Dissertations / Theses on the topic 'Machinery cooperatives'
Create a spot-on reference in APA, MLA, Chicago, Harvard, and other styles
Consult the top 42 dissertations / theses for your research on the topic 'Machinery cooperatives.'
Next to every source in the list of references, there is an 'Add to bibliography' button. Press on it, and we will generate automatically the bibliographic reference to the chosen work in the citation style you need: APA, MLA, Harvard, Chicago, Vancouver, etc.
You can also download the full text of the academic publication as pdf and read online its abstract whenever available in the metadata.
Browse dissertations / theses on a wide variety of disciplines and organise your bibliography correctly.
Lucas, Véronique. "L'agriculture en commun : Gagner en autonomie grâce à la coopération de proximité : Expériences d'agriculteurs français en CUMA à l'ère de l'agroécologie." Thesis, Angers, 2018. http://www.theses.fr/2018ANGE0020/document.
Full textIn France since 2013, farmers' collectives initiatives are supported by specific public policies designed to develop agroecology, whose legal definition includes the objective of farm autonomy. Although agriculture is going through processes of individualization and deterritorialization, policymakers has bet that the collective organization of farmers could promote their autonomy and their agroecological transition. The thesis sheds new light on this paradox by analysis of farmers' experiences organized in farm machinery cooperatives(CUMA). These develop practices that can be described as agroecological in order to increase their autonomy, particularly in relation to markets affected by more price volatility. In so doing, they reconfigure their local modes of cooperation, including the organization of their machinery cooperative. The results show that they manage to put at distance external resources and market operators, owing to an increased interdependency with their peers, which is accepted because it allows them to better control the conditions of activity. Nevertheless, they lack appropriate resources from other operators in the agriculture and food sector to limit the remaining dependencies. Similarly, not all farmers equally benefit from such in-depth cooperation, which requires appropriate conditions. This thesis dissertation specifies the needed conditions so that the pursuit of autonomy and the local modes of cooperation can favor agroecological transition processes of a wider diversity of farmers
Zhang, Weijie. "Machine-human Cooperative Control of Welding Process." UKnowledge, 2014. http://uknowledge.uky.edu/ece_etds/45.
Full textSiriwardana, Pallege Gamini Dilupa. "Machine learning-based multi-robot cooperative transportation of objects." Thesis, University of British Columbia, 2009. http://hdl.handle.net/2429/14700.
Full textHasanaj, Enis, Albert Aveler, and William Söder. "Cooperative edge deepfake detection." Thesis, Jönköping University, JTH, Avdelningen för datateknik och informatik, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:hj:diva-53790.
Full textWang, Ying. "Cooperative and intelligent control of multi-robot systems using machine learning." Thesis, University of British Columbia, 2008. http://hdl.handle.net/2429/905.
Full textSilber, Georg, Josef Fröhlich, and Manfred M. Fischer. "What Shapes Firm Networks? Cooperative Innovation in Austrian Machine-Tool and Cement Industries." WU Vienna University of Economics and Business, 1993. http://epub.wu.ac.at/4201/1/WSG_DP_3193.pdf.
Full textSeries: Discussion Papers of the Institute for Economic Geography and GIScience
Bushman, James B. "Identification of an operator's associate model for cooperative supervisory control situations." Diss., Georgia Institute of Technology, 1989. http://hdl.handle.net/1853/30992.
Full textNgo, Quang Thanh. "Online perception with machine learning for automated driving." Technische Universität Chemnitz, 2019. https://monarch.qucosa.de/id/qucosa%3A73111.
Full textGodbout, Danny. "Implementation and evaluation of neuromuscular controllers in robotic systems performing cooperative tasks with humans." Pullman, Wash. : Washington State University, 2008. http://www.dissertations.wsu.edu/Thesis/Fall2008/d_godbout_112808.pdf.
Full textTitle from PDF title page (viewed on Dec. 23, 2008). "School of Mechanical and Materials Engineering." Includes bibliographical references (p. 72-76).
Morais, Anderson. "Distributed and cooperative intrusion detection in wireless mesh networks." Phd thesis, Institut National des Télécommunications, 2012. http://tel.archives-ouvertes.fr/tel-00789724.
Full textLiu, Yuan. "Studies on Designing Distributed and Cooperative Systems for Solving Constraint Satisfaction Problems of Container Loading." 京都大学 (Kyoto University), 2008. http://hdl.handle.net/2433/57262.
Full textBryan, Everett A. "Cooperative Target Tracking Enhanced with the Sequence Memoizer." BYU ScholarsArchive, 2013. https://scholarsarchive.byu.edu/etd/3814.
Full textChen, L., W. Tang, N. W. John, Tao Ruan Wan, and J. J. Zhang. "De-smokeGCN: Generative Cooperative Networks for joint surgical smoke detection and removal." IEEE, 2019. http://hdl.handle.net/10454/17544.
