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1

Ghosh, Subhadip, and Shahidul Islam. "A Game-Theoretic Analysis of Canada’s Entry for LNG Exports in the Asia-Pacific Market." Commodities 2, no. 2 (2023): 169–87. http://dx.doi.org/10.3390/commodities2020011.

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The import demand for energy resources, including liquefied natural gas (LNG), has been steadily increasing in the Asia-Pacific region. Australia, the Middle East (Qatar), the Russian Federation, and the U.S. are the major players who compete strategically to capture this ever-growing market for LNG. The objective of this paper is to examine the potential for Canada’s entry into this market as another LNG exporter and what impact that can have on the existing suppliers. Using a game-theoretic LNG export competition model, we explore the conditions under which Canada can make a profitable entry
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Negoro, Kazuhiro, and Nobuo Matsubayashi. "Game-theoretic analysis of partner selection strategies for market entry in global supply chains." Transportation Research Part E: Logistics and Transportation Review 151 (July 2021): 102362. http://dx.doi.org/10.1016/j.tre.2021.102362.

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Raturi, Varun, and Ashish Verma. "Analyzing competition between High Speed Rail and Bus mode using market entry game analysis." Transportation Research Procedia 25 (2017): 2373–84. http://dx.doi.org/10.1016/j.trpro.2017.05.264.

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Perez-Saiz, Hector, and Hongyu Xiao. "Cultural Affinity, Regulation, and Market Structure: Evidence from the Canadian Retail Banking Industry." American Economic Journal: Microeconomics 14, no. 1 (2022): 451–89. http://dx.doi.org/10.1257/mic.20180044.

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We estimate a perfect information static entry game to study the effect of cultural entry barriers on entry and competition in the retail banking industry. Canada provides a favorable setting for analysis due to its high linguistic diversity, concentrated market, and regulatory entry barriers. We find that cultural affinity between customers and financial institutions that share a common cultural origin plays an important role in explaining the comparative advantages of these institutions in certain markets. Using several counterfactual experiments and additional empirical evidence, we show th
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Han, Jun. "Optimization Analysis of Advertising Information Resource Allocation in View of the Dynamic Game Model." Journal of Mathematics 2022 (April 15, 2022): 1–12. http://dx.doi.org/10.1155/2022/7445124.

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Advertising has become the most important part of emerging advertising media with rich content, vivid form, huge browsing volume, and exponential growth in market share. It brings huge profits to operators and advertisers participating in bidding every year. Formulate reasonable allocation rules and payment rules for advertising resources in advertising space sales. The advertising configuration platform mainly has three functions: the entry function of home page advertising, serving the company’s operation department and storing the advertising information entered by operation, with a large a
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Tian, Lin, Baojun Jiang, and Yifan Xu. "Manufacturer’s Entry in the Product-Sharing Market." Manufacturing & Service Operations Management 23, no. 3 (2021): 553–68. http://dx.doi.org/10.1287/msom.2020.0919.

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Problem definition : Mobile communications technologies and online platforms have enabled large-scale consumer-to-consumer (C2C) sharing of their underutilized products. This paper studies a manufacturer’s optimal entry strategy in the product-sharing market and the economic implications of its entry. Academic/practical relevance : Sharing of products or services among consumers has experienced dramatic growth in recent years. The impact of C2C sharing on traditional firms can be very significant. In response to C2C product sharing, many manufacturers (e.g., General Motors and BMW) have entere
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7

Su, Ying Sheng, Jian Fu Li, Jiang Wu, and Peng Fei Ji. "The Designation of Quality and Price Based on Vertical Product Differentiation." Key Engineering Materials 474-476 (April 2011): 2325–28. http://dx.doi.org/10.4028/www.scientific.net/kem.474-476.2325.

