Dissertations / Theses on the topic 'Mass media and culture'

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1

Taleb, Hala Abdul Haleem Abu. "Gender, media, culture and the Middle East." Pullman, Wash. : Washington State University, 2009. http://www.dissertations.wsu.edu/Dissertations/Spring2009/h_abutaleb_042309.pdf.

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Rutherford, Marc A. "Mass media framing of hip-hop artists and culture." Morgantown, W. Va. : [West Virginia University Libraries], 2001. http://etd.wvu.edu/templates/showETD.cfm?recnum=1974.

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Stern, Savannah. "Suicide and Suicide Prevention in Media and Mass Culture." Scholarship @ Claremont, 2019. https://scholarship.claremont.edu/cmc_theses/2030.

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With suicide on the rise nationwide, it is important now more than ever to prioritize suicide as a public health issue. This means raising awareness and conducting research aimed at developing new suicide prevention tools and strategies, as well as reevaluating and challenging already existent ones. Media messaging can be a great suicide prevention tool. Suicide depictions and reporting in different forms of media—including newspapers, online publications, film, television, and more—have the power to influence behavior. When reporting in a safe and appropriate manner, the media can influence behavior in a positive way and encourage help-seeking. However, reports that sensationalize and glamorize suicide have the potential to spark suicide contagion. Thus, when reporting on suicide it is crucial to be aware of best practices and recommendations developed by experts. In recent years, media campaigns aimed at suicide prevention have gained traction. While there has been some evidence suggesting the success of such campaigns, more research is needed in this area. Further research is also needed to assess the effects of fictional depictions of suicide in film and television.
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4

Papadaki, Eirini. "The mediation of art through the mass media." Thesis, University of Kent, 2001. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.246640.

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5

Morris, Pamela Kay Shoemaker Pamela J. "Explicating culture and its influence on magazine advertisements." Related electronic resource: Current Research at SU : database of SU dissertations, recent titles available full text, 2004. http://wwwlib.umi.com/cr/syr/main.

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6

Palmer, Daniel Stephen Vaughan. "Participatory media : visual culture in real time /." Connect to thesis, 2004. http://eprints.unimelb.edu.au/archive/00000125.

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7

Yang, Ji. "Chuan bo, wen hua, she hui Yingguo da zhong chuan bo li lun tou shi /." Shanghai : Fu dan da xue chu ban she, 2006.

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8

Ingvoldstad, Bjorn Paul. "Post-socialism, globalization, and popular culture 21st century Lithuanian media and media audiences /." [Bloomington, Ind.] : Indiana University, 2006. http://gateway.proquest.com/openurl?url_ver=Z39.88-2004&rft_val_fmt=info:ofi/fmt:kev:mtx:dissertation&res_dat=xri:pqdiss&rft_dat=xri:pqdiss:3219906.

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Thesis (Ph.D.)--Indiana University, Dept. of Communication and Culture, 2006.
Source: Dissertation Abstracts International, Volume: 67-06, Section: A, page: 1962. Adviser: Barbara Klinger. "Title from dissertation home page (viewed June 21, 2007)."
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9

Levesque, Lauren Patricia. "Media Culture, Artifact and Gender Identity: An Analysis of Bratz Dolls." Thesis, University of Ottawa (Canada), 2010. http://hdl.handle.net/10393/28628.

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It could be argued that girl's play is witnessing a drastic transformation. This alteration is fostering much debate surrounding young girls and their notion of self identity. Neil Postman (1982) argues that childhood no longer exists as it has disappeared through the mass media. Likewise, Sharon Lamb (2001, 2006) argues that young girls are continually being sold the ideal attitude and a hyper-sexualized self identity through the media messages and products they consume. Such a problematic transformation raises several concerns with regards to girlhood studies. My research asks how MGA Entertainment's Bratz dolls place identity formation into question. By exploring the aforementioned notions, my research explores girl's play and identity and looks at how it contributes to the shaping of how a girl's choice in play impacts girlhood. I argue that such a claim would be best explored and answered through interviewing young girls and their mothers.
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Tacchi, Jo Ann. "Radio sound as material culture in the home." Thesis, University College London (University of London), 1997. http://discovery.ucl.ac.uk/1317663/.

