daten, die Erstellung effektiver Grafiken und die Wiederverwendung von Visualisierungseinstellungen ermöglicht. Statt auf generische Grafiken zielt der Ansatz auf maßgeschneiderte Grafiken ab, die mit der gesamten Palette visueller Mittel in einem flexiblen Bottom-Up-Ansatz erstellt werden. Er erlaubt nicht nur die Visualisierung von Ontologien, sondern verwendet auch Ontologien, um Benutzer bei der Visualisierung von Daten zu führen und den Visualisierungsprozess an verschiedenen Stellen zu steuern: Erstens als eine reichhaltige Informationsquelle zu Datencharakteristiken, zweitens als Mittel zur formalen Beschreibung des Vokabulars für den Aufbau von abstrakten Grafiken und drittens als Wissensbasis von Visualisierungsfakten. Deshalb nennen wir unseren Ansatz ontologie-getrieben. Wir schlagen vor, ein Abstract Visual Model (AVM) zu generieren, um eine Grafik rollenbasiert zu synthetisieren, angelehnt an einen Ansatz der von J. v. Engelhardt verwendet wird, um Grafiken zu analysieren. Das AVM besteht aus grafischen Objekten und Relationen, die in der Visualisation Ontology (VISO) formalisiert sind. Ein Mapping-Modell, das auf der deklarativen RDFS/OWL Visualisation Language (RVL) basiert, bestimmt eine Menge von Transformationen von den Quelldaten zum AVM. RVL ermöglicht zusammensetzbare »Mappings«, visuelle Abbildungen, die über Plattformen hinweg geteilt und wiederverwendet werden können. Um den Benutzer zu führen, bewerten wir Mappings anhand eines in der Faktenbasis formalisierten Effektivitätsrankings und schlagen ggf. effektivere Mappings vor. Der Beratungsprozess ist flexibel, da er auf austauschbaren Regeln basiert. VISO, RVL und das AVM sind weitere Beiträge dieser Arbeit. Darüber hinaus analysieren wir zunächst den Stand der Technik in der Visualisierung und RDF-Präsentation, indem wir 10 Ansätze nach 29 Kriterien vergleichen. Unser Ansatz ist einzigartig, da er eine ontologie-getriebene Nutzerführung mit komponierbaren visuellen Mappings vereint. Schließlich vergleichen wir drei Prototypen, welche die wesentlichen Teile unseres Ansatzes umsetzen, um seine Machbarkeit zu zeigen. Wir zeigen, wie der Mapping-Prozess durch Tools unterstützt werden kann, die Warnmeldungen für nicht optimale visuelle Abbildungen anzeigen, z. B. durch Berücksichtigung von Charakteristiken der Relationen wie »Symmetrie«. In einer konstruktiven Evaluation fordern wir sowohl die RVL-Sprache als auch den neuesten Prototyp heraus, indem wir versuchen Skizzen von Grafiken umzusetzen, die wir während der Analyse manuell erstellt haben. Wir zeigen, wie Grafiken variiert werden können und komplexe Mappings aus einfachen zusammengesetzt werden können. Zwei Drittel der Skizzen können fast vollständig oder vollständig spezifiziert werden und die Hälfte kann fast vollständig oder vollständig umgesetzt werden
GOTTARD, ANNA. "Analisi di processi stocastici interdipendenti mediante modelli grafici di durata: lo studio delle relazioni dinamiche tra lavoro e fecondità." Doctoral thesis, 1998. http://hdl.handle.net/2158/651801.
Full textBIONDI, LUIGI. "Identifiability of Discrete Hierarchical Models with One Latent Variable." Doctoral thesis, 2016. http://hdl.handle.net/2158/1028810.
Full textDi, Puglia Pugliese Luigi, Francesca Guerriero, and Lucio Grandinetti. "Models and methods for the constrained shortest path problem and its variants." Thesis, 2014. http://hdl.handle.net/10955/592.
Full textPeters, Sascha [Verfasser]. "Modell zur Beschreibung der kreativen Prozesse im Design unter Berücksichtigung der ingenieurtechnischen Semantik / vorgelegt von Sascha Peters." 2004. http://d-nb.info/972416463/34.
