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1

Hofmann, Janine. "Live im Lockdown." Lebensmittel Zeitung 73, no. 15 (2021): 32–33. http://dx.doi.org/10.51202/0947-7527-2021-15-032.

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Gebeutelt durch Lockdown mit wenig Kundenkontakt versuchen immer mehr Händler, Kunden per Video-Shopping und Live-Events zum Kauf zu locken und Stammkunden bei der Stange zu halten. In China ist Live-Shopping bereits etabliert. Hierzulande steckt es noch in den Kinderschuhen. Janine Hofmann
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2

Fransiska, Vinia, and Sinta Paramita. "Live Shopping dalam Industri Komunikasi Digital melalui Instagram." Prologia 4, no. 1 (February 25, 2020): 67. http://dx.doi.org/10.24912/pr.v4i1.6435.

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Live shopping is an online shopping activity that is done directly and within a certain duration. This research discusses the live shopping process in the digital communication industry.. The theory used is the theory of marketing communication, social media, Instagram, and digital communication. This study discusses the phenomenon of live shopping activity in the digital communications industry. The method used is a case study with a qualitative approach and using the techniques of interview, observation, and documentation. The results of this study can be seen that the live shopping activity that uses social media to utilize the features of Instagram namely Stories. The birth of live shopping is based on the phenomenon that has been formed over a long time, namely ‘jastip’. Goods sold in the live shopping activity are also more diverse than shop online as usual. It also offers more interactive shopping activities and fun so that buyers feel the thrill of shopping directly on the spot and the limited duration so that the buyers will be encouraged with time. Before live shopping, sellers will promote it by using Instagram Ads or endorsement to influencers. It can be concluded that the live shopping process starts with 3 main steps, promotion, interaction, and transaction. Live shopping merupakan suatu kegiatan berbelanja secara online yang dilakukan secara langsung dan dalam durasi tertentu saja. Penelitian ini membahas tentang proses live shopping dalam industri komunikasi digital. Teori yang digunakan adalah teori komunikasi pemasaran, media sosial, Instagram, dan komunikasi digital. Metode yang digunakan adalah studi kasus dengan pendekatan kualitatif dan menggunakan teknik wawancara, observasi, serta dokumentasi. Hasil penelitian ini dapat diketahui bahwa kegiatan live shopping yang menggunakan media sosial Instagram ini memanfaatkan fitur Instagram yaitu Instagram Stories. Lahirnya live shopping didasari oleh fenomena yang sudah terbentuk lebih lama yaitu jasa titip atau jastip. Barang yang dijual dalam kegiatan live shopping juga lebih beragam dibandingkan berbelanja online seperti biasa. Kegiatan ini juga menawarkan kegiatan belanja yang lebih interaktif dan menyenangkan sehingga pembeli merasakan sensasi berbelanja langsung di tempat dan durasi waktu yang terbatas sehingga pembeli akan berpacu dengan waktu. Sebelum melakukan kegiatan live shopping, penjual terlebih dahulu akan memasarkannya dengan memanfaatkan fitur Instagram ads atau endorsement kepada influencer. Untuk itu dapat disimpulkan bahwa proses live shopping dimulai dari 3 langkah utama yaitu promosi, interaksi, dan terakhir transaksi.
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S.K.Manigandan, Mr, Mrs R.Latha, Mr S.MohamedAsik, J. Velmurugan, and D. Ramya. "Providing a Live Chat on Online Shopping with End-to-End Encryption." International Journal of Engineering & Technology 7, no. 3.34 (September 1, 2018): 133. http://dx.doi.org/10.14419/ijet.v7i3.34.18789.

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In our these days life on-line purchase associated e-commerce website has changing into an mandatory things in our daily life vogue since, it conjointly have some major issue like purchasing a product with unhappy mode and lack of data in product usage. therefore as to overcome these drawback we have a tendency to have new entranceway referred to as live chat in on-line looking. We have a tendency to will offer this live chat in most safest method exploitation the end to finish cryptography methodology , most of the looking can have a live chat however they Weren’t provided a cut price options and most e-commerce website don’t have Chat choices. We have a tendency to will even enable the client and producer to Share their thoughts.
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Molesworth, Mike, and Georgiana Grigore. "Scripts people live in the marketplace: An application of script analysis to confessions of a shopaholic." Marketing Theory 19, no. 4 (January 23, 2019): 467–88. http://dx.doi.org/10.1177/1470593118821725.

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This article shows how Script Analysis can produce new marketing theory by applying it to contemporary shopping behaviour via British novelist Madeleine Wickham’s novel, Confessions of a Shopaholic. We show how Becky Bloomwood, the central character, is a Scripted Shopaholic for whom shopping is the activity around which everything else in her life falls in and out of place. In presenting a Scripted Shopaholic Racket System, we theorize: how shopping is used to structure time and relationships with others; the role of injunctions and attributions and related discounting in fulfilling shopping scripts and the possibility of freedom from excessive shopping scripts. We therefore bring together psychoanalysis, literary texts and shopping theories to generate new insights about why people shop (and often shop too much) and how such behaviours might be transformed.
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Farag, Sendy, Martin Dijst, and Martin Lanzendorf. "Exploring the Use of E-Shopping and Its Impact on Personal Travel Behavior in the Netherlands." Transportation Research Record: Journal of the Transportation Research Board 1858, no. 1 (January 2003): 47–54. http://dx.doi.org/10.3141/1858-07.

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The Internet makes it possible to conduct activities such as working and shopping without traveling to activity places. As e-shopping becomes popular, it can fundamentally change travel behavior. The presented study uses a literature review, an Internet survey of e-shoppers, and the Netherlands National Travel Survey to analyze the possible impact of e-shopping on travel behavior. The findings indicate that people living in areas with relatively many shopping opportunities buy online as often as do people who live in areas with relatively few shopping opportunities. People who spend a lot of time on in-store shopping typically are women, are more than 60 years old, have a low level of education, are on a low income, and live in a more urbanized area. Online buyers can be characterized as men between ages 25 and 40 who are highly educated, have a high income, and live in a less urbanized area. Four hypotheses were derived to describe the future impact of e-shopping on travel. First, some shopping time will be saved and used for other maintenance or leisure activities instead. Second, the enlargement and fragmentation of an individual’s action spaces will be fostered and so lead to increased travel distances. Third, e-shopping will affect travel behavior most in the urbanized western part and in the less urbanized parts of the Netherlands. Finally, a reduction in car travel in the less urbanized areas of the Netherlands and a reduction in walking and cycling in the more urbanized areas of the Netherlands are expected.
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6

Ren, Fang, and Mei-Po Kwan. "The Impact of Geographic Context on E-Shopping Behavior." Environment and Planning B: Planning and Design 36, no. 2 (January 1, 2009): 262–78. http://dx.doi.org/10.1068/b34014t.