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This thesis is an anthropological exploration of the contemporary role and use of radio sound in the home in Bristol, a city in the south west of England. Based on qualitative research, and taking an ethnographic approach, this study contributes to a growing field within social anthropology: the study of mass media. After establishing the ways in which the radio industry in the UK researches and constructs radio audiences, this thesis examines how academic research on audiences has operated in Britain. It is demonstrated how this thesis relates to, and is different from both of these perspectives. Radio sound is approached as a part of the material culture of the home. It is seen to contribute to domestic soundscapes. The medium of sound is investigated, and it is shown that radio sound has particular qualities that make it well suited to domestic, everyday life. It is revealed as aiding in the creative constitution of affective dimensions of the self in society. Domestic relationships, and the role of radio sound and affect are explored. Notions of intimacy and the role of fantasy in domestic relationships are investigated. Radio sound's role in mood creation for individuals in the home is then examined, and the notion of affective rhythms established. Radio sound's connecting powers are then given some attention; how radio sound helps to make links across time and space. Memories and nostalgia are shown to operate in creative and integrated ways in domestic contexts through the medium of sound. Finally, it is concluded that cultural knowledge and experience take place in large part in the sensory and affective dimensions of everyday life.
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Holowczenko, Amy L. "Framing the culture wars : a content analysis of news media coverage of the Mapplethorpe and Brooklyn Museum art controversies /." Online version of thesis, 2007. http://hdl.handle.net/1850/4890.

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12

Nelson, Wade Gordon James. "Reading cycles : the culture of BMX freestyle." Thesis, McGill University, 2006. http://digitool.Library.McGill.CA:80/R/?func=dbin-jump-full&object_id=102820.

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This dissertation draws from and contributes to many traditions within the (interdisciplinary) discipline of communication studies. Serving the two primary objectives of the examination of the figure of the BMX freestyle cycling Pro and the analysis of the role of the magazines within this particular culture or field in the construction and maintenance of this figure, this project brings together studies of cultural intermediaries, magazine history, advertising history and theory, subcultures, audiences, commodification, cultural industries, celebrity, stars and professional athletes. The culture of BMX freestyle cycling is an interesting and heretofore unexamined phenomenon, and a focused examination allows the exploration and investigation of larger questions within the discipline. As such, this dissertation provides an informed interpretation of the culture of BMX freestyle, allows the examination of a number of other issues concerning the mediation of cultural practices, and suggests a theory of the special-interest magazine, thus contributing substantively to various literatures.
Special-interest magazines are a part of a larger system and industries within which the ultimate goal is the sale of commodities. At the same time, they function as a site of credibility within a larger field, both conferring star status on particular individuals and approving particular commodities that are being offered to the readers. Special-interest magazines construct and sell audiences to advertisers, create star systems, propose candidates for stardom, help build image careers, contribute substantially to a "star currency" within the particular field, negotiate (i.e.; mediate) tensions between the advertisers, the stars, and the readers, help organize the time of a culture and work to infuse it with a sense of vitality through the punctual and ritualistic appearance of novel content, assist the consumer with their desires for commodities and stars by standing as catalogues of commodities (serving to educate newcomers in the protocol of the culture), provide new financial opportunities (such as the commodity form of the photo contingency), and in their complicity with the needs of those that provide their primary source of revenue, give more value to the advertising dollar in the construction of editorial content that could be seen as advertising.
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Libby, Caitlin A. "Consuming modernity : media's role in normalizing women's labor in India and Thailand /." Norton, Mass. : Wheaton College, 2010. http://hdl.handle.net/10090/15513.

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Strangelove, Michael William. "Redefining the limits to thought within media culture: Collective memory, cyberspace and the subversion of mass media." Thesis, University of Ottawa (Canada), 1999. http://hdl.handle.net/10393/8727.

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This dissertation examines how cyberspace will impact upon mass media's socialization process within media culture. Mass media is defined as an elite-owned system which produces a limited number of symbols that socialize the audience according to the requirements of the economic system. The audience of mass media is described as located within media culture which is the location of media's symbol-flow. Cyberspace is defined as structurally-differentiated from mass media. Its distributed design has made it impossible for monopolistic ownership or state control to regulate completely the flow of symbols (communication and content production). Thus I conclude that cyberspace represents the democratization of symbol-flow (or the radicalization of free expression) within media culture. Case studies of media texts and events demonstrate the structurally-differentiated symbol-flow of mass media and cyberspace, the former being highly-constrained by the economic system, the latter exhibiting a highly-unconstrained flow of symbols (with symbols equivalent to shared meaning and values). With these two different types of media systems, constrained and unconstrained symbol-flow, I then apply a model of symbol-flow as a form of cultural reproduction. Mary Douglas' theory of collective memory describes culture as the arena of shared implicit assumptions about humans and nature. These assumptions are embedded in symbols which act as a form of social meta-communication. The social order is communicated through the symbols which are in use within social interaction. Collective memory allows us to analyse mass media as a highly-controlled form of social reproduction (thus the success and power of its socialization process is explained). Collective memory also allows us to identify how cyberspace will impact upon the socialization process of mass media. If the economic system is highly dependent upon mass media's constrained flow of symbols for its socialization effect (and it is), then unconstrained communication/symbol-flow within cyberspace represents the potential subversion of the dominant meanings and values which are reproduced through mass media. I argue that cyberspace potentially undermines the socialization process established through mass media. Collective memory provides a tool for examining the implications of a structurally-differentiated mode of communication (cyberspace) which has arisen within media culture in the late twentieth century.
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Strangelove, Michael. "Redefining the limits to thought within media culture, collective memory, cyberspace and the subversion of mass media." Thesis, National Library of Canada = Bibliothèque nationale du Canada, 1999. http://www.collectionscanada.ca/obj/s4/f2/dsk2/ftp03/NQ36797.pdf.