Full textSurgical smoke removal algorithms can improve the quality of intra-operative imaging and reduce hazards in image-guided surgery, a highly desirable post-process for many clinical applications. These algorithms also enable effective computer vision tasks for future robotic surgery. In this paper, we present a new unsupervised learning framework for high-quality pixel-wise smoke detection and removal. One of the well recognized grand challenges in using convolutional neural networks (CNNs) for medical image processing is to obtain intra-operative medical imaging datasets for network training and validation, but availability and quality of these datasets are scarce. Our novel training framework does not require ground-truth image pairs. Instead, it learns purely from computer-generated simulation images. This approach opens up new avenues and bridges a substantial gap between conventional non-learning based methods and which requiring prior knowledge gained from extensive training datasets. Inspired by the Generative Adversarial Network (GAN), we have developed a novel generative-collaborative learning scheme that decomposes the de-smoke process into two separate tasks: smoke detection and smoke removal. The detection network is used as prior knowledge, and also as a loss function to maximize its support for training of the smoke removal network. Quantitative and qualitative studies show that the proposed training framework outperforms the state-of-the-art de-smoking approaches including the latest GAN framework (such as PIX2PIX). Although trained on synthetic images, experimental results on clinical images have proved the effectiveness of the proposed network for detecting and removing surgical smoke on both simulated and real-world laparoscopic images.
Research Development Fund Publication Prize Award winner, November 2019.
Hintze, Joshua. "Autonomous landing of a rotary unmanned aerial vehicle in a non-cooperative environment using machine vision /." Diss., CLICK HERE for online access, 2004. http://contentdm.lib.byu.edu/ETD/image/etd359.pdf.
Full textHintze, Joshua Martin. "Autonomous Landing of a Rotary Unmanned Aerial Vehicle in a Non-cooperative Environment using Machine Vision." BYU ScholarsArchive, 2004. https://scholarsarchive.byu.edu/etd/120.
Full textChipalkatty, Rahul. "Human-in-the-loop control for cooperative human-robot tasks." Diss., Georgia Institute of Technology, 2012. http://hdl.handle.net/1853/43649.
Full textInagaki, Shinkichi, Tatsuya Suzuki, and Takahiro Ito. "Design of man-machine cooperative nonholonomic two-wheeled vehicle based on impedance control and time-state control." IEEE, 2009. http://hdl.handle.net/2237/13978.
Full textBieshaar, Maarten [Verfasser]. "Cooperative intention detection using machine learning : advanced cyclist protection in the context of automated driving / Maarten Bieshaar." Kassel : kassel university press c/o Universität Kassel - Universitätsbibliothek, 2021. http://d-nb.info/1233244175/34.
Full textZayene, Mariem. "Cooperative data exchange for wireless networks : Delay-aware and energy-efficient approaches." Thesis, Limoges, 2019. http://www.theses.fr/2019LIMO0033/document.
Full textWith significantly growing number of smart low-power devices during recent years, the issue of energy efficiency has taken an increasingly essential role in the communication systems’ design. This thesis aims at designing distributed and energy efficient transmission schemes for wireless networks using game theory and instantly decodable network coding (IDNC) which is a promising network coding subclass. We study the cooperative data exchange (CDE) scenario in which all devices cooperate with each other by exchanging network coded packets until all of them receive all the required information. In fact, enabling the IDNC-based CDE setting brings several challenges such us how to extend the network lifetime and how to reduce the number of transmissions in order to satisfy urgent delay requirements. Therefore, unlike most of existing works concerning IDNC, we focus not only on the decoding delay, but also the consumed energy. First, we investigate the IDNC-based CDE problem within small fully connected networks across energy-constrained devices and model the problem using the cooperative game theory in partition form. We propose a distributed merge-and-split algorithm to allow the wireless nodes to self-organize into independent disjoint coalitions in a distributed manner. The proposed algorithm guarantees reduced energy consumption and minimizes the delay in the resulting clustered network structure. We do not only consider the transmission energy, but also the computational energy consumption. Furthermore, we focus on the mobility issue and we analyse how, in the proposed framework, nodes can adapt to the dynamic topology of the network. Thereafter, we study the IDNC-based CDE problem within large-scale partially connected networks. We considerate that each player uses no longer his maximum transmission power, rather, he controls his transmission range dynamically. In fact, we investigate multi-hop CDE using the IDNC at decentralized wireless nodes. In such model, we focus on how these wireless nodes can cooperate in limited transmission ranges without increasing the IDNC delay nor their energy consumption. For that purpose, we model the problem using a two-stage game theoretical framework. We first model the power control problem using non-cooperative game theory where users jointly choose their desired transmission power selfishly in order to reduce their energy consumption and their IDNC delay. The optimal solution of this game allows the players at the next stage to cooperate with each other through limited transmission ranges using cooperative game theory in partition form. Thereafter, a distributed multihop merge-and-split algorithm is defined to form coalitions where players maximize their utilities in terms of decoding delays and energy consumption. The solution of the proposed framework determines a stable feasible partition for the wireless nodes with reduced interference and reasonable complexity. We demonstrate that the co-operation between nodes in the multihop cooperative scheme achieves a significant minimization of the energy consumption with respect to the most stable cooperative scheme in maximum transmission range without hurting the IDNC delay
Kamel, Joseph. "Misbehavior detection for cooperative intelligent transport systems (C-ITS)." Electronic Thesis or Diss., Institut polytechnique de Paris, 2020. http://www.theses.fr/2020IPPAT024.