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Recent studies have examined what factors affect the adoption of e-shopping (electronic shopping), why people adopt e-shopping, and what changes in activity–travel patterns will occur as a response to e-shopping. Very few studies to date, however, have investigated the impact of geographic context on people's e-shopping behavior. This study reexamines the explanatory factors that are related to people's e-shopping patterns through a study of the Columbus Metropolitan Area, OH. It focuses on the effect of accessibility to local shops and the residential context on the adoption of e-shopping and the frequency of buying online. Using an activity–Internet diary dataset, the results suggest that people with lower levels of accessibility to local shopping opportunities are more likely to engage in e-shopping, since the Internet enhances the efficiency of shopping by providing more product information and by eliminating the need of travel in the physical world. Further, people who live in areas with a white majority are more likely to adopt e-shopping. The magnitude of the impact of these context factors on e-shopping, however, is quite small.
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Zulfa, Moch, and David Yudhianto. "MODEL PENINGKATAN PEMBELIAN PADA MEDIA BELANJA ONLINE INSTAGRAM MELALUI ORIENTASI BELANJA, KUALITAS WEB, HARGA DAN WORD OF MOUTH COMMUNICATIONS." Jurnal Ekonomi dan Bisnis 19, no. 2 (July 10, 2018): 129. http://dx.doi.org/10.30659/ekobis.19.2.129-141.

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This research titled “Enchancement Model of Purchase Decision to Instagram Online ShoppingMedia Through Shopping Orientation, Web Quality, Price, and Word of Mouth Communications.”The development of technology is increasing nowadays, with this technology, it makesconsumers easy to do an online transaction like to buy items or services. This research intendsto test influence of shopping orientation, price against the influence of purchase decision throughword of mouth communication survey to consumer in semarang who do an online purchasetransaction. There are 100 respondets of consumers who live in semarang and do an onlinepurchase transaction with purposive sampling method using path analysis. The result of thisresearch shows that shopping orientation variable (X1), web quality (X2), and price (X3), wordof mouth communications (Y1) are affect to purchase decision variable (Y2), either directly andindirectly through word of mouth communications.Keywods : Shopping Orientation, Web Quality, Price, Word of Mouth Communication,Purchase Decision.
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Deli-Gray, Zsuzsa, Marie-Pierre Pinto, Cécile McLaughlin, and Roland Szilas. "Perception of young children of the ideal shopping experience." International Journal of Retail & Distribution Management 44, no. 10 (October 10, 2016): 996–1012. http://dx.doi.org/10.1108/ijrdm-09-2015-0139.

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Purpose The purpose of the paper is to discover how very young (three- to six-year-old) children describe their “actual” shopping process and how they characterise an “ideal” shopping. The perceived role of new technological devices in such an ideal shopping process is also analysed. Design/methodology/approach A review of literature is followed by the description and findings of an exploratory study done in two European countries. Data collection was performed in three distinct phases. First, focus group discussions were conducted with 176 children. Second, interviews were organised with 30 children and one of their parents individually. Third, children were asked to prepare drawings about their actual and their ideal shopping. Findings The results show that very young children would like to actively participate in the shopping process no matter where they live. When describing their shopping experiences French kids focus on the products they buy, while Hungarian children talk about how they take part in the purchase process. The findings demonstrate that children have a great knowledge about technical devices and while French kids would be happy to replace offline shopping by online shopping, Hungarian kids find it as a bad idea. Interestingly, both French and Hungarian kids explain their opinion with their desire to spend more time with their parents. Originality/value The value of the paper lies in the focus of the research (opinion and feelings of very young children about the shopping process) as well as in the methodology used.
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Lin, Meng, Zhaojun Wang, Zongli Zhang, and Yukun Cao. "Research on Consumers' Attitudes in China about Using Online-to-Offline Mode for Purchasing Wooden Furniture." Forest Products Journal 69, no. 2 (January 1, 2019): 159–72. http://dx.doi.org/10.13073/fpj-d-18-00039.

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Abstract The online-to-offline (O2O) business mode, designed to attract online shoppers to participate in in-person retail consumption, is rapidly emerging in popularity in China, and having a significant impact on traditional manufacturing. Taking the wooden furniture industry as a case study, this research surveyed consumers' attitudes toward using the O2O mode for wooden furniture shopping. Respondents were asked to rate their online and in-store experiences and attitudes about wooden furniture shopping via the O2O mode. On the basis of data processing of questionnaires, this study established hypotheses and conducted hypothesis testing by one-way analysis of variance and regression analysis. Results of this research indicated that Chinese consumers' attitudes about using the O2O mode for wooden furniture shopping were significantly affected by the region/city tiers in which the respondents resided. Consumers' attitudes in all regions were affected by subjective perceptions, the reputation and security of the Internet platform, and the quality of enterprise services. Specifically, those who live in tier 1 cities (most economically developed cities, e.g., Beijing, Tianjin) are more concerned about their shopping environment, whereas those who live in tier 3 cities (less economically developed cities) are more concerned about the Internet platform's service and promotions. Tier 2 cities (large cities that may be provincial capitals) are more concerned about convenience of online shopping and environment of the offline store. The results of this study could help enable business managers to develop appropriate marketing strategies for O2O wooden furniture shopping and provide reference for the transformation of business mode of wooden furniture manufacturing enterprises.
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SIDENVALL, BIRGITTA, MARGARETHA NYDAHL, and CHRISTINA FJELLSTRÖM. "Managing food shopping and cooking: the experiences of older Swedish women." Ageing and Society 21, no. 2 (March 2001): 151–68. http://dx.doi.org/10.1017/s0144686x01008121.

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The aim of the research reported in this paper was to study older Swedish women's experiences of managing food shopping and cooking as part of an independent life in different family situations. The research approach was qualitative, using informal ethnographic interviews and thematic analysis. Twenty-three single-living and 18 cohabiting Swedish women, aged 64–67, 74–77 and 84–87, participated. They valued being active through continuing with familiar routines whereby they could live independently. They gained physical exercise and social contacts when they went shopping. Well-known foods and traditional dishes were preferred as they enabled them to proceed from familiar routines. Economical thinking related to money and their own work guided their choice of food. Lack of strength made some, particularly the older informants and those living alone, dependent on local shops, and they simplified their cooking, while others had more freedom of choice when they shopped together with their husbands. The implications of the research for services which help older women, particularly those who live alone or who have been recently bereaved, are discussed.
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11

Niu, Fangqu, and Fang Wang. "How Does China’s New Consumption Era Reshape Residents’ Shopping Behaviors from the Perspective of Community in Hohhot, China." Sustainability 13, no. 14 (July 7, 2021): 7599. http://dx.doi.org/10.3390/su13147599.