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16

Roberts, Jason L. "Place Perception, Cognitive Maps, and Mass Media: The Interrelationship Between Visual Popular Culture and Regional Mental Mapping." Thesis, Virginia Tech, 2003. http://hdl.handle.net/10919/33020.

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There can be little dispute that todayâ s society makes extensive use of mass media. Movies, television, and radio are far more prominent today than ten years ago, both locally and globally. We rely on these forms of communication for news and information and entertainment and recreation. New technologies increase our access and our dependence on mass media. In fact, in the U.S. the average person spends 40 percent of their time attending to television at some level (Adams, 1992). Adams then goes on to say that culture and television are clearly involved in reciprocal relations: television affects culture, but culture also affects television (Adams, 1992). It should come as no surprise, therefore, that generational differences in recreation are far more prominent today than they were twenty years ago. Indeed, we are a passive society dependent upon technology and the creativity of others for pleasure. The Internet and television of today have replaced the bicycle and board games of yesterday in terms of babysitting the young for hours on end. Almost all major types of entertainment come from the viewing of some sort of screen or monitor, with children spending vast amounts of time engaging in these passive activities. By the age of sixteen, a contemporary child has probably spent more time watching television than he/she has attending school or doing chores. However, entertainment is only one use for mass media. For example, the term â Information Ageâ refers to much more than recreation. Large quantities of information can be acquired through these forms of transmission. Unfortunately, false representations are sometimes the goal of those who produce these data media. In addition to the deliberate distortion of truths, those who consume mass media obtain many falsities inadvertently. A perfect example of this is stereotyping. All too often, oneâ s only exposure to certain regions and/or peoples is obtained through television and movies. Instead of becoming familiar with specific facts about cultures, conclusions are drawn based upon viewing and hearing popular culture material. Stereotypes of cultural groups create myths about their respective geographic regions and vice-versa. We are well aware of these myths (for example, the idea that all Southerners are dumb) but what is their link to place perception? How are mental constructs of regions related to cultural stereotypes? How have popular culture and mass media affected stereotypes?
Master of Science
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17

Mutua, Alfred Nganga. "Media for development and democracy : a new paradigm for development incorporating culture and communication /." View thesis View thesis, 2002. http://library.uws.edu.au/adt-NUWS/public/adt-NUWS20030402.125958/index.html.

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Thesis (Ph.D.) -- University of Western Sydney, [2002].
"A thesis presented to the University of Western Sydney, Sydney, Australia in partial fulfilment of the requirements for the degree of Doctor of Philosophy " Supported by videocassette Africa 2000: Voices of the future (30 mins.) and Aids: An African perspective (30 mins.). Bibliography: leaves 245-277.
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18

Fahmy, Ziad Adel. "Popularizing Egyptian Nationalism: Colloquial Culture and Media Capitalism, 1870-1919." Diss., The University of Arizona, 2007. http://hdl.handle.net/10150/195746.

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In Egypt, during the late nineteenth-early twentieth century, older, fragmented, and more localized forms of identity were rapidly replaced with new alternative concepts of community, which for the first time, had the capacity to collectively encompass the majority of Egyptians. The existing historiography however, places Egyptian nationalism exclusively within the realm of elite politics. Thus, this dissertation seeks to investigate the agency of ordinary Egyptians in constructing and negotiating national identity. The principal reason why the Egyptian urban masses are not well represented in the literature is the almost complete neglect of colloquial Egyptian sources. Indeed, I would contend that writing a history of modern Egypt without taking into account colloquial Egyptian sources is, by default, a top-down history and will at best provide only a partial understanding of Egyptian society.This study has several simultaneous objectives. The first is to highlight and feature the role and importance of previously neglected colloquial Egyptian sources--be they oral or textual--in examining modern Egyptian history. This, I argue, is crucial to any attempt at capturing the voice of "ordinary" Egyptians. The second objective is to document the influence of a developing colloquial Egyptian mass culture as a vehicle and forum through which, among other things, "hidden transcripts" of resistance and critiques of colonial and elite authority took place. And lastly, through the lens of colloquial mass culture, this study traces the development of collective Egyptian identity, and the strengthening of Egyptian national communality from the 1870s to the 1919 Revolution.
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Mutua, Alfred Nganga. "Media for development and democracy : a new paradigm for development incorporating culture and communication." Thesis, View thesis View thesis, 2002. http://handle.uws.edu.au:8081/1959.7/319.