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Different consumer demands different quality, which determines that existence of different quality of the same product is reasonable. The article uses two-stage game of fully non-perfect information. Through two-stage game analysis, the article concludes that whether new entrants should enter the market is not only related with the fixed cost of entry, the number of consumers and the highest taste of consumers, but also related to the quality choices of incumbents; after entrants enter the market, the choices of quality are decided by the quality choices of incumbents.
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Vokony, I., and M. Csete Szalmáné. "Analysis of market entry, restructuring and economic risks at energy companies – literature review." Renewable Energy and Power Quality Journal 21, no. 1 (2023): 262–66. http://dx.doi.org/10.24084/repqj21.291.

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The entry of companies dealing with renewable energy sources into the market will be analyzed firstly, in addition to the companies dealing with fossil-based energy production, which are still strongly present. Here the game-theoretic stylization of the competition between two types of companies is in scope, while the incumbents determine the energy prices, and those entering the market can respond with quantitative adjustments. After that, the cyber security issues of the market-leading energy companies are under revision. Nowadays, due to the widespread use of computer control systems, a pos
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9

Raturi, Varun, and Ashish Verma. "Competition between High Speed Rail and Conventional Transport Modes: Market Entry Game Analysis on Indian Corridors." Networks and Spatial Economics 19, no. 3 (2018): 763–90. http://dx.doi.org/10.1007/s11067-018-9421-2.

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10

Hånell, Sara Melén, Emilia Rovira Nordman, Daniel Tolstoy, and Nurgül Özbek. "“It’s a new game out there”: e-commerce in internationalising retail SMEs." International Marketing Review 37, no. 3 (2019): 515–31. http://dx.doi.org/10.1108/imr-03-2018-0107.

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Purpose The purpose of this paper is to explore how market factors (pertaining to institutions, competition and resources) shape the international strategies of an online retailer. Design/methodology/approach A single qualitative case study research design is employed to conduct in-depth analyses of a Swedish internationalising small- and medium-sized enterprise (SME) in the retail business. Findings The findings show that online retailers can use partnerships to tackle industry dynamics and break into foreign markets. This type of “piggy-back internationalisation” can be an effective strategy
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11

Tarziján, Jorge. "Limit pricing with complementary goods." Journal of Modelling in Management 6, no. 2 (2011): 215–24. http://dx.doi.org/10.1108/17465661111149593.

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PurposeThis paper aims to examine the equilibrium limit price charged by a producer trying to deter the entry of a firm that can choose one of the two markets of complementary goods.Design/methodology/approachThe authors model a dynamic game of incomplete information solved using a “perfect Bayesian equilibrium” approach.FindingsIt is shown that an incumbent will be willing to spend more resources – i.e. charge a lower limit price – to deter entry into its market as products become more complementary. This is because additional benefits are gained from entry deterrence by facing a more competi
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12

Jiang, Yalei. "Application of Game Theory Analysis in E-commerce Platform Pricing." Frontiers in Business, Economics and Management 7, no. 2 (2023): 32–35. http://dx.doi.org/10.54097/fbem.v7i2.4361.

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The impact of pricing strategy on the profitability of e-commerce platform is studied. First of all, based on the e-commerce platform, considering the interests of the platform, the seller and the buyer in the transaction process, it is of practical and theoretical significance to explore the strategic choice of e-commerce platform pricing from the perspective of game theory. Then, through research, it is found that the operation of the e-commerce platform has distinct life cycle characteristics, that is, the initial use of various subsidy strategies to attract the entry of sellers and buyers,
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Su, Cairui, and Guoshun Ma. "EXPLORING THE STRATEGY CHOICE OF EDUCATION AND TRAINING MARKET PARTICIPANTS BASED ON THE PERSPECTIVE OF EVOLUTIONARY GAME." JOURNAL OF QUANTITATIVE FINANCE AND ECONOMICS 4, no. 2 (2022): 213–30. http://dx.doi.org/10.47509/jqfe.2022.v04i02.05.

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The people’s increasing attention to culture and education has caused vicious competition in the education and training industry, and false propaganda has disturbed the market order, and the education and training market is facing the choice of entry and exit. Based on the evolutionary game model, this paper explores the best strategic choice of the three parties involved in the education market by constructing an evolutionary game model of the strategic behavior choice of the regulator, education institutions and students, and using MATLAB simulation analysis to explore the direction of healt
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14

Romero, Julián, Angel Sanchis-Cano, and Luis Guijarro. "Dynamic Price Competition between a Macrocell Operator and a Small Cell Operator: A Differential Game Model." Wireless Communications and Mobile Computing 2018 (2018): 1–12. http://dx.doi.org/10.1155/2018/1012041.

