Academic literature on the topic 'MLearning architecture'

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Journal articles on the topic "MLearning architecture"

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Chung, Sheng-Hung, and Ean-Teng Khor. "Mobile Agents Approach for Transaction Processing in Mobile Database Systems – Mobile Learning Environment." Asian Association of Open Universities Journal 6, no. 1 (September 1, 2011): 74–83. http://dx.doi.org/10.1108/aaouj-06-01-2011-b008.

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This paper describes the architecture of using the Mobile Agent and ACID (Atomicity, Consistency, Isolation and Durability) in Mobile e-Learning (mLearning). In the coming years, there will be an incremental amount of mobile learning experiments for the purpose of implementing mobile ICTs into mainstream education. In this article, the Replication Agent and Snapshot Agent architecture is proposed as an effective way to overcome the problem of heavy loading on the limited bandwidth used in wireless transmission for mobile learning environment merge replication process. The implementation of mobile agents as middleware for mLearning environment is to provide database replication between learners and off-site database e.g., Knowledge Management Centre's (KMC) databases using handheld devices. The approach using the combination of both these agents plays an important role in wireless transmission. It provides an intelligent solution to the limitation of the wireless bandwidth by lowering the bandwidth taken up during the bursts of mobile transactions. In this proposed technique, a mLearning database is determined as a Snapshot publisher where a compact edition of files and information is generated at the snapshot location which resides on the central database server. Learners may retrieve quick bursts of information through mobile applications wirelessly. The Replication Agent offers the flexibility to move from one site (user) to another (central database) for essential data synchronization. In order to provide learners with appropriate courses, a prototype on mLearning platform supporting three-layered structure and device adapting was put forward. The architecture of the platform discussed in this study as the mobile agent approach would facilitate more widespread use of mLearning, including in courses discussions between learners and academicians.
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Sendiang, Maksy, Sonny Kasenda, and Jerry Purnama. "Implementasi Teknologi Mikroservice pada Pengembangan Mobile Learning." JOURNAL OF APPLIED INFORMATICS AND COMPUTING 2, no. 2 (December 5, 2018): 63–66. http://dx.doi.org/10.30871/jaic.v2i2.1046.

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Software development using microservice has many advantages over conventional technology. The short number of comprehension and applied examples of microservice technology have caused the software developed using this technology is confined. This research aims to apply microservice technology in the development of mobile learning (MLearning). Implementation of microservice will break the application into stand-alone entities and isolated with others. Thus failure in an entity will not effect the application as a whole system. This research using a mixture of quantitative and qualitative methods in collecting and analyzing data. The data obtained is modeled with an object-oriented approach by used Unified Modelling Language tool (UML). RUP method as one of software development method that gives focus to software architecture is used to develop the MLearning. By this research expected a MLearning is produced using microservice technology. It is expected this MLearning will improve the quality of education in Manado State Vocational High School. The conclusion of this research is that the development of MLearning with microservice technology will form a robust application that gives a positive impact on teaching and learning process at Manado State Vocational High School.
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Gómez, Sergio, and Ramón Fabregat. "Context-Aware and Adaptive Units of Learning in mLearning." International Journal of Handheld Computing Research 3, no. 2 (April 2012): 1–25. http://dx.doi.org/10.4018/jhcr.2012040101.

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In technology-enhanced learning, the use of mobile applications is increasing, which improves students’ learning experiences, allowing them to carry out daily activities anytime, anywhere. However, the majority of the available learning contents have been designed for desktop computers; thus, accessing that information is limited by the technical capabilities of mobile devices. As a result, students might lose interest and motivation to learn using their mobile devices if content adaptation and learning personalization processes are not appropriately designed. In this paper, the authors present a context-aware adaptation architecture for mobile learning. In the architecture, two mechanisms based on conditional statements from the IMS Learning Design specification and a transcoding mechanism are presented. Moreover, which learner’s contextual information can be represented to design the learning process and retrieved to adapt activities and resources is explained by the description of a context-aware mobile-assisted second language learning scenario.
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Cochrane, Thomas, and David Rhodes. "iArchi[tech]ture: Developing a mobile social media framework for pedagogical transformation." Australasian Journal of Educational Technology 29, no. 3 (June 29, 2013). http://dx.doi.org/10.14742/ajet.191.