Full textCooperative Intelligent Transport Systems (C-ITS) is an upcoming technology that will change our driving experience in the near future. In such systems, vehicles cooperate by exchanging Vehicle-to-X communication (V2X) messages over the vehicular network. Safety applications use the data in these messages to detect and avoid dangerous situations on time. Therefore, it is crucial that the data in V2X messages is secure and accurate.In the current C-ITS system, the messages are signed with digital keys to ensure authenticity. However, authentication does not ensure the correctness of the data. A genuine vehicle could have a faulty sensor and therefore send inaccurate information. An attacker could also obtain legitimate keys by hacking into the on-board unit of his vehicle and therefore transmit signed malicious messages.Misbehavior Detection in C-ITS is an active research topic aimed at ensuring the correctness of the exchanged V2X messages. It consists of monitoring data semantics of the exchanged messages to detect and identify potential misbehaving entities. The detection process is divided into multiple steps. Local detection consists of first performing plausibility and consistency checks on the received V2X messages. The results of these checks are then fused using a local detection application. The application is able to identify various V2X anomalies. If an anomaly is detected, the vehicle will collect the needed evidence and create a misbehavior report. This report is then sent to a cloud based misbehavior authority.This authority has a goal of ensuring the correct operation of the C-ITS system and mitigating the effects of attacks. It will first collect the misbehavior reports from vehicles and would then investigate the event and decide on the suitable reaction.In this thesis, we evaluate and contribute to the local, reporting and global steps of the misbehavior detection process
Baur, Tobias [Verfasser], and Elisabeth [Akademischer Betreuer] André. "Cooperative and transparent machine learning for the context-sensitive analysis of social interactions / Tobias Baur ; Betreuer: Elisabeth André." Augsburg : Universität Augsburg, 2018. http://d-nb.info/1170582982/34.
Full textLallée, Stéphane. "Towards a distributed, embodied and computational theory of cooperative interaction." Thesis, Lyon 1, 2012. http://www.theses.fr/2012LYO10052/document.
Full textRobots will gradually integrate our homes wielding the role of companions, humanoids ornot. In order to cope with this status they will have to adapt to the user, especially bylearning knowledge or skills from him that they may lack. In this context, their interactionshould be natural and evoke the same cooperative mechanisms that humans use. At thecore of those mechanisms is the concept of action: what is an action, how do humansrecognize them, how they produce or describe them? The modeling of aspects of thesefunctionalities will be the basis of this thesis and will allow the implementation of higherlevel cooperative mechanisms. One of these is the ability to handle “shared plans” whichallow two (or more) individuals to cooperate in order to reach a goal shared by all.Throughout the thesis I will attempt to make links between the human development ofthese capabilities, their neurophysiology, and their robotic implementation. As a result ofthis work, I will present a fundamental difference between the representation of knowledgein humans and machines, still in the framework of cooperative interaction: the possibledissociation of a robot body and its cognition, which is not easily imaginable for humans.This dissociation will lead me to explore the “shared experience framework, a situationwhere a central artificial cognition manages the shared knowledge of multiple beings, eachof them owning some kind of individuality. In the end this phenomenon will interrogate thevarious philosophies of mind by asking the question of the attribution of a mind to amachine and the consequences of such a possibility regarding the human mind
Nguyen, Minh Ha Information Technology & Electrical Engineering Australian Defence Force Academy UNSW. "Cooperative coevolutionary mixture of experts : a neuro ensemble approach for automatic decomposition of classification problems." Awarded by:University of New South Wales - Australian Defence Force Academy. School of Information Technology and Electrical Engineering, 2006. http://handle.unsw.edu.au/1959.4/38752.
Full textThévin, Lauren. "Un système-multi agent normatif pour le soutien évaluatif à la collaboration humain-machine : application à la gestion de crise." Thesis, Université Grenoble Alpes (ComUE), 2016. http://www.theses.fr/2016GREAM081/document.
Full textWe discuss in this thesis about designing an computer system for an evaluative support , to support and evaluate in real-time the collaborative activity in the particular case of "an activity governed by processes from different organizations". We define a process as a set of rules, policies, plans, standards which aim to guide and be a reference for the realization of a collaborative activity. Our research is applied to training in crisis management, and situated in the technological context of tangible interaction.To implement a flexible and comprehensible evaluative support, we propose a socio-technical systemfor bringing the actors shared and distributed organizational consciousness.In this context, three key issues are considered: (1) representation and management of the contexts associated with the sustained activity and the interactions between the involved stakeholders, (2) representation and management of various processes associated with the sustained activity and the interaction and (3) the articulation between the sustained activity and the interaction.To answer these issues, we offer the OrA system based on three groups of principles, both about sutained activiy and interaction : modularity and representation of processes and contexts, autonomous management and loosely coupled processes and contextual elements, flexible coordination between these process and context management mechanisms.These principles are implemented in a computer system based on the model of groupware, especially CLOVER, a traces models, and normative multi-agent systems.This system is evaluated by demonstrating the ability to model the process of a practical case of crisis management exercise, and by providing a use situation of a real exercise training in crisis management
Hadj, Kacem Ahmed. "Systèmes à base de connaissances coopératifs : modélisation des connaissances et étude du contrôle." Toulouse 3, 1995. http://www.theses.fr/1995TOU30037.
Full textBenloucif, Mohamed Amir. "Coopération homme-machine multi-niveau entre le conducteur et un système d'automatisation de la conduite." Thesis, Valenciennes, 2018. http://www.theses.fr/2018VALE0012/document.