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In the new consumption era, the popularization and application of information technology has continuously enriched residents’ consumption channels, gradually reshaping their consumption concepts and shopping behaviors. In this paper, Hohhot is taken as a case study, using open-source big data and field survey data to theorize the characteristics and mechanism of residents’ shopping behaviors in different segments of consumers based on geography. First, communities were divided into five types according to their location and properties: main communities in urban areas (MCs), historical communities in urban areas (HCs), high-grade communities in the outskirts of the city (HGCs), mid-grade communities in urban peripheries (MGCs), and urban villages (UVs). On this basis, a structural equation model is used to explore the characteristics of residents’ shopping behaviors and their influencing mechanisms in the new consumption era. The results showed that: (1) The online shopping penetration rate of residents in UVs and HCs is lowest, and that of residents in HGC is highest. (2) The types of products purchased in online and offline shopping by different types of community show certain differences. (3) From the perspective of influencing mechanisms, residents’ characteristics directly affect their shopping behaviors and, indirectly (through the choice of community where they live and their consumption attitudes), their differences in shopping behaviors. Different properties of communities cannot directly affect residents’ shopping behaviors, but they can affect them indirectly by influencing consumption attitudes and then affect such behaviors. Typical consumption attitudes of the new era, such as shopping for luxuries and emerging consumption, have the most significant and direct influence on shopping behaviors, as well as an intermediate and variable influence.
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Wongkitrungrueng, Apiradee. "FACEBOOK LIVE AND APPAREL SHOPPING A CASE FROM THE WORLDS SOCIALCOMMERCE LEADER." Global Fashion Management Conference 2017 (July 6, 2017): 166–67. http://dx.doi.org/10.15444/gfmc2017.03.01.03.

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13

Uraimov, Jamoliddin, and Nosirjon Abdurazaqov. "AGE AND GENDER DETECTION FROM LIVE CAMERAS FOR FUTURE SMART SHOPPING STORES." Theoretical & Applied Science 99, no. 07 (July 30, 2021): 56–61. http://dx.doi.org/10.15863/tas.2021.07.99.14.

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Xie, Bo, Feng Ye, and Xiao Jun Li. "Research and Application of Virtual Dressing System Based on AR." Advanced Materials Research 225-226 (April 2011): 1183–87. http://dx.doi.org/10.4028/www.scientific.net/amr.225-226.1183.

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Augmented reality (AR) strengthens the elements of a live direct or indirect view of a physical, real-world environment with sound or graphics. It can be applied in virtual dressing for online shopping, and provide a good solution for online product display. This paper presents a virtual dressing system framework including features capture, tracking and location, register and augmented display. It also designs a layer based application system and implements a prototype of virtual dressing system for glasses online shopping. The system can provide a brand new user experience than before.
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Ghodse, Hamid. "Internet pharmacies." International Psychiatry 3, no. 1 (January 2006): 1–2. http://dx.doi.org/10.1192/s1749367600001387.

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Shopping on the internet has become routine for many people and covers a wide range of products and services. It is therefore unsurprising that, in some countries, medical and pharmaceutical services can also be bought. This has clear advantages in countries such as Australia, where some communities are isolated by huge distances (or other geographical circumstances) but are able to access the internet. However, shopping for psychotropic substances is not quite the same as shopping for toothpaste or televisions. These drugs are subject to strict controls, including the requirement for prescription by a qualified medical practitioner. It is possible to implement systems so that internet shopping for and mail delivery of psychotropic substances conform to regulatory requirements; if this is done, internet pharmacies can be valuable in ensuring an adequate supply of medical provisions to all citizens, wherever they live (US General Accounting Office, 2000). However, these same sales opportunities can easily be exploited by unlicensed internet pharmacies and it is the problems caused by these illicit ‘cyber-pharmacies’ that are now the cause of grave concern.
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Abdullah, Rebaz Jalil, and Tang Jian. "Psychometric Testing of Shopping Mall Universal Design Assessment Tool (SM-UD)." International Journal of Built Environment and Sustainability 7, no. 2 (April 29, 2020): 67–77. http://dx.doi.org/10.11113/ijbes.v7.n2.497.

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While there are people with disability live in Kurdish parts of Iraq, a very limited number of buildings are properly designed to serve these people. Considering the challenges that people with disability face in public buildings, the United Nations has recommended the implementation of the Universal Design (UD) principles in public buildings in Iraq to ensure that all people could have access to the public buildings regardless of their abilities and backgrounds. Hence, there is a need to gather pertinent data by assessing the adherence of shopping malls in this part of Iraq to the Universal Design (UD) principles given the role of the facilities to the locals. The present study aims to develop a tool for assessing whether the shopping malls in Sulaymaniyah city adhere to Universal Design principles. An analytical tool, which was abbreviated as SM-UD, was developed using a wide range of shopping mall design elements. The tool was tested for reliability and validity through several statistical tests. Besides, the tool was tested for practicality and communicability in six different shopping malls of Sulaymaniyah. The reliability and validity test indicate that the majority of items showed good to excellent reliability and fair to excellent validity. The results of using the tool show that it is capable of identifying the drawbacks of shopping malls in terms of their universality of design. The proposed tool appears ready to be used by shopping malls’ managers and researchers.
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Karataş, Kasim, and Veli Duyan. "DIFFICULTIES THAT ELDERLY PEOPLE ENCOUNTER AND THEIR LIFE SATISFACTION." Social Behavior and Personality: an international journal 36, no. 8 (January 1, 2008): 1073–84. http://dx.doi.org/10.2224/sbp.2008.36.8.1073.

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The number of elderly people in Turkey is increasing. The purpose of this study was to examine the life satisfaction levels of elderly people who live in the Ankara, Kocatepe region. Most of the participants had migration experience, and an occupation, and lived in their own houses. Approximately one third of the participants had serious health problems and encountered difficulties in sustaining their daily life. Life satisfaction of the elderly who have an occupation and their own house was found to be high, but those who had health problems encountered difficulties in activities such as paying bills, performing small repairs, shopping, reading, and organizing transport. Moreover, the life satisfaction of people whose income levels were low was found to be significantly lower than for those with higher income levels.
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Solway, Erica, Dianne Singer, Preeti Malani, Jeffrey Kullgren, Matthias Kirch, Cindy Leung, and Julia Wolfson. "How Loneliness, Depressed Mood, and Diet Affect Eating Habits and Grocery Shopping." Innovation in Aging 4, Supplement_1 (December 1, 2020): 24–25. http://dx.doi.org/10.1093/geroni/igaa057.079.

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Abstract This study examined the prevalence of loneliness and relationship with cooking and eating habits among older adults using data collected in December 2019 from a nationally representative sample age 50-80 through the National Poll on Healthy Aging. Older adults who live alone were more likely those who lived with others (19% vs. 8%) and those with a high PHQ-2 score were more like than those with a low PHQ-2 score (20% vs. 11%) to report that they do not cook dinner most days (0-2 times/week). Those who rated their diet as fair/poor were more likely to indicate they cook few meals a week (0-2) compared to those who reported a good or very good/excellent diet (18% vs. 11 % vs 8%). Those with a high PHQ-2 score were less likely than those with a low PHQ-2 score to say they do major food shopping less than once a week (31% vs 47%). Those with a high PHQ-2 score were more likely to say that that always ate alone in the last week compared to those with a low PHQ-2 score (17% vs 7%). These findings demonstrate that older adults who lived alone, had a higher PHQ-2 score, and had a poorer diet were more likely to cook and do grocery shopping less often. Strategies and policies to support older adults to address depressive symptoms and to increase cooking and improve diet may have many health and social benefits and will be explored through this session.
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Yahya, Syarifudin, and Prof Catur Sugiyanto, M.A. Ph.D. "Indonesian Demand for Online Shopping: Revisited." Journal of Indonesian Economy and Business 35, no. 3 (September 16, 2020): 188. http://dx.doi.org/10.22146/jieb.55358.