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<p>This paper critiques the journey of pedagogical change over three mobile learning (mlearning) project iterations (2009 to 2011) within the context of a Bachelor of Architecture degree. The three projects were supported by an intentional community of practice model involving a partnership of an educational researcher/technologist, course lecturers, and course students. The pedagogical changes achieved over three years of sustained collaborative participatory action research illustrate the potential for using a community of practice model for supporting pedagogical transformation in broader educational contexts. The Architecture case study thus serves as an example of the ethical, sustained, and collaborative educational technology research called for by Reeves, Herrington, and Oliver (2005) and reiterated by others. We use the concept of the pedagogy-andragogy-heutagogy continuum as a measure of the pedagogical change achieved by the integration of mobile social media within the Architecture curriculum. From our experiences of utilizing mobile social media to support a pedagogical change towards heutagogy we develop a framework for scaffolding a move along the PAH continuum and explore the application of this framework to the establishment of a wider global community of practice (icollab11).</p><br />
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Book chapters on the topic "MLearning architecture"

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Ganchev, Ivan, Stanimir Stojanov, Mairtin Odroma, and Damien Meere. "Development of InfoStation-based and Contextaware mLearning System Architectures." In Advanced Learning. InTech, 2009. http://dx.doi.org/10.5772/8107.

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Nagata, Jorge Joo, José Rafael García-Bermejo Giner, and Fernando Martínez-Abad. "Virtual Territorial Heritage in Education through mLearning Resources." In Handbook of Research on Mobile Devices and Applications in Higher Education Settings, 162–95. IGI Global, 2016. http://dx.doi.org/10.4018/978-1-5225-0256-2.ch008.

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This research aims to establish the meanings and relations that exist between creating educational content for an application featuring Mobile Pedestrian Navigation Systems (MPNS) and Augmented Reality (AR), and the processes involved in Mobile Learning (mLearning). In this mobile context, the study aims to develop a training process linked to territorial information about the corresponding architectural and historical heritage of the cities of Salamanca (Spain) and Santiago (Chile), proving their educational importance. Methodologically, this research focuses on two main areas: (1) The optimized design of a learning platform with AR and MPNS resources in a historical context; and (2) the validation of the software's educational effectiveness in relation to other traditional teaching and learning tools. Finally, the study is in the process of creating a thematic heritage model determining the scope of this tool in the processes of mLearning, considering the elements of identity and local culture.
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Conference papers on the topic "MLearning architecture"

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Meere, Damien, Ivan Ganchev, Mairtin O'Droma, Stanimir Stojanov, and Veselina Valkanova. "An enhanced context-sensitive infostation-based mLearning architecture." In 2010 4th IEEE International Conference on Digital Ecosystems and Technologies (DEST). IEEE, 2010. http://dx.doi.org/10.1109/dest.2010.5610623.

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Stoyanov, S., I. Ganchev, M. O'Droma, D. Mitev, and I. Minov. "Multi-agent architecture for context-aware mLearning provision via InfoStations." In the 5th international conference. New York, New York, USA: ACM Press, 2008. http://dx.doi.org/10.1145/1456223.1456334.

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Stoyanov, S., V. Valkanova, I. Ganchev, and M. O'Droma. "An Approach and Architecture Supporting Context-Aware Provision of mLearning Services." In 2010 Second International Conference on Mobile, Hybrid, and On-Line Learning (ELML). IEEE, 2010. http://dx.doi.org/10.1109/elml.2010.14.

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Ganchev, Ivan, Stanimir Stojanov, Damien Meere, and Máirtín O'Droma. "InfoStation-Based mLearning System Architectures: Some Development Aspects." In 2008 Eighth IEEE International Conference on Advanced Learning Technologies. IEEE, 2008. http://dx.doi.org/10.1109/icalt.2008.235.

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Ji, Zhanlin, Yongli An, Ivan Ganchev, and Mairtin ODroma. "The mServices GUI Architectures Design for the mLearning System." In 2013 International Conference on Cyber-Enabled Distributed Computing and Knowledge Discovery (CyberC). IEEE, 2013. http://dx.doi.org/10.1109/cyberc.2013.47.

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