Full textKryštof, Jan. "Modelem řízená realizace prezentační vrstvy softwarových aplikací." Doctoral thesis, 2010. http://www.nusl.cz/ntk/nusl-249275.
Full textMarín, Morales Javier. "Modelling human emotions using immersive virtual reality, physiological signals and behavioural responses." Doctoral thesis, 2020. http://hdl.handle.net/10251/148717.
Full text[EN] In recent years the scientific community has significantly increased its use of virtual reality (VR) technologies in human behaviour research. In particular, the use of immersive VR has grown due to the introduction of affordable, high performance head mounted displays (HMDs). Among the fields that has strongly emerged in the last decade is affective computing, which combines psychophysiology, computer science, biomedical engineering and artificial intelligence in the development of systems that can automatically recognize emotions. The progress of affective computing is especially important in human behaviour research due to the central role that emotions play in many background processes, such as perception, decision-making, creativity, memory and social interaction. Several studies have tried to develop a reliable methodology to evoke and automatically identify emotional states using objective physiological measures and machine learning methods. However, the majority of previous studies used images, audio or video to elicit emotional statements; to the best of our knowledge, no previous research has developed an emotion recognition system using immersive VR. Although some previous studies analysed physiological responses in immersive VR, they did not use machine learning techniques for biosignal processing and classification. Moreover, a crucial concept when using VR for human behaviour research is validity: the capacity to evoke a response from the user in a simulated environment similar to the response that might be evoked in a physical environment. Although some previous studies have used psychological and cognitive dimensions to compare responses in real and virtual environments, few have extended this research to analyse physiological or behavioural responses. Moreover, to our knowledge, this is the first study to compare VR scenarios with their real-world equivalents using physiological measures coupled with machine learning algorithms, and to analyse the ability of VR to transfer and extrapolate insights obtained from VR environments to real environments. The main objective of this thesis is, using psycho-physiological and behavioural responses in combination with machine learning methods, and by performing a direct comparison between a real and virtual environment, to validate immersive VR as an emotion elicitation tool. To do so we develop an experimental protocol involving emotional 360º environments, an art exhibition in a real museum, and a highly-realistic 3D virtualization of the same art exhibition. This thesis provides novel contributions to the use of immersive VR in human behaviour research, particularly in relation to emotions. VR can help in the application of methodologies designed to present more realistic stimuli in the assessment of daily-life environments and situations, thus overcoming the current limitations of affective elicitation, which classically uses images, audio and video. Moreover, it analyses the validity of VR by performing a direct comparison using highly-realistic simulation. We believe that immersive VR will revolutionize laboratory-based emotion elicitation methods. Moreover, its synergy with physiological measurement and machine learning techniques will impact transversely in many other research areas, such as architecture, health, assessment, training, education, driving and marketing, and thus open new opportunities for the scientific community. The present dissertation aims to contribute to this progress.