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An economic model was analyzed where a new supplier implements the technology of the small cells and positions itself as an incumbent service provider. This provider performs a dynamic reuse of resources to compete with the macrocells service provider. The model was analyzed using game theory as a two-stage game. In the first stage, the service providers play a Stackelberg differential game where the price is the control variable, the existing provider is the leader, and the new supplier is the follower. In the second stage, users’ behavior is modeled using an evolutionary game that allows pre
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Ignatius, Joshua, Tian Siang Tan, Lalitha Dhamotharan, and Mark Goh. "DEREGULATION CONTROL BY MERGERS AND ACQUISITIONS: A GAME THEORETIC ANALYSIS OF THE CHINESE AIRLINE INDUSTRY." Technological and Economic Development of Economy 24, no. 6 (2018): 2277–94. http://dx.doi.org/10.3846/20294913.2016.1266410.

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The major challenges of deregulation are lax market entry, sudden surge in new market entrants, and the intense price wars that ensue, thus causing major losses for any industry. This paper investigates whether deregulation can be structured through a controlled Mergers and Acquisitions (M&As) process by means of government intervention, and how this promotes the performance of the players in the industry. We study this in the context of the Chinese aviation industry as an ideal microcosm of our problem statement. This is because China’s civil aviation industry has witnessed many of th
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16

Zandi, Faramak, Madjid Tavana, and Aidan O’Connor. "A STRATEGIC COOPERATIVE GAME-THEORETIC MODEL FOR MARKET SEGMENTATION WITH APPLICATION TO BANKING IN EMERGING ECONOMIES." Technological and Economic Development of Economy 18, no. 3 (2012): 389–423. http://dx.doi.org/10.3846/20294913.2012.688072.

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Market segmentation is essential to target efficaciously core-segment customers and to obtain a competitive advantage. Firms when confronted by the range of market segments, have difficulty in deciding the core-segment customers who are the most probable purchasers of their product and services. We propose a novel fuzzy group multi-criteria method for market entry and segment evaluation and selection. This proposed method provides a comprehensive and systematic framework that combines bi-level multi-objective optimization with real option analysis (ROA) and fuzzy cooperative n-person game theo
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17

WiJongHyun and 원은석. "A Case Analysis of Entry in Global Education Market focused on Public Education : The Entry of G-Learning(Game Based Learning) into a Public School System in USA." International Commerce and Information Review 15, no. 2 (2013): 109–28. http://dx.doi.org/10.15798/kaici.15.2.201306.109.

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18

Eberspaecher, Kai C. "The case for shared infrastructure to unlock onshore resources." APPEA Journal 60, no. 2 (2020): 431. http://dx.doi.org/10.1071/aj19020.

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This paper outlines the current state of the upstream industry for smaller oil and gas developers in Australia’s mature onshore basins. In particular, a strategic review of the market landscape based on Porter’s Five Forces model is undertaken from a junior exploration company’s perspective with a focus on barriers to market entry, such as access to infrastructure, capital, assets and expertise. In the strategic framework context, the paper examines the opportunities to break down natural monopolistic structures and barriers to entry across incumbent producers, pipeline transportation companie
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19

Ribeiro, Vitor Miguel, Fernando Lobo Pereira, and Rui Gonçalves. "Explaining the definition of wholesale access prices in the Portuguese telecommunications industry." Journal of Dynamics & Games 9, no. 1 (2022): 33. http://dx.doi.org/10.3934/jdg.2021024.