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Introduction/Main Objectives: This study aims to analyze the factors that influence online shopping. Data are aggregated at the national, island, and regional levels. The regions are categorized based on their level of demand for online shopping. Background Problems: The rapid development of information and communications technology contributes to the transformation of the digital economy. By using 281,185 internet users from the National Households Survey (Survei Sosial Ekonomi-Susenas) 2017 data, we found that the percentage of online shopping in Indonesia is 7.59%. Online shopping is concentrated on the island of Java, especially in the Greater Jakarta area (Jakarta, Bogor, Depok, Tangerang, and Bekasi). Novelty: This study analyzes online shopping from the point of view of economic development studies, especially related to the development of information technology and the digital economy. Research Methods: We used a binary logistic regression analysis to assess the effect of demographic, socio-economic, and spatial factors on an individual’s decision to shop online. Finding/Results: The results indicate that individuals who have a greater tendency to shop online are those who have a high income, are women, can access the internet using mobile phones, they are the spouses of the heads of households, are 25 to30 years old, live in urban areas, have graduated from college (especially with a diploma), and work in the tertiary sector. The higher that the share of online shopping is in an area, the more intense the influence of individual characteristics will be on the tendency to shop online, according to the demographic and socio-economic factors, while the spatial factors will fade away. Conclusion: Income, gender, internet access, and the shopper’s position in the household are factors that significantly influence individuals to shop online.
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Lazarević, Jovana, and Veljko Marinković. "Consumer lifestyle before and during COVID 19 virus pandemic." Marketing 52, no. 1 (2021): 3–11. http://dx.doi.org/10.5937/markt2101003l.

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The proclamation of the COVID 19 virus pandemic has changed the way people live in almost all parts of the world. Due to the pandemic, consumers are adapting to the new circumstances not only by respecting epidemiological measures but also by changing their habits in everyday life. The aim of this paper is to identify changes in consumer lifestyle as a consequence of the current COVID 19 pandemic. The research was conducted on a sample of 153 respondents by observing their eating habits, travel, use of electronic shopping and payment channels and healthy lifestyle. Based on the analysis of the collected primary data in the SPSS program, the results indicate that lifestyle related to travel, use of electronic shopping and payment channels and healthy lifestyle significantly differs, while eating habits also changed but in lower degree. The conducted research contributes to the generation of useful knowledge in order to better understand the COVID 19 virus, which is still unknown to the scientific community and various market actors, as well as its effects on everyday life of people.
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Andriani, Helena, and Franky Liauw. "RUANG KONSOLIDASI MASYARAKAT." Jurnal Sains, Teknologi, Urban, Perancangan, Arsitektur (Stupa) 2, no. 1 (June 16, 2020): 1. http://dx.doi.org/10.24912/stupa.v2i1.6781.

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The construction of shopping centers in Jakarta has skyrocketed in the past few years. The proliferation of shopping centers mainly caused by shopping centers has been the main destination for visitors , wanting an all in one solution for entertainment. This project aims to offer a new space allowing its visitor to network, increase social interaction and strenghten the bonds between one another. Entertainment facilities can certainly be developed not only in the form of shopping centers, but into something that is packaged attractively and strengthens the relationship between visitors and visitors who live nearby. By creating an new form of entertainment facilities located in the middle of residential areas, it is expected to create the true third place in Kelapa Gading area, so that residents can come, play and use the facilities as a way to network with one another. AbstrakPembangunan pusat perbelanjaan di Jakarta meroket beberapa tahun terakhir. Menjamurnya pusat perbelanjaan ini dikarenakan pusat perbelanjaan atau shopping center menjadi tujuan utama bagi pengunjungnya yang ingin mencari entertainment atau sarana hiburan lainnya. Proyek ini bertujuan untuk menawarkan sebuah wadah dimana pengunjung dapat memperluas koneksi, meningkatkan interaksi sosial dan mempererat hubungan antara satu penduduk dengan lainnya. Fasilitas hiburan tentunya bisa dikembangkan tidak hanya berupa pusat perbelanjaan, melainkan menjadi sesuatu yang dikemas menarik dan memperkuat hubungan antar pengunjungnya dan pengunjung yang tinggal disekitarnya. Dengan membuat fasilitas hiburan yang terletak di tengah pemukiman warga, diharapkan bisa mempererat hubungan antar penduduk sehingga penduduk dengan datang, bermain dan menggunakan fasilitas sebagai salah satu cara untuk networking satu dengan yang lainnya.
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Eskytė, Ieva. "When Accessibility of Public Space Excludes. Shopping experience of people with vision impairments." Journal of Public Space, Vol. 4 n. 4 (December 31, 2019): 37–60. http://dx.doi.org/10.32891/jps.v4i4.1233.

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The United Nations Convention on the Rights of Persons with Disabilities (2006) recognises access to consumer goods and services in the mainstream private market as essential for full participation in society. Nevertheless, people with impairments rarely enjoy the same rights and consumer experience as non-disabled individuals. This paper argues that (in)accessibility of public space is an important factor shaping how accessible the private market is for people who do not ‘fit’ conventional norms and standards. It demonstrates how category-driven accessibility provisions in some geographical areas and not in others segregate disabled people within certain providers, create social and consumer isolation, and become a marker that accentuates difference and separation between disabled consumers who live in accessible districts, and the rest of the population. To illustrate the case, the paper uses empirical evidence from mystery shopping in retail outlets and qualitative interviews with people with vision impairments who live in the ‘Blind district’ in Lithuania. The district was developed by the Soviet Union (1949-1990) to boost people with vision impairments’ participation in the socialist labour market economy.
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Suleman, Dede, Hapzi Ali, Dewi Nusraningrum, and Mochammad Mukti Ali. "Consumer Factors in Choosing Shopping Place in 4.0." JURNAL MANAJEMEN DAN BISNIS SRIWIJAYA 17, no. 4 (September 26, 2020): 193–98. http://dx.doi.org/10.29259/jmbs.v17i4.11529.

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Research Purpsoses – With the shipment analysis tool used, the results of this study show that education and income factors determine consumers in deciding where to shop in offline, online retail, or both.Methods – This research method is quantitative, while the sample in this study was conducted with non-probability sampling with the criteria respondents are consumers who have shopped fashion products through online, Respondents are from the age of 17 years. Respondents are those who live around the City of DKI Jakarta. The technique used in this research is purposive sampling method with the number n = 195.Results – In this study it can be concluded that the decision to choose where to shop for fashion products is strongly influenced by age, education, employment and income if the meaning of the output is drawn.Research limitations –In this study the decision of consumers to choose where to shop was influenced by factors of consumer characteristics namely education and income. Recommendations for further research are to use more methodological work and other variables.Originality/value – This research is focus on generations who are consumers, each generation has a different behavior where there is a generation X with an age range > 42 years, Generation Y with ages 21-41 years and Generation Z < 21 years Keywords : Consumer decisions, Demographics, Discriminant analysis.
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Thornton, Lukar E., Robert W. Jeffery, and David A. Crawford. "Barriers to avoiding fast-food consumption in an environment supportive of unhealthy eating." Public Health Nutrition 16, no. 12 (November 27, 2012): 2105–13. http://dx.doi.org/10.1017/s1368980012005083.