[CA] L'ús de la realitat virtual (RV) s'ha incrementat notablement en la comunitat científica per a la recerca del comportament humà. En particular, la RV immersiva ha crescut a causa de la democratització de les ulleres de realitat virtual o head mounted displays (HMD), que ofereixen un alt rendiment amb una reduïda inversió econòmica. Un dels camps que ha emergit amb força en l'última dècada és el Affective Computing, que combina psicofisiologia, informàtica, enginyeria biomèdica i intel·ligència artificial, desenvolupant sistemes que puguen reconéixer emocions automàticament. El seu progrés és especialment important en el camp de la recerca del comportament humà, a causa del paper fonamental que les emocions juguen en molts processos psicològics com la percepció, la presa de decisions, la creativitat, la memòria i la interacció social. Molts estudis s'han centrat en intentar obtenir una metodologia fiable per a evocar i automàticament identificar estats emocionals, utilitzant mesures fisiològiques objectives i mètodes d'aprenentatge automàtic. No obstant això, la major part dels estudis previs utilitzen imatges, àudios o vídeos per a generar els estats emocionals i, fins on arriba el nostre coneixement, cap d'ells ha desenvolupat un sistema de reconeixement emocional mitjançant l'ús de la RV immersiva. Encara que alguns treballs anteriors sí que analitzen les respostes fisiològiques en RV immersives, aquests no presenten models d'aprenentatge automàtic per a processament i classificació automàtica de biosenyals. A més, un concepte crucial quan s'utilitza la RV en la recerca del comportament humà és la validesa: la capacitat d'evocar respostes similars en un entorn virtual a les evocades per l'espai físic. Encara que alguns estudis previs han utilitzat dimensions psicològiques i cognitives per a comparar respostes entre entorns reals i virtuals, les recerques que analitzen respostes fisiològiques o comportamentals estan molt menys esteses. Segons els nostres coneixements, aquest és el primer treball que compara entorns físics amb la seua rèplica en RV, emprant respostes fisiològiques i algorismes d'aprenentatge automàtic i analitzant la capacitat de la RV de transferir i extrapolar les conclusions obtingudes a l'entorn real que s'està simulant. L'objectiu principal de la tesi és validar l'ús de la RV immersiva com una eina d'estimulació emocional usant respostes psicofisiològiques i comportamentals en combinació amb algorismes d'aprenentatge automàtic, així com realitzar una comparació directa entre un entorn real i virtual. Per a això, s'ha desenvolupat un protocol experimental que inclou entorns emocionals 360º, un museu real i una virtualització 3D altament realista del mateix museu. La tesi presenta noves contribucions de l'ús de la RV immersiva en la recerca del comportament humà, en particular quant a l'estudi de les emocions. Aquesta ajudarà a aplicar metodologies a estímuls més realistes per a avaluar entorns i situacions de la vida diària, superant les actuals limitacions de l'estimulació emocional que clàssicament ha inclòs imatges, àudios o vídeos. A més, en ella s'analitza la validesa de la RV realitzant una comparació directa usant una simulació altament realista. Creiem que la RV immersiva revolucionarà els mètodes d'estimulació emocional en entorns de laboratori. A més, la seua sinergia al costat de les mesures fisiològiques i les tècniques d'aprenentatge automàtic, impactaran transversalment en moltes àrees de recerca com l'arquitectura, la salut, l'avaluació psicològica, l'entrenament, l'educació, la conducció o el màrqueting, obrint un nou horitzó d'oportunitats per a la comunitat científica. La present tesi espera contribuir a caminar en aquesta senda.
Marín Morales, J. (2020). Modelling human emotions using immersive virtual reality, physiological signals and behavioural responses [Tesis doctoral no publicada]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/148717
TESIS
PELLEGATTA, CRISTINA. "Il pensiero rappresentato: il ruolo delle immagini nella scienza e nell'arte. Pensare per immagini e immagini per pensare." Doctoral thesis, 2018. http://hdl.handle.net/11573/1078355.
Full textDisler, Pius. "Wie viel Abstraktion erträgt die Lernwirksamkeit?" Doctoral thesis, 2005. http://hdl.handle.net/11858/00-1735-0000-0006-B3C7-1.
Full textFlorez, Montes Frank. "Análisis dinámico del confort en edificios con estrategias de control adaptativo en modos deslizantes." Doctoral thesis, 2020. http://hdl.handle.net/10251/153803.
Full text[EN] In this doctoral thesis, the mathematical modeling of thermal zones is used to evaluate the ability of the control in sliding modes, to regulate the internal temperature of a case study. The grouped parameters technique is used to represent the closed spaces, which, when complemented with experimental measurements and optimization algorithms, allowed the construction of a simulator to reproduce the conditions of the model studied with an accuracy of more than 97 %, which allowed studying the system in general while introducing disturbances or variations in the model parameters. Initially, reduced-scale models were used to characterize the thermal insulating effect of the Thermo Skold solution on the internal temperature. The impact of the painting on each one of the heat transfer parameters was studied, which allowed us to understand the savings and results obtained experimentally. Subsequently, the reduced scale models were used to evaluate the control technique in sliding modes, so the effectiveness of the technique was modeled, simulated and verified experimentally to maintain a fixed reference temperature, with an error of less than 2%. In the final stage of the thesis, a geodesic dome was used as a case study, which was modeled with an electrical circuit proposed for its specific characteristics. Experimental measurements of the thermal conditions of the geodesic dome were made, with which the simulator was adjusted using the Pattern Search optimization algorithm. Thanks to the simulator developed, the thermal comfort conditions and the cooling needs of the dome were studied, considering different situations and internal loads by occupants and cooling systems.