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This thesis examines the use of media and journalistic practice for development. The study concentrates on Africa and argues that development strategies are dependent on a clear understanding of the contexts and constraints of a situation. It is argued that Africa's history and present political and socio-economic situations have contributed to the instability and poverty facing many of its nation states. It is also argued that continued dependency by African nations on richer Western nations is a problem originating from colonial imperialism and the failed dominant paradigm, recently reinvented as globalisation and global economic rationalisation. The work presents a view of communication for development which can only be achieved with an understanding of the relations between media, culture, dependency and the making of meaning.Solutions to Africa's problems may require Africans themselves undertaking development in a concept of their own 'voice' and self-representation. With this view, a model for how journalists, using media, should actively engage in development is suggested. Two case studies are presented : a study of communication dysfunction at Kakuma refugee camp in Kenya and a study of the concept of Edutainment by South Africa's Soul City's organisation. Further, selections of media programs are presented as part of the dissertation's proposed body of work.
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Keith, RuAnn. "Constructing professionalism reifying the historical inevitability of commercialization in mass media communication /." Atlanta, Ga. : Georgia State University, 2009. http://digitalarchive.gsu.edu/communication_diss/16/.

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Thesis (Ph. D.)--Georgia State University, 2009.
Ted Friedman, committee chair; Alisa Perren, Kathryn Fuller-Seeley, David Cheshier, Deron Boyles, committee members. Title from title page (Digital Archive@GSU, viewed June 22, 2010) Includes bibliographical references (p. 294-305).
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Park, Ernie J. "Pulp Jesus reconsidering communication in the hyper-sensate culture of technology /." Theological Research Exchange Network (TREN), 1998. http://www.tren.com.

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Assefa, Emrakeb. "An investigation into the popularity of American action movies shown in informal video houses in Addis Ababa, Ethiopia." Thesis, Rhodes University, 2006. http://hdl.handle.net/10962/d1002871.

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The early 1990s saw a major change in the Ethiopian history in so far as Ethiopian media consumption practices was concerned. With the change of government in 1991, the ‘Iron Curtail’ prohibiting the dissemination of Western symbolic products within the country was lifted which in turn led to a surge in demand for Western predominantly American media texts. In order to supply this new demand, informal video houses showing primarily American action movies were opened in Addis Ababa. There was a significant shift in Ethiopians’ films consumption practices which were previously limited to watching films produced by socialist countries mainly the former Soviet Union. This study set out to probe reasons for the attraction of American action movies shown in video-viewing houses in Addis Ababa, Ethiopia amongst the urban unemployed male youth. Particularly, it examines how the meanings produced by and embedded in the cultural industries of the West are appropriated in the day-to-day lives of the youth. The importance of video houses as a shared male cultural space for Ethiopian unemployed youth and the watching of American action movies in this space are the main entry and focus of this study. Using qualitative methods such as observation, in-depth interviews and focus group discussions, the study explores what happens in this cultural space and how one makes sense of the impact of American media on local audiences. The findings of the study point to the embeddedness of viewing practice in everyday life and the importance of local contexts in understanding text-reader interaction. This is shown by the male youth’s tendency to use media messages as a mode of escape and a symbolic distancing from their lived impoverished reality. The study also seeks to highlight that the video houses as cultural space have contributed to the creation of marginal male youth identities in the Ethiopian patriarchal society. As such, these and other findings, the study argues, highlight the deficiencies of the media imperialism thesis with its definitive claims for cultural homogenisation as effect of globalisation of media. As such, this study should be read as emphasising the capability of local audience groups in Third World country like Ethiopia to construct their own meanings and thus their own local cultures and identities, even in the face of their virtually complete dependence on the image flows distributed by the transnational culture industries.
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Bredin, Marian. "Aboriginal media in Canada : cultural politics and communication practices." Thesis, McGill University, 1995. http://digitool.Library.McGill.CA:80/R/?func=dbin-jump-full&object_id=28692.

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This dissertation considers the relation between culture and communication with respect to the development of aboriginal media in Canada. It introduces and elaborates a concept of cultural politics with which to interpret the history of contact between aboriginal and non-aboriginal people. This concept is further applied to an analysis of Canadian cultural and communications policy and the intervention of native broadcasters in policy procedures and discourses. The dissertation undertakes a critical review of existing research on aboriginal media. It assesses the usefulness of interpretive tools drawn from poststructuralist philosophy, ethnography and postcolonial theory in understanding the relation between cultural politics and communication practices. These tools are then implemented in the presentation of a case study of Wawatay Native Communications Society, a regional native broadcasting organization based in Northwestern Ontario.
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24

Lawton, Alison. "The money industry as an extension of the culture industry: an analysis of mass media's stake in financial consumerism /." Burnaby B.C. : Simon Fraser University, 2006. http://ir.lib.sfu.ca/handle/1892/2618.

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Orr, G. Michael. "An articulation theory perspective of Neil Postman's media criticism /." free to MU campus, to others for purchase, 2002. http://wwwlib.umi.com/cr/mo/fullcit?p3060130.