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AbstractObjectiveTo investigate factors (ability, motivation and the environment) that act as barriers to limiting fast-food consumption in women who live in an environment that is supportive of poor eating habits.DesignCross-sectional study using self-reports of individual-level data and objectively measured environmental data. Multilevel logistic regression was used to assess factors associated with frequency of fast-food consumption.SettingSocio-economically disadvantaged areas in metropolitan Melbourne, Australia.SubjectsWomen (n 932) from thirty-two socio-economically disadvantaged neighbourhoods living within 3 km of six or more fast-food restaurants. Women were randomly sampled in 2007–2008 as part of baseline data collection for the Resilience for Eating and Activity Despite Inequality (READI) study.ResultsConsuming low amounts of fast food was less likely in women with lower perceived ability to shop for and cook healthy foods, lower frequency of family dining, lower family support for healthy eating, more women acquaintances who eat fast food regularly and who lived further from the nearest supermarket. When modelled with the other significant factors, a lower perceived shopping ability, mid levels of family support and living further from the nearest supermarket remained significant. Among those who did not perceive fruits and vegetables to be of high quality, less frequent fast-food consumption was further reduced for those with the lowest confidence in their shopping ability.ConclusionsInterventions designed to improve women's ability and opportunities to shop for healthy foods may be of value in making those who live in high-risk environments better able to eat healthily.
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Yüksel, Hale Fulya, and Ekran Akar. "Tactics for Influencing the Consumer Purchase Decision Process Using Instagram Stories." International Journal of Customer Relationship Marketing and Management 12, no. 1 (January 2021): 84–101. http://dx.doi.org/10.4018/ijcrmm.2021010105.

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The purpose of this study is to put forth tactics to influence the consumer purchase decision process by using Instagram Stories tools. The tactics are handled with successful examples from around the world. Analysis of the examples reveal that many powerful tools of Instagram Stories such as different camera modes, face filters, stickers, live video, “see more” links, shopping stickers, hashtags, etc. can be used to accomplish business goals like driving online and in-store sales, promoting apps, raising brand awareness, generating leads, gathering follower feedback, and retaining customers by influencing consumers at every stage of the purchase decision process.
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Xu, Hong Xue, and Ting Ting Wang. "The Discussion of Livable Evaluation in Industrial Removed Area." Advanced Materials Research 616-618 (December 2012): 1323–26. http://dx.doi.org/10.4028/www.scientific.net/amr.616-618.1323.

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The construction practice of Tiexi District Shenyang Xinhu community is taken as an example to study three different evaluation indexes of livable city in industrial removed area. Three evaluation indexes include:Firstly, live conveniently which contains traffic, shopping, activity and so on. Secondly, pleasant environment which includes natural environment quality protection and cultural atmosphere and man-made landscape environment construction. Finally, the building layout and property management.
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Qiu, Qihang, Yifan Zuo, and Mu Zhang. "Can Live Streaming Save the Tourism Industry from a Pandemic? A Study of Social Media." ISPRS International Journal of Geo-Information 10, no. 9 (September 9, 2021): 595. http://dx.doi.org/10.3390/ijgi10090595.

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As a reflection of shifting and fluid experiences in time and space, live streaming can reduce losses in the tourism industry associated with travel restrictions during the COVID-19 pandemic. Compared with the use of live streaming activities in entertainment, shopping, sport, e-sport, religious, educational, and academic settings, the tourism context has yet to be explored. This study takes China as a case to examine tourism practices related to live streaming. Specifically, 48,114 social media posts were subjected to systematic content analysis. The dataset contained live streaming content related to 147 countries and 34 Chinese provincial administrative regions between 2010 and 2021. Findings revealed the following: (1) the development of tourism live streaming in China can be classified into germination, exploration, and opportunity stages; (2) live content mainly evoked positive emotions, whereas negative sentiment resulted from illegal or boring content; (3) users’ perceptions of tourism live streaming content involved institutions, live streaming tools, live streaming attractions, the live streaming economy, people, facilities and information, time, and regions; and (4) live streaming tools and attractions constituted the core of the identified semantic network and had the strongest regulation capabilities in tourism live streaming activities. Findings shed light on latent cultural meanings in social media communications, where tourism live streaming features high-frequency linguistic signs.
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Klepek, Martin, and Kateřina Matušínská. "Czech Singles in the Market of Services." Acta Universitatis Agriculturae et Silviculturae Mendelianae Brunensis 64, no. 5 (2016): 1731–38. http://dx.doi.org/10.11118/actaun201664051731.

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The paper deals with specific characteristics of “Czech singles” with emphasis on services area. First, paper determinates the theoretical concept of services marketing in the first chapter. The major part of paper is devoted to primary marketing research. For purpose of collecting data, the method of questioning (combination of off‑line and on‑line approach) was chosen. The questionnaire was given to 390 respondents living in the Czech Republic. The data were analysed by SPSS software. Results showed dissimilarities in leisure time activities based on different level of education and income as well as within the gender and age category and city, where particular single person live. Females spend more leisure time on cultural events, home activities as well as shopping and caring for appearance. They also engage with friends as a form of leisure time activity more than males. Educated singles travel more and attend more cultural events and at the same time, they educate themselves more often and do sports much regularly. We also found no relationship between income and shopping as a leisure time activity. This paper describes only a partial output of the primary marketing research with focus on the leisure time spending for the defined segment.
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Li, Yahong, Zhipeng Xu, and Fuming Xu. "Perceived control and purchase intention in online shopping: The mediating role of self-efficacy." Social Behavior and Personality: an international journal 46, no. 1 (January 9, 2018): 99–105. http://dx.doi.org/10.2224/sbp.6377.

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We investigated whether or not self-efficacy mediated the enhancing effect of perceived control on purchase intention in online shopping. We randomly assigned 263 participants to experimental conditions in which they encountered different customer services. We assessed their perceived control, self-efficacy, and purchase intention via a self-evaluation survey. Results indicated that participants with the availability of live customer service had a higher level of perceived control and stronger purchase intention. There were significantly positive correlations among perceived control, self-efficacy, and purchase intention. Structural equation modeling showed that self-efficacy was a significant partial mediator of the effect of perceived control on purchase intention, accounting for 17.4% of the total effect. This finding implies that the provision of customer service in online shopping that leads consumers to have a perception of greater control can enhance their self-efficacy, and induce stronger purchase intention.
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Shin, Jong-Kuk, MinKyung Moon, Min-Sook Park, and JaeHun Kim. "A STUDY ON THE EFFECTIVE STRATEGY OF CONNECTING LIVE HOME SHOPPING AND REAL-TIME COMMUNICATION SERVICE." Global Fashion Management Conference 2018 (July 30, 2018): 913–15. http://dx.doi.org/10.15444/gmc2018.08.01.06.

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Lin, Chung-Tung Jordan. "Demographic and Socioeconomic Influences on the Importance of Food Safety in Food Shopping." Agricultural and Resource Economics Review 24, no. 2 (October 1995): 190–98. http://dx.doi.org/10.1017/s1068280500008832.