[CA] En aquesta tesi de doctorat s'utilitza el modelatge matemàtic de zones tèrmiques per avaluar la capacitat de l'control en maneres lliscants, per regular la temperatura interna d'un cas d'estudi. S'utilitza la tècnica de paràmetres agrupats per representar els espais tancats, que a l'ésser complementada amb mesuraments experimentals i algoritmes d'optimització, va permetre construir un simulador per reproduir amb una precisió de més de l' 97 % les condicions de el model estudiat, i que va permetre estudiar el sistema en general mentre s'introdueixen pertorbacions o variacions en els paràmetres de el model. Inicialment es van utilitzar models d'escala reduïda per caracteritzar l'efecte termo-aïllant de la solució Thermo Skold sobre la temperatura interna, es va caracteritzar l'efecte de la pintura sobre cadascun dels paràmetres de transmissió de calor de l' cas d'estudi, el que va permetre entendre els estalvis i resultats obtinguts experimentalment. Posteriorment, es van utilitzar els models d'escala reduïda per avaluar la tècnica de control en maneres lliscants, de manera que es va modelar, simular i va verificar experimentalment l'efectivitat de la tècnica per mantenir una temperatura de referència fixa, amb un error inferior a el 2 % . En l'etapa final de la tesi es va utilitzar un dom geodèsic com a cas d'estudi, el qual va ser modelat amb un circuit elèctric proposat per les seves característiques especifiques. Es van realitzar mesures experimentals de les condicions tèrmiques de l'dom geodèsic, amb les quals es va ajustar el simulador utilitzant l'algoritme d'optimització Cerca de Patrons. Gràcies a el simulador desenvolupat es van estudiar les condicions de confort tèrmic i les necessitats de refrigeració de la cúpula, considerant diferents situacions i càrregues internes per ocupants i sistemes de refrigeració.
Al programa de becas de doctorados nacionales convocatoria 727 de Colciencias, por todos los recursos aportados durante el desarrollo de mis estudios. Finalmente, a la Universidad Nacional de Colombia sede Manizales y a la Universidad Politècnica de Valencia, que con sus programas de doctorado en ingeniería automática y matemáticas aplicadas contribuyeron en mi formación como investigador.
Florez Montes, F. (2020). Análisis dinámico del confort en edificios con estrategias de control adaptativo en modos deslizantes [Tesis doctoral no publicada]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/153803
TESIS
Polowinski, Jan. "Ontology-Driven, Guided Visualisation Supporting Explicit and Composable Mappings." Doctoral thesis, 2016. https://tud.qucosa.de/id/qucosa%3A30593.