Full textThe recent technological breakthroughs in the actuation, perception and artificial intelligence domains herald a new dawn for driving assistance and highly automated driving. However, in a context where the automation remains imperfect and prone to error, it is crucial to ensure that the automated driving system maintains the driver’s situation awareness in order to be able to successfully and continuously supervise the system’s actions. At the same time, the system must be able to ensure the safety of the vehicle and prevent the driver’s actions that would compromise his safety and that of other road users. Therefore, it is essential that the issue of interaction and cooperation with the driver is addressed throughout the whole system design process. This entails the issues of task allocation, authority management and levels of automation. Conducted in the scope of the projet ANR-CoCoVeA (French acronym for: "Cooperation between Driver and Automated Vehicle"), this thesis takes a closer look at the question of cooperation between the driver and automated driving systems. Our main objective is to provide the driver with a suitable assistance level that accounts for his intentions while ensuring global safety. For this matter, we propose a general framework that incorporates the necessary features for a successful cooperation at the different levels of the driving task in the form of a system architecture. The questions of task allocation and authority management are addressed under their different nuances and the identified system functionalities are studied and adapted to match the cooperation requirements. Therefore, we have developed algorithms to perform maneuver decision making, trajectory planning, and control that include the necessary mechanisms to adapt to the driver’s actions and intentions in the case of potential conflicts. In addition to the technical aspects, this thesis studies the cooperation notions from the human factor perspective. User test studies conducted on the SHERPA-LAMIH dynamic simulator allowed for the validation of the different developments while shedding light on the benefits of different cooperation forms
Bidart, Damien. "Commande Coopérative des Systèmes Monoconvertisseurs Multimachines Synchrones." Phd thesis, Institut National Polytechnique de Toulouse - INPT, 2011. http://tel.archives-ouvertes.fr/tel-00662181.
Full textCasarin, Julien. "Proposition d'un protocole web pour la collaboration multi-support en environnement 3D : UMI3D." Thesis, Strasbourg, 2019. http://www.theses.fr/2019STRAD031.
Full textRecent technological advances in the fields of Virtual Reality (VR) and Augmented Reality (RA) provide a new infrastructure for the visualization of 3D media, and to interact with them. This diversity of tools, allowing to manipulate 3D content, brings new perspectives for the support of cooperative work by AR and VR. Indeed, collaborative work involves actors with different roles and trades. Their needs in terms of visualization, and especially of interaction with 3D content are therefore different. If there are nowadays tools allowing the design of collaborative experiences for multiple devices, these tools require designers to have significant expertise in developing AR/VR applications. First, they must be aware of the design best-practices for each device. Second, the designers must have some experience in developing plastic interfaces. If it is not the case, designing a different application is needed for each device. The point of view we defend in this thesis is that a new architecture is needed for collaborative AR/VR applications to allow their conception without to enquire the developers to have a knowledge of each device specificities. After presenting the existing tools for creating AR/VR applications for multiple devices, we propose a new architecture for 3D applications. This architecture separates the 3D media from the user device. To allow communication between the media and the different devices, we introduce the UMI3D web protocol which allows the device to connect to any 3D media using a UMI3D browser. The browser allows the loading of 3D content from the media, and dynamically generates an adapted user interface for a given device. This user interface allows the user to draw up interaction contracts established by the media using the protocol. The main contribution of the proposed 3D media architecture is to avoid asking the media designer for technical skills about specific AR/VR devices. Furthermore, in the case where UMI3D browsers are existing for the devices used, the design of a cross-devices 3D media requires the same development effort as the design of a single-device 3D application
Guerra, Andrea Luigi. "Multi-users computer tools in early design phases : assessing their effect on design teams performances during co-located design-thinking activities." Thesis, Compiègne, 2016. http://www.theses.fr/2016COMP2296/document.