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The perceived importance of food safety is instrumental in the success of consumer information programs to promote public health and to market safer foods. This paper examines how the belief of a household's main meal planner about the importance of food safety in food shopping is influenced by the person's or the household's demographic and socioeconomic characteristics. Results suggest food safety is more important to main meal planners who are female, older, more educated, non-working, have at-risk household members (elderly, young children, and pregnant women), or live in the Northeast and the South. Implications of the results on consumer education are discussed.
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Gunawarman, Iwan Prakoso, and Ririn Tri Ratnasari. "FAKTOR YANG MEMPENGARUHI KONSUMEN UNTUK MEMILIH 212 MART SURABAYA SEBAGAI TEMPAT UNTUK BERBELANJA." Jurnal Ekonomi Syariah Teori dan Terapan 7, no. 1 (June 11, 2020): 50. http://dx.doi.org/10.20473/vol7iss20201pp50-69.

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This research aims to find out factors that influence consumers decision on shopping at sharia mart 212 Mart at Wonorejo, Surabaya in the middle of the rapid growth of 212 Mart’s franchise around Indonesia. The method used in this research is explorative factor analysis. The population’s charateristics used in this study are consumers of 212 Mart Surabaya and people that live around Wonorejo that ever trade at 212 Mart. The amount of sample that are used in this study are 30 respondents for the pre-eliminary test and 95 respondents for the main test. This research used convenience sampling to withdraw samples. This research found that there are five factors that influence consumers decision on shopping at sharia mart 212 Mart Surabaya. The factors are consumer compability of halal goods factor, recommendation from friends that has the same vision about 212 movement factor, inventory factor, parking area factor and Islamic atsmosphere factor.Keywords: Consumers Decisions, Sharia Mart, Compability of halal goods, Friend Recommendation, inventory, Parking Area, Islamic Atsmosphere.
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Ma, Yingying. "To shop or not: Understanding Chinese consumers’ live-stream shopping intentions from the perspectives of uses and gratifications, perceived network size, perceptions of digital celebrities, and shopping orientations." Telematics and Informatics 59 (June 2021): 101562. http://dx.doi.org/10.1016/j.tele.2021.101562.

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Ming, Junlan, Zeng Jianqiu, Muhammad Bilal, Umair Akram, and Mingyue Fan. "How social presence influences impulse buying behavior in live streaming commerce? The role of S-O-R theory." International Journal of Web Information Systems 17, no. 4 (July 3, 2021): 300–320. http://dx.doi.org/10.1108/ijwis-02-2021-0012.

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Purpose This paper aims to examine how presence (the social presence of live streaming platforms, of viewers, of live streamers and telepresence) affects consumer trust and flow state, thus inducing impulsive buying behaviors, personal sense of power as moderator. Design/methodology/approach Drawing on the Stimulus-Organism-Response (S-O-R) framework, the conceptual model covers social presence, telepresence, consumer trust, flow state, personal sense of power and impulsive buying behavior. An online survey was conducted from 405 consumers with the experience of live streaming shopping in China; structural equation modeling (SEM) was used for data analysis. Findings Results find that three dimensions of social presence (the social presence of live streaming platforms, of viewers, of live streamers) and telepresence have a positive and significant influence on consumer trust and flow state, thus triggering consumers’ impulsive buying behavior. Furthermore, consumers’ sense of power moderates the process from consumer trust, flow state to impulsive buying behavior. Practical implications This study will help live streamers and e-retailers to have a further understand on how to stimulate consumers’ buying behavior. Furthermore, it also provides reference for the development of live streaming commerce in other countries. Originality/value This research examines the effect of social presence and telepresence on impulsive buying behavior in live streaming commerce, which is inadequately examined in extant literature.
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Wu, Xiao Bei, and Jin Sook Hwang. "The Effect of Using the Online Live Broadcast Platform Motivation and Live Broadcasting Characteristics on Product Satisfaction and Continuous Shopping Intention - Focused on Chinese Consumers." JOURNAL OF THE KOREAN SOCIETY DESIGN CULTURE 24, no. 2 (June 30, 2018): 403–15. http://dx.doi.org/10.18208/ksdc.2018.24.2.403.

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Lee, Chao-Hsing, and Chien-Wen Chen. "Impulse Buying Behaviors in Live Streaming Commerce Based on the Stimulus-Organism-Response Framework." Information 12, no. 6 (June 8, 2021): 241. http://dx.doi.org/10.3390/info12060241.

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Live streaming commerce, which evolved from social commerce, has continued to flourish rapidly over the past few years in China. It is a new business model that allows vendors to directly face and interact with consumers. This study focuses on the impulsive buying behavior on consumers in live streaming commerce. We proposed a research model based on the stimulus organism response (S-O-R) framework to explore the reaction and behavior of consumers after certain stimuli factors. A total of 433 valid sample questionnaires with the shopping experience in the live streaming platform were taken. This research adopted PLS-SEM statistical analysis as an empirical research evaluation. After the empirical investigation, we found that perceived enjoyment positively affects the urge to buy impulsively. Perceived usefulness positively affects perceived enjoyment. However, perceived usefulness does not positively affect the urge to buy impulsively. Attractiveness and expertise positively affect perceived enjoyment. Product usefulness and purchase convenience positively affect perceived usefulness. We found that consumers in live streaming commerce are easier to have impulsive buying through the presentation and urging of the live streamer in a short period. In this paper, we build a model for impulsive buying in live streaming commerce. We verify this model under the Chinese context. The findings of this paper provide concrete suggestions to vendors.
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Alhat, Swapnil. "Virtual Classroom: A Future of Education Post-COVID-19." Shanlax International Journal of Education 8, no. 4 (September 1, 2020): 101–4. http://dx.doi.org/10.34293/education.v8i4.3238.

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Unexpectedly, COVID-19 has impacted and affected our world, and our world surely be the changing world when the dust of corona settles down. As we have learned to live within four walls without a cringe moreover online business would be a preferred way of shopping for a large section of the population to avoid human contact and stay protected from the lethal virus. The like virtual classrooms would be a new normal for our educational institutes. Some of the foreign universities like St. Andrews recently awarded a Ph.D. degree to the research scholar who defended his dissertation through video conferencing. Therefore that day is not far away from where classes would be run at the convenience of the students. Online courses are gradually catching the speed; there would come a time when the whole degree would be awarded to students without attending the university or college. Like this, in this paper, the researcher has endeavored the possibility of Virtual Classroompost-COVID-19 world.
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Miandari, Gusti Ayu Kade Dwinda Deskastya, Ni Nyoman Kerti Yasa, Made Wardana, I. Gusti Ayu Ketut Giantari, and Made Setini. "Application of Technology Acceptance Model to Explain Repurchase Intention in Online Shopping Consumers." Webology 18, no. 1 (April 29, 2021): 247–62. http://dx.doi.org/10.14704/web/v18i1/web18087.