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Thesis (Ph. D.)--University of Missouri-Columbia, 2002.
Typescript. Paging starts with leaf 2. There is no leaf 1. Vita. Includes bibliographical references (leaves 165-185). Also available on the Internet.
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26

Mutua, Alfred Nganga, University of Western Sydney, of Arts Education and Social Sciences College, and of Communication Design and Media School. "Media for development and democracy : a new paradigm for development incorporating culture and communication." THESIS_CAESS_CDM_Mutua_A.xml, 2002. http://handle.uws.edu.au:8081/1959.7/319.

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This thesis examines the use of media and journalistic practice for development. The study concentrates on Africa and argues that development strategies are dependent on a clear understanding of the contexts and constraints of a situation. It is argued that Africa's history and present political and socio-economic situations have contributed to the instability and poverty facing many of its nation states. It is also argued that continued dependency by African nations on richer Western nations is a problem originating from colonial imperialism and the failed dominant paradigm, recently reinvented as globalisation and global economic rationalisation. The work presents a view of communication for development which can only be achieved with an understanding of the relations between media, culture, dependency and the making of meaning.Solutions to Africa's problems may require Africans themselves undertaking development in a concept of their own 'voice' and self-representation. With this view, a model for how journalists, using media, should actively engage in development is suggested. Two case studies are presented : a study of communication dysfunction at Kakuma refugee camp in Kenya and a study of the concept of Edutainment by South Africa's Soul City's organisation. Further, selections of media programs are presented as part of the dissertation's proposed body of work.
Doctor of Philosophy (PhD)
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27

Katz, Jackson Tambor. "The Presidency as pedagogy a cultural studies analysis of violence, media and the construction of presidential masculinities /." Diss., Restricted to subscribing institutions, 2009. http://proquest.umi.com/pqdweb?did=1930276351&sid=1&Fmt=2&clientId=1564&RQT=309&VName=PQD.

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Benson, Christopher. "Concepts of culture : textual analysis of the New York Times Magazine /." free to MU campus, to others for purchase, 2004. http://wwwlib.umi.com/cr/mo/fullcit?p1421113.

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Tsoulis-Reay, Alexa. "Convergence, concern & the "real" girl : teenage girls' everyday media cultures /." Connect to thesis, 2009. http://repository.unimelb.edu.au/10187/4893.

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Russell, Katherine. "The changing face of youth mass media culture and the life of the American teen /." CONNECT TO ELECTRONIC THESIS, 2007. http://dspace.wrlc.org/handle/1961/4121.

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Zhou, Yutong. "The Influence of Culture and Body Conceptualization Orientations: A Cross-Cultural Study of Body Ideals in Mass Media Presentation." Scholarship @ Claremont, 2018. http://scholarship.claremont.edu/cmc_theses/1882.

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The proposed study aims to investigate the effects of culture and mass media images of female bodies in an active or static pose on mood, body idealization, and body dissatisfaction. Participants included female students with Chinese heritage culture (age M =21.26, SD =2.5) and 130 female students who identified with American heritage culture (age M =20.82, SD =1.2). Participants filled out an online survey distributed through Qualtrics, which includes a pre-and-post negative affect and body satisfaction measure. They were randomly assigned to one of three conditions, viewing posing models, models in active poses, or scenery images. Consistent with previous findings, the current study results showed a main effect of body conceptualization on participants’ body dissatisfaction and choice of ideal body image. Viewing pictures of models either in static or active poses led to significant increase in body dissatisfaction and increased the likelihood of choosing skinnier ideal body image as compared to the control condition. However, there was no main effect of culture and interaction between culture and body conceptualization. Future research is needed to explore other variables that might moderate the association between body conceptualization and participants’ psychological outcomes after exposing to body ideals in mass media presentations.
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Demarchi, Carlos Henrique [UNESP]. "A campanha Quem financia a baixaria é contra a cidadania como contraposição aos produtos da cultura de massa na TV brasileira." Universidade Estadual Paulista (UNESP), 2010. http://hdl.handle.net/11449/89367.