Full textDatenmassen im World Wide Web können kaum von Menschen oder Maschinen erfasst werden. Eine Option ist die formale Beschreibung und Verknüpfung von Datenquellen mit Semantic-Web- und Linked-Data-Technologien. Ontologien, in standardisierten Sprachen geschrieben, befördern das Teilen und Verknüpfen von Daten, da sie ein Mittel zur formalen Definition von Konzepten und Beziehungen zwischen diesen Konzepten darstellen. Eine zweite Option ist die Visualisierung. Die visuelle Repräsentation ermöglicht es dem Menschen, Informationen direkter wahrzunehmen, indem er seinen hochentwickelten Sehsinn verwendet. Relativ wenige Anstrengungen wurden unternommen, um beide Optionen zu kombinieren, obwohl die Formalität und die reichhaltige Semantik ontologische Daten zu einem idealen Kandidaten für die Visualisierung machen. Visualisierungsdesignsysteme unterstützen Nutzer bei der Visualisierung von tabellarischen, typischerweise statistischen Daten. Visualisierungen ontologischer Daten jedoch müssen noch manuell erstellt werden, da automatisierte Lösungen häufig auf generische Listendarstellungen oder Knoten-Kanten-Diagramme beschränkt sind. Auch die Semantik der ontologischen Daten wird nicht ausgenutzt, um Benutzer durch Visualisierungsaufgaben zu führen. Einmal erstellte Visualisierungseinstellungen können nicht einfach wiederverwendet und geteilt werden. Um diese Probleme zu lösen, mussten wir eine Antwort darauf finden, wie die Definition komponierbarer und wiederverwendbarer Abbildungen von ontologischen Daten auf visuelle Mittel geschehen könnte und wie Nutzer bei dieser Abbildung geführt werden könnten. Wir stellen einen Ansatz vor, der die geführte Visualisierung von ontologischen Daten, die Erstellung effektiver Grafiken und die Wiederverwendung von Visualisierungseinstellungen ermöglicht. Statt auf generische Grafiken zielt der Ansatz auf maßgeschneiderte Grafiken ab, die mit der gesamten Palette visueller Mittel in einem flexiblen Bottom-Up-Ansatz erstellt werden. Er erlaubt nicht nur die Visualisierung von Ontologien, sondern verwendet auch Ontologien, um Benutzer bei der Visualisierung von Daten zu führen und den Visualisierungsprozess an verschiedenen Stellen zu steuern: Erstens als eine reichhaltige Informationsquelle zu Datencharakteristiken, zweitens als Mittel zur formalen Beschreibung des Vokabulars für den Aufbau von abstrakten Grafiken und drittens als Wissensbasis von Visualisierungsfakten. Deshalb nennen wir unseren Ansatz ontologie-getrieben. Wir schlagen vor, ein Abstract Visual Model (AVM) zu generieren, um eine Grafik rollenbasiert zu synthetisieren, angelehnt an einen Ansatz der von J. v. Engelhardt verwendet wird, um Grafiken zu analysieren. Das AVM besteht aus grafischen Objekten und Relationen, die in der Visualisation Ontology (VISO) formalisiert sind. Ein Mapping-Modell, das auf der deklarativen RDFS/OWL Visualisation Language (RVL) basiert, bestimmt eine Menge von Transformationen von den Quelldaten zum AVM. RVL ermöglicht zusammensetzbare »Mappings«, visuelle Abbildungen, die über Plattformen hinweg geteilt und wiederverwendet werden können. Um den Benutzer zu führen, bewerten wir Mappings anhand eines in der Faktenbasis formalisierten Effektivitätsrankings und schlagen ggf. effektivere Mappings vor. Der Beratungsprozess ist flexibel, da er auf austauschbaren Regeln basiert. VISO, RVL und das AVM sind weitere Beiträge dieser Arbeit. Darüber hinaus analysieren wir zunächst den Stand der Technik in der Visualisierung und RDF-Präsentation, indem wir 10 Ansätze nach 29 Kriterien vergleichen. Unser Ansatz ist einzigartig, da er eine ontologie-getriebene Nutzerführung mit komponierbaren visuellen Mappings vereint. Schließlich vergleichen wir drei Prototypen, welche die wesentlichen