Full textThe early preliminary phases of the design process are the most impactful on the final outcomes. However, they are ill defined, the path to follow is not clear. Design-thinking approaches are a good solution to tackle the incertitude of these phases. The introduction of computer tools during these phases has been identified as an interesting research path to explore. Through the analysis of these early preliminary design phases, a list of high-level assumptions has been made. These high-level assumptions delimited the perimeter of action for the design of a new kind of computer supported design platforms. These platforms are composed of two multi-touch, multi-users surfaces; one is horizontal to favor divergent thinking, while the other is vertical to favor convergent thinking. By this fact, I identified them with then name “HOVER” (HORizontal - VERtical) platforms. The preconized research methodology has two steps. The first step consists in the experimental comparison of the new tool with existing ones. The aim of this evaluation is to determine if HOVER platforms are applicable to the situation for which they have been designed. The second step consists in ethnographic observations of real case studies to establish if HOVER platforms have successfully improved the existing situation. This study has been conducted on a specific HOVER platform, the TATIN-PIC platform (French acronym for Table Tactile Interactive – Plateforme Intelligente de Conception) built at the Université de Technologie de Compiègne. The first step, composed of four quasi-experimental observations, showed a satisfying level of applicability. Besides, it provided multiple indications for the improvement of the HOVER platforms regarding Human Machine interactions. For example, it has confirmed the need for an interconnected vertical and horizontal surface, the need for a natural manipulation of intermediary objects, the need for a smooth circulation among design methods and, as well, the need for new design methods to be implemented. Thanks to these indications, a second version of a HOVER platform has been made. This improved platform, called Digital Project Space (DPS) platform, has been used for success evaluation in a real context. From these preliminary tests emerged that users are satisfied by the support of the DPS platform. Performances are in the worst-case scenario, as good as actual tools. Further and more accurate real case studies are needed to generalize these findings. This outlines the future perspectives, such as the definition of prescriptive models of the impact of such device on the early preliminary design phases
Le fasi preliminari del processo di progettazione sono caratterizzate dall’incertezza, sia in termini di conoscenza che di azioni da compiere. Al contempo, pero, sono le fasi cruciali per il risultato globale del processo di progettazione. L’approccio Design Thinking è particolarmente adatto per le caratteristiche di queste fasi. L’introduzione di strumenti digitali durante il processo di progettazione preliminare è stata identificata come una pista di ricerca interessante da esplorare. L’analisi di queste fasi ha permesso di emettere una lista di postulati su cui progettare nuovi strumenti digitali. Questa classe di strumenti ha le sembianze di una piattaforma composta da due superfici tattili multi-utilizzatore; una è orizzontale per favorire il pensiero divergente, mentre l’altra è verticale per favorire il processo convergente. A causa di ciò, abbiamo deciso di identificare queste piattaforme con l’acronimo HOVER (HORizontal and VERtical). Il forte divario in termini di curva d’apprendimento tra i dispositivi esistenti (principalmente basati su carta) e le piattaforme HOVER, ha richiesto la definizione di una metodologia di ricerca adeguata. Questa metodologia ha inoltre il compito di garantire un rigore metodologico nell’approccio di ricerca. Due fasi di questa metodologia sono state eseguite. Nella prima fase, il nuovo dispositivo è comparato sperimentalmente con i dispositivi esistenti al fine di determinare se è applicabile alla situazione per cui è stato concepito. Nella seconda fase, il dispositivo è valutato in una situazione reale al fine di determinare se ha apportato, con successo, un miglioramento alla situazione esistente. Questi studi sono stati condotti su una specifica HOVER platform chiamata TATIN-PIC (acronimo francese per Table Tactile Interactive – Plateforme Intelligente de Conception), progettata e construita all’Université de Technologie de Compiègne. La prima fase, che ha visto quattro esperimenti, ha mostrato un livello di applicabilità soddisfacente, ha inoltre fornito molteplici piste di miglioramento in termini d’interazione uomo macchina. Grazie a questi feedback una seconda versione del dispositivo è stata creata. Tale versione, chiamata piattaforma Digital Project Space (DPS) è stata utilizzata per testare il successo del dispositivo in situazioni di reale utilizzo. Da questi test preliminari è emerso che gli utilizzatori sono rimasti soddisfatti dell’apporto fornito dal dispositivo, e che le performance sono nel caso peggiore equivalenti alla situazione attuale. Ulteriori e approfondite osservazioni di uso in situazioni reale sono necessarie per avere dei riscontri generalizzabili. Questo traccia gli scenari per il futuro; continuando la disseminazione nell’ambito industriale del dispositivo, sarà possibile ottenere dei riscontri quantitativi in termini diefficienza ed efficacia, grazie ai quali, estrapolare dei modelli prescrittivi dell’impatto del dispositivo sul processo di progettazione preliminare
Long, Garret Lee. "Feasibility of machinery cooperatives in Oklahoma." 2007. http://digital.library.okstate.edu/etd/umi-okstate-2554.pdf.
Full textAntão, Liliana Patricia Saldanha. "Cooperative Human-Machine Interaction in Industrial Environments." Dissertação, 2017. https://repositorio-aberto.up.pt/handle/10216/106047.
Full textAntão, Liliana Patricia Saldanha. "Cooperative Human-Machine Interaction in Industrial Environments." Master's thesis, 2017. https://repositorio-aberto.up.pt/handle/10216/106047.
Full textWang, Hsiao-Yu, and 王孝裕. "Natures of Supply Chain Cooperative in the Machine Tool Industry." Thesis, 2007. http://ndltd.ncl.edu.tw/handle/24412870523710742644.
Full text逢甲大學
科技管理研究所
95
Facing the era of modern machinery technologies in the machine tool industry, a much shorter product life cycle and abundent requirments from end users increase the competitive market for those machinery entrepreneurs to ponder the future suviving and how to take the lead among new and developing companies, which mostly adopt low price strategies, especially for those machinery entrepreneurs in Taiwan. However, under the circumstances of limited resources and capabilities, companies seeking for strategic cooperations to enhance competitive advantages and issues of supply chain management become particularly important. Therefore, during the entire cooperative period, the starting stage of cooperation type and motive, the middle stage of supply-chain capability and strategy, and the final stage of coorperative performence are the key stages to evaluate modern supply chain cooperation and performance in the machine tool industry in Taiwan. These stages are focused and investigated in this study. Many scholars mainly concentrated on the studies of comptetive strategies, managerial fuctions, or effects of forming alliances to evaluate the supply-chain peformance. However, the studies of evaluating cooperative peformances are relevant to relationships among supply chain capabilities, strategies, coorperation motives, and cooperation types; therefore, this study explores the above effects and factors of supply chain performances during the entire period of coorperation. In this study, the machine tool companies in the middle area of Taiwan are selected as the research samples, and the research data is collected by questionnaires. Also, factor analysis, correlation analysis, discriminant analysis, regression analysis, and ANOVA are adapted to analyze the collected data, and the research results are briely listed as below: *The cooperative motive has distinctive influence on the cooprtative type *The defferent cooperative type has distinctive differentiability on selecting supply chain capability. *The defferent cooperative type has distinctive differentiability on selecting supply chain strategy. * Supply chain strategy produces the postive impact on supply-chain capability. *The congruence of competitive strategy and supply chain capability produces the postive impact on supply chain performance. *The congruence of competitive capability and cooperative type produce postive impact on supply chain performance. *The congruence of competitive strategy and cooperative type produce postive impact on supply chain performance.