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Made available in DSpace on 2014-06-11T19:24:01Z (GMT). No. of bitstreams: 0 Previous issue date: 2010-08-30Bitstream added on 2014-06-13T20:48:12Z : No. of bitstreams: 1 demarchi_ch_me_bauru.pdf: 868512 bytes, checksum: ac26e7f88aad6ccd8b7a4fea4f7a9a93 (MD5)
Universidade Estadual Paulista (UNESP)
A constituição da República Federativa do Brasil estabelece que a programação televisiva atenda às finalidades artísticas, culturais, educativas e de respeito aos valores éticos da pessoa e da família. Nos últimos anos, porém, tais princípios não têm sido respeitados pelas emissoras comerciais de TV, principalmente as de canal aberto, que exibem programas segundo critérios de lucratividade. Na busca cotidiana pela audiência, os canais têm recorrido, não raro, à exibição de cenas de violência, sexo e de desrespeito aos direitos humanos. Diante desta realidade, a sociedade civil organizada vem lutando para que os cidadãos sejam respeitados frente aos produtos da cultura de massa transmitidos pela televisão aberta, que chega a 95% dos lares brasileiros. Também tem atuada no busca de mecanismos para que haja maior participação do telespectador diante dos conteúdos televisivos. Exemplo dessa mobilização é a criação, em parceria com a Câmara dos Deputados, da campanha Quem financia a baixaria é contra a cidadania, voltada para a promoção e defesa dos direitos humanos na mídia televisiva. A partir da análise de conteúdo de 118 pegadinhas do programa Tarde quente, exibido em 2005 pela Rede TV!, e de diálogo com autores de quatro tendências comunicacionais que trataram da cultura de massa: Escola de Frankfurt, Escola Funcionalista, Escola Sociológica Européia e Pensamento latino-americano em Comunicação, a pesquisa analisa a importância da campanha para combater determinar produtos da cultura de massa
The Constitution of Brazil establishes that the television programming considers the artistic, cultural, educacional purposes and the personal and familiar ethical values. However, in the recent years, such principles have not been respected by the commercial television broadcasting stations, principally, the one with opened transmition that show their programs according to profitable rules. In the daily search for audience, the channels have been appealing to scenes of violence, sex and disrespect for the human rights. In front of this reality, the organized civil society has been fighting for respect, so the citizens could be respected in front of popular culture products broadcasted by the oppened transmission channels that reach 95% of the Brazilian homes. It has also been searching for mechanisms to increase the viewers' participation in front of television contents. One example of this mobilization is the creation, in association with the Chamber of Deputies, o the campaing Who supports the meanness is against the citizenship that intends to promote and defend the human rights in the television media. From the analysis of 118 pranks showed on the program Tarde Quente on Rede TV! In 2005 and a dialog with authors of four communicative tendencies who dealt with the mass culture: Frankfurt School, Funcionalist School, Contemporary French Thought and the Latin-American Thought in Communication, this research analyses the importance of the campaing to combat some popular culture products
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Miller, Elizabeth. "Manipulating the Hype: contemporary art's response to media cliches." Thesis, The University of Sydney, 2013. http://hdl.handle.net/2123/10099.

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Manipulating the Hype addresses art’s reaction to the barrage of signs produced by the media. The paper researches contemporary art’s response to clichéd media stereotypes and elucidates artists’ multifaceted perspective on overtly obvious yet widely embraced paradigms marketed by the media. Contemporary art’s strategic reconfiguration of media stereotypes is a valuable introspection upon the superficiality and impracticability of advertising and entertainment industry constructs. By reconsidering the mediated image, art has the ability to inspire reevaluation of cultural values. The thesis additionally attempts to ascertain the reinterpretation of media stereotypes as a common thread linking principal art movements and historically significant artworks from around the world since 1960. How does contemporary art respond to the extensive cultural influence of the media? Is a reaction to mass media a thematic commonality linking contemporary artists in the age of globalization? Manipulating the Hype is a dual outcome investigation comprised of written thesis and studio practice. The written thesis combines experience from a lengthy professional practice with historical and theoretical research. The visual thesis consists of twelve photographic works taken at on the Big Island of Hawaii. The images juxtapose artificial icons of power from popular culture with the natural force of the active lava flow. The process of research discloses how the advertising and entertainment industries capitalize upon innate human desires through the manipulative proliferation of archetypal imagery. Furthermore, the thesis establishes the widespread retort to media clichés as a palpable commonality in studio practices worldwide. The findings in the research make evident that although contemporary art does not have sufficient influence to reform the media, it can heighten public awareness of media tactics.
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34

Shewman, Edward J. "Media culture and the "Kingdom" transforming worlds in the moral imagination /." Theological Research Exchange Network (TREN), 1999. http://www.tren.com.

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35

Johnson, Robin Scott. "The digital Illusio: gender, work and culture in digital game production." Diss., University of Iowa, 2010. https://ir.uiowa.edu/etd/524.