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<p style='text-indent:20px;'>The 2016–2018 triennium was a period marked by a fierce dispute between the European Commission and Autoridade Nacional de Comunicações, Portugal, on the need to regulate wholesale access prices. While the European Commission defended the imposition of Fiber-To-The-x regulation in non-competitive areas, the Portuguese sectoral regulator argued in favor of the persistence of Fiber-To-The-x deregulation. Following a Game Theory approach, the present study demonstrates that the transition from Fiber-To-The-x deregulation to Fiber-To-The-x regulation should only
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20

Lin, Ling, Tao Shu, Han Yang, Jun Wang, Jixian Zhou, and Yuxuan Wang. "Consumer-Perceived Risks and Sustainable Development of China’s Online Gaming Market: Analysis Based on Social Media Comments." Sustainability 15, no. 17 (2023): 12798. http://dx.doi.org/10.3390/su151712798.

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Online gaming constitutes an indispensable facet of China’s digital economy, catalyzing consumer discussions on social media platforms. This study employs a comprehensive natural language processing framework, encompassing topic mining, multi-label classification, and sentiment analysis, to evaluate consumers’ psychological perceptions of the risks associated with online games through social media comments. This study identifies 11 distinct perceived risk topics, including “Excessive Temptation”, “Entry Regulation”, and “Culture Implantation”. Numerous comments encompass multiple topics, each
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Esenduran, Gökçe, Yen-Ting Lin, Wenli Xiao, and Minyue Jin. "Choice of Electronic Waste Recycling Standard Under Recovery Channel Competition." Manufacturing & Service Operations Management 22, no. 3 (2020): 495–512. http://dx.doi.org/10.1287/msom.2018.0750.

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Problem definition: We consider two competing electronic waste (e-waste) recovery channels, each of which consists of a collector and a recycler. Collectors obtain donated e-waste and sell the collected items to recyclers or in the secondary market, whereas recyclers process e-waste and sell the recycled material in the commodity market. Each recycler chooses for certification of one of two standards: e-Stewards or Responsible Recycling (R2). E-Stewards requires comparably more responsible handling, thus a higher processing cost, but attracts more e-waste from environmentally conscious donors.
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22

Bolger, Fergus, Briony D. Pulford, and Andrew M. Colman. "Market Entry Decisions." Experimental Psychology 55, no. 2 (2008): 113–20. http://dx.doi.org/10.1027/1618-3169.55.2.113.

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Abstract. In a market entry game, the number of entrants usually approaches game-theoretic equilibrium quickly, but in real-world markets business start-ups typically exceed market capacity, resulting in chronically high failure rates and suboptimal industry profits. Excessive entry has been attributed to overconfidence arising when expected payoffs depend partly on skill. In an experimental test of this hypothesis, 96 participants played 24 rounds of a market entry game, with expected payoffs dependent partly on skill on half the rounds, after their confidence was manipulated and measured. Th
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Oliveira, Flávia Alvarenga de. "Playing through metaphors: an analysis of metaphor use in life simulation games / Jogando com metáforas: uma análise do uso de metáforas em jogos de simulação de vida." REVISTA DE ESTUDOS DA LINGUAGEM 28, no. 2 (2020): 871. http://dx.doi.org/10.17851/2237-2083.28.2.871-891.

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Abstract: From consistent narratives to cutting-edge graphic design, designers have been investing heavily in making their items competitive in the market. Given the high level of interaction between the players and the games they play, it is to be expected that much of how real-life representations are built in our minds will, in one way or another, influence how we interact with virtual reality, impacting on the playability of a game. Studies on the role of metaphors in (video)games are rather recent and much is yet to be investigated. Through simulations of family life and school routine, f
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De Jorge-Moreno, Justo, and Oscar Rojas Carrasco. "Technical efficiency and its determinants factors in Spanish textiles industry (2002-2009)." Journal of Economic Studies 42, no. 3 (2015): 346–57. http://dx.doi.org/10.1108/jes-06-2013-0085.

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Purpose – The purpose of this paper is to provide new evidence about the technical efficiency and its determinants in Spanish textile sector during the period 2002-2009. The empirical results suggest that the effects of trade liberalization have led to higher levels of inefficiency in the Spanish sector, due to the lack of flexibility of firms to adjust to the environment, and perhaps to aggressive competition with fuzzy rules of the game. Controlling for specific factor like age, intensity of capital, salary by worker, regions and market share, the authors have obtained that the interaction b
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Jianya, Zheng, and Li Weigang. "Market Entry Game Application in e-Commerce." Journal of Software 11, no. 6 (2016): 589–97. http://dx.doi.org/10.17706/jsw.11.6.589-597.