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Technological advances, especially during the Pademi19 era, demand the use of technology in all fields. The company is engaged in online retailing because consumers worldwide in developed and developing markets shop online to buy products. It also changes the behavior patterns of the world community in general and the Indonesian people in particular in carrying out their daily activities. In this literature, it becomes increasingly important to understand the factors that influence online shopping repurchase intention. This study aims to explain the integration of TAM in influencing online repurchase intentions. The sample used as many as 182 respondents using purposive sampling techniques, namely men or women aged between 18 to 36 years, have a minimum of high school education or equivalent and live in Denpasar. Data were analyzed PLS (Partial Least Square) analysis technique using SEM. The results of the research variable perceptions of reliability, perceived privacy and perceptions of web design have a positive and significant effect on repurchase intention. The role of customer service perception mediates the effect of web design on repurchase intention.
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McLean, Graeme, Kofi Osei-Frimpong, Alan Wilson, and Valentina Pitardi. "How live chat assistants drive travel consumers’ attitudes, trust and purchase intentions." International Journal of Contemporary Hospitality Management 32, no. 5 (April 16, 2020): 1795–812. http://dx.doi.org/10.1108/ijchm-07-2019-0605.

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Purpose By adopting a social presence theory perspective, this study aims investigate the influence of perceived usefulness of live chat services and of their unique human attributes on customer attitudes, beliefs and behaviours in the context of online travel shopping. Design/methodology/approach Based on a cross-sectional survey research involving 8 travel provider websites and 631 travel consumers, this work applies structural equation modelling to analyse the data. Findings The results illustrate that the perceived usefulness from the communication with a human live chat assistant positively influences customer attitudes and trust towards the website as well as increasing purchase intention. The findings further illustrate the role of the human social cues conveyed by live chat facilities, namely, human warmth, human assurance, human attentiveness and human customised content in positively moderating this effect. Research limitations/implications The study is limited to specific human attributes. Future research could investigate the role of other human characteristics as well as assess the ability of artificial intelligent powered chatbots in replicating the human elements outlined in this research. Originality/value The study provides a unique contribution to the travel literature by offering empirical insights and conceptual clarity into the usefulness of human operated live chat communication on travellers’ attitudes, trust towards the website and purchase intentions.
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Maulana, Syahrizal, Mukhamad Najib, and Ma’mun Sarma. "ANALYSIS OF THE EFFECT OF MARKETING MIX ON CONSUMER TRUST AND SATISFACTION ON ONLINE PURCHASING OF ORGANIC FOOD DURING THE OUTBREAK OF THE COVID-19." Jurnal Aplikasi Manajemen 19, no. 2 (June 1, 2021): 257–71. http://dx.doi.org/10.21776/ub.jam.2021.019.02.03.

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The internet changes people’s consumption patterns and shopping behavior. Online shopping activities can be done without leaving the house and can be done at any time. Online purchases are increasing during the pandemic due to Covid-19. Organic food business players can use internet marketing activities to attract more consumers, and one way that can be used is a marketing mix. This study analyzes the effect of the marketing mix on consumer trust and satisfaction in purchasing organic food online to increase repurchase intention. The population in this research is organic food consumers. The sample was taken using a purposive sampling method that targets consumers who live in the Jabodetabek area through an online questionnaire survey. Respondents who meet the criteria are 200 consumers. Structural Equation Modeling (SEM) was used in data processing and analysis. The results showed that the product and place had a significant effect on consumer satisfaction. Trust has a significant impact on satisfaction but had no significant effect on repurchase intention. Satisfaction had a significant effect on the repurchase intention of organic food. The suggestion for further research needs to analyze the types of organic rice, vegetables, and fruits purchased by consumers in more detail.
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., Lina. "Pengaruh Kualitas Website Lazada Terhadap Keputusan Pembelian Online Remaja Shopaholic di Palembang." Jurnal Keuangan dan Bisnis 17, no. 2 (October 24, 2019): 1. http://dx.doi.org/10.32524/jkb.v17i2.531.

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This study aims to analyze the influence of Lazada's website quality on Shophaholic teenagers' online purchasing decisions in Palembang and analyze the differences between male and female participants in online purchasing decisions in Palembang. Shopaholic is defined as a tendency to shop compulsively with a high enough frequency. Shopaholic lifestyle teenagers spend a lot of time shopping as a saturation remover, as their own satisfaction and more hanging out with people who have the same hobby in shopping. Shopping becomes a picture of consumptive behavior that is difficult to change. The positive impact as a stress reliever and to keep up with the times. While the negative impact is the formation of consumptive, wasteful, and addictive behavior. This study uses a combination of exploratory research and explanatory research. Exploratory research aims to explore the phenomenon of male and female differences in shophaholic teenagers' online purchasing decisions in Palembang. Explanatory research to explain the relationship between research variables in this case the influence of Lazada's website quality on online shophaholic teen purchasing decisions in Palembang. This type of research is survey research. The data collection technique is a survey by distributing questionnaires developed from previous research. Population is Teenagers who live in Palembang and have shop online through the Lazada website. The sampling technique used purposive sampling with 138 respondents. Regression analysis is used to test the effect of Lazada's website quality on online purchasing decisions. The results showed that the influence of website quality lazada on shopaholic teenagers' online purchasing decisions was 73.6%, while 26.4% of purchasing decision variables were influenced by other variables outside of this study, including government policy variables, advertising socialization, and so on.
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Lee, Yun Jung, and Alan J. Dubinsky. "Consumers’ desire to interact with a salesperson during e-shopping: development of a scale." International Journal of Retail & Distribution Management 45, no. 1 (January 9, 2017): 20–39. http://dx.doi.org/10.1108/ijrdm-04-2016-0058.

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Purpose The purpose of this paper is to develop a desire to interact with a salesperson scale and to explore possible tools for replacing salespeople on e-commerce websites. Design/methodology/approach For the exploratory phase of this paper, Study 1 used in-depth consumer interviews. Quantitative surveys were conducted for Studies 2 and 3. Findings A two-dimensional (instrumental and autotelic) eight-item scale for desire to interact with a salesperson was developed. The results of Study 3 suggested that e-tailers can increase customer satisfaction by implementing effective customer-based information (e.g. customer reviews) and e-contact features (e.g. live chatting with a salesperson). Research limitations/implications Although the current study validated the scale, a future study should further validate this scale in different contexts. Originality/value The present research was the first attempt to develop a desire to interact with a salesperson scale. This new scale now makes it possible to acknowledge differences in a desire to interact with a salesperson across demographics, product types, shopping purposes, etc., which should improve customer experience management.
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Thorlacius, Lisbeth. "The Role of Aesthetics in Web Design." Nordicom Review 28, no. 1 (May 1, 2007): 63–76. http://dx.doi.org/10.1515/nor-2017-0201.

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Abstract Web sites are rapidly becoming the preferred media choice for information search, company presentation, shopping, entertainment, education, and social contacts. At the same time we live in a period where visual symbols play an increasingly important role in our daily lives. The aim of this article is to present and discuss the four main areas in which aesthetics play an important role in the design of successful Web sites: aesthetics play an important role in supporting the content and the functionality, in appealing to the taste of the target audience, in creating the desired image for the sender, and in addressing the requirements of the Web site genre.
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Torkkeli, Marko, Anne-Laure Mention, and João José Pinto Ferreira. "The power of technology: A Fact or Fiction for Majority?" Journal of Innovation Management 3, no. 3 (October 19, 2015): 1–3. http://dx.doi.org/10.24840/2183-0606_003.003_0001.