Tsai, Nian-Ying, and 蔡念穎. "A Machine Learning Figure-ground Segmentation Method Based on Cooperative Game." Thesis, 2013. http://ndltd.ncl.edu.tw/handle/21273851277203500688.
Full text國立清華大學
資訊工程學系
101
Image segmentation is an important and challenging task in image processing, and it is widely discussed in recent years. The main goal of figure-ground image segmentation is to separate foreground objects from their background. But, it is not a simple task to defining the foreground object sections from background in an image. Before, figure-ground segmentation has been addressed successfully by interactive segmentation works. However, it is not an ideal method in accuracy and convenience. Unlike previous methods, in this paper, we present a novel method for figure-ground segmentation with machine learning Mechanism (SVM classifier) to separate the foreground objects from background. Furthermore, in order to improve the accuracy of figure-ground segmentation, we also use a cooperative game theory which proposed by Lloyd Shapley to estimate the weight of image features in the training step. In this game, each image feature represents a rational player, and the weight of image features represents the contribution of each player. According to our experiment result, our approach obtains very competitive results on Oxford Flowers 17 and Caltech-UCSD Birds-200 data sets in comparison with other state-of-the-art techniques.
Ibrahim, Ahmed Fakhri. "Cooperative Based Software Clustering on Dependency Graphs." Thesis, 2014. http://hdl.handle.net/10012/8543.
Full text廖建春. "The research on the satisfaction of the machinery department students in the rotary cooperative education in senior vocational schools." Thesis, 2007. http://ndltd.ncl.edu.tw/handle/27575203095612004910.
Full text國立臺灣師範大學
工業教育學系在職進修碩士班
96
Abstract The learning satisfaction of students is an important index on learning motion, will, attitude, and fruitage. This study aims to examine the degree of satisfaction either in school or in factory for the students from The Rotary Co-operative Education Program in Senior Vocational High school. By using references, interviews, onference of specialists, and questionnaire, we can understand the payback information from the degree of learning satisfaction. This study uses self-edited questionnaire distributed to country-wide 2nd and 3rd grade students from the Rotary Cooperative Education Program in Senior Vocational High school.There were 630 sample questionnaires issued in total, and 577 copies of them were effective. The effective rate is 91.58%. The following conclusions are completed by frequency distribution, mean value, standard deviation, percentile, ANOVA, and single sample and independent sample T test: 1. The main reason of the northern students choosing to study in the Rotary Cooperative Education Program is caused by their scores problem, while for the southern students is by their consideration of the families’ burden. The students from this program have high will to advance to a higher education. 2. The result of satisfaction level is positive on “school’s program and education,” “the studying circumstance of school,” “the skill and learning circumstance of the factory.” On the other hand, the result of 4 small topics on “the daily activity care in the factory” doesn’t achieve the satisfactory level, even falling to the negative side. 3. The statistics of learning satisfaction: A. The best performance on the satisfactory level is “the real experience of the practice teacher.” And the second are “the ability to be independent which is fostered in the factory” and “the dealing and social ability that gaining in the factory”. B. The worse performance on the satisfactory level is “the benefit that student get from the factory”. And the second worse are “the quality of meal in the factory” and “the arrangement of living space and equipment”. 4. Different backgrounds have significant difference in the analysis: A. Students from private schools have higher satisfaction than the students from public schools on “the contents of professional classes” and “the scoring method used by the teachers”. B. Students in the 2nd grade have higher satisfaction than the students in the 3rd grade on “the learning of skill in the work” and “the rotation of works.” C. In “school’s program and education,” “the studying circumstance of school,” and “the daily activity care in the factory” students have higher satisfaction when the teachers are liberal than the teachers are authoritative, still than the teachers are indifferent. According to the conclusions, this study will give relative advices to government, schools, cooperative factories, parents, teachers, students, and following researchers. Keywords:The Rotary Cooperative Education Program in Senior Vocational High School,Cooperative factories,Satisfaction
Chen, Shiang Ling, and 陳湘玲. "A Study on Critical Success Factors of Cooperative R&D in Manufacturing Industry --A Case for General Machinery." Thesis, 1993. http://ndltd.ncl.edu.tw/handle/23200362198579518779.