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26

Lee, C. B., L. R. Fletcher, J. M. Binner, and W. D. Murphy. "Market share in a post-entry game." Journal of the Operational Research Society 52, no. 5 (2001): 503–10. http://dx.doi.org/10.1057/palgrave.jors.2601114.

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Lee, CB, LR Fletcher, JM Binner, and WD Murphy. "Market share in a post-entry game." Journal of the Operational Research Society 52, no. 5 (2001): 503–10. http://dx.doi.org/10.1038/sj.jors.2601114.

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28

Rapoport, Amnon. "Individual strategies in a market entry game." Group Decision and Negotiation 4, no. 2 (1995): 117–33. http://dx.doi.org/10.1007/bf01410098.

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29

Kamphorst, Jurjen J. A., Bastian Westbrock, and Ewa Mendys-Kamphorst. "Rational Signals of Weakness in a Market Entry Game." Journal of Institutional and Theoretical Economics 169, no. 3 (2013): 519. http://dx.doi.org/10.1628/093245613x669439.

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30

Nti, Kofi O. "Potential competition and coordination in a market-entry game." Journal of Economics 71, no. 2 (2000): 149–65. http://dx.doi.org/10.1007/bf01227449.

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31

Holden, Steinar, and Christian Riis. "Entry into a new market a game of timing." International Journal of Industrial Organization 12, no. 4 (1994): 549–68. http://dx.doi.org/10.1016/0167-7187(94)90007-8.

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32

Zhang, Wen Fen, Min Tu, and Wen Feng Sun. "The Output Competition Game between FDI Port Enterprises and Incumbent Port Enterprises." Applied Mechanics and Materials 565 (June 2014): 205–10. http://dx.doi.org/10.4028/www.scientific.net/amm.565.205.

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With the opening to the outside world, port market entry and exit become relatively free in China. In this context, there will be a game of market entry and anti-entry between foreign direct investment (FDI) port enterprises and incumbent ones. Cournot and Dixit Model were both used to study the output competition game between above two kinds of enterprises. Cournot equilibrium shows that FDI port enterprises' output falls as the its own marginal cost increases but increases as the competitors' marginal cost increases. In Dixit Model, by researching the reaction function based on the productio
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Kuzmanovic, Marija, Vera Kovacevic-Vujcic, and Milan Martic. "Three-stage entry game: The strategic effects of advertising." Yugoslav Journal of Operations Research 21, no. 2 (2011): 163–85. http://dx.doi.org/10.2298/yjor1102163k.

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This paper analyzes the effects of investment in advertising in the three-stage entry game model with one incumbent and one potential entrant firm. It is shown that if a game theory is applied, under particular conditions, advertising can be used as a strategic weapon in the market entry game. Depending on the level of the advertising interaction factor, conditions for over-investment in advertising for strategic purposes are given. Furthermore, three specific cases are analyzed: strictly predatory advertising, informative advertising and the case when one firm?s advertising cannot directly in
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34

Rigopoulos, Georgios, and Nikolaos V. Karadimas. "Simulation Approach for a Two-Player Real Options Signaling Game." WSEAS TRANSACTIONS ON BUSINESS AND ECONOMICS 19 (April 5, 2022): 1000–1007. http://dx.doi.org/10.37394/23207.2022.19.87.

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Situations where hidden information exists among involved parties can be found in a variety of diverse domains, ranging, for example, from market entry to military operations. Game theory provides valuable tools to model and analyze such complex settings, with signaling games being one of the approaches. Entering an existing market poses several challenges for a new player and can be studied from a variety of viewpoints. One way to approach it, is by a real options signaling game, where in the simplest form an entrant and an incumbent firm are participating and hidden information exists. In th
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Park, Kwan-Yong, and Woo-Sung Cho. "A Study on China Market entry of Online Game Industries." E-Business Studies 22, no. 6 (2021): 141–55. http://dx.doi.org/10.20462/tebs.2021.12.22.6.141.