Teile unseres Ansatzes umsetzen, um seine Machbarkeit zu zeigen. Wir zeigen, wie der Mapping-Prozess durch Tools unterstützt werden kann, die Warnmeldungen für nicht optimale visuelle Abbildungen anzeigen, z. B. durch Berücksichtigung von Charakteristiken der Relationen wie »Symmetrie«. In einer konstruktiven Evaluation fordern wir sowohl die RVL-Sprache als auch den neuesten Prototyp heraus, indem wir versuchen Skizzen von Grafiken umzusetzen, die wir während der Analyse manuell erstellt haben. Wir zeigen, wie Grafiken variiert werden können und komplexe Mappings aus einfachen zusammengesetzt werden können. Zwei Drittel der Skizzen können fast vollständig oder vollständig spezifiziert werden und die Hälfte kann fast vollständig oder vollständig umgesetzt werden.:Legend and Overview of Prefixes xiii 1 Introduction 1 2 Background 11 2.1 Visualisation 11 2.1.1 What is Visualisation? 11 2.1.2 What are the Benefits of Visualisation? 12 2.1.3 Visualisation Related Terms Used in this Thesis 12 2.1.4 Visualisation Models and Architectural Patterns 12 2.1.5 Visualisation Design Systems 14 2.1.6 What is the Difference between Visual Mapping and Styling? 14 2.1.7 Lessons Learned from Style Sheet Languages 15 2.2 Data 16 2.2.1 Data – Information – Knowledge 17 2.2.2 Structured Data 17 2.2.3 Ontologies in Computer Science 19 2.2.4 The Semantic Web and its Languages 19 2.2.5 Linked Data and Open Data 20 2.2.6 The Metamodelling Technological Space 21 2.2.7 SPIN 21 2.3 Guidance 22 2.3.1 Guidance in Visualisation 22 3 Problem Analysis 23 3.1 Problems of Ontology Visualisation Approaches 24 3.2 Research Questions 25 3.3 Set up of the Case Studies 25 3.3.1 Case Studies in the Life Sciences Domain 26 3.3.2 Case Studies in the Publishing Domain 26 3.3.3 Case Studies in the Software Technology Domain 27 3.4 Analysis of the Case Studies’ Ontologies 27 3.5 Manual Sketching of Graphics 29 3.6 Analysis of the Graphics for Typical Visualisation Cases 29 3.7 Requirements 33 3.7.1 Requirements for Visualisation and Interaction 34 3.7.2 Requirements for Data Awareness 34 3.7.3 Requirements for Reuse and Composition 34 3.7.4 Requirements for Variability 35 3.7.5 Requirements for Tooling Support and Guidance 35 3.7.6 Optional Features and Limitations 36 4 Analysis of the State of the Art 37 4.1 Related Visualisation Approaches 38 4.1.1 Short Overview of the Approaches 38 4.1.2 Detailed Comparison by Criteria 46 4.1.3 Conclusion – What Is Still Missing? 60 4.2 Visualisation Languages 62 4.2.1 Short Overview of the Compared Languages 62 4.2.2 Detailed Comparison by Language Criteria 66 4.2.3 Conclusion – What Is Still Missing? 71 4.3 RDF Presentation Languages 72 4.3.1 Short Overview of the Compared Languages 72 4.3.2 Detailed Comparison by Language Criteria 76 4.3.3 Additional Criteria for RDF Display Languages 87 4.3.4 Conclusion – What Is Still Missing? 89 4.4 Model-Driven Interfaces 90 4.4.1 Metamodel-Driven Interfaces 90 4.4.2 Ontology-Driven Interfaces 92 4.4.3 Combined Usage of the Metamodelling and Ontology Technological Space 94 5 A Visualisation Ontology – VISO 97 5.1 Methodology Used for Ontology Creation 100 5.2 Requirements for a Visualisation Ontology 100 5.3 Existing Approaches to Modelling in the Field of Visualisation 101 5.3.1 Terminologies and Taxonomies 101 5.3.2 Existing Visualisation Ontologies 102 5.3.3 Other Visualisation Models and Approaches to Formalisation 103 5.3.4 Summary 103 5.4 Technical Aspects of VISO 103 5.5 VISO/graphic Module – Graphic Vocabulary 104 5.5.1 Graphic Representations and Graphic Objects 105 5.5.2 Graphic Relations and Syntactic Structures 107 5.6 VISO/data Module – Characterising Data 110 5.6.1 Data Structure and Characteristics of Relations 110 5.6.2 The Scale of Measurement and Units 112 5.6.3 Properties for Characterising Data Variables in Statistical Data 113 5.7 VISO/facts Module – Facts for Vis. Constraints and Rules 115 5.7.1 Expressiveness of Graphic Relations 116 5.7.2 Effectiveness Ranking of Graphic Relations 118 5.7.3 Rules for Composing Graphics 119 5.7.4 Other Rules to Consider for Visual Mapping 124 5.7.5 Providing Named Value Collections 124 5.7.6 Existing Approaches to the Formalisation of Visualisation Knowledge . . 