Full text國立中山大學
企業管理研究所
81
The ANOVA anong different groups show that:(1)Firms and scholars have significantly different opinions in five important factors, including"accelerating new product development","integrating different firms'' technologies and accelerating creation","establishing new product prototype" ,"partner has high cultural compatibility with the firm", and "research in stitutions should devote resources into industry survey".(2)Firms choosing active R&D strategies put signficantly more emphasis on "partner has high cultural compatibility with the firm "than those choosing conservative strategies do.(3)Strength and following firms have significantly different opinions in "partner should have good credibility".(4)Leading firms and challenging firms have significantly different opinions in "partner should have good credibility". (5)Challenging firms and niche firms have significantly different opinions in "partner has high cultural compatibility with the firm". So is the case between challenging firms and following firms.
Barnett, Tristan Darrell. "A distributed affective cognitive architecture for cooperative multi-agent learning systems." Thesis, 2012. http://hdl.handle.net/10210/8055.
Full textGeneral machine intelligence represents the principal ambition of artificial intelligence research: creating machines that readily adapt to their environment. Machine learning represents the driving force of adaptation in artificial intelligence. However, two pertinent dilemmas emerge from research into machine learning. Firstly, how do intelligent agents learn effectively in real-world environments, in which randomness, perceptual aliasing and dynamics complicate learning algorithms? Secondly, how can intelligent agents exchange knowledge and learn from one another without introducing mathematical anomalies that might impede on the effectiveness of the applied learning algorithms? In a robotic search and rescue scenario, for example, the control system of each robot must learn from its surroundings in a fast-changing and unpredictable environment while at the same time sharing its learned information with others. In well-understood problems, an intelligent agent that is capable of solving task-specific problems will suffice. The challenge behind complex environments comes from fact that agents must solve arbitrary problems (Kaelbling et al. 1996; Ryan 2008). General problem-solving abilities are hence necessary for intelligent agents in complex environments, such as robotic applications. Although specialized machine learning techniques and cognitive hierarchical planning and learning may be a suitable solution for general problem-solving, such techniques have not been extensively explored in the context of cooperative multi-agent learning. In particular, to the knowledge of the author, no cognitive architecture has been designed which can support knowledge-sharing or self-organisation in cooperative multi-agent learning systems. It is therefore social learning in real-world applications that forms the basis of the research presented in this dissertation. This research aims to develop a distributed cognitive architecture for cooperative multi-agent learning in complex environments. The proposed Multi-agent Learning through Distributed Adaptive Contextualization Distributed Cognitive Architecture for Multi-agent Learning (MALDAC) Architecture comprises a self-organising multi-agent system to address the communication constraints that the physical hardware imposes on the system. The individual agents of the system implement their own cognitive learning architecture. The proposed Context-based Adaptive Empathy-deliberation Agent (CAEDA) Architecture investigates the applicability of emotion, ‘consciousness’, embodiment and sociability in cognitive architecture design. Cloud computing is proposed as a method of service delivery for the learning system, in which the MALDAC Architecture governs multiple CAEDA-based agents. An implementation of the proposed architecture is applied to a simulated multi-robot system to best emulate real-world complexities. Analyses indicate favourable results for the cooperative learning capabilities of the proposed MALDAC and CAEDA architectures.
Romano, Pedro Sousa. "A cooperative active perception approach for swarm robotics." Master's thesis, 2018. http://hdl.handle.net/10071/17143.
Full textMais de um século após a robótica moderna ter surgido, ainda nos deparamos com um cenário onde a maioria do trabalho executado por robôs é pré-determinado, ao invés de autónomo. Uma forte compreensão do ambiente é um dos pontos chave para a autonomia, permitindo aos robôs tomarem decisões corretas baseadas no ambiente que os rodeia. Abordagens mais clássicas para obter controladores de robótica são baseadas na especificação manual, mas tornam-se menos apropriadas à medida que a complexidade aumenta. Métodos de inteligência artificial como algoritmos evolucionários foram introduzidos para obter controladores de robótica através da otimização de uma rede neuronal artificial para uma função de fitness que mede a aptidão dos robôs para resolver uma determinada tarefa. Neste trabalho, é apresentada uma nova abordagem para perceção do ambiente por um enxame de robôs, com um modelo de comportamento baseado na identificação cooperativa de objetos que circulam no ambiente, seguida de uma atuação baseada no resultado da identificação. Os controladores são obtidos através de métodos evolucionários. Os resultados apesentam um controlador com uma alta taxa de identificação e de decisão. Segue-se um estudo sobre o escalonamento da abordagem a múltiplos ambientes. São feitas experiencias num ambiente terrestre, marinho e aéreo, bem como num contexto ideal, ruidoso e híbrido. No contexto híbrido, diferentes samples da evolução ocorrem em diferentes ambientes. Os resultados demonstram a forma como cada controlador se adapta aos restantes ambientes e concluem que a evolução híbrida foi a mais capaz de gerar um controlador robusto e transversal aos diferentes ambientes. Palavras-chave: Robótica evolucionária, Sistemas multi-robô, Cooperação, Perceção, Identificação de objetos, Inteligência artificial, Aprendizagem automática, Redes neuronais, Múltiplos ambientes.
Lu, Hsuan-Hsuan, and 呂瑄瑄. "An Interactive and Cooperative Problem-Solving Online Assessment for Intermediate Elementary Students with One on Two,Human-Agent Machine." Thesis, 2015. http://ndltd.ncl.edu.tw/handle/72344172399046264958.