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Erev, Ido, and Amnon Rapoport. "Coordination, “Magic,” and Reinforcement Learning in a Market Entry Game." Games and Economic Behavior 23, no. 2 (1998): 146–75. http://dx.doi.org/10.1006/game.1997.0619.

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Simon, Jean Paul. "How Europe missed the mobile wave." info 18, no. 4 (2016): 12–32. http://dx.doi.org/10.1108/info-02-2016-0006.

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Purpose The purpose of this paper is to provide an interpretative framework for the high market capitalisation companies (unicorns) universe, especially with the deployment of the mobile internet. The paper attempts to account for this global trend and to describe its global setting (global data), and its various components. Design/methodology/approach This paper originates from a research meant to document the phenomenon of high market capitalisation companies (unicorns) through the investigation of a qualitative sample of companies. The paper is based on desk research, a review of literature
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Bergstrom, Theodore, Shane Parendo, and Jon Sonstelie. "Competition and Personality in a Restaurant Entry Game." B.E. Journal of Theoretical Economics 16, no. 1 (2016): 411–33. http://dx.doi.org/10.1515/bejte-2015-0049.

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AbstractWe explore the question of whether personality traits as measured by standard psychological tests are significant explanators of behavior in an entry game. The experimental data and psychological test results come from classroom experiments designed to teach the concepts of short and long run equilibrium in a competitive market. These experiments were conducted in 42 classroom sessions, each with about 35 students.
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Wang, Congcong, Yingxue Zhao, and Rongda Chen. "A Game of Two Elderly Care Facilities: Competition, Mothballing Options, and Policy Implications." Mathematical Problems in Engineering 2016 (2016): 1–12. http://dx.doi.org/10.1155/2016/3241973.

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This article develops a model to investigate the entry strategies of private investors to the elderly care service market, with the purpose of explaining the reasons behind dilemma of low signing rate plaguing China’s Public-Private Partnership projects. We focus on the competition between two private investors with or without mothballing options under price uncertainty. After the derivation of equilibria of entry strategies, we employ numerical examples to analyze the dependencies of entry thresholds on market parameters, cost parameters, subsidy, and possession of mothballing option. Conclus
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Odhiambo, Edwin, and Jane Wanjira. "Strategic Positioning and Competitive Advantage of Commercial Banks in Uasin Gishu County, Kenya." International Journal of Current Aspects 3, no. II (2019): 83–97. http://dx.doi.org/10.35942/ijcab.v3iii.8.

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Strategic positioning has been identified as an important weapon to manage the competition in the business environment. However, despite the use of strategic positions, many banks in the country are facing challenges from the competition destabilizing the position they hold. Thus, the sole reason of the project was to establish how strategic positioning affects competitive advantage of banks in Uasin Gishu County Kenya. The specific objectives were; to examine the effects of mono-segment positioning, multi-segment positioning, standby positioning, adaptive positioning and defensive positioning
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Kim, Young-Han, Praveen Aggarwal, Young-Myung Ha, and Tai Hoon Cha. "Optimal pricing strategy for foreign market entry: a game theoretic approach." Managerial and Decision Economics 27, no. 8 (2006): 643–53. http://dx.doi.org/10.1002/mde.1297.

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42

O’Connor, Aidan, Francisco J. Santos-Arteaga, and Madjid Tavana. "A game-theoretical model of bank foreign direct investment strategy in emerging market economies." International Journal of Bank Marketing 32, no. 3 (2014): 194–222. http://dx.doi.org/10.1108/ijbm-08-2013-0077.