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This dissertation analyzes gender in the commercial production of digital games. The purpose is to develop a detailed understanding of gender as it plays out among individuals who develop creative content and in the ideological constitution of the workplace, and to examine the ways in which these individuals participate in and make sense of the production of digital cultural products. The broad line of questioning attempts to provide detail and depth to how gender is organized, symbolized, and identified during the production a commercial game. The digital game industry and culture have constructed a strong fortress of androcentric ideas, practices, and experiences, and excluding women from digital media production by making entry into the social space unattractive preserves men's dominance of the field. To research the practices at play in the design of digital games, I conducted a case study using participant observation of the production of a digital game at a U.S. game development studio combined with primary document collection and in-depth interviews of workers who produce the game play, technical and artistic elements used in the creation of games in a team-based organization of labor. My analysis of the game studio worksite and culture revealed entrenched rituals, practices, and discourses of masculinity that produce and are reproduced by digital game workers. The organization of work in terms of space, organizational function and teamwork form decentralized layers of a network that are tightly controlled by the commercial production cycle. Each layer creates boundaries of inclusion and exclusion along multiple lines, including gender. Additionally, I examined how family socialization, the sexual division of labor in computer work and education, and passion for games idealize masculinity in the habitus of game workers. The habitus also structures working practices that are infused with masculinity based on technical proficiency. These working practices reproduce the gender dynamic of the social and symbolic space of the field. The studio's culture also constitutes a masculine symbolic space through inter-related discourses of masculine aesthetics, hegemonic masculinity, and science and technology. Implications for making the field of digital games more diverse and open are discussed.
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Ahern, Sean Xavier. "The Clash and Mass Media Messages from The Only Band That Matters." Bowling Green State University / OhioLINK, 2012. http://rave.ohiolink.edu/etdc/view?acc_num=bgsu1340661045.

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37

Stephens, David F. II. "Making Profit, Making Play: Corporate Social Media Branding in the Era of Late Capitalism." Bowling Green State University / OhioLINK, 2020. http://rave.ohiolink.edu/etdc/view?acc_num=bgsu1595005696822323.

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38

Baldwin, Brian R. "Homer goes to Hollywood subverting popular media as a discipleship paradigm /." Theological Research Exchange Network (TREN), 2006. http://www.tren.com/search.cfm?p062-0297.

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39

Lopez, Antonio R. "Greening the Media Literacy Ecosystem| Situating Media Literacy for Green Cultural Citizenship." Thesis, Prescott College, 2013. http://pqdtopen.proquest.com/#viewpdf?dispub=3587572.

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Media literacy is touted as a necessary life skill for cultural citizenship, yet as it is generally practiced there is little engagement with sustainability issues. In order to gain insights into why this is the case, this research investigated how media literacy practitioners use metaphors to frame both the role of media education in the world and how it affects green cultural citizenship. This involved analyzing web site documents and teacher resources of seven North American media literacy organizations as well as interviewing nine key practitioners within a bounded system called the media literacy ecosystem. Drawing on an ecocritical framework, I analyzed the discourses of the media literacy ecosystem by using multi-site situational analysis, qualitative media analysis and critical discourse analysis. This research explored how media literacy practitioners participate in meaning-making systems that reproduce pre-existing environmental ideologies. The findings show that media literacy education is grounded in a mechanistic worldview, thereby perpetuating unsustainable cultural practices in education. By problematizing the mechanistic discourses of media literacy education, the aim of this research was to raise awareness and to offer potential solutions for changing the nature of those same discourses. As such, I theorized a model of media literacy that incorporates green cultural citizenship, called ecomedia literacy, and outlined a path forward so that sustainability becomes a priority for media literacy educators.

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40

Matheson, Kelly Ann. "Never wash away." Thesis, Montana State University, 2009. http://etd.lib.montana.edu/etd/2009/matheson/MathesonK0809.pdf.

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Thesis (MFA)--Montana State University--Bozeman, 2009.
Typescript. Chairperson, Graduate Committee: Dennis Aig. Never Wash Away is DVD accompanying the thesis. Includes bibliographical references (leaves 50-53).
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41

Rosati, Clayton F. "The image factory MTV, geography, and the industrial production of culture (New York) /." Related electronic resource: Current Research at SU : database of SU dissertations, recent titles available full text, 2005. http://wwwlib.umi.com/cr/syr/main.

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42

Kresic, Marijana. "Sprache, Sprechen und Identität Studien zur sprachlich-medialen Konstruktion des Selbst." München Iudicium, 2006. http://deposit.d-nb.de/cgi-bin/dokserv?id=2908566&prov=M&dok_var=1&dok_ext=htm.

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43

Draper, Rebecca Cupples. "At-risk students' perceptions of the impact of popular culture and the media on their lives." Digital Commons @ East Tennessee State University, 2005. http://etd-submit.etsu.edu/etd/theses/available/etd-1209104-133937/unrestricted/DraperR011105f.pdf.

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44

Sibielski, Rosalind. "What Are Little (Empowered) Girls Made Of?: The Discourse of Girl Power in Contemporary U.S. Popular Culture." Bowling Green State University / OhioLINK, 2010. http://rave.ohiolink.edu/etdc/view?acc_num=bgsu1277091634.

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45

Kurash, Jaclyn Rose. "Mechanical Women and Sexy Machines: Typewriting in Mass-Media Culture of the Weimar Republic, 1918-1933." The Ohio State University, 2015. http://rave.ohiolink.edu/etdc/view?acc_num=osu1440348446.