126 5.7.7 The VISO/facts/empiric Example Knowledge Base 126 5.8 Other VISO Modules 126 5.9 Conclusions and Future Work 127 5.10 Further Use Cases for VISO 127 5.11 VISO on the Web – Sharing the Vocabulary to Build a Community 128 6 A VISO-Based Abstract Visual Model – AVM 129 6.1 Graphical Notation Used in this Chapter 129 6.2 Elementary Graphic Objects and Graphic Attributes 131 6.3 N-Ary Relations 131 6.4 Binary Relations 131 6.5 Composition of Graphic Objects Using Roles 132 6.6 Composition of Graphic Relations Using Roles 132 6.7 Composition of Visual Mappings Using the AVM 135 6.8 Tracing 135 6.9 Is it Worth Having an Abstract Visual Model? 135 6.10 Discussion of Fresnel as a Related Language 137 6.11 Related Work 139 6.12 Limitations 139 6.13 Conclusions 140 7 A Language for RDFS/OWL Visualisation – RVL 141 7.1 Language Requirements 142 7.2 Main RVL Constructs 145 7.2.1 Mapping 145 7.2.2 Property Mapping 146 7.2.3 Identity Mapping 146 7.2.4 Value Mapping 147 7.2.5 Inheriting RVL Settings 147 7.2.6 Resource Mapping 148 7.2.7 Simplifications 149 7.3 Calculating Value Mappings 150 7.4 Defining Scale of Measurement 153 7.4.1 Determining the Scale of Measurement 154 7.5 Addressing Values in Value Mappings 156 7.5.1 Determining the Set of Addressed Source Values 156 7.5.2 Determining the Set of Addressed Target Values 157 7.6 Overlapping Value Mappings 158 7.7 Default Value Mapping 158 7.8 Default Labelling 159 7.9 Defining Interaction 159 7.10 Mapping Composition and Submappings 160 7.11 A Schema Language for RVL 160 7.11.1 Concrete Examples of the RVL Schema 163 7.12 Conclusions and Future Work 166 8 The OGVIC Approach 169 8.1 Ontology-Driven, Guided Editing of Visual Mappings 172 8.1.1 Classification of Constraints 172 8.1.2 Levels of Guidance 173 8.1.3 Implementing Constraint-Based Guidance 173 8.2 Support of Explicit and Composable Visual Mappings 177 8.2.1 Mapping Composition Cases 178 8.2.2 Selecting a Context 180 8.2.3 Using the Same Graphic Relation Multiple Times 181 8.3 Prototype P1 (TopBraid-Composer-based) 182 8.4 Prototype P2 (OntoWiki-based) 184 8.5 Prototype P3 (Java Implementation of RVL) 187 8.6 Lessons Learned from Prototypes & Future Work 190 8.6.1 Checking RVL Constraints and Visualisation Rules 190 8.6.2 A User Interface for Editing RVL Mappings 190 8.6.3 Graph Transformations with SPIN and SPARQL 1.1 Update 192 8.6.4 Selection and Filtering of Data 193 8.6.5 Interactivity and Incremental Processing 193 8.6.6 Rendering the Final Platform-Specific Code 196 9 Application 197 9.1 Coverage of Case Study Sketches and Necessary Features 198 9.2 Coverage of Visualisation Cases 201 9.3 Coverage of Requirements 205 9.4 Full Example 206 10 Conclusions 211 10.1 Contributions 211 10.2 Constructive Evaluation 212 10.3 Research Questions 213 10.4 Transfer to Other Models and Constraint Languages 213 10.5 Limitations 214 10.6 Future Work 214 Appendices 217 A Case Study Sketches 219 B VISO – Comparison of Visualisation Literature 229 C RVL 231 D RVL Example Mappings and Application 233 D.1 Listings of RVL Example Mappings as Required by Prototype P3 233 D.2 Features Required for Implementing all Sketches 235 D.3 JSON Format for Processing the AVM with D3 – Hierarchical Variant 238 Bibliography 238 List of Figures 251 List of Tables 254 List of Listings 257