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Purpose – The purpose of this paper is to propose a game-theoretical model for commercial bank foreign direct investment strategy, government policy and domestic banking industry interactions in emerging market economies and demonstrate the application of this strategy to the banking system. Government policy and domestic banking industry interactions in emerging market economies and demonstrate the application of this strategy to the banking system. Design/methodology/approach – The paper develops a game-theoretical model to analyze the optimality of the limiting entry strategy followed by a
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43

Lipman, Barton L. "Delaying or deterring entry A game-theoretic analysis." Journal of Economic Dynamics and Control 14, no. 3-4 (1990): 685–708. http://dx.doi.org/10.1016/0165-1889(90)90038-i.

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44

Liu, Wan Lin, and Lin Xiu Cai. "Study on the Engineering Project Tender Offer Game Type." Advanced Materials Research 860-863 (December 2013): 3049–53. http://dx.doi.org/10.4028/www.scientific.net/amr.860-863.3049.

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The article analyzed three game types in the process of the project tender offer, such as the static Bayesian game, the construction market entry and the cooperative game, which based on the game theory. And it determined what the methods and measures of tender offer should be taken according to the different kind of game types of bidders, and the research of achievement can provide a reference to enterprises decision-making on tender offer, which have strong operability.
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Guijarro, Luis, Vicent Pla, Jose R. Vidal, and Jorge Martinez-Bauset. "Entry, Competition, and Regulation in Cognitive Radio Scenarios: A Simple Game Theory Model." Mathematical Problems in Engineering 2012 (2012): 1–13. http://dx.doi.org/10.1155/2012/620972.

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Spectrum management based on private commons is argued to be a realistic scenario for cognitive radio deployment within the current mobile market structure. A scenario is proposed where a secondary entrant operator leases spectrum from a primary incumbent operator. The secondary operator innovates incorporating cognitive radio technology, and it competes in quality of service and price against the primary operator in order to provide service to users. We aim to assess which benefit users get from the entry of secondary operators in the market. A game theory-based model for analyzing both the c
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Shackleton, Mark B., Andrianos E. Tsekrekos, and Rafał Wojakowski. "Strategic entry and market leadership in a two-player real options game." Journal of Banking & Finance 28, no. 1 (2004): 179–201. http://dx.doi.org/10.1016/s0378-4266(02)00403-x.

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SUGAWARA, SHINYA, and YASUHIRO OMORI. "DUOPOLY IN THE JAPANESE AIRLINE MARKET: BAYESIAN ESTIMATION FOR THE ENTRY GAME*." Japanese Economic Review 63, no. 3 (2011): 310–32. http://dx.doi.org/10.1111/j.1468-5876.2011.00545.x.

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48

Lindner, Florian. "Decision time and steps of reasoning in a competitive market entry game." Economics Letters 122, no. 1 (2014): 7–11. http://dx.doi.org/10.1016/j.econlet.2013.10.019.

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Pires, Cesaltina Pacheco, and Margarida Catalão-Lopes. "Economies of Scope, Entry Deterrence and Welfare." B.E. Journal of Economic Analysis & Policy 13, no. 1 (2013): 419–52. http://dx.doi.org/10.1515/bejeap-2012-0078.

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Abstract This paper develops a model where the incumbent may expand to a related market to signal economies of scope and deter entry in the former market. We show that the incumbent only expands when scope economies are large enough. Thus expansion is a signal of larger economies of scope and, for certain parameter values, leads to entry deterrence. Although our game is two-period, the expansion strategy creates a long-term advantage. We further investigate the implications of prohibiting an entry-deterrent expansion. A major finding is that, in our model, this prohibition always decreases con
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Ren, Junqiushi. "Effects of Southwest Airlines on Carrier Profits and Entry Probabilities." Mathematical Problems in Engineering 2021 (April 17, 2021): 1–9. http://dx.doi.org/10.1155/2021/6625584.

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This paper studies the effects of Southwest Airlines, the largest low-cost carrier (LCC) in the U.S., on other carriers’ payoff functions and entry probabilities. A static entry game model is developed and estimated by viewing entry as an indicator of underlying profitability and making use of Nash Equilibrium. Results indicate that Southwest has a remarkable and negative impact on the payoffs of other carriers. This impact is firm-specific, with LCCs being more affected than full-service carriers (FSCs). Comparing the two service types, the results show that Southwest’s nonstop presence appar
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