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46

Demarchi, Carlos Henrique. "A campanha "Quem financia a baixaria é contra a cidadania" como contraposição aos produtos da cultura de massa na TV brasileira /." Bauru : [s.n.], 2010. http://hdl.handle.net/11449/89367.

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Orientador: Claudio Bertolli Filho
Banca: Rozinaldo Antônio Miani
Banca: Maximiliano Martin Vicente
Resumo: A constituição da República Federativa do Brasil estabelece que a programação televisiva atenda às finalidades artísticas, culturais, educativas e de respeito aos valores éticos da pessoa e da família. Nos últimos anos, porém, tais princípios não têm sido respeitados pelas emissoras comerciais de TV, principalmente as de canal aberto, que exibem programas segundo critérios de lucratividade. Na busca cotidiana pela audiência, os canais têm recorrido, não raro, à exibição de cenas de violência, sexo e de desrespeito aos direitos humanos. Diante desta realidade, a sociedade civil organizada vem lutando para que os cidadãos sejam respeitados frente aos produtos da cultura de massa transmitidos pela televisão aberta, que chega a 95% dos lares brasileiros. Também tem atuada no busca de mecanismos para que haja maior participação do telespectador diante dos conteúdos televisivos. Exemplo dessa mobilização é a criação, em parceria com a Câmara dos Deputados, da campanha "Quem financia a baixaria é contra a cidadania", voltada para a promoção e defesa dos direitos humanos na mídia televisiva. A partir da análise de conteúdo de 118 "pegadinhas" do programa "Tarde quente", exibido em 2005 pela Rede TV!, e de diálogo com autores de quatro tendências comunicacionais que trataram da cultura de massa: Escola de Frankfurt, Escola Funcionalista, Escola Sociológica Européia e Pensamento latino-americano em Comunicação, a pesquisa analisa a importância da campanha para combater determinar produtos da cultura de massa
Abstract: The Constitution of Brazil establishes that the television programming considers the artistic, cultural, educacional purposes and the personal and familiar ethical values. However, in the recent years, such principles have not been respected by the commercial television broadcasting stations, principally, the one with opened transmition that show their programs according to profitable rules. In the daily search for audience, the channels have been appealing to scenes of violence, sex and disrespect for the human rights. In front of this reality, the organized civil society has been fighting for respect, so the citizens could be respected in front of popular culture products broadcasted by the oppened transmission channels that reach 95% of the Brazilian homes. It has also been searching for mechanisms to increase the viewers' participation in front of television contents. One example of this mobilization is the creation, in association with the Chamber of Deputies, o the campaing "Who supports the meanness is against the citizenship" that intends to promote and defend the human rights in the television media. From the analysis of 118 pranks showed on the program "Tarde Quente" on Rede TV! In 2005 and a dialog with authors of four communicative tendencies who dealt with the mass culture: Frankfurt School, Funcionalist School, Contemporary French Thought and the Latin-American Thought in Communication, this research analyses the importance of the campaing to combat some popular culture products
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47

Jamison, Sally. "Popular culture and literacy learning negotiating meaning with everyday literacies /." Online pdf file accessible through the World Wide Web, 2007. http://archives.evergreen.edu/masterstheses/Accession89-10MIT/Jamison_S%20MITthesis%202007.pdf.

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48

Yu, Xun. "I observe media, I learn a mediated culture a framing study of media's influence on American and Chinese collage [sic] students' perception of each other /." Laramie, Wyo. : University of Wyoming, 2008. http://proquest.umi.com/pqdweb?did=1798967461&sid=1&Fmt=2&clientId=18949&RQT=309&VName=PQD.

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49

Liu, Zhaoxi. "Journalism culture in Kunming: market competition, political constraint, and new technology in a Chinese metropolis." Diss., University of Iowa, 2012. https://ir.uiowa.edu/etd/3492.

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This study explores the occupational culture of journalism in a Southwestern China metropolis, Kunming, answering the questions of what and how journalists there give meaning to their work through analyzing the substance and form of the journalism culture. Over three months of fieldwork in four different local newspapers revealed a gap between the meanings these journalists aspire and the meanings they can materialize through practice, due to political and economic constraints. As a result, the journalists felt conflicted and deeply frustrated but at the same time tried to push the boundaries in different ways, including active use of digital technology and social media. The study also found that the journalism culture was intrinsically intertwined with the social, cultural and global environment within which it resided, as social conflict, widespread mistrust and global influences played important roles in shaping the meanings the journalists gave to their work. The journalism culture was also one of contradictions and uncertainties, still in the making and changing at a rapid pace. It is a journalism culture of a particular transitional era and place, with Chinese characteristics.
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Cloeren, Nicole B. ""C" is for Cookie, Culture, and Capitalism: The Muppet Phenomenon in the United States." W&M ScholarWorks, 1999. https://scholarworks.wm.edu/etd/1539626195.

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