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This Fall Issue will discuss about the power of technology and Internet. Innovation is taking place everywhere through new and emerging technologies changing the way we think, live, breathe, travel, and do shopping to name a few areas. Funny enough is that some of us believe that the most important technologies are on the market available to please customers and users, and nothing more important will show up later. We, as humans, systematically underestimate the power of technology and its impact on daily life. There are several well-known quotations from very smart people which have turned ridiculous after some time by basically shifting initial assumptions into market knowledge. Whatever is too expensive and complex today becomes a commodity in no time and shortly after doesn’t bring competitive advantage any longer (the S-curve effect, see e.g Bayus, 1998 or Rogers, 1962, for different explanations). Several notable studies illustrate (like the well cited and used BCG tools) how rapidly diffusion is influencing production costs and consequently, accelerates the speed of diffusion itself. The question here stems from where the balance between the minority of ‘crazy’ developers and the majority of pioneering consumers willing to try something new lies. (...)
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Oeda, Yoshinao, Kingo Asada, and Tonomori Sumi. "The Study aon Daily Combined Activities of Regular Medical Treatment and Shopping for People Who Live in Depopulated Area." Procedia - Social and Behavioral Sciences 43 (2012): 277–83. http://dx.doi.org/10.1016/j.sbspro.2012.04.100.

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Brorsson, Anna, Annika Öhman, Stefan Lundberg, Malcolm P. Cutchin, and Louise Nygård. "How accessible are grocery shops for people with dementia? A qualitative study using photo documentation and focus group interviews." Dementia 19, no. 6 (October 30, 2018): 1872–88. http://dx.doi.org/10.1177/1471301218808591.

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Background People with dementia who live in ordinary housing need to perform activities outside the home such as visiting friends, talking walks and doing grocery shopping. This article identifies and examines characteristics that may influence accessibility in the space of a grocery shop as perceived by people with dementia. Methods This is a qualitative study with a grounded theory approach. The data collection was done with two different methods. It started with photo documentation and continued with focus group interviews in combination with photo elicitation. Data from both photo documentation and focus groups were analysed according to a grounded theory approach. Results The categories “illogical arrangement”, “overload of products, information and people”, “visual illusions” and “intrusive auditory stimuli” showed characteristics in the grocery shop that influenced how accessible and usable the informants experienced a shop to be. Furthermore, personal capacities in relation to the specific characteristics of the grocery shop space had an influence on how accessible and usable the informants experienced the grocery shop to be. Capacities to find, stay focused and concentrated, meet stress, remember, interpret and discriminate sensory impressions through hearing and sight came to the fore as important. Conclusions Characteristics of both the shop and the person need to be taken into account when supporting people with dementia in grocery shopping.
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Lelieveldt, Philomeen, and Evert H. Bisschop Boele. "City Musicscapes: Live Music in the Cities of Groningen and Utrecht, 2010–2016." Research Data Journal for the Humanities and Social Sciences 3, no. 1 (September 25, 2018): 42–54. http://dx.doi.org/10.1163/24523666-01000012.

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What kinds of live music are available to the citizens of the cities of Groningen and Utrecht? That is the main question in two research projects, of which the databases have been made accessible in the Dataverse City Musicscapes (Lelieveldt & Bisschop Boele, 2018). At first sight databases of statistical research offices provide researchers with clear data about the number of venues and concerts and the participation of audiences (Gemeente Utrecht 2017, Van den Broek 2014). When looking closer we find that in these statistics only the regular (and mainly publicly funded) music venues are included. The authors’ projects show that a substantial part (53–60%) of live music concerts take place on non-regular locations, such as cafés, restaurants, clubs, churches, shopping malls and in open air. They developed a research tool to be able to draw a map of the musical landscape of a city (Musicscape). In this article we will reflect on the goals, research methods, datasets and some results from analysing our datasets. We hope this contributes to the discussion with scholars, music producers and policy makers about the added value of the concept of Musicscapes for the understanding of cultural participation, music performing practices and cultural policies.
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Luo, Hanyang, Sijia Cheng, Wanhua Zhou, Sumin Yu, and Xudong Lin. "A Study on the Impact of Linguistic Persuasive Styles on the Sales Volume of Live Streaming Products in Social E-Commerce Environment." Mathematics 9, no. 13 (July 4, 2021): 1576. http://dx.doi.org/10.3390/math9131576.

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Live-stream shopping is developing rapidly, but the sales levels of live streaming products vary by different hosts. How to increase the sales volume of live streaming products has become a problem. Consumers’ purchase behavior in live streaming is determined by some subjective factors, and the persuasiveness of linguistic style affects this subjective judgment to a certain extent. Therefore, the persuasiveness of the hosts’ linguistic style will lead to changes in consumers’ purchase intentions, which will affect the sales volume of products sold in the live streaming. Based on Hovland’s persuasion model, Aristotle’s rhetoric skills, text analysis, Latent Dirichlet Allocation (LDA) topic extraction model and grounded theory, this study divides the host’s linguistic persuasive style in the social e-commerce environment into five types: appealing to personality, appealing to logic, appealing to emotion, appealing to reward, and appealing to exaggeration. Combined with the sales volume of the product, we establish a regression model, and obtain the influence results of the host’s various linguistic persuasive styles on the sales of live streaming products. The results show that: the linguistic persuasive style of appealing to personality has the greatest positive impact on the sales volume of live broadcast products, but the linguistic style of appealing to logic has a negative impact. Interestingly, the same linguistic style has different effects for different types of products: the linguistic style of appealing to exaggeration has a negative effect on the sales volume of apparel products, but it has a positive influence on the sales volume of digital electrical products. Therefore, different linguistic styles should be used for different product types.
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Yu, Meng-Ying, and Byeong-Joon Moon. "타오바오 라이브 스트리밍 쇼핑의 사용 의도에 영향을 미치는 요인: 몰입이론 및 합리적 행동 이론을 기반으로." International Business Journal 32, no. 3 (August 30, 2021): 87–118. http://dx.doi.org/10.14365/ibj.2021.32.3.4.

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Murinska, Sandra, and Kārlis Pozņakovs. "EDUCATING SOCIETY: ASSOCIATIONS METHOD AND PARTICIPATORY PLACE BRANDING." SOCIETY. INTEGRATION. EDUCATION. Proceedings of the International Scientific Conference 5 (May 20, 2020): 221. http://dx.doi.org/10.17770/sie2020vol5.4980.

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Abstract:
Places like people have their own image now. It is best to be there, to live there and consume all what this place can afford. In theoretical literature this is characterized as an competition between places to be leaders in marketplaces. Places include more and more efforts on techniques and methods in their governing philosophy. Place branding is a planned activity that describes the city as an appropriate environment for living, working, shopping, leisure. While for already known places it is just rebranding or improving existing image, many local places are doing it for the first time to be competitive.This paper analyzes the use of associations method in building brand of the places. Research is based on two case studies on towns in Latvia – Rezekne and Preili. The purpose of this article is to find out how a city brand can be created using the associations method. Based on the analysis of stakeholders’ associations, the effectiveness of associations is described.
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