Full text國立臺中教育大學
教育資訊與測驗統計研究所碩士在職專班
103
The main purpose of this study is based on PISA 2015 cooperative problem- solving assessment framework, aims to establish interactive and cooperative problem-solving online assessment questions for one on two, human- agent machine, and find out what collaborative skills that elementary school students are lack of. The results of the research can be provided as a reference in teaching, which are as bellow. 1. This study successfully builds the online cooperative problem-solving assessment for elementary school students. 2. The results have shown that among the three core competencies in cooperation performance for students, students performed better in “Establishing and maintaining shared understanding” and “Establishing and maintaining team organization” , but has a relatively poor performance in “Taking appropriate action to solve the problem.” The result indicates that students should strengthen the abilities to set up a plan and act it out when they encounter problems. 3. The results have shown that in the course of the four problem-solving performance, students performed best in “Represent and articulate”; the second is “Explore and understand”; the third is “Plan and execute”, and the worst is the part of “Monitor and reflect”. Therefore, it suggests that the training of “Monitor and reflect” needs to be strengthened. 4. The results have shown that the CPS’s ability of elementary school students in the city is much more than“better” than that of the rural areas, but there are significant gap and differences. This research confirms that there is indeed the existence of the Urban-Rural differences.
Wang, Shu-Chao, and 王淑昭. "A Study on the Implementation of Flipped Classroom and Cooperative Learning for Mechanics Students in the Machine Elements at Technological High Schools." Thesis, 2019. http://ndltd.ncl.edu.tw/handle/fq9c36.
Full text國立彰化師範大學
工業教育與技術學系
108
With the evolution of the times and the ever-changing technology Teaching methods and models also strive for progress, in order to meet the needs of today's students. .in recent years the terms of “Flipped Classroom”and “Flipped Teaching” have attracted everyone's attention in Taiwan. This thesis focused on the influences aimed Flipped Classroom combined with cooperative learning for The students major in mechanical Elements at Technical high school. By analyzing the pretest, the posttest, questionnaire, intewiews with students and , we can get the following nclusions: (1) there is significant progressn learning effect of mechanical Elements when collaborative loaming and Flipped classroom teaching methods are plied in class; (2) there is significant progress in learning attitude toward mechanical Elements when collaborative learning and Flipped Classroom teaching methods are applied in class;(3)students' acceptance held a moderately positive perception toward collaborative learning and Flipped Classroom teaching methods. Key words:Flipped classroom,Collaborative learning,learing effectiveness,learning attitude
Portugal, David Bina Siassipour. "MRsensing: environmental monitoring and context recognition with cooperative mobile robots in catastrophic incidents." Master's thesis, 2013. http://hdl.handle.net/10316/27061.
Full textMulti-sensor information fusion theory concerns the environmental perception activities to combine data from multiple sensory resources. Humans, as any other animals, gather information from the environment around them using different biological sensors. Combining them allows structuring the decisions and actions when interacting with the environment. Under disaster conditions, effective mult-robot information sensor fusion can yield a better situation awareness to support the collective decision-making. Mobile robots can gather information from the environment by combining data from different sensors as a way to organize decisions and augment human perception. The is especially useful to retrieve contextual environmental information in catastrophic incidents where human perception may be limited (e.g., lack of visibility). To that end, this work proposes a specific configuration of sensors assembled in a mobile robot, which can be used as a proof of concept to measure important environmental variables in an urban search and rescue (USAR) mission, such as toxic gas density, temperature gradient and smoke particles density. This data is processed through a support vector machine classifier with the purpose of detecting relevant contexts in the course of the mission. The outcome provided by the experiments conducted with TraxBot and Pioneer-3DX robots under the Robot Operating System framework opens the door for new multi-robot applications on USAR scenarios. This work was developed within the CHOPIN research project1 which aims at exploiting the cooperation between human and robotic teams in catastrophic accidents.
O tema da fusão sensorial abrange a perceção ambiental para combinar dados de vários recursos naturais. Os seres humanos, como todos os outros animais, recolhem informações do seu redor, utilizando diferentes sensores biológicos. Combinando-se informação dos diferentes sensores é possível estruturar decisões e ações ao interagir com o meio ambiente. Sob condições de desastres, a fusão sensorial de informação eficaz proveniente de múltiplos robôs pode levar a um melhor reconhecimento da situação para a tomada de decisão coletiva. Os robôs móveis podem extrair informações do ambiente através da combinação de dados de diferentes sensores, como forma de organizar as decisões e aumentar a perceção humana. Isto é especialmente útil para obter informações de contexto ambientais em cenários de catástrofe, onde a perceção humana pode ser limitada (por exemplo, a falta de visibilidade). Para este fim, este trabalho propõe uma configuração específica de sensores aplicados num robô móvel, que pode ser usado como prova de conceito para medir variáveis ambientais importantes em missões de busca e salvamento urbano (USAR), tais como a densidade do gás tóxico, gradiente de temperatura e densidade de partículas de fumo. Esta informação é processada através de uma máquina de vetores de suporte com a finalidade de classificar contextos relevantes no decorrer da missão. O resultado fornecido pelas experiências realizadas com os robôs TraxBot e Pioneer 3DX usando a arquitetura Robot Operating System abre a porta para novas aplicações com múltiplos robôs em